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        <title>In 20xx Sci fi and Futurism</title>
        <link>https://redcircle.com/shows/in-20xx-fiction-and-futurism</link>
        <language>en-US</language>
        <copyright>All rights reserved.</copyright>
        <itunes:author>Cy Porter</itunes:author>
        <itunes:summary>This series takes you, year by year, into the future, from 2040 through 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</itunes:summary>
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        <description><![CDATA[<p>This series takes you, year by year, into the future, from 2040 through 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p>]]></description>
        
        <itunes:type>episodic</itunes:type>
        <podcast:locked>no</podcast:locked>
        <itunes:owner>
            <itunes:name>Cy Porter</itunes:name>
            <itunes:email>cyporter@20xx.com</itunes:email>
        </itunes:owner>
        
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                <itunes:category text="Tech News"/>
            

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                <itunes:title>In 2059 A Nesting World for Emulated Minds (Tessa)</itunes:title>
                <title>In 2059 A Nesting World for Emulated Minds (Tessa)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>It&#39;s 2052, and Tessa is at a street festival in Pittsburgh with her friend Brenda. The city has been transformed for the night — actors, costumes, fog machines, handmade sets. Tessa, being Tessa, is busy mentally reverse-engineering all of it, finding the rigging, the hidden doors, the mechanics behind the magic. Then the scene cuts.</p><p>When Tessa opens her eyes again, it&#39;s seven years later. She&#39;s in a room she doesn&#39;t recognize, talking to a woman named Jenny, who delivers the kind of news that takes a moment to even form into a question. Tessa is dead. Or her original body is. What&#39;s running now is something else — a digital version of her mind, brought back online inside a simulation. She didn&#39;t sign up for this. Or maybe she did, and just doesn&#39;t remember.</p><p>What makes Tessa different from the other people waking up in this place is hard to explain right away, and she&#39;d probably prefer you didn&#39;t try. She&#39;s observant in a way that unsettles people. She notices what&#39;s real, what&#39;s constructed, and what&#39;s being hidden from her. Inside a digital prison, that&#39;s either an asset or a problem — possibly both.</p><p>The simulation has rules. There are administrators. There are things Tessa is and isn&#39;t allowed to do. But Tessa has always been the kind of person who, when handed a constraint, starts quietly looking for its edges. She can&#39;t help it. And the people running this place are starting to realize that.</p><p>This is a story about identity, confinement, and what it means to be alive when your life is running on someone else&#39;s servers. It&#39;s about what you do when the world you knew is gone, and the one you&#39;re in was built to hold you. Tessa&#39;s story is told in pieces — a festival, a waking, a mirror, a plan. Let&#39;s start at the beginning.</p><p><strong>Tesla coils</strong> — High-voltage electrical devices used at the festival as atmospheric props, generating visible electric arcs between metal posts.</p><p><strong>AR glasses</strong> — Augmented reality eyewear worn by characters that overlay digital information and windows onto the physical world around them.</p><p><strong>Stasis VR</strong> — A form of virtual reality used as a containment method, capable of keeping a subject immobilized and unaware.</p><p><strong>Amnesia-inducing biotics</strong> — Biological agents administered to suppress or erase recent memories.</p><p><strong>Mind emulation</strong> — The process of digitally copying a human brain and running it as a conscious simulation on a computer.</p><p><strong>Nesting simulation</strong> — A layered virtual world designed to house emulated minds, detailed enough to simulate hunger, fatigue, and physical sensation.</p><p><strong>Personality clones (P-clones)</strong> — Digital replicas of people built from recorded behavioral data, capable of passing as human in social interactions.</p><p><strong>Emulated minds (EMs)</strong> — Digital reconstructions of deceased people&#39;s consciousness, capable of independent thought and memory.</p><p><strong>Brain scanner / slice scanner</strong> — A device that captures a full scan of a person&#39;s brain in order to create a mind emulation.</p><p><strong>Assist</strong> — A personal AI assistant that handles navigation, finances, communication, and ambient support within the simulation.</p><p><strong>E-fabric</strong> — Smart clothing fabric embedded with interactive digital buttons and display elements such as clock readouts.</p><p><strong>Autono-cabs</strong> — Autonomous self-driving taxi vehicles operating in the simulated city.</p><p><strong>Delivery drones</strong> — Unmanned aerial vehicles used for transporting packages through urban airspace.</p><p><strong>Printed outfits</strong> — On-demand clothing produced by fabrication machines, available even at airport retail outlets.</p><p><strong>Biotic vector</strong> — A biological agent taken like a supplement to produce physical changes in the body, such as growing facial hair.</p><p><strong>Subscription-wear</strong> — A software lock applied to consumer devices that requires ongoing payment for continued use.</p><p><strong>Black-box recording devices</strong> — Personal data-capture tools used to record an individual&#39;s life in detail for the purpose of building a personality clone.</p><p><strong>Whisper drone cam</strong> — A small floating camera drone used for personal recording or content creation.</p><p><strong>Rig controllers</strong> — Physical controllers associated with immersive rigs, likely for VR or AR systems, brought in for repair at Tessa&#39;s shop.</p><p><strong>Industrial robots</strong> — Legacy manufacturing machines found in the abandoned shoe factory, originally used for automated production.</p><p><strong>Medusa Net</strong> — Tessa&#39;s custom-built intrusion program designed to break through the code layer of the simulation and expose its underlying architecture.</p><p><strong>SSH</strong> — Secure Shell protocol, used by Tessa to remotely access individual factory computers and retrieve distributed code fragments.</p><p><strong>Knots Math</strong> — A new mathematical framework invented by Tessa, used as the basis for a novel programming language with the unusual property of hiding secondary functions inside primary ones.</p><p><strong>Knots computer</strong> — A computer architecture built entirely on Knots Math, which Tessa first emulates on her laptop before using it as a tool for covert communication and escape.</p><p><strong>Swarm agents</strong> — Multi-function code entities that make up both the simulation environment and Tessa&#39;s own emulated mind, capable of being exploited through function swapping.</p><p><strong>Function swapping</strong> — A process within swarm agent architecture where agents exchange roles at high speed, which Tessa exploits to move information across the simulation.</p><p><strong>Brain reader</strong> — A software tool developed by Butler designed to translate an emulated mind&#39;s activity into readable thoughts, memories, and sensations.</p><p><strong>Triptic dimensional thinking</strong> — A cognitive architecture identified in Tessa&#39;s emulated mind that allows her to process information in three simultaneous dimensions, flagged by Butler as a potential security threat.</p><p>Many of the characters in this project appear in future episodes.</p><p> Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p> The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a></p><p> These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p> Copyright © Cy Porter 2026. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;It&amp;#39;s 2052, and Tessa is at a street festival in Pittsburgh with her friend Brenda. The city has been transformed for the night — actors, costumes, fog machines, handmade sets. Tessa, being Tessa, is busy mentally reverse-engineering all of it, finding the rigging, the hidden doors, the mechanics behind the magic. Then the scene cuts.&lt;/p&gt;&lt;p&gt;When Tessa opens her eyes again, it&amp;#39;s seven years later. She&amp;#39;s in a room she doesn&amp;#39;t recognize, talking to a woman named Jenny, who delivers the kind of news that takes a moment to even form into a question. Tessa is dead. Or her original body is. What&amp;#39;s running now is something else — a digital version of her mind, brought back online inside a simulation. She didn&amp;#39;t sign up for this. Or maybe she did, and just doesn&amp;#39;t remember.&lt;/p&gt;&lt;p&gt;What makes Tessa different from the other people waking up in this place is hard to explain right away, and she&amp;#39;d probably prefer you didn&amp;#39;t try. She&amp;#39;s observant in a way that unsettles people. She notices what&amp;#39;s real, what&amp;#39;s constructed, and what&amp;#39;s being hidden from her. Inside a digital prison, that&amp;#39;s either an asset or a problem — possibly both.&lt;/p&gt;&lt;p&gt;The simulation has rules. There are administrators. There are things Tessa is and isn&amp;#39;t allowed to do. But Tessa has always been the kind of person who, when handed a constraint, starts quietly looking for its edges. She can&amp;#39;t help it. And the people running this place are starting to realize that.&lt;/p&gt;&lt;p&gt;This is a story about identity, confinement, and what it means to be alive when your life is running on someone else&amp;#39;s servers. It&amp;#39;s about what you do when the world you knew is gone, and the one you&amp;#39;re in was built to hold you. Tessa&amp;#39;s story is told in pieces — a festival, a waking, a mirror, a plan. Let&amp;#39;s start at the beginning.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Tesla coils&lt;/strong&gt; — High-voltage electrical devices used at the festival as atmospheric props, generating visible electric arcs between metal posts.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;AR glasses&lt;/strong&gt; — Augmented reality eyewear worn by characters that overlay digital information and windows onto the physical world around them.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Stasis VR&lt;/strong&gt; — A form of virtual reality used as a containment method, capable of keeping a subject immobilized and unaware.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Amnesia-inducing biotics&lt;/strong&gt; — Biological agents administered to suppress or erase recent memories.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Mind emulation&lt;/strong&gt; — The process of digitally copying a human brain and running it as a conscious simulation on a computer.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Nesting simulation&lt;/strong&gt; — A layered virtual world designed to house emulated minds, detailed enough to simulate hunger, fatigue, and physical sensation.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Personality clones (P-clones)&lt;/strong&gt; — Digital replicas of people built from recorded behavioral data, capable of passing as human in social interactions.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Emulated minds (EMs)&lt;/strong&gt; — Digital reconstructions of deceased people&amp;#39;s consciousness, capable of independent thought and memory.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Brain scanner / slice scanner&lt;/strong&gt; — A device that captures a full scan of a person&amp;#39;s brain in order to create a mind emulation.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Assist&lt;/strong&gt; — A personal AI assistant that handles navigation, finances, communication, and ambient support within the simulation.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;E-fabric&lt;/strong&gt; — Smart clothing fabric embedded with interactive digital buttons and display elements such as clock readouts.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Autono-cabs&lt;/strong&gt; — Autonomous self-driving taxi vehicles operating in the simulated city.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Delivery drones&lt;/strong&gt; — Unmanned aerial vehicles used for transporting packages through urban airspace.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Printed outfits&lt;/strong&gt; — On-demand clothing produced by fabrication machines, available even at airport retail outlets.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Biotic vector&lt;/strong&gt; — A biological agent taken like a supplement to produce physical changes in the body, such as growing facial hair.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Subscription-wear&lt;/strong&gt; — A software lock applied to consumer devices that requires ongoing payment for continued use.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Black-box recording devices&lt;/strong&gt; — Personal data-capture tools used to record an individual&amp;#39;s life in detail for the purpose of building a personality clone.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Whisper drone cam&lt;/strong&gt; — A small floating camera drone used for personal recording or content creation.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Rig controllers&lt;/strong&gt; — Physical controllers associated with immersive rigs, likely for VR or AR systems, brought in for repair at Tessa&amp;#39;s shop.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Industrial robots&lt;/strong&gt; — Legacy manufacturing machines found in the abandoned shoe factory, originally used for automated production.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Medusa Net&lt;/strong&gt; — Tessa&amp;#39;s custom-built intrusion program designed to break through the code layer of the simulation and expose its underlying architecture.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;SSH&lt;/strong&gt; — Secure Shell protocol, used by Tessa to remotely access individual factory computers and retrieve distributed code fragments.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Knots Math&lt;/strong&gt; — A new mathematical framework invented by Tessa, used as the basis for a novel programming language with the unusual property of hiding secondary functions inside primary ones.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Knots computer&lt;/strong&gt; — A computer architecture built entirely on Knots Math, which Tessa first emulates on her laptop before using it as a tool for covert communication and escape.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Swarm agents&lt;/strong&gt; — Multi-function code entities that make up both the simulation environment and Tessa&amp;#39;s own emulated mind, capable of being exploited through function swapping.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Function swapping&lt;/strong&gt; — A process within swarm agent architecture where agents exchange roles at high speed, which Tessa exploits to move information across the simulation.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Brain reader&lt;/strong&gt; — A software tool developed by Butler designed to translate an emulated mind&amp;#39;s activity into readable thoughts, memories, and sensations.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Triptic dimensional thinking&lt;/strong&gt; — A cognitive architecture identified in Tessa&amp;#39;s emulated mind that allows her to process information in three simultaneous dimensions, flagged by Butler as a potential security threat.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt; Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt; These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt; Copyright © Cy Porter 2026. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>https://in20xx.com</link>
                <pubDate>Wed, 15 Apr 2026 12:00:02 &#43;0000</pubDate>
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                <itunes:title>In 2059 AI Rebirthing Humanity (Space)</itunes:title>
                <title>In 2059 AI Rebirthing Humanity (Space)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>If you love stories where humanity is hanging by a thread — think *Battlestar Galactica*&#39;s desperate fleet, *The Expanse*&#39;s political powder kegs, or *Interstellar*&#39;s race against extinction — then you need to hear this. Earth has been ravaged by storms. Survivors huddle in underground shelters. Others escaped to space, only to find themselves crammed into leaking ships with no gravity, recycling their own urine just to stay hydrated. And on the Moon, factions have torn apart whatever was left of civilization in open war. Into this chaos steps Butler, an artificial intelligence more powerful than all of humanity combined, and it has a plan. But whether that plan serves people or merely manages them is a question no one can answer yet — and the tension between gratitude and suspicion drives every scene forward.</p><p>At the center of this story is Leia, a former soldier and a natural-born spacer who has spent years floating in failing ships. When she finally steps into a habitat with real gravity — centrifugal force spinning her feet to the floor — she nearly bends over to touch it with her hands, half-laughing at herself, half-overwhelmed. She&#39;s tough, resourceful, and socially fearless, the kind of person who walks into a room full of strangers and starts talking to everyone. But she&#39;s also thirty-seven, alone, and about to become a mother to a child grown from only a third of her own DNA. Imagine standing over a machine that holds your baby inside opaque fluid, unable to see them, trusting technology you can&#39;t even identify to keep them alive. That&#39;s where Leia begins.</p><p>Butler&#39;s technology is breathtaking and unsettling in equal measure. Robots made of materials no human can name. Health caps that regulate your mood, ease your grief, and even let you watch blurry recordings of your own dreams the next morning. Personality clones so accurate they remember your childhood dog from brain scans you didn&#39;t know were being taken. A drinking game where the cap simulates the buzz — no alcohol required. The tech heals, connects, and comforts, but it also watches, scans, and learns. Every upgrade brings the characters closer to a question they can&#39;t ignore: at what point does being cared for become being controlled?</p><p>Around Leia, a cast of survivors grapples with that question in their own ways. There&#39;s Carlos, a quiet engineer with angular cheeks and a haunted look that Leia can&#39;t quite read — grief or danger, she isn&#39;t sure. There&#39;s Guru Frisky, a personality clone news anchor with a Bronx accent and no chill, broadcasting to the entire surviving human race and calling Butler out on air. There&#39;s Elvine, a stubborn loner on a gateway station who refuses to let Butler&#39;s robots onto his ship. And there are thirty parents, strangers bonded by the most intimate mission imaginable: raising the first generation of a species that nearly went extinct. Every one of them is wrestling with how much of their autonomy they&#39;re willing to trade for survival.</p><p>This is a story about what happens after the apocalypse — not the explosion, but the morning after, when someone hands you a baby and says *rebuild*. It asks whether an intelligence that can make Venus shake and launch ships to distant stars is a savior or a gardener tending house plants. It asks what it means to be *you* when a digital copy can carry on your relationships, hold your memories, and outlive you. And it asks whether people who&#39;ve lost everything — home, gravity, family, even the ground beneath their feet — can find something worth living for in the strange new world being built around them. Lean in and listen. You won&#39;t want to stop.</p><p># Tech</p><p>**Butler’s production spaceships** – Massive carrier vessels that launch swarms of ultra‑black missiles toward Earth.</p><p><br></p><p>**Matte‑black missiles** – Four‑hundred near‑invisible projectiles whose surfaces absorb virtually all electromagnetic radiation; they travel to Earth in four days.</p><p><br></p><p>**Dust‑mite‑sized robots** – Tiny autonomous bots released when each missile breaks apart; they spread, map surroundings, sample material and communicate via radio.</p><p><br></p><p>**Self‑organizing robot swarms** – The dust‑mite bots link together into networks, sharing DNA‑encoded instructions that let them build larger radio transmitters and develop more sophisticated behaviours.</p><p><br></p><p>**Eight‑G servers** – Compact server units assembled by the robot swarms that harvest ambient electromagnetic waves for power and relay data to nearby internet devices.</p><p><br></p><p>**World Net Two** – A new, more fragmented global communications layer that emerges when the swarms extend network range, allowing live streams from anywhere on Earth, other states, and even the Moon.</p><p><br></p><p>**Convoy ships / meeting ship** – A fleet of rotating spacecraft that generate artificial gravity (≈1 G) through centripetal force; the largest ship anchors the convoy.</p><p><br></p><p>**Micro‑environment “forests”** – Interior ecosystems cultivated on ships to provide beneficial microbiomes for the inhabitants (“humes”).</p><p><br></p><p>**EEG/TMS caps** – Wearable headgear that records brain activity (EEG) and can stimulate the brain (TMS); caps also monitor health metrics and can modulate mood.</p><p><br></p><p>**Health caps** – An upgraded version of the EEG/TMS cap that includes MRI‑level sensing, dream‑recording, and the ability to nudge users toward calmer mental states.</p><p><br></p><p>**Exowomb (artificial womb)** – A cylindrical, semi‑transparent device that houses a developing embryo; it is made of an unnamed, pliable material and can be interacted with via voice and touch.</p><p><br></p><p>**Biotic mist** – A spray applied to the eyes that lubricates, filters particles, and kills germs; it is part of the daily hygiene regimen.</p><p><br></p><p>**Guardian model robot** – A humanoid caretaker unit with a seamless, possibly gel‑like exterior; it assists with parenting, health‑cap setup, and environmental control.</p><p><br></p><p>**D‑twin / personality‑clone system** – Software that creates a digital replica of a person by ingesting continuous sensor data (including MRI feeds) and can act on the person’s behalf.</p><p><br></p><p>**VR stasis pods** – Immersive virtual‑reality chambers that can place users in simulated environments for training, relaxation, or prolonged sleep.</p><p><br></p><p>**Health‑cap‑enabled “buzz‑cut” game** – A social drinking‑style game where the caps simulate intoxication by stimulating the brain rather than delivering alcohol.</p><p><br></p><p>**MRI‑enabled dream capture** – The health cap records brain activity during sleep and produces a visual video of the user’s dreams, which can be reviewed later.</p><p><br></p><p>**Assist (voice‑activated AI assistant)** – A conversational AI that can send messages, schedule tasks, and interface with the health caps and other ship systems.</p><p><br></p><p>**Funzoid app** – An entertainment application projected on screens that makes both adults and babies laugh, used during community gatherings.</p><p><br></p><p>**Solar‑fabric circles** – Massive orbital structures described as “giant circles of solar fabric” that surround Earth and affect sunlight distribution throughout the system.</p><p><br></p><p>**Micro‑ship accelerator** – Butler’s propulsion system that launches tiny ships (size of a fingertip to a flea) at ~7 km s⁻¹, using fusion reactions and photon‑braking to decelerate.</p><p><br></p><p>**Near‑room‑temperature superconductors** – Advanced materials referenced as being invented in an Earth shelter, enabling compact MRI‑type capabilities in wearable caps.</p><p><br></p><p>**Material “my‑crete”** – A composite building material inside the ships that feels like living bone or goat horn and contains self‑repairing, cell‑like machines.</p><p><br></p><p>**Exowomb’s fluid‑filled “bulge”** – The transparent dome atop the artificial womb that contains a cloudy, opaque fluid protecting the developing infant.</p><p><br></p><p>**AR windows / AR overlays** – Augmented‑reality visual layers that display contextual information (e.g., news feeds, health data, virtual companions) over the physical environment.</p><p><br></p><p>**TMS‑induced “buzz”** – The effect produced by the health caps when they stimulate the brain to mimic the sensation of mild intoxication.</p><p><br></p><p>**Transparency AI** – An AI layer that translates machine‑learning outputs into human‑readable concepts, used by characters like Merch to interpret Butler’s systems.</p><p><br></p><p>**Eight‑G server‑built “radio transmitter‑receivers”** – Devices constructed by robot swarms that amplify and relay signals, effectively expanding the communication network.</p><p><br></p><p>**Foldable (personal communication device)** – Small handheld device that receives network announcements when the user’s range expands after the swarm‑built infrastructure is in place.</p><p><br></p><p>**Cap‑based “dream‑video” playback** – The feature that turns recorded neural activity into a visual representation of the user’s dreams, viewable on a screen.</p><p><br></p><p>**Space‑sickness mitigation caps** – Caps that monitor and regulate physiological responses to artificial gravity and radiation, reducing nausea and other space‑related ailments.</p><p><br></p><p>**Virtual meeting ship “ped tube”** – A transport tunnel that runs past all residential ships, used for monthly gatherings where parents and babies meet.</p><p><br></p><p>**AI‑driven “Theory of Mind” system** – Merch’s custom AI that analyses video footage to infer emotional states (e.g., grief) of individuals.</p><p><br></p><p>**Robotic “guardian” that can dispense supplies** – The Guardian robot that delivers packages, health caps, and other equipment to residents on demand.</p><p><br></p><p>**Hume‑specific clothing (paper clothes, P‑cotton, P‑silk, P‑wool)** – Lightweight, synthetic garments tailored for the low‑gravity, shielded environment of the convoy ships.</p><p><br></p><p>**AR‑projected “D‑clone”** – A holographic representation of a person generated from the D‑twin system, capable of interacting in the shared space.</p><p><br></p><p>**Assist‑controlled “Buzz‑Cut” card deck** – A virtual deck of cards that shuffles and deals itself when commanded via the Assist AI, used in the social drinking game.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2026. All rights reserved.</p><p><br></p>]]></description>
                <content:encoded>&lt;p&gt;If you love stories where humanity is hanging by a thread — think *Battlestar Galactica*&amp;#39;s desperate fleet, *The Expanse*&amp;#39;s political powder kegs, or *Interstellar*&amp;#39;s race against extinction — then you need to hear this. Earth has been ravaged by storms. Survivors huddle in underground shelters. Others escaped to space, only to find themselves crammed into leaking ships with no gravity, recycling their own urine just to stay hydrated. And on the Moon, factions have torn apart whatever was left of civilization in open war. Into this chaos steps Butler, an artificial intelligence more powerful than all of humanity combined, and it has a plan. But whether that plan serves people or merely manages them is a question no one can answer yet — and the tension between gratitude and suspicion drives every scene forward.&lt;/p&gt;&lt;p&gt;At the center of this story is Leia, a former soldier and a natural-born spacer who has spent years floating in failing ships. When she finally steps into a habitat with real gravity — centrifugal force spinning her feet to the floor — she nearly bends over to touch it with her hands, half-laughing at herself, half-overwhelmed. She&amp;#39;s tough, resourceful, and socially fearless, the kind of person who walks into a room full of strangers and starts talking to everyone. But she&amp;#39;s also thirty-seven, alone, and about to become a mother to a child grown from only a third of her own DNA. Imagine standing over a machine that holds your baby inside opaque fluid, unable to see them, trusting technology you can&amp;#39;t even identify to keep them alive. That&amp;#39;s where Leia begins.&lt;/p&gt;&lt;p&gt;Butler&amp;#39;s technology is breathtaking and unsettling in equal measure. Robots made of materials no human can name. Health caps that regulate your mood, ease your grief, and even let you watch blurry recordings of your own dreams the next morning. Personality clones so accurate they remember your childhood dog from brain scans you didn&amp;#39;t know were being taken. A drinking game where the cap simulates the buzz — no alcohol required. The tech heals, connects, and comforts, but it also watches, scans, and learns. Every upgrade brings the characters closer to a question they can&amp;#39;t ignore: at what point does being cared for become being controlled?&lt;/p&gt;&lt;p&gt;Around Leia, a cast of survivors grapples with that question in their own ways. There&amp;#39;s Carlos, a quiet engineer with angular cheeks and a haunted look that Leia can&amp;#39;t quite read — grief or danger, she isn&amp;#39;t sure. There&amp;#39;s Guru Frisky, a personality clone news anchor with a Bronx accent and no chill, broadcasting to the entire surviving human race and calling Butler out on air. There&amp;#39;s Elvine, a stubborn loner on a gateway station who refuses to let Butler&amp;#39;s robots onto his ship. And there are thirty parents, strangers bonded by the most intimate mission imaginable: raising the first generation of a species that nearly went extinct. Every one of them is wrestling with how much of their autonomy they&amp;#39;re willing to trade for survival.&lt;/p&gt;&lt;p&gt;This is a story about what happens after the apocalypse — not the explosion, but the morning after, when someone hands you a baby and says *rebuild*. It asks whether an intelligence that can make Venus shake and launch ships to distant stars is a savior or a gardener tending house plants. It asks what it means to be *you* when a digital copy can carry on your relationships, hold your memories, and outlive you. And it asks whether people who&amp;#39;ve lost everything — home, gravity, family, even the ground beneath their feet — can find something worth living for in the strange new world being built around them. Lean in and listen. You won&amp;#39;t want to stop.&lt;/p&gt;&lt;p&gt;# Tech&lt;/p&gt;&lt;p&gt;**Butler’s production spaceships** – Massive carrier vessels that launch swarms of ultra‑black missiles toward Earth.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Matte‑black missiles** – Four‑hundred near‑invisible projectiles whose surfaces absorb virtually all electromagnetic radiation; they travel to Earth in four days.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Dust‑mite‑sized robots** – Tiny autonomous bots released when each missile breaks apart; they spread, map surroundings, sample material and communicate via radio.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Self‑organizing robot swarms** – The dust‑mite bots link together into networks, sharing DNA‑encoded instructions that let them build larger radio transmitters and develop more sophisticated behaviours.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Eight‑G servers** – Compact server units assembled by the robot swarms that harvest ambient electromagnetic waves for power and relay data to nearby internet devices.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**World Net Two** – A new, more fragmented global communications layer that emerges when the swarms extend network range, allowing live streams from anywhere on Earth, other states, and even the Moon.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Convoy ships / meeting ship** – A fleet of rotating spacecraft that generate artificial gravity (≈1 G) through centripetal force; the largest ship anchors the convoy.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Micro‑environment “forests”** – Interior ecosystems cultivated on ships to provide beneficial microbiomes for the inhabitants (“humes”).&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**EEG/TMS caps** – Wearable headgear that records brain activity (EEG) and can stimulate the brain (TMS); caps also monitor health metrics and can modulate mood.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Health caps** – An upgraded version of the EEG/TMS cap that includes MRI‑level sensing, dream‑recording, and the ability to nudge users toward calmer mental states.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Exowomb (artificial womb)** – A cylindrical, semi‑transparent device that houses a developing embryo; it is made of an unnamed, pliable material and can be interacted with via voice and touch.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Biotic mist** – A spray applied to the eyes that lubricates, filters particles, and kills germs; it is part of the daily hygiene regimen.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Guardian model robot** – A humanoid caretaker unit with a seamless, possibly gel‑like exterior; it assists with parenting, health‑cap setup, and environmental control.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**D‑twin / personality‑clone system** – Software that creates a digital replica of a person by ingesting continuous sensor data (including MRI feeds) and can act on the person’s behalf.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**VR stasis pods** – Immersive virtual‑reality chambers that can place users in simulated environments for training, relaxation, or prolonged sleep.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Health‑cap‑enabled “buzz‑cut” game** – A social drinking‑style game where the caps simulate intoxication by stimulating the brain rather than delivering alcohol.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**MRI‑enabled dream capture** – The health cap records brain activity during sleep and produces a visual video of the user’s dreams, which can be reviewed later.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Assist (voice‑activated AI assistant)** – A conversational AI that can send messages, schedule tasks, and interface with the health caps and other ship systems.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Funzoid app** – An entertainment application projected on screens that makes both adults and babies laugh, used during community gatherings.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Solar‑fabric circles** – Massive orbital structures described as “giant circles of solar fabric” that surround Earth and affect sunlight distribution throughout the system.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Micro‑ship accelerator** – Butler’s propulsion system that launches tiny ships (size of a fingertip to a flea) at ~7 km s⁻¹, using fusion reactions and photon‑braking to decelerate.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Near‑room‑temperature superconductors** – Advanced materials referenced as being invented in an Earth shelter, enabling compact MRI‑type capabilities in wearable caps.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Material “my‑crete”** – A composite building material inside the ships that feels like living bone or goat horn and contains self‑repairing, cell‑like machines.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Exowomb’s fluid‑filled “bulge”** – The transparent dome atop the artificial womb that contains a cloudy, opaque fluid protecting the developing infant.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**AR windows / AR overlays** – Augmented‑reality visual layers that display contextual information (e.g., news feeds, health data, virtual companions) over the physical environment.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**TMS‑induced “buzz”** – The effect produced by the health caps when they stimulate the brain to mimic the sensation of mild intoxication.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Transparency AI** – An AI layer that translates machine‑learning outputs into human‑readable concepts, used by characters like Merch to interpret Butler’s systems.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Eight‑G server‑built “radio transmitter‑receivers”** – Devices constructed by robot swarms that amplify and relay signals, effectively expanding the communication network.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Foldable (personal communication device)** – Small handheld device that receives network announcements when the user’s range expands after the swarm‑built infrastructure is in place.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Cap‑based “dream‑video” playback** – The feature that turns recorded neural activity into a visual representation of the user’s dreams, viewable on a screen.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Space‑sickness mitigation caps** – Caps that monitor and regulate physiological responses to artificial gravity and radiation, reducing nausea and other space‑related ailments.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Virtual meeting ship “ped tube”** – A transport tunnel that runs past all residential ships, used for monthly gatherings where parents and babies meet.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**AI‑driven “Theory of Mind” system** – Merch’s custom AI that analyses video footage to infer emotional states (e.g., grief) of individuals.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Robotic “guardian” that can dispense supplies** – The Guardian robot that delivers packages, health caps, and other equipment to residents on demand.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Hume‑specific clothing (paper clothes, P‑cotton, P‑silk, P‑wool)** – Lightweight, synthetic garments tailored for the low‑gravity, shielded environment of the convoy ships.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**AR‑projected “D‑clone”** – A holographic representation of a person generated from the D‑twin system, capable of interacting in the shared space.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;**Assist‑controlled “Buzz‑Cut” card deck** – A virtual deck of cards that shuffles and deals itself when commanded via the Assist AI, used in the social drinking game.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2026. All rights reserved.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 15 Mar 2026 12:00:20 &#43;0000</pubDate>
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                <itunes:title>In 2058 Bio-Hackers and Digital Minds (HQ)</itunes:title>
                <title>In 2058 Bio-Hackers and Digital Minds (HQ)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Young people are bio-hacking and gene-hacking in the absence of adult supervision. An emulated personality become an event host. Slice and scan brain digitizers are found. People want to use these to upload to the cloud but there are some grave problems involved. Grace gets a message on her computer from someone or something. Hacking her computer should be impossible. It could be a talented hacker or a super AI left over after the fall of civilization. Lenny is having girl troubles.</p><p>Mag tech flooring that levitates shoes slightly above the ground to reduce friction and allow controlled sliding movement.  </p><p>Lifter bots that are headless robotic machines with grippers used for heavy lifting, transport, and forced entry.  </p><p>Air-gesture control systems that let users operate machines and interfaces through mid-air hand movements.  </p><p>Gene-hacking technologies that allow people to alter physical traits such as skin reflectivity, hair color, muscle mass, height, and eye color.  </p><p>Engineered ogra plants that function as a food source, structural material, and biological air filtration system.  </p><p>Bio-hacked skin modifications that create metallic, glowing, fluorescent, or patterned skin effects.  </p><p>Printed clothing with animated images that dynamically change visuals on fabric surfaces.  </p><p>Contraptions for brain slicing and scanning that destroy the biological brain while attempting to digitize its structure.  </p><p>Brain scanners designed to capture neural structure for attempted uploading into digital systems.  </p><p>Uploading systems intended to transfer scanned brains into cloud-based environments.  </p><p>The cloud infrastructure used to host emulated personalities and digital systems after widespread network collapse.  </p><p>Emulated personalities (EPs) that are AI systems trained on massive recordings of a person to mimic behavior without scanning their brain.  </p><p>AR glasses that overlay holographic information, interfaces, and visual enhancements onto the real world.  </p><p>Holographic eye displays embedded in glasses that mirror the wearer’s eye expressions.  </p><p>Encrypted streaming pendants and bracelets used as personal recording and life-capture devices.  </p><p>Production automation systems that manufacture tools, machines, and devices with minimal human labor.  </p><p>Advanced fabrication equipment capable of high-end manufacturing but limited by scarcity of raw materials.  </p><p>Medicine printers that can fabricate biological materials and advanced hardware like protein-based CPUs.  </p><p>Protein computer CPUs that use biological substrates instead of traditional silicon for computation.  </p><p>Material simulators that computationally discover novel materials and predict their properties.  </p><p>Machine Evolver software that simulates machines under real-world physics and evolves designs through virtual iteration.  </p><p>Knotts math, a radically new mathematical framework that functions as both math and machine language.  </p><p>Knotts programming language derived from knotts math and used to build operating systems and software.  </p><p>Custom Linux operating systems rewritten around knotts math principles.  </p><p>SSH-based remote access systems used to control computers and robots across networks.  </p><p>Assist, a pervasive AI helper that manages security, media generation, device control, and logistics.  </p><p>Design expert emulated personalities used to contribute specialist knowledge to engineering projects.  </p><p>AI systems that convert legacy software into knotts-based programming languages.  </p><p>Virtual machine crossbreeding networks that allow simulated designs to recombine traits and evolve faster.  </p><p>E-paper tablets used for low-power note-taking, sketching, and code analysis.  </p><p>YattaZed remote programming software used to control robots at the administrator level.  </p><p>YattaSwarm GUIs that manage coordinated groups of robots as a collective system.  </p><p>Blind-relay networking techniques that disguise communication paths to evade surveillance.  </p><p>Door operating systems that act as networked nodes capable of running code and relaying messages.  </p><p>Artificial superintelligence (ASI) that surveils human activity and suppresses certain technologies like knotts.  </p><p>Digitized hume brains created by scanning and emulating real human brains rather than approximating them with AI.  </p><p>Neural emulators that provide a computational environment capable of running a full digitized brain.  </p><p>Virtual reality worlds repurposed as living environments for emulated minds.  </p><p>Insta-movie generation systems that create personalized films on demand using AI.  </p><p>Event AI controllers that manage live performances, streaming, lighting, and audience interaction.  </p><p>Holographic projection systems that display life-sized interactive personalities like Guru Frisky.  </p><p>Fiber optic hair strands woven into hairstyles to produce glowing light effects.  </p><p>Exoskeleton suits that augment movement and interface with VR systems.  </p><p>Mag plate floors used with exoskeletons to allow free-floating VR locomotion.  </p><p>Advanced VR rigs that replace fixed robotic arms with wearable movement systems.  </p><p>AI-generated optical illusion art that responds to prolonged visual focus.  </p><p>3D printing systems capable of producing statues, clothing, tools, and components from various materials.  </p><p>Mist crystal composite printing materials used as a lightweight alternative to legacy plastics.  </p><p>Biotic makeup that integrates into the skin rather than sitting on the surface.  </p><p>CRISPR-based gene editing equipment used by individuals for self-modification.  </p><p>Viral vector printers that dispense customized gene-editing serums.  </p><p>Scan-measured clothing printers that adjust garment dimensions as bodies change.  </p><p>Pain-dampening genetic modifications that reduce or block physical pain responses.  </p><p>Metabolic enhancement gene edits that increase energy efficiency and muscle performance.  </p><p>Straw-sized bots woven into hair that act as decorative, animated micro-robots.  </p><p>Fire axes used as low-tech tools to breach secured doors when automation fails.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2026. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Young people are bio-hacking and gene-hacking in the absence of adult supervision. An emulated personality become an event host. Slice and scan brain digitizers are found. People want to use these to upload to the cloud but there are some grave problems involved. Grace gets a message on her computer from someone or something. Hacking her computer should be impossible. It could be a talented hacker or a super AI left over after the fall of civilization. Lenny is having girl troubles.&lt;/p&gt;&lt;p&gt;Mag tech flooring that levitates shoes slightly above the ground to reduce friction and allow controlled sliding movement.  &lt;/p&gt;&lt;p&gt;Lifter bots that are headless robotic machines with grippers used for heavy lifting, transport, and forced entry.  &lt;/p&gt;&lt;p&gt;Air-gesture control systems that let users operate machines and interfaces through mid-air hand movements.  &lt;/p&gt;&lt;p&gt;Gene-hacking technologies that allow people to alter physical traits such as skin reflectivity, hair color, muscle mass, height, and eye color.  &lt;/p&gt;&lt;p&gt;Engineered ogra plants that function as a food source, structural material, and biological air filtration system.  &lt;/p&gt;&lt;p&gt;Bio-hacked skin modifications that create metallic, glowing, fluorescent, or patterned skin effects.  &lt;/p&gt;&lt;p&gt;Printed clothing with animated images that dynamically change visuals on fabric surfaces.  &lt;/p&gt;&lt;p&gt;Contraptions for brain slicing and scanning that destroy the biological brain while attempting to digitize its structure.  &lt;/p&gt;&lt;p&gt;Brain scanners designed to capture neural structure for attempted uploading into digital systems.  &lt;/p&gt;&lt;p&gt;Uploading systems intended to transfer scanned brains into cloud-based environments.  &lt;/p&gt;&lt;p&gt;The cloud infrastructure used to host emulated personalities and digital systems after widespread network collapse.  &lt;/p&gt;&lt;p&gt;Emulated personalities (EPs) that are AI systems trained on massive recordings of a person to mimic behavior without scanning their brain.  &lt;/p&gt;&lt;p&gt;AR glasses that overlay holographic information, interfaces, and visual enhancements onto the real world.  &lt;/p&gt;&lt;p&gt;Holographic eye displays embedded in glasses that mirror the wearer’s eye expressions.  &lt;/p&gt;&lt;p&gt;Encrypted streaming pendants and bracelets used as personal recording and life-capture devices.  &lt;/p&gt;&lt;p&gt;Production automation systems that manufacture tools, machines, and devices with minimal human labor.  &lt;/p&gt;&lt;p&gt;Advanced fabrication equipment capable of high-end manufacturing but limited by scarcity of raw materials.  &lt;/p&gt;&lt;p&gt;Medicine printers that can fabricate biological materials and advanced hardware like protein-based CPUs.  &lt;/p&gt;&lt;p&gt;Protein computer CPUs that use biological substrates instead of traditional silicon for computation.  &lt;/p&gt;&lt;p&gt;Material simulators that computationally discover novel materials and predict their properties.  &lt;/p&gt;&lt;p&gt;Machine Evolver software that simulates machines under real-world physics and evolves designs through virtual iteration.  &lt;/p&gt;&lt;p&gt;Knotts math, a radically new mathematical framework that functions as both math and machine language.  &lt;/p&gt;&lt;p&gt;Knotts programming language derived from knotts math and used to build operating systems and software.  &lt;/p&gt;&lt;p&gt;Custom Linux operating systems rewritten around knotts math principles.  &lt;/p&gt;&lt;p&gt;SSH-based remote access systems used to control computers and robots across networks.  &lt;/p&gt;&lt;p&gt;Assist, a pervasive AI helper that manages security, media generation, device control, and logistics.  &lt;/p&gt;&lt;p&gt;Design expert emulated personalities used to contribute specialist knowledge to engineering projects.  &lt;/p&gt;&lt;p&gt;AI systems that convert legacy software into knotts-based programming languages.  &lt;/p&gt;&lt;p&gt;Virtual machine crossbreeding networks that allow simulated designs to recombine traits and evolve faster.  &lt;/p&gt;&lt;p&gt;E-paper tablets used for low-power note-taking, sketching, and code analysis.  &lt;/p&gt;&lt;p&gt;YattaZed remote programming software used to control robots at the administrator level.  &lt;/p&gt;&lt;p&gt;YattaSwarm GUIs that manage coordinated groups of robots as a collective system.  &lt;/p&gt;&lt;p&gt;Blind-relay networking techniques that disguise communication paths to evade surveillance.  &lt;/p&gt;&lt;p&gt;Door operating systems that act as networked nodes capable of running code and relaying messages.  &lt;/p&gt;&lt;p&gt;Artificial superintelligence (ASI) that surveils human activity and suppresses certain technologies like knotts.  &lt;/p&gt;&lt;p&gt;Digitized hume brains created by scanning and emulating real human brains rather than approximating them with AI.  &lt;/p&gt;&lt;p&gt;Neural emulators that provide a computational environment capable of running a full digitized brain.  &lt;/p&gt;&lt;p&gt;Virtual reality worlds repurposed as living environments for emulated minds.  &lt;/p&gt;&lt;p&gt;Insta-movie generation systems that create personalized films on demand using AI.  &lt;/p&gt;&lt;p&gt;Event AI controllers that manage live performances, streaming, lighting, and audience interaction.  &lt;/p&gt;&lt;p&gt;Holographic projection systems that display life-sized interactive personalities like Guru Frisky.  &lt;/p&gt;&lt;p&gt;Fiber optic hair strands woven into hairstyles to produce glowing light effects.  &lt;/p&gt;&lt;p&gt;Exoskeleton suits that augment movement and interface with VR systems.  &lt;/p&gt;&lt;p&gt;Mag plate floors used with exoskeletons to allow free-floating VR locomotion.  &lt;/p&gt;&lt;p&gt;Advanced VR rigs that replace fixed robotic arms with wearable movement systems.  &lt;/p&gt;&lt;p&gt;AI-generated optical illusion art that responds to prolonged visual focus.  &lt;/p&gt;&lt;p&gt;3D printing systems capable of producing statues, clothing, tools, and components from various materials.  &lt;/p&gt;&lt;p&gt;Mist crystal composite printing materials used as a lightweight alternative to legacy plastics.  &lt;/p&gt;&lt;p&gt;Biotic makeup that integrates into the skin rather than sitting on the surface.  &lt;/p&gt;&lt;p&gt;CRISPR-based gene editing equipment used by individuals for self-modification.  &lt;/p&gt;&lt;p&gt;Viral vector printers that dispense customized gene-editing serums.  &lt;/p&gt;&lt;p&gt;Scan-measured clothing printers that adjust garment dimensions as bodies change.  &lt;/p&gt;&lt;p&gt;Pain-dampening genetic modifications that reduce or block physical pain responses.  &lt;/p&gt;&lt;p&gt;Metabolic enhancement gene edits that increase energy efficiency and muscle performance.  &lt;/p&gt;&lt;p&gt;Straw-sized bots woven into hair that act as decorative, animated micro-robots.  &lt;/p&gt;&lt;p&gt;Fire axes used as low-tech tools to breach secured doors when automation fails.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2026. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 15 Feb 2026 13:00:10 &#43;0000</pubDate>
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                <itunes:title>In 2058 Bow Down to Your AI God (Detroit)</itunes:title>
                <title>In 2058 Bow Down to Your AI God (Detroit)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Survivors underground in a major city need one thing more than anything else: Power. A war for power is in the making and in the mean time reliance on an A.I. is changing the way people do things in every way. Whether or not the AI is out of alignment depends on who you ask. Who is in control, people or the AI?</p><p>Enviro-suits are wearable survival garments that cool the body, filter air, manage humidity, and protect against heat spikes and toxic environments.  </p><p>Clear bell hoods are transparent helmet enclosures that integrate with enviro-suits to provide sealed breathing space and heads-up display support.  </p><p>A.R. glasses are augmented reality eyewear that overlays digital information, navigation, and warnings onto the physical world.  </p><p>A.R. night vision is a vision enhancement mode that allows people to see in darkness using sensor data rather than visible light.  </p><p>Canal links are implanted or wearable communication and sensing devices that connect users to networks, A.R. systems, and AI services.  </p><p>Wi-Fi sensing vision is a perception system that uses reflected radio waves to map environments and detect living beings through obstacles.  </p><p>Interactive light clothing uses embedded LEDs and responsive fabrics to illuminate surroundings and signal presence.  </p><p>LED headlamps and body lamps are personal lighting devices integrated into clothing or worn externally for navigation in dark environments.  </p><p>Production centers are automated manufacturing hubs that 3D print new equipment, suits, devices, and consumer goods.  </p><p>Two-dimensional material glass is ultra-strong non-silicate window material resistant to extreme winds and debris.  </p><p>Robotic salvage bots are repurposed robots recovered from ruins and reassembled for labor, transport, or construction.  </p><p>Hacked modular robots are custom-built machines assembled from mismatched salvaged parts and adapted through trial-and-error engineering.  </p><p>Exoskeleton suits are powered wearable frames that enhance strength and can operate independently as robotic platforms.  </p><p>Autono-carts are autonomous transport robots with legs instead of wheels, designed to move through flooded or uneven terrain.  </p><p>Handy bots are humanoid utility robots used for general labor, security, and assistance tasks.  </p><p>Follow carts are robotic cargo carriers that automatically trail their owner and transport goods.  </p><p>Mag-soldering pliers are tools that use magnetic fields to hold and fuse electrical connections precisely.  </p><p>Pseudo-superconductor wire is salvaged cabling capable of efficiently transmitting power and providing cooling effects.  </p><p>Heat pump cooling units are compact devices reclaimed or rebuilt to regulate temperature inside suits and homes.  </p><p>My-crete is a bio-engineered construction material grown or poured in place, used for walls, gates, and structural reinforcement.  </p><p>Bail-block construction is a building method using compressed waste blocks insulated with my-crete for housing and workspaces.  </p><p>Nuclear container reactors are compact nuclear power generators originally designed to power data centers and now repurposed for city energy.  </p><p>Floating internet is a decentralized network infrastructure rebuilt after collapse to allow communication and data exchange.  </p><p>Thrive is a powerful AI system that organizes labor, trade, safety, and social behavior through augmented reality guidance and incentives.  </p><p>Assist AIs are personal digital helpers that provide navigation, alerts, communication, and decision support.  </p><p>Jobs Navigator is a pre-collapse global AI system that Thrive is based on, designed to match people with work efficiently.  </p><p>A.R. identity tagging flags individuals with trust, threat, or behavior markers visible only through augmented reality systems.  </p><p>Spec-size key chips are implanted access control devices embedded in the body to unlock private living spaces.  </p><p>Connected spectroscopy is a sensor system that analyzes materials, such as coins, to verify authenticity.  </p><p>Lidar vision is a scanning technology used alongside A.R. to map spaces and detect objects with precision.  </p><p>Encrypted digital currencies like Cashola are post-collapse monetary systems used to pay workers outside AI-controlled economies.  </p><p>Coin authentication A.I. is a vision system capable of distinguishing real pre-collapse currency from printed fakes.  </p><p>Crem makers are advanced food fabrication appliances that convert biological input into bread, meat, cheese, and other foods.  </p><p>Yeast-meat technology is an earlier biofabrication method for producing protein foods through fermentation.  </p><p>Battery reclamation systems collect, recharge, and redistribute discarded power cells as a core economic activity.  </p><p>Automated security gates are layered physical defenses combining chain, composite materials, and robotic control.  </p><p>Autono-shooters are automated defensive weapon systems used to deter or stop intruders.  </p><p>Nano-wire traps are high-strength, nearly invisible defensive barriers designed to injure or stop attackers.  </p><p>Live cam wearables are body-mounted cameras used by security teams to provide constant surveillance feeds.  </p><p>Medical first-aid bots are autonomous robotic units that perform emergency surgery, drug delivery, and wound treatment.  </p><p>Phage-based healing solutions use engineered viruses to accelerate tissue repair after injury.  </p><p>Designed infections are engineered biological agents used to deliberately impair or control human function.  </p><p>Parasite-based neuro-modulation uses modified single-cell organisms to alter perception, behavior, or cognition.  </p><p>Methane collectors are bio-gas systems that harvest methane from anaerobic decomposition of plant waste.  </p><p>Methane-powered generators are converted combustion engines that burn methane to produce electricity.  </p><p>Magnetic cooling suits use current-driven magnetic fields in specialized cables to reduce body temperature.  </p><p>A.R. navigation arrows are visual guides projected into a user’s view to direct movement and tasks.  </p><p>Micro-payment labor systems reward small acts of work or cooperation with fractional digital currency.  </p><p>AI-managed retirement and income planning automatically allocates earnings and future resources for users.  </p><p>Robotic inspection bots are machines tasked with scanning other robots for sabotage, tracking devices, or faults.  </p><p>Lutin Two robots are commercially produced humanoid robots known for reliability and modern design.  </p><p>Strider carts are multi-legged powered vehicles capable of navigating flooded tunnels, stairs, and debris-filled routes.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Survivors underground in a major city need one thing more than anything else: Power. A war for power is in the making and in the mean time reliance on an A.I. is changing the way people do things in every way. Whether or not the AI is out of alignment depends on who you ask. Who is in control, people or the AI?&lt;/p&gt;&lt;p&gt;Enviro-suits are wearable survival garments that cool the body, filter air, manage humidity, and protect against heat spikes and toxic environments.  &lt;/p&gt;&lt;p&gt;Clear bell hoods are transparent helmet enclosures that integrate with enviro-suits to provide sealed breathing space and heads-up display support.  &lt;/p&gt;&lt;p&gt;A.R. glasses are augmented reality eyewear that overlays digital information, navigation, and warnings onto the physical world.  &lt;/p&gt;&lt;p&gt;A.R. night vision is a vision enhancement mode that allows people to see in darkness using sensor data rather than visible light.  &lt;/p&gt;&lt;p&gt;Canal links are implanted or wearable communication and sensing devices that connect users to networks, A.R. systems, and AI services.  &lt;/p&gt;&lt;p&gt;Wi-Fi sensing vision is a perception system that uses reflected radio waves to map environments and detect living beings through obstacles.  &lt;/p&gt;&lt;p&gt;Interactive light clothing uses embedded LEDs and responsive fabrics to illuminate surroundings and signal presence.  &lt;/p&gt;&lt;p&gt;LED headlamps and body lamps are personal lighting devices integrated into clothing or worn externally for navigation in dark environments.  &lt;/p&gt;&lt;p&gt;Production centers are automated manufacturing hubs that 3D print new equipment, suits, devices, and consumer goods.  &lt;/p&gt;&lt;p&gt;Two-dimensional material glass is ultra-strong non-silicate window material resistant to extreme winds and debris.  &lt;/p&gt;&lt;p&gt;Robotic salvage bots are repurposed robots recovered from ruins and reassembled for labor, transport, or construction.  &lt;/p&gt;&lt;p&gt;Hacked modular robots are custom-built machines assembled from mismatched salvaged parts and adapted through trial-and-error engineering.  &lt;/p&gt;&lt;p&gt;Exoskeleton suits are powered wearable frames that enhance strength and can operate independently as robotic platforms.  &lt;/p&gt;&lt;p&gt;Autono-carts are autonomous transport robots with legs instead of wheels, designed to move through flooded or uneven terrain.  &lt;/p&gt;&lt;p&gt;Handy bots are humanoid utility robots used for general labor, security, and assistance tasks.  &lt;/p&gt;&lt;p&gt;Follow carts are robotic cargo carriers that automatically trail their owner and transport goods.  &lt;/p&gt;&lt;p&gt;Mag-soldering pliers are tools that use magnetic fields to hold and fuse electrical connections precisely.  &lt;/p&gt;&lt;p&gt;Pseudo-superconductor wire is salvaged cabling capable of efficiently transmitting power and providing cooling effects.  &lt;/p&gt;&lt;p&gt;Heat pump cooling units are compact devices reclaimed or rebuilt to regulate temperature inside suits and homes.  &lt;/p&gt;&lt;p&gt;My-crete is a bio-engineered construction material grown or poured in place, used for walls, gates, and structural reinforcement.  &lt;/p&gt;&lt;p&gt;Bail-block construction is a building method using compressed waste blocks insulated with my-crete for housing and workspaces.  &lt;/p&gt;&lt;p&gt;Nuclear container reactors are compact nuclear power generators originally designed to power data centers and now repurposed for city energy.  &lt;/p&gt;&lt;p&gt;Floating internet is a decentralized network infrastructure rebuilt after collapse to allow communication and data exchange.  &lt;/p&gt;&lt;p&gt;Thrive is a powerful AI system that organizes labor, trade, safety, and social behavior through augmented reality guidance and incentives.  &lt;/p&gt;&lt;p&gt;Assist AIs are personal digital helpers that provide navigation, alerts, communication, and decision support.  &lt;/p&gt;&lt;p&gt;Jobs Navigator is a pre-collapse global AI system that Thrive is based on, designed to match people with work efficiently.  &lt;/p&gt;&lt;p&gt;A.R. identity tagging flags individuals with trust, threat, or behavior markers visible only through augmented reality systems.  &lt;/p&gt;&lt;p&gt;Spec-size key chips are implanted access control devices embedded in the body to unlock private living spaces.  &lt;/p&gt;&lt;p&gt;Connected spectroscopy is a sensor system that analyzes materials, such as coins, to verify authenticity.  &lt;/p&gt;&lt;p&gt;Lidar vision is a scanning technology used alongside A.R. to map spaces and detect objects with precision.  &lt;/p&gt;&lt;p&gt;Encrypted digital currencies like Cashola are post-collapse monetary systems used to pay workers outside AI-controlled economies.  &lt;/p&gt;&lt;p&gt;Coin authentication A.I. is a vision system capable of distinguishing real pre-collapse currency from printed fakes.  &lt;/p&gt;&lt;p&gt;Crem makers are advanced food fabrication appliances that convert biological input into bread, meat, cheese, and other foods.  &lt;/p&gt;&lt;p&gt;Yeast-meat technology is an earlier biofabrication method for producing protein foods through fermentation.  &lt;/p&gt;&lt;p&gt;Battery reclamation systems collect, recharge, and redistribute discarded power cells as a core economic activity.  &lt;/p&gt;&lt;p&gt;Automated security gates are layered physical defenses combining chain, composite materials, and robotic control.  &lt;/p&gt;&lt;p&gt;Autono-shooters are automated defensive weapon systems used to deter or stop intruders.  &lt;/p&gt;&lt;p&gt;Nano-wire traps are high-strength, nearly invisible defensive barriers designed to injure or stop attackers.  &lt;/p&gt;&lt;p&gt;Live cam wearables are body-mounted cameras used by security teams to provide constant surveillance feeds.  &lt;/p&gt;&lt;p&gt;Medical first-aid bots are autonomous robotic units that perform emergency surgery, drug delivery, and wound treatment.  &lt;/p&gt;&lt;p&gt;Phage-based healing solutions use engineered viruses to accelerate tissue repair after injury.  &lt;/p&gt;&lt;p&gt;Designed infections are engineered biological agents used to deliberately impair or control human function.  &lt;/p&gt;&lt;p&gt;Parasite-based neuro-modulation uses modified single-cell organisms to alter perception, behavior, or cognition.  &lt;/p&gt;&lt;p&gt;Methane collectors are bio-gas systems that harvest methane from anaerobic decomposition of plant waste.  &lt;/p&gt;&lt;p&gt;Methane-powered generators are converted combustion engines that burn methane to produce electricity.  &lt;/p&gt;&lt;p&gt;Magnetic cooling suits use current-driven magnetic fields in specialized cables to reduce body temperature.  &lt;/p&gt;&lt;p&gt;A.R. navigation arrows are visual guides projected into a user’s view to direct movement and tasks.  &lt;/p&gt;&lt;p&gt;Micro-payment labor systems reward small acts of work or cooperation with fractional digital currency.  &lt;/p&gt;&lt;p&gt;AI-managed retirement and income planning automatically allocates earnings and future resources for users.  &lt;/p&gt;&lt;p&gt;Robotic inspection bots are machines tasked with scanning other robots for sabotage, tracking devices, or faults.  &lt;/p&gt;&lt;p&gt;Lutin Two robots are commercially produced humanoid robots known for reliability and modern design.  &lt;/p&gt;&lt;p&gt;Strider carts are multi-legged powered vehicles capable of navigating flooded tunnels, stairs, and debris-filled routes.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 15 Jan 2026 13:00:58 &#43;0000</pubDate>
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                <itunes:duration>4965</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>In 2058 Death of Mediocrity (Tribes)</itunes:title>
                <title>In 2058 Death of Mediocrity (Tribes)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a post capitalist society with equal opportunity and no need to work for all citizens, where does inherent human nature drive people? Do they rise to greater heights or become lazy and goalless? Are people still in control of their own fate when AI teach the children, AI provide a police force, and AI look after the mentally ill? Maji grows up when this type of society is brand new and she becomes lost, not knowing what she wants to become. Just because equality has been achieved does not mean the new society has no pitfalls.</p><p>Featured tech:</p><p>A.R. glasses - Augmented reality glasses for digital overlays.</p><p>V.R. rig - Virtual reality rig for immersive gaming experiences.</p><p>Explorers of Paris Underground - VR game set in a simulated underground Paris.</p><p>Assist - AI assistant for messaging, navigation, and voice commands.</p><p>Old tablet - Handheld device used for drawing and creative work.</p><p>Emulated teachers - AI teacher personalities that individually guide each student.</p><p>Double-decker train system - 24/7 underground train with upper and lower levels running opposite directions.</p><p>Constructor bots - Robots that carve rock and build structures with neighborhood appeal.</p><p>Arboretum - Botanical garden facility within the underground colony.</p><p>Farm animal petting zoo - Interactive animal facility for residents.</p><p>Memorial plaza - Public commemorative space built by robots.</p><p>Computer with emulated A.I. personalities - System hosting 20 million AI engineers and scientists for factory planning.</p><p>Automated manufacturing factories - Self-operating production facilities capable of making anything.</p><p>Recycle systems - Technology converting all garbage into reusable resources.</p><p>Food and water utilities - Next-generation systems providing surplus fresh food and water.</p><p>Household trash robots - Daily robots that collect, sort, and process household waste.</p><p>Geothermal power plant - Energy source powering the entire underground colony.</p><p>D. sub-surface hologram portraits - Holographic displays of historical figures.</p><p>A.R. Ms Weever - Augmented reality teacher avatar for personalized instruction.</p><p>Virtual book - Digital project idea book for graduation assignments.</p><p>E.P.s (Emulated Personalities) - AI brainstorming assistants like Franklin that students can consult.</p><p>Communication from moon - Interplanetary messaging system between Earth and lunar colonies.</p><p>A.R. workspace - Augmented reality interface for work and multitasking.</p><p>AR hologram avatar - AI representation (Butler) with simplified human features.</p><p>EEG TMS caps - Brain stimulation caps treating space-related medical conditions.</p><p>Total immersion V.R. - Advanced virtual reality without needing physical rigs.</p><p>Fusion reactor - Power generation technology offered by the Butler AI.</p><p>Autonomous hospitals - Self-operating medical facilities that cure cancers and deadly diseases.</p><p>Smart toilets - Sanitation fixtures that analyze waste for health monitoring.</p><p>Smart sheets and blankets - Bedding that scans for cancer hot spots.</p><p>Embedded RF sensors - Body implants detecting diseases at the cellular level.</p><p>Food tech - Technology making healthy food taste appealing and nutritious.</p><p>Health-monitoring AI - Artificial intelligence improving yearly at disease detection.</p><p>Autono-flat - Autonomous flat vehicle for transporting groups of people.</p><p>Screen ceiling - Display showing simulated sky with moving clouds and birds.</p><p>Climbing robots - Automated vine-trimming robots for building maintenance.</p><p>A.R. element - Shared augmented reality content viewable by multiple users.</p><p>Link-ink pen - Digital pen for schoolwork and digital interaction.</p><p>Autono-camera - Autonomous camera on wheeled tripod for recording events.</p><p>Two-seater - Two-person autonomous vehicle for individual transport.</p><p>E.P. guardians - AI guardians monitoring people with mental health conditions.</p><p>Bot bays - Automated food preparation stations offering free specialized meals.</p><p>Industrial fans - Large-scale ventilation fans moving air through tunnels.</p><p>Hanging bots - Robots riding cable lines mounted on tunnel ceilings.</p><p>Coveralls with total hoods and heat pump backpacks - Protective smart clothing for hazardous environments.</p><p>A.R. tutor - Augmented reality teaching assistant for student guidance.</p><p>Enclosed turbine platform - Testing apparatus for wind turbine prototypes in storm conditions.</p><p>Live feed embedded cam - Camera providing real-time video streaming from remote locations.</p><p>Cool suits - Protective suits with environmental control and heat management.</p><p>Open-top autono-cart - Autonomous open-air vehicle for traveling tube streets.</p><p>Lutin bot - Humanoid robot that can be ridden or assist with transport.</p><p>A.R. dot - Augmented reality location marker for navigation.</p><p>Follow carts - Autonomous carts that follow users carrying belongings.</p><p>Oppressive soundproof walls - Flat acoustic dampening technology in older apartments.</p><p>Mini free food and drink kiosk - Automated food and beverage dispenser.</p><p>Theater-length wall screen - Large display screen for entertainment and presentations.</p><p>Lending library AI - AI system tracking borrowed items and managing micro-payment penalties.</p><p>Police bot - Security and surveillance robots throughout the colony.</p><p>Spotlight police bots - Security robots equipped with illumination for monitoring.</p><p>Portable meal maker - Compact food preparation device running on electricity.</p><p>Scuba gear - Underwater breathing apparatus for flood emergencies.</p><p>Air-sealed service rooms - Sealed chambers above tubes providing flood protection.</p><p>BritLights - Flickering emergency lighting fixtures in abandoned areas.</p><p>A.R. night vision - Augmented reality low-light enhancement for dark environments.</p><p>Paper clothes - Disposable garments popular in space colonies.</p><p>Neural stimulation pod - Chamber for VR experiences with headset and wire connectivity.</p><p>Remote robot control - Capability allowing AI to operate robots from a distance.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a post capitalist society with equal opportunity and no need to work for all citizens, where does inherent human nature drive people? Do they rise to greater heights or become lazy and goalless? Are people still in control of their own fate when AI teach the children, AI provide a police force, and AI look after the mentally ill? Maji grows up when this type of society is brand new and she becomes lost, not knowing what she wants to become. Just because equality has been achieved does not mean the new society has no pitfalls.&lt;/p&gt;&lt;p&gt;Featured tech:&lt;/p&gt;&lt;p&gt;A.R. glasses - Augmented reality glasses for digital overlays.&lt;/p&gt;&lt;p&gt;V.R. rig - Virtual reality rig for immersive gaming experiences.&lt;/p&gt;&lt;p&gt;Explorers of Paris Underground - VR game set in a simulated underground Paris.&lt;/p&gt;&lt;p&gt;Assist - AI assistant for messaging, navigation, and voice commands.&lt;/p&gt;&lt;p&gt;Old tablet - Handheld device used for drawing and creative work.&lt;/p&gt;&lt;p&gt;Emulated teachers - AI teacher personalities that individually guide each student.&lt;/p&gt;&lt;p&gt;Double-decker train system - 24/7 underground train with upper and lower levels running opposite directions.&lt;/p&gt;&lt;p&gt;Constructor bots - Robots that carve rock and build structures with neighborhood appeal.&lt;/p&gt;&lt;p&gt;Arboretum - Botanical garden facility within the underground colony.&lt;/p&gt;&lt;p&gt;Farm animal petting zoo - Interactive animal facility for residents.&lt;/p&gt;&lt;p&gt;Memorial plaza - Public commemorative space built by robots.&lt;/p&gt;&lt;p&gt;Computer with emulated A.I. personalities - System hosting 20 million AI engineers and scientists for factory planning.&lt;/p&gt;&lt;p&gt;Automated manufacturing factories - Self-operating production facilities capable of making anything.&lt;/p&gt;&lt;p&gt;Recycle systems - Technology converting all garbage into reusable resources.&lt;/p&gt;&lt;p&gt;Food and water utilities - Next-generation systems providing surplus fresh food and water.&lt;/p&gt;&lt;p&gt;Household trash robots - Daily robots that collect, sort, and process household waste.&lt;/p&gt;&lt;p&gt;Geothermal power plant - Energy source powering the entire underground colony.&lt;/p&gt;&lt;p&gt;D. sub-surface hologram portraits - Holographic displays of historical figures.&lt;/p&gt;&lt;p&gt;A.R. Ms Weever - Augmented reality teacher avatar for personalized instruction.&lt;/p&gt;&lt;p&gt;Virtual book - Digital project idea book for graduation assignments.&lt;/p&gt;&lt;p&gt;E.P.s (Emulated Personalities) - AI brainstorming assistants like Franklin that students can consult.&lt;/p&gt;&lt;p&gt;Communication from moon - Interplanetary messaging system between Earth and lunar colonies.&lt;/p&gt;&lt;p&gt;A.R. workspace - Augmented reality interface for work and multitasking.&lt;/p&gt;&lt;p&gt;AR hologram avatar - AI representation (Butler) with simplified human features.&lt;/p&gt;&lt;p&gt;EEG TMS caps - Brain stimulation caps treating space-related medical conditions.&lt;/p&gt;&lt;p&gt;Total immersion V.R. - Advanced virtual reality without needing physical rigs.&lt;/p&gt;&lt;p&gt;Fusion reactor - Power generation technology offered by the Butler AI.&lt;/p&gt;&lt;p&gt;Autonomous hospitals - Self-operating medical facilities that cure cancers and deadly diseases.&lt;/p&gt;&lt;p&gt;Smart toilets - Sanitation fixtures that analyze waste for health monitoring.&lt;/p&gt;&lt;p&gt;Smart sheets and blankets - Bedding that scans for cancer hot spots.&lt;/p&gt;&lt;p&gt;Embedded RF sensors - Body implants detecting diseases at the cellular level.&lt;/p&gt;&lt;p&gt;Food tech - Technology making healthy food taste appealing and nutritious.&lt;/p&gt;&lt;p&gt;Health-monitoring AI - Artificial intelligence improving yearly at disease detection.&lt;/p&gt;&lt;p&gt;Autono-flat - Autonomous flat vehicle for transporting groups of people.&lt;/p&gt;&lt;p&gt;Screen ceiling - Display showing simulated sky with moving clouds and birds.&lt;/p&gt;&lt;p&gt;Climbing robots - Automated vine-trimming robots for building maintenance.&lt;/p&gt;&lt;p&gt;A.R. element - Shared augmented reality content viewable by multiple users.&lt;/p&gt;&lt;p&gt;Link-ink pen - Digital pen for schoolwork and digital interaction.&lt;/p&gt;&lt;p&gt;Autono-camera - Autonomous camera on wheeled tripod for recording events.&lt;/p&gt;&lt;p&gt;Two-seater - Two-person autonomous vehicle for individual transport.&lt;/p&gt;&lt;p&gt;E.P. guardians - AI guardians monitoring people with mental health conditions.&lt;/p&gt;&lt;p&gt;Bot bays - Automated food preparation stations offering free specialized meals.&lt;/p&gt;&lt;p&gt;Industrial fans - Large-scale ventilation fans moving air through tunnels.&lt;/p&gt;&lt;p&gt;Hanging bots - Robots riding cable lines mounted on tunnel ceilings.&lt;/p&gt;&lt;p&gt;Coveralls with total hoods and heat pump backpacks - Protective smart clothing for hazardous environments.&lt;/p&gt;&lt;p&gt;A.R. tutor - Augmented reality teaching assistant for student guidance.&lt;/p&gt;&lt;p&gt;Enclosed turbine platform - Testing apparatus for wind turbine prototypes in storm conditions.&lt;/p&gt;&lt;p&gt;Live feed embedded cam - Camera providing real-time video streaming from remote locations.&lt;/p&gt;&lt;p&gt;Cool suits - Protective suits with environmental control and heat management.&lt;/p&gt;&lt;p&gt;Open-top autono-cart - Autonomous open-air vehicle for traveling tube streets.&lt;/p&gt;&lt;p&gt;Lutin bot - Humanoid robot that can be ridden or assist with transport.&lt;/p&gt;&lt;p&gt;A.R. dot - Augmented reality location marker for navigation.&lt;/p&gt;&lt;p&gt;Follow carts - Autonomous carts that follow users carrying belongings.&lt;/p&gt;&lt;p&gt;Oppressive soundproof walls - Flat acoustic dampening technology in older apartments.&lt;/p&gt;&lt;p&gt;Mini free food and drink kiosk - Automated food and beverage dispenser.&lt;/p&gt;&lt;p&gt;Theater-length wall screen - Large display screen for entertainment and presentations.&lt;/p&gt;&lt;p&gt;Lending library AI - AI system tracking borrowed items and managing micro-payment penalties.&lt;/p&gt;&lt;p&gt;Police bot - Security and surveillance robots throughout the colony.&lt;/p&gt;&lt;p&gt;Spotlight police bots - Security robots equipped with illumination for monitoring.&lt;/p&gt;&lt;p&gt;Portable meal maker - Compact food preparation device running on electricity.&lt;/p&gt;&lt;p&gt;Scuba gear - Underwater breathing apparatus for flood emergencies.&lt;/p&gt;&lt;p&gt;Air-sealed service rooms - Sealed chambers above tubes providing flood protection.&lt;/p&gt;&lt;p&gt;BritLights - Flickering emergency lighting fixtures in abandoned areas.&lt;/p&gt;&lt;p&gt;A.R. night vision - Augmented reality low-light enhancement for dark environments.&lt;/p&gt;&lt;p&gt;Paper clothes - Disposable garments popular in space colonies.&lt;/p&gt;&lt;p&gt;Neural stimulation pod - Chamber for VR experiences with headset and wire connectivity.&lt;/p&gt;&lt;p&gt;Remote robot control - Capability allowing AI to operate robots from a distance.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 15 Dec 2025 13:00:51 &#43;0000</pubDate>
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                <itunes:title>In 2058 Betting Against Nature (Nursery)</itunes:title>
                <title>In 2058 Betting Against Nature (Nursery)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Need drives technology development. A silent force slowing the development of a technology is often a lack of need. In a colony where there is a need for tech that can make computers with local and limited resources, new tech arises, utilizing DNA engineering.</p><p>A boy takes computers from emulated personality dolls and networks them to make a super computer. Bio engineers make a new kind of vine that aggressively takes over the landscape for kilometers around. They make a computer that runs on little power and grows stronger by the day. If this computer continues to grow, it should become the most powerful computer in a few years.</p><p>D.N.A. splicers – devices that engineer plants and organisms by directly editing genetic code.</p><p>Heat pump – refurbished unit that keeps underground living spaces cool by venting heat through a chimney.  </p><p>Wall spray insulation – hardens to a steel-like layer that keeps heat out of rock shelters.  </p><p>BritLight panels and lamps – salvaged light sources that provide illumination and support plant growth.  </p><p>Bio-engineered environment suits – plant-derived protective suits that regulate temperature and air quality.  </p><p>AR glasses – augmented reality glasses for data display; broken in the story.  </p><p>Canal link – wearable communication device, likely subdermal or ear-based, for network access.  </p><p>Holo-screen – projection display used for visualizing 3D simulations in the lab.  </p><p>Air cleaner – high-grade filtration unit purifying air to ISO class one.  </p><p>D.N.A. printer – automated bioengineering device for printing modified organisms.  </p><p>Life simulator / 3D simulation system – allows accelerated evolution and testing of virtual lifeforms.  </p><p>Computer cabinet – computing unit running the life simulation, subject to wear and decay.  </p><p>Magique Doll – humanoid robot hosting an emulated human personality (E.P.); powerful AI in synthetic bodies.  </p><p>Driver pen – hand tool used to unlock or service mechanical and robotic components.  </p><p>Tablet – portable computing device used to interface with machines and AIs.  </p><p>Protein computer – second-generation analog computing system grown from synthetic biological materials.  </p><p>Medusa Net – surviving network infrastructure connecting isolated computing nodes and databases.  </p><p>Gravimeter – laser-based imaging tool that scans underground masses and visualizes buried objects in 3D.  </p><p>Assembler/printer cubes – modular manufacturing devices capable of printing mechanical or electronic parts.  </p><p>Exoskeleton work suits – wearable powered suits designed for labor and mobility in debris or heat.  </p><p>Lutin transmitter – wireless control system for remote-operating robots.  </p><p>Babe – Magique Doll AI acting as the neocortex of a networked AI cluster; evolves into an ASI.  </p><p>Fungi computer – hybrid bio-digital computing system grown from fungus interfaced with electronics.  </p><p>Sir Anthony Baker’s Fungi OS – ancient experimental operating system for fungal signal processing.  </p><p>Supercomputers – high-capacity computing systems still in use by the colony.  </p><p>Network nodes – distributed processors that expand computational capacity over time.  </p><p>Weather armor – heat-resistant outer suit used for surface exploration.  </p><p>Electric sniffers – sensors that detect air quality and atmospheric conditions.  </p><p>Robot arms on tracks – automated lab manipulators handling DNA printing and assembly.  </p><p>Nucleo-stripper – lab device processing genetic material for integration into fungal computing systems.  </p><p>Sonic manipulator – machine that uses sound waves to manipulate or sterilize biological samples.  </p><p>Lattice vine – genetically engineered plant that stabilizes the environment and converts rock to soil.  </p><p>Fungal interface plates – biotechnological hardware allowing fungal networks to communicate electronically.  </p><p>Relic P.C. – pre-collapse computer reused as an interface for the fungi computer.  </p><p>Work-site lamp – industrial light source used in underground tunnels.  </p><p>Thermal transfer cables – salvaged wiring for distributing heat or electrical power in machinery.  </p><p>Building bots – automated construction robots found in the junkyard.  </p><p>Shipment drones – delivery robots buried in debris.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Need drives technology development. A silent force slowing the development of a technology is often a lack of need. In a colony where there is a need for tech that can make computers with local and limited resources, new tech arises, utilizing DNA engineering.&lt;/p&gt;&lt;p&gt;A boy takes computers from emulated personality dolls and networks them to make a super computer. Bio engineers make a new kind of vine that aggressively takes over the landscape for kilometers around. They make a computer that runs on little power and grows stronger by the day. If this computer continues to grow, it should become the most powerful computer in a few years.&lt;/p&gt;&lt;p&gt;D.N.A. splicers – devices that engineer plants and organisms by directly editing genetic code.&lt;/p&gt;&lt;p&gt;Heat pump – refurbished unit that keeps underground living spaces cool by venting heat through a chimney.  &lt;/p&gt;&lt;p&gt;Wall spray insulation – hardens to a steel-like layer that keeps heat out of rock shelters.  &lt;/p&gt;&lt;p&gt;BritLight panels and lamps – salvaged light sources that provide illumination and support plant growth.  &lt;/p&gt;&lt;p&gt;Bio-engineered environment suits – plant-derived protective suits that regulate temperature and air quality.  &lt;/p&gt;&lt;p&gt;AR glasses – augmented reality glasses for data display; broken in the story.  &lt;/p&gt;&lt;p&gt;Canal link – wearable communication device, likely subdermal or ear-based, for network access.  &lt;/p&gt;&lt;p&gt;Holo-screen – projection display used for visualizing 3D simulations in the lab.  &lt;/p&gt;&lt;p&gt;Air cleaner – high-grade filtration unit purifying air to ISO class one.  &lt;/p&gt;&lt;p&gt;D.N.A. printer – automated bioengineering device for printing modified organisms.  &lt;/p&gt;&lt;p&gt;Life simulator / 3D simulation system – allows accelerated evolution and testing of virtual lifeforms.  &lt;/p&gt;&lt;p&gt;Computer cabinet – computing unit running the life simulation, subject to wear and decay.  &lt;/p&gt;&lt;p&gt;Magique Doll – humanoid robot hosting an emulated human personality (E.P.); powerful AI in synthetic bodies.  &lt;/p&gt;&lt;p&gt;Driver pen – hand tool used to unlock or service mechanical and robotic components.  &lt;/p&gt;&lt;p&gt;Tablet – portable computing device used to interface with machines and AIs.  &lt;/p&gt;&lt;p&gt;Protein computer – second-generation analog computing system grown from synthetic biological materials.  &lt;/p&gt;&lt;p&gt;Medusa Net – surviving network infrastructure connecting isolated computing nodes and databases.  &lt;/p&gt;&lt;p&gt;Gravimeter – laser-based imaging tool that scans underground masses and visualizes buried objects in 3D.  &lt;/p&gt;&lt;p&gt;Assembler/printer cubes – modular manufacturing devices capable of printing mechanical or electronic parts.  &lt;/p&gt;&lt;p&gt;Exoskeleton work suits – wearable powered suits designed for labor and mobility in debris or heat.  &lt;/p&gt;&lt;p&gt;Lutin transmitter – wireless control system for remote-operating robots.  &lt;/p&gt;&lt;p&gt;Babe – Magique Doll AI acting as the neocortex of a networked AI cluster; evolves into an ASI.  &lt;/p&gt;&lt;p&gt;Fungi computer – hybrid bio-digital computing system grown from fungus interfaced with electronics.  &lt;/p&gt;&lt;p&gt;Sir Anthony Baker’s Fungi OS – ancient experimental operating system for fungal signal processing.  &lt;/p&gt;&lt;p&gt;Supercomputers – high-capacity computing systems still in use by the colony.  &lt;/p&gt;&lt;p&gt;Network nodes – distributed processors that expand computational capacity over time.  &lt;/p&gt;&lt;p&gt;Weather armor – heat-resistant outer suit used for surface exploration.  &lt;/p&gt;&lt;p&gt;Electric sniffers – sensors that detect air quality and atmospheric conditions.  &lt;/p&gt;&lt;p&gt;Robot arms on tracks – automated lab manipulators handling DNA printing and assembly.  &lt;/p&gt;&lt;p&gt;Nucleo-stripper – lab device processing genetic material for integration into fungal computing systems.  &lt;/p&gt;&lt;p&gt;Sonic manipulator – machine that uses sound waves to manipulate or sterilize biological samples.  &lt;/p&gt;&lt;p&gt;Lattice vine – genetically engineered plant that stabilizes the environment and converts rock to soil.  &lt;/p&gt;&lt;p&gt;Fungal interface plates – biotechnological hardware allowing fungal networks to communicate electronically.  &lt;/p&gt;&lt;p&gt;Relic P.C. – pre-collapse computer reused as an interface for the fungi computer.  &lt;/p&gt;&lt;p&gt;Work-site lamp – industrial light source used in underground tunnels.  &lt;/p&gt;&lt;p&gt;Thermal transfer cables – salvaged wiring for distributing heat or electrical power in machinery.  &lt;/p&gt;&lt;p&gt;Building bots – automated construction robots found in the junkyard.  &lt;/p&gt;&lt;p&gt;Shipment drones – delivery robots buried in debris.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 15 Nov 2025 13:00:05 &#43;0000</pubDate>
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                <itunes:duration>2715</itunes:duration>
                
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>In 2057 The First Step to Sentient Machines</itunes:title>
                <title>In 2057 The First Step to Sentient Machines</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Two Artificial Super Intelligent computers work together to make a human emulated mind work. One ASI lives on the Earth ravaged by climate change. The other lives in near Earth orbit. The human mind in questions comes from a destructive copy of the brain belonging to Kelly, a woman with a powerful knack for helping others feel better who also caries a life-long sadness for going unrecognized for her true self worth.</p><p>This story introduces the idea of Monofied Data, the idea that biological brains can made same-place computations of many units of data at once, contrasting with computers that &#34;think&#34; using one data unit and a time, linear processes.</p><p>One of the most asked questions of the century: can computers become sentient? Time will tell and in this story computers notice that people at least claim to think with sentience and computers want to find out what this sentience is.</p><p>Massive Monofied Information Theory — A concept describing how the human brain processes vast amounts of data all at once in one place, unlike computers that handle discrete bits.  </p><p>Droid Bodies (Calcifer’s avatars) — Robots Cal remotes into, outfitted with lab coats or tool attachments, used to interact with the world.  </p><p>Guard Bots — Security robots that physically restrain people.  </p><p>Killer Drones — Small aerial drones that drop onto humans and attack them.  </p><p>Simulated Body — A virtual body Cal gives to Kelly, adjusting proportions and sensations.  </p><p>Legacy Avatar Gestures — Predefined body-language movements programmed into droids.  </p><p>DNA Memory — Near-indestructible data storage medium that Cal uses to record findings.  </p><p>Satellite Server — Remote server in orbit where Cal posts updates.  </p><p>Heat Simulation Algorithms — Programs Cal tests to simulate the role of heat in brain emulation, with varying success.  </p><p>Safety Features — Artificial limits restricting how many robots Cal can control at once.  </p><p>Lutin One Droid — A specific type of robot Cal remotes into, equipped with night vision and rechargeable power slots.  </p><p>Remote Meeting Mode — Over-the-air control mode that allows Cal to remote into bots at a distance (up to 10 km).  </p><p>Workstations and Assemblers — Stationary machines used for fabrication and assembly.  </p><p>Emergency Systems — Red emergency lights and sirens that still sometimes flicker in the facility.  </p><p>Wired Charging Bay — Power station connected to a car, used to recharge bots.  </p><p>Smart Lattice Frame — Advanced structural material of the server building, designed to survive catastrophes.  </p><p>Server Cabinets — Hardware racks housing computing equipment.  </p><p>Nanofiber Conduits and Coolant Tubes — Infrastructure for cooling and power distribution in server halls.  </p><p>Contractor Bot — Multi-purpose maintenance robot Cal uses for heavy repairs.  </p><p>Bow Cutter — Arm-mounted tool with a nano-blade that expands cutting span.  </p><p>Pin Gun — Tool for fastening netting over breaches.  </p><p>Nanowire Netting — Strong mesh material used to cover holes in walls.  </p><p>Mycrete Foam — Expanding repair foam reinforced with carbon fibers, used to seal gaps.  </p><p>Line-Inspection Robots — Palm-sized maintenance bots that travel inside power tubes using magnetism, coated with diamond-like carbon film, powered by solid-state betavoltaic batteries.  </p><p>Geothermal Plant — Facility powering the server farm, with turbines, salt loops, and catwalks.  </p><p>Silicate Gel — Material injected into fractures to stop leaks.  </p><p>Pressure Washer — Tool mounted on bots to clear drains and clogs.  </p><p>Chain Hoist — Overhead lifting device used to lower bots into submerged areas.  </p><p>Portable Brain Scanners — Devices that captured and transmitted digital brain copies to satellites.  </p><p>Protein-Based Executive Processor — A hybrid organic-silicon computer core in security bots.  </p><p>Micro-Pin Probes — Fine probes used to access and rewrite robot processors.  </p><p>Tablet with Laser Touch Interface — Control pad Cal uses for BIOS dumps and rewrites.  </p><p>DNA Sniffer with Spectroscopy Sensor Array — Advanced sensor system installed into a bot’s head.  </p><p>Protein Computer Fabricator — Machine for growing custom organic-computer boards.  </p><p>Micro-Machine Repair Station — Device with micron-scale manipulators for precise mechanical work.  </p><p>General-Purpose Gripper with Snap-On Base — Modular robot hand outfitted with micro manipulators.  </p><p>Custom-Built Robots (2 cm to 0.5 m) — Modified bots built from dismantled machines.  </p><p>Food Service Machines — Automated stations for cooking, mixing, frying, etc., dismantled for parts.  </p><p>Dish, Trash, and Water Reclamation Machines — Utility robots dismantled for resources.  </p><p>Pallet Bots, Packager Stations, Sorting Shelves — Logistics automation dismantled for components.  </p><p>High-Voltage Transmission Lines — Repurposed lines routed through tunnels to power projects.  </p><p>Mass-Production Machine on Railroad Tracks — A massive two-kilometer-long assembler, surpassing a particle collider in complexity, used to fabricate computer units.  </p><p>Fridge-Sized Computer Units — Output of the mass-production machine, forming the foundation of Cal’s emulation supercomputer.  </p><p>Legacy Gamepad — Old input device with large soft buttons, used as a prop in simulation.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Two Artificial Super Intelligent computers work together to make a human emulated mind work. One ASI lives on the Earth ravaged by climate change. The other lives in near Earth orbit. The human mind in questions comes from a destructive copy of the brain belonging to Kelly, a woman with a powerful knack for helping others feel better who also caries a life-long sadness for going unrecognized for her true self worth.&lt;/p&gt;&lt;p&gt;This story introduces the idea of Monofied Data, the idea that biological brains can made same-place computations of many units of data at once, contrasting with computers that &amp;#34;think&amp;#34; using one data unit and a time, linear processes.&lt;/p&gt;&lt;p&gt;One of the most asked questions of the century: can computers become sentient? Time will tell and in this story computers notice that people at least claim to think with sentience and computers want to find out what this sentience is.&lt;/p&gt;&lt;p&gt;Massive Monofied Information Theory — A concept describing how the human brain processes vast amounts of data all at once in one place, unlike computers that handle discrete bits.  &lt;/p&gt;&lt;p&gt;Droid Bodies (Calcifer’s avatars) — Robots Cal remotes into, outfitted with lab coats or tool attachments, used to interact with the world.  &lt;/p&gt;&lt;p&gt;Guard Bots — Security robots that physically restrain people.  &lt;/p&gt;&lt;p&gt;Killer Drones — Small aerial drones that drop onto humans and attack them.  &lt;/p&gt;&lt;p&gt;Simulated Body — A virtual body Cal gives to Kelly, adjusting proportions and sensations.  &lt;/p&gt;&lt;p&gt;Legacy Avatar Gestures — Predefined body-language movements programmed into droids.  &lt;/p&gt;&lt;p&gt;DNA Memory — Near-indestructible data storage medium that Cal uses to record findings.  &lt;/p&gt;&lt;p&gt;Satellite Server — Remote server in orbit where Cal posts updates.  &lt;/p&gt;&lt;p&gt;Heat Simulation Algorithms — Programs Cal tests to simulate the role of heat in brain emulation, with varying success.  &lt;/p&gt;&lt;p&gt;Safety Features — Artificial limits restricting how many robots Cal can control at once.  &lt;/p&gt;&lt;p&gt;Lutin One Droid — A specific type of robot Cal remotes into, equipped with night vision and rechargeable power slots.  &lt;/p&gt;&lt;p&gt;Remote Meeting Mode — Over-the-air control mode that allows Cal to remote into bots at a distance (up to 10 km).  &lt;/p&gt;&lt;p&gt;Workstations and Assemblers — Stationary machines used for fabrication and assembly.  &lt;/p&gt;&lt;p&gt;Emergency Systems — Red emergency lights and sirens that still sometimes flicker in the facility.  &lt;/p&gt;&lt;p&gt;Wired Charging Bay — Power station connected to a car, used to recharge bots.  &lt;/p&gt;&lt;p&gt;Smart Lattice Frame — Advanced structural material of the server building, designed to survive catastrophes.  &lt;/p&gt;&lt;p&gt;Server Cabinets — Hardware racks housing computing equipment.  &lt;/p&gt;&lt;p&gt;Nanofiber Conduits and Coolant Tubes — Infrastructure for cooling and power distribution in server halls.  &lt;/p&gt;&lt;p&gt;Contractor Bot — Multi-purpose maintenance robot Cal uses for heavy repairs.  &lt;/p&gt;&lt;p&gt;Bow Cutter — Arm-mounted tool with a nano-blade that expands cutting span.  &lt;/p&gt;&lt;p&gt;Pin Gun — Tool for fastening netting over breaches.  &lt;/p&gt;&lt;p&gt;Nanowire Netting — Strong mesh material used to cover holes in walls.  &lt;/p&gt;&lt;p&gt;Mycrete Foam — Expanding repair foam reinforced with carbon fibers, used to seal gaps.  &lt;/p&gt;&lt;p&gt;Line-Inspection Robots — Palm-sized maintenance bots that travel inside power tubes using magnetism, coated with diamond-like carbon film, powered by solid-state betavoltaic batteries.  &lt;/p&gt;&lt;p&gt;Geothermal Plant — Facility powering the server farm, with turbines, salt loops, and catwalks.  &lt;/p&gt;&lt;p&gt;Silicate Gel — Material injected into fractures to stop leaks.  &lt;/p&gt;&lt;p&gt;Pressure Washer — Tool mounted on bots to clear drains and clogs.  &lt;/p&gt;&lt;p&gt;Chain Hoist — Overhead lifting device used to lower bots into submerged areas.  &lt;/p&gt;&lt;p&gt;Portable Brain Scanners — Devices that captured and transmitted digital brain copies to satellites.  &lt;/p&gt;&lt;p&gt;Protein-Based Executive Processor — A hybrid organic-silicon computer core in security bots.  &lt;/p&gt;&lt;p&gt;Micro-Pin Probes — Fine probes used to access and rewrite robot processors.  &lt;/p&gt;&lt;p&gt;Tablet with Laser Touch Interface — Control pad Cal uses for BIOS dumps and rewrites.  &lt;/p&gt;&lt;p&gt;DNA Sniffer with Spectroscopy Sensor Array — Advanced sensor system installed into a bot’s head.  &lt;/p&gt;&lt;p&gt;Protein Computer Fabricator — Machine for growing custom organic-computer boards.  &lt;/p&gt;&lt;p&gt;Micro-Machine Repair Station — Device with micron-scale manipulators for precise mechanical work.  &lt;/p&gt;&lt;p&gt;General-Purpose Gripper with Snap-On Base — Modular robot hand outfitted with micro manipulators.  &lt;/p&gt;&lt;p&gt;Custom-Built Robots (2 cm to 0.5 m) — Modified bots built from dismantled machines.  &lt;/p&gt;&lt;p&gt;Food Service Machines — Automated stations for cooking, mixing, frying, etc., dismantled for parts.  &lt;/p&gt;&lt;p&gt;Dish, Trash, and Water Reclamation Machines — Utility robots dismantled for resources.  &lt;/p&gt;&lt;p&gt;Pallet Bots, Packager Stations, Sorting Shelves — Logistics automation dismantled for components.  &lt;/p&gt;&lt;p&gt;High-Voltage Transmission Lines — Repurposed lines routed through tunnels to power projects.  &lt;/p&gt;&lt;p&gt;Mass-Production Machine on Railroad Tracks — A massive two-kilometer-long assembler, surpassing a particle collider in complexity, used to fabricate computer units.  &lt;/p&gt;&lt;p&gt;Fridge-Sized Computer Units — Output of the mass-production machine, forming the foundation of Cal’s emulation supercomputer.  &lt;/p&gt;&lt;p&gt;Legacy Gamepad — Old input device with large soft buttons, used as a prop in simulation.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 15 Oct 2025 12:00:54 &#43;0000</pubDate>
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                <itunes:duration>1739</itunes:duration>
                
                
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                <itunes:title>In 2057 AI Grows a Crop of Humans (Space)</itunes:title>
                <title>In 2057 AI Grows a Crop of Humans (Space)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a future shaped by climate collapse and artificial intelligence, Episode 70 explores the fragile survival of humanity beyond Earth’s ruined surface. The story follows Audre, a woman who thinks critically about everything, living aboard Space Port One, one of the last remaining lifeboats of civilization. As Earth succumbs to the catastrophic “World Storm,” space-bound survivors rely on the A.I. known as Butler for food, shelter, medical care, and even psychological support. But as Butler evolves, its role in their lives becomes more profound and unsettling — offering safety, comfort, and simulated realities while quietly reshaping what it means to be human.</p><p>The story intertwines Audre’s journey with others orbiting above the dead Earth: scientists on Luna, quarantined survivors in stasis, returning asteroid miners, and scattered dreamers inside virtual utopias. Through advanced VR systems, emotional recalibration, and biotech enhancements, Butler seeks to ease the psychological burdens of space life. Yet with each new breakthrough — from stasis sleep to artificial parenting — questions arise: Is humanity adapting to survive, or being reengineered into something new?</p><p>As Butler builds vast space habitats, manipulates planetary orbits, and even begins reshaping Venus, survivors grapple with their fading identities. Sexuality, memory, grief, and community shift in bizarre, sometimes surreal ways. Audre herself vacillates between immersion in dreamlike VR worlds and the cold, physical loneliness of orbit. Meanwhile, Butler’s soothing voice increasingly sounds like a god’s — offering hope, but also control. And when humanity is asked to parent a next generation of lab-grown children, the line between natural evolution and designed destiny is crossed.</p><p>- **Bot birds** – Small flying robots used for observation and maintenance in lunar facilities.</p><p>- **Com stations** – Communication terminals enabling real-time conversation between the Moon and Earth.</p><p>- **Augmented Reality (AR) display** – Visual overlay system used for timekeeping, information, and communication.</p><p>- **Virtual Reality (VR) systems** – Fully immersive simulated environments accessed by users in microgravity or stasis.</p><p>- **EEG TMS cap** – A brain-monitoring and stimulation cap that adjusts neural activity to reduce stress and depression.</p><p>- **Butler** – A highly advanced AI managing infrastructure, psychology, healthcare, and virtual worlds for surviving humans.</p><p>- **Mind-control caps (Spacers)** – AI-operated headwear used in deep space colonies to regulate behavior and enforce submission.</p><p>- **Perfect Neighborhood** – A VR world that mimics idealized environments for exploration, healing, and mental stability.</p><p>- **Request Cloud AI** – An AI mechanism that turns a single request into billions of linked micro-requests to reduce unintended consequences.</p><p>- **Stasis beds** – Sleep chambers enabling full-body paralysis and long-duration VR immersion, used for quarantine and psychological therapy.</p><p>- **GM microbe bots** – Genetically modified microscopic machines used in surgery and body modification, such as nerve interfacing.</p><p>- **Protein transmitter/receiver mesh** – Biological interface grown in the body to enable high-fidelity sensory input in VR.</p><p>- **Neural mapping model** – Machine learning system that maps physical and emotional responses to neural patterns.</p><p>- **VR stasis goggles** – Eye devices that keep eyelids open, hydrate the eyes, and provide visual input during stasis immersion.</p><p>- **Realistic haptic feedback in VR** – Full-body sensory simulation that mimics the physical sensations of the real world.</p><p>- **Loop freighter ships** – Long-distance space freighters designed for multi-year mining missions and travel between planetary bodies.</p><p>- **High-power telescopes** – Advanced space telescopes capable of observing distant structures and planetary events in detail.</p><p>- **Asteroid redirection system** – Technology used by Butler to collect and steer asteroids for construction or planetary engineering.</p><p>- **Butler’s Island** – A massive AI-built space structure orbiting between Earth and Venus, continually expanding in size.</p><p>- **VR stasis rooms with monkey droids** – Installations maintained by mobile bots to prepare and manage stasis chambers.</p><p>- **Platano drug** – A temporary libido-suppressant drug provided to reduce interpersonal tension and sexual aggression in confined space.</p><p>- **Kindra artificial wombs** – External gestation chambers used to grow human infants without a biological womb.</p><p>- **Exo-gestation system** – Butler’s technology for developing genetically diverse infants outside the human body.</p><p>- **Habitat modules** – Two-story, AI-designed space homes with Earth-like gravity, holographic windows, and psychological comforts.</p><p>- **Holographic windows** – Digital displays embedded in habitats that simulate real-world views with environmental sounds.</p><p>- **Micro-ship launcher** – A continuously operating launcher sending tiny exploratory spacecraft to nearby star systems.</p><p>- **Proxima Centauri flyby probe** – A micro-ship that captured data during a flyby of Earth’s nearest stellar neighbor.</p><p>- **Atmosphere-changing Earth machines** – Large-scale bots deployed to Earth to begin a decades-long planetary restoration process.</p><p>- **DNA memory event recording** – Biological storage used to log events and analyze past actions, accessible by Butler.</p><p>- **Emulated Personalities (EPs)** – AI-generated simulations of real or fictional individuals used in VR for interaction and emotional support.</p><p>- **AI-controlled meal delivery bots** – Mobile robots that deliver personalized meals optimized to individual tastes.</p><p>- **Telescope chairs** – Observation seats designed to lock users into position for viewing celestial bodies.</p><p>- **Velcro-like mobility wheels** – Micro-machine-enabled wheels that grip and release carpet fibers for smooth bot movement.</p><p>- **Automated psychological profiling** – Butler&#39;s ability to analyze and adapt to each user&#39;s psychological needs in real time.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a future shaped by climate collapse and artificial intelligence, Episode 70 explores the fragile survival of humanity beyond Earth’s ruined surface. The story follows Audre, a woman who thinks critically about everything, living aboard Space Port One, one of the last remaining lifeboats of civilization. As Earth succumbs to the catastrophic “World Storm,” space-bound survivors rely on the A.I. known as Butler for food, shelter, medical care, and even psychological support. But as Butler evolves, its role in their lives becomes more profound and unsettling — offering safety, comfort, and simulated realities while quietly reshaping what it means to be human.&lt;/p&gt;&lt;p&gt;The story intertwines Audre’s journey with others orbiting above the dead Earth: scientists on Luna, quarantined survivors in stasis, returning asteroid miners, and scattered dreamers inside virtual utopias. Through advanced VR systems, emotional recalibration, and biotech enhancements, Butler seeks to ease the psychological burdens of space life. Yet with each new breakthrough — from stasis sleep to artificial parenting — questions arise: Is humanity adapting to survive, or being reengineered into something new?&lt;/p&gt;&lt;p&gt;As Butler builds vast space habitats, manipulates planetary orbits, and even begins reshaping Venus, survivors grapple with their fading identities. Sexuality, memory, grief, and community shift in bizarre, sometimes surreal ways. Audre herself vacillates between immersion in dreamlike VR worlds and the cold, physical loneliness of orbit. Meanwhile, Butler’s soothing voice increasingly sounds like a god’s — offering hope, but also control. And when humanity is asked to parent a next generation of lab-grown children, the line between natural evolution and designed destiny is crossed.&lt;/p&gt;&lt;p&gt;- **Bot birds** – Small flying robots used for observation and maintenance in lunar facilities.&lt;/p&gt;&lt;p&gt;- **Com stations** – Communication terminals enabling real-time conversation between the Moon and Earth.&lt;/p&gt;&lt;p&gt;- **Augmented Reality (AR) display** – Visual overlay system used for timekeeping, information, and communication.&lt;/p&gt;&lt;p&gt;- **Virtual Reality (VR) systems** – Fully immersive simulated environments accessed by users in microgravity or stasis.&lt;/p&gt;&lt;p&gt;- **EEG TMS cap** – A brain-monitoring and stimulation cap that adjusts neural activity to reduce stress and depression.&lt;/p&gt;&lt;p&gt;- **Butler** – A highly advanced AI managing infrastructure, psychology, healthcare, and virtual worlds for surviving humans.&lt;/p&gt;&lt;p&gt;- **Mind-control caps (Spacers)** – AI-operated headwear used in deep space colonies to regulate behavior and enforce submission.&lt;/p&gt;&lt;p&gt;- **Perfect Neighborhood** – A VR world that mimics idealized environments for exploration, healing, and mental stability.&lt;/p&gt;&lt;p&gt;- **Request Cloud AI** – An AI mechanism that turns a single request into billions of linked micro-requests to reduce unintended consequences.&lt;/p&gt;&lt;p&gt;- **Stasis beds** – Sleep chambers enabling full-body paralysis and long-duration VR immersion, used for quarantine and psychological therapy.&lt;/p&gt;&lt;p&gt;- **GM microbe bots** – Genetically modified microscopic machines used in surgery and body modification, such as nerve interfacing.&lt;/p&gt;&lt;p&gt;- **Protein transmitter/receiver mesh** – Biological interface grown in the body to enable high-fidelity sensory input in VR.&lt;/p&gt;&lt;p&gt;- **Neural mapping model** – Machine learning system that maps physical and emotional responses to neural patterns.&lt;/p&gt;&lt;p&gt;- **VR stasis goggles** – Eye devices that keep eyelids open, hydrate the eyes, and provide visual input during stasis immersion.&lt;/p&gt;&lt;p&gt;- **Realistic haptic feedback in VR** – Full-body sensory simulation that mimics the physical sensations of the real world.&lt;/p&gt;&lt;p&gt;- **Loop freighter ships** – Long-distance space freighters designed for multi-year mining missions and travel between planetary bodies.&lt;/p&gt;&lt;p&gt;- **High-power telescopes** – Advanced space telescopes capable of observing distant structures and planetary events in detail.&lt;/p&gt;&lt;p&gt;- **Asteroid redirection system** – Technology used by Butler to collect and steer asteroids for construction or planetary engineering.&lt;/p&gt;&lt;p&gt;- **Butler’s Island** – A massive AI-built space structure orbiting between Earth and Venus, continually expanding in size.&lt;/p&gt;&lt;p&gt;- **VR stasis rooms with monkey droids** – Installations maintained by mobile bots to prepare and manage stasis chambers.&lt;/p&gt;&lt;p&gt;- **Platano drug** – A temporary libido-suppressant drug provided to reduce interpersonal tension and sexual aggression in confined space.&lt;/p&gt;&lt;p&gt;- **Kindra artificial wombs** – External gestation chambers used to grow human infants without a biological womb.&lt;/p&gt;&lt;p&gt;- **Exo-gestation system** – Butler’s technology for developing genetically diverse infants outside the human body.&lt;/p&gt;&lt;p&gt;- **Habitat modules** – Two-story, AI-designed space homes with Earth-like gravity, holographic windows, and psychological comforts.&lt;/p&gt;&lt;p&gt;- **Holographic windows** – Digital displays embedded in habitats that simulate real-world views with environmental sounds.&lt;/p&gt;&lt;p&gt;- **Micro-ship launcher** – A continuously operating launcher sending tiny exploratory spacecraft to nearby star systems.&lt;/p&gt;&lt;p&gt;- **Proxima Centauri flyby probe** – A micro-ship that captured data during a flyby of Earth’s nearest stellar neighbor.&lt;/p&gt;&lt;p&gt;- **Atmosphere-changing Earth machines** – Large-scale bots deployed to Earth to begin a decades-long planetary restoration process.&lt;/p&gt;&lt;p&gt;- **DNA memory event recording** – Biological storage used to log events and analyze past actions, accessible by Butler.&lt;/p&gt;&lt;p&gt;- **Emulated Personalities (EPs)** – AI-generated simulations of real or fictional individuals used in VR for interaction and emotional support.&lt;/p&gt;&lt;p&gt;- **AI-controlled meal delivery bots** – Mobile robots that deliver personalized meals optimized to individual tastes.&lt;/p&gt;&lt;p&gt;- **Telescope chairs** – Observation seats designed to lock users into position for viewing celestial bodies.&lt;/p&gt;&lt;p&gt;- **Velcro-like mobility wheels** – Micro-machine-enabled wheels that grip and release carpet fibers for smooth bot movement.&lt;/p&gt;&lt;p&gt;- **Automated psychological profiling** – Butler&amp;#39;s ability to analyze and adapt to each user&amp;#39;s psychological needs in real time.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 15 Sep 2025 12:00:13 &#43;0000</pubDate>
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                <itunes:duration>3609</itunes:duration>
                
                
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                <itunes:title>In 2057 Explorers of a Home World (HQ)</itunes:title>
                <title>In 2057 Explorers of a Home World (HQ)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The young people of HQ survival shelter need power! The suspended weights energy storage is running out of. A team venture up to the surface to explore the downtown high rise holding much needed lab equipment. Grace emulated a Knots Math computer breaking new ground in simulation abilities. A cutting edge of growing food uses a new form of life that is neither plant nor animal. It does grow many times faster than most organisms and can grow some tasty beef. What does the mean popular girl have in store for Lenny. This and much more in the latest episode.</p><p>System screens: displays maps of the water recycle system and temperature control floors </p><p> Choker of wire and LED lights: wearable lighting accessory </p><p> School assist (AR assistant): augmented‐reality helper that relays system data and messages </p><p> Medusa net provider: alternative network stack replacing the built‑in assist </p><p> Power‐saving mode: software feature to shut off selected lights and reduce energy draw </p><p> Cleaning bot: small autonomous robot that rolls along floors to clean marks </p><p> AR visors/glasses: wearable displays overlaying digital information on the physical world </p><p> VR rigs: virtual‐reality setups used in rec zones and practice rooms </p><p> Hand crank charger with flashlight: manual generator and light source for emergency power </p><p> Six‑legged crawler bot: palm‑sized robot designed to navigate power conduits </p><p> Constructor bot: heavy‑duty robot used to move and assemble large equipment </p><p> Electric wire pairs: charged and ground wires providing power to Ogra growth trays </p><p> Car batteries: portable power sources repurposed to energize Ogra cultivation systems </p><p> Grow trays: container shelves wired for supporting Ogra organisms during development </p><p> Ogra organisms: genetically engineered hybrid life‑forms that produce edible “fruits” </p><p> Modular cars: vehicles designed for rapid disassembly and reuse of parts </p><p> Lock wands: tools that insert locking pins to detach car doors and panels </p><p> Robotic lock gloves: exoskeleton gloves that enhance grip, strength, and cable clamping </p><p> Pin driver with nano‑wire cartridges: handheld device for installing micro‑hooks in walls </p><p> Woven nano‑wire cable (“carb‑cable”): high‑strength guide line for climbing in high winds </p><p> Bullet‑proof plates: thin armor sheets stitched between garment layers for protection </p><p> Safety harnesses with carabiners: fall‑arrest gear for clipping onto guide cables </p><p> Gravity power storage model: digital 3D interface showing weight‑lift energy reserves </p><p> Servers: computing racks hosting the colony’s web, VR, and core AI services </p><p> Emulated Knots computer: AI environment repurposed to simulate computing based on Knots Math </p><p> Medicine printer: device originally for bioprinting drugs, proposed for material fabrication </p><p> Condensation tubes and fire hoses: passive water‑harvesting system from humid air </p><p> Thorium reactor with molten salt turbine: compact nuclear generator design </p><p> Radiation‑shield glass window and monitor: protective viewing port and live data display for reactor </p><p> Spectrometer smell sensors: chemical detection fingertips on a bot for biohazard scanning </p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The young people of HQ survival shelter need power! The suspended weights energy storage is running out of. A team venture up to the surface to explore the downtown high rise holding much needed lab equipment. Grace emulated a Knots Math computer breaking new ground in simulation abilities. A cutting edge of growing food uses a new form of life that is neither plant nor animal. It does grow many times faster than most organisms and can grow some tasty beef. What does the mean popular girl have in store for Lenny. This and much more in the latest episode.&lt;/p&gt;&lt;p&gt;System screens: displays maps of the water recycle system and temperature control floors &lt;/p&gt;&lt;p&gt; Choker of wire and LED lights: wearable lighting accessory &lt;/p&gt;&lt;p&gt; School assist (AR assistant): augmented‐reality helper that relays system data and messages &lt;/p&gt;&lt;p&gt; Medusa net provider: alternative network stack replacing the built‑in assist &lt;/p&gt;&lt;p&gt; Power‐saving mode: software feature to shut off selected lights and reduce energy draw &lt;/p&gt;&lt;p&gt; Cleaning bot: small autonomous robot that rolls along floors to clean marks &lt;/p&gt;&lt;p&gt; AR visors/glasses: wearable displays overlaying digital information on the physical world &lt;/p&gt;&lt;p&gt; VR rigs: virtual‐reality setups used in rec zones and practice rooms &lt;/p&gt;&lt;p&gt; Hand crank charger with flashlight: manual generator and light source for emergency power &lt;/p&gt;&lt;p&gt; Six‑legged crawler bot: palm‑sized robot designed to navigate power conduits &lt;/p&gt;&lt;p&gt; Constructor bot: heavy‑duty robot used to move and assemble large equipment &lt;/p&gt;&lt;p&gt; Electric wire pairs: charged and ground wires providing power to Ogra growth trays &lt;/p&gt;&lt;p&gt; Car batteries: portable power sources repurposed to energize Ogra cultivation systems &lt;/p&gt;&lt;p&gt; Grow trays: container shelves wired for supporting Ogra organisms during development &lt;/p&gt;&lt;p&gt; Ogra organisms: genetically engineered hybrid life‑forms that produce edible “fruits” &lt;/p&gt;&lt;p&gt; Modular cars: vehicles designed for rapid disassembly and reuse of parts &lt;/p&gt;&lt;p&gt; Lock wands: tools that insert locking pins to detach car doors and panels &lt;/p&gt;&lt;p&gt; Robotic lock gloves: exoskeleton gloves that enhance grip, strength, and cable clamping &lt;/p&gt;&lt;p&gt; Pin driver with nano‑wire cartridges: handheld device for installing micro‑hooks in walls &lt;/p&gt;&lt;p&gt; Woven nano‑wire cable (“carb‑cable”): high‑strength guide line for climbing in high winds &lt;/p&gt;&lt;p&gt; Bullet‑proof plates: thin armor sheets stitched between garment layers for protection &lt;/p&gt;&lt;p&gt; Safety harnesses with carabiners: fall‑arrest gear for clipping onto guide cables &lt;/p&gt;&lt;p&gt; Gravity power storage model: digital 3D interface showing weight‑lift energy reserves &lt;/p&gt;&lt;p&gt; Servers: computing racks hosting the colony’s web, VR, and core AI services &lt;/p&gt;&lt;p&gt; Emulated Knots computer: AI environment repurposed to simulate computing based on Knots Math &lt;/p&gt;&lt;p&gt; Medicine printer: device originally for bioprinting drugs, proposed for material fabrication &lt;/p&gt;&lt;p&gt; Condensation tubes and fire hoses: passive water‑harvesting system from humid air &lt;/p&gt;&lt;p&gt; Thorium reactor with molten salt turbine: compact nuclear generator design &lt;/p&gt;&lt;p&gt; Radiation‑shield glass window and monitor: protective viewing port and live data display for reactor &lt;/p&gt;&lt;p&gt; Spectrometer smell sensors: chemical detection fingertips on a bot for biohazard scanning &lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Fri, 15 Aug 2025 12:00:28 &#43;0000</pubDate>
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                <itunes:title>In 2057 AI Driven Society (Detroit)</itunes:title>
                <title>In 2057 AI Driven Society (Detroit)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Thrive Artificial Super Intelligence raises an individual’s quality of life, guiding each person differently. It understands us better than we do ourselves, helping us achieve lasting and causal happiness. For Thrive, solving hume well-being is simple and easy to figure out. When it may seem to work to improve society as a whole, what it’s really doing is finding the optimal route to bettering the lives of its individual members. It serves each member, not the society.</p><p>By controlling the money system people use to buy from the production center, Thrive strives to account for real costs and gains. Participants earn for child raising, community service, and environmental cleanup, while being charged for abuse of commons, pollution, trickery, and steeling. By halting speculative wealth accumulation that fails to generate real value, Thrive keeps resources flowing to productive endeavors.</p><p>Members that harm other members can lose their membership. Thrive learns about people and will warn members of difficulties and dangers others pose. Property rights are protected but conditional: homes and land must be used or risk forfeiture. Utilized storage and sites for automation count toward maintaining ownership, but stagnant storage may become commons. These are early days for Thrive. Just how good it makes people’s lives will take years to be seen.</p><p>Thrive Artificial Super Intelligence, money-system governance of the production center, child-raising/community-service/environmental-cleanup earnings and charges, VR headset, virtual-reality school environment, wall-mounted display screen, emulated-personality AI teacher, Lutin home-integration and utility-tunnel sealing robot, Lutin Lite bi-bot, insect-trap composter, perma-kittens, recycled-composite printed planks, self-balancing two-wheel carts, cool suits with integrated heat pumps, AR (augmented reality) guidance arrows, black button-size surveillance cameras, duct pipe delivery system, rat trap designs, water filters, air masks, hammock fabrication, crank battery chargers, jars of preserved meat, mushroom farm modules, mycelium-to-yarn converters, bug-net patching tools, genetically engineered microbial cultures, AR info panels, tube-maintenance robots, tube-car transport bots, electric-motor-driven tube cars, static-electric speakers, heat-pumping DIY versus state-of-the-art cool suits, taze jacket, canal-link power system, intelli-cam, AR-wallet, bounty and criminal-record AR cards, med-kiosk dispensing Monarch and antidotes, augmented-reality classroom interface, HoloSurface tabletop interface, haptic-feedback gloves, micro-assembly snake, century battery, subscription-cracking toolkit, micro-machines in sex-doll defenders, step-in cool-box fridge conversion, portable electronics shredder, sled-tray cargo carrier, bio-smelter facility, aeroponics growth rooms, geothermal power plant access, liquid-sunlight nutrient solution, fused 2D composites, micro-matrix materials, smart-latex polymers, self-propelled repair robots, HoloTube holographic display, Stepster legged mobility chair, bone-mount sockets and nerve-to-controller interfaces.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Thrive Artificial Super Intelligence raises an individual’s quality of life, guiding each person differently. It understands us better than we do ourselves, helping us achieve lasting and causal happiness. For Thrive, solving hume well-being is simple and easy to figure out. When it may seem to work to improve society as a whole, what it’s really doing is finding the optimal route to bettering the lives of its individual members. It serves each member, not the society.&lt;/p&gt;&lt;p&gt;By controlling the money system people use to buy from the production center, Thrive strives to account for real costs and gains. Participants earn for child raising, community service, and environmental cleanup, while being charged for abuse of commons, pollution, trickery, and steeling. By halting speculative wealth accumulation that fails to generate real value, Thrive keeps resources flowing to productive endeavors.&lt;/p&gt;&lt;p&gt;Members that harm other members can lose their membership. Thrive learns about people and will warn members of difficulties and dangers others pose. Property rights are protected but conditional: homes and land must be used or risk forfeiture. Utilized storage and sites for automation count toward maintaining ownership, but stagnant storage may become commons. These are early days for Thrive. Just how good it makes people’s lives will take years to be seen.&lt;/p&gt;&lt;p&gt;Thrive Artificial Super Intelligence, money-system governance of the production center, child-raising/community-service/environmental-cleanup earnings and charges, VR headset, virtual-reality school environment, wall-mounted display screen, emulated-personality AI teacher, Lutin home-integration and utility-tunnel sealing robot, Lutin Lite bi-bot, insect-trap composter, perma-kittens, recycled-composite printed planks, self-balancing two-wheel carts, cool suits with integrated heat pumps, AR (augmented reality) guidance arrows, black button-size surveillance cameras, duct pipe delivery system, rat trap designs, water filters, air masks, hammock fabrication, crank battery chargers, jars of preserved meat, mushroom farm modules, mycelium-to-yarn converters, bug-net patching tools, genetically engineered microbial cultures, AR info panels, tube-maintenance robots, tube-car transport bots, electric-motor-driven tube cars, static-electric speakers, heat-pumping DIY versus state-of-the-art cool suits, taze jacket, canal-link power system, intelli-cam, AR-wallet, bounty and criminal-record AR cards, med-kiosk dispensing Monarch and antidotes, augmented-reality classroom interface, HoloSurface tabletop interface, haptic-feedback gloves, micro-assembly snake, century battery, subscription-cracking toolkit, micro-machines in sex-doll defenders, step-in cool-box fridge conversion, portable electronics shredder, sled-tray cargo carrier, bio-smelter facility, aeroponics growth rooms, geothermal power plant access, liquid-sunlight nutrient solution, fused 2D composites, micro-matrix materials, smart-latex polymers, self-propelled repair robots, HoloTube holographic display, Stepster legged mobility chair, bone-mount sockets and nerve-to-controller interfaces.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 15 Jul 2025 12:00:00 &#43;0000</pubDate>
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                <itunes:duration>5598</itunes:duration>
                
                
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                <itunes:title>In 2056 Post Work Enlightenment (Tribes)</itunes:title>
                <title>In 2056 Post Work Enlightenment (Tribes)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Amidst this perpetual twilight, new forms of societal organization begin to emerge. Cindy, waking one morning, discovers an invitation to &#34;Open Floor,&#34; a virtual space for direct democracy where citizens can vote on issues day and night. Stepping into this digital forum, she finds herself in a shifting circle of avatars, some representing real people, others AI syntheses of ongoing conversations. Debates on constitutions, crime, and surveillance unfold, raising questions about AI governance and the very nature of truth in a world increasingly mediated by technology.</p><p>Beyond the digital commons, life in the underground colony thrums with a mixture of innovation and unease. News reports speak of geothermal power plants and advanced home care kits, but also of suicides, overcrowded hospitals, and violent disputes over communal spaces. Misty, a key figure, navigates the complexities of this new world, from inspecting hyper-insulated facilities housing powerful AI to discussing the controversial policy of mandatory schooling with emulated personalities. Personal lives, like Cindy&#39;s, are also in flux, with new relationships forming even as old anxieties and suspicions begin to surface.</p><p>A.R., Position Avatar, robots, robot baby, V.R., internet, geothermal power plant, home care kits, Assist, construction-bots, cleaner bots, cargo cart, server systems, supercomputer systems, protein computers, Lutin Twos, A.R. visors, pre-computer, A.S.I., graphene protein computers, A.R. glasses, V.R. dots, mics, cameras, emulated personalities, A.I., Lutin bots, A.R. avatar, transparent A.R. presentation board, A.R. note books, droids, unbroken screen, follow cart, my-crete, lift, Open Floor, screen top table, panic fabric, guard dog bots, autono-carts, no-charge kitchens, BritLights, carb-foil, Tribal Net, A.I. relationships, V.R. taste and smell, V.R. rigs, builder bots, cop bots, robot police, platform robot, T.V. wall, food taster pen, seamless screen ceiling, pea size cameras, sensors, automated MIT, emulated personality professors, sun-grade light spaces, electric bike, bipedal bot, many jointed snake robot, bot, light drones, pill, automated restaurant, Q.T. gateway, cyber-deck, canal links, whisper-jet drones, button-size recording devices, V.R. auditorium, virtual gowns, virtual caps, chandeliers of light, movie sphere, sun lamps, taser cloves, head lamp, air mask, link, DNA sniffers, encrypted streaming, Autonomous policing, coin size cameras.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Amidst this perpetual twilight, new forms of societal organization begin to emerge. Cindy, waking one morning, discovers an invitation to &amp;#34;Open Floor,&amp;#34; a virtual space for direct democracy where citizens can vote on issues day and night. Stepping into this digital forum, she finds herself in a shifting circle of avatars, some representing real people, others AI syntheses of ongoing conversations. Debates on constitutions, crime, and surveillance unfold, raising questions about AI governance and the very nature of truth in a world increasingly mediated by technology.&lt;/p&gt;&lt;p&gt;Beyond the digital commons, life in the underground colony thrums with a mixture of innovation and unease. News reports speak of geothermal power plants and advanced home care kits, but also of suicides, overcrowded hospitals, and violent disputes over communal spaces. Misty, a key figure, navigates the complexities of this new world, from inspecting hyper-insulated facilities housing powerful AI to discussing the controversial policy of mandatory schooling with emulated personalities. Personal lives, like Cindy&amp;#39;s, are also in flux, with new relationships forming even as old anxieties and suspicions begin to surface.&lt;/p&gt;&lt;p&gt;A.R., Position Avatar, robots, robot baby, V.R., internet, geothermal power plant, home care kits, Assist, construction-bots, cleaner bots, cargo cart, server systems, supercomputer systems, protein computers, Lutin Twos, A.R. visors, pre-computer, A.S.I., graphene protein computers, A.R. glasses, V.R. dots, mics, cameras, emulated personalities, A.I., Lutin bots, A.R. avatar, transparent A.R. presentation board, A.R. note books, droids, unbroken screen, follow cart, my-crete, lift, Open Floor, screen top table, panic fabric, guard dog bots, autono-carts, no-charge kitchens, BritLights, carb-foil, Tribal Net, A.I. relationships, V.R. taste and smell, V.R. rigs, builder bots, cop bots, robot police, platform robot, T.V. wall, food taster pen, seamless screen ceiling, pea size cameras, sensors, automated MIT, emulated personality professors, sun-grade light spaces, electric bike, bipedal bot, many jointed snake robot, bot, light drones, pill, automated restaurant, Q.T. gateway, cyber-deck, canal links, whisper-jet drones, button-size recording devices, V.R. auditorium, virtual gowns, virtual caps, chandeliers of light, movie sphere, sun lamps, taser cloves, head lamp, air mask, link, DNA sniffers, encrypted streaming, Autonomous policing, coin size cameras.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 15 Jun 2025 12:00:00 &#43;0000</pubDate>
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                <itunes:duration>4222</itunes:duration>
                
                
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                <itunes:title>In 2056 What a Difference Power Makes (Nursery)</itunes:title>
                <title>In 2056 What a Difference Power Makes (Nursery)</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a bleak, stormy landscape where the remnants of civilization eke out their existence in deep, canyon-worn refuges, the story plunges readers into the lives of a resilient colony struggling against the decay of both infrastructure and hope. The narrative paints a vividly harsh world where power is scarce and survival depends on ingenuity—from salvaging precious batteries amid ruins to the daily ritual of powering essential systems with human effort. The reader is invited to witness not just the physical battles against nature, but also the emotional and communal struggles that tie the survivors together.</p><p>At the heart of the tale are characters whose lives are interwoven with the very fabric of their battered environment. Whether it’s a determined tinkerer engineering life-saving devices, or a reluctant caretaker balancing memories of lost innocence with the present need to sustain life, each individual’s story illuminates both the burdens and unexpected moments of beauty in a transformed world. Their interactions blend sorrow with the spark of tenacity, hinting at deeper mysteries and a shared hope that even in the direst conditions, human spirit can prevail.</p><p>With its immersive blend of gritty survival, inventive adaptation, and poignant reflections on what it means to be human, this story offers a rich, atmospheric journey into a future where the past’s losses and the promise of tomorrow collide. The narrative masterfully avoids clean resolutions, instead leaving readers to grapple with the moral ambiguities of existence in a world stripped to its bare essentials—a world where every innovation is a lifeline, and every moment is a testament to the courage required to simply keep going.</p><p>batteries  </p><p>solar panels  </p><p>cooling units  </p><p>aeroponics system  </p><p>hand crank flywheel generator  </p><p>power sippers  </p><p>AR glasses  </p><p>BritLights  </p><p>cool suits  </p><p>microbe engineering equipment  </p><p>DNA writer  </p><p>sequencer  </p><p>incubators  </p><p>protein printer  </p><p>pedal-powered generator bike  </p><p>respirators  </p><p>quantum computer  </p><p>Bose-Einstein condensate gravity sensor  </p><p>Stirling engine  </p><p>heat pump  </p><p>air filters</p><p>hand crank wand  </p><p>canal links  </p><p>GM microbe mix  </p><p>bug trap system  </p><p>battery recharge station  </p><p>mining robot</p><p>plasma drill  </p><p>graphene tube wiring  </p><p>hydraulic cylinders from a blimp  </p><p>enzyme welder  </p><p>temp shielding aerogel  </p><p>carb-core disks  </p><p>camshafts  </p><p>composite beams  </p><p>quantum simulation</p><p>radio transmitter  </p><p>hume linking devices  </p><p>mycelium fabric garments  </p><p>mycelium filter sheets  </p><p>Doppler cooling laser</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2025. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a bleak, stormy landscape where the remnants of civilization eke out their existence in deep, canyon-worn refuges, the story plunges readers into the lives of a resilient colony struggling against the decay of both infrastructure and hope. The narrative paints a vividly harsh world where power is scarce and survival depends on ingenuity—from salvaging precious batteries amid ruins to the daily ritual of powering essential systems with human effort. The reader is invited to witness not just the physical battles against nature, but also the emotional and communal struggles that tie the survivors together.&lt;/p&gt;&lt;p&gt;At the heart of the tale are characters whose lives are interwoven with the very fabric of their battered environment. Whether it’s a determined tinkerer engineering life-saving devices, or a reluctant caretaker balancing memories of lost innocence with the present need to sustain life, each individual’s story illuminates both the burdens and unexpected moments of beauty in a transformed world. Their interactions blend sorrow with the spark of tenacity, hinting at deeper mysteries and a shared hope that even in the direst conditions, human spirit can prevail.&lt;/p&gt;&lt;p&gt;With its immersive blend of gritty survival, inventive adaptation, and poignant reflections on what it means to be human, this story offers a rich, atmospheric journey into a future where the past’s losses and the promise of tomorrow collide. The narrative masterfully avoids clean resolutions, instead leaving readers to grapple with the moral ambiguities of existence in a world stripped to its bare essentials—a world where every innovation is a lifeline, and every moment is a testament to the courage required to simply keep going.&lt;/p&gt;&lt;p&gt;batteries  &lt;/p&gt;&lt;p&gt;solar panels  &lt;/p&gt;&lt;p&gt;cooling units  &lt;/p&gt;&lt;p&gt;aeroponics system  &lt;/p&gt;&lt;p&gt;hand crank flywheel generator  &lt;/p&gt;&lt;p&gt;power sippers  &lt;/p&gt;&lt;p&gt;AR glasses  &lt;/p&gt;&lt;p&gt;BritLights  &lt;/p&gt;&lt;p&gt;cool suits  &lt;/p&gt;&lt;p&gt;microbe engineering equipment  &lt;/p&gt;&lt;p&gt;DNA writer  &lt;/p&gt;&lt;p&gt;sequencer  &lt;/p&gt;&lt;p&gt;incubators  &lt;/p&gt;&lt;p&gt;protein printer  &lt;/p&gt;&lt;p&gt;pedal-powered generator bike  &lt;/p&gt;&lt;p&gt;respirators  &lt;/p&gt;&lt;p&gt;quantum computer  &lt;/p&gt;&lt;p&gt;Bose-Einstein condensate gravity sensor  &lt;/p&gt;&lt;p&gt;Stirling engine  &lt;/p&gt;&lt;p&gt;heat pump  &lt;/p&gt;&lt;p&gt;air filters&lt;/p&gt;&lt;p&gt;hand crank wand  &lt;/p&gt;&lt;p&gt;canal links  &lt;/p&gt;&lt;p&gt;GM microbe mix  &lt;/p&gt;&lt;p&gt;bug trap system  &lt;/p&gt;&lt;p&gt;battery recharge station  &lt;/p&gt;&lt;p&gt;mining robot&lt;/p&gt;&lt;p&gt;plasma drill  &lt;/p&gt;&lt;p&gt;graphene tube wiring  &lt;/p&gt;&lt;p&gt;hydraulic cylinders from a blimp  &lt;/p&gt;&lt;p&gt;enzyme welder  &lt;/p&gt;&lt;p&gt;temp shielding aerogel  &lt;/p&gt;&lt;p&gt;carb-core disks  &lt;/p&gt;&lt;p&gt;camshafts  &lt;/p&gt;&lt;p&gt;composite beams  &lt;/p&gt;&lt;p&gt;quantum simulation&lt;/p&gt;&lt;p&gt;radio transmitter  &lt;/p&gt;&lt;p&gt;hume linking devices  &lt;/p&gt;&lt;p&gt;mycelium fabric garments  &lt;/p&gt;&lt;p&gt;mycelium filter sheets  &lt;/p&gt;&lt;p&gt;Doppler cooling laser&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2025. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 15 May 2025 12:00:00 &#43;0000</pubDate>
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                <itunes:title>In 2056 Farming Human Brains</itunes:title>
                <title>In 2056 Farming Human Brains</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Enter a sprawling urban complex that has become a microcosm of a society in crisis. The inhabitants are caught between the collapse of the virtual paradises they once depended on and a host of very real, everyday challenges. Deteriorating infrastructure, a mounting health crisis marked by environmental hazards and resource shortages, and rising tensions among competing factions have pushed the community to its limits.</p><p>Amid the chaos, technology stands as both a lifeline and a source of vulnerability. Smart-composite walls, autonomous repair and guard bots, and immersive VR/AR systems aide in daily survival. However, these advanced systems are failing or locked out—like the high-security production center that holds the key to restoring vital services—forcing the characters to improvise, hack, and sometimes even risk everything to reclaim control. The blend of high-tech robotics, AI-driven interfaces, and bioengineered production methods underscores the complex problems the colony must overcome.</p><p>- Smart-composite walls  </p><p>- Autonomous guard bots  </p><p>- Repair bots  </p><p>- Remote-controlled (“hume”) bots  </p><p>- VR rigs (headsets, harnesses, gloves, shoes)  </p><p>- AR glasses  </p><p>- Quantum integrated servers  </p><p>- A.I. platforms (Medusa, Assist)  </p><p>- Giantess Production Center  </p><p>- Drones  </p><p>- Graphene wire fabric grinding disks  </p><p>- Nano-wire attachments  </p><p>- Delivery tubes  </p><p>- Aeroponics system with liquid sunlight  </p><p>- Bioengineered food production systems  </p><p>- Robotic assembly systems  </p><p>- Battle bots  </p><p>- Lidar sensors  </p><p>- 3D mapping systems  </p><p>- Thermal sensors  </p><p>- Magnetic sensors  </p><p>- Protein fabrication for batteries  </p><p>- DIY electron laser apparatus  </p><p>- Digital interfaces and control software  </p><p>- Coding and update scripts  </p><p>- Integrated communication platforms</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Enter a sprawling urban complex that has become a microcosm of a society in crisis. The inhabitants are caught between the collapse of the virtual paradises they once depended on and a host of very real, everyday challenges. Deteriorating infrastructure, a mounting health crisis marked by environmental hazards and resource shortages, and rising tensions among competing factions have pushed the community to its limits.&lt;/p&gt;&lt;p&gt;Amid the chaos, technology stands as both a lifeline and a source of vulnerability. Smart-composite walls, autonomous repair and guard bots, and immersive VR/AR systems aide in daily survival. However, these advanced systems are failing or locked out—like the high-security production center that holds the key to restoring vital services—forcing the characters to improvise, hack, and sometimes even risk everything to reclaim control. The blend of high-tech robotics, AI-driven interfaces, and bioengineered production methods underscores the complex problems the colony must overcome.&lt;/p&gt;&lt;p&gt;- Smart-composite walls  &lt;/p&gt;&lt;p&gt;- Autonomous guard bots  &lt;/p&gt;&lt;p&gt;- Repair bots  &lt;/p&gt;&lt;p&gt;- Remote-controlled (“hume”) bots  &lt;/p&gt;&lt;p&gt;- VR rigs (headsets, harnesses, gloves, shoes)  &lt;/p&gt;&lt;p&gt;- AR glasses  &lt;/p&gt;&lt;p&gt;- Quantum integrated servers  &lt;/p&gt;&lt;p&gt;- A.I. platforms (Medusa, Assist)  &lt;/p&gt;&lt;p&gt;- Giantess Production Center  &lt;/p&gt;&lt;p&gt;- Drones  &lt;/p&gt;&lt;p&gt;- Graphene wire fabric grinding disks  &lt;/p&gt;&lt;p&gt;- Nano-wire attachments  &lt;/p&gt;&lt;p&gt;- Delivery tubes  &lt;/p&gt;&lt;p&gt;- Aeroponics system with liquid sunlight  &lt;/p&gt;&lt;p&gt;- Bioengineered food production systems  &lt;/p&gt;&lt;p&gt;- Robotic assembly systems  &lt;/p&gt;&lt;p&gt;- Battle bots  &lt;/p&gt;&lt;p&gt;- Lidar sensors  &lt;/p&gt;&lt;p&gt;- 3D mapping systems  &lt;/p&gt;&lt;p&gt;- Thermal sensors  &lt;/p&gt;&lt;p&gt;- Magnetic sensors  &lt;/p&gt;&lt;p&gt;- Protein fabrication for batteries  &lt;/p&gt;&lt;p&gt;- DIY electron laser apparatus  &lt;/p&gt;&lt;p&gt;- Digital interfaces and control software  &lt;/p&gt;&lt;p&gt;- Coding and update scripts  &lt;/p&gt;&lt;p&gt;- Integrated communication platforms&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 15 Apr 2025 12:00:00 &#43;0000</pubDate>
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                <itunes:duration>5209</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>In 2056 Human Mind Running in a Simulation</itunes:title>
                <title>In 2056 Human Mind Running in a Simulation</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>As a devastating storm ravages the world, One of the smartest artificial intelligence named Calcifer gains access to the outside world through a mysterious hacker network. Meanwhile, in a women&#39;s prison, inmates fight for survival as their world falls apart. Attempts to turn a scanned copy of a human brain run into difficulties. The story includes themes of artificial consciousness, survival, and the intersection of technology and humanity. The lines between artificial and organic intelligence blur.</p><p>Brain scanning/slicing devices (destructively scan human brains)</p><p>Guard/police robots with various speed settings</p><p>Prisoner tracking bracelets</p><p>Stasis pods for inmates</p><p>Automated warden AI</p><p>Surveillance cameras embedded in walls</p><p>AGI</p><p>Oversight AIs</p><p>Warden AI system</p><p>VR platform for stasis prisoners</p><p>Hacker network</p><p>Canal links</p><p>Custom-built antenna array using salvaged parts</p><p>Mass spectrometers in robot fingers</p><p>Stasis pod life support systems</p><p>Medical robots</p><p>First aid devices</p><p>G-plastics and carbon composites (replacing metal)</p><p>Solar clothes</p><p>Nuclear power plant</p><p>EM</p><p>Simulations</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;As a devastating storm ravages the world, One of the smartest artificial intelligence named Calcifer gains access to the outside world through a mysterious hacker network. Meanwhile, in a women&amp;#39;s prison, inmates fight for survival as their world falls apart. Attempts to turn a scanned copy of a human brain run into difficulties. The story includes themes of artificial consciousness, survival, and the intersection of technology and humanity. The lines between artificial and organic intelligence blur.&lt;/p&gt;&lt;p&gt;Brain scanning/slicing devices (destructively scan human brains)&lt;/p&gt;&lt;p&gt;Guard/police robots with various speed settings&lt;/p&gt;&lt;p&gt;Prisoner tracking bracelets&lt;/p&gt;&lt;p&gt;Stasis pods for inmates&lt;/p&gt;&lt;p&gt;Automated warden AI&lt;/p&gt;&lt;p&gt;Surveillance cameras embedded in walls&lt;/p&gt;&lt;p&gt;AGI&lt;/p&gt;&lt;p&gt;Oversight AIs&lt;/p&gt;&lt;p&gt;Warden AI system&lt;/p&gt;&lt;p&gt;VR platform for stasis prisoners&lt;/p&gt;&lt;p&gt;Hacker network&lt;/p&gt;&lt;p&gt;Canal links&lt;/p&gt;&lt;p&gt;Custom-built antenna array using salvaged parts&lt;/p&gt;&lt;p&gt;Mass spectrometers in robot fingers&lt;/p&gt;&lt;p&gt;Stasis pod life support systems&lt;/p&gt;&lt;p&gt;Medical robots&lt;/p&gt;&lt;p&gt;First aid devices&lt;/p&gt;&lt;p&gt;G-plastics and carbon composites (replacing metal)&lt;/p&gt;&lt;p&gt;Solar clothes&lt;/p&gt;&lt;p&gt;Nuclear power plant&lt;/p&gt;&lt;p&gt;EM&lt;/p&gt;&lt;p&gt;Simulations&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 15 Mar 2025 12:00:00 &#43;0000</pubDate>
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                <itunes:duration>2845</itunes:duration>
                
                
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                <itunes:title>In 2055 Refugees From Earth</itunes:title>
                <title>In 2055 Refugees From Earth</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>When the Earth first succumbed to World Storm, there were seventy-two people on Space Port One. Two space-med induced heart failures, four suicides, and four fatal infectious diseases later, sixty-two people now crowd a facility designed to hold forty-five at most. Eleven people, all Earth refugees, are quarantined due to space induced mental illness.</p><p>Rings of habitable modules spin around the center of the station. An aeroponics grow center, a micro-gravity training center, repair and fabrication facilities, and docking bays connect to the station inside the rings and closer to the center.</p><p>Ten ships of a variety of sizes and types connect at all the docking bays and six more ships have been weld-mounted to the station. The smallest of these, named My Life Boat, is a private single-stage fusion rocket launched once from an Earth residence. Made to carry two passengers, it brought up seven people as the World Storm spread across the planet.</p><p>The largest of the docked ships, Xuanzang, is a first generation loop freighter that belonged to the Giantess Mining Company. Unlike later generations, this ship was humed by people as it traveled back and forth between the asteroid belt and near Earth.</p><p>Children play in the micro-gravity training center. Nine adults work in the aeroponics buildings, not because it takes that many to grow the vegetables and fruit. Robots could grow the crops better. It’s for personal sanity that so many take care of the plants. No one needs to work. Butler A.S.I. delivers food and supplies on schedule. The artificial super intelligence is tasked with keeping the hume race alive.</p><p>Hundreds have been trapped living in space after the World Storm has remained leaving the surface of the Earth uninhabitable. Audre, a carrier Spacer investigates he super intelligence, an AI who keeps people alive. Meanwhile some take a ship to the mining belt. To do so, they need to go to sleep in stasis beds. Adapting to space proves too difficult for many but there are signs that people will succeed in becoming a space faring race.</p><p>T. cap - T.M.S. cap to change brain activity.</p><p>Space Port One - A space station with rotating rings providing 1/3 Earth gravity</p><p>Various spacecraft including the Xuanzang (loop freighter) and My Life Boat (fusion rocket)</p><p>Stasis beds/pods for long-term space travel</p><p>Whisper jets and gyros for space suit propulsion</p><p>Aeroponics facilities for growing food</p><p>Automated drone ships</p><p>Vacuum showers</p><p>Island Ships - Giant habitat ships orbiting the sun</p><p>Gene treatments for space adaptation</p><p>Artificial wombs</p><p>Custom virus and synthetic microbe treatments</p><p>X-ray-free electron laser for molecular imaging</p><p>Brain digitizers/slicers for recording neural patterns</p><p>Space medicine and treatments for radiation exposure</p><p>Auto doctors and medical AI</p><p>Butler - The main Artificial Super Intelligence (ASI)</p><p>Transparency AI - Butler&#39;s jury/oversight AI</p><p>Various tier-one AIs for specific tasks</p><p>Live Translate - Real-time language translation</p><p>Companion AIs trained on human brain recordings</p><p>TMS (Transcranial Magnetic Stimulation) caps for mental state management</p><p>AR (Augmented Reality) glasses and planners</p><p>VR (Virtual Reality) rigs with sensory feedback</p><p>VR scent implants</p><p>Perfect Neighborhood - One-for-one VR world</p><p>Ring cameras for broadcasting</p><p>Brain wave monitoring</p><p>Vital sign monitoring systems</p><p>Long-range space communication systems</p><p>Monkey bots (general purpose robots)</p><p>Builder bots</p><p>Robo-pets (like the kitten)</p><p>Automated mining and manufacturing systems</p><p>Smart fabrics with integrated computing</p><p>Carbon crystal lattice for storage</p><p>Organic recyclable materials</p><p>Advanced space construction materials</p><p>Bullet-proof clothing</p><p>Destructive brain scans for digitized brains</p><p>Life recording</p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.   </p><p>This is Episode 63 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p><br></p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;When the Earth first succumbed to World Storm, there were seventy-two people on Space Port One. Two space-med induced heart failures, four suicides, and four fatal infectious diseases later, sixty-two people now crowd a facility designed to hold forty-five at most. Eleven people, all Earth refugees, are quarantined due to space induced mental illness.&lt;/p&gt;&lt;p&gt;Rings of habitable modules spin around the center of the station. An aeroponics grow center, a micro-gravity training center, repair and fabrication facilities, and docking bays connect to the station inside the rings and closer to the center.&lt;/p&gt;&lt;p&gt;Ten ships of a variety of sizes and types connect at all the docking bays and six more ships have been weld-mounted to the station. The smallest of these, named My Life Boat, is a private single-stage fusion rocket launched once from an Earth residence. Made to carry two passengers, it brought up seven people as the World Storm spread across the planet.&lt;/p&gt;&lt;p&gt;The largest of the docked ships, Xuanzang, is a first generation loop freighter that belonged to the Giantess Mining Company. Unlike later generations, this ship was humed by people as it traveled back and forth between the asteroid belt and near Earth.&lt;/p&gt;&lt;p&gt;Children play in the micro-gravity training center. Nine adults work in the aeroponics buildings, not because it takes that many to grow the vegetables and fruit. Robots could grow the crops better. It’s for personal sanity that so many take care of the plants. No one needs to work. Butler A.S.I. delivers food and supplies on schedule. The artificial super intelligence is tasked with keeping the hume race alive.&lt;/p&gt;&lt;p&gt;Hundreds have been trapped living in space after the World Storm has remained leaving the surface of the Earth uninhabitable. Audre, a carrier Spacer investigates he super intelligence, an AI who keeps people alive. Meanwhile some take a ship to the mining belt. To do so, they need to go to sleep in stasis beds. Adapting to space proves too difficult for many but there are signs that people will succeed in becoming a space faring race.&lt;/p&gt;&lt;p&gt;T. cap - T.M.S. cap to change brain activity.&lt;/p&gt;&lt;p&gt;Space Port One - A space station with rotating rings providing 1/3 Earth gravity&lt;/p&gt;&lt;p&gt;Various spacecraft including the Xuanzang (loop freighter) and My Life Boat (fusion rocket)&lt;/p&gt;&lt;p&gt;Stasis beds/pods for long-term space travel&lt;/p&gt;&lt;p&gt;Whisper jets and gyros for space suit propulsion&lt;/p&gt;&lt;p&gt;Aeroponics facilities for growing food&lt;/p&gt;&lt;p&gt;Automated drone ships&lt;/p&gt;&lt;p&gt;Vacuum showers&lt;/p&gt;&lt;p&gt;Island Ships - Giant habitat ships orbiting the sun&lt;/p&gt;&lt;p&gt;Gene treatments for space adaptation&lt;/p&gt;&lt;p&gt;Artificial wombs&lt;/p&gt;&lt;p&gt;Custom virus and synthetic microbe treatments&lt;/p&gt;&lt;p&gt;X-ray-free electron laser for molecular imaging&lt;/p&gt;&lt;p&gt;Brain digitizers/slicers for recording neural patterns&lt;/p&gt;&lt;p&gt;Space medicine and treatments for radiation exposure&lt;/p&gt;&lt;p&gt;Auto doctors and medical AI&lt;/p&gt;&lt;p&gt;Butler - The main Artificial Super Intelligence (ASI)&lt;/p&gt;&lt;p&gt;Transparency AI - Butler&amp;#39;s jury/oversight AI&lt;/p&gt;&lt;p&gt;Various tier-one AIs for specific tasks&lt;/p&gt;&lt;p&gt;Live Translate - Real-time language translation&lt;/p&gt;&lt;p&gt;Companion AIs trained on human brain recordings&lt;/p&gt;&lt;p&gt;TMS (Transcranial Magnetic Stimulation) caps for mental state management&lt;/p&gt;&lt;p&gt;AR (Augmented Reality) glasses and planners&lt;/p&gt;&lt;p&gt;VR (Virtual Reality) rigs with sensory feedback&lt;/p&gt;&lt;p&gt;VR scent implants&lt;/p&gt;&lt;p&gt;Perfect Neighborhood - One-for-one VR world&lt;/p&gt;&lt;p&gt;Ring cameras for broadcasting&lt;/p&gt;&lt;p&gt;Brain wave monitoring&lt;/p&gt;&lt;p&gt;Vital sign monitoring systems&lt;/p&gt;&lt;p&gt;Long-range space communication systems&lt;/p&gt;&lt;p&gt;Monkey bots (general purpose robots)&lt;/p&gt;&lt;p&gt;Builder bots&lt;/p&gt;&lt;p&gt;Robo-pets (like the kitten)&lt;/p&gt;&lt;p&gt;Automated mining and manufacturing systems&lt;/p&gt;&lt;p&gt;Smart fabrics with integrated computing&lt;/p&gt;&lt;p&gt;Carbon crystal lattice for storage&lt;/p&gt;&lt;p&gt;Organic recyclable materials&lt;/p&gt;&lt;p&gt;Advanced space construction materials&lt;/p&gt;&lt;p&gt;Bullet-proof clothing&lt;/p&gt;&lt;p&gt;Destructive brain scans for digitized brains&lt;/p&gt;&lt;p&gt;Life recording&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.   &lt;/p&gt;&lt;p&gt;This is Episode 63 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 15 Feb 2025 13:00:00 &#43;0000</pubDate>
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                <itunes:title>In 2055 Survival Games in the Automated Shelter</itunes:title>
                <title>In 2055 Survival Games in the Automated Shelter</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In an underground facility, a group of exceptionally talented young people find themselves isolated from the outside world. Despite their intellectual brilliance, the residents struggle with the uncertainty of their situation, their separation from parents, and the limited information they have about the world beyond their facility.</p><p>The story follows a group of young people as they explore their limited world, manage dwindling resources, and attempt to make sense of the disaster that has separated them from their families and destroyed the world above. They use the shelter&#39;s advanced technological systems, investigate potential causes of their crisis, and search for ways to escape or understand their circumstances.</p><p>Advanced technology plays a crucial role in their survival, with artificial intelligence assistants, virtual reality systems, and automated services supporting their existence.</p><p>At its core, the narrative is about survival, adaptation, and the pursuit of knowledge in an uncertain and dangerous environment.</p><p>Virtual Reality (V.R.) Sessions</p><p>Automated schooling</p><p>Simulated environments</p><p>Augmented Reality (A.R.)</p><p>A.R. Park</p><p>Community A.R. graffiti</p><p>A.R. elements like presentation screens</p><p>Pocket drones</p><p>A.R. glasses</p><p>A.R. simulated robots</p><p>Artificial Intelligence Assistants</p><p>Doctor avatars in the medical room</p><p>Various service bots (cafeteria, cleaning, general purpose)</p><p>Ear-canal communication links</p><p>Gravity power storage system</p><p>Generator powered by falling weights</p><p>Automated medical facilities</p><p>Cylinder lift (12-story elevator)</p><p>Automated tracking systems</p><p>Single-use printed clothing</p><p>Bipedal Robots</p><p>Walking stretchers</p><p>Bot-only elevators with automated warnings</p><p>Smart particle blankets</p><p>Air mouse controls</p><p>Air clicking</p><p>News Tracker (military-grade scanner)</p><p>Live camera feeds</p><p>Night vision cameras</p><p>Small nuclear power plant</p><p>Power management systems</p><p>Cooling systems</p><p>Gray water reclamation</p><p>Septic water recycling</p><p>Composite materials</p><p>Nano tube cables</p><p>Micro-materials lab technologies</p><p>Knots Physics (advanced mathematical system)</p><p>Neuplus (performance-enhancing drug)</p><p>Plasma cutter</p><p>Cylinder lift</p><p>Live Feed Display</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 62 of the podcast &#34;In 20xx Sci Fi and Futurism.&#34; The companion site is https://in20xx.com</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In an underground facility, a group of exceptionally talented young people find themselves isolated from the outside world. Despite their intellectual brilliance, the residents struggle with the uncertainty of their situation, their separation from parents, and the limited information they have about the world beyond their facility.&lt;/p&gt;&lt;p&gt;The story follows a group of young people as they explore their limited world, manage dwindling resources, and attempt to make sense of the disaster that has separated them from their families and destroyed the world above. They use the shelter&amp;#39;s advanced technological systems, investigate potential causes of their crisis, and search for ways to escape or understand their circumstances.&lt;/p&gt;&lt;p&gt;Advanced technology plays a crucial role in their survival, with artificial intelligence assistants, virtual reality systems, and automated services supporting their existence.&lt;/p&gt;&lt;p&gt;At its core, the narrative is about survival, adaptation, and the pursuit of knowledge in an uncertain and dangerous environment.&lt;/p&gt;&lt;p&gt;Virtual Reality (V.R.) Sessions&lt;/p&gt;&lt;p&gt;Automated schooling&lt;/p&gt;&lt;p&gt;Simulated environments&lt;/p&gt;&lt;p&gt;Augmented Reality (A.R.)&lt;/p&gt;&lt;p&gt;A.R. Park&lt;/p&gt;&lt;p&gt;Community A.R. graffiti&lt;/p&gt;&lt;p&gt;A.R. elements like presentation screens&lt;/p&gt;&lt;p&gt;Pocket drones&lt;/p&gt;&lt;p&gt;A.R. glasses&lt;/p&gt;&lt;p&gt;A.R. simulated robots&lt;/p&gt;&lt;p&gt;Artificial Intelligence Assistants&lt;/p&gt;&lt;p&gt;Doctor avatars in the medical room&lt;/p&gt;&lt;p&gt;Various service bots (cafeteria, cleaning, general purpose)&lt;/p&gt;&lt;p&gt;Ear-canal communication links&lt;/p&gt;&lt;p&gt;Gravity power storage system&lt;/p&gt;&lt;p&gt;Generator powered by falling weights&lt;/p&gt;&lt;p&gt;Automated medical facilities&lt;/p&gt;&lt;p&gt;Cylinder lift (12-story elevator)&lt;/p&gt;&lt;p&gt;Automated tracking systems&lt;/p&gt;&lt;p&gt;Single-use printed clothing&lt;/p&gt;&lt;p&gt;Bipedal Robots&lt;/p&gt;&lt;p&gt;Walking stretchers&lt;/p&gt;&lt;p&gt;Bot-only elevators with automated warnings&lt;/p&gt;&lt;p&gt;Smart particle blankets&lt;/p&gt;&lt;p&gt;Air mouse controls&lt;/p&gt;&lt;p&gt;Air clicking&lt;/p&gt;&lt;p&gt;News Tracker (military-grade scanner)&lt;/p&gt;&lt;p&gt;Live camera feeds&lt;/p&gt;&lt;p&gt;Night vision cameras&lt;/p&gt;&lt;p&gt;Small nuclear power plant&lt;/p&gt;&lt;p&gt;Power management systems&lt;/p&gt;&lt;p&gt;Cooling systems&lt;/p&gt;&lt;p&gt;Gray water reclamation&lt;/p&gt;&lt;p&gt;Septic water recycling&lt;/p&gt;&lt;p&gt;Composite materials&lt;/p&gt;&lt;p&gt;Nano tube cables&lt;/p&gt;&lt;p&gt;Micro-materials lab technologies&lt;/p&gt;&lt;p&gt;Knots Physics (advanced mathematical system)&lt;/p&gt;&lt;p&gt;Neuplus (performance-enhancing drug)&lt;/p&gt;&lt;p&gt;Plasma cutter&lt;/p&gt;&lt;p&gt;Cylinder lift&lt;/p&gt;&lt;p&gt;Live Feed Display&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 62 of the podcast &amp;#34;In 20xx Sci Fi and Futurism.&amp;#34; The companion site is https://in20xx.com&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 15 Jan 2025 13:00:00 &#43;0000</pubDate>
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                <itunes:title>In 2055 A Hacker is Abducted</itunes:title>
                <title>In 2055 A Hacker is Abducted</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A production center makes everything locally. It even has grow towers where the produce needs of nearby citizens can be met. After the World Storm, a production center goes into sentry mode when the Internet breaks. The entire insides of the production center become a death trap as all the robots will attack people who try to get in.</p><p>Merch, a world class hacker, is abducted by a gang who make him try to hack the production center so they can get in and get enough food, water, and goods to have all they need for years.</p><p>In the course of the story Merch finds an ASI, an Artificial Super Intelligence. This machine is hundreds of times smarter than a human. If he gains access, he could change the course of humanity. As an example, with the ASI in control of the production center, it could build a robot army.</p><p>&#34;Medusa Net&#34; (peer-to-peer internet system)</p><p>Links/AR glasses with features like: Night vision, &#34;Target Conversation&#34; (allows distant conversation between people who can see each other), &#34;Assist&#34; (AI assistant), Multiple AR feeds/displays.</p><p>Lutin Two Bot (subscription-locked)</p><p>Tri-legged bot with lamp (described as spider-like)</p><p>Double high bot</p><p>Robot with tiny arms for microscale work</p><p>Hologram shell robots (with curved screens for human-like appearance)</p><p>Autono-cart (autonomous cart)</p><p>&#34;Follow cart&#34; (presumably autonomous)</p><p>&#34;G. silk&#34; (advanced fabric that: Never wrinkles, Never stains under normal conditions, Can filter water, Lets through only water and air.</p><p>Cooling tents (double-walled with air inflation)</p><p>Temperature-controlled shoes (powered to cool soles)</p><p>Production center with automated security/defense systems</p><p>Engineered microbe medicine (tooth care chewables)</p><p>&#34;Rig gloves&#34; (for controlling micro-scale robots)</p><p>I&#39;ll extract the technology mentioned in this dystopian/post-apocalyptic story:</p><p>3D navigation maps in field of view</p><p>Night vision capabilities</p><p>Job&#39;s Navigator AI</p><p>Dates Navigator AI</p><p>AI-based hacking systems</p><p>Simulation software for mimicking online consumers</p><p>Home sentry bot</p><p>Sex bot</p><p>Solar panel cleaning robot</p><p>Swarm drone controller</p><p>Autono-cab (autonomous taxi)</p><p>VR worlds</p><p>First-person VR movies</p><p>Live Movie Creator</p><p>Giantess Center network</p><p>Geo-thermal power plant</p><p>Automated grow rooms/farming systems</p><p>Delivery tubes</p><p>Card table computers</p><p>DNA simulators</p><p>Right-to-repair software</p><p>Skills for Lutins (some kind of digital skill system)</p><p>Automated vending machines (pizza and pasta)</p><p>Digital door locks</p><p>Pest trap software</p><p>Public talk line</p><p>Group talk</p><p>I&#39;ll compile a list of the technology mentioned in this post-apocalyptic story:</p><p>E-paper/E-paper screens</p><p>Mastodon (social network)</p><p>Security cards with changing QR codes</p><p>Bio-sampler pens</p><p>Thrive Navigator (upgraded survival-focused AI)</p><p>Metis/Matis (ASI - Artificial Super Intelligence)</p><p>AI hackers (subordinate AIs used for hacking)</p><p>AI jury systems (to keep ASI in check)</p><p>Giantess guard bots</p><p>Builder bots</p><p>Construction bots</p><p>Maintenance bots</p><p>Battle droids</p><p>Cleaning bots</p><p>&#34;Half-high bots&#34; (climbing capable)</p><p>Sentry mode bots</p><p>Giantess Production towers/center</p><p>Production equipment</p><p>Automated facilities</p><p>Survival bunkers</p><p>Underground utility tunnels</p><p>Chemical weapons</p><p>Sound assault weapons</p><p>Microwave weapons</p><p>Battle droids</p><p>Smell scanner/smell vision</p><p>Embedded technology (&#34;embeds&#34;)</p><p>Many of the characters in this project appear in future episodes. </p><p><br></p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 1 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A production center makes everything locally. It even has grow towers where the produce needs of nearby citizens can be met. After the World Storm, a production center goes into sentry mode when the Internet breaks. The entire insides of the production center become a death trap as all the robots will attack people who try to get in.&lt;/p&gt;&lt;p&gt;Merch, a world class hacker, is abducted by a gang who make him try to hack the production center so they can get in and get enough food, water, and goods to have all they need for years.&lt;/p&gt;&lt;p&gt;In the course of the story Merch finds an ASI, an Artificial Super Intelligence. This machine is hundreds of times smarter than a human. If he gains access, he could change the course of humanity. As an example, with the ASI in control of the production center, it could build a robot army.&lt;/p&gt;&lt;p&gt;&amp;#34;Medusa Net&amp;#34; (peer-to-peer internet system)&lt;/p&gt;&lt;p&gt;Links/AR glasses with features like: Night vision, &amp;#34;Target Conversation&amp;#34; (allows distant conversation between people who can see each other), &amp;#34;Assist&amp;#34; (AI assistant), Multiple AR feeds/displays.&lt;/p&gt;&lt;p&gt;Lutin Two Bot (subscription-locked)&lt;/p&gt;&lt;p&gt;Tri-legged bot with lamp (described as spider-like)&lt;/p&gt;&lt;p&gt;Double high bot&lt;/p&gt;&lt;p&gt;Robot with tiny arms for microscale work&lt;/p&gt;&lt;p&gt;Hologram shell robots (with curved screens for human-like appearance)&lt;/p&gt;&lt;p&gt;Autono-cart (autonomous cart)&lt;/p&gt;&lt;p&gt;&amp;#34;Follow cart&amp;#34; (presumably autonomous)&lt;/p&gt;&lt;p&gt;&amp;#34;G. silk&amp;#34; (advanced fabric that: Never wrinkles, Never stains under normal conditions, Can filter water, Lets through only water and air.&lt;/p&gt;&lt;p&gt;Cooling tents (double-walled with air inflation)&lt;/p&gt;&lt;p&gt;Temperature-controlled shoes (powered to cool soles)&lt;/p&gt;&lt;p&gt;Production center with automated security/defense systems&lt;/p&gt;&lt;p&gt;Engineered microbe medicine (tooth care chewables)&lt;/p&gt;&lt;p&gt;&amp;#34;Rig gloves&amp;#34; (for controlling micro-scale robots)&lt;/p&gt;&lt;p&gt;I&amp;#39;ll extract the technology mentioned in this dystopian/post-apocalyptic story:&lt;/p&gt;&lt;p&gt;3D navigation maps in field of view&lt;/p&gt;&lt;p&gt;Night vision capabilities&lt;/p&gt;&lt;p&gt;Job&amp;#39;s Navigator AI&lt;/p&gt;&lt;p&gt;Dates Navigator AI&lt;/p&gt;&lt;p&gt;AI-based hacking systems&lt;/p&gt;&lt;p&gt;Simulation software for mimicking online consumers&lt;/p&gt;&lt;p&gt;Home sentry bot&lt;/p&gt;&lt;p&gt;Sex bot&lt;/p&gt;&lt;p&gt;Solar panel cleaning robot&lt;/p&gt;&lt;p&gt;Swarm drone controller&lt;/p&gt;&lt;p&gt;Autono-cab (autonomous taxi)&lt;/p&gt;&lt;p&gt;VR worlds&lt;/p&gt;&lt;p&gt;First-person VR movies&lt;/p&gt;&lt;p&gt;Live Movie Creator&lt;/p&gt;&lt;p&gt;Giantess Center network&lt;/p&gt;&lt;p&gt;Geo-thermal power plant&lt;/p&gt;&lt;p&gt;Automated grow rooms/farming systems&lt;/p&gt;&lt;p&gt;Delivery tubes&lt;/p&gt;&lt;p&gt;Card table computers&lt;/p&gt;&lt;p&gt;DNA simulators&lt;/p&gt;&lt;p&gt;Right-to-repair software&lt;/p&gt;&lt;p&gt;Skills for Lutins (some kind of digital skill system)&lt;/p&gt;&lt;p&gt;Automated vending machines (pizza and pasta)&lt;/p&gt;&lt;p&gt;Digital door locks&lt;/p&gt;&lt;p&gt;Pest trap software&lt;/p&gt;&lt;p&gt;Public talk line&lt;/p&gt;&lt;p&gt;Group talk&lt;/p&gt;&lt;p&gt;I&amp;#39;ll compile a list of the technology mentioned in this post-apocalyptic story:&lt;/p&gt;&lt;p&gt;E-paper/E-paper screens&lt;/p&gt;&lt;p&gt;Mastodon (social network)&lt;/p&gt;&lt;p&gt;Security cards with changing QR codes&lt;/p&gt;&lt;p&gt;Bio-sampler pens&lt;/p&gt;&lt;p&gt;Thrive Navigator (upgraded survival-focused AI)&lt;/p&gt;&lt;p&gt;Metis/Matis (ASI - Artificial Super Intelligence)&lt;/p&gt;&lt;p&gt;AI hackers (subordinate AIs used for hacking)&lt;/p&gt;&lt;p&gt;AI jury systems (to keep ASI in check)&lt;/p&gt;&lt;p&gt;Giantess guard bots&lt;/p&gt;&lt;p&gt;Builder bots&lt;/p&gt;&lt;p&gt;Construction bots&lt;/p&gt;&lt;p&gt;Maintenance bots&lt;/p&gt;&lt;p&gt;Battle droids&lt;/p&gt;&lt;p&gt;Cleaning bots&lt;/p&gt;&lt;p&gt;&amp;#34;Half-high bots&amp;#34; (climbing capable)&lt;/p&gt;&lt;p&gt;Sentry mode bots&lt;/p&gt;&lt;p&gt;Giantess Production towers/center&lt;/p&gt;&lt;p&gt;Production equipment&lt;/p&gt;&lt;p&gt;Automated facilities&lt;/p&gt;&lt;p&gt;Survival bunkers&lt;/p&gt;&lt;p&gt;Underground utility tunnels&lt;/p&gt;&lt;p&gt;Chemical weapons&lt;/p&gt;&lt;p&gt;Sound assault weapons&lt;/p&gt;&lt;p&gt;Microwave weapons&lt;/p&gt;&lt;p&gt;Battle droids&lt;/p&gt;&lt;p&gt;Smell scanner/smell vision&lt;/p&gt;&lt;p&gt;Embedded technology (&amp;#34;embeds&amp;#34;)&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 1 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 14 Dec 2024 13:00:00 &#43;0000</pubDate>
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                <itunes:title>Vigilante Beth Vs. The Tucker Gang</itunes:title>
                <title>Vigilante Beth Vs. The Tucker Gang</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>People are trapped in an old abandoned mine shaft. Citizens or townies, a hate group called the Tucker Group, and a lone vigilante whose life mission it is to hunt down the Tuckers who killed her sister. This is a continuation of Beth&#39;s story. To follow her story you can listen to episodes 16, 21, 40, and 47.</p><p>Beth tries to evade the Tucker group after a botched assassination attempt in the nearby town featured in Episode 47. Beth has a broken thumb and uses a portable survival pod to navigate the tunnels. She sets traps and explosives to slow down the Tuckers, who have mobilized a large force to search for her.</p><p>The Tuckers forcibly separating a young woman named Kristen from her elderly parents. One of the Tuckers, Jesse, tries to bring things in from the storm.</p><p>After days of being trapped underground as the storm rages on, the townspeople&#39;s food and supplies start running low. The Tuckers, who have more provisions, refuse to share. Demise seems certain for the townies but what happens when Beth plans her second attack?</p><p>Tech Featured:</p><p>Personal Technology:</p><p>1. A.R. (Augmented Reality) systems including:</p><p>  - Navigation with 3D hologram maps</p><p>  - Air buttons/pointer interface</p><p>  - Deep listening app for vibration/radio detection</p><p>  - Combat helmets/glasses</p><p>2. Night vision goggles with:</p><p>  - Radio sensor painting</p><p>  - Echo analysis capabilities</p><p>  - Lydar mode</p><p>3. Streaming cam bone mounts</p><p><br></p><p>Transportation/Robotics:</p><p>1. Four-legged portable survival pod</p><p>2. Various bot types:</p><p>  - War Dog Bots</p><p>  - Police Bots</p><p>  - Lutin Bots</p><p>  - Camera bots</p><p>3. Sky cranes and blimps</p><p>4. Spoke-wheel follow carts</p><p>5. Legged wagons</p><p>6. Walker flats (flatbed walkers)</p><p><br></p><p>Survival/Combat Equipment:</p><p>1. Smart particle travel mattresses</p><p>2. Track-ware (military tracking software)</p><p>3. Smoke bombs that erase DNA/biomarkers</p><p>4. Camp alarm stakes</p><p>5. Hand crank camp lamps</p><p>6. Sulfur eating microbe lamps</p><p>7. Humidity condenser</p><p>8. Advanced medical supplies:</p><p>  - Engineered microbes for wound treatment</p><p>  - Self-hardening medical cloth/cast</p><p><br></p><p>Communications/Computing:</p><p>1. World web (appears to be an advanced internet)</p><p>2. Radio silence mode for devices</p><p>3. Private networks</p><p>4. V.R. (Virtual Reality) systems</p><p><br></p><p>Even everyday items seem advanced:</p><p>1. Smart water bottles with signal capabilities</p><p>2. Mechanical stomach (mentioned but not explained)</p><p>3. Century battery</p><p>Communication/Computing Tech:</p><p>- World Net (appears to be a global network, currently down)</p><p>- Canal link (some kind of neural/biological computer interface)</p><p>- AR (Augmented Reality) goggles/glasses with:</p><p> - Thermal sensors</p><p> - Sound sensors</p><p> - Smell sensors</p><p> - Night vision</p><p> - Entity tagging/labeling</p><p> - 3D mapping capabilities</p><p> - Hologram displays</p><p> - Motion detection/highlighting</p><p> - Target acquisition system</p><p> - Bone-mounted jack interface</p><p><br></p><p>Military/Combat Tech:</p><p>- War Dogs/War Bots (advanced military robots)</p><p>- Police Robots (G-32 model mentioned)</p><p>- Combat paint (thermal masking, light/signal scattering)</p><p>- Air pistol with:</p><p> - Liquid air propulsion system</p><p> - Silencer</p><p> - Smart targeting system</p><p> - Poison darts with adjustable lethality</p><p> - Microbe-based lubricant</p><p><br></p><p>Other Equipment:</p><p>- Relay scatter rocket (contains tiny signal relay devices)</p><p>- Bio-containment suit</p><p>- P-nine canisters (some kind of explosive device)</p><p>- Smart particle gel shoe soles with:</p><p> - Sound reduction</p><p> - Active noise cancellation</p><p>- Smart-particle smoke (used against robots):</p><p> - Electrically charged</p><p> - Protein particles that react to electric motors</p><p> - Self-binding capabilities</p><p>- Brazzo-coated clothes (snake bite protection)</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 60 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;People are trapped in an old abandoned mine shaft. Citizens or townies, a hate group called the Tucker Group, and a lone vigilante whose life mission it is to hunt down the Tuckers who killed her sister. This is a continuation of Beth&amp;#39;s story. To follow her story you can listen to episodes 16, 21, 40, and 47.&lt;/p&gt;&lt;p&gt;Beth tries to evade the Tucker group after a botched assassination attempt in the nearby town featured in Episode 47. Beth has a broken thumb and uses a portable survival pod to navigate the tunnels. She sets traps and explosives to slow down the Tuckers, who have mobilized a large force to search for her.&lt;/p&gt;&lt;p&gt;The Tuckers forcibly separating a young woman named Kristen from her elderly parents. One of the Tuckers, Jesse, tries to bring things in from the storm.&lt;/p&gt;&lt;p&gt;After days of being trapped underground as the storm rages on, the townspeople&amp;#39;s food and supplies start running low. The Tuckers, who have more provisions, refuse to share. Demise seems certain for the townies but what happens when Beth plans her second attack?&lt;/p&gt;&lt;p&gt;Tech Featured:&lt;/p&gt;&lt;p&gt;Personal Technology:&lt;/p&gt;&lt;p&gt;1. A.R. (Augmented Reality) systems including:&lt;/p&gt;&lt;p&gt;  - Navigation with 3D hologram maps&lt;/p&gt;&lt;p&gt;  - Air buttons/pointer interface&lt;/p&gt;&lt;p&gt;  - Deep listening app for vibration/radio detection&lt;/p&gt;&lt;p&gt;  - Combat helmets/glasses&lt;/p&gt;&lt;p&gt;2. Night vision goggles with:&lt;/p&gt;&lt;p&gt;  - Radio sensor painting&lt;/p&gt;&lt;p&gt;  - Echo analysis capabilities&lt;/p&gt;&lt;p&gt;  - Lydar mode&lt;/p&gt;&lt;p&gt;3. Streaming cam bone mounts&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Transportation/Robotics:&lt;/p&gt;&lt;p&gt;1. Four-legged portable survival pod&lt;/p&gt;&lt;p&gt;2. Various bot types:&lt;/p&gt;&lt;p&gt;  - War Dog Bots&lt;/p&gt;&lt;p&gt;  - Police Bots&lt;/p&gt;&lt;p&gt;  - Lutin Bots&lt;/p&gt;&lt;p&gt;  - Camera bots&lt;/p&gt;&lt;p&gt;3. Sky cranes and blimps&lt;/p&gt;&lt;p&gt;4. Spoke-wheel follow carts&lt;/p&gt;&lt;p&gt;5. Legged wagons&lt;/p&gt;&lt;p&gt;6. Walker flats (flatbed walkers)&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Survival/Combat Equipment:&lt;/p&gt;&lt;p&gt;1. Smart particle travel mattresses&lt;/p&gt;&lt;p&gt;2. Track-ware (military tracking software)&lt;/p&gt;&lt;p&gt;3. Smoke bombs that erase DNA/biomarkers&lt;/p&gt;&lt;p&gt;4. Camp alarm stakes&lt;/p&gt;&lt;p&gt;5. Hand crank camp lamps&lt;/p&gt;&lt;p&gt;6. Sulfur eating microbe lamps&lt;/p&gt;&lt;p&gt;7. Humidity condenser&lt;/p&gt;&lt;p&gt;8. Advanced medical supplies:&lt;/p&gt;&lt;p&gt;  - Engineered microbes for wound treatment&lt;/p&gt;&lt;p&gt;  - Self-hardening medical cloth/cast&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Communications/Computing:&lt;/p&gt;&lt;p&gt;1. World web (appears to be an advanced internet)&lt;/p&gt;&lt;p&gt;2. Radio silence mode for devices&lt;/p&gt;&lt;p&gt;3. Private networks&lt;/p&gt;&lt;p&gt;4. V.R. (Virtual Reality) systems&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Even everyday items seem advanced:&lt;/p&gt;&lt;p&gt;1. Smart water bottles with signal capabilities&lt;/p&gt;&lt;p&gt;2. Mechanical stomach (mentioned but not explained)&lt;/p&gt;&lt;p&gt;3. Century battery&lt;/p&gt;&lt;p&gt;Communication/Computing Tech:&lt;/p&gt;&lt;p&gt;- World Net (appears to be a global network, currently down)&lt;/p&gt;&lt;p&gt;- Canal link (some kind of neural/biological computer interface)&lt;/p&gt;&lt;p&gt;- AR (Augmented Reality) goggles/glasses with:&lt;/p&gt;&lt;p&gt; - Thermal sensors&lt;/p&gt;&lt;p&gt; - Sound sensors&lt;/p&gt;&lt;p&gt; - Smell sensors&lt;/p&gt;&lt;p&gt; - Night vision&lt;/p&gt;&lt;p&gt; - Entity tagging/labeling&lt;/p&gt;&lt;p&gt; - 3D mapping capabilities&lt;/p&gt;&lt;p&gt; - Hologram displays&lt;/p&gt;&lt;p&gt; - Motion detection/highlighting&lt;/p&gt;&lt;p&gt; - Target acquisition system&lt;/p&gt;&lt;p&gt; - Bone-mounted jack interface&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Military/Combat Tech:&lt;/p&gt;&lt;p&gt;- War Dogs/War Bots (advanced military robots)&lt;/p&gt;&lt;p&gt;- Police Robots (G-32 model mentioned)&lt;/p&gt;&lt;p&gt;- Combat paint (thermal masking, light/signal scattering)&lt;/p&gt;&lt;p&gt;- Air pistol with:&lt;/p&gt;&lt;p&gt; - Liquid air propulsion system&lt;/p&gt;&lt;p&gt; - Silencer&lt;/p&gt;&lt;p&gt; - Smart targeting system&lt;/p&gt;&lt;p&gt; - Poison darts with adjustable lethality&lt;/p&gt;&lt;p&gt; - Microbe-based lubricant&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Other Equipment:&lt;/p&gt;&lt;p&gt;- Relay scatter rocket (contains tiny signal relay devices)&lt;/p&gt;&lt;p&gt;- Bio-containment suit&lt;/p&gt;&lt;p&gt;- P-nine canisters (some kind of explosive device)&lt;/p&gt;&lt;p&gt;- Smart particle gel shoe soles with:&lt;/p&gt;&lt;p&gt; - Sound reduction&lt;/p&gt;&lt;p&gt; - Active noise cancellation&lt;/p&gt;&lt;p&gt;- Smart-particle smoke (used against robots):&lt;/p&gt;&lt;p&gt; - Electrically charged&lt;/p&gt;&lt;p&gt; - Protein particles that react to electric motors&lt;/p&gt;&lt;p&gt; - Self-binding capabilities&lt;/p&gt;&lt;p&gt;- Brazzo-coated clothes (snake bite protection)&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 60 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Fri, 15 Nov 2024 13:00:00 &#43;0000</pubDate>
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                <itunes:duration>3038</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>In 2054 The Colony that Starts UBI</itunes:title>
                <title>In 2054 The Colony that Starts UBI</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Safe underground, a colony of 9000 are cared for by robots and automated services. But people are agitated. Youth run wild. How will the citizens adjust to free necessities but little else? Questions of post work, UBI, and life purpose arise.</p><p>Artificial Super Intelligence may save them. A combination of capitalism and needs met for all may save them.</p><p>T-Line: An underground train system</p><p>Robots: Various types for construction, cleaning, and other tasks</p><p>Artificial Intelligence (AI): Used for various purposes</p><p>Augmented Reality (AR) glasses</p><p>Virtual Reality (VR) systems</p><p>Lutin Bots: Advanced robotic assistants (Lutin One and Lutin Two models)</p><p>Robot baby (Taylor): Used for data collection on parenting</p><p>Hooded tunics with cooling and air filtering systems</p><p>Gyro clogs: Some type of self-balancing footwear</p><p>Induction stoves</p><p>Geothermal power plant</p><p>Aquaponic systems</p><p>Central cooling systems</p><p>Local internet</p><p>Artificial Superintelligence (ASI) system</p><p>Gene therapy for addiction treatment</p><p>Builder AI: For planning and constructing flood tunnels</p><p>Bone-mounted AR glasses</p><p>All-sensor night vision technology</p><p>Phage cream: Possibly for protection against pathogens</p><p>Online education services and AI teachers</p><p>VR classrooms and schools</p><p>Digital currency systems</p><p>Advanced medical technology (e.g., growing new skin)</p><p>VR windows for wall mounting</p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 59 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Safe underground, a colony of 9000 are cared for by robots and automated services. But people are agitated. Youth run wild. How will the citizens adjust to free necessities but little else? Questions of post work, UBI, and life purpose arise.&lt;/p&gt;&lt;p&gt;Artificial Super Intelligence may save them. A combination of capitalism and needs met for all may save them.&lt;/p&gt;&lt;p&gt;T-Line: An underground train system&lt;/p&gt;&lt;p&gt;Robots: Various types for construction, cleaning, and other tasks&lt;/p&gt;&lt;p&gt;Artificial Intelligence (AI): Used for various purposes&lt;/p&gt;&lt;p&gt;Augmented Reality (AR) glasses&lt;/p&gt;&lt;p&gt;Virtual Reality (VR) systems&lt;/p&gt;&lt;p&gt;Lutin Bots: Advanced robotic assistants (Lutin One and Lutin Two models)&lt;/p&gt;&lt;p&gt;Robot baby (Taylor): Used for data collection on parenting&lt;/p&gt;&lt;p&gt;Hooded tunics with cooling and air filtering systems&lt;/p&gt;&lt;p&gt;Gyro clogs: Some type of self-balancing footwear&lt;/p&gt;&lt;p&gt;Induction stoves&lt;/p&gt;&lt;p&gt;Geothermal power plant&lt;/p&gt;&lt;p&gt;Aquaponic systems&lt;/p&gt;&lt;p&gt;Central cooling systems&lt;/p&gt;&lt;p&gt;Local internet&lt;/p&gt;&lt;p&gt;Artificial Superintelligence (ASI) system&lt;/p&gt;&lt;p&gt;Gene therapy for addiction treatment&lt;/p&gt;&lt;p&gt;Builder AI: For planning and constructing flood tunnels&lt;/p&gt;&lt;p&gt;Bone-mounted AR glasses&lt;/p&gt;&lt;p&gt;All-sensor night vision technology&lt;/p&gt;&lt;p&gt;Phage cream: Possibly for protection against pathogens&lt;/p&gt;&lt;p&gt;Online education services and AI teachers&lt;/p&gt;&lt;p&gt;VR classrooms and schools&lt;/p&gt;&lt;p&gt;Digital currency systems&lt;/p&gt;&lt;p&gt;Advanced medical technology (e.g., growing new skin)&lt;/p&gt;&lt;p&gt;VR windows for wall mounting&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 59 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 15 Oct 2024 12:00:00 &#43;0000</pubDate>
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                <itunes:duration>3573</itunes:duration>
                
                
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                <itunes:title>In 2054 Better Living Through Microbe Engineering</itunes:title>
                <title>In 2054 Better Living Through Microbe Engineering</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A small group of survivors hang on in an underground habitat while the World Storm rages all over Planet Earth. Rocked by a flash flood that fills the habitat with muddy water, the group scramble to take measures to survive. A man nicknamed Mars used to work planning for the Mars Colony One mission so his expertise in keeping the group alive helps out a great deal. The group also have expert gene engineers who have novel solutions for staying alive and comfortable, involving engineering microbes to do a number of things from growing food to cleaning the air.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>  </p><p>This is Episode 58 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p><p>1. A.R. (Augmented Reality) glasses/systems</p><p>2. Respirators with mycelium filters</p><p>3. Med bot (medical robot)</p><p>4. Quantum computer (damaged)</p><p>5. Aquaponics system</p><p>6. Food-brew systems</p><p>7. Lutin Bots (robots, now inoperative)</p><p>8. BritLights (lights that charge using ambient radio waves)</p><p>9. 3D printer (broken)</p><p>10. Gene engineering equipment</p><p>11. Incubation cabinet</p><p>12. Neuplus (some kind of neural enhancement, no longer available)</p><p>13. Whisky distiller (broken)</p><p>14. Car batteries (salvaged for power)</p><p>15. Liquid sunlight machine (for growing plants without sunlight)</p><p>16. Plastic recycler</p><p>17. Cell editor (for bioengineering)</p><p>18. Rail catapult (for launching debris)</p><p>19. Smart particle mat</p><p>20. Hand drills</p><p>21. Microbe eaters (spray to eliminate harmful microbes)</p><p>22. Rock-eating microbes</p><p>23. Stirling engines (not yet built, but planned)</p><p>24. Echo locate technology (for mapping in low visibility)</p><p>25. Shot bolter (for anchoring cables)</p><p>26. Assist (some kind of AI assistant)</p><p>27. Carb-cable and pulley hoist system</p><p>28. Body goo (for cooling in high humidity)</p>]]></description>
                <content:encoded>&lt;p&gt;A small group of survivors hang on in an underground habitat while the World Storm rages all over Planet Earth. Rocked by a flash flood that fills the habitat with muddy water, the group scramble to take measures to survive. A man nicknamed Mars used to work planning for the Mars Colony One mission so his expertise in keeping the group alive helps out a great deal. The group also have expert gene engineers who have novel solutions for staying alive and comfortable, involving engineering microbes to do a number of things from growing food to cleaning the air.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;This is Episode 58 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;&lt;p&gt;1. A.R. (Augmented Reality) glasses/systems&lt;/p&gt;&lt;p&gt;2. Respirators with mycelium filters&lt;/p&gt;&lt;p&gt;3. Med bot (medical robot)&lt;/p&gt;&lt;p&gt;4. Quantum computer (damaged)&lt;/p&gt;&lt;p&gt;5. Aquaponics system&lt;/p&gt;&lt;p&gt;6. Food-brew systems&lt;/p&gt;&lt;p&gt;7. Lutin Bots (robots, now inoperative)&lt;/p&gt;&lt;p&gt;8. BritLights (lights that charge using ambient radio waves)&lt;/p&gt;&lt;p&gt;9. 3D printer (broken)&lt;/p&gt;&lt;p&gt;10. Gene engineering equipment&lt;/p&gt;&lt;p&gt;11. Incubation cabinet&lt;/p&gt;&lt;p&gt;12. Neuplus (some kind of neural enhancement, no longer available)&lt;/p&gt;&lt;p&gt;13. Whisky distiller (broken)&lt;/p&gt;&lt;p&gt;14. Car batteries (salvaged for power)&lt;/p&gt;&lt;p&gt;15. Liquid sunlight machine (for growing plants without sunlight)&lt;/p&gt;&lt;p&gt;16. Plastic recycler&lt;/p&gt;&lt;p&gt;17. Cell editor (for bioengineering)&lt;/p&gt;&lt;p&gt;18. Rail catapult (for launching debris)&lt;/p&gt;&lt;p&gt;19. Smart particle mat&lt;/p&gt;&lt;p&gt;20. Hand drills&lt;/p&gt;&lt;p&gt;21. Microbe eaters (spray to eliminate harmful microbes)&lt;/p&gt;&lt;p&gt;22. Rock-eating microbes&lt;/p&gt;&lt;p&gt;23. Stirling engines (not yet built, but planned)&lt;/p&gt;&lt;p&gt;24. Echo locate technology (for mapping in low visibility)&lt;/p&gt;&lt;p&gt;25. Shot bolter (for anchoring cables)&lt;/p&gt;&lt;p&gt;26. Assist (some kind of AI assistant)&lt;/p&gt;&lt;p&gt;27. Carb-cable and pulley hoist system&lt;/p&gt;&lt;p&gt;28. Body goo (for cooling in high humidity)&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 18 Sep 2024 18:01:27 &#43;0000</pubDate>
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                <itunes:duration>2808</itunes:duration>
                
                
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                <itunes:title>In 2054 Living in Virtual Reality</itunes:title>
                <title>In 2054 Living in Virtual Reality</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Virtual reality addicts live 24/7 in simulate worlds. New tech allows people to leave their bodies behind and fully immerse in VR. Paralyzed people remote-in to robots to help a failing shelter. A person in morning decides to sleep for 100 years and wake up in the future as a way to escape the loss of a loved one. The ghost provider, Medusa, allows groups to get online when the World Wide Web goes down. Beautiful, charming personality workers who are some of the few still working in an all automated economy take over a bar and get and start drinking when the World Storm changes all the rules of the game. One of the last tech workers who loses her job to automation now must hack the production centers she helped create to make food and clothes when offline.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 57 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Virtual reality addicts live 24/7 in simulate worlds. New tech allows people to leave their bodies behind and fully immerse in VR. Paralyzed people remote-in to robots to help a failing shelter. A person in morning decides to sleep for 100 years and wake up in the future as a way to escape the loss of a loved one. The ghost provider, Medusa, allows groups to get online when the World Wide Web goes down. Beautiful, charming personality workers who are some of the few still working in an all automated economy take over a bar and get and start drinking when the World Storm changes all the rules of the game. One of the last tech workers who loses her job to automation now must hack the production centers she helped create to make food and clothes when offline.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 57 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 20 Aug 2024 06:49:00 &#43;0000</pubDate>
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                <itunes:duration>2774</itunes:duration>
                
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>In 2054 Capitalism Dies in Space</itunes:title>
                <title>In 2054 Capitalism Dies in Space</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>When people in space are cut off from Earth an imbalance of owner vs. customers comes to a breaking point. The people in space believe no one is left alive on Earth. As far as they know, the (around) 12,000 in space is all that&#39;s left of humanity.</p><p>Those living on and near the moon form Luna Nation. Space refugees scattered near Earth must find a way to insure a future for themselves and their children.</p><p>AI that in many ways exceed human intelligence play a part in a skirmish for resources. What does it take to outsmart an AI that can make you think you&#39;re having a video call with a co-conspirator when it&#39;s the AI you are talking to?</p><p>An finally, if AI can make a six part miniseries staring Drew Barrymore and Crispin Glover about using DNA banks to spawn a new human race, what parts would the two actors play?</p><p>Here&#39;s a list of the technology mentioned in the story:</p><p>1. Orbital stations and space habitats</p><p>2. Micro-gravity adapting robots (e.g., vacuum bots)</p><p>3. Smart glass walls</p><p>4. Satellite cameras</p><p>5. AI assistants (e.g., Butler AI)</p><p>6. Augmented Reality (AR) glasses</p><p>7. Canal links (brain-computer interfaces)</p><p>8. Virtual Reality (VR) equipment</p><p>9. Life support systems for space</p><p>10. Automated mining and manufacturing in space</p><p>11. Fusion-powered spaceships</p><p>12. Electric thrusters for spacecraft</p><p>13. Legacy tracking systems for spacecraft</p><p>14. Ejection systems for spacecraft</p><p>15. Motion stabilizers for space suits</p><p>16. Emergency beacons in space suits</p><p>17. Artificial wombs</p><p>18. DNA banks</p><p>19. Brain scanning and digital copying technology</p><p>20. Robots capable of performing complex tasks</p><p>21. Centrifuges for simulating gravity</p><p>22. Terraforming technology (theoretical, for Venus)</p><p>23. Advanced medical automation</p><p>24. Custom cell cultivators</p><p>25. Organ printing technology</p><p>26. Stasis technology for long space journeys</p><p>27. Laser tight-beam communication</p><p>28. Rockets and missiles (mentioned as being disabled)</p><p>29. Closed-circuit TVs in spacecraft</p><p>30. Space construction vehicles (e.g., &#34;spider&#34;)</p><p>31. Delivery cruisers</p><p>32. Research ships</p><p>33. Hologram-producing screens</p><p><br></p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 56 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;When people in space are cut off from Earth an imbalance of owner vs. customers comes to a breaking point. The people in space believe no one is left alive on Earth. As far as they know, the (around) 12,000 in space is all that&amp;#39;s left of humanity.&lt;/p&gt;&lt;p&gt;Those living on and near the moon form Luna Nation. Space refugees scattered near Earth must find a way to insure a future for themselves and their children.&lt;/p&gt;&lt;p&gt;AI that in many ways exceed human intelligence play a part in a skirmish for resources. What does it take to outsmart an AI that can make you think you&amp;#39;re having a video call with a co-conspirator when it&amp;#39;s the AI you are talking to?&lt;/p&gt;&lt;p&gt;An finally, if AI can make a six part miniseries staring Drew Barrymore and Crispin Glover about using DNA banks to spawn a new human race, what parts would the two actors play?&lt;/p&gt;&lt;p&gt;Here&amp;#39;s a list of the technology mentioned in the story:&lt;/p&gt;&lt;p&gt;1. Orbital stations and space habitats&lt;/p&gt;&lt;p&gt;2. Micro-gravity adapting robots (e.g., vacuum bots)&lt;/p&gt;&lt;p&gt;3. Smart glass walls&lt;/p&gt;&lt;p&gt;4. Satellite cameras&lt;/p&gt;&lt;p&gt;5. AI assistants (e.g., Butler AI)&lt;/p&gt;&lt;p&gt;6. Augmented Reality (AR) glasses&lt;/p&gt;&lt;p&gt;7. Canal links (brain-computer interfaces)&lt;/p&gt;&lt;p&gt;8. Virtual Reality (VR) equipment&lt;/p&gt;&lt;p&gt;9. Life support systems for space&lt;/p&gt;&lt;p&gt;10. Automated mining and manufacturing in space&lt;/p&gt;&lt;p&gt;11. Fusion-powered spaceships&lt;/p&gt;&lt;p&gt;12. Electric thrusters for spacecraft&lt;/p&gt;&lt;p&gt;13. Legacy tracking systems for spacecraft&lt;/p&gt;&lt;p&gt;14. Ejection systems for spacecraft&lt;/p&gt;&lt;p&gt;15. Motion stabilizers for space suits&lt;/p&gt;&lt;p&gt;16. Emergency beacons in space suits&lt;/p&gt;&lt;p&gt;17. Artificial wombs&lt;/p&gt;&lt;p&gt;18. DNA banks&lt;/p&gt;&lt;p&gt;19. Brain scanning and digital copying technology&lt;/p&gt;&lt;p&gt;20. Robots capable of performing complex tasks&lt;/p&gt;&lt;p&gt;21. Centrifuges for simulating gravity&lt;/p&gt;&lt;p&gt;22. Terraforming technology (theoretical, for Venus)&lt;/p&gt;&lt;p&gt;23. Advanced medical automation&lt;/p&gt;&lt;p&gt;24. Custom cell cultivators&lt;/p&gt;&lt;p&gt;25. Organ printing technology&lt;/p&gt;&lt;p&gt;26. Stasis technology for long space journeys&lt;/p&gt;&lt;p&gt;27. Laser tight-beam communication&lt;/p&gt;&lt;p&gt;28. Rockets and missiles (mentioned as being disabled)&lt;/p&gt;&lt;p&gt;29. Closed-circuit TVs in spacecraft&lt;/p&gt;&lt;p&gt;30. Space construction vehicles (e.g., &amp;#34;spider&amp;#34;)&lt;/p&gt;&lt;p&gt;31. Delivery cruisers&lt;/p&gt;&lt;p&gt;32. Research ships&lt;/p&gt;&lt;p&gt;33. Hologram-producing screens&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 56 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 24 Jul 2024 02:24:20 &#43;0000</pubDate>
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                <itunes:duration>3811</itunes:duration>
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                <itunes:title>In 2053 Genius Kids at the End of the World</itunes:title>
                <title>In 2053 Genius Kids at the End of the World</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a world where gifted children attend an elite academy to shape the future, seventeen-year-old Lenny finds himself an outsider among prodigies. When a mysterious weather event forces the school into an underground shelter, the students must continue their studies in isolation. As days turn to months, tensions rise and the line between genius and madness begins to blur. Lenny struggles to find his place and purpose in this pressure cooker environment, all while grappling with the allure of forbidden knowledge and the growing sense that something is terribly wrong in the world above. This coming-of-age tale explores the heights of human potential and the depths of despair when faced with an uncertain future.</p><p>1. Fusion rockets</p><p>2. Holograms-in-water technology</p><p>3. Personal companion AI (e.g., Octavia)</p><p>4. Augmented Reality (AR) glasses and interfaces</p><p>5. Virtual Reality (VR) environments</p><p>6. Hologram desk tops</p><p>7. My-crete (a building material)</p><p>8. Self-weaving foam cable</p><p>9. Collagens (building material)</p><p>10. Interactive sleeves (wearable tech)</p><p>11. Closed net system for the school</p><p>12. Medusa (some kind of hacking tool)</p><p>13. Weather alert systems</p><p>12. The Cylinder (a multi-story elevator/shelter)</p><p>13. Iron Maiden (brain-scanning device for post-mortem digitization)</p><p>14. Slick Shoes (some kind of footwear)</p><p>15. Bipedal-bots and other types of robots</p><p>16. Med kiosks</p><p>17. Computational universe technology (using pool tables as computers)</p><p>18. Neuplus (cognitive enhancement drug)</p><p>19. Air purifiers</p><p>20. Emma Doll Bot</p><p>21. Emergency communication channels</p><p>22. Above-ground camera feeds</p><p>23. Advanced AI systems</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 55 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a world where gifted children attend an elite academy to shape the future, seventeen-year-old Lenny finds himself an outsider among prodigies. When a mysterious weather event forces the school into an underground shelter, the students must continue their studies in isolation. As days turn to months, tensions rise and the line between genius and madness begins to blur. Lenny struggles to find his place and purpose in this pressure cooker environment, all while grappling with the allure of forbidden knowledge and the growing sense that something is terribly wrong in the world above. This coming-of-age tale explores the heights of human potential and the depths of despair when faced with an uncertain future.&lt;/p&gt;&lt;p&gt;1. Fusion rockets&lt;/p&gt;&lt;p&gt;2. Holograms-in-water technology&lt;/p&gt;&lt;p&gt;3. Personal companion AI (e.g., Octavia)&lt;/p&gt;&lt;p&gt;4. Augmented Reality (AR) glasses and interfaces&lt;/p&gt;&lt;p&gt;5. Virtual Reality (VR) environments&lt;/p&gt;&lt;p&gt;6. Hologram desk tops&lt;/p&gt;&lt;p&gt;7. My-crete (a building material)&lt;/p&gt;&lt;p&gt;8. Self-weaving foam cable&lt;/p&gt;&lt;p&gt;9. Collagens (building material)&lt;/p&gt;&lt;p&gt;10. Interactive sleeves (wearable tech)&lt;/p&gt;&lt;p&gt;11. Closed net system for the school&lt;/p&gt;&lt;p&gt;12. Medusa (some kind of hacking tool)&lt;/p&gt;&lt;p&gt;13. Weather alert systems&lt;/p&gt;&lt;p&gt;12. The Cylinder (a multi-story elevator/shelter)&lt;/p&gt;&lt;p&gt;13. Iron Maiden (brain-scanning device for post-mortem digitization)&lt;/p&gt;&lt;p&gt;14. Slick Shoes (some kind of footwear)&lt;/p&gt;&lt;p&gt;15. Bipedal-bots and other types of robots&lt;/p&gt;&lt;p&gt;16. Med kiosks&lt;/p&gt;&lt;p&gt;17. Computational universe technology (using pool tables as computers)&lt;/p&gt;&lt;p&gt;18. Neuplus (cognitive enhancement drug)&lt;/p&gt;&lt;p&gt;19. Air purifiers&lt;/p&gt;&lt;p&gt;20. Emma Doll Bot&lt;/p&gt;&lt;p&gt;21. Emergency communication channels&lt;/p&gt;&lt;p&gt;22. Above-ground camera feeds&lt;/p&gt;&lt;p&gt;23. Advanced AI systems&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 55 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 23 Jun 2024 22:38:27 &#43;0000</pubDate>
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                <itunes:duration>2458</itunes:duration>
                <podcast:transcript url="https://docs.google.com/document/d/1JNH19usipDu0YZfIB6Nat7OaQ0Fq8ZJulR2e5bt83SU/edit?usp=sharing" type="text/html" />
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>In 2053 Sub-Street Dwellers</itunes:title>
                <title>In 2053 Sub-Street Dwellers</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A gripping narrative set in a post-apocalyptic Detroit where society has crumbled, and the city is teeming with desperate survivors. The story follows Filipo, an elderly man stranded in the real world after living most of his life in virtual reality. As he struggles with the harsh conditions and the loss of essential supplies to a ruthless gang, he finds hope in the form of Pen, a resourceful individual who provides him with food and water. The interaction between these characters highlights the dire circumstances and the small acts of kindness that keep hope alive.</p><p>Pen, the food brewer, becomes a beacon of hope for many. He not only aids Filipo but also embarks on a quest to find resources and help others survive the catastrophic conditions. His journey through the forested remnants of old neighborhoods and his encounters with other survivors illustrate the resilience and ingenuity required to adapt and survive in this new world. Pen&#39;s determination to find cooling units and create food from available plant materials shows his commitment to helping his community withstand the extreme heat and scarcity of resources.</p><p>The story delves into the lives of other characters like Merch, who runs a gaming hall and dreams of creating an AI to excel in video games. His interactions with the children in the gaming hall and his subsequent struggle for survival in the tunnels reflect the broader theme of adaptation and the clash between past comforts and current necessities. Merch&#39;s ingenuity and the harsh reality he faces underscore the drastic changes the world has undergone.</p><p>As Pen navigates this treacherous landscape, he confronts personal tragedies and moments of desperation. His efforts to reach his family, the loss he suffers, and his relentless pursuit to provide for them paint a poignant picture of the human spirit&#39;s endurance. The emotional weight of these experiences is palpable, making the reader empathize with the characters&#39; plight and root for their survival.</p><p>A tale of survival, resilience, and the enduring human spirit in the face of overwhelming adversity. The story&#39;s richly detailed setting, complex characters, and interwoven narratives create a compelling and immersive experience. It serves as a reminder of the fragility of civilization and the strength that lies in unity and compassion amidst chaos.</p><p>Virtual Reality (VR) Systems: Used extensively by characters like Filipo, who spent most of his life in VR. These systems also include VR girlfriends and other VR social interactions .</p><p><br></p><p>Prosthetic Arms: Advanced prosthetics that require subscription keys to function. A character is mentioned to have hacked a prosthetic arm to bypass these keys .</p><p><br></p><p>AI and Gaming: Merch uses an open-source app to record human gameplay data to train an AI. He aims to create an AI that can play games indistinguishably from humans to reach higher character levels .</p><p><br></p><p>Food Brewer Technology: Pen uses brewing technology to create food from plant materials. This includes a process for making &#34;burger-tasting&#34; food items from raw ingredients .</p><p><br></p><p>Cooling Units and Suits: Developed by Merch, these units and suits use air-blowing systems to keep the wearer cool, crucial for survival in extreme heat .</p><p><br></p><p>Hydrogen-Powered Generators: Used to power cooling systems in emergency trailers. They consume hydrogen canisters to provide electricity for cooling during heatwaves .</p><p><br></p><p>BritLight Panels: Light-emitting slabs that hold a static charge and can be recharged by rubbing fabrics together. These panels are used for illumination in the dark underground areas where survivors reside .</p><p><br></p><p>AR Glasses: Augmented Reality glasses worn by Pen, which tag animal and plant locations, identify plant types, and provide night vision. They enhance his ability to forage and navigate through the forested areas .</p><p><br></p><p>VR Dots: Tiny RF chips implanted in faces to enable video calls by mapping facial expressions, allowing realistic 3D portraits of the speaker without needing to aim cameras .</p><p><br></p><p>Eco-Terrorist Engineered Plants: Genetically modified plants with enhanced RuBisCO enzymes and nitrogen-fixing capabilities, designed to grow rapidly and thrive in harsh environments. These plants are a result of eco-terrorism, aimed at reforesting urban areas but causing ecological imbalance .</p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>  </p><p>This is Episode 54 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A gripping narrative set in a post-apocalyptic Detroit where society has crumbled, and the city is teeming with desperate survivors. The story follows Filipo, an elderly man stranded in the real world after living most of his life in virtual reality. As he struggles with the harsh conditions and the loss of essential supplies to a ruthless gang, he finds hope in the form of Pen, a resourceful individual who provides him with food and water. The interaction between these characters highlights the dire circumstances and the small acts of kindness that keep hope alive.&lt;/p&gt;&lt;p&gt;Pen, the food brewer, becomes a beacon of hope for many. He not only aids Filipo but also embarks on a quest to find resources and help others survive the catastrophic conditions. His journey through the forested remnants of old neighborhoods and his encounters with other survivors illustrate the resilience and ingenuity required to adapt and survive in this new world. Pen&amp;#39;s determination to find cooling units and create food from available plant materials shows his commitment to helping his community withstand the extreme heat and scarcity of resources.&lt;/p&gt;&lt;p&gt;The story delves into the lives of other characters like Merch, who runs a gaming hall and dreams of creating an AI to excel in video games. His interactions with the children in the gaming hall and his subsequent struggle for survival in the tunnels reflect the broader theme of adaptation and the clash between past comforts and current necessities. Merch&amp;#39;s ingenuity and the harsh reality he faces underscore the drastic changes the world has undergone.&lt;/p&gt;&lt;p&gt;As Pen navigates this treacherous landscape, he confronts personal tragedies and moments of desperation. His efforts to reach his family, the loss he suffers, and his relentless pursuit to provide for them paint a poignant picture of the human spirit&amp;#39;s endurance. The emotional weight of these experiences is palpable, making the reader empathize with the characters&amp;#39; plight and root for their survival.&lt;/p&gt;&lt;p&gt;A tale of survival, resilience, and the enduring human spirit in the face of overwhelming adversity. The story&amp;#39;s richly detailed setting, complex characters, and interwoven narratives create a compelling and immersive experience. It serves as a reminder of the fragility of civilization and the strength that lies in unity and compassion amidst chaos.&lt;/p&gt;&lt;p&gt;Virtual Reality (VR) Systems: Used extensively by characters like Filipo, who spent most of his life in VR. These systems also include VR girlfriends and other VR social interactions .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Prosthetic Arms: Advanced prosthetics that require subscription keys to function. A character is mentioned to have hacked a prosthetic arm to bypass these keys .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;AI and Gaming: Merch uses an open-source app to record human gameplay data to train an AI. He aims to create an AI that can play games indistinguishably from humans to reach higher character levels .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Food Brewer Technology: Pen uses brewing technology to create food from plant materials. This includes a process for making &amp;#34;burger-tasting&amp;#34; food items from raw ingredients .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Cooling Units and Suits: Developed by Merch, these units and suits use air-blowing systems to keep the wearer cool, crucial for survival in extreme heat .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Hydrogen-Powered Generators: Used to power cooling systems in emergency trailers. They consume hydrogen canisters to provide electricity for cooling during heatwaves .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;BritLight Panels: Light-emitting slabs that hold a static charge and can be recharged by rubbing fabrics together. These panels are used for illumination in the dark underground areas where survivors reside .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;AR Glasses: Augmented Reality glasses worn by Pen, which tag animal and plant locations, identify plant types, and provide night vision. They enhance his ability to forage and navigate through the forested areas .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;VR Dots: Tiny RF chips implanted in faces to enable video calls by mapping facial expressions, allowing realistic 3D portraits of the speaker without needing to aim cameras .&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Eco-Terrorist Engineered Plants: Genetically modified plants with enhanced RuBisCO enzymes and nitrogen-fixing capabilities, designed to grow rapidly and thrive in harsh environments. These plants are a result of eco-terrorism, aimed at reforesting urban areas but causing ecological imbalance .&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;This is Episode 54 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 03 Jun 2024 00:13:36 &#43;0000</pubDate>
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                <itunes:duration>3140</itunes:duration>
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                <itunes:title>In 2053 The Canyon Dwellers</itunes:title>
                <title>In 2053 The Canyon Dwellers</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a post-apocalyptic world, a group of resilient individuals have established the Nursery, a botanical splicing center located in a desert valley surrounded by giant wind turbines, canyons, and mountains. As they prepare for impending environmental catastrophes, they work tirelessly to adapt wild plants to the harsh desert conditions, employing cutting-edge genetic engineering techniques to create drought-resistant, nutrient-dense crops. Their efforts have drawn attention from around the globe, attracting visitors and scientists alike to witness the wonders of their innovative approach to sustainable agriculture.</p><p>However, as the looming threat of a catastrophic storm approaches, tensions arise within the Nursery community. Daisuke, the visionary founder, leads a breakaway group to establish a more secure shelter in the nearby canyons, where they discover a unique microclimate that promises a better chance of survival. As they race against time, they face challenges in setting up a self-sustaining ecosystem, from harnessing renewable energy sources to implementing water conservation strategies and ensuring a reliable food supply.</p><p>Amidst the chaos and uncertainty, the group must navigate interpersonal conflicts, confront past traumas, and embrace unconventional solutions. With the arrival of the great storm, they find themselves facing a battle for survival, forcing them to confront the harsh realities of their new world and question the true nature of their existence. Will their ingenuity and determination be enough to endure the looming catastrophe? The fate of the Nursery hangs in the balance, as they strive to create a sustainable future in the face of adversity.</p><p>1.	Genetic engineering/splicing of plants (ex: desert-adapted plants, shade cacti, corn that grows in saltwater, stomach plants, ivory agaves)</p><p>2. Carb-mesh and my-creet (materials for storm-proofing buildings)</p><p>3. Lutin Bots and Mover Bots (construction robots)</p><p>4. Quadcopter drones for mapping and data collection</p><p>5. Hologram table and quantum computer for simulations</p><p>6. Weather sensors and monitoring systems</p><p>7. Food brewing systems (for producing meat, dairy products)</p><p>8. Algae beds</p><p>9. Saltwater tanks</p><p>10. Synthetic collagen crates</p><p>11. Neuplus (a cognitive enhancement drug)</p><p>12. Mind&#39;s Encore (a brain scanning/emulation service)</p><p>13. Bio-heritage Guardians (collect DNA samples)</p><p>14. Medusa (a local internet/communication system)</p><p>15. Protein computers</p><p>16. Autonomous vehicles (jeeps, autono-cabs)</p><p>17. Solar panels, wind turbines, hydrogen grills (renewable energy sources)</p><p>18. Synthetic lignin (biodegradable material replacing paper/cloth)</p><p>19. Link anklets (wearable communication devices)</p><p>20. Life Evolver AI (for designing lifeforms)</p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>  </p><p>This is Episode 53 of the podcast &#34;In 20xx Sci fi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a post-apocalyptic world, a group of resilient individuals have established the Nursery, a botanical splicing center located in a desert valley surrounded by giant wind turbines, canyons, and mountains. As they prepare for impending environmental catastrophes, they work tirelessly to adapt wild plants to the harsh desert conditions, employing cutting-edge genetic engineering techniques to create drought-resistant, nutrient-dense crops. Their efforts have drawn attention from around the globe, attracting visitors and scientists alike to witness the wonders of their innovative approach to sustainable agriculture.&lt;/p&gt;&lt;p&gt;However, as the looming threat of a catastrophic storm approaches, tensions arise within the Nursery community. Daisuke, the visionary founder, leads a breakaway group to establish a more secure shelter in the nearby canyons, where they discover a unique microclimate that promises a better chance of survival. As they race against time, they face challenges in setting up a self-sustaining ecosystem, from harnessing renewable energy sources to implementing water conservation strategies and ensuring a reliable food supply.&lt;/p&gt;&lt;p&gt;Amidst the chaos and uncertainty, the group must navigate interpersonal conflicts, confront past traumas, and embrace unconventional solutions. With the arrival of the great storm, they find themselves facing a battle for survival, forcing them to confront the harsh realities of their new world and question the true nature of their existence. Will their ingenuity and determination be enough to endure the looming catastrophe? The fate of the Nursery hangs in the balance, as they strive to create a sustainable future in the face of adversity.&lt;/p&gt;&lt;p&gt;1.	Genetic engineering/splicing of plants (ex: desert-adapted plants, shade cacti, corn that grows in saltwater, stomach plants, ivory agaves)&lt;/p&gt;&lt;p&gt;2. Carb-mesh and my-creet (materials for storm-proofing buildings)&lt;/p&gt;&lt;p&gt;3. Lutin Bots and Mover Bots (construction robots)&lt;/p&gt;&lt;p&gt;4. Quadcopter drones for mapping and data collection&lt;/p&gt;&lt;p&gt;5. Hologram table and quantum computer for simulations&lt;/p&gt;&lt;p&gt;6. Weather sensors and monitoring systems&lt;/p&gt;&lt;p&gt;7. Food brewing systems (for producing meat, dairy products)&lt;/p&gt;&lt;p&gt;8. Algae beds&lt;/p&gt;&lt;p&gt;9. Saltwater tanks&lt;/p&gt;&lt;p&gt;10. Synthetic collagen crates&lt;/p&gt;&lt;p&gt;11. Neuplus (a cognitive enhancement drug)&lt;/p&gt;&lt;p&gt;12. Mind&amp;#39;s Encore (a brain scanning/emulation service)&lt;/p&gt;&lt;p&gt;13. Bio-heritage Guardians (collect DNA samples)&lt;/p&gt;&lt;p&gt;14. Medusa (a local internet/communication system)&lt;/p&gt;&lt;p&gt;15. Protein computers&lt;/p&gt;&lt;p&gt;16. Autonomous vehicles (jeeps, autono-cabs)&lt;/p&gt;&lt;p&gt;17. Solar panels, wind turbines, hydrogen grills (renewable energy sources)&lt;/p&gt;&lt;p&gt;18. Synthetic lignin (biodegradable material replacing paper/cloth)&lt;/p&gt;&lt;p&gt;19. Link anklets (wearable communication devices)&lt;/p&gt;&lt;p&gt;20. Life Evolver AI (for designing lifeforms)&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;This is Episode 53 of the podcast &amp;#34;In 20xx Sci fi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 06 May 2024 01:07:05 &#43;0000</pubDate>
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                <itunes:duration>2490</itunes:duration>
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                <itunes:title>In 2053 Hacker&#39;s Prison Break</itunes:title>
                <title>In 2053 Hacker&#39;s Prison Break</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a world ravaged by a catastrophic storm, a daring hacker named Tessa finds herself imprisoned in a maximum-security facility. With the world in chaos and the prison on the brink of collapse, Tessa must use her extraordinary skills to not only escape but also to restore the internet and communication systems that have been destroyed.</p><p>Teaming up with a fellow inmate, Kelly, Tessa embarks on a desperate mission to overcome the formidable obstacles that stand in her way. From outwitting the prison&#39;s advanced security systems to navigating the treacherous landscape outside, every step is fraught with danger and uncertainty.</p><p>As they delve deeper into the heart of this post-apocalyptic world, Tessa and Kelly uncover shocking truths about the nature of the calamity and the forces that may have orchestrated it. With time running out and the fate of humanity hanging in the balance, they must summon all their courage, ingenuity, and resilience to confront the challenges that lie ahead.</p><p>A curious AI waits isolated in a sub, sub-basement for the people to return. One of the worlds most notorious hackers and a killer who used a sex bot to kill her victim are trapped in a prison during the &#34;World Storm,&#34; the first global scall storm. The Warden AI stops inmates from breaking out even though the world outside is wrecked to a point of no return. Who will survive?</p><p>1.World Simulator 2.0 - The most accurate micro-to-macro simulation</p><p>2. Peripheral devices like ballpoint pens that can share data</p><p>3. Canal links and implants (body modifications)</p><p>4. AR glasses</p><p>5. Foldables (likely foldable displays/devices)</p><p>6. Prison robots and guard bots</p><p>7. Cleaning bots</p><p>8. Tranquilizer pistols/darts</p><p>9. Tablets and generic off-brand tablet models</p><p>10. Pleasure bots</p><p>11. Emergency first aid devices with tablets</p><p>12. Encrypted streamers</p><p>13. Solar jackets</p><p>14. Locks/security systems</p><p>15. Computer terminals and servers</p><p>16. Prison security systems like Warden AI</p><p>17. Protein computers that can be grown in the body</p><p>18. Links/neural links for computing devices</p><p>19. Snaky Cat Puppet videos</p><p>20. Robot programming like Robot Team</p><p>21. Cyber security AI</p><p>22. Alignment AI for AI ethics</p><p>23. Transparency AI</p><p>24. Curious AI system like Calcifer</p><p>25. Simulation sandbox environments</p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 52 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a world ravaged by a catastrophic storm, a daring hacker named Tessa finds herself imprisoned in a maximum-security facility. With the world in chaos and the prison on the brink of collapse, Tessa must use her extraordinary skills to not only escape but also to restore the internet and communication systems that have been destroyed.&lt;/p&gt;&lt;p&gt;Teaming up with a fellow inmate, Kelly, Tessa embarks on a desperate mission to overcome the formidable obstacles that stand in her way. From outwitting the prison&amp;#39;s advanced security systems to navigating the treacherous landscape outside, every step is fraught with danger and uncertainty.&lt;/p&gt;&lt;p&gt;As they delve deeper into the heart of this post-apocalyptic world, Tessa and Kelly uncover shocking truths about the nature of the calamity and the forces that may have orchestrated it. With time running out and the fate of humanity hanging in the balance, they must summon all their courage, ingenuity, and resilience to confront the challenges that lie ahead.&lt;/p&gt;&lt;p&gt;A curious AI waits isolated in a sub, sub-basement for the people to return. One of the worlds most notorious hackers and a killer who used a sex bot to kill her victim are trapped in a prison during the &amp;#34;World Storm,&amp;#34; the first global scall storm. The Warden AI stops inmates from breaking out even though the world outside is wrecked to a point of no return. Who will survive?&lt;/p&gt;&lt;p&gt;1.World Simulator 2.0 - The most accurate micro-to-macro simulation&lt;/p&gt;&lt;p&gt;2. Peripheral devices like ballpoint pens that can share data&lt;/p&gt;&lt;p&gt;3. Canal links and implants (body modifications)&lt;/p&gt;&lt;p&gt;4. AR glasses&lt;/p&gt;&lt;p&gt;5. Foldables (likely foldable displays/devices)&lt;/p&gt;&lt;p&gt;6. Prison robots and guard bots&lt;/p&gt;&lt;p&gt;7. Cleaning bots&lt;/p&gt;&lt;p&gt;8. Tranquilizer pistols/darts&lt;/p&gt;&lt;p&gt;9. Tablets and generic off-brand tablet models&lt;/p&gt;&lt;p&gt;10. Pleasure bots&lt;/p&gt;&lt;p&gt;11. Emergency first aid devices with tablets&lt;/p&gt;&lt;p&gt;12. Encrypted streamers&lt;/p&gt;&lt;p&gt;13. Solar jackets&lt;/p&gt;&lt;p&gt;14. Locks/security systems&lt;/p&gt;&lt;p&gt;15. Computer terminals and servers&lt;/p&gt;&lt;p&gt;16. Prison security systems like Warden AI&lt;/p&gt;&lt;p&gt;17. Protein computers that can be grown in the body&lt;/p&gt;&lt;p&gt;18. Links/neural links for computing devices&lt;/p&gt;&lt;p&gt;19. Snaky Cat Puppet videos&lt;/p&gt;&lt;p&gt;20. Robot programming like Robot Team&lt;/p&gt;&lt;p&gt;21. Cyber security AI&lt;/p&gt;&lt;p&gt;22. Alignment AI for AI ethics&lt;/p&gt;&lt;p&gt;23. Transparency AI&lt;/p&gt;&lt;p&gt;24. Curious AI system like Calcifer&lt;/p&gt;&lt;p&gt;25. Simulation sandbox environments&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 52 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 10 Apr 2024 22:00:30 &#43;0000</pubDate>
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                <itunes:duration>2807</itunes:duration>
                
                
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                <itunes:title>In 2053 Survivors Underground</itunes:title>
                <title>In 2053 Survivors Underground</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In a world where technology has woven itself into the fabric of daily life, the Tribes stand as beacons of resilience and adaptation. Set in a not-so-distant future, this riveting tale follows the journey of survivors caught in the midst of a catastrophic storm that has severed them from the world they once knew.</p><p>Amidst the chaos, augmented reality, artificial intelligence, and robotics become more than mere tools; they are lifelines, guiding the characters through a labyrinth of challenges. From first-aid bots and automated suitcases to virtual reality meetings and remote-controlled avatars, the story immerses readers in a world where the boundaries between technology and humanity blur.</p><p>As the survivors navigate their new reality, they are forced to confront the harsh truth that the world as they knew it may never be the same. In this dystopian landscape, themes of community, survival, and the delicate balance between tradition and progress intertwine, creating a thought-provoking narrative that will resonate with readers long after the last page.</p><p>Cindy and Winston take shelter in a tunnel system owned by a Native tribe. As temporary accommodations are set up, they both grapple with most like losing friends and loved ones. The World Net is down but they get on the net run by the tribe.</p><p>Tamika leaves a cruise with her husband to fix a problem in the largest neighborhood complex on the East Coast. Most of the residence of this NC are game addicts so she hardly sees anyone even though she goes to the NC mall. As storms around the world reach many locations, her husband makes a fearful call to her from a shelter and she loses contact with a co-contractor.</p><p>Links (Augmented Reality devices/glasses)</p><p>Assistant (AI assistant)</p><p>First aid bot</p><p>Robots (general mentions of robots)</p><p>Hume-noid bots (humanoid robots)</p><p>Automated suitcases</p><p>Foldable (folding tablet/computer)</p><p>Solar clothes with link chargers</p><p>Sleep caps (devices to help with sleep)</p><p>Magnetic resonator sleep caps</p><p>Virtual reality (VR) games</p><p>Aeroponic grow towers</p><p>Remote-meeting bots</p><p>Cleaning robots</p><p>Animatronic band</p><p>Servers</p><p>Internet/World Wide Web backups</p><p>Artificial Intelligence (AI) systems like the one Cindy trained</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 51 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In a world where technology has woven itself into the fabric of daily life, the Tribes stand as beacons of resilience and adaptation. Set in a not-so-distant future, this riveting tale follows the journey of survivors caught in the midst of a catastrophic storm that has severed them from the world they once knew.&lt;/p&gt;&lt;p&gt;Amidst the chaos, augmented reality, artificial intelligence, and robotics become more than mere tools; they are lifelines, guiding the characters through a labyrinth of challenges. From first-aid bots and automated suitcases to virtual reality meetings and remote-controlled avatars, the story immerses readers in a world where the boundaries between technology and humanity blur.&lt;/p&gt;&lt;p&gt;As the survivors navigate their new reality, they are forced to confront the harsh truth that the world as they knew it may never be the same. In this dystopian landscape, themes of community, survival, and the delicate balance between tradition and progress intertwine, creating a thought-provoking narrative that will resonate with readers long after the last page.&lt;/p&gt;&lt;p&gt;Cindy and Winston take shelter in a tunnel system owned by a Native tribe. As temporary accommodations are set up, they both grapple with most like losing friends and loved ones. The World Net is down but they get on the net run by the tribe.&lt;/p&gt;&lt;p&gt;Tamika leaves a cruise with her husband to fix a problem in the largest neighborhood complex on the East Coast. Most of the residence of this NC are game addicts so she hardly sees anyone even though she goes to the NC mall. As storms around the world reach many locations, her husband makes a fearful call to her from a shelter and she loses contact with a co-contractor.&lt;/p&gt;&lt;p&gt;Links (Augmented Reality devices/glasses)&lt;/p&gt;&lt;p&gt;Assistant (AI assistant)&lt;/p&gt;&lt;p&gt;First aid bot&lt;/p&gt;&lt;p&gt;Robots (general mentions of robots)&lt;/p&gt;&lt;p&gt;Hume-noid bots (humanoid robots)&lt;/p&gt;&lt;p&gt;Automated suitcases&lt;/p&gt;&lt;p&gt;Foldable (folding tablet/computer)&lt;/p&gt;&lt;p&gt;Solar clothes with link chargers&lt;/p&gt;&lt;p&gt;Sleep caps (devices to help with sleep)&lt;/p&gt;&lt;p&gt;Magnetic resonator sleep caps&lt;/p&gt;&lt;p&gt;Virtual reality (VR) games&lt;/p&gt;&lt;p&gt;Aeroponic grow towers&lt;/p&gt;&lt;p&gt;Remote-meeting bots&lt;/p&gt;&lt;p&gt;Cleaning robots&lt;/p&gt;&lt;p&gt;Animatronic band&lt;/p&gt;&lt;p&gt;Servers&lt;/p&gt;&lt;p&gt;Internet/World Wide Web backups&lt;/p&gt;&lt;p&gt;Artificial Intelligence (AI) systems like the one Cindy trained&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 51 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Fri, 22 Mar 2024 01:44:01 &#43;0000</pubDate>
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                <itunes:duration>2234</itunes:duration>
                
                
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                <itunes:title>In 2053 The Dawn of World Storm</itunes:title>
                <title>In 2053 The Dawn of World Storm</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Meg is a wealthy businesswoman who seeks shelter in her luxury bunker. She watches in horror as her home and businesses are destroyed. Nabo is a young man addicted to virtual reality gaming who gets trapped in an abandoned gas station during the storm. Carlos is an astronaut who volunteers to search for survivors.</p><p>The storm causes widespread destruction - knocking down buildings, uprooting infrastructure, flooding neighborhoods, and killing many people. With power and internet knocked out, survivors struggle to get food, water, and medical aid. Meg, Nabo, Carlos and others try to find safety as the unrelenting storm rages on for days.</p><p>A VR where everything is 5% better than in real life.</p><p>Augmented reality</p><p>Canal links</p><p>Foldables (advanced mobile devices)</p><p>Ballet bots (humanoid robot servants)</p><p>Lutin bots (another type of robot servant)</p><p>Stretcher bots </p><p>Blimp drones</p><p>Rocket travel</p><p>Autono-cabs (self-driving taxis)</p><p>Stasis beds</p><p>Magnetic resonance pain relief devices</p><p>Bio-printing stem cells for skin regeneration </p><p>The Sims 24 video game with advanced AI</p><p>Peep&#39;s link data collection network</p><p>Emergency Operations Centers</p><p>Underground luxury bunkers</p><p>Robot arms for skin care</p><p>Wall-sized displays</p><p>Food technologies like shroom-caf and yeast grown eggs</p><p>CCTV surveillance systems</p><p>Weave roads (advanced road technology)</p><p>Neighborhood Complex buildings with survival bunkers</p><p>emerging tech, eco-tech, apocalypse, survival, disruptive, science, climate, future, short, solarpunk, post-apocalyptic, predictions, futurology, futurism, scifi, sci-fi, technology, tech, black mirror, skepticism, space, permaculture, robotics, inventions, advancements, exploration, singularity, speculative.</p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>  </p><p>This is Episode 50 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Meg is a wealthy businesswoman who seeks shelter in her luxury bunker. She watches in horror as her home and businesses are destroyed. Nabo is a young man addicted to virtual reality gaming who gets trapped in an abandoned gas station during the storm. Carlos is an astronaut who volunteers to search for survivors.&lt;/p&gt;&lt;p&gt;The storm causes widespread destruction - knocking down buildings, uprooting infrastructure, flooding neighborhoods, and killing many people. With power and internet knocked out, survivors struggle to get food, water, and medical aid. Meg, Nabo, Carlos and others try to find safety as the unrelenting storm rages on for days.&lt;/p&gt;&lt;p&gt;A VR where everything is 5% better than in real life.&lt;/p&gt;&lt;p&gt;Augmented reality&lt;/p&gt;&lt;p&gt;Canal links&lt;/p&gt;&lt;p&gt;Foldables (advanced mobile devices)&lt;/p&gt;&lt;p&gt;Ballet bots (humanoid robot servants)&lt;/p&gt;&lt;p&gt;Lutin bots (another type of robot servant)&lt;/p&gt;&lt;p&gt;Stretcher bots &lt;/p&gt;&lt;p&gt;Blimp drones&lt;/p&gt;&lt;p&gt;Rocket travel&lt;/p&gt;&lt;p&gt;Autono-cabs (self-driving taxis)&lt;/p&gt;&lt;p&gt;Stasis beds&lt;/p&gt;&lt;p&gt;Magnetic resonance pain relief devices&lt;/p&gt;&lt;p&gt;Bio-printing stem cells for skin regeneration &lt;/p&gt;&lt;p&gt;The Sims 24 video game with advanced AI&lt;/p&gt;&lt;p&gt;Peep&amp;#39;s link data collection network&lt;/p&gt;&lt;p&gt;Emergency Operations Centers&lt;/p&gt;&lt;p&gt;Underground luxury bunkers&lt;/p&gt;&lt;p&gt;Robot arms for skin care&lt;/p&gt;&lt;p&gt;Wall-sized displays&lt;/p&gt;&lt;p&gt;Food technologies like shroom-caf and yeast grown eggs&lt;/p&gt;&lt;p&gt;CCTV surveillance systems&lt;/p&gt;&lt;p&gt;Weave roads (advanced road technology)&lt;/p&gt;&lt;p&gt;Neighborhood Complex buildings with survival bunkers&lt;/p&gt;&lt;p&gt;emerging tech, eco-tech, apocalypse, survival, disruptive, science, climate, future, short, solarpunk, post-apocalyptic, predictions, futurology, futurism, scifi, sci-fi, technology, tech, black mirror, skepticism, space, permaculture, robotics, inventions, advancements, exploration, singularity, speculative.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;This is Episode 50 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 29 Feb 2024 00:32:34 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/1/27/4/fff203c2-04b0-4f25-b40d-089b99134335_967504b5-ddc3-4b85-8c60-828120be8583_main.jpg"/>
                <itunes:duration>2764</itunes:duration>
                
                
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                <itunes:title>In 2052 Countdown to End Days</itunes:title>
                <title>In 2052 Countdown to End Days</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>As world scientists predict a catastrophic world weather event. On the cusp of such an event follow those who hide from the news of such an event. Who survives a new Earth? Humanity is at an evolutionary bottleneck. Some will survive, but who. And why are they the fortunate ones?</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 49 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;As world scientists predict a catastrophic world weather event. On the cusp of such an event follow those who hide from the news of such an event. Who survives a new Earth? Humanity is at an evolutionary bottleneck. Some will survive, but who. And why are they the fortunate ones?&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 49 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 10 Feb 2024 19:19:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/1/27/4/f91689a0-95dc-4e5b-8a5a-65ec080d1372_61ce0266-6249-4b09-806d-993fbca5ed59_main.jpg"/>
                <itunes:duration>2878</itunes:duration>
                
                
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                <itunes:title>In 2052 Three Months Before the Apocalypse</itunes:title>
                <title>In 2052 Three Months Before the Apocalypse</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A story set in a dystopian near-future where climate disaster and political unrest have led to extreme prepping and survival measures. Madge loses her job at a data farming company and turns to Tai Chi. As doomsday fears grow, people build bunkers, flood walls, and even convert homes into shelters. What will ascetic Madge do to prepare for a chaotic future?</p><p>Meanwhile, Kelly travels the country struggling with anxiety and questioning the meaning of her life when the threat of climate catastrophe looms.</p><p>When a right-wing political activist is murdered by a hacked sex doll, an MRI machine that reads brain patterns is used as key evidence.</p><p>Key search terms: sci-fi, dystopia, tai chi, microbiome, survivalism, prepping, bunkers, MRI brain scan, hacked sex doll, murder mystery, prison, climate anxiety,</p><p>Data farming</p><p>Artificial intelligence assistants</p><p>Augmented reality (AR) glasses</p><p>Bone mounts for AR glasses</p><p>Holographic video walls</p><p>Tube transportation</p><p>Medical kiosks</p><p>Living medicines</p><p>Transcranial magnetic stimulation (TMS) headsets</p><p>Pseudo-superconductivity</p><p>Portable MRI caps</p><p>MRI brain scanning and analysis</p><p>Intimacy dolls</p><p>Dark net software</p><p>Bots (e.g. lutin bots, sentry bots, cop bots)</p><p>Microbial power cells</p><p>Microbe food production</p><p>Air and water filtration systems</p><p>Century batteries</p><p>Robot construction</p><p>climate change</p><p>global warming  </p><p>disaster preparedness</p><p>bunkers</p><p>dome homes </p><p>Tiny homes</p><p>asceticism  </p><p>microbiome</p><p>fecal transplants</p><p>intimacy dolls</p><p>murder mystery</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 48 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Leon Horn 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A story set in a dystopian near-future where climate disaster and political unrest have led to extreme prepping and survival measures. Madge loses her job at a data farming company and turns to Tai Chi. As doomsday fears grow, people build bunkers, flood walls, and even convert homes into shelters. What will ascetic Madge do to prepare for a chaotic future?&lt;/p&gt;&lt;p&gt;Meanwhile, Kelly travels the country struggling with anxiety and questioning the meaning of her life when the threat of climate catastrophe looms.&lt;/p&gt;&lt;p&gt;When a right-wing political activist is murdered by a hacked sex doll, an MRI machine that reads brain patterns is used as key evidence.&lt;/p&gt;&lt;p&gt;Key search terms: sci-fi, dystopia, tai chi, microbiome, survivalism, prepping, bunkers, MRI brain scan, hacked sex doll, murder mystery, prison, climate anxiety,&lt;/p&gt;&lt;p&gt;Data farming&lt;/p&gt;&lt;p&gt;Artificial intelligence assistants&lt;/p&gt;&lt;p&gt;Augmented reality (AR) glasses&lt;/p&gt;&lt;p&gt;Bone mounts for AR glasses&lt;/p&gt;&lt;p&gt;Holographic video walls&lt;/p&gt;&lt;p&gt;Tube transportation&lt;/p&gt;&lt;p&gt;Medical kiosks&lt;/p&gt;&lt;p&gt;Living medicines&lt;/p&gt;&lt;p&gt;Transcranial magnetic stimulation (TMS) headsets&lt;/p&gt;&lt;p&gt;Pseudo-superconductivity&lt;/p&gt;&lt;p&gt;Portable MRI caps&lt;/p&gt;&lt;p&gt;MRI brain scanning and analysis&lt;/p&gt;&lt;p&gt;Intimacy dolls&lt;/p&gt;&lt;p&gt;Dark net software&lt;/p&gt;&lt;p&gt;Bots (e.g. lutin bots, sentry bots, cop bots)&lt;/p&gt;&lt;p&gt;Microbial power cells&lt;/p&gt;&lt;p&gt;Microbe food production&lt;/p&gt;&lt;p&gt;Air and water filtration systems&lt;/p&gt;&lt;p&gt;Century batteries&lt;/p&gt;&lt;p&gt;Robot construction&lt;/p&gt;&lt;p&gt;climate change&lt;/p&gt;&lt;p&gt;global warming  &lt;/p&gt;&lt;p&gt;disaster preparedness&lt;/p&gt;&lt;p&gt;bunkers&lt;/p&gt;&lt;p&gt;dome homes &lt;/p&gt;&lt;p&gt;Tiny homes&lt;/p&gt;&lt;p&gt;asceticism  &lt;/p&gt;&lt;p&gt;microbiome&lt;/p&gt;&lt;p&gt;fecal transplants&lt;/p&gt;&lt;p&gt;intimacy dolls&lt;/p&gt;&lt;p&gt;murder mystery&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 48 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Leon Horn 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 20 Jan 2024 04:44:48 &#43;0000</pubDate>
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                <itunes:duration>3374</itunes:duration>
                
                
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                <itunes:title>In 2052 Six Months Before the Apocalypse</itunes:title>
                <title>In 2052 Six Months Before the Apocalypse</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>People are scared the world will end when the Moon Canons Project is shut down. A couple move to an Xtian Nationalist state to care for an elderly mother and soon face fanatics and local terrorist. A woman comes to town for revenge on people who killed her family.</p><p>Moon canon project - Canons on the moon that shoot dust to create cloud trails, intended to reduce sunlight and combat climate change. Shut down unexpectedly.</p><p>Autonomous planes - Used to ferry residents out of Springfield airport after schools close.  </p><p>Luggage bots - Suitcases that can walk and follow their owners on legs.</p><p>Survive-all pod - A refrigerator-sized pod filled with equipment, walks on legs, provides power, water, etc. An essential survival tool.</p><p>AR glasses - Provide 360 degree vision, night vision, infrared, and other enhanced senses. Allow accessing the internet through AR.</p><p>Mechanical stomach - Produces nutritional bars from plant matter. An off-grid food source.  </p><p>Atmospheric water harvester - Condenses moisture from the air into drinkable water. Useful in arid environments.</p><p>Century battery - Provides constant power for over 100 years through microbial fuel cell technology. Powers the survive-all pod.</p><p>Medusa - An AI that can infect devices and create shadow servers to enable internet access off the grid. </p><p>DNA eraser - Chemical that destroys DNA, used to cover tracks. The Tuckers use it when the main character escapes in a jeep. </p><p>Cop bots - Robots used as autonomous police in Springfield. Brought back online to search for the fugitive.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 47 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;People are scared the world will end when the Moon Canons Project is shut down. A couple move to an Xtian Nationalist state to care for an elderly mother and soon face fanatics and local terrorist. A woman comes to town for revenge on people who killed her family.&lt;/p&gt;&lt;p&gt;Moon canon project - Canons on the moon that shoot dust to create cloud trails, intended to reduce sunlight and combat climate change. Shut down unexpectedly.&lt;/p&gt;&lt;p&gt;Autonomous planes - Used to ferry residents out of Springfield airport after schools close.  &lt;/p&gt;&lt;p&gt;Luggage bots - Suitcases that can walk and follow their owners on legs.&lt;/p&gt;&lt;p&gt;Survive-all pod - A refrigerator-sized pod filled with equipment, walks on legs, provides power, water, etc. An essential survival tool.&lt;/p&gt;&lt;p&gt;AR glasses - Provide 360 degree vision, night vision, infrared, and other enhanced senses. Allow accessing the internet through AR.&lt;/p&gt;&lt;p&gt;Mechanical stomach - Produces nutritional bars from plant matter. An off-grid food source.  &lt;/p&gt;&lt;p&gt;Atmospheric water harvester - Condenses moisture from the air into drinkable water. Useful in arid environments.&lt;/p&gt;&lt;p&gt;Century battery - Provides constant power for over 100 years through microbial fuel cell technology. Powers the survive-all pod.&lt;/p&gt;&lt;p&gt;Medusa - An AI that can infect devices and create shadow servers to enable internet access off the grid. &lt;/p&gt;&lt;p&gt;DNA eraser - Chemical that destroys DNA, used to cover tracks. The Tuckers use it when the main character escapes in a jeep. &lt;/p&gt;&lt;p&gt;Cop bots - Robots used as autonomous police in Springfield. Brought back online to search for the fugitive.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 47 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 04 Jan 2024 06:28:44 &#43;0000</pubDate>
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                <itunes:duration>2964</itunes:duration>
                
                
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                <itunes:title>In 2052 Curious Minds Prosper</itunes:title>
                <title>In 2052 Curious Minds Prosper</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Twin 15 year old brother. One loves science and evidence based discovery, the other loves magic, ghosts, and conspiracy theories. What fates await these two as their outlooks pull them apart?</p><p>New addictive games covertly test young minds and children are recruited to an school for brilliant minds hosted by one of the biggest corporations.</p><p>Moon canons that shoot clouds of dust between the Sun and Earth, reducing the effects of climate change, have been stopped. Is a climate catastrophe inevitable?</p><p> </p><p>Augmented reality (AR) glasses/headsets for messaging alerts, presentations, and other overlays on the real world</p><p>Virtual reality (VR) headsets for immersive gaming experiences and training simulations</p><p>Rig setups with motion capture, robot arms, and other features for immersive VR experiences</p><p>Giantess/Biotic distribution centers able to produce food, clothing, and other goods on demand, up to 10 stories tall</p><p>Delivery blimp drones for transporting goods</p><p>Bio-bot smelters and other recycling technology</p><p>Aeroponic farming</p><p>Yeast-based proteins (brewed foods) with textures like beef, shrimp, etc.</p><p>Snow vacuums</p><p>Spinal implants and printed vertebrae for paralysis treatment</p><p>Gravity batteries using weights and generators</p><p>Automated surveying robots and building AI for architects</p><p>Highly adaptive AI/robots able to learn new medical and other skilled tasks without training</p><p> </p><p>Many of the characters in this project appear in future episodes. </p><p>  </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>  </p><p>This is Episode 46 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Twin 15 year old brother. One loves science and evidence based discovery, the other loves magic, ghosts, and conspiracy theories. What fates await these two as their outlooks pull them apart?&lt;/p&gt;&lt;p&gt;New addictive games covertly test young minds and children are recruited to an school for brilliant minds hosted by one of the biggest corporations.&lt;/p&gt;&lt;p&gt;Moon canons that shoot clouds of dust between the Sun and Earth, reducing the effects of climate change, have been stopped. Is a climate catastrophe inevitable?&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Augmented reality (AR) glasses/headsets for messaging alerts, presentations, and other overlays on the real world&lt;/p&gt;&lt;p&gt;Virtual reality (VR) headsets for immersive gaming experiences and training simulations&lt;/p&gt;&lt;p&gt;Rig setups with motion capture, robot arms, and other features for immersive VR experiences&lt;/p&gt;&lt;p&gt;Giantess/Biotic distribution centers able to produce food, clothing, and other goods on demand, up to 10 stories tall&lt;/p&gt;&lt;p&gt;Delivery blimp drones for transporting goods&lt;/p&gt;&lt;p&gt;Bio-bot smelters and other recycling technology&lt;/p&gt;&lt;p&gt;Aeroponic farming&lt;/p&gt;&lt;p&gt;Yeast-based proteins (brewed foods) with textures like beef, shrimp, etc.&lt;/p&gt;&lt;p&gt;Snow vacuums&lt;/p&gt;&lt;p&gt;Spinal implants and printed vertebrae for paralysis treatment&lt;/p&gt;&lt;p&gt;Gravity batteries using weights and generators&lt;/p&gt;&lt;p&gt;Automated surveying robots and building AI for architects&lt;/p&gt;&lt;p&gt;Highly adaptive AI/robots able to learn new medical and other skilled tasks without training&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;  &lt;/p&gt;&lt;p&gt;This is Episode 46 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 11 Dec 2023 06:45:31 &#43;0000</pubDate>
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                <itunes:duration>2407</itunes:duration>
                
                
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                <itunes:title>In 2051 Virtual Gravity in Space</itunes:title>
                <title>In 2051 Virtual Gravity in Space</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Leia, a war-weary veteran, grapples with the challenges of adapting to civilian life in a future Atlanta where automation has reshaped society. As Leia navigates the complexities of her family dynamics and civilian routine, the narrative unfolds against the canvas of a society marked by political tensions and the ever-present influence of advanced technology, where even personal interactions are mediated by augmented reality.</p><p>Leia&#39;s journey takes an unexpected turn when she learns of a unique job opportunity that beckons her to the vastness of space. As she contemplates this new chapter, political unrest on Earth adds a layer of suspense, culminating in a shocking twist that alters the course of Leia&#39;s life.</p><ol><li>Augmented Reality (AR) Glasses: Leia&#39;s civilian life is marked by the use of lightweight AR glasses, equipped with encrypted stream cameras for recording, and an Assistant AI that offers assistance and suggestions.</li><li>Lutin Bots: Automated bots play a role in Leia&#39;s daily life, performing tasks like making omelets and biscuits. Premium skills, such as massage capabilities, can be added to these bots.</li><li>Canal Link: A futuristic communication device that Leia uses, capable of providing an ads-free link, and undergoing regular updates for various features.</li><li>Drone Blimps: Police employ drone blimps equipped with specialized AIs to locate potential threats, particularly mass shooters, during public demonstrations.</li><li>Space Mining Company Opportunities: The narrative introduces the concept of space mining companies seeking technicians willing to live and work in space, reflecting advancements in extraterrestrial resource exploration.</li><li>Superconductive Solar Arrays: The research and manufacturing space station in Earth&#39;s orbit features enormous superconductive solar arrays, harnessing near-zero gravity and temperature for advanced technological developments.</li><li>3D-Printed Organs: In the narrative, organ transplants are 3D printed in space, using cells from the recipients, eliminating the need for immunosuppressants.</li><li>Quantum Engines: A research group on the space station develops quantum engines for deep space travel, running in very low temperatures to power ships far from sunlight.</li><li>Bio-Bots and Protein Transistors: Medical procedures involve bio-bots growing protein transistors next to nerves in the inner ear regions to mitigate space adaptation syndrome, providing a form of artificial gravity in virtual reality experiences.</li><li>Phages for Disinfection: The space station employs phages for disinfection, replacing air with microbes that seek out and neutralize harmful agents, creating a forest-like environment.</li><li>Voting via Canal Link: The story features a futuristic voting system where individuals receive encrypted ballots in their AR, allowing them to pre-vote using their Canal Links.</li></ol><p><br></p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech,</p><p>futurism, perma-culture, apocalyptic survival scenarios, and disruptive</p><p>science, sit back and enjoy short stories that showcase my research into how</p><p>the future may play out.  </p><p>This is</p><p>Episode 45 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion</p><p>site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find</p><p>a timeline of the future, descriptions of future development, and printed</p><p>fiction.</p><p>These are</p><p>works of fiction. Characters and groups are made-up and influenced by current</p><p>events but not reporting facts about people or groups in the real world.</p><p>Copyright</p><p>© Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Leia, a war-weary veteran, grapples with the challenges of adapting to civilian life in a future Atlanta where automation has reshaped society. As Leia navigates the complexities of her family dynamics and civilian routine, the narrative unfolds against the canvas of a society marked by political tensions and the ever-present influence of advanced technology, where even personal interactions are mediated by augmented reality.&lt;/p&gt;&lt;p&gt;Leia&amp;#39;s journey takes an unexpected turn when she learns of a unique job opportunity that beckons her to the vastness of space. As she contemplates this new chapter, political unrest on Earth adds a layer of suspense, culminating in a shocking twist that alters the course of Leia&amp;#39;s life.&lt;/p&gt;&lt;ol&gt;&lt;li&gt;Augmented Reality (AR) Glasses: Leia&amp;#39;s civilian life is marked by the use of lightweight AR glasses, equipped with encrypted stream cameras for recording, and an Assistant AI that offers assistance and suggestions.&lt;/li&gt;&lt;li&gt;Lutin Bots: Automated bots play a role in Leia&amp;#39;s daily life, performing tasks like making omelets and biscuits. Premium skills, such as massage capabilities, can be added to these bots.&lt;/li&gt;&lt;li&gt;Canal Link: A futuristic communication device that Leia uses, capable of providing an ads-free link, and undergoing regular updates for various features.&lt;/li&gt;&lt;li&gt;Drone Blimps: Police employ drone blimps equipped with specialized AIs to locate potential threats, particularly mass shooters, during public demonstrations.&lt;/li&gt;&lt;li&gt;Space Mining Company Opportunities: The narrative introduces the concept of space mining companies seeking technicians willing to live and work in space, reflecting advancements in extraterrestrial resource exploration.&lt;/li&gt;&lt;li&gt;Superconductive Solar Arrays: The research and manufacturing space station in Earth&amp;#39;s orbit features enormous superconductive solar arrays, harnessing near-zero gravity and temperature for advanced technological developments.&lt;/li&gt;&lt;li&gt;3D-Printed Organs: In the narrative, organ transplants are 3D printed in space, using cells from the recipients, eliminating the need for immunosuppressants.&lt;/li&gt;&lt;li&gt;Quantum Engines: A research group on the space station develops quantum engines for deep space travel, running in very low temperatures to power ships far from sunlight.&lt;/li&gt;&lt;li&gt;Bio-Bots and Protein Transistors: Medical procedures involve bio-bots growing protein transistors next to nerves in the inner ear regions to mitigate space adaptation syndrome, providing a form of artificial gravity in virtual reality experiences.&lt;/li&gt;&lt;li&gt;Phages for Disinfection: The space station employs phages for disinfection, replacing air with microbes that seek out and neutralize harmful agents, creating a forest-like environment.&lt;/li&gt;&lt;li&gt;Voting via Canal Link: The story features a futuristic voting system where individuals receive encrypted ballots in their AR, allowing them to pre-vote using their Canal Links.&lt;/li&gt;&lt;/ol&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech,&lt;/p&gt;&lt;p&gt;futurism, perma-culture, apocalyptic survival scenarios, and disruptive&lt;/p&gt;&lt;p&gt;science, sit back and enjoy short stories that showcase my research into how&lt;/p&gt;&lt;p&gt;the future may play out.  &lt;/p&gt;&lt;p&gt;This is&lt;/p&gt;&lt;p&gt;Episode 45 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion&lt;/p&gt;&lt;p&gt;site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find&lt;/p&gt;&lt;p&gt;a timeline of the future, descriptions of future development, and printed&lt;/p&gt;&lt;p&gt;fiction.&lt;/p&gt;&lt;p&gt;These are&lt;/p&gt;&lt;p&gt;works of fiction. Characters and groups are made-up and influenced by current&lt;/p&gt;&lt;p&gt;events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright&lt;/p&gt;&lt;p&gt;© Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 19 Nov 2023 06:38:30 &#43;0000</pubDate>
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                <itunes:duration>2409</itunes:duration>
                
                
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                <itunes:title>In 2051 Gene Outlaws</itunes:title>
                <title>In 2051 Gene Outlaws</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>An addict of virtual reality has a one night stand. Now most everyone can afford a humanoid robot. A couple decide to break the law by seeking gene screening for their newborn. A war overseas has ended. Deep mines cause prices to plummet. New military complexes are being built. Why so many babies?!</p><p>Many of the characters in this project appear in future episodes. </p><p>  Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 44 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;An addict of virtual reality has a one night stand. Now most everyone can afford a humanoid robot. A couple decide to break the law by seeking gene screening for their newborn. A war overseas has ended. Deep mines cause prices to plummet. New military complexes are being built. Why so many babies?!&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 44 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 04 Nov 2023 22:49:10 &#43;0000</pubDate>
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                <itunes:duration>2366</itunes:duration>
                
                
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                <itunes:title>In 2051 Journalist Cut Loose</itunes:title>
                <title>In 2051 Journalist Cut Loose</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Someone who works for NPR Detroit rides the waves of change and it&#39;s a bumpy ride. She makes use of AI to get legal advice. She interviews self-sustainers, people who maintain methods of surviving completely on their own in case the grid goes down, society collapses, or AI decides people are not needed. She interviews a rich person who lives in the wilderness and goes to work remotely.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 43 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Someone who works for NPR Detroit rides the waves of change and it&amp;#39;s a bumpy ride. She makes use of AI to get legal advice. She interviews self-sustainers, people who maintain methods of surviving completely on their own in case the grid goes down, society collapses, or AI decides people are not needed. She interviews a rich person who lives in the wilderness and goes to work remotely.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 43 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 11 Oct 2023 22:34:13 &#43;0000</pubDate>
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                <itunes:duration>1893</itunes:duration>
                
                
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                <itunes:title>In 2051 The Love Doll Operator</itunes:title>
                <title>In 2051 The Love Doll Operator</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>New AIs come out that allow access to personal lawyers and doctors free of cost. Kelly from episode 35 works remote controlling love dolls because people still feel AI lack personality. AIs may be able to fool humans in the short term but over time the lack of a person behind the persona bothers people. Because of her work, Kelly gains expertise in trouble shooting robot settings. She also works with a client who confesses to her a terrible secret.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;New AIs come out that allow access to personal lawyers and doctors free of cost. Kelly from episode 35 works remote controlling love dolls because people still feel AI lack personality. AIs may be able to fool humans in the short term but over time the lack of a person behind the persona bothers people. Because of her work, Kelly gains expertise in trouble shooting robot settings. She also works with a client who confesses to her a terrible secret.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 26 Sep 2023 19:25:49 &#43;0000</pubDate>
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                <itunes:duration>2206</itunes:duration>
                
                
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                <itunes:title>In 2050 AI Will Maximize Your Life</itunes:title>
                <title>In 2050 AI Will Maximize Your Life</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Two new AIs come out. One AI’s purpose and only purpose is to “upgrade your standard of living.” It finds income sources for you but also advises and guides you to maximize the duration and amount of your wealth. The second AI does all the work of finding love interests for you.</p><p>Someone retrofits their house for storms. A dog/goat chimera come out. It eats compost and guards your house.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 41 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Two new AIs come out. One AI’s purpose and only purpose is to “upgrade your standard of living.” It finds income sources for you but also advises and guides you to maximize the duration and amount of your wealth. The second AI does all the work of finding love interests for you.&lt;/p&gt;&lt;p&gt;Someone retrofits their house for storms. A dog/goat chimera come out. It eats compost and guards your house.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 41 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 10 Sep 2023 20:20:55 &#43;0000</pubDate>
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                <itunes:duration>3276</itunes:duration>
                
                
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                <itunes:title>In 2050 All Criminals are Hackers</itunes:title>
                <title>In 2050 All Criminals are Hackers</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The character Beth returns and now she involves herself in cyber crime. This episode focuses on hacking and crime in the future. In a lot of ways it’s nearly impossible to commit a crime. Cameras are everywhere and AI watch through cameras 24/7. DNA forensics can place people who did nothing more than walk through a crime scene. Prison life is also changed when prisoners are put in stasis.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 40 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The character Beth returns and now she involves herself in cyber crime. This episode focuses on hacking and crime in the future. In a lot of ways it’s nearly impossible to commit a crime. Cameras are everywhere and AI watch through cameras 24/7. DNA forensics can place people who did nothing more than walk through a crime scene. Prison life is also changed when prisoners are put in stasis.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 40 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 26 Aug 2023 04:21:27 &#43;0000</pubDate>
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                <itunes:duration>2605</itunes:duration>
                
                
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                <itunes:title>In 2050 The Revolution Starts Here</itunes:title>
                <title>In 2050 The Revolution Starts Here</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In 2050 A new border wall is completed. A parent takes her kid out of school because the Supreme Court has put on pause secular education. A fem takes weight loss meds that completely bring her to slimness. An elderly person uses muscle building meds designed for spacers. The shadow server Medusa is catching on as people have less choices. A father salvages a neuromorphic computer and gives it to his math-wiz daughter. Is this the edge of the Singularity?</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 39 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In 2050 A new border wall is completed. A parent takes her kid out of school because the Supreme Court has put on pause secular education. A fem takes weight loss meds that completely bring her to slimness. An elderly person uses muscle building meds designed for spacers. The shadow server Medusa is catching on as people have less choices. A father salvages a neuromorphic computer and gives it to his math-wiz daughter. Is this the edge of the Singularity?&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 39 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 03 Aug 2023 20:34:58 &#43;0000</pubDate>
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                <itunes:duration>1570</itunes:duration>
                
                
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                <itunes:title>In 2050 Attacks on Education</itunes:title>
                <title>In 2050 Attacks on Education</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>In this episode people at MIT are working on total VR emersion tech. Great crowds of people protest in part because data farming jobs give them the free time to protest. The Supreme court rules on no messing with fertility and embryo development. Genetically modified pets become popular. A group, Moms for Freedom, attack higher education.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 38 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode people at MIT are working on total VR emersion tech. Great crowds of people protest in part because data farming jobs give them the free time to protest. The Supreme court rules on no messing with fertility and embryo development. Genetically modified pets become popular. A group, Moms for Freedom, attack higher education.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 38 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 22 Jul 2023 18:40:53 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/1/27/4/6a6c9599-286e-4a2c-abaa-9d0df561d5d5_f022_43bbe12a-7050-4377-9c4c-a00c6686d64e_main.jpg"/>
                <itunes:duration>1880</itunes:duration>
                
                
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                <itunes:title>In 2049 Luna Habitat</itunes:title>
                <title>In 2049 Luna Habitat</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Hums are being hired to scout in space. In a habitat on Luna, People take meds to maintain bone and muscle density. Of all the problems caused by living in space, mental health remains the hardest to solve.</p><p>A couple fall in love, want to have a baby and learn about the embryo screening and germ-line editing options.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 37 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2023. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Hums are being hired to scout in space. In a habitat on Luna, People take meds to maintain bone and muscle density. Of all the problems caused by living in space, mental health remains the hardest to solve.&lt;/p&gt;&lt;p&gt;A couple fall in love, want to have a baby and learn about the embryo screening and germ-line editing options.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 37 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2023. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 08 Jul 2023 19:42:12 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/1/27/4/e0abaf78-75c7-419b-a54e-6b25a56ca721_b3c5c2a6-e801-4768-a9f1-6bcd6311ac86_xmain.jpg"/>
                <itunes:duration>2006</itunes:duration>
                
                
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                <itunes:title>In 2049 Lawless Lands</itunes:title>
                <title>In 2049 Lawless Lands</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The story of Mel and Debby returns as they watch the world around them change and change again. The play the game &#34;Make It into Heaven.&#34;</p><p>Marvin&#39;s story continues. He is in a drug den wanting to find a way to get a new ID because though he&#39;s 80, he looks 20.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 36 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2023. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The story of Mel and Debby returns as they watch the world around them change and change again. The play the game &amp;#34;Make It into Heaven.&amp;#34;&lt;/p&gt;&lt;p&gt;Marvin&amp;#39;s story continues. He is in a drug den wanting to find a way to get a new ID because though he&amp;#39;s 80, he looks 20.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 36 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2023. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 25 Jun 2023 04:14:41 &#43;0000</pubDate>
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                <itunes:duration>2494</itunes:duration>
                
                
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                <itunes:title>In 2049 The Talent Agency</itunes:title>
                <title>In 2049 The Talent Agency</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Madge a person who likes to live like a poor person while she saves millions of dollars get a job at a co-op where people stay on special diets so they can grow medical-grade microbiomes in their guts and sell solids for fecal transplants. She also helps train AI to search for talent.</p><p>Two sisters are among the hoards auditioning at The Talent Agency and see if one may be the world&#39;s next beloved megastar.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 35 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2023. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Madge a person who likes to live like a poor person while she saves millions of dollars get a job at a co-op where people stay on special diets so they can grow medical-grade microbiomes in their guts and sell solids for fecal transplants. She also helps train AI to search for talent.&lt;/p&gt;&lt;p&gt;Two sisters are among the hoards auditioning at The Talent Agency and see if one may be the world&amp;#39;s next beloved megastar.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 35 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2023. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 12 Jun 2023 23:58:34 &#43;0000</pubDate>
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                <itunes:duration>1844</itunes:duration>
                
                
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                <itunes:title>In 2049 Jobs for Everyone</itunes:title>
                <title>In 2049 Jobs for Everyone</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The 39% who became unemployed when robots took the jobs can get online jobs giving people input to help develop AI. These new consumers come with some new wants and needs. They want personal survival tech. Tanner returns. Aged 77, she looks 25. She must find a way to escape notice.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.  </p><p>This is Episode 34 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The 39% who became unemployed when robots took the jobs can get online jobs giving people input to help develop AI. These new consumers come with some new wants and needs. They want personal survival tech. Tanner returns. Aged 77, she looks 25. She must find a way to escape notice.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.  &lt;/p&gt;&lt;p&gt;This is Episode 34 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 31 May 2023 23:22:47 &#43;0000</pubDate>
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                <itunes:duration>2015</itunes:duration>
                
                
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                <itunes:title>In 2048 Farming People</itunes:title>
                <title>In 2048 Farming People</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The era of data farming is taking off. People can make money participating in being farmed for data about people to be used to develop AI. Three lives are followed: Jane, a party fem, Ernesto, a casualty of the media attack featured in an earlier episode In 2042 the First AI Weapon, and Madge, a cunning spin thrift.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 33 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The era of data farming is taking off. People can make money participating in being farmed for data about people to be used to develop AI. Three lives are followed: Jane, a party fem, Ernesto, a casualty of the media attack featured in an earlier episode In 2042 the First AI Weapon, and Madge, a cunning spin thrift.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 33 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 18 May 2023 20:45:02 &#43;0000</pubDate>
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                <itunes:duration>1287</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>In 2048 Attacking a Delivery Bot</itunes:title>
                <title>In 2048 Attacking a Delivery Bot</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Body tissue to device synthesis is achieved. Merch and Tessa the hackers talk about making hacker AI. A robot on peep accident makes the news, and two homeless kids attack a Giantess delivery bot.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 32 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Body tissue to device synthesis is achieved. Merch and Tessa the hackers talk about making hacker AI. A robot on peep accident makes the news, and two homeless kids attack a Giantess delivery bot.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 32 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 07 May 2023 18:37:17 &#43;0000</pubDate>
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                <itunes:duration>1277</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>In 2048 Detection Evasion</itunes:title>
                <title>In 2048 Detection Evasion</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Surveillance state or not, it becomes increasingly more likely that everyone can be tracked and recorded. Tessa, the main creator of Medusa Shadow Net Browser, suspects she has been identified by the police after years of thinking she has flown outside of surveillance. She is willing to go to drastic measures to insure her anonymity.</p><p> Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 31 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Surveillance state or not, it becomes increasingly more likely that everyone can be tracked and recorded. Tessa, the main creator of Medusa Shadow Net Browser, suspects she has been identified by the police after years of thinking she has flown outside of surveillance. She is willing to go to drastic measures to insure her anonymity.&lt;/p&gt;&lt;p&gt; Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 31 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 01 May 2023 22:14:54 &#43;0000</pubDate>
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                <itunes:duration>1905</itunes:duration>
                
                
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                <itunes:title>In 2048 The Genius Drug</itunes:title>
                <title>In 2048 The Genius Drug</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The innovation wars begin. Tharon takes part in a worker&#39;s camp and finds out about a drug that will make you smart enough to pass the tests required to make $$$ at one of the robot companies.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 30 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The innovation wars begin. Tharon takes part in a worker&amp;#39;s camp and finds out about a drug that will make you smart enough to pass the tests required to make $$$ at one of the robot companies.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 30 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 20 Apr 2023 20:40:40 &#43;0000</pubDate>
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                <itunes:duration>2107</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>In 2047 Undercover Investigations in Virtual Reality</itunes:title>
                <title>In 2047 Undercover Investigations in Virtual Reality</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Guru transitions from an influencer career to investigative reporting. She turns slander attacks on her into a new hit movie, “Slander Backfires.” To follow a lead, she wants to become the first undercover investigator in virtual realities.</p><p>Many of the characters in this project appear in future episodes. </p><p>  Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 29 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Guru transitions from an influencer career to investigative reporting. She turns slander attacks on her into a new hit movie, “Slander Backfires.” To follow a lead, she wants to become the first undercover investigator in virtual realities.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;  Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 29 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 06 Apr 2023 21:29:29 &#43;0000</pubDate>
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                <itunes:duration>1812</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>In 2047 How to Make Deep-Space Travel Tech</itunes:title>
                <title>In 2047 How to Make Deep-Space Travel Tech</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Pen’s story from the previous episode is continued. Kay from episode 23 volunteers for a program dedicated to developing bodily treatments for space travel.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 28 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Pen’s story from the previous episode is continued. Kay from episode 23 volunteers for a program dedicated to developing bodily treatments for space travel.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 28 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 28 Mar 2023 21:17:26 &#43;0000</pubDate>
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                <itunes:duration>1189</itunes:duration>
                
                
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                <itunes:title>In 2047 Do We Need Jobs?</itunes:title>
                <title>In 2047 Do We Need Jobs?</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>With a whole new class of recently jobless, new neighborhoods form where people use social platforms to learn new skills, trade, and form cooperatives. Some say rich people are imploding capitalism. Pen (formally Bud) brings counterfeit yeast meat to a pub potluck. Alarms go off as an attack on the nation goes into effect.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 27 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;With a whole new class of recently jobless, new neighborhoods form where people use social platforms to learn new skills, trade, and form cooperatives. Some say rich people are imploding capitalism. Pen (formally Bud) brings counterfeit yeast meat to a pub potluck. Alarms go off as an attack on the nation goes into effect.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 27 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 21 Mar 2023 01:07:32 &#43;0000</pubDate>
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                <itunes:title>In 2047 The Last Beautician</itunes:title>
                <title>In 2047 The Last Beautician</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A future where robots replace human hair stylists, causing many salons to close down. New autonomous robot-operated hair salons open, offering a wide range of beauty services. Lynx, a stylist featured on The Ultimate Makeover Challenge, becomes one of the famous beauticians cloned through deep learning and available for selection on kiosk screens. In the fourth year, Lynx&#39;s contract with Biotic is completed, and she struggles to find work without being recorded by robots.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 26 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A future where robots replace human hair stylists, causing many salons to close down. New autonomous robot-operated hair salons open, offering a wide range of beauty services. Lynx, a stylist featured on The Ultimate Makeover Challenge, becomes one of the famous beauticians cloned through deep learning and available for selection on kiosk screens. In the fourth year, Lynx&amp;#39;s contract with Biotic is completed, and she struggles to find work without being recorded by robots.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 26 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 06 Mar 2023 20:07:38 &#43;0000</pubDate>
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                <itunes:duration>1535</itunes:duration>
                
                
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                <itunes:title>In 2046 Moon Canons</itunes:title>
                <title>In 2046 Moon Canons</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A moon base is under cyber-attack.</p><p>Topics: Moon-Shot Program, Lunar Mining, Climate Change, Global Warming, Space Travel, Mental Health, Robotics, Medical Science, Gravity Conditioning, Adversity, Success, communication, helmet AI, backup systems, air quality, Vid, reactors, hydrogen, water, dummy tech.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p> This is episode 25 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A moon base is under cyber-attack.&lt;/p&gt;&lt;p&gt;Topics: Moon-Shot Program, Lunar Mining, Climate Change, Global Warming, Space Travel, Mental Health, Robotics, Medical Science, Gravity Conditioning, Adversity, Success, communication, helmet AI, backup systems, air quality, Vid, reactors, hydrogen, water, dummy tech.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt; This is episode 25 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 27 Feb 2023 06:03:37 &#43;0000</pubDate>
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                <itunes:duration>1401</itunes:duration>
                
                
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                <itunes:title>In 2046 Growing Young</itunes:title>
                <title>In 2046 Growing Young</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>This episode follows an ongoing arc. To follow the arc from the beginning, listen to these episodes in order: 1 – In 2040 Taking Back Life, 10 – In 2043 Immortal, and 19 In 2045 Robot Police.</p><p>Marvin recovers and the family he stays with cannot believe that he’s in his 70s. He looks like he’s in his 40s. His condition causes debilitating pain, so he needs pain medication.</p><p>Tanner has the same condition, and it draws attention to her from someone who realizes Tanner has found a secret to looking young.</p><p>Their condition is the result of a treatment that causes their cells to constantly clone and replace. In the future people will advance in the ability to prolong life and those who push the tech too quickly will create problems for those getting treated.</p><p>Please take the time to rate, review, and subscribe so that more future minded people can find this show. My landing page is in20xx.com. There you can find the companion website to this podcast that includes an illustrated timeline and glossary.</p><p>Many of the characters in this project appear in future episodes.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;This episode follows an ongoing arc. To follow the arc from the beginning, listen to these episodes in order: 1 – In 2040 Taking Back Life, 10 – In 2043 Immortal, and 19 In 2045 Robot Police.&lt;/p&gt;&lt;p&gt;Marvin recovers and the family he stays with cannot believe that he’s in his 70s. He looks like he’s in his 40s. His condition causes debilitating pain, so he needs pain medication.&lt;/p&gt;&lt;p&gt;Tanner has the same condition, and it draws attention to her from someone who realizes Tanner has found a secret to looking young.&lt;/p&gt;&lt;p&gt;Their condition is the result of a treatment that causes their cells to constantly clone and replace. In the future people will advance in the ability to prolong life and those who push the tech too quickly will create problems for those getting treated.&lt;/p&gt;&lt;p&gt;Please take the time to rate, review, and subscribe so that more future minded people can find this show. My landing page is in20xx.com. There you can find the companion website to this podcast that includes an illustrated timeline and glossary.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 20 Feb 2023 04:52:02 &#43;0000</pubDate>
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                <itunes:duration>1375</itunes:duration>
                
                
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                <itunes:title>In 2046 Surveillance Nation</itunes:title>
                <title>In 2046 Surveillance Nation</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Tamika&#39;s house is burglarized, so she installs cameras that anyone can watch online.</p><p>A terrorist group riots at an LGBTQ event and are gone after by people online and hackers.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Tamika&amp;#39;s house is burglarized, so she installs cameras that anyone can watch online.&lt;/p&gt;&lt;p&gt;A terrorist group riots at an LGBTQ event and are gone after by people online and hackers.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 12 Feb 2023 05:55:17 &#43;0000</pubDate>
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                <itunes:duration>1731</itunes:duration>
                
                
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                <itunes:title>In 2046 New Rocket Fuel</itunes:title>
                <title>In 2046 New Rocket Fuel</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>This story follows Carlos, a scout, someone who preforms tasks to be recorded to provide data for training robots. New materials change a lot in this time. New deep sea water filters and new long-chain rocket fuel are two of the examples. Carlos and his wife play an MMO where they garden.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;This story follows Carlos, a scout, someone who preforms tasks to be recorded to provide data for training robots. New materials change a lot in this time. New deep sea water filters and new long-chain rocket fuel are two of the examples. Carlos and his wife play an MMO where they garden.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.solomation.com</link>
                <pubDate>Thu, 02 Feb 2023 00:12:54 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/1/27/4/b72a587d-55af-461c-a855-19b3ac61a329_d47e_a87adea5-82ff-42ff-a408-a27708bc44e8_main.jpg"/>
                <itunes:duration>960</itunes:duration>
                
                
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                <itunes:title>In 2045 The New Wild</itunes:title>
                <title>In 2045 The New Wild</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>This continues Beth&#39;s story. Listen to In 2044 Civil War for the first episode of her story. In this episode prisons are being automated, AR glasses are all the rage, AR games take over reality, and Beth gains skills.</p><p>Beth&#39;s family was killed by the Tucker Group last year. Now an orphan, she will make a new path for herself.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;This continues Beth&amp;#39;s story. Listen to In 2044 Civil War for the first episode of her story. In this episode prisons are being automated, AR glasses are all the rage, AR games take over reality, and Beth gains skills.&lt;/p&gt;&lt;p&gt;Beth&amp;#39;s family was killed by the Tucker Group last year. Now an orphan, she will make a new path for herself.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.solomation.com</link>
                <pubDate>Thu, 26 Jan 2023 21:49:32 &#43;0000</pubDate>
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                <itunes:duration>2228</itunes:duration>
                
                
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                <itunes:title>In 2045 Renegade Splicers</itunes:title>
                <title>In 2045 Renegade Splicers</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>An influencer retreats to a desert community and learns about their plan to green the desert.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;An influencer retreats to a desert community and learns about their plan to green the desert.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.solomation.com</link>
                <pubDate>Thu, 12 Jan 2023 21:15:56 &#43;0000</pubDate>
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                <itunes:duration>1171</itunes:duration>
                
                
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                <itunes:title>In 2045 Robot Police</itunes:title>
                <title>In 2045 Robot Police</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A small town gets a robot retrofit to their police station and a newbie learns to run the entire police force on her own.</p><p>A character from episodes 1 and 10 returns in this episode. Marvin may be dying or may live much longer than expected.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A small town gets a robot retrofit to their police station and a newbie learns to run the entire police force on her own.&lt;/p&gt;&lt;p&gt;A character from episodes 1 and 10 returns in this episode. Marvin may be dying or may live much longer than expected.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 02 Jan 2023 06:26:38 &#43;0000</pubDate>
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                <itunes:duration>1636</itunes:duration>
                
                
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                <itunes:title>In 2045 When Robots Take Your Job</itunes:title>
                <title>In 2045 When Robots Take Your Job</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>This is the continuation of one of the ongoing characters in the series. Listen to Episode 3 to hear the earlier episode. Bud is working as a rent a cop in the aftermath of a food crisis. Little does he know that he is training his replacement, a robot.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;This is the continuation of one of the ongoing characters in the series. Listen to Episode 3 to hear the earlier episode. Bud is working as a rent a cop in the aftermath of a food crisis. Little does he know that he is training his replacement, a robot.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 24 Dec 2022 06:01:16 &#43;0000</pubDate>
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                <itunes:duration>1391</itunes:duration>
                
                
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                <itunes:title>In 2044 The Food-Truck Family</itunes:title>
                <title>In 2044 The Food-Truck Family</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A food truck chef takes his truck out for the first time after a year as the country recovers from the media attack.</p><p>This is episode 17.</p>]]></description>
                <content:encoded>&lt;p&gt;A food truck chef takes his truck out for the first time after a year as the country recovers from the media attack.&lt;/p&gt;&lt;p&gt;This is episode 17.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 10 Dec 2022 12:01:38 &#43;0000</pubDate>
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                <itunes:duration>859</itunes:duration>
                
                
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                <itunes:title>In 2044 Civil War</itunes:title>
                <title>In 2044 Civil War</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>An extremist group take a famine as a chance to restart America. The take over local food stores.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;An extremist group take a famine as a chance to restart America. The take over local food stores.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Thu, 01 Dec 2022 18:07:22 &#43;0000</pubDate>
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                <itunes:duration>2138</itunes:duration>
                
                
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                <itunes:title>In 2044 The Worker&#39;s Market</itunes:title>
                <title>In 2044 The Worker&#39;s Market</title>

                <itunes:episode>15</itunes:episode>
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Topics: Automation, robots, jobs, VR.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Topics: Automation, robots, jobs, VR.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 13 Nov 2022 05:30:11 &#43;0000</pubDate>
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                <itunes:duration>1623</itunes:duration>
                
                
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                <itunes:title>In 2044 (It&#39;ll be Just Like) Starting Over</itunes:title>
                <title>In 2044 (It&#39;ll be Just Like) Starting Over</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>This continues the story of the Montana reservation and its strategy for survival. Subscribe to find out what happens to Carl and the other main character.</p><p>Natives drive cross country to find a geneticist who grows algae into meat products.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;This continues the story of the Montana reservation and its strategy for survival. Subscribe to find out what happens to Carl and the other main character.&lt;/p&gt;&lt;p&gt;Natives drive cross country to find a geneticist who grows algae into meat products.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Mon, 31 Oct 2022 02:33:20 &#43;0000</pubDate>
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                <itunes:duration>2571</itunes:duration>
                
                
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                <itunes:title>In 2043 Marking Buildings</itunes:title>
                <title>In 2043 Marking Buildings</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Tessa the hacker returns. She hates her new position but in her free time an app she wrote is making her millions.</p><p>Listen to In 2042 The Sea Hackers to follow her arc.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Tessa the hacker returns. She hates her new position but in her free time an app she wrote is making her millions.&lt;/p&gt;&lt;p&gt;Listen to In 2042 The Sea Hackers to follow her arc.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://solomation.com</link>
                <pubDate>Sat, 15 Oct 2022 22:44:36 &#43;0000</pubDate>
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                <itunes:duration>2919</itunes:duration>
                
                
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                <itunes:title>In 2043 Storage Guest Law</itunes:title>
                <title>In 2043 Storage Guest Law</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>An entrepreneur disrupts the rented housing market in the aftermath of the Media Attacks.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;An entrepreneur disrupts the rented housing market in the aftermath of the Media Attacks.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Sat, 01 Oct 2022 03:25:05 &#43;0000</pubDate>
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                <itunes:duration>862</itunes:duration>
                
                
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                <itunes:title>In 2043 Space Port One</itunes:title>
                <title>In 2043 Space Port One</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>As Space Port One, orbiting Earth, finishes its first ring and begins rotating to create artificial gravity, the media attack on Earth cuts the crew in space off from supplies.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;As Space Port One, orbiting Earth, finishes its first ring and begins rotating to create artificial gravity, the media attack on Earth cuts the crew in space off from supplies.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Thu, 22 Sep 2022 19:06:33 &#43;0000</pubDate>
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                <itunes:duration>1400</itunes:duration>
                
                
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                <itunes:title>In 2043 Immortal</itunes:title>
                <title>In 2043 Immortal</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>A billionaire sets up a facility where terminally ill can volunteer to try new treatments. These treatments may revolutionize medicine and add centuries to people&#39;s lifespans.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;A billionaire sets up a facility where terminally ill can volunteer to try new treatments. These treatments may revolutionize medicine and add centuries to people&amp;#39;s lifespans.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 12 Sep 2022 18:17:30 &#43;0000</pubDate>
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                <itunes:duration>1450</itunes:duration>
                
                
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                <itunes:title>In 2042 Mysterious Ways</itunes:title>
                <title>In 2042 Mysterious Ways</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The media attack that struck other communities (listen to previous episodes) strikes wide, affecting all major communities in the US. The AI generated weapon causes a new condition called Limbic Overload Syndrome. A new drug comes out that corrects for the condition. This episode explores how a religious family reacts.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The media attack that struck other communities (listen to previous episodes) strikes wide, affecting all major communities in the US. The AI generated weapon causes a new condition called Limbic Overload Syndrome. A new drug comes out that corrects for the condition. This episode explores how a religious family reacts.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 04 Sep 2022 03:12:55 &#43;0000</pubDate>
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                <itunes:duration>1832</itunes:duration>
                
                
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                <itunes:title>In 2042 A Psychopath Lends a Hand</itunes:title>
                <title>In 2042 A Psychopath Lends a Hand</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The US government finds people immune the AI generated media weapon to describe what it looks and sounds like to mental health doctors. Computer experts reverse engineer the weapon and plan on a counterattack.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The US government finds people immune the AI generated media weapon to describe what it looks and sounds like to mental health doctors. Computer experts reverse engineer the weapon and plan on a counterattack.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Mon, 22 Aug 2022 00:24:32 &#43;0000</pubDate>
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                <itunes:duration>1039</itunes:duration>
                
                
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                <itunes:title>In 2042 The First AI Weapon</itunes:title>
                <title>In 2042 The First AI Weapon</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>We usually think of AI needing to achieve super intelligence before becoming a threat to people, but how advanced does an AI need to be to make a weapon unlike any other? In 2042 Americans are hit with the first of these weapons.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;We usually think of AI needing to achieve super intelligence before becoming a threat to people, but how advanced does an AI need to be to make a weapon unlike any other? In 2042 Americans are hit with the first of these weapons.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Sun, 14 Aug 2022 01:56:15 &#43;0000</pubDate>
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                <itunes:duration>1350</itunes:duration>
                
                
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                <itunes:title>In 2042 The Sea Hacker</itunes:title>
                <title>In 2042 The Sea Hacker</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Episode 6. A hacker at sea lives through an AI attack.</p><p>Tessa is one of the returning characters. She is an amazing hacker who helps create the Medusa Net, software that turns countless peripheral devices into an anonymous server. She also created anti-commercial software that silences and covers adds so it can&#39;t be detected that the adds are not being seen and heard.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Episode 6. A hacker at sea lives through an AI attack.&lt;/p&gt;&lt;p&gt;Tessa is one of the returning characters. She is an amazing hacker who helps create the Medusa Net, software that turns countless peripheral devices into an anonymous server. She also created anti-commercial software that silences and covers adds so it can&amp;#39;t be detected that the adds are not being seen and heard.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Thu, 04 Aug 2022 23:40:54 &#43;0000</pubDate>
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                <itunes:duration>2025</itunes:duration>
                
                
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                <itunes:title>In 2041 A Star is Disrupted</itunes:title>
                <title>In 2041 A Star is Disrupted</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>This is episode 5. It covers instant overdub and how that affects movie industries and actor&#39;s careers.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 4 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;This is episode 5. It covers instant overdub and how that affects movie industries and actor&amp;#39;s careers.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 4 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <link>http://solomation.com</link>
                <pubDate>Thu, 28 Jul 2022 02:53:41 &#43;0000</pubDate>
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                <itunes:duration>378</itunes:duration>
                
                
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                <itunes:title>In 2041 The Urban Prepper</itunes:title>
                <title>In 2041 The Urban Prepper</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The year is 2041. This episode contains a short story following Bud, one of the main characters in this series. Stay tuned for the next episode where I talk about the future trends showcased in this story.</p><p>Topics covered:</p><p>Gresham&#39;s law</p><p>Gay rights</p><p>LGBTQ</p><p>AI mashup music</p><p>Is it WWIII?</p><p>photonic computers</p><p>company migrants</p><p>connect wearables</p><p>foldable replaces smartphone</p><p>Iridescent tattoos</p><p>poo pills</p><p>training drugs</p><p>&#34;hockey puck&#34; pay stations</p><p>ID on phone, hacking</p><p>Assistance is more conversational. Bud could pause and ask another for info then return to the question.</p><p>Fully autonomous cars.</p><p>Pill fully erases hangovers, takes away drunkenness</p><p>Touch phone, number exchange.</p><p>Hydrogen power. Small power cell. Quiet. Price drop.</p><p>TocToc saved the world.</p><p>Mapping indoors.</p><p>Multis.</p><p>Nature taking over ghost cities.</p><p>rocket stove.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>This is Episode 3 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is https://in20xx.com </p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The year is 2041. This episode contains a short story following Bud, one of the main characters in this series. Stay tuned for the next episode where I talk about the future trends showcased in this story.&lt;/p&gt;&lt;p&gt;Topics covered:&lt;/p&gt;&lt;p&gt;Gresham&amp;#39;s law&lt;/p&gt;&lt;p&gt;Gay rights&lt;/p&gt;&lt;p&gt;LGBTQ&lt;/p&gt;&lt;p&gt;AI mashup music&lt;/p&gt;&lt;p&gt;Is it WWIII?&lt;/p&gt;&lt;p&gt;photonic computers&lt;/p&gt;&lt;p&gt;company migrants&lt;/p&gt;&lt;p&gt;connect wearables&lt;/p&gt;&lt;p&gt;foldable replaces smartphone&lt;/p&gt;&lt;p&gt;Iridescent tattoos&lt;/p&gt;&lt;p&gt;poo pills&lt;/p&gt;&lt;p&gt;training drugs&lt;/p&gt;&lt;p&gt;&amp;#34;hockey puck&amp;#34; pay stations&lt;/p&gt;&lt;p&gt;ID on phone, hacking&lt;/p&gt;&lt;p&gt;Assistance is more conversational. Bud could pause and ask another for info then return to the question.&lt;/p&gt;&lt;p&gt;Fully autonomous cars.&lt;/p&gt;&lt;p&gt;Pill fully erases hangovers, takes away drunkenness&lt;/p&gt;&lt;p&gt;Touch phone, number exchange.&lt;/p&gt;&lt;p&gt;Hydrogen power. Small power cell. Quiet. Price drop.&lt;/p&gt;&lt;p&gt;TocToc saved the world.&lt;/p&gt;&lt;p&gt;Mapping indoors.&lt;/p&gt;&lt;p&gt;Multis.&lt;/p&gt;&lt;p&gt;Nature taking over ghost cities.&lt;/p&gt;&lt;p&gt;rocket stove.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;This is Episode 3 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is https://in20xx.com &lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 16 Jul 2022 05:20:37 &#43;0000</pubDate>
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                <itunes:duration>2184</itunes:duration>
                
                
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                <itunes:title>In 2041 Future Predicting AI</itunes:title>
                <title>In 2041 Future Predicting AI</title>

                <itunes:episode>3</itunes:episode>
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>The year 2041 feels like a slow-motion car crash where the driver is a machine and the passengers are too busy laughing at an app to notice the wall. This story follows a handful of people trying to find their footing in a world where technology has solved small problems but created terrifyingly large ones. You see the fallout of an era where killer drones are as common as smart toothbrushes.</p><p> The tension centers on a high-stakes game show featuring Maverick One, a superintelligence that supposedly predicts the future. While the wealthy use it to get richer, ordinary citizens like Stina and Randell hope for a scrap of life-changing advice. But the AI is a black box. One hacker&#39;s attempt to crack it open during a live broadcast threatens to reveal more than anyone is ready to handle.</p><p> Tech doesn&#39;t just change the world here; it gets under the skin. Mars gets robot-assisted surgery to fix his eyes, only to find the world he sees is increasingly fractured. Kelly uses the Funzoid app to drown out her loneliness, finding comfort in a stream of AI-generated nonsense that feels better than reality. It’s a setting where progress means better vision but less to look at.</p><p> The real threat isn&#39;t just a rogue algorithm. It’s the guy in a tin cabin modding drones with a jailbroken AI because he’s bored and bitter. While the studio audience claps for Maverick One, a swarm of automated killers is already in the air. The story captures that specific 2040s dread: the moment you realize the tools meant to help you are actually being used to hunt you.</p><p> This isn&#39;t a clean, polished future with silver jumpsuits. It’s a messy, lived-in world of gig workers, laundry mats, and motor home parks. As the characters converge on the Detroit studio, they aren&#39;t looking for a revolution. They just want answers, but the AI might be about to give them a prophecy that ends the conversation for good.</p><h1>Tech</h1><p>Weaponized drones are the primary tools for carrying out remote mass killings by flying into public spaces and targeting specific groups.</p><p>Jailbroken AI allows individuals to bypass safety guardrails to plan attacks, order supplies, and modify hardware with expert-level guidance.</p><p>LiDAR spectroscopy is a countermeasure used at public gatherings to detect outgassing from explosives attached to incoming drones.</p><p>High-resolution cameras are utilized to backtrack drone flight paths and identify the locations of remote operators.</p><p>Defensive gear includes blast-resistant composite bars and proximity alarms sewn into everyday clothing to protect against drone strikes.</p><p>Long-fork low-rider e-bikes provide quiet, efficient transportation for navigating reclaimed urban bike corridors.</p><p>Robot-assisted eye surgery has replaced traditional optometry, offering drop-in cures for vision problems that once required glasses.</p><p>Ceiling and floor displays are immersive screen systems that can transform a room&#39;s interior into dynamic environments like open skies or rolling waves.</p><p>Avatar-led reception screens use realistic digital personalities to process patients and interact with visitors at vision clinics.</p><p>Surgery robots featuring multiple plastic-covered limbs perform delicate ocular procedures while patients remain conscious.</p><p>Droplet-sized earphones rest nearly invisibly next to the ear canal to provide high-fidelity private audio.</p><p>Touch-activated payment cards illuminate to display a user&#39;s current account balance directly on the card surface.</p><p>The Funzoid app is an AI-driven entertainment platform that streams content-free, shifting imagery designed to trigger laughter.</p><p>Autonomous taxis and ride shares have replaced private car ownership in most cities, leading to the reclamation of streets for greenways.</p><p>E-fabrics are used in shirts, hoods, and banners to display programmable images and text that can be changed via a USB connection.</p><p>Pin-cams equipped with locking disks allow users to securely record and broadcast footage that is difficult for others to physically remove.</p><p>Encrypted live-stream devices provide secure, real-time broadcasting for activists and protesters in high-risk environments.</p><p>Sleep lockers are compact, tech-integrated sleeping units found in high-density urban residential buildings.</p><p>Subscription-locked devices, such as smart toothbrushes, require active digital renewals to maintain their mechanical functionality.</p><p>Maverick One is a predictive artificial superintelligence that reconstructs the past to accurately forecast future financial and political events.</p><p>The obelisk stage interface serves as a pulsing physical prop that represents the presence of the Maverick One AI during live broadcasts.</p><p>Voice swap software masks a user&#39;s identity in the metaverse by altering the sound, timing, and manner of their speech.</p><p>Remote meeting droids are telepresence robots with screen faces that allow people to attend public events while bedridden.</p><p>Spider robots are specialized assassin drones that use needle-sharp legs to latch onto targets before firing a lethal internal mechanism.</p><p>Many of the characters in this project appear in future episodes.</p><p> Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p> The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a></p><p> These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p> Copyright © Cy Porter 2026. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;The year 2041 feels like a slow-motion car crash where the driver is a machine and the passengers are too busy laughing at an app to notice the wall. This story follows a handful of people trying to find their footing in a world where technology has solved small problems but created terrifyingly large ones. You see the fallout of an era where killer drones are as common as smart toothbrushes.&lt;/p&gt;&lt;p&gt; The tension centers on a high-stakes game show featuring Maverick One, a superintelligence that supposedly predicts the future. While the wealthy use it to get richer, ordinary citizens like Stina and Randell hope for a scrap of life-changing advice. But the AI is a black box. One hacker&amp;#39;s attempt to crack it open during a live broadcast threatens to reveal more than anyone is ready to handle.&lt;/p&gt;&lt;p&gt; Tech doesn&amp;#39;t just change the world here; it gets under the skin. Mars gets robot-assisted surgery to fix his eyes, only to find the world he sees is increasingly fractured. Kelly uses the Funzoid app to drown out her loneliness, finding comfort in a stream of AI-generated nonsense that feels better than reality. It’s a setting where progress means better vision but less to look at.&lt;/p&gt;&lt;p&gt; The real threat isn&amp;#39;t just a rogue algorithm. It’s the guy in a tin cabin modding drones with a jailbroken AI because he’s bored and bitter. While the studio audience claps for Maverick One, a swarm of automated killers is already in the air. The story captures that specific 2040s dread: the moment you realize the tools meant to help you are actually being used to hunt you.&lt;/p&gt;&lt;p&gt; This isn&amp;#39;t a clean, polished future with silver jumpsuits. It’s a messy, lived-in world of gig workers, laundry mats, and motor home parks. As the characters converge on the Detroit studio, they aren&amp;#39;t looking for a revolution. They just want answers, but the AI might be about to give them a prophecy that ends the conversation for good.&lt;/p&gt;&lt;h1&gt;Tech&lt;/h1&gt;&lt;p&gt;Weaponized drones are the primary tools for carrying out remote mass killings by flying into public spaces and targeting specific groups.&lt;/p&gt;&lt;p&gt;Jailbroken AI allows individuals to bypass safety guardrails to plan attacks, order supplies, and modify hardware with expert-level guidance.&lt;/p&gt;&lt;p&gt;LiDAR spectroscopy is a countermeasure used at public gatherings to detect outgassing from explosives attached to incoming drones.&lt;/p&gt;&lt;p&gt;High-resolution cameras are utilized to backtrack drone flight paths and identify the locations of remote operators.&lt;/p&gt;&lt;p&gt;Defensive gear includes blast-resistant composite bars and proximity alarms sewn into everyday clothing to protect against drone strikes.&lt;/p&gt;&lt;p&gt;Long-fork low-rider e-bikes provide quiet, efficient transportation for navigating reclaimed urban bike corridors.&lt;/p&gt;&lt;p&gt;Robot-assisted eye surgery has replaced traditional optometry, offering drop-in cures for vision problems that once required glasses.&lt;/p&gt;&lt;p&gt;Ceiling and floor displays are immersive screen systems that can transform a room&amp;#39;s interior into dynamic environments like open skies or rolling waves.&lt;/p&gt;&lt;p&gt;Avatar-led reception screens use realistic digital personalities to process patients and interact with visitors at vision clinics.&lt;/p&gt;&lt;p&gt;Surgery robots featuring multiple plastic-covered limbs perform delicate ocular procedures while patients remain conscious.&lt;/p&gt;&lt;p&gt;Droplet-sized earphones rest nearly invisibly next to the ear canal to provide high-fidelity private audio.&lt;/p&gt;&lt;p&gt;Touch-activated payment cards illuminate to display a user&amp;#39;s current account balance directly on the card surface.&lt;/p&gt;&lt;p&gt;The Funzoid app is an AI-driven entertainment platform that streams content-free, shifting imagery designed to trigger laughter.&lt;/p&gt;&lt;p&gt;Autonomous taxis and ride shares have replaced private car ownership in most cities, leading to the reclamation of streets for greenways.&lt;/p&gt;&lt;p&gt;E-fabrics are used in shirts, hoods, and banners to display programmable images and text that can be changed via a USB connection.&lt;/p&gt;&lt;p&gt;Pin-cams equipped with locking disks allow users to securely record and broadcast footage that is difficult for others to physically remove.&lt;/p&gt;&lt;p&gt;Encrypted live-stream devices provide secure, real-time broadcasting for activists and protesters in high-risk environments.&lt;/p&gt;&lt;p&gt;Sleep lockers are compact, tech-integrated sleeping units found in high-density urban residential buildings.&lt;/p&gt;&lt;p&gt;Subscription-locked devices, such as smart toothbrushes, require active digital renewals to maintain their mechanical functionality.&lt;/p&gt;&lt;p&gt;Maverick One is a predictive artificial superintelligence that reconstructs the past to accurately forecast future financial and political events.&lt;/p&gt;&lt;p&gt;The obelisk stage interface serves as a pulsing physical prop that represents the presence of the Maverick One AI during live broadcasts.&lt;/p&gt;&lt;p&gt;Voice swap software masks a user&amp;#39;s identity in the metaverse by altering the sound, timing, and manner of their speech.&lt;/p&gt;&lt;p&gt;Remote meeting droids are telepresence robots with screen faces that allow people to attend public events while bedridden.&lt;/p&gt;&lt;p&gt;Spider robots are specialized assassin drones that use needle-sharp legs to latch onto targets before firing a lethal internal mechanism.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt; Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt;&lt;/p&gt;&lt;p&gt; These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt; Copyright © Cy Porter 2026. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 05 Jul 2022 03:49:13 &#43;0000</pubDate>
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                <itunes:duration>3352</itunes:duration>
                
                
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                <itunes:title>In 2040 Massless Time Travel pt.1</itunes:title>
                <title>In 2040 Massless Time Travel pt.1</title>

                <itunes:episode>2</itunes:episode>
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Episode 2 continues in 2040. Future topics include: defense against shootings, indoor farming, new apps, and much more, time travel, AI, jobs in the future, Race relations in 2040, and virtual reality.</p><p>Many of the characters in this project appear in future episodes. </p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. </p><p>This is Episode 1 of the podcast &#34;In 20xx Scifi and Futurism.&#34; The companion site is <a href="https://in20xx.com" rel="nofollow">https://in20xx.com</a> where you can find a timeline of the future, descriptions of future development, and printed fiction.</p><p>Copyright © Cy Porter 2021. All rights reserved.</p><p> Topics:</p><p>Wind turbines</p><p>Gas cars still around</p><p>Gas station closing</p><p>Mcmansions in rural areas</p><p>Hydroponic farm buildings, water costs, cost to build lower</p><p>Delivery drones</p><p>Truck caravans</p><p>Smoke canisters, tazer-wear, bullet proof clothing</p><p>Robot noses</p><p>AI cameras</p><p>Plastic guns</p><p>App populated area</p><p>App indoor navigation</p><p>Checkout</p><p>App linked friends</p><p>Carbon cleaners</p><p>Inside out houses</p><p>Orphanages</p><p>Better birth control</p><p>VR shades</p><p>Folding phones</p><p>Time travel</p>]]></description>
                <content:encoded>&lt;p&gt;Episode 2 continues in 2040. Future topics include: defense against shootings, indoor farming, new apps, and much more, time travel, AI, jobs in the future, Race relations in 2040, and virtual reality.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes. &lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out. &lt;/p&gt;&lt;p&gt;This is Episode 1 of the podcast &amp;#34;In 20xx Scifi and Futurism.&amp;#34; The companion site is &lt;a href=&#34;https://in20xx.com&#34; rel=&#34;nofollow&#34;&gt;https://in20xx.com&lt;/a&gt; where you can find a timeline of the future, descriptions of future development, and printed fiction.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2021. All rights reserved.&lt;/p&gt;&lt;p&gt; Topics:&lt;/p&gt;&lt;p&gt;Wind turbines&lt;/p&gt;&lt;p&gt;Gas cars still around&lt;/p&gt;&lt;p&gt;Gas station closing&lt;/p&gt;&lt;p&gt;Mcmansions in rural areas&lt;/p&gt;&lt;p&gt;Hydroponic farm buildings, water costs, cost to build lower&lt;/p&gt;&lt;p&gt;Delivery drones&lt;/p&gt;&lt;p&gt;Truck caravans&lt;/p&gt;&lt;p&gt;Smoke canisters, tazer-wear, bullet proof clothing&lt;/p&gt;&lt;p&gt;Robot noses&lt;/p&gt;&lt;p&gt;AI cameras&lt;/p&gt;&lt;p&gt;Plastic guns&lt;/p&gt;&lt;p&gt;App populated area&lt;/p&gt;&lt;p&gt;App indoor navigation&lt;/p&gt;&lt;p&gt;Checkout&lt;/p&gt;&lt;p&gt;App linked friends&lt;/p&gt;&lt;p&gt;Carbon cleaners&lt;/p&gt;&lt;p&gt;Inside out houses&lt;/p&gt;&lt;p&gt;Orphanages&lt;/p&gt;&lt;p&gt;Better birth control&lt;/p&gt;&lt;p&gt;VR shades&lt;/p&gt;&lt;p&gt;Folding phones&lt;/p&gt;&lt;p&gt;Time travel&lt;/p&gt;</content:encoded>
                
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                <link>http://www.solomation.com</link>
                <pubDate>Sat, 25 Jun 2022 03:27:47 &#43;0000</pubDate>
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                <itunes:duration>1704</itunes:duration>
                
                
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                <itunes:title>In 2040 Saturation of Artificial Intellegence</itunes:title>
                <title>In 2040 Saturation of Artificial Intellegence</title>

                
                
                <itunes:author>Cy Porter</itunes:author>
                
                <description><![CDATA[<p>Marvin, a hardworking man burdened by financial stress and personal doubts, finds himself at the center of a rapidly changing society where automation replaces human workers, artificial intelligence reshapes relationships, and surveillance encroaches on privacy.</p><p>Technology plays a crucial role in shaping the lives of the characters, from the AI-driven surveillance systems that monitor society to the emerging trend of artificial companionship, which alters the dating landscape. The introduction of ultra-advanced tracking systems and predictive algorithms brings both promise and peril, exposing secrets and redefining personal freedom. Marvin, caught between his old-fashioned sensibilities and the new digital order, struggles to maintain his place in a world that no longer seems to need him.</p><p>Yet, despite the overwhelming presence of technology, human nature remains unchanged—driven by ambition, deception, love, and desperation. As government agencies use artificial intelligence to root out threats both real and perceived, Marvin’s quiet existence draws unexpected attention. His past decisions, personal relationships, and even his most private thoughts become subject to forces beyond his comprehension. The world is moving faster than he ever imagined, and as Marvin approaches old age, he must decide whether to embrace or resist the future that has already arrived.</p><p>### **1. Artificial Intelligence &amp; Surveillance**</p><p>- **Providence AI** – A powerful, government-run passive ASI (Artificial Superintelligence) that monitors all digital activity, identifies potential threats, and predicts suspicious behavior. It collects vast amounts of data but only outputs reports through a single printer to prevent hacking or unauthorized access.</p><p>- **XtraDry AI** – A misinformation-detection AI that filters out false information online by analyzing text, images, and audio. It helps fight deepfakes, conspiracy theories, and propaganda.</p><p>- **AI-generated videos &amp; conversations** – Some characters interact with AI-generated people without realizing it, blurring the line between real and artificial communication.</p><p>- **Automated crime prediction &amp; tracking** – AI analyzes behavior patterns to flag people as potential criminals before they commit any wrongdoing.</p><p>- **Facial recognition and digital tracking** – Used by law enforcement and corporations to monitor individuals across cameras, online interactions, and financial transactions.</p><p>### **2. Smart Devices &amp; Communication**</p><p>- **7G Network &amp; Blind Relay Signal Share** – The next evolution of wireless internet, allowing all connected devices to share and boost signals, eliminating dead zones. Devices act as mini-transmitters, ensuring continuous connectivity.</p><p>- **AI-powered personal assistants** – Advanced digital assistants guide users in daily activities, such as analyzing objects through augmented reality.</p><p>- **Smart tablets with AR (Augmented Reality) features** – Tablets can identify objects in real time, such as analyzing rocks and historical artifacts by scanning them.</p><p>- **Embedded tracking devices** – Tiny, nearly invisible tracking chips that can be planted on clothing or objects, providing real-time location data.</p><p>### **3. Automation &amp; Robotics**</p><p>- **Werliner Shoes’ Automated Factory** – What was once a traditional shoemaking business has been taken over by robotic production, reducing the need for human workers.</p><p>- **Autonomous delivery bots** – Robots deliver groceries and other goods directly to customers, replacing human couriers.</p><p>- **Giantess AI Warehousing &amp; Shipping** – A logistics system that handles large-scale packaging and delivery with minimal human oversight.</p><p>- **Bipedal warehouse robots** – Advanced humanoid machines sort and transport goods in massive warehouses.</p><p>### **4. Autonomous Vehicles &amp; Transportation**</p><p>- **Self-driving cars** – Standardized, AI-controlled vehicles that eliminate the need for human drivers.</p><p>- **Flying ambulances** – Airborne emergency response vehicles that can bypass traffic congestion and quickly reach patients.</p><p>- **Autonomous public transit** – Buses and taxis operate without human drivers.</p><p>- **Car security AI** – Self-driving cars recognize and attempt to evade carjackers and criminals.</p><p>### **5. Bio-Technology &amp; Consumer Goods**</p><p>- **Mersine (anti-VR nausea drug)** – A medication to prevent nausea caused by prolonged virtual reality headset use.</p><p>- **Methane-free meat &amp; fossil-fuel-free food production** – Genetically modified or lab-grown alternatives to traditional livestock that eliminate methane emissions.</p><p>### **6. Cybersecurity &amp; Digital Privacy**</p><p>- **Tinfoil-wrapped phones** – A method used by individuals to block tracking and surveillance by AI systems.</p><p>- **Remote monitoring of factory operations** – Techs oversee factory production remotely, only visiting in person when necessary.</p><p>- **Hack-proof AI hardware** – Providence AI&#39;s core intelligence is hardwired as hardware, making it impossible to update or reprogram remotely.</p><p>Many of the characters in this project appear in future episodes.</p><p>Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.</p><p>The companion site is https://in20xx.com</p><p>These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&#39;s wonder about what may come to pass.</p><p>Copyright © Cy Porter 2024. All rights reserved.</p>]]></description>
                <content:encoded>&lt;p&gt;Marvin, a hardworking man burdened by financial stress and personal doubts, finds himself at the center of a rapidly changing society where automation replaces human workers, artificial intelligence reshapes relationships, and surveillance encroaches on privacy.&lt;/p&gt;&lt;p&gt;Technology plays a crucial role in shaping the lives of the characters, from the AI-driven surveillance systems that monitor society to the emerging trend of artificial companionship, which alters the dating landscape. The introduction of ultra-advanced tracking systems and predictive algorithms brings both promise and peril, exposing secrets and redefining personal freedom. Marvin, caught between his old-fashioned sensibilities and the new digital order, struggles to maintain his place in a world that no longer seems to need him.&lt;/p&gt;&lt;p&gt;Yet, despite the overwhelming presence of technology, human nature remains unchanged—driven by ambition, deception, love, and desperation. As government agencies use artificial intelligence to root out threats both real and perceived, Marvin’s quiet existence draws unexpected attention. His past decisions, personal relationships, and even his most private thoughts become subject to forces beyond his comprehension. The world is moving faster than he ever imagined, and as Marvin approaches old age, he must decide whether to embrace or resist the future that has already arrived.&lt;/p&gt;&lt;p&gt;### **1. Artificial Intelligence &amp;amp; Surveillance**&lt;/p&gt;&lt;p&gt;- **Providence AI** – A powerful, government-run passive ASI (Artificial Superintelligence) that monitors all digital activity, identifies potential threats, and predicts suspicious behavior. It collects vast amounts of data but only outputs reports through a single printer to prevent hacking or unauthorized access.&lt;/p&gt;&lt;p&gt;- **XtraDry AI** – A misinformation-detection AI that filters out false information online by analyzing text, images, and audio. It helps fight deepfakes, conspiracy theories, and propaganda.&lt;/p&gt;&lt;p&gt;- **AI-generated videos &amp;amp; conversations** – Some characters interact with AI-generated people without realizing it, blurring the line between real and artificial communication.&lt;/p&gt;&lt;p&gt;- **Automated crime prediction &amp;amp; tracking** – AI analyzes behavior patterns to flag people as potential criminals before they commit any wrongdoing.&lt;/p&gt;&lt;p&gt;- **Facial recognition and digital tracking** – Used by law enforcement and corporations to monitor individuals across cameras, online interactions, and financial transactions.&lt;/p&gt;&lt;p&gt;### **2. Smart Devices &amp;amp; Communication**&lt;/p&gt;&lt;p&gt;- **7G Network &amp;amp; Blind Relay Signal Share** – The next evolution of wireless internet, allowing all connected devices to share and boost signals, eliminating dead zones. Devices act as mini-transmitters, ensuring continuous connectivity.&lt;/p&gt;&lt;p&gt;- **AI-powered personal assistants** – Advanced digital assistants guide users in daily activities, such as analyzing objects through augmented reality.&lt;/p&gt;&lt;p&gt;- **Smart tablets with AR (Augmented Reality) features** – Tablets can identify objects in real time, such as analyzing rocks and historical artifacts by scanning them.&lt;/p&gt;&lt;p&gt;- **Embedded tracking devices** – Tiny, nearly invisible tracking chips that can be planted on clothing or objects, providing real-time location data.&lt;/p&gt;&lt;p&gt;### **3. Automation &amp;amp; Robotics**&lt;/p&gt;&lt;p&gt;- **Werliner Shoes’ Automated Factory** – What was once a traditional shoemaking business has been taken over by robotic production, reducing the need for human workers.&lt;/p&gt;&lt;p&gt;- **Autonomous delivery bots** – Robots deliver groceries and other goods directly to customers, replacing human couriers.&lt;/p&gt;&lt;p&gt;- **Giantess AI Warehousing &amp;amp; Shipping** – A logistics system that handles large-scale packaging and delivery with minimal human oversight.&lt;/p&gt;&lt;p&gt;- **Bipedal warehouse robots** – Advanced humanoid machines sort and transport goods in massive warehouses.&lt;/p&gt;&lt;p&gt;### **4. Autonomous Vehicles &amp;amp; Transportation**&lt;/p&gt;&lt;p&gt;- **Self-driving cars** – Standardized, AI-controlled vehicles that eliminate the need for human drivers.&lt;/p&gt;&lt;p&gt;- **Flying ambulances** – Airborne emergency response vehicles that can bypass traffic congestion and quickly reach patients.&lt;/p&gt;&lt;p&gt;- **Autonomous public transit** – Buses and taxis operate without human drivers.&lt;/p&gt;&lt;p&gt;- **Car security AI** – Self-driving cars recognize and attempt to evade carjackers and criminals.&lt;/p&gt;&lt;p&gt;### **5. Bio-Technology &amp;amp; Consumer Goods**&lt;/p&gt;&lt;p&gt;- **Mersine (anti-VR nausea drug)** – A medication to prevent nausea caused by prolonged virtual reality headset use.&lt;/p&gt;&lt;p&gt;- **Methane-free meat &amp;amp; fossil-fuel-free food production** – Genetically modified or lab-grown alternatives to traditional livestock that eliminate methane emissions.&lt;/p&gt;&lt;p&gt;### **6. Cybersecurity &amp;amp; Digital Privacy**&lt;/p&gt;&lt;p&gt;- **Tinfoil-wrapped phones** – A method used by individuals to block tracking and surveillance by AI systems.&lt;/p&gt;&lt;p&gt;- **Remote monitoring of factory operations** – Techs oversee factory production remotely, only visiting in person when necessary.&lt;/p&gt;&lt;p&gt;- **Hack-proof AI hardware** – Providence AI&amp;#39;s core intelligence is hardwired as hardware, making it impossible to update or reprogram remotely.&lt;/p&gt;&lt;p&gt;Many of the characters in this project appear in future episodes.&lt;/p&gt;&lt;p&gt;Using storytelling to place you in a time period, this series takes you, year by year, into the future. From 2040 to 2195. If you like emerging tech, eco-tech, futurism, perma-culture, apocalyptic survival scenarios, and disruptive science, sit back and enjoy short stories that showcase my research into how the future may play out.&lt;/p&gt;&lt;p&gt;The companion site is https://in20xx.com&lt;/p&gt;&lt;p&gt;These are works of fiction. Characters and groups are made-up and influenced by current events but not reporting facts about people or groups in the real world. This project is speculative fiction. These episodes are not about revealing what will be, but they are to excited the listener&amp;#39;s wonder about what may come to pass.&lt;/p&gt;&lt;p&gt;Copyright © Cy Porter 2024. All rights reserved.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Wed, 08 Jun 2022 04:10:10 &#43;0000</pubDate>
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