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        <title>New Game Old Flame - A modern and homebrew retro gaming podcast.</title>
        <link>https://redcircle.com/shows/newgameoldflame</link>
        <language>en-GB</language>
        <copyright>All rights reserved.</copyright>
        <itunes:subtitle>A podcast about New games on Old platforms!</itunes:subtitle>
        <itunes:author>The NGOF Crew</itunes:author>
        <itunes:summary>We talk about modern and homebrew new games on old consoles and microcomputers, where nostalgia meets innovation for a unique gaming journey.</itunes:summary>
        <podcast:guid>c786a6d6-766c-4154-a88f-d8ae7e868c06</podcast:guid>
        
        <description><![CDATA[<p>A podcast about new indie homebrew games on old consoles and microcomputers: NES, Megadrive/Genesis, Game Boy, Commodore 64, Amiga and more!</p>]]></description>
        
        <itunes:type>episodic</itunes:type>
        <podcast:locked>no</podcast:locked>
        <itunes:owner>
            <itunes:name>The NGOF Crew</itunes:name>
            <itunes:email>subs@newgameoldflame.com</itunes:email>
        </itunes:owner>
        
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            <itunes:category text="Leisure">

            
                <itunes:category text="Video Games"/>
            
                <itunes:category text="Games"/>
            

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            <itunes:category text="Technology" />

            

        
        

        
        <itunes:explicit>no</itunes:explicit>
        
        
        
        
        
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>77. Throw my spaghetti</itunes:title>
                <title>77. Throw my spaghetti</title>

                <itunes:episode>77</itunes:episode>
                <itunes:season>2026</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>GB Compo 2025 Review: Orm Block, Abyss, Drop Blocks, Fun Video Store, Ningami 2 &amp; Mount Crymore</itunes:subtitle>
                <itunes:summary>In this long-awaited reunion episode, Andy, Diego, and Wiedo catch up after months apart — swapping stories of Hollow Knight Silksong obsessions, an endless Baldur&#39;s Gate 3 co-op, tabletop D&amp;D deep dives, and Wiedo&#39;s Guardian-featured Quake Brutalist Jam 3 maps. The trio then dives into the GB Compo 2025, each bringing two picks. For the Game Boy, Wiedo tackles climbing platformer Mount Crymore and champions the competition&#39;s deserving winner Orm Block, a fiendishly addictive Tetris-meets-Snake hybrid, while Diego recommends atmospheric noir mystery Abyss and Andy gets hooked on deck-building board game Ningami 2. For the Game Boy Color, Diego embraces the chaotic punishment of survival platformer Drop Blocks and Andy explores the eerie point-and-click world of Fun Video Store. The episode wraps with the crew debating their Game of the Year picks and crowning a surprise winner.</itunes:summary>
                <description><![CDATA[<p>In this long-awaited reunion episode, Andy, Diego, and Wiedo catch up after months apart — swapping stories of Hollow Knight Silksong obsessions, an endless Baldur&#39;s Gate 3 co-op, tabletop D&amp;D deep dives, and Wiedo&#39;s Guardian-featured Quake Brutalist Jam 3 maps. The trio then dives into the GB Compo 2025, each bringing two picks. For the <em>Game Boy</em>, Wiedo tackles climbing platformer <strong>Mount Crymore</strong> and champions the competition&#39;s deserving winner <strong>Orm Block</strong>, a fiendishly addictive Tetris-meets-Snake hybrid, while Diego recommends atmospheric noir mystery <strong>Abyss</strong> and Andy gets hooked on deck-building board game <strong>Ningami 2</strong>. For the <em>Game Boy Color</em>, Diego embraces the chaotic punishment of survival platformer <strong>Drop Blocks</strong> and Andy explores the eerie point-and-click world of <strong>Fun Video Store</strong>. The episode wraps with the crew debating their <strong>Game of the Year</strong> picks and crowning a surprise winner.</p>]]></description>
                <content:encoded>&lt;p&gt;In this long-awaited reunion episode, Andy, Diego, and Wiedo catch up after months apart — swapping stories of Hollow Knight Silksong obsessions, an endless Baldur&amp;#39;s Gate 3 co-op, tabletop D&amp;amp;D deep dives, and Wiedo&amp;#39;s Guardian-featured Quake Brutalist Jam 3 maps. The trio then dives into the GB Compo 2025, each bringing two picks. For the &lt;em&gt;Game Boy&lt;/em&gt;, Wiedo tackles climbing platformer &lt;strong&gt;Mount Crymore&lt;/strong&gt; and champions the competition&amp;#39;s deserving winner &lt;strong&gt;Orm Block&lt;/strong&gt;, a fiendishly addictive Tetris-meets-Snake hybrid, while Diego recommends atmospheric noir mystery &lt;strong&gt;Abyss&lt;/strong&gt; and Andy gets hooked on deck-building board game &lt;strong&gt;Ningami 2&lt;/strong&gt;. For the &lt;em&gt;Game Boy Color&lt;/em&gt;, Diego embraces the chaotic punishment of survival platformer &lt;strong&gt;Drop Blocks&lt;/strong&gt; and Andy explores the eerie point-and-click world of &lt;strong&gt;Fun Video Store&lt;/strong&gt;. The episode wraps with the crew debating their &lt;strong&gt;Game of the Year&lt;/strong&gt; picks and crowning a surprise winner.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 14 Feb 2026 08:40:49 &#43;0000</pubDate>
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                <itunes:duration>5914</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>76. Focus: Earthion</itunes:title>
                <title>76. Focus: Earthion</title>

                <itunes:episode>76</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Earthion for Megadrive</itunes:subtitle>
                <itunes:summary>In this special episode, Wiedo welcomes guest co-hosts Rob (King Octavius) and Mr. Sparkle to suss out Earthion, Yuzo Koshiro&#39;s jaw-dropping 2024 shoot-&#39;em-up that squeezes every last drop of power from the Megadrive. The trio bond over their shmup origin stories—from rental-game rage-quits to recent conversions—before diving into Ancient Corporation&#39;s visual spectacular. They&#39;re blown away by pseudo-3D ship intros, mind-bending color cycling, and that glorious moment when a giant robot hand rips through your ally&#39;s capital ship. Rob gushes about theatrical destruction sequences, Mr. Sparkle drops advanced tactics about weaponizing V-Fire option pods for point-blank carnage, and everyone agrees the adaptation pod upgrade system is brilliantly addictive. Between debating whether you can tank too many bullets, lamenting 50-minute run times, and wishing for a proper practice mode, they land on the perfect verdict: it&#39;s a four-star shooter wrapped in five-star presentation that would&#39;ve melted minds in 1993. All wrapped up with community resource recommendations for aspiring bullet-dodgers.</itunes:summary>
                <description><![CDATA[<p>In this special episode, Wiedo welcomes guest co-hosts Rob (King Octavius) and Mr. Sparkle to suss out <strong>Earthion</strong>, Yuzo Koshiro&#39;s jaw-dropping 2024 shoot-&#39;em-up that squeezes every last drop of power from the <em>Megadrive</em>. The trio bond over their shmup origin stories—from rental-game rage-quits to recent conversions—before diving into Ancient Corporation&#39;s visual spectacular. They&#39;re blown away by pseudo-3D ship intros, mind-bending color cycling, and that glorious moment when a giant robot hand rips through your ally&#39;s capital ship. Rob gushes about theatrical destruction sequences, Mr. Sparkle drops advanced tactics about weaponizing V-Fire option pods for point-blank carnage, and everyone agrees the adaptation pod upgrade system is brilliantly addictive. Between debating whether you can tank too many bullets, lamenting 50-minute run times, and wishing for a proper practice mode, they land on the perfect verdict: it&#39;s a four-star shooter wrapped in five-star presentation that would&#39;ve melted minds in 1993. All wrapped up with community resource recommendations for aspiring bullet-dodgers.</p>]]></description>
                <content:encoded>&lt;p&gt;In this special episode, Wiedo welcomes guest co-hosts Rob (King Octavius) and Mr. Sparkle to suss out &lt;strong&gt;Earthion&lt;/strong&gt;, Yuzo Koshiro&amp;#39;s jaw-dropping 2024 shoot-&amp;#39;em-up that squeezes every last drop of power from the &lt;em&gt;Megadrive&lt;/em&gt;. The trio bond over their shmup origin stories—from rental-game rage-quits to recent conversions—before diving into Ancient Corporation&amp;#39;s visual spectacular. They&amp;#39;re blown away by pseudo-3D ship intros, mind-bending color cycling, and that glorious moment when a giant robot hand rips through your ally&amp;#39;s capital ship. Rob gushes about theatrical destruction sequences, Mr. Sparkle drops advanced tactics about weaponizing V-Fire option pods for point-blank carnage, and everyone agrees the adaptation pod upgrade system is brilliantly addictive. Between debating whether you can tank too many bullets, lamenting 50-minute run times, and wishing for a proper practice mode, they land on the perfect verdict: it&amp;#39;s a four-star shooter wrapped in five-star presentation that would&amp;#39;ve melted minds in 1993. All wrapped up with community resource recommendations for aspiring bullet-dodgers.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/76-focus-earthion/</link>
                <pubDate>Sat, 18 Oct 2025 06:45:18 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/10/20/16/c4ffb620-bc76-4625-aed1-b2824351b0f2_ep76_3k.jpg"/>
                <itunes:duration>5597</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>75. Jelly sandwich</itunes:title>
                <title>75. Jelly sandwich</title>

                <itunes:episode>75</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Hungry Huey (Gameboy Color), Blind Jump (Gameboy Advance) and Emu’s Massive Hunt (VIC 20)</itunes:subtitle>
                <itunes:summary>Back together at last, the crew kicks off this episode with a surprisingly heated debate over what really counts as a sandwich—are crackers allowed, does it have to be square, and can you get away with a “convertible” one-slice version? From there, we catch up on life outside the mic: Wiedo finally unveils his custom-built bike and dives into the long-awaited Silksong, Andy thinks about packing in the CRT and moving on to the RetroTINK 4K, and Diego steps out of his gaming backlog long enough to play his first ever bass gig in front of an audience.

On the games front, Wiedo brings us the colorful Hungry Huey (Gameboy Color), a demo puzzle gem that mixes Bejeweled-style chaining with slime-feeding chaos, Andy straps in for the roguelike chaos of Blind Jump (Gameboy Advance), and Diego spotlights Emu’s Massive Hunt (VIC 20)—a jump-and-collect platformer that proves the little Commodore still has some life in it.</itunes:summary>
                <description><![CDATA[<p>Back together at last, the crew kicks off this episode with a surprisingly heated debate over what really counts as a sandwich—are crackers allowed, does it have to be square, and can you get away with a “convertible” one-slice version? From there, we catch up on life outside the mic: Wiedo finally unveils his custom-built bike and dives into the long-awaited <strong>Silksong</strong>, Andy thinks about packing in the CRT and moving on to the RetroTINK 4K, and Diego steps out of his gaming backlog long enough to play his first ever bass gig in front of an audience.</p><p>On the games front, Wiedo brings us the colorful <strong>Hungry Huey</strong> (<em>Gameboy Color</em>), a demo puzzle gem that mixes Bejeweled-style chaining with slime-feeding chaos, Andy straps in for the roguelike chaos of <strong>Blind Jump </strong>(<em>Gameboy Advance</em>), and Diego spotlights <strong>Emu’s Massive Hunt</strong> (<em>VIC 20</em>)—a jump-and-collect platformer that proves the little Commodore still has some life in it.</p>]]></description>
                <content:encoded>&lt;p&gt;Back together at last, the crew kicks off this episode with a surprisingly heated debate over what really counts as a sandwich—are crackers allowed, does it have to be square, and can you get away with a “convertible” one-slice version? From there, we catch up on life outside the mic: Wiedo finally unveils his custom-built bike and dives into the long-awaited &lt;strong&gt;Silksong&lt;/strong&gt;, Andy thinks about packing in the CRT and moving on to the RetroTINK 4K, and Diego steps out of his gaming backlog long enough to play his first ever bass gig in front of an audience.&lt;/p&gt;&lt;p&gt;On the games front, Wiedo brings us the colorful &lt;strong&gt;Hungry Huey&lt;/strong&gt; (&lt;em&gt;Gameboy Color&lt;/em&gt;), a demo puzzle gem that mixes Bejeweled-style chaining with slime-feeding chaos, Andy straps in for the roguelike chaos of &lt;strong&gt;Blind Jump &lt;/strong&gt;(&lt;em&gt;Gameboy Advance&lt;/em&gt;), and Diego spotlights &lt;strong&gt;Emu’s Massive Hunt&lt;/strong&gt; (&lt;em&gt;VIC 20&lt;/em&gt;)—a jump-and-collect platformer that proves the little Commodore still has some life in it.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/75-jelly-sandwich/</link>
                <pubDate>Sat, 20 Sep 2025 06:45:40 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/9/19/22/fbac5acd-1c7c-49c7-833d-8b9c70997be8_ep75_3k.jpg"/>
                <itunes:duration>5172</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>74. Dicey Dice</itunes:title>
                <title>74. Dicey Dice</title>

                <itunes:episode>74</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Squid Game (demake) for Gameboy, Cubix and Kubanoid for ZX Spectrum</itunes:subtitle>
                <itunes:summary>This week, Wiedo and Diego reunite after a five-week Scandinavia road trip—complete with charging stops, supermarket pit-stops, and tales of Finland’s early school starts as summer fades fast. With sore thumbs from too much messaging, Wiedo dives into control hacks (Quake jump on the mouse, keyboard over D-pads) to keep gaming pain-free.

On the games front, Wiedo brings along a free Squid Game demake on the Gameboy, while Diego spotlights Yandex comp standouts Cubix and Kubanoid for the ZX Spectrum—a clever, dice-driven, Columns-style puzzler that squeezes surprising depth out of tiny memory.

We also gush over the C64 Mini Black, packed with 25 modern homebrew hits like Sam’s Journey, before signing off with Andy still away on holiday.</itunes:summary>
                <description><![CDATA[<p>This week, Wiedo and Diego reunite after a five-week Scandinavia road trip—complete with charging stops, supermarket pit-stops, and tales of Finland’s early school starts as summer fades fast. With sore thumbs from too much messaging, Wiedo dives into control hacks (Quake jump on the mouse, keyboard over D-pads) to keep gaming pain-free.</p><p>On the games front, Wiedo brings along a free <strong>Squid Game demake</strong> on the <em>Gameboy</em>, while Diego spotlights Yandex comp standouts <strong>Cubix</strong> and <strong>Kubanoid</strong> for the <em>ZX Spectrum</em>—a clever, dice-driven, Columns-style puzzler that squeezes surprising depth out of tiny memory.</p><p>We also gush over the <strong>C64 Mini Black</strong>, packed with 25 modern homebrew hits like Sam’s Journey, before signing off with Andy still away on holiday.</p>]]></description>
                <content:encoded>&lt;p&gt;This week, Wiedo and Diego reunite after a five-week Scandinavia road trip—complete with charging stops, supermarket pit-stops, and tales of Finland’s early school starts as summer fades fast. With sore thumbs from too much messaging, Wiedo dives into control hacks (Quake jump on the mouse, keyboard over D-pads) to keep gaming pain-free.&lt;/p&gt;&lt;p&gt;On the games front, Wiedo brings along a free &lt;strong&gt;Squid Game demake&lt;/strong&gt; on the &lt;em&gt;Gameboy&lt;/em&gt;, while Diego spotlights Yandex comp standouts &lt;strong&gt;Cubix&lt;/strong&gt; and &lt;strong&gt;Kubanoid&lt;/strong&gt; for the &lt;em&gt;ZX Spectrum&lt;/em&gt;—a clever, dice-driven, Columns-style puzzler that squeezes surprising depth out of tiny memory.&lt;/p&gt;&lt;p&gt;We also gush over the &lt;strong&gt;C64 Mini Black&lt;/strong&gt;, packed with 25 modern homebrew hits like Sam’s Journey, before signing off with Andy still away on holiday.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/74-dicey-dice/</link>
                <pubDate>Sat, 06 Sep 2025 06:45:07 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/9/5/21/5eca2ffb-25d2-4bcb-8812-08d6489ed3e2_ep74_3k.jpg"/>
                <itunes:duration>3883</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>73. Bag of bags</itunes:title>
                <title>73. Bag of bags</title>

                <itunes:episode>73</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Mic Mac 2 for Commodore 64 and Alien Intruder for MS-DOS</itunes:subtitle>
                <itunes:summary>In this heat-soaked pre-holiday episode, Andy and Diego swap tales of water park nostalgia, snack discoveries, and mysterious fizzy drinks before diving into two challenging retro releases. Diego revisits the Commodore 64 with Mic Mac 2 by Luca Carminati, a tightly crafted single-screen platformer where dodging aliens, flipping switches, and navigating teleporters demands both precision and patience. Andy takes on MS-DOS curios game Alien Intruder from Juan José Martínez, a rescue-and-shoot platformer where time pressure is as deadly as the enemies themselves. In the news, the duo chat about the ZX Spectrum Next’s final Kickstarter run, intriguing rumblings from a revived Commodore brand, and upcoming releases like Copper Storm for the Mega Drive, Neo Geo, and SNES. All wrapped up with community shoutouts before both hosts dash off to their summer breaks.</itunes:summary>
                <description><![CDATA[<p>In this heat-soaked pre-holiday episode, Andy and Diego swap tales of water park nostalgia, snack discoveries, and mysterious fizzy drinks before diving into two challenging retro releases. Diego revisits the <em>Commodore 64</em> with <strong>Mike Mech 2</strong> by Luca Carminati, a tightly crafted single-screen platformer where dodging aliens, flipping switches, and navigating teleporters demands both precision and patience. Andy takes on <em>MS-DOS</em> curios game <strong>Alien Intruder</strong> from Juan José Martínez, a rescue-and-shoot platformer where time pressure is as deadly as the enemies themselves. In the news, the duo chat about the ZX Spectrum Next’s final Kickstarter run, intriguing rumblings from a revived Commodore brand, and upcoming releases like Copper Storm for the Mega Drive, Neo Geo, and SNES. All wrapped up with community shoutouts before both hosts dash off to their summer breaks.</p>]]></description>
                <content:encoded>&lt;p&gt;In this heat-soaked pre-holiday episode, Andy and Diego swap tales of water park nostalgia, snack discoveries, and mysterious fizzy drinks before diving into two challenging retro releases. Diego revisits the &lt;em&gt;Commodore 64&lt;/em&gt; with &lt;strong&gt;Mike Mech 2&lt;/strong&gt; by Luca Carminati, a tightly crafted single-screen platformer where dodging aliens, flipping switches, and navigating teleporters demands both precision and patience. Andy takes on &lt;em&gt;MS-DOS&lt;/em&gt; curios game &lt;strong&gt;Alien Intruder&lt;/strong&gt; from Juan José Martínez, a rescue-and-shoot platformer where time pressure is as deadly as the enemies themselves. In the news, the duo chat about the ZX Spectrum Next’s final Kickstarter run, intriguing rumblings from a revived Commodore brand, and upcoming releases like Copper Storm for the Mega Drive, Neo Geo, and SNES. All wrapped up with community shoutouts before both hosts dash off to their summer breaks.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/73-bag-of-bags/</link>
                <pubDate>Sat, 16 Aug 2025 06:00:24 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/8/15/18/ef9759c2-cc42-4dad-8aa0-4464bdd029d8_ep73_3k.jpg"/>
                <itunes:duration>3832</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>72. Tiny games</itunes:title>
                <title>72. Tiny games</title>

                <itunes:episode>72</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Time Wizard (Atari XL/XE), Petris (Game Gear, Game Boy Color), Plyuk (NES, ZX Spectrum), and Prisonela MD (Mega Drive)</itunes:subtitle>
                <itunes:summary>Today Diego and Wiedo talk about four inventive retro games with clever mechanics and classic vibes. Time Wizard (Atari XL) lets you rewind time to dodge traps and collect hourglasses across 70 cleverly designed levels. Petris (Game Gear, Gameboy Color) brings a pet-themed twist to falling-block puzzles, combining animal parts to build cute creatures across five colorful modes. Plyuk (NES, ZX Spectrum) introduces cloning mechanics for inventive platforming, with distinct visuals and level design on each system. And Prisonela MD (Megadrive) delivers lightning-fast, one-screen platforming where every death resets the room instantly—no loading, no mercy. With sharp controls, brutal traps, and an intentionally chaotic level order, it’s a twitchy trial-and-error experience that keeps you hooked.</itunes:summary>
                <description><![CDATA[<p>Today <strong>Diego</strong> and <strong>Wiedo</strong> talk about four inventive retro games with clever mechanics and classic vibes. <strong>Time Wizard</strong> (<em>Atari XL</em>) lets you rewind time to dodge traps and collect hourglasses across 70 cleverly designed levels. <strong>Petris</strong> (<em>Game Gear</em>, <em>Gameboy Color</em>) brings a pet-themed twist to falling-block puzzles, combining animal parts to build cute creatures across five colorful modes. <strong>Plyuk</strong> (<em>NES</em>, <em>ZX Spectrum</em>) introduces cloning mechanics for inventive platforming, with distinct visuals and level design on each system. And <strong>Prisonela MD</strong> (<em>Megadrive</em>) delivers lightning-fast, one-screen platforming where every death resets the room instantly—no loading, no mercy. With sharp controls, brutal traps, and an intentionally chaotic level order, it’s a twitchy trial-and-error experience that keeps you hooked.</p>]]></description>
                <content:encoded>&lt;p&gt;Today &lt;strong&gt;Diego&lt;/strong&gt; and &lt;strong&gt;Wiedo&lt;/strong&gt; talk about four inventive retro games with clever mechanics and classic vibes. &lt;strong&gt;Time Wizard&lt;/strong&gt; (&lt;em&gt;Atari XL&lt;/em&gt;) lets you rewind time to dodge traps and collect hourglasses across 70 cleverly designed levels. &lt;strong&gt;Petris&lt;/strong&gt; (&lt;em&gt;Game Gear&lt;/em&gt;, &lt;em&gt;Gameboy Color&lt;/em&gt;) brings a pet-themed twist to falling-block puzzles, combining animal parts to build cute creatures across five colorful modes. &lt;strong&gt;Plyuk&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;, &lt;em&gt;ZX Spectrum&lt;/em&gt;) introduces cloning mechanics for inventive platforming, with distinct visuals and level design on each system. And &lt;strong&gt;Prisonela MD&lt;/strong&gt; (&lt;em&gt;Megadrive&lt;/em&gt;) delivers lightning-fast, one-screen platforming where every death resets the room instantly—no loading, no mercy. With sharp controls, brutal traps, and an intentionally chaotic level order, it’s a twitchy trial-and-error experience that keeps you hooked.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/72-tiny-games/</link>
                <pubDate>Sat, 02 Aug 2025 06:00:48 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/7/21/9/85bf73a0-1776-4e1e-b92f-9ead54a4d724_ep72_3k.jpg"/>
                <itunes:duration>4296</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>71. Interview: Juan José Martínez</itunes:title>
                <title>71. Interview: Juan José Martínez</title>

                <itunes:episode>71</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we chat with special guest Juan José Martínez, developer of retro microcomputer games.</itunes:subtitle>
                <itunes:summary>Today we chat with special guest Juan José Martínez, developer of retro microcomputer games. Discover Juan&#39;s journey into game development for vintage systems, his thoughts on game jams as a solution to scope creep, and his experiences creating titles for classic platforms like the Commodore 64, ZX Spectrum, and Amstrad CPC.

Listen to the intricacies of developing games with hardware limitations, the rise of modern expansions like cartridges with extra RAM and ROM, and why some retro communities thrive more than others. Juan shares insights into the appeal and technical challenges of creating authentic retro experiences and discusses how the right game design can shine regardless of graphical constraints.</itunes:summary>
                <description><![CDATA[<p>Today we chat with special guest <strong>Juan José Martínez</strong>, developer of retro microcomputer games. Discover Juan&#39;s journey into game development for vintage systems, his thoughts on game jams as a solution to scope creep, and his experiences creating titles for classic platforms like the <strong>Commodore 64</strong>, <strong>ZX Spectrum</strong>, and <strong>Amstrad CPC</strong>.</p><p>Listen to the intricacies of developing games with hardware limitations, the rise of modern expansions like cartridges with extra RAM and ROM, and why some retro communities thrive more than others. Juan shares insights into the appeal and technical challenges of creating authentic retro experiences and discusses how the right game design can shine regardless of graphical constraints.</p>]]></description>
                <content:encoded>&lt;p&gt;Today we chat with special guest &lt;strong&gt;Juan José Martínez&lt;/strong&gt;, developer of retro microcomputer games. Discover Juan&amp;#39;s journey into game development for vintage systems, his thoughts on game jams as a solution to scope creep, and his experiences creating titles for classic platforms like the &lt;strong&gt;Commodore 64&lt;/strong&gt;, &lt;strong&gt;ZX Spectrum&lt;/strong&gt;, and &lt;strong&gt;Amstrad CPC&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;Listen to the intricacies of developing games with hardware limitations, the rise of modern expansions like cartridges with extra RAM and ROM, and why some retro communities thrive more than others. Juan shares insights into the appeal and technical challenges of creating authentic retro experiences and discusses how the right game design can shine regardless of graphical constraints.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/71-interview-juan-jose-martinez/</link>
                <pubDate>Sat, 19 Jul 2025 06:00:46 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/7/17/9/7bac9f71-f8fa-4738-9cc5-55fabaf1a145_ep71_3k.jpg"/>
                <itunes:duration>5275</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>70. Sixteen KiloBytes</itunes:title>
                <title>70. Sixteen KiloBytes</title>

                <itunes:episode>70</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Review of Gravity Boy (Plus/4), Kero Kero Cowboy (GBC), Deep Dungeon (GB), and What Remains (NES), featuring guest Dale Coop.</itunes:subtitle>
                <itunes:summary>Andy, Diego, and Wiedo are joined by special guest Dale Coop, who shares insights about his journey into indie game development and his unique experiences creating games for classic hardware.

The crew then dives into reviews of modern indie games for classic platforms. Diego brings Gravity Boy (Commodore Plus/4), a clever adventure where you control gravity itself to solve spatial puzzle rooms infested by weird-looking aliens. Wiedo presents Kero Kero Cowboy (Gameboy Color), a Western-themed platformer featuring Kirby-like mechanics of swallowing enemies and shooting them out.

Andy shares his experience exploring Deep Dungeon (Gameboy), a surprisingly complex RPG where reading the manual would have greatly helped him navigate intricate combat and inventory mechanics. Dale discusses What Remains (NES), an environmentally-conscious narrative adventure filled with intriguing political messages wrapped in compelling storytelling.</itunes:summary>
                <description><![CDATA[<p>Andy, Diego, and Wiedo are joined by special guest Dale Coop, who shares insights about his journey into indie game development and his unique experiences creating games for classic hardware.</p><p>The crew then dives into reviews of modern indie games for classic platforms. Diego brings <strong>Gravity Boy</strong> (<em>Commodore Plus/4</em>), a clever adventure where you control gravity itself to solve spatial puzzle rooms infested by weird-looking aliens. Wiedo presents <strong>Kero Kero Cowboy</strong> (<em>Gameboy Color</em>), a Western-themed platformer featuring Kirby-like mechanics of swallowing enemies and shooting them out.</p><p>Andy shares his experience exploring <strong>Deep Dungeon</strong> (<em>Gameboy</em>), a surprisingly complex RPG where reading the manual would have greatly helped him navigate intricate combat and inventory mechanics. Dale discusses <strong>What Remains</strong> (<em>NES</em>), an environmentally-conscious narrative adventure filled with intriguing political messages wrapped in compelling storytelling.</p>]]></description>
                <content:encoded>&lt;p&gt;Andy, Diego, and Wiedo are joined by special guest Dale Coop, who shares insights about his journey into indie game development and his unique experiences creating games for classic hardware.&lt;/p&gt;&lt;p&gt;The crew then dives into reviews of modern indie games for classic platforms. Diego brings &lt;strong&gt;Gravity Boy&lt;/strong&gt; (&lt;em&gt;Commodore Plus/4&lt;/em&gt;), a clever adventure where you control gravity itself to solve spatial puzzle rooms infested by weird-looking aliens. Wiedo presents &lt;strong&gt;Kero Kero Cowboy&lt;/strong&gt; (&lt;em&gt;Gameboy Color&lt;/em&gt;), a Western-themed platformer featuring Kirby-like mechanics of swallowing enemies and shooting them out.&lt;/p&gt;&lt;p&gt;Andy shares his experience exploring &lt;strong&gt;Deep Dungeon&lt;/strong&gt; (&lt;em&gt;Gameboy&lt;/em&gt;), a surprisingly complex RPG where reading the manual would have greatly helped him navigate intricate combat and inventory mechanics. Dale discusses &lt;strong&gt;What Remains&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), an environmentally-conscious narrative adventure filled with intriguing political messages wrapped in compelling storytelling.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/70-sixteen-kilobytes</link>
                <pubDate>Sat, 05 Jul 2025 06:45:54 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/7/4/20/3bd7049d-f0b3-452e-8062-36c9020a15fc_ep70_3k.jpg"/>
                <itunes:duration>7500</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>69. Game club shortlist (June 2025)</itunes:title>
                <title>69. Game club shortlist (June 2025)</title>

                <itunes:episode>69</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>The crew shortlist brand-new games for classic consoles in this year&#39;s Game Club episode. Expect roguelikes, puzzles, adventures—and retro chaos at home.</itunes:subtitle>
                <itunes:summary>In this year&#39;s Game Club Shortlist episode, Andy, Diego, and Wiedo each bring three brand-new games—built for old-school consoles—to the table. Only three will survive the nomination gauntlet and become the next picks for the July Game Club. Along the way, we get updates on sourdough laziness, shattered PCs, chaotic home renovations, and obsessive Quake map tinkering. Expect a mix of roguelikes, puzzle-platformers, sprawling adventures, and at least one game that pushes its retro hardware to the limit. Which new-old classics will make the cut? Join us for the debate and start planning your summer backlog.</itunes:summary>
                <description><![CDATA[<p>In this year&#39;s Game Club Shortlist episode, Andy, Diego, and Wiedo each bring three brand-new games—built for old-school consoles—to the table. Only three will survive the nomination gauntlet and become the next picks for the July Game Club. Along the way, we get updates on <strong>sourdough laziness</strong>, <strong>shattered PCs</strong>, chaotic home renovations, and <strong>obsessive Quake map tinkering</strong>. Expect a mix of roguelikes, puzzle-platformers, sprawling adventures, and at least one game that pushes its retro hardware to the limit. Which new-old classics will make the cut? Join us for the debate and start planning your summer backlog.</p>]]></description>
                <content:encoded>&lt;p&gt;In this year&amp;#39;s Game Club Shortlist episode, Andy, Diego, and Wiedo each bring three brand-new games—built for old-school consoles—to the table. Only three will survive the nomination gauntlet and become the next picks for the July Game Club. Along the way, we get updates on &lt;strong&gt;sourdough laziness&lt;/strong&gt;, &lt;strong&gt;shattered PCs&lt;/strong&gt;, chaotic home renovations, and &lt;strong&gt;obsessive Quake map tinkering&lt;/strong&gt;. Expect a mix of roguelikes, puzzle-platformers, sprawling adventures, and at least one game that pushes its retro hardware to the limit. Which new-old classics will make the cut? Join us for the debate and start planning your summer backlog.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/69-game-club-shortlist-june-2025/</link>
                <pubDate>Sat, 21 Jun 2025 06:45:49 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/6/18/10/74007a8c-aeff-41b5-b1c6-3ad45587ddf9_ep69_3k.jpg"/>
                <itunes:duration>3779</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>68. Very almost spiritual Shm&#39;ups #2</itunes:title>
                <title>68. Very almost spiritual Shm&#39;ups #2</title>

                <itunes:episode>68</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Frontier Force (Sega Master System), Red Shift (ZX Spectrum), and Changeable Guardian Estique (NES).</itunes:subtitle>
                <itunes:summary>In this episode, Andy, Wiedo, and Mark continue the tradition of the yearly shoot-’em-up special. Andy kicks things off with Frontier Force for the Sega Master System, an intense fixed-screen shooter reminiscent of Space Invaders but elevated with dynamic weapon cycling and epic battles against waves of aliens and imposing bosses. Mark dives into Red Shift for the ZX Spectrum, spotlighting its accessible mechanics, unique shield regeneration system, and collectible ship parts that boost your capabilities, despite challenges posed by its monochrome visuals and tricky bullet visibility. Finally, Wiedo introduces Changeable Guardian Estique on the NES, an inventive horizontal shooter featuring a mech-transforming spaceship, strategic shield replenishments, and branching paths offering varied environmental challenges. Come shoot up some time with us!</itunes:summary>
                <description><![CDATA[<p>In this episode, Andy, Wiedo, and Mark continue the tradition of the yearly shoot’em-up special. Andy kicks things off with <strong>Frontier Force</strong> for the <em>Sega Master System</em>, an intense fixed-screen shooter reminiscent of Space Invaders but elevated with dynamic weapon cycling and epic battles against waves of aliens and imposing bosses. Mark dives into <strong>Red Shift</strong> for the <em>ZX Spectrum</em>, spotlighting its accessible mechanics, unique shield regeneration system, and collectible ship parts that boost your capabilities, despite challenges posed by its monochrome visuals and tricky bullet visibility. Finally, Wiedo introduces <strong>Changeable Guardian Estique</strong> on the <em>NES</em>, an inventive horizontal shooter featuring a mech-transforming spaceship, strategic shield replenishments, and branching paths offering varied environmental challenges. Come shoot up some time with us!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode, Andy, Wiedo, and Mark continue the tradition of the yearly shoot’em-up special. Andy kicks things off with &lt;strong&gt;Frontier Force&lt;/strong&gt; for the &lt;em&gt;Sega Master System&lt;/em&gt;, an intense fixed-screen shooter reminiscent of Space Invaders but elevated with dynamic weapon cycling and epic battles against waves of aliens and imposing bosses. Mark dives into &lt;strong&gt;Red Shift&lt;/strong&gt; for the &lt;em&gt;ZX Spectrum&lt;/em&gt;, spotlighting its accessible mechanics, unique shield regeneration system, and collectible ship parts that boost your capabilities, despite challenges posed by its monochrome visuals and tricky bullet visibility. Finally, Wiedo introduces &lt;strong&gt;Changeable Guardian Estique&lt;/strong&gt; on the &lt;em&gt;NES&lt;/em&gt;, an inventive horizontal shooter featuring a mech-transforming spaceship, strategic shield replenishments, and branching paths offering varied environmental challenges. Come shoot up some time with us!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/68-very-almost-spiritual-shmups-2/</link>
                <pubDate>Sat, 07 Jun 2025 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/6/7/9/6fff4328-13e6-4a92-9195-3eb31de1d740_d_4dea0a08-bfce-43f1-b8b9-408b58cf83c1_ep68_3k.jpg"/>
                <itunes:duration>7097</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>67. Original scanlines</itunes:title>
                <title>67. Original scanlines</title>

                <itunes:episode>67</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we review Hero GP (Gameboy Color) and Crater Song (NES), we talk MiSTer Multisystem2, and much more!</itunes:subtitle>
                <itunes:summary>Andy and Wiedo return after a busy break to tackle Hero GP (Gameboy Color), an addictive racing experience reminiscent of Super Hang-On, with its vibrant visuals and simple yet engaging gameplay, and Crater Song (NES), a sci-fi puzzle adventure filled with rich lore, unique cooperative mechanics using two NES controllers simultaneously, and a compelling narrative set on a mysterious musical planet.

The crew also touches on recreating Quake maps purely from memory in the &#34;Quake from Memory&#34; project, the trials and tribulations of the never-ending TV repair, sourdough baking, the upcoming shmups episode, the MiSTer Multisystem2, and much more!</itunes:summary>
                <description><![CDATA[<p>Andy and Wiedo return after a busy break to tackle <strong>Hero GP </strong>(<em>Gameboy Color</em>), an addictive racing experience reminiscent of Super Hang-On, with its vibrant visuals and simple yet engaging gameplay, and <strong>Crater Song</strong> (<em>NES</em>), a sci-fi puzzle adventure filled with rich lore, unique cooperative mechanics using two NES controllers simultaneously, and a compelling narrative set on a mysterious musical planet.</p><p>The crew also touches on recreating Quake maps purely from memory in the &#34;<strong>Quake from Memory</strong>&#34; project, the trials and tribulations of the never-ending TV repair, sourdough baking, the upcoming shmups episode, the <strong>MiSTer Multisystem2</strong>, and much more!</p>]]></description>
                <content:encoded>&lt;p&gt;Andy and Wiedo return after a busy break to tackle &lt;strong&gt;Hero GP &lt;/strong&gt;(&lt;em&gt;Gameboy Color&lt;/em&gt;), an addictive racing experience reminiscent of Super Hang-On, with its vibrant visuals and simple yet engaging gameplay, and &lt;strong&gt;Crater Song&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), a sci-fi puzzle adventure filled with rich lore, unique cooperative mechanics using two NES controllers simultaneously, and a compelling narrative set on a mysterious musical planet.&lt;/p&gt;&lt;p&gt;The crew also touches on recreating Quake maps purely from memory in the &amp;#34;&lt;strong&gt;Quake from Memory&lt;/strong&gt;&amp;#34; project, the trials and tribulations of the never-ending TV repair, sourdough baking, the upcoming shmups episode, the &lt;strong&gt;MiSTer Multisystem2&lt;/strong&gt;, and much more!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/67-original-scanlines/</link>
                <pubDate>Sat, 24 May 2025 06:40:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/5/19/9/72b55326-e6f8-4469-9c5e-ab6372ee49a7__1a188b4c-b03a-4e47-a1ee-b9a3c82adb52_ep67b_3k.jpg"/>
                <itunes:duration>4773</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>66. Interview: Pierre Gilhodes</itunes:title>
                <title>66. Interview: Pierre Gilhodes</title>

                <itunes:episode>66</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Together with Pierre we talk about his games and what&#39;s coming in the future. We also see his sculptures!</itunes:subtitle>
                <itunes:summary>Join Andy and Diego this week as they chat with the legendary Pierre Gilhodes, mastermind behind the quirky and much-loved Gobliiins series. Pierre takes us on a delightful trip down memory lane, from his painstaking pixel-by-pixel beginnings at Coktel Vision to the creative madness behind Gobliiins 5, with an exclusive sneak peek into Gobliiins 6. Discover the challenges and joys of transitioning from traditional pixel art to modern gaming tech, and find out why humor remains Pierre’s ultimate secret weapon.</itunes:summary>
                <description><![CDATA[<p>Join Andy and Diego this week as they chat with the legendary <strong>Pierre Gilhodes</strong>, mastermind behind the quirky and much-loved Gobliiins series. Pierre takes us on a delightful trip down memory lane, from his painstaking pixel-by-pixel beginnings at <strong>Coktel Vision</strong> to the creative madness behind <strong>Gobliiins 5</strong>, with an exclusive sneak peek into <strong>Gobliiins 6</strong>. Discover the challenges and joys of transitioning from traditional pixel art to modern gaming tech, and find out why humor remains Pierre’s ultimate secret weapon.</p>]]></description>
                <content:encoded>&lt;p&gt;Join Andy and Diego this week as they chat with the legendary &lt;strong&gt;Pierre Gilhodes&lt;/strong&gt;, mastermind behind the quirky and much-loved Gobliiins series. Pierre takes us on a delightful trip down memory lane, from his painstaking pixel-by-pixel beginnings at &lt;strong&gt;Coktel Vision&lt;/strong&gt; to the creative madness behind &lt;strong&gt;Gobliiins 5&lt;/strong&gt;, with an exclusive sneak peek into &lt;strong&gt;Gobliiins 6&lt;/strong&gt;. Discover the challenges and joys of transitioning from traditional pixel art to modern gaming tech, and find out why humor remains Pierre’s ultimate secret weapon.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/66-interview-pierre-gilhodes/</link>
                <pubDate>Sat, 10 May 2025 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/5/9/22/2f72b80a-da77-4f3c-8adb-03f60b96f966_d_e0c9d8d5-29e8-4ced-b824-0eedac9d39e2_ep66_3k.jpg"/>
                <itunes:duration>2266</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>65. Pokefork</itunes:title>
                <title>65. Pokefork</title>

                <itunes:episode>65</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Frog Detective -1  and Hungry in the Dungeon (Gameboy), Alien Neoplasma (ZX Spectrum) and Tiny Pixel Adventure (Amiga)</itunes:subtitle>
                <itunes:summary>Join Andy, Diego, and Wiedo as they explore another batch of modern indie games crafted for classic retro hardware. This week, the crew investigates the humorous adventures of Frog Detective -1 (Gameboy), solving very important mysteries involving lost paper clips. Then it&#39;s off to navigate the food-filled maze of Hungry in the Dungeon (Gameboy), where survival depends on consuming your culinary foes. Andy faces face-huggers and xenomorphs into the sci-fi action of Alien Neoplasma (ZX Spectrum), battling aliens in a tense, atmospheric platformer.

Diego shares his experience with Tiny Pixel Adventure (Amiga), a jump-and-shoot platformer filled with hidden challenges and collectible items across colorful stages.



In the meantime, Andy samples mysterious basil seed beverages, Diego recounts a smoky fine-dining experience beneath a glass cloche, and Wiedo dreams up next year&#39;s elaborate April Fool’s prank.</itunes:summary>
                <description><![CDATA[<p>Join Andy, Diego, and Wiedo as they explore another batch of modern indie games crafted for classic retro hardware. This week, the crew investigates the humorous adventures of <strong>Frog Detective -1</strong> (<em>Gameboy</em>), solving very important mysteries involving lost paper clips. Then it&#39;s off to navigate the food-filled maze of <strong>Hungry in the Dungeon</strong> (<em>Gameboy</em>), where survival depends on consuming your culinary foes. Andy faces face-huggers and xenomorphs into the sci-fi action of <strong>Alien Neoplasma</strong> (<em>ZX Spectrum</em>), battling aliens in a tense, atmospheric platformer.</p><p>Diego shares his experience with <strong>Tiny Pixel Adventure</strong> (<em>Amiga</em>), a jump-and-shoot platformer filled with hidden challenges and collectible items across colorful stages.</p><p>In the meantime, Andy samples mysterious basil seed beverages, Diego recounts a smoky fine-dining experience beneath a glass cloche, and Wiedo dreams up next year&#39;s elaborate April Fool’s prank.</p>]]></description>
                <content:encoded>&lt;p&gt;Join Andy, Diego, and Wiedo as they explore another batch of modern indie games crafted for classic retro hardware. This week, the crew investigates the humorous adventures of &lt;strong&gt;Frog Detective -1&lt;/strong&gt; (&lt;em&gt;Gameboy&lt;/em&gt;), solving very important mysteries involving lost paper clips. Then it&amp;#39;s off to navigate the food-filled maze of &lt;strong&gt;Hungry in the Dungeon&lt;/strong&gt; (&lt;em&gt;Gameboy&lt;/em&gt;), where survival depends on consuming your culinary foes. Andy faces face-huggers and xenomorphs into the sci-fi action of &lt;strong&gt;Alien Neoplasma&lt;/strong&gt; (&lt;em&gt;ZX Spectrum&lt;/em&gt;), battling aliens in a tense, atmospheric platformer.&lt;/p&gt;&lt;p&gt;Diego shares his experience with &lt;strong&gt;Tiny Pixel Adventure&lt;/strong&gt; (&lt;em&gt;Amiga&lt;/em&gt;), a jump-and-shoot platformer filled with hidden challenges and collectible items across colorful stages.&lt;/p&gt;&lt;p&gt;In the meantime, Andy samples mysterious basil seed beverages, Diego recounts a smoky fine-dining experience beneath a glass cloche, and Wiedo dreams up next year&amp;#39;s elaborate April Fool’s prank.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/65-pokefork/</link>
                <pubDate>Sat, 19 Apr 2025 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/4/15/12/087247c9-cfbb-41be-a7ed-38cc1ffc0266_e_d4bd5bb1-75bc-4c04-a058-fa5ede1ec855_ep65_3k.jpg"/>
                <itunes:duration>6432</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>64. Special: Forgotten gems #1</itunes:title>
                <title>64. Special: Forgotten gems #1</title>

                <itunes:episode>64</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Reviews of Spacegulls and Böbl for NES, plus Endless Forms Most Beautiful, You Have to Win the Game, Knight ’n Grail, and Pains ’n Aches for Commodore 64.</itunes:subtitle>
                <itunes:summary>This week, Andy, Diego, and Wiedo put on their spelunking hats and enter the cave of treasures to uncover forgotten modern games made for classic hardware. We flap through space in Spacegulls (NES), delicately bob through hazards as a vulnerable bubble in Böbl (NES), and navigate the mind-bending, multi-layered chaos of Endless Forms Most Beautiful (Commodore 64). We also puzzle our way through the stylish and retro-styled You Have to Win the Game(Commodore 64), while Diego rounds things out with atmospheric exploration in Knight’n Grail (Commodore 64) and battles against mythical foes in Pains’n Aches (Commodore 64).
Also this episode: Diego experiments with AI co-pilots for endless RPG adventures, using AI as a Game Master; Andy solves his CRT woes with a daring, transcontinental component pickup; and Wiedo grapples with the irresistible pull of addictive gameplay.
Join us as we unearth these modern indie retro gems hidden deep in the caverns of time!</itunes:summary>
                <description><![CDATA[<p>This week, Andy, Diego, and Wiedo put on their spelunking hats and enter the cave of treasures to uncover forgotten modern games made for classic hardware. We flap through space in <strong>Spacegulls</strong> (<em>NES</em>), delicately bob through hazards as a vulnerable bubble in <strong>Böbl</strong> (<em>NES</em>), and navigate the mind-bending, multi-layered chaos of <strong>Endless Forms Most Beautiful</strong> (<em>Commodore 64</em>). We also puzzle our way through the stylish and retro-styled <strong>You Have to Win the Game</strong>(<em>Commodore 64</em>), while Diego rounds things out with atmospheric exploration in <strong>Knight’n Grail</strong> (<em>Commodore 64</em>) and battles against mythical foes in <strong>Pains’n Aches</strong> (<em>Commodore 64</em>).</p><p>Also this episode: Diego experiments with AI co-pilots for endless RPG adventures, using AI as a Game Master; Andy solves his CRT woes with a daring, transcontinental component pickup; and Wiedo grapples with the irresistible pull of addictive gameplay.</p><p>Join us as we unearth these modern indie retro gems hidden deep in the caverns of time!</p>]]></description>
                <content:encoded>&lt;p&gt;This week, Andy, Diego, and Wiedo put on their spelunking hats and enter the cave of treasures to uncover forgotten modern games made for classic hardware. We flap through space in &lt;strong&gt;Spacegulls&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), delicately bob through hazards as a vulnerable bubble in &lt;strong&gt;Böbl&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), and navigate the mind-bending, multi-layered chaos of &lt;strong&gt;Endless Forms Most Beautiful&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;). We also puzzle our way through the stylish and retro-styled &lt;strong&gt;You Have to Win the Game&lt;/strong&gt;(&lt;em&gt;Commodore 64&lt;/em&gt;), while Diego rounds things out with atmospheric exploration in &lt;strong&gt;Knight’n Grail&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and battles against mythical foes in &lt;strong&gt;Pains’n Aches&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;).&lt;/p&gt;&lt;p&gt;Also this episode: Diego experiments with AI co-pilots for endless RPG adventures, using AI as a Game Master; Andy solves his CRT woes with a daring, transcontinental component pickup; and Wiedo grapples with the irresistible pull of addictive gameplay.&lt;/p&gt;&lt;p&gt;Join us as we unearth these modern indie retro gems hidden deep in the caverns of time!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/64-special-forgotten-gems-1/</link>
                <pubDate>Sat, 05 Apr 2025 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/4/4/13/850f0388-7830-46d4-bdb4-5bbe7f69d196_d_b87550ae-af66-4368-9e9e-4bb7553832f3_ep64_3k.jpg"/>
                <itunes:duration>6752</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>63. Flexible bread</itunes:title>
                <title>63. Flexible bread</title>

                <itunes:episode>63</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we look at Steel legion for the NES and The Blond for the ZX Spectrum!</itunes:subtitle>
                <itunes:summary>Today Andy and Diego spotlight Steel Legion for the NES from François Brodeur and published by Broke Studio. Join us as we navigate a dystopian 2004 filled with oppressive AI, run-and-gun exploration, and echoes of classic hits like Bionic Commando. We also head to the ZX Spectrum with The Blond, a uniquely challenging puzzle-action game inspired by the classic Western movie &#34;The Good, the Bad and the Ugly&#34;, guiding Tuco safely through each frantic level by strategically shooting targets to keep him alive.

We also share exciting news about Atari’s upcoming Jeff Minter-themed game jam and debate the mysterious boundaries of what truly counts as a sandwich. And yes, we promise to get to the bottom of whether a hot dog qualifies! So dust off your Commodore 64, power up that NES, and listen in!</itunes:summary>
                <description><![CDATA[<p>Today Andy and Diego spotlight <strong>Steel Legion</strong> for the <em>NES</em> from François Brodeur and published by Broke Studio. Join us as we navigate a dystopian 2004 filled with oppressive AI, run-and-gun exploration, and echoes of classic hits like <strong>Bionic Commando</strong>. We also head to the <em>ZX Spectrum</em> with <strong>The Blond</strong>, a uniquely challenging puzzle-action game inspired by the classic Western movie <strong>The Good, the Bad and the Ugly</strong>, guiding Tuco safely through each frantic level by strategically shooting targets to keep him alive.</p><p>We also share exciting news about Atari’s upcoming Jeff Minter-themed game jam and debate the mysterious boundaries of what truly counts as a <strong>sandwich</strong>. And yes, we promise to get to the bottom of whether a hot dog qualifies! Dust off your Commodore 64, power up that NES, and listen in!</p>]]></description>
                <content:encoded>&lt;p&gt;Today Andy and Diego spotlight &lt;strong&gt;Steel Legion&lt;/strong&gt; for the &lt;em&gt;NES&lt;/em&gt; from François Brodeur and published by Broke Studio. Join us as we navigate a dystopian 2004 filled with oppressive AI, run-and-gun exploration, and echoes of classic hits like &lt;strong&gt;Bionic Commando&lt;/strong&gt;. We also head to the &lt;em&gt;ZX Spectrum&lt;/em&gt; with &lt;strong&gt;The Blond&lt;/strong&gt;, a uniquely challenging puzzle-action game inspired by the classic Western movie &lt;strong&gt;The Good, the Bad and the Ugly&lt;/strong&gt;, guiding Tuco safely through each frantic level by strategically shooting targets to keep him alive.&lt;/p&gt;&lt;p&gt;We also share exciting news about Atari’s upcoming Jeff Minter-themed game jam and debate the mysterious boundaries of what truly counts as a &lt;strong&gt;sandwich&lt;/strong&gt;. And yes, we promise to get to the bottom of whether a hot dog qualifies! Dust off your Commodore 64, power up that NES, and listen in!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/63-flexible-bread/</link>
                <pubDate>Sat, 22 Mar 2025 07:40:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/3/21/18/d1c3bc63-028c-4814-823f-f5d9216e76a9_3_beaf3e0d-3c1f-4d45-a08c-9435845d087a_ep63-3k.jpg"/>
                <itunes:duration>5101</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>62. Special: The trial of Kharzoid</itunes:title>
                <title>62. Special: The trial of Kharzoid</title>

                <itunes:episode>62</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>In this episode we welcome Pascal Belisle, the mastermind behind The Trial of Kharzoid for the NES!</itunes:subtitle>
                <itunes:summary>This month, we welcome Pascal Belisle, the mastermind behind The Trial of Kharzoid for the NES! Join Andy and Diego as they chat with Pascal about his journey from musician to indie developer, his love for classic consoles, and the joy (and torment) of coding for the NES. We break down his unique “Arkanoidvania” take—where brick-breaking meets Metroidvania-style exploration—and dive into the gothic, Eerie-infused world of Kharzoid. Along the way, we swap stories of childhood consoles, the magic of limitations in retro game design, and why Pascal sometimes curses his own power-downs. Grab a poutine (or some maple syrup) and tune in!</itunes:summary>
                <description><![CDATA[<p>This month, we welcome Pascal Belisle, the mastermind behind <strong>The Trial of Kharzoid</strong> for the <em>NES</em>! Join Andy and Diego as they chat with Pascal about his journey from musician to indie developer, his love for classic consoles, and the joy (and torment) of coding for the NES. We break down his unique “Arkanoidvania” take—where brick-breaking meets Metroidvania-style exploration—and dive into the gothic, Eerie-infused world of Kharzoid. Along the way, we swap stories of childhood consoles, the magic of limitations in retro game design, and why Pascal sometimes curses his own power-downs. Grab a poutine (or some maple syrup) and tune in!</p>]]></description>
                <content:encoded>&lt;p&gt;This month, we welcome Pascal Belisle, the mastermind behind &lt;strong&gt;The Trial of Kharzoid&lt;/strong&gt; for the &lt;em&gt;NES&lt;/em&gt;! Join Andy and Diego as they chat with Pascal about his journey from musician to indie developer, his love for classic consoles, and the joy (and torment) of coding for the NES. We break down his unique “Arkanoidvania” take—where brick-breaking meets Metroidvania-style exploration—and dive into the gothic, Eerie-infused world of Kharzoid. Along the way, we swap stories of childhood consoles, the magic of limitations in retro game design, and why Pascal sometimes curses his own power-downs. Grab a poutine (or some maple syrup) and tune in!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/62-special-the-trial-of-kharzoid/</link>
                <pubDate>Sat, 08 Mar 2025 07:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/3/8/8/06d2f179-bd63-4fad-9477-8eb8529aebd4_2_4b3d9348-26a3-4dd4-9fc8-6f52607959a4_ep62_3k.jpg"/>
                <itunes:duration>6231</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>61. Viking nurse</itunes:title>
                <title>61. Viking nurse</title>

                <itunes:episode>61</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>February&#39;s reviews: Infeztation for Commodore 64, Cave Dave (Gameboy Color), and Death Flood: Dungeon of Doom (Commodore 64)</itunes:subtitle>
                <itunes:summary>Join the crew in this chaotic February episode, where we swap stories of Wiedo suddenly turning twelve on Twitter, chuckle over Diego’s echo-laden mic setup that made him sound like he was calling from a phone booth, and marvel at the newest AI wonders popping up everywhere.

This week in games, we charge headfirst into an alien-infested station with Infeztation for Commodore 64, tiptoe through procedurally generated caverns in Cave Dave (Gameboy Color), and struggle to stay afloat in Death Flood: Dungeon of Doom once again for the Commodore 64.

We also keep an eager eye on the next wave of FPGA consoles, celebrate Rocksmith’s triumphant return on Steam, and dream of what else the retro scene has in store.</itunes:summary>
                <description><![CDATA[<p>Join the crew in this chaotic February episode, where we swap stories of <strong>Wiedo suddenly turning twelve</strong> on Twitter, chuckle over <strong>Diego’s echo-laden mic setup</strong> that made him sound like he was calling from a phone booth, and marvel at the newest AI wonders popping up everywhere.</p><p>This week in games, we charge headfirst into an alien-infested station with <strong>Infeztation</strong> for <em>Commodore 64</em>, tiptoe through procedurally generated caverns in <strong>Cave Dave</strong> (<em>Gameboy Color</em>), and struggle to stay afloat in <strong>Death Flood: Dungeon of Doom</strong> once again for the <em>Commodore 64</em>.</p><p>We also keep an eager eye on the next wave of FPGA consoles, celebrate Rocksmith’s triumphant return on Steam, and dream of what else the retro scene has in store.</p>]]></description>
                <content:encoded>&lt;p&gt;Join the crew in this chaotic February episode, where we swap stories of &lt;strong&gt;Wiedo suddenly turning twelve&lt;/strong&gt; on Twitter, chuckle over &lt;strong&gt;Diego’s echo-laden mic setup&lt;/strong&gt; that made him sound like he was calling from a phone booth, and marvel at the newest AI wonders popping up everywhere.&lt;/p&gt;&lt;p&gt;This week in games, we charge headfirst into an alien-infested station with &lt;strong&gt;Infeztation&lt;/strong&gt; for &lt;em&gt;Commodore 64&lt;/em&gt;, tiptoe through procedurally generated caverns in &lt;strong&gt;Cave Dave&lt;/strong&gt; (&lt;em&gt;Gameboy Color&lt;/em&gt;), and struggle to stay afloat in &lt;strong&gt;Death Flood: Dungeon of Doom&lt;/strong&gt; once again for the &lt;em&gt;Commodore 64&lt;/em&gt;.&lt;/p&gt;&lt;p&gt;We also keep an eager eye on the next wave of FPGA consoles, celebrate Rocksmith’s triumphant return on Steam, and dream of what else the retro scene has in store.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/61-viking-nurse/</link>
                <pubDate>Sat, 15 Feb 2025 07:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/2/11/13/92a10965-af63-4d0f-a05c-716ec5d7cc06_5_3e829533-3844-4bbe-8a77-43bb358f6e99_ep61_3k.jpg"/>
                <itunes:duration>6836</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>60. Happy 2025!</itunes:title>
                <title>60. Happy 2025!</title>

                <itunes:episode>60</itunes:episode>
                <itunes:season>2025</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Our 2024 Recap: Favorite Retro Games, Festive Stories, and Game of the Year Picks!</itunes:subtitle>
                <itunes:summary>Ring in the New Year with us as we wrap up 2024 in style! In this episode, the crew looks back on the year’s best games for old-school consoles and microcomputers. After sharing a few fun tales from our Christmas and New Year celebrations, each of us brings five favorite games to the table. From there, it’s a showdown to crown the ultimate Game of the Year for 2024!

We also reflect on how small moments—like spontaneous neighborhood dinners or rethinking holiday traditions—can make the season special in surprising ways. Plus, we reveal some unexpected personal resolutions and plans for the show.</itunes:summary>
                <description><![CDATA[<p>Ring in the New Year with us as we wrap up <strong>2024 in style!</strong> In this episode, the crew looks back on the year’s <strong>best games for old-school consoles and microcomputers.</strong> After sharing a few fun tales from our <strong>Christmas and New Year celebrations,</strong> each of us brings <strong>five favorite games</strong> to the table. From there, it’s a <strong>showdown to crown the ultimate Game of the Year for 2024!</strong></p><p>We also reflect on how <strong>small moments</strong>—like spontaneous neighborhood dinners or rethinking holiday traditions—<strong>can make the season special in surprising ways.</strong> Plus, we reveal some <strong>unexpected personal resolutions</strong> and plans for the show.</p>]]></description>
                <content:encoded>&lt;p&gt;Ring in the New Year with us as we wrap up &lt;strong&gt;2024 in style!&lt;/strong&gt; In this episode, the crew looks back on the year’s &lt;strong&gt;best games for old-school consoles and microcomputers.&lt;/strong&gt; After sharing a few fun tales from our &lt;strong&gt;Christmas and New Year celebrations,&lt;/strong&gt; each of us brings &lt;strong&gt;five favorite games&lt;/strong&gt; to the table. From there, it’s a &lt;strong&gt;showdown to crown the ultimate Game of the Year for 2024!&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;We also reflect on how &lt;strong&gt;small moments&lt;/strong&gt;—like spontaneous neighborhood dinners or rethinking holiday traditions—&lt;strong&gt;can make the season special in surprising ways.&lt;/strong&gt; Plus, we reveal some &lt;strong&gt;unexpected personal resolutions&lt;/strong&gt; and plans for the show.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2025/60-happy-2025/</link>
                <pubDate>Sat, 18 Jan 2025 07:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2025/1/16/13/c2d3d873-7177-4f03-9d45-aa2839ee4efb_148d_52f4766e-7b09-4716-b760-adb3dee38c2e_ep60.jpg"/>
                <itunes:duration>5056</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>59. Special: Christmas 2024</itunes:title>
                <title>59. Special: Christmas 2024</title>

                <itunes:episode>59</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review festive games! Santa’s Workout 4 (Commodore 64), Relevo’s Snowboarding (MSX), and Santatron 2024 (Amiga)</itunes:subtitle>
                <itunes:summary>Festive outfits, wine, and snacks set the mood as Diego, Wiedo, and Andy wrap up 2024 in this cheerful end-of-the-year Christmas episode. Expect game music concerts, TV repairs, and fond reflections on retro gaming days, all building up to three snow-dusted titles: Santa’s Workout 4 (Commodore 64), Relevo’s Snowboarding (MSX), and Santatron 2024 (Amiga). And of course, we can’t call it a holiday special without a bit of retro news and warm Christmas wishes—so tune in and join the festivities!</itunes:summary>
                <description><![CDATA[<p>Festive outfits, wine, and snacks set the mood as Diego, Wiedo, and Andy wrap up 2024 in this cheerful end-of-the-year Christmas episode. Expect game music concerts, TV repairs, and fond reflections on retro gaming days, all building up to three snow-dusted titles: <strong>Santa’s Workout 4</strong> (<em>Commodore 64</em>), <strong>Relevo’s Snowboarding</strong> (<em>MSX</em>), and <strong>Santatron 2024</strong> (<em>Amiga</em>). And of course, we can’t call it a holiday special without a bit of retro news and warm Christmas wishes—so tune in and join the festivities!</p>]]></description>
                <content:encoded>&lt;p&gt;Festive outfits, wine, and snacks set the mood as Diego, Wiedo, and Andy wrap up 2024 in this cheerful end-of-the-year Christmas episode. Expect game music concerts, TV repairs, and fond reflections on retro gaming days, all building up to three snow-dusted titles: &lt;strong&gt;Santa’s Workout 4&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;), &lt;strong&gt;Relevo’s Snowboarding&lt;/strong&gt; (&lt;em&gt;MSX&lt;/em&gt;), and &lt;strong&gt;Santatron 2024&lt;/strong&gt; (&lt;em&gt;Amiga&lt;/em&gt;). And of course, we can’t call it a holiday special without a bit of retro news and warm Christmas wishes—so tune in and join the festivities!&lt;/p&gt;</content:encoded>
                
                <enclosure length="109993900" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/bd4c1689-19a2-4908-a637-c1b21a82e23d/stream.mp3"/>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/59-special-christmas-2024/</link>
                <pubDate>Sat, 21 Dec 2024 07:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/12/19/13/624b57d1-2b28-4395-8038-0579da2a71c4_0_5e69db22-7858-4af8-976c-32152b7dc920_ep59-3k.jpg"/>
                <itunes:duration>6874</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>58. Night of the living bread</itunes:title>
                <title>58. Night of the living bread</title>

                <itunes:episode>58</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Dough not miss this one where we talk about Astro Ninja Man DX on the NES and Inspector Waffles: Early Days for the Gameboy Color!</itunes:subtitle>
                <itunes:summary>Dough not miss this episode of New Game Old Flame where we blast through Astro Ninja Man DX on the NES and solve crimes with Inspector Waffles: Early Days for the Gameboy Color (yes, there’s a detective cat). But as always, it’s not just about games! We chat about teaching kids to game with Peggle, the bliss of Loop Hero’s endless loops, and the joy (and pain) of making sourdough bread. Retro gaming and home-baked goodness—what more could you want?</itunes:summary>
                <description><![CDATA[<p>Dough not miss this episode of New Game Old Flame where we blast through <strong>Astro Ninja Man DX</strong> on the <em>NES</em> and solve crimes with <strong>Inspector Waffles: Early Days</strong> for the <em>Gameboy Color</em> (yes, there’s a detective cat). But as always, it’s not just about games! We chat about teaching kids to game with <strong>Peggle</strong>, the bliss of <strong>Loop Hero</strong>’s endless loops, and the joy (and pain) of making sourdough bread. Retro gaming and home-baked goodness—what more could you want?</p>]]></description>
                <content:encoded>&lt;p&gt;Dough not miss this episode of New Game Old Flame where we blast through &lt;strong&gt;Astro Ninja Man DX&lt;/strong&gt; on the &lt;em&gt;NES&lt;/em&gt; and solve crimes with &lt;strong&gt;Inspector Waffles: Early Days&lt;/strong&gt; for the &lt;em&gt;Gameboy Color&lt;/em&gt; (yes, there’s a detective cat). But as always, it’s not just about games! We chat about teaching kids to game with &lt;strong&gt;Peggle&lt;/strong&gt;, the bliss of &lt;strong&gt;Loop Hero&lt;/strong&gt;’s endless loops, and the joy (and pain) of making sourdough bread. Retro gaming and home-baked goodness—what more could you want?&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/58-night-of-the-living-bread/</link>
                <pubDate>Sat, 14 Dec 2024 07:45:00 &#43;0000</pubDate>
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                <itunes:duration>6682</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>57. Take some mushrooms</itunes:title>
                <title>57. Take some mushrooms</title>

                <itunes:episode>57</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We explore Orbix and Mushrooms that Grow in the Woods for the Commodore 64 and then move to Tale of Evil for the Amiga</itunes:subtitle>
                <itunes:summary>In this episode we explore Orbix for the Commodore 64, a bouncy Peggle-esque puzzler with a nostalgic twist. Then, we uncovered the haunting tale of Tale of Evil on the Amiga, where you play as Schrodinger the cat, dodging spooky critters and relying on ghostly allies. We wrapped up the game talk with Mushrooms that Grow in the Woods, another Commodore 64 adventure filled with mazes, teleporting stones, and dangerous fungi.

As usual that’s not all—we shared Halloween anecdotes, from candy chaos to unexpected pumpkin costume contest winners. Diego reminisces about retro arcades and quirky gaming controllers, while Wiedo confesses to spending a fortune on vintage photography!</itunes:summary>
                <description><![CDATA[<p>In this episode we explore <strong>Orbix</strong> for the <em>Commodore 64</em>, a bouncy Peggle-esque puzzler with a nostalgic twist. Then, we uncovered the haunting tale of <strong>Tale of Evil</strong> on the <em>Amiga</em>, where you play as Schrodinger the cat, dodging spooky critters and relying on ghostly allies. We wrapped up the game talk with <strong>Mushrooms that Grow in the Woods</strong>, another <em>Commodore 64</em> adventure filled with mazes, teleporting stones, and dangerous fungi.</p><p>As usual that’s not all—we share post Halloween anecdotes, from candy chaos to unexpected pumpkin costume contest winners. Diego reminisces about retro arcades and quirky gaming controllers, while Wiedo confesses to spending a fortune on vintage photography!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we explore &lt;strong&gt;Orbix&lt;/strong&gt; for the &lt;em&gt;Commodore 64&lt;/em&gt;, a bouncy Peggle-esque puzzler with a nostalgic twist. Then, we uncovered the haunting tale of &lt;strong&gt;Tale of Evil&lt;/strong&gt; on the &lt;em&gt;Amiga&lt;/em&gt;, where you play as Schrodinger the cat, dodging spooky critters and relying on ghostly allies. We wrapped up the game talk with &lt;strong&gt;Mushrooms that Grow in the Woods&lt;/strong&gt;, another &lt;em&gt;Commodore 64&lt;/em&gt; adventure filled with mazes, teleporting stones, and dangerous fungi.&lt;/p&gt;&lt;p&gt;As usual that’s not all—we share post Halloween anecdotes, from candy chaos to unexpected pumpkin costume contest winners. Diego reminisces about retro arcades and quirky gaming controllers, while Wiedo confesses to spending a fortune on vintage photography!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/57-take-some-mushrooms/</link>
                <pubDate>Sat, 23 Nov 2024 07:45:00 &#43;0000</pubDate>
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                <itunes:duration>6903</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>56. Halloween 2024</itunes:title>
                <title>56. Halloween 2024</title>

                <itunes:episode>56</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>In this Halloween episode we review Hermano and Cryo Hazard on Game Boy, Dr.Dangerous on the Amiga, Darkula (Amstrad CPC), and Pump Kid for the VIC 20</itunes:subtitle>
                <itunes:summary>Prepare for ghastly giggles and retro chills in our Halloween episode! We’re spotlighting spine-tingling new titles: Hermano and Cryo Hazard on Game Boy, where eerie survival is a must, Dr.Dangerous on the Amiga, and Darkula (Amstrad CPC), alongside Pump Kid on the VIC 20! With creepy Halloween snacks, tales of karting mayhem, and the haunting trials of vintage tech (beware, the haunted microphone!), this episode is packed with eerie games and Halloween treats for retro fans everywhere!</itunes:summary>
                <description><![CDATA[<p>Prepare for ghastly giggles and retro chills in our Halloween episode! We’re spotlighting spine-tingling new titles: <strong>Hermano</strong> and <strong>Cryo Hazard</strong> on <em>Gameboy</em>, where eerie survival is a must, <strong>Dr.Dangerous</strong> on the <em>Amiga</em>, and <strong>Darkula</strong> (<em>Amstrad CPC</em>), alongside <strong>Pump Kid</strong> on the <em>VIC 20</em>! With creepy Halloween snacks, tales of karting mayhem, and the haunting trials of vintage tech (beware, the haunted microphone!), this episode is packed with eerie games and Halloween treats for retro fans everywhere!</p>]]></description>
                <content:encoded>&lt;p&gt;Prepare for ghastly giggles and retro chills in our Halloween episode! We’re spotlighting spine-tingling new titles: &lt;strong&gt;Hermano&lt;/strong&gt; and &lt;strong&gt;Cryo Hazard&lt;/strong&gt; on &lt;em&gt;Gameboy&lt;/em&gt;, where eerie survival is a must, &lt;strong&gt;Dr.Dangerous&lt;/strong&gt; on the &lt;em&gt;Amiga&lt;/em&gt;, and &lt;strong&gt;Darkula&lt;/strong&gt; (&lt;em&gt;Amstrad CPC&lt;/em&gt;), alongside &lt;strong&gt;Pump Kid&lt;/strong&gt; on the &lt;em&gt;VIC 20&lt;/em&gt;! With creepy Halloween snacks, tales of karting mayhem, and the haunting trials of vintage tech (beware, the haunted microphone!), this episode is packed with eerie games and Halloween treats for retro fans everywhere!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/56-halloween-2024/</link>
                <pubDate>Sat, 26 Oct 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/11/23/11/519328fb-43e0-4b7a-8458-83f91bd96211_7-86af-4965-9fd1-0a6e379fd121_halloween2024_3k.jpg"/>
                <itunes:duration>8563</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>55. Focus: Vengeance Hunters</itunes:title>
                <title>55. Focus: Vengeance Hunters</title>

                <itunes:episode>55</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>The Crew is joined by YouTuber St1ka and Michael (aka Amerika) we review Vengeance Hunters for the Neo Geo</itunes:subtitle>
                <itunes:summary>Join the crew with special guest YouTuber St1ka for an in-depth discussion on Vengeance Hunters, the stunning new Neo Geo beat ‘em up from Nalua Studio, featuring dev/pr Michael aka Amerika. Discover the origins of the studio, the game’s deep combat mechanics, hidden secrets, bold design choices, and tons of background information behind this gorgeous looking game for the 330MB system of the 90s!

Be sure to tune in for more snack insights, the hatred of in game shops and much more!</itunes:summary>
                <description><![CDATA[<p>Join the crew with special guest YouTuber St1ka for an in-depth discussion on <strong>Vengeance Hunters</strong>, the stunning new <em>Neo Geo</em> beat ‘em up from Nalua Studio, featuring dev/pr Michael aka Amerika. Discover the origins of the studio, the game’s deep combat mechanics, hidden secrets, bold design choices, and tons of background information behind this gorgeous looking game for the 330MB system of the 90s!</p><p>Be sure to tune in for more snack insights, the hatred of in game shops and much more!</p>]]></description>
                <content:encoded>&lt;p&gt;Join the crew with special guest YouTuber St1ka for an in-depth discussion on &lt;strong&gt;Vengeance Hunters&lt;/strong&gt;, the stunning new &lt;em&gt;Neo Geo&lt;/em&gt; beat ‘em up from Nalua Studio, featuring dev/pr Michael aka Amerika. Discover the origins of the studio, the game’s deep combat mechanics, hidden secrets, bold design choices, and tons of background information behind this gorgeous looking game for the 330MB system of the 90s!&lt;/p&gt;&lt;p&gt;Be sure to tune in for more snack insights, the hatred of in game shops and much more!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/39-focus-vengeance-hunters/</link>
                <pubDate>Sat, 12 Oct 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/10/11/11/77c4e590-6282-4215-8696-e98dd7b93816_f63e9f-4c2e-4c5b-af49-c16f2d48a015_focus_vh_3k.jpg"/>
                <itunes:duration>8516</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>54. Game Club: Tenebra</itunes:title>
                <title>54. Game Club: Tenebra</title>

                <itunes:episode>54</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Grab a torchlight for this fantastic multi-platform puzzle game</itunes:subtitle>
                <itunes:summary>Diego and Andy set afoot alone in the darkness of this mysterious and ominous game, armed only with a torch and good sight in order to escape the intricate puzzles on offer in Tenebra, a multiplatform game by Haplo.

Moving braziers, hammers, keys and crumbling doors are only some of the items you will encounter. Get ready for some brain-wrecking puzzle that won&#39;t hesitate to leave you in the dark...

Join the crew to find out more of this incredibly crafted puzzle game!</itunes:summary>
                <description><![CDATA[<p>Diego and Andy set afoot alone in the darkness of this mysterious and ominous game, armed only with a torch and good sight in order to escape the intricate puzzles on offer in <strong>Tenebra</strong>, a multiplatform game by Haplo.</p><p>Moving braziers, hammers, keys and crumbling doors are only some of the items you will encounter. Get ready for some brain-wrecking puzzle that won&#39;t hesitate to leave you in the dark...</p><p>Join the crew to find out more of this incredibly crafted puzzle game!</p>]]></description>
                <content:encoded>&lt;p&gt;Diego and Andy set afoot alone in the darkness of this mysterious and ominous game, armed only with a torch and good sight in order to escape the intricate puzzles on offer in &lt;strong&gt;Tenebra&lt;/strong&gt;, a multiplatform game by Haplo.&lt;/p&gt;&lt;p&gt;Moving braziers, hammers, keys and crumbling doors are only some of the items you will encounter. Get ready for some brain-wrecking puzzle that won&amp;#39;t hesitate to leave you in the dark...&lt;/p&gt;&lt;p&gt;Join the crew to find out more of this incredibly crafted puzzle game!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/54-game-club-tenebra/</link>
                <pubDate>Sat, 07 Sep 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/10/11/8/614e9747-d9b8-4b45-9e7d-7687cf18da46_8_cc008f1f-3bb5-4547-8ad3-bef7b8adecdf_cover3k.jpg"/>
                <itunes:duration>4101</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>53. Keep your hands on your joystick</itunes:title>
                <title>53. Keep your hands on your joystick</title>

                <itunes:episode>53</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we review Data Man (NES), Drip (C64) and Trucho (MSX)</itunes:subtitle>
                <itunes:summary>Join the crew in this belated midsummer episode, where we talk about the torn feelings of selling excess games in your overgrown collection, touch on some favourite horror movie moments, and end up sharing a special “fagiolata” recipe.

This week in games, we proudly defend our CPU under attack in Data Man (NES), happily bide our time rusting pipes in Drip (C64) and finally go on a fishing rampage in Trucho (MSX).

We also anxiously await a huge game pack announced for the autumn, and take a quick look at more space-themed titles.</itunes:summary>
                <description><![CDATA[<p>Join the crew in this belated midsummer episode, where we talk about the torn feelings of selling excess games in your overgrown collection, touch on some favourite horror movie moments, and end up sharing a special “fagiolata” recipe.</p><p>This week in games, we proudly defend our CPU under attack in <strong>Data Man</strong> (<em>NES</em>), happily bide our time rusting pipes in <strong>Drip</strong> (<em>Commodore 64</em>) and finally go on a fishing rampage in <strong>Trucho</strong> (<em>MSX</em>).</p><p>We also anxiously await a huge game pack announced for the autumn, and take a quick look at more space-themed titles.</p>]]></description>
                <content:encoded>&lt;p&gt;Join the crew in this belated midsummer episode, where we talk about the torn feelings of selling excess games in your overgrown collection, touch on some favourite horror movie moments, and end up sharing a special “fagiolata” recipe.&lt;/p&gt;&lt;p&gt;This week in games, we proudly defend our CPU under attack in &lt;strong&gt;Data Man&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), happily bide our time rusting pipes in &lt;strong&gt;Drip&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and finally go on a fishing rampage in &lt;strong&gt;Trucho&lt;/strong&gt; (&lt;em&gt;MSX&lt;/em&gt;).&lt;/p&gt;&lt;p&gt;We also anxiously await a huge game pack announced for the autumn, and take a quick look at more space-themed titles.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/53-keep-your-hands-on-your-joystick/</link>
                <pubDate>Sat, 10 Aug 2024 05:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/9/7/12/31f0e048-c9c7-470c-b4e2-6a88cf2af1ad_37865f_4254b3aa-0922-4b4f-8ecd-d665118c2769_53.jpg"/>
                <itunes:duration>7778</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>52. Interview: Megacat Studios</itunes:title>
                <title>52. Interview: Megacat Studios</title>

                <itunes:episode>52</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We Interview Mina Figueroa and Dan Lavoie to discover the multicultural and multifaceted Indie Retro publisher Megacat Studios!</itunes:subtitle>
                <itunes:summary>Today, we have an absolute blast chatting with Dan Lavoie and Mina Figueroa about retro game publisher MegaCat Studios, where they blend diverse backgrounds to create fantastic modern retro games. Dan and Mina shared insights into the collaborative and dynamic environment at MegaCat, emphasizing the team&#39;s passion for all things pixelated.

Their enthusiasm for their work and the unique culture at MegaCat Studios made this an episode filled with passion and insights into the world of game development.

To top it off, we bonded over favorite American snacks!</itunes:summary>
                <description><![CDATA[<p>Today, we have an absolute blast chatting with <strong>Dan Lavoie</strong> and <strong>Mina Figueroa</strong> about retro game publisher <strong>MegaCat Studios</strong>, where they blend diverse backgrounds to create fantastic modern retro games. Dan and Mina shared insights into the collaborative and dynamic environment at MegaCat, emphasizing the team&#39;s passion for all things pixelated.</p><p>Their enthusiasm for their work and the unique culture at <strong>MegaCat Studios</strong> made this an episode filled with passion and insights into the world of game development.</p><p>To top it off, we bonded over favorite American snacks!</p>]]></description>
                <content:encoded>&lt;p&gt;Today, we have an absolute blast chatting with &lt;strong&gt;Dan Lavoie&lt;/strong&gt; and &lt;strong&gt;Mina Figueroa&lt;/strong&gt; about retro game publisher &lt;strong&gt;MegaCat Studios&lt;/strong&gt;, where they blend diverse backgrounds to create fantastic modern retro games. Dan and Mina shared insights into the collaborative and dynamic environment at MegaCat, emphasizing the team&amp;#39;s passion for all things pixelated.&lt;/p&gt;&lt;p&gt;Their enthusiasm for their work and the unique culture at &lt;strong&gt;MegaCat Studios&lt;/strong&gt; made this an episode filled with passion and insights into the world of game development.&lt;/p&gt;&lt;p&gt;To top it off, we bonded over favorite American snacks!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/52-interview-megacat-studios/</link>
                <pubDate>Sat, 27 Jul 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/7/25/10/0bd93393-1df6-4e28-a3fc-d8b439abff7c_0ff14746-178f-4ab4-81e5-dfbfea26caf0_megacat3k.jpg"/>
                <itunes:duration>5498</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>51. Fuming brains</itunes:title>
                <title>51. Fuming brains</title>

                <itunes:episode>51</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>In this episode we review the Heart of Salamanderland on the Amstrad CPC, FiZZ on the VIC 20 and Roguecraft for the Commodore Amiga.</itunes:subtitle>
                <itunes:summary>Get ready for a waffle as the team dives talks about Sniester, the art of brewing the perfect beer, mastering the delicate craft of fixing joy-cons, the Outer Worlds and more. We&#39;ll also share tales from an inspiring Japan Fest and so much more. And of course, we couldn&#39;t resist talking about games!

This time, we journey into the Heart of Salamanderland on the Amstrad CPC, we get fizzy with FiZZ on the VIC 20, and craft some rogues in Roguecraft for the Amiga. Plus, we&#39;ve got a special shoutout for the classic Prince of Persia on the VIC 20.

But wait, there&#39;s more! On a more serious note, we tackle the big question: what happens to your beloved Steam library after you’re gone? How will your digital treasures be passed down to your heirs? Tune in to find out!</itunes:summary>
                <description><![CDATA[<p>Get ready for a waffle as the team dives talks about Sniester, the art of brewing the perfect beer, mastering the delicate craft of fixing joy-cons, the Outer Worlds and more. We&#39;ll also share tales from an inspiring Japan Fest and so much more. And of course, we couldn&#39;t resist talking about games!</p><p>This time, we journey into the <strong>Heart of Salamanderland</strong> on the <em>Amstrad CPC</em>, we get fizzy with <strong>FiZZ</strong> on the <em>VIC 20</em>, and craft some rogues in <strong>Roguecraft</strong> for the <em>Amiga</em>. Plus, we&#39;ve got a special shoutout for the classic Prince of Persia on the VIC 20.</p><p>But wait, there&#39;s more! On a more serious note, we tackle the big question: what happens to your beloved Steam library after you’re gone? How will your digital treasures be passed down to your heirs? Tune in to find out!</p>]]></description>
                <content:encoded>&lt;p&gt;Get ready for a waffle as the team dives talks about Sniester, the art of brewing the perfect beer, mastering the delicate craft of fixing joy-cons, the Outer Worlds and more. We&amp;#39;ll also share tales from an inspiring Japan Fest and so much more. And of course, we couldn&amp;#39;t resist talking about games!&lt;/p&gt;&lt;p&gt;This time, we journey into the &lt;strong&gt;Heart of Salamanderland&lt;/strong&gt; on the &lt;em&gt;Amstrad CPC&lt;/em&gt;, we get fizzy with &lt;strong&gt;FiZZ&lt;/strong&gt; on the &lt;em&gt;VIC 20&lt;/em&gt;, and craft some rogues in &lt;strong&gt;Roguecraft&lt;/strong&gt; for the &lt;em&gt;Amiga&lt;/em&gt;. Plus, we&amp;#39;ve got a special shoutout for the classic Prince of Persia on the VIC 20.&lt;/p&gt;&lt;p&gt;But wait, there&amp;#39;s more! On a more serious note, we tackle the big question: what happens to your beloved Steam library after you’re gone? How will your digital treasures be passed down to your heirs? Tune in to find out!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/51-fuming-brains/</link>
                <pubDate>Sat, 13 Jul 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/7/12/10/72fcd0f3-2c2d-4d70-8a35-db8de73f0340_94ae-0d6e-4fc1-831a-bea31ed30ba4_fuming_brains.jpg"/>
                <itunes:duration>9333</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>50. Don&#39;t mess with Italian mosquitos</itunes:title>
                <title>50. Don&#39;t mess with Italian mosquitos</title>

                <itunes:episode>50</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>In this episode we review Rocky and Co. for the Commodore 64, Diced Tournament (MSX) and Rikki and Vikki for the Atari 7800. Tune in and find out more!</itunes:subtitle>
                <itunes:summary>More games in this warmer summer episode of New Game Old Flame! Today we have: Rikki &amp; Vikki for the Atari 7800, Diced Tournament for the MSX, and Rocky &amp; Co. for the Commodore 64. But - as per tradition - it’s not all game talk.

Bass guitar practice app are harder to find than you think, and staying organised seems to be something out of any of our reach. We also touch on the absurd prices of gaming accessories but hey, someone out there is funding these high-tech time machines! Get into the vibe with more Atari news and a brand new game engine for the Amiga!</itunes:summary>
                <description><![CDATA[<p>More games in this warmer summer episode of New Game Old Flame! Today we have: <strong>Rikki &amp; Vikki</strong> for the <em>Atari 7800</em>, <strong>Diced Tournament</strong> for the <em>MSX</em>, and <strong>Rocky &amp; Co.</strong> for the <em>Commodore 64</em>. But - as per tradition - it’s not all game talk.</p><p>Bass guitar practice app are harder to find than you think, and staying organised seems to be something out of any of our reach. We also touch on the absurd prices of gaming accessories but hey, someone out there is funding these high-tech time machines! Get into the vibe with more Atari news and a brand new game engine for the Amiga!</p>]]></description>
                <content:encoded>&lt;p&gt;More games in this warmer summer episode of New Game Old Flame! Today we have: &lt;strong&gt;Rikki &amp;amp; Vikki&lt;/strong&gt; for the &lt;em&gt;Atari 7800&lt;/em&gt;, &lt;strong&gt;Diced Tournament&lt;/strong&gt; for the &lt;em&gt;MSX&lt;/em&gt;, and &lt;strong&gt;Rocky &amp;amp; Co.&lt;/strong&gt; for the &lt;em&gt;Commodore 64&lt;/em&gt;. But - as per tradition - it’s not all game talk.&lt;/p&gt;&lt;p&gt;Bass guitar practice app are harder to find than you think, and staying organised seems to be something out of any of our reach. We also touch on the absurd prices of gaming accessories but hey, someone out there is funding these high-tech time machines! Get into the vibe with more Atari news and a brand new game engine for the Amiga!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/50-dont-mess-with-italian-mosquitos/</link>
                <pubDate>Sat, 29 Jun 2024 06:45:00 &#43;0000</pubDate>
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                <itunes:duration>8272</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>49. Focus: Piopow</itunes:title>
                <title>49. Focus: Piopow</title>

                <itunes:episode>49</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Join us for a tribute to &#34;Pio Pow,&#34; a quirky NES game by the late Jeremias Babini. Get your copy from Limited Run Games to support his family!</itunes:subtitle>
                <itunes:summary>In this surprise episode of New Game Old Flame, the crew dives into the quirky and charming world of &#34;Piopow&#34;, a NES game by the late Jeremias Babini. Join us as we flap around in this turn-based arcade adventure where you play as a brave little chick on a mission to save animals from a creepy restaurant with a taste for critters! With its blend of strategy, cute artwork, and explosive gameplay (literally!), &#34;Piopow&#34; offers endless fun and challenges.

Tune in to hear our thoughts, some funny anecdotes, and why you should grab a copy from Limited Run Games before they&#39;re gone. Plus, your purchase helps support Jeremias’s family.

Get ready for some heartfelt gaming chatter and lots of peeping about Piopow!</itunes:summary>
                <description><![CDATA[<p>In this surprise episode of New Game Old Flame, the crew dives into the quirky and charming world of <strong>Piopow</strong>, a <em>NES</em> game by the late Jeremias Babini. Join us as we flap around in this turn-based arcade adventure where you play as a brave little chick on a mission to save animals from a creepy restaurant with a taste for critters! With its blend of strategy, cute artwork, and explosive gameplay (literally!), <strong>Piopow</strong> offers endless fun and challenges.</p><p>Tune in to hear our thoughts, some funny anecdotes, and why you should grab a copy from Limited Run Games before they&#39;re gone. Plus, your purchase helps support Jeremias’s family.</p><p>Get ready for some heartfelt gaming chatter and lots of peeping about <strong>Piopow</strong>!</p>]]></description>
                <content:encoded>&lt;p&gt;In this surprise episode of New Game Old Flame, the crew dives into the quirky and charming world of &lt;strong&gt;Piopow&lt;/strong&gt;, a &lt;em&gt;NES&lt;/em&gt; game by the late Jeremias Babini. Join us as we flap around in this turn-based arcade adventure where you play as a brave little chick on a mission to save animals from a creepy restaurant with a taste for critters! With its blend of strategy, cute artwork, and explosive gameplay (literally!), &lt;strong&gt;Piopow&lt;/strong&gt; offers endless fun and challenges.&lt;/p&gt;&lt;p&gt;Tune in to hear our thoughts, some funny anecdotes, and why you should grab a copy from Limited Run Games before they&amp;#39;re gone. Plus, your purchase helps support Jeremias’s family.&lt;/p&gt;&lt;p&gt;Get ready for some heartfelt gaming chatter and lots of peeping about &lt;strong&gt;Piopow&lt;/strong&gt;!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/49-focus-pio-pow/</link>
                <pubDate>Sat, 22 Jun 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/6/22/9/204694c5-b824-44a0-865b-0d6038b81172_78_862d856a-1efb-490c-b41b-19cb36c03e78_piopow.jpg"/>
                <itunes:duration>2319</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/06/49.-piopow.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>48. Interview: SpacePants Games</itunes:title>
                <title>48. Interview: SpacePants Games</title>

                <itunes:episode>48</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We chat with Ben Everett and Julian Scott about their upcoming release &#34;Rocket Panda&#34; for the Megadrive</itunes:subtitle>
                <itunes:summary>Join us as we chat with Ben and Julian from Space Pants Games about their latest Mega Drive release, &#34;Rocket Panda.&#34; Discover how their passion for retro gaming led them to create this modern classic, the challenges they faced during development, and their unique approach to blending old-school aesthetics with contemporary gameplay and karaoke! Hear the story behind their decision to rescue badgers and collect biscuits, and how these ideas came to life over a few pints at the pub. Rocket Panda soaring through the blue sky...</itunes:summary>
                <description><![CDATA[<p>Join us as we chat with Ben and Julian from Space Pants Games about their latest Mega Drive release, &#34;Rocket Panda.&#34; Discover how their passion for retro gaming led them to create this modern classic, the challenges they faced during development, and their unique approach to blending old-school aesthetics with contemporary gameplay and karaoke! Hear the story behind their decision to rescue badgers and collect biscuits, and how these ideas came to life over a few pints at the pub. Rocket Panda soaring through the blue sky...</p>]]></description>
                <content:encoded>&lt;p&gt;Join us as we chat with Ben and Julian from Space Pants Games about their latest Mega Drive release, &amp;#34;Rocket Panda.&amp;#34; Discover how their passion for retro gaming led them to create this modern classic, the challenges they faced during development, and their unique approach to blending old-school aesthetics with contemporary gameplay and karaoke! Hear the story behind their decision to rescue badgers and collect biscuits, and how these ideas came to life over a few pints at the pub. Rocket Panda soaring through the blue sky...&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/48-spacepants-games/</link>
                <pubDate>Sat, 15 Jun 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/6/12/14/0a5aabfd-8fb8-4c2f-ba20-5d9e2779f2d6_2a88_4fede5b0-792c-4659-bc91-cc94a82e3c66_ep48.jpg"/>
                <itunes:duration>5343</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/06/spacepants_mixdown_Stereo.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>47. Game club shortlist (June 2024)</itunes:title>
                <title>47. Game club shortlist (June 2024)</title>

                <itunes:episode>47</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Personal stories and tough choices as the crew narrows down their game picks for the next Game Club.</itunes:subtitle>
                <itunes:summary>In this regrouping episode, the crew brings three games each to the table, but only three will make the cut for the next game club session. Wiedo shares his plastering adventures, Diego talks about missing the Northern lights, and Andy updates us on his Amiga 2000. Tune in to find out which games made the final list!</itunes:summary>
                <description><![CDATA[<p>In this regrouping episode, the crew brings three games each to the table, but only three will make the cut for the next game club session. Wiedo shares his plastering adventures, Diego talks about missing the Northern lights, and Andy updates us on his Amiga 2000. Tune in to find out which games made the final list!</p>]]></description>
                <content:encoded>&lt;p&gt;In this regrouping episode, the crew brings three games each to the table, but only three will make the cut for the next game club session. Wiedo shares his plastering adventures, Diego talks about missing the Northern lights, and Andy updates us on his Amiga 2000. Tune in to find out which games made the final list!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/47-game-club-shortlist-june-2024/</link>
                <pubDate>Sat, 01 Jun 2024 06:45:00 &#43;0000</pubDate>
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                <itunes:duration>5050</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/05/ep47.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>46. Karma scalping</itunes:title>
                <title>46. Karma scalping</title>

                <itunes:episode>46</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we look at Sam&#39;s Journey for the NES, Room 5 for the MSX, Fork Parker&#39;s Crunch Out for the SNES, and Little Medusa from Mega Cat Studios.</itunes:subtitle>
                <itunes:summary>In this episode hosts Diego and Andy, joined by Sean Robinson, wade through a soup of gaming chatter and more! They discuss Diego&#39;s Finnish Labour Day celebrations with homemade Sima and Munkki doughnuts, Sean&#39;s sketch comedy performances in DC, and his beta testing of the homebrew game Super Sunny World. Andy shares his excitement about the new Mister console.

The gaming highlights include Sam&#39;s Journey for the NES, Room 5 for the MSX, Fork Parker&#39;s Crunch Out for the SNES, and Little Medusa from Mega Cat Studios. The episode also touches on retro gaming projects and concludes with news on new Atari hardware and tributes to recently passed figures in gaming and anime.</itunes:summary>
                <description><![CDATA[<p>In this episode hosts Diego and Andy, joined by Sean Robinson, wade through a soup of gaming chatter and more! They discuss Diego&#39;s Finnish Labour Day celebrations with homemade Sima and Munkki doughnuts, Sean&#39;s sketch comedy performances in DC, and his beta testing of the homebrew game <strong>Super Sunny World</strong>. Andy shares his excitement about the new Mister console.</p><p>The gaming highlights include <strong>Sam&#39;s Journey</strong> for the <em>NES</em>, <strong>Room 5</strong> for the <em>MSX</em>, <strong>Fork Parker&#39;s Crunch Out</strong> for the <em>SNES</em>, and <strong>Little Medusa</strong> from Mega Cat Studios. The episode also touches on retro gaming projects and concludes with news on new Atari hardware and tributes to recently passed figures in gaming and anime.</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode hosts Diego and Andy, joined by Sean Robinson, wade through a soup of gaming chatter and more! They discuss Diego&amp;#39;s Finnish Labour Day celebrations with homemade Sima and Munkki doughnuts, Sean&amp;#39;s sketch comedy performances in DC, and his beta testing of the homebrew game &lt;strong&gt;Super Sunny World&lt;/strong&gt;. Andy shares his excitement about the new Mister console.&lt;/p&gt;&lt;p&gt;The gaming highlights include &lt;strong&gt;Sam&amp;#39;s Journey&lt;/strong&gt; for the &lt;em&gt;NES&lt;/em&gt;, &lt;strong&gt;Room 5&lt;/strong&gt; for the &lt;em&gt;MSX&lt;/em&gt;, &lt;strong&gt;Fork Parker&amp;#39;s Crunch Out&lt;/strong&gt; for the &lt;em&gt;SNES&lt;/em&gt;, and &lt;strong&gt;Little Medusa&lt;/strong&gt; from Mega Cat Studios. The episode also touches on retro gaming projects and concludes with news on new Atari hardware and tributes to recently passed figures in gaming and anime.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/46-karma-scalping/</link>
                <pubDate>Sat, 18 May 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/5/17/9/2a2d8197-e6c4-4e2a-81ec-27daa47f1d59_0f4-c48c-4e43-b393-9cfd32fc25aa_karma_scalping.jpg"/>
                <itunes:duration>6538</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/05/ep46_mixdown_Stereo.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>45. Special: The future of the past</itunes:title>
                <title>45. Special: The future of the past</title>

                <itunes:episode>45</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We explore the future of retro gaming with insights on hardware and software innovations shaping next-gen indie games.</itunes:subtitle>
                <itunes:summary>Join the crew and an incredible lineup of guests, including Math (from the Game Gear motherboard reverse engineering), Roger (Super Tilt Bro), and Sean (VGS) for a speculative journey into where modern retro gaming is headed. Our guests share their personal stories and insights before we natter about hardware advancements, new software implementations, and new ways these two elements shake hands to enable the next generation of indie retro games for our beloved middle-aged consoles and microcomputers.

From the technical advancements that could revive classic consoles to innovative software that pushes the boundaries of old platforms, our discussion spans a broad spectrum to try and predict the next generation of hardware modifications and software that breaks traditional boundaries.</itunes:summary>
                <description><![CDATA[<p>Join the crew and an incredible lineup of guests, including <strong>Math</strong> (from the Game Gear motherboard reverse engineering), <strong>Roger</strong> (Super Tilt Bro), and <strong>Sean</strong> (VGS) for a speculative journey into where modern retro gaming is headed. Our guests share their personal stories and insights before we natter about hardware advancements, new software implementations, and new ways these two elements shake hands to enable the next generation of indie retro games for our beloved middle-aged consoles and microcomputers.</p><p>From the technical advancements that could revive classic consoles to innovative software that pushes the boundaries of old platforms, our discussion spans a broad spectrum to try and predict the next generation of hardware modifications and software that breaks traditional boundaries.</p>]]></description>
                <content:encoded>&lt;p&gt;Join the crew and an incredible lineup of guests, including &lt;strong&gt;Math&lt;/strong&gt; (from the Game Gear motherboard reverse engineering), &lt;strong&gt;Roger&lt;/strong&gt; (Super Tilt Bro), and &lt;strong&gt;Sean&lt;/strong&gt; (VGS) for a speculative journey into where modern retro gaming is headed. Our guests share their personal stories and insights before we natter about hardware advancements, new software implementations, and new ways these two elements shake hands to enable the next generation of indie retro games for our beloved middle-aged consoles and microcomputers.&lt;/p&gt;&lt;p&gt;From the technical advancements that could revive classic consoles to innovative software that pushes the boundaries of old platforms, our discussion spans a broad spectrum to try and predict the next generation of hardware modifications and software that breaks traditional boundaries.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/45-special-the-future-of-the-past/</link>
                <pubDate>Sat, 04 May 2024 06:45:00 &#43;0000</pubDate>
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                <itunes:duration>8415</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/05/17.-Blue-chat-of-death.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>44. Yolk Superman Classics</itunes:title>
                <title>44. Yolk Superman Classics</title>

                <itunes:episode>44</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we talk Dino-burgers, Fox Hunt Arena, Xanthiom 2600 (Atari 2600), Hunt the Gwumbus and Lee Caravallo&#39;s putting challenge (Gameboy) and more!</itunes:subtitle>
                <itunes:summary>As we progress through the year and step out of our comfort zones, we take a closer look at very pixelated Atari 2600 titles like Fox Hunt Arena and Xanthiom 2600. Andy also gives the Gameboy a good go with Hunt the Gwumbus and Lee Caravallo’s Putting Challenge, which both prove to be more than meets the eye. We also touch on modern hits like Control, Domekeeper, and Psychonauts. But there&#39;s more to this episode than just games: cycling, dinosaur burgers, and talks about wealthy collectors also feature in the show!</itunes:summary>
                <description><![CDATA[<p>As we progress through the year and step out of our comfort zones, we take a closer look at very pixelated <em>Atari 2600</em> titles like <strong>Fox Hunt Arena</strong> and <strong>Xanthiom 2600</strong>. Andy also gives the <em>Gameboy</em> a good go with <strong>Hunt the Gwumbus</strong> and <strong>Lee Caravallo’s Putting Challenge</strong>, which both prove to be more than meets the eye. We also touch on modern hits like Control, Domekeeper, and Psychonauts. But there&#39;s more to this episode than just games: cycling, dinosaur burgers, and talks about wealthy collectors also feature in the show!</p>]]></description>
                <content:encoded>&lt;p&gt;As we progress through the year and step out of our comfort zones, we take a closer look at very pixelated &lt;em&gt;Atari 2600&lt;/em&gt; titles like &lt;strong&gt;Fox Hunt Arena&lt;/strong&gt; and &lt;strong&gt;Xanthiom 2600&lt;/strong&gt;. Andy also gives the &lt;em&gt;Gameboy&lt;/em&gt; a good go with &lt;strong&gt;Hunt the Gwumbus&lt;/strong&gt; and &lt;strong&gt;Lee Caravallo’s Putting Challenge&lt;/strong&gt;, which both prove to be more than meets the eye. We also touch on modern hits like Control, Domekeeper, and Psychonauts. But there&amp;#39;s more to this episode than just games: cycling, dinosaur burgers, and talks about wealthy collectors also feature in the show!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/44-yolk-superman-classics/</link>
                <pubDate>Sat, 20 Apr 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/4/16/15/9565d788-2a07-4f4b-b4f2-f791d40d0aeb_3-bac8-15e936415ac4_44._yolk_superman_classics.jpg"/>
                <itunes:duration>6081</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/04/44.-Yolk-Superman-Classics.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>43. Isometric ballet</itunes:title>
                <title>43. Isometric ballet</title>

                <itunes:episode>43</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Extreme Volleyball Infernal League (Sega Master System), Spediteur (Commodore 64) and Rocket Panda (Sega Megadrive) and much more!</itunes:subtitle>
                <itunes:summary>The team comes back together and explores more games! Today we have Extreme Volleyball Infernal League (Sega Master System), Spediteur (Commodore 64) and Rocket Panda (Sega Megadrive).
As we talk about their partnership with Alan-1 and the My Atari Arcade Game Station Pro, Atari&#39;s comeback nearly causes Wiedo to die laughing.
Fortunately we save him by talking about streaming our games to our devices, Yuzu and Nintendo and more D&amp;D! Our retro-chats don&#39;t stop here so tune in and have fun!</itunes:summary>
                <description><![CDATA[<p>The team comes back together and explores more games! Today we have <strong>Extreme Volleyball Infernal League</strong> (<em>Sega Master System</em>), <strong>Spediteur</strong> (<em>Commodore 64</em>) and <strong>Rocket Panda</strong> (<em>Sega Megadrive</em>).</p><p>As we talk about their partnership with Alan-1 and the My Atari Arcade Game Station Pro, Atari&#39;s comeback nearly causes Wiedo to die laughing.</p><p>Fortunately we save him by talking about streaming our games to our devices, Yuzu and Nintendo and more D&amp;D! Our retro-chats don&#39;t stop here so tune in and have fun!</p>]]></description>
                <content:encoded>&lt;p&gt;The team comes back together and explores more games! Today we have &lt;strong&gt;Extreme Volleyball Infernal League&lt;/strong&gt; (&lt;em&gt;Sega Master System&lt;/em&gt;), &lt;strong&gt;Spediteur&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and &lt;strong&gt;Rocket Panda&lt;/strong&gt; (&lt;em&gt;Sega Megadrive&lt;/em&gt;).&lt;/p&gt;&lt;p&gt;As we talk about their partnership with Alan-1 and the My Atari Arcade Game Station Pro, Atari&amp;#39;s comeback nearly causes Wiedo to die laughing.&lt;/p&gt;&lt;p&gt;Fortunately we save him by talking about streaming our games to our devices, Yuzu and Nintendo and more D&amp;amp;D! Our retro-chats don&amp;#39;t stop here so tune in and have fun!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/43-isometric-ballet/</link>
                <pubDate>Sat, 06 Apr 2024 06:45:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/4/4/13/c3740d64-3c0d-4312-b0dd-8a4eb3ccc06d_9698_358b5daf-4e09-4ef2-90e1-577852689e97_ep43.jpg"/>
                <itunes:duration>8140</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/04/ngof43.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>42. Winter jumps</itunes:title>
                <title>42. Winter jumps</title>

                <itunes:episode>42</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We go back to the roots as Diego and Andy explore Ringo for the ZX Spectrum and Metal dragon for the Sega Megadrive</itunes:subtitle>
                <itunes:summary>In this episode, Andy and Diego dive into more exciting new games, exploring Ringo on the ZX Spectrum and Metal Dragon on the Sega Megadrive. They also share their excitement about the innovative ways to enjoy modern tech, like playing Doom on a lawnmower and watching movies on an Atari 2600. Additionally, they discuss the intriguing fan-made Sega Neptune, bringing a new perspective to retro gaming enthusiasts.</itunes:summary>
                <description><![CDATA[<p>In this episode, Andy and Diego dive into more exciting new games, exploring <strong>Ringo</strong> on the <em>ZX Spectrum</em> and <strong>Metal Dragon</strong> on the <em>Sega Megadrive</em>. They also share their excitement about the innovative ways to enjoy modern tech, like playing Doom on a lawnmower and watching movies on an Atari 2600. Additionally, they discuss the intriguing fan-made Sega Neptune, bringing a new perspective to retro gaming enthusiasts.</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode, Andy and Diego dive into more exciting new games, exploring &lt;strong&gt;Ringo&lt;/strong&gt; on the &lt;em&gt;ZX Spectrum&lt;/em&gt; and &lt;strong&gt;Metal Dragon&lt;/strong&gt; on the &lt;em&gt;Sega Megadrive&lt;/em&gt;. They also share their excitement about the innovative ways to enjoy modern tech, like playing Doom on a lawnmower and watching movies on an Atari 2600. Additionally, they discuss the intriguing fan-made Sega Neptune, bringing a new perspective to retro gaming enthusiasts.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/42-winter-jumps/</link>
                <pubDate>Sat, 23 Mar 2024 07:55:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/3/21/13/696c4c34-7451-4bea-86bc-86d9ebc82827_1ea02a-1442-49d9-8a33-b1c6bfcec8f7_winterjumps.jpg"/>
                <itunes:duration>5109</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/03/ep42.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>41. There are ways</itunes:title>
                <title>41. There are ways</title>

                <itunes:episode>41</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>A two man episode where we explore Inky and the Alien Aquarium (Gameboy Advance), Mega Casanova 2 (Sega Megadrive) and SlipSpeed (MS-DOS)</itunes:subtitle>
                <itunes:summary>In this two crewmen episode, Wiedo and Andy explore the digital depths of Inky and the Alien Aquarium (Gameboy Advance) and zip through the circuits of SlipSpeed (MS-DOS), with a small detour into the cheeky world of Mega Casanova 2 (Sega Megadrive). But there&#39;s more in our digital grab bag: we slide into snowboarding chat, delve into PSU repairs, unwrap the new RM800XL, peek into Mistercast, and hop into the Virtual Boy emulator. Strap in for a journey through gaming gems and tech treasures!</itunes:summary>
                <description><![CDATA[<p>In this two crewmen episode, Wiedo and Andy explore the digital depths of <strong>Inky and the Alien Aquarium</strong> (<em>Gameboy Advance</em>) and zip through the circuits of <strong>SlipSpeed</strong> (<em>MS-DOS</em>), with a small detour into the cheeky world of <strong>Mega Casanova 2</strong> (<em>Sega Megadrive</em>). But there&#39;s more in our digital grab bag: we slide into snowboarding chat, delve into PSU repairs, unwrap the new RM800XL, peek into Mistercast, and hop into the Virtual Boy emulator. Strap in for a journey through gaming gems and tech treasures!</p>]]></description>
                <content:encoded>&lt;p&gt;In this two crewmen episode, Wiedo and Andy explore the digital depths of &lt;strong&gt;Inky and the Alien Aquarium&lt;/strong&gt; (&lt;em&gt;Gameboy Advance&lt;/em&gt;) and zip through the circuits of &lt;strong&gt;SlipSpeed&lt;/strong&gt; (&lt;em&gt;MS-DOS&lt;/em&gt;), with a small detour into the cheeky world of &lt;strong&gt;Mega Casanova 2&lt;/strong&gt; (&lt;em&gt;Sega Megadrive&lt;/em&gt;). But there&amp;#39;s more in our digital grab bag: we slide into snowboarding chat, delve into PSU repairs, unwrap the new RM800XL, peek into Mistercast, and hop into the Virtual Boy emulator. Strap in for a journey through gaming gems and tech treasures!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/41-there-are-ways/</link>
                <pubDate>Sat, 09 Mar 2024 07:55:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/3/8/15/d6a60650-6b50-4ad3-931e-69a957487c70_efbf_e818658d-2db1-4259-88f9-08ef4a1212a7_ep41.jpg"/>
                <itunes:duration>5115</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/03/ep41.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>40. Blame it on the spiders</itunes:title>
                <title>40. Blame it on the spiders</title>

                <itunes:episode>40</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we look at Yeti Mountain (Commodore 64), Kudzu (Gameboy) and Dead Tomb for the NES, we also have Megadrive and Atari news, plus more!</itunes:subtitle>
                <itunes:summary>We&#39;re finally back after a long sickness period! Our post-afflicted selves this time look at Yeti Mountain (Commodore 64), Kudzu (Gameboy) and Dead Tomb (NES). Naturally there is plenty of other talk including Baldur&#39;s Gate 3, the recent endeavours of Wiedo and his Celeste map, and news with a brand new Genesis/Megadrive handheld, a new Atari 400 mini and much more!</itunes:summary>
                <description><![CDATA[<p>We&#39;re finally back after a long sickness period! Our post-afflicted selves this time look at <strong>Yeti Mountain</strong> (<em>Commodore 64</em>), <strong>Kudzu</strong> (<em>Gameboy</em>) and <strong>Dead Tomb</strong> (<em>NES</em>). Naturally there is plenty of other talk including <strong>Baldur&#39;s Gate 3</strong>, the recent endeavours of Wiedo and his <strong>Celeste map</strong>, and news with a brand new <strong>Genesis/Megadrive handheld</strong>, a new <strong>Atari 400 mini</strong> and much more!</p>]]></description>
                <content:encoded>&lt;p&gt;We&amp;#39;re finally back after a long sickness period! Our post-afflicted selves this time look at &lt;strong&gt;Yeti Mountain&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;), &lt;strong&gt;Kudzu&lt;/strong&gt; (&lt;em&gt;Gameboy&lt;/em&gt;) and &lt;strong&gt;Dead Tomb&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;). Naturally there is plenty of other talk including &lt;strong&gt;Baldur&amp;#39;s Gate 3&lt;/strong&gt;, the recent endeavours of Wiedo and his &lt;strong&gt;Celeste map&lt;/strong&gt;, and news with a brand new &lt;strong&gt;Genesis/Megadrive handheld&lt;/strong&gt;, a new &lt;strong&gt;Atari 400 mini&lt;/strong&gt; and much more!&lt;/p&gt;</content:encoded>
                
                <enclosure length="132864626" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/5c9fb856-65f8-4b6a-9e52-51ead91fa69d/stream.mp3"/>
                
                <guid isPermaLink="false">6e14bfd9-e51e-4c1b-8fa6-a9a404b33d32</guid>
                <link>https://www.newgameoldflame.com/episodes/2024/40-blame-it-on-the-spiders/</link>
                <pubDate>Sat, 24 Feb 2024 08:55:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/22/17/5f3f8f7f-8f52-4a37-acc3-285effc19b6a_434c-8c8f-ef71cf06bc0c_blame_it_on_the_spiders.jpg"/>
                <itunes:duration>8304</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/02/ep40.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>39. Focus: Astebros</itunes:title>
                <title>39. Focus: Astebros</title>

                <itunes:episode>39</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Join us and Youtuber St1ka as we review Astebros, a platforming game for the Sega Megadrive/Genesis by Neofid Studios!</itunes:subtitle>
                <itunes:summary>In this focus episode Wiedo and Andy are joined by Youtuber St1ka to talk about a small gem for the Sega Megadrive: Astebros by Neofid Studios.

We briefly touch on portugese shopping and snacks before committing to as many details as we possibly can about this incredibly crafted and creative platforming game, that is so much more than meets the eye!</itunes:summary>
                <description><![CDATA[<p>In this focus episode Wiedo and Andy are joined by Youtuber St1ka to talk about a small gem for the <em>Sega Megadrive</em>: <strong>Astebros</strong> by Neofid Studios.</p><p>We briefly touch on portugese shopping and snacks before committing to as many details as we possibly can about this incredibly crafted and creative platforming game, that is so much more than meets the eye!</p>]]></description>
                <content:encoded>&lt;p&gt;In this focus episode Wiedo and Andy are joined by Youtuber St1ka to talk about a small gem for the &lt;em&gt;Sega Megadrive&lt;/em&gt;: &lt;strong&gt;Astebros&lt;/strong&gt; by Neofid Studios.&lt;/p&gt;&lt;p&gt;We briefly touch on portugese shopping and snacks before committing to as many details as we possibly can about this incredibly crafted and creative platforming game, that is so much more than meets the eye!&lt;/p&gt;</content:encoded>
                
                <enclosure length="101726249" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/530a25fa-f0f8-4cc2-9053-ecdd87d2653c/stream.mp3"/>
                
                <guid isPermaLink="false">97d18730-47af-4b76-9b9e-5a26f0ceb369</guid>
                <link>https://www.newgameoldflame.com/episodes/2024/39-focus-astebros/</link>
                <pubDate>Sat, 10 Feb 2024 07:55:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/9/11/ad4c3536-b144-4bac-8a80-b9816b6d4642_e6_18333a42-2a11-4e01-a684-61102c8f5ec7_focus2.jpg"/>
                <itunes:duration>6357</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/02/39.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>38. Screaming chicken Shm&#39;ups</itunes:title>
                <title>38. Screaming chicken Shm&#39;ups</title>

                <itunes:episode>38</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>In this episode we look at GG Aleste 3 (Game Gear), The Last Defender (Commodore 64), Inviyya (Amiga) and Satazius Next (Dreamcast), have fun!</itunes:subtitle>
                <itunes:summary>We&#39;re back with a whopper! Today, we&#39;re diving into Shoot &#39;em Up territory with special guest Mark.
Before we jump into our game picks – GG Aleste 3 (Game Gear), The Last Defender (Commodore 64), Inviyya (Amiga) and Satazius Next (Dreamcast) – we chat about game cosmetics and cool retro discoveries like the Nirvana engine, KeeperFX, and the Ayaneo Retro Mini.
Plus, we&#39;ll share some favorite shoot &#39;em up memories and food talk. Get some popcorns, headphones and relax!</itunes:summary>
                <description><![CDATA[<p>We&#39;re back with a whopper! Today, we&#39;re diving into Shoot &#39;em Up territory with special guest Mark.</p><p>Before we jump into our game picks – <strong>GG Aleste 3</strong> (<em>Game Gear</em>), <strong>The Last Defender</strong> (<em>Commodore 64</em>), <strong>Inviyya</strong> (<em>Amiga</em>) and <strong>Satazius Next </strong>(<em>Dreamcast</em>) – we chat about game cosmetics and cool retro discoveries like the Nirvana engine, KeeperFX, and the Ayaneo Retro Mini.</p><p>Plus, we&#39;ll share some favorite shoot &#39;em up memories and food talk. Get some popcorns, headphones and relax!</p>]]></description>
                <content:encoded>&lt;p&gt;We&amp;#39;re back with a whopper! Today, we&amp;#39;re diving into Shoot &amp;#39;em Up territory with special guest Mark.&lt;/p&gt;&lt;p&gt;Before we jump into our game picks – &lt;strong&gt;GG Aleste 3&lt;/strong&gt; (&lt;em&gt;Game Gear&lt;/em&gt;), &lt;strong&gt;The Last Defender&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;), &lt;strong&gt;Inviyya&lt;/strong&gt; (&lt;em&gt;Amiga&lt;/em&gt;) and &lt;strong&gt;Satazius Next &lt;/strong&gt;(&lt;em&gt;Dreamcast&lt;/em&gt;) – we chat about game cosmetics and cool retro discoveries like the Nirvana engine, KeeperFX, and the Ayaneo Retro Mini.&lt;/p&gt;&lt;p&gt;Plus, we&amp;#39;ll share some favorite shoot &amp;#39;em up memories and food talk. Get some popcorns, headphones and relax!&lt;/p&gt;</content:encoded>
                
                <enclosure length="171274657" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/f8c51838-4409-4a47-a92b-e895d2dbd9ca/stream.mp3"/>
                
                <guid isPermaLink="false">d786344a-5c2f-4813-ae7d-5a496ce0b453</guid>
                <link>https://www.newgameoldflame.com/episodes/2023/36-screaming-chicken-shmups/</link>
                <pubDate>Sat, 27 Jan 2024 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/1/27/0/8b6aba69-e0db-4bb3-9d8b-acfc29ee599b_f24a_3b466d9a-9b4f-4abe-916e-35f9e415d56f_ep35.jpg"/>
                <itunes:duration>10704</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/12/36.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>37. Hello 2024</itunes:title>
                <title>37. Hello 2024</title>

                <itunes:episode>37</itunes:episode>
                <itunes:season>2024</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Happy 2024 Everyone! In this episode we do a small recap of our top 5 games of 2023! Tune in for our resolutions and frosty birds flying in -25 degrees!</itunes:subtitle>
                <itunes:summary>In this frosty start of the year&#39;s first episode, Wiedo hosts us as we greet the new year with a small recap of our top 5 games of 2023.

Bringing out the top guns is no easy choice as we are quite passionate about our titles! We also discuss game reviewing and the Gumpyfunction&#39;s letter directed to content creators as well as devs and publishers.

It&#39;s been a good year, and we can&#39;t wait for what lies ahead! We also talk resolutions and frozen birds!</itunes:summary>
                <description><![CDATA[<p>In this frosty start of the year&#39;s first episode, Wiedo hosts us as we greet the new year with a small recap of our <strong>top 5 games of 2023</strong>.</p><p>Bringing out the top guns is no easy choice as we are quite passionate about our titles! We also discuss game reviewing and the <strong>Gumpyfunction&#39;s letter</strong> directed to content creators as well as devs and publishers.</p><p>It&#39;s been a good year, and we can&#39;t wait for what lies ahead! We also talk resolutions and frozen birds!</p>]]></description>
                <content:encoded>&lt;p&gt;In this frosty start of the year&amp;#39;s first episode, Wiedo hosts us as we greet the new year with a small recap of our &lt;strong&gt;top 5 games of 2023&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;Bringing out the top guns is no easy choice as we are quite passionate about our titles! We also discuss game reviewing and the &lt;strong&gt;Gumpyfunction&amp;#39;s letter&lt;/strong&gt; directed to content creators as well as devs and publishers.&lt;/p&gt;&lt;p&gt;It&amp;#39;s been a good year, and we can&amp;#39;t wait for what lies ahead! We also talk resolutions and frozen birds!&lt;/p&gt;</content:encoded>
                
                <enclosure length="81217828" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/6ff3bbf2-639d-4d1e-b147-fae27b05e7ce/stream.mp3"/>
                
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                <link>https://www.newgameoldflame.com/episodes/2024/37-hello-2024/</link>
                <pubDate>Sat, 13 Jan 2024 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/1/15/10/b5eaaa84-7011-4cb5-8ff1-db4cf18a757f_a19af0_c928010e-95f8-4476-b9af-e6b5f838fb44_37.jpg"/>
                <itunes:duration>5076</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2024/01/37.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>36. Special: Christmas 2023</itunes:title>
                <title>36. Special: Christmas 2023</title>

                <itunes:episode>36</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Super Delivery Boy: The Holiday Shift (A500), MegaXmas&#39;89 (MD), Don&#39;t Get Poo&#39;d on by a Reindier (GB), Santa&#39;s workout 1,2,3 (C= 64) and RED Atari Lynx</itunes:subtitle>
                <itunes:summary>Christmas is approaching and the holidays are upon us, yay! For the occasion we entertain ourselves and find some picks from the Christmas game barrel. Today we have Super Delivery Boy: The Holiday Shift (Amiga), MegaXmas&#39;89 (Megadrive), Don&#39;t Get Poo&#39;d on by a Reindier (Gameboy), Santa&#39;s workout 1,2 and 3 (Commodore 64) and RED for the Atari Lynx! Join us for some Christmas fun; we also have a rundown of our Christmas movies favs!

What is there more to say? Merry Christmas everyone!</itunes:summary>
                <description><![CDATA[<p>Christmas is approaching and the holidays are upon us, yay! For the occasion we entertain ourselves and find some picks from the Christmas game barrel. Today we have <strong>Super Delivery Boy: The Holiday Shift </strong>(<em>Amiga</em>), <strong>MegaXmas&#39;89 </strong>(<em>Sega Megadrive</em>), <strong>Don&#39;t Get Poo&#39;d on by a Reindier </strong>(<em>Gameboy</em>), <strong>Santa&#39;s workout 1</strong>,<strong>2</strong> and <strong>3</strong> (<em>Commodore 64</em>) and <strong>RED</strong> for the <em>Atari Lynx</em>! Join us for some Christmas fun; we also have a rundown of our Christmas movies favs!</p><p>What is there more to say? Merry Christmas everyone!</p>]]></description>
                <content:encoded>&lt;p&gt;Christmas is approaching and the holidays are upon us, yay! For the occasion we entertain ourselves and find some picks from the Christmas game barrel. Today we have &lt;strong&gt;Super Delivery Boy: The Holiday Shift &lt;/strong&gt;(&lt;em&gt;Amiga&lt;/em&gt;), &lt;strong&gt;MegaXmas&amp;#39;89 &lt;/strong&gt;(&lt;em&gt;Sega Megadrive&lt;/em&gt;), &lt;strong&gt;Don&amp;#39;t Get Poo&amp;#39;d on by a Reindier &lt;/strong&gt;(&lt;em&gt;Gameboy&lt;/em&gt;), &lt;strong&gt;Santa&amp;#39;s workout 1&lt;/strong&gt;,&lt;strong&gt;2&lt;/strong&gt; and &lt;strong&gt;3&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and &lt;strong&gt;RED&lt;/strong&gt; for the &lt;em&gt;Atari Lynx&lt;/em&gt;! Join us for some Christmas fun; we also have a rundown of our Christmas movies favs!&lt;/p&gt;&lt;p&gt;What is there more to say? Merry Christmas everyone!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2023/36-special-christmas-2023/ </link>
                <pubDate>Sat, 23 Dec 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>4684</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/12/36_xmas.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>35. NES Dev compo 2023</itunes:title>
                <title>35. NES Dev compo 2023</title>

                <itunes:episode>35</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We look at our top nine entries of this years edition of the competition. Which ones will we have chosen? Find out!</itunes:subtitle>
                <itunes:summary>As Diego follows the Open AI dram of the past weeks, Wiedo receives his first NES and Megadrive and we all prepare for Christmas.

This time we all pick the 3 games each they like most from the entries submitted at the NES Dev compo 2023: Color Match Combat, Desert Escape!, Miroh Jr., Little Sisyphus, Echoes of the Unread, Super Strife, Fish, Proximity shift and Mosh lift all make it in this packed episode.

We also touch on Shantae Advance,Chouyoku Senki Estique and we find out not all Famicom controllers are round!</itunes:summary>
                <description><![CDATA[<p>As Diego follows the Open AI dram of the past weeks, Wiedo receives his first NES and Megadrive and we all prepare for Christmas.</p><p>This time we all pick the 3 games each they like most from the entries submitted at the <em>NES</em> Dev Compo 2023: <strong>Color Match Combat</strong>, <strong>Desert Escape!</strong>, <strong>Miroh Jr.</strong>, <strong>Little Sisyphus</strong>, <strong>Echoes of the Unread</strong>, <strong>Super Strife</strong>, <strong>Fish</strong>, <strong>Proximity shift</strong> and <strong>Mosh lift</strong> all make it in this packed episode.</p><p>We also touch on <strong>Shantae Advance</strong>, <strong>Chouyoku Senki Estique</strong> and we find out not all Famicom controllers are round!</p>]]></description>
                <content:encoded>&lt;p&gt;As Diego follows the Open AI dram of the past weeks, Wiedo receives his first NES and Megadrive and we all prepare for Christmas.&lt;/p&gt;&lt;p&gt;This time we all pick the 3 games each they like most from the entries submitted at the &lt;em&gt;NES&lt;/em&gt; Dev Compo 2023: &lt;strong&gt;Color Match Combat&lt;/strong&gt;, &lt;strong&gt;Desert Escape!&lt;/strong&gt;, &lt;strong&gt;Miroh Jr.&lt;/strong&gt;, &lt;strong&gt;Little Sisyphus&lt;/strong&gt;, &lt;strong&gt;Echoes of the Unread&lt;/strong&gt;, &lt;strong&gt;Super Strife&lt;/strong&gt;, &lt;strong&gt;Fish&lt;/strong&gt;, &lt;strong&gt;Proximity shift&lt;/strong&gt; and &lt;strong&gt;Mosh lift&lt;/strong&gt; all make it in this packed episode.&lt;/p&gt;&lt;p&gt;We also touch on &lt;strong&gt;Shantae Advance&lt;/strong&gt;, &lt;strong&gt;Chouyoku Senki Estique&lt;/strong&gt; and we find out not all Famicom controllers are round!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2023/35-nes-dev-compo-2023/</link>
                <pubDate>Sat, 09 Dec 2023 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/19/eefafcf1-fb8b-4726-a22e-9043146304b1_ac_d9e62955-4570-4dbf-8e9d-e219dd323712_nesdev.jpg"/>
                <itunes:duration>7082</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/12/ngof-36-nesdev_pod.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>34. Focus: Goodboy Galaxy</itunes:title>
                <title>34. Focus: Goodboy Galaxy</title>

                <itunes:episode>34</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We review Goodboy Galaxy for Game boy Advance: stellar graphics, engaging platforming, boss fights, great gameplay and much more in this handheld gem.</itunes:subtitle>
                <itunes:summary>Embark on an interstellar review with Goodboy Galaxy for the Gameboy Advance, where the gameplay steals the cosmic show!
Our podcast takes you through the stellar graphics, stunning animations, engaging platforming and boss fights: we cover it all, including some nice surprises! Spoilers after the show ends, so don&#39;t worry and tune in to learn about this incredible masterpiece by Rik and Jeremy.</itunes:summary>
                <description><![CDATA[<p>Embark on an interstellar review with <strong>Goodboy Galaxy</strong> for the <em>Gameboy Advance</em> where the gameplay steals the cosmic show!</p><p>Our podcast takes you through the stellar graphics, stunning animations, engaging platforming and boss fights: we cover it all, including some nice surprises! Spoilers after the show ends, so don&#39;t worry and tune in to learn about this incredible masterpiece by <strong>Rik</strong> and <strong>Jeremy</strong>.</p>]]></description>
                <content:encoded>&lt;p&gt;Embark on an interstellar review with &lt;strong&gt;Goodboy Galaxy&lt;/strong&gt; for the &lt;em&gt;Gameboy Advance&lt;/em&gt; where the gameplay steals the cosmic show!&lt;/p&gt;&lt;p&gt;Our podcast takes you through the stellar graphics, stunning animations, engaging platforming and boss fights: we cover it all, including some nice surprises! Spoilers after the show ends, so don&amp;#39;t worry and tune in to learn about this incredible masterpiece by &lt;strong&gt;Rik&lt;/strong&gt; and &lt;strong&gt;Jeremy&lt;/strong&gt;.&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2023/34-focus-goodboy-galaxy/</link>
                <pubDate>Sat, 25 Nov 2023 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2023/11/25/0/29962a54-5e97-4f00-9f6f-390ab66d13af_d2a65c-e1ee-45c1-a906-772e039ab882_focus-photo.jpg"/>
                <itunes:duration>7043</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/34.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>33. Super salty</itunes:title>
                <title>33. Super salty</title>

                <itunes:episode>33</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We look at Fydo&#39;s Magic Tiles (Gameboy), Laserscape (Commodore 64) and The Brush Brothers (Amstrad CPC), and explore Foxyland (Megadrive)</itunes:subtitle>
                <itunes:summary>In this episode, Diego tempts our taste buds with post-Halloween pumpkin snacks, whilst Andy has an existential crysis.

Game highlights include Fydo&#39;s Magic Tiles (Gameboy), Laserscape and The Brush Brothers (Amstrad CPC) and finally Foxyland (Megadrive).

We also talk about The Meating Kickstarter (on November 26), the possible end of the Arcade Attack podcast, a high-res Oblivion Remastered In Skyrim and much more!</itunes:summary>
                <description><![CDATA[<p>In this episode, Diego tempts our taste buds with post-Halloween pumpkin snacks, whilst Andy has an existential crysis.</p><p>Game highlights include <strong>Fydo&#39;s Magic Tiles</strong> (<em>Gameboy</em>), <strong>Laserscape</strong> (<em>Commodore 64</em>) and <strong>The Brush Brothers</strong> (<em>Amstrad CPC</em>) and finally <strong>Foxyland</strong> (<em>Sega Megadrive</em>).</p><p>We also talk about The Meating Kickstarter (on November 26), the possible end of the Arcade Attack podcast, a high-res Oblivion Remastered In Skyrim and much more!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode, Diego tempts our taste buds with post-Halloween pumpkin snacks, whilst Andy has an existential crysis.&lt;/p&gt;&lt;p&gt;Game highlights include &lt;strong&gt;Fydo&amp;#39;s Magic Tiles&lt;/strong&gt; (&lt;em&gt;Gameboy&lt;/em&gt;), &lt;strong&gt;Laserscape&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and &lt;strong&gt;The Brush Brothers&lt;/strong&gt; (&lt;em&gt;Amstrad CPC&lt;/em&gt;) and finally &lt;strong&gt;Foxyland&lt;/strong&gt; (&lt;em&gt;Sega Megadrive&lt;/em&gt;).&lt;/p&gt;&lt;p&gt;We also talk about The Meating Kickstarter (on November 26), the possible end of the Arcade Attack podcast, a high-res Oblivion Remastered In Skyrim and much more!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episodes/2023/33-super-salty/</link>
                <pubDate>Sat, 11 Nov 2023 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/19/f6445362-988a-41af-8002-268a597e466c_ba-8f34-498a-a69d-5b113553c493_33._super_salty.jpg"/>
                <itunes:duration>6085</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/33.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>32. Halloween 2023</itunes:title>
                <title>32. Halloween 2023</title>

                <itunes:episode>32</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Explore 7 eerie games: Troll Mother and 3 more for GBC, Tiny Nightmares (ZX Speccy), Spooky Soccer (NES), and Suite Macabre (MSX/Colecovision). Happy Halloween!</itunes:subtitle>
                <itunes:summary>Boo! In this Halloween episode we endeavor to fulfill a new guiness by talking about 7 games!

Troll Mother, Enceladus, Feed it Souls (all for Gameboy Color), Tiny Nightmares (ZX Spectrum), Ghosty Manor (MSX2), Spooky Soccer (NES) and Suite Macabre (MSX/Colecovision)!

We also briefly touch on Mission Earth, Slime Trials and Muncher!

Our episodes could not be complete without some catchup about food and interesting controller news, and - as you know already - lots more. Happy Halloween!</itunes:summary>
                <description><![CDATA[<p>Boo! It&#39;s Halloween again and this time we endeavor to fulfill a new guiness by talking about 7 games!</p><p><strong>Troll Mother</strong>, <strong>Enceladus</strong>, <strong>Feed it Souls</strong> (all for <em>Gameboy Color</em>), <strong>Tiny Nightmares</strong> (<em>ZX Spectrum</em>), <strong>Ghosty Manor</strong> (<em>MSX2</em>), <strong>Spooky Soccer</strong> (<em>NES</em>) and <strong>Suite Macabre</strong> (<em>MSX</em>/<em>Colecovision</em>) all make their appearance on this late night terrifying episode!</p><p>Not happy with all these games we also manage to mention: <strong>Mission Earth</strong>, <strong>Slime Trials</strong> and <strong>Muncher</strong>!</p><p>Our episodes could not be complete without some catchup about greasy food and interesting controller news, and - as you know already - lots more. Happy Halloween!</p><p><a href="https://discord.gg/AP2p4dZCUe" rel="nofollow">Discord</a> ---- <a href="https://twitter.com/NewGameOldFlame" rel="nofollow">Twitter</a> ---- <a href="https://www.twitch.tv/newgameoldflame" rel="nofollow">Twitch</a> ---- <a href="https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ" rel="nofollow">Youtube</a></p>]]></description>
                <content:encoded>&lt;p&gt;Boo! It&amp;#39;s Halloween again and this time we endeavor to fulfill a new guiness by talking about 7 games!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Troll Mother&lt;/strong&gt;, &lt;strong&gt;Enceladus&lt;/strong&gt;, &lt;strong&gt;Feed it Souls&lt;/strong&gt; (all for &lt;em&gt;Gameboy Color&lt;/em&gt;), &lt;strong&gt;Tiny Nightmares&lt;/strong&gt; (&lt;em&gt;ZX Spectrum&lt;/em&gt;), &lt;strong&gt;Ghosty Manor&lt;/strong&gt; (&lt;em&gt;MSX2&lt;/em&gt;), &lt;strong&gt;Spooky Soccer&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;) and &lt;strong&gt;Suite Macabre&lt;/strong&gt; (&lt;em&gt;MSX&lt;/em&gt;/&lt;em&gt;Colecovision&lt;/em&gt;) all make their appearance on this late night terrifying episode!&lt;/p&gt;&lt;p&gt;Not happy with all these games we also manage to mention: &lt;strong&gt;Mission Earth&lt;/strong&gt;, &lt;strong&gt;Slime Trials&lt;/strong&gt; and &lt;strong&gt;Muncher&lt;/strong&gt;!&lt;/p&gt;&lt;p&gt;Our episodes could not be complete without some catchup about greasy food and interesting controller news, and - as you know already - lots more. Happy Halloween!&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://discord.gg/AP2p4dZCUe&#34; rel=&#34;nofollow&#34;&gt;Discord&lt;/a&gt; ---- &lt;a href=&#34;https://twitter.com/NewGameOldFlame&#34; rel=&#34;nofollow&#34;&gt;Twitter&lt;/a&gt; ---- &lt;a href=&#34;https://www.twitch.tv/newgameoldflame&#34; rel=&#34;nofollow&#34;&gt;Twitch&lt;/a&gt; ---- &lt;a href=&#34;https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ&#34; rel=&#34;nofollow&#34;&gt;Youtube&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 28 Oct 2023 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/19/f7e009b0-8a83-4a40-971a-d7b5945f96c6_8ff7c1-7313-4950-9507-50ae140b208f_ep32b-large.jpg"/>
                <itunes:duration>8225</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/32.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>31. Let the gas out</itunes:title>
                <title>31. Let the gas out</title>

                <itunes:episode>31</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Exploring Alwa&#39;s Awakening(NES), Rogue Declan Zero, Maria Renard&#39;s Revenge (Amiga), Unholy Night:The Darkness Hunter (SNES), Top &amp; Tom 2 (Atari 2600) and more!</itunes:subtitle>
                <itunes:summary>Whilst age creeps up on us creating some momentary lapses of memory, we discuss buying clothes, cider brewing, sight reading apps and some modern game woes.
This time we report on Alwa&#39;s Awakening(NES), Rogue Declan Zero (Amiga) and briefly on Nightshift, Neon Noir and Maria Renard&#39;s Revenge (all Amiga games). 
We also have a look at a very difficult game to remember: Unholy Night: The Darkness Hunter (SNES) and Top &amp; Tom 2 (Atari 2600), what a treat!
As usual all this and a lot more in this mid October episode.</itunes:summary>
                <description><![CDATA[<p>Whilst age creeps up on us creating some momentary lapses of memory, we discuss buying clothes, cider brewing, sight reading apps and some modern game woes.</p><p>This time we report on <strong>Alwa&#39;s Awakening</strong> (<em>NES</em>), <strong>Rogue Declan Zero</strong> (<em>Amiga</em>) and briefly on <strong>Nightshift</strong>, <strong>Neon Noir</strong> and <strong>Maria Renard&#39;s Revenge</strong> (all <em>Amiga</em> games).</p><p>We also have a look at a very difficult game to remember: <strong>Unholy Night: The Darkness Hunter</strong> (<em>SNES</em>) and <strong>Top &amp; Tom 2</strong> (<em>Atari 2600</em>), what a treat!</p><p>As usual all this and a lot more in this mid October episode.</p><p><a href="https://discord.gg/AP2p4dZCUe" rel="nofollow">Discord</a> ---- <a href="https://twitter.com/NewGameOldFlame" rel="nofollow">Twitter</a> ---- <a href="https://www.twitch.tv/newgameoldflame" rel="nofollow">Twitch</a> ---- <a href="https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ" rel="nofollow">Youtube</a></p>]]></description>
                <content:encoded>&lt;p&gt;Whilst age creeps up on us creating some momentary lapses of memory, we discuss buying clothes, cider brewing, sight reading apps and some modern game woes.&lt;/p&gt;&lt;p&gt;This time we report on &lt;strong&gt;Alwa&amp;#39;s Awakening&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), &lt;strong&gt;Rogue Declan Zero&lt;/strong&gt; (&lt;em&gt;Amiga&lt;/em&gt;) and briefly on &lt;strong&gt;Nightshift&lt;/strong&gt;, &lt;strong&gt;Neon Noir&lt;/strong&gt; and &lt;strong&gt;Maria Renard&amp;#39;s Revenge&lt;/strong&gt; (all &lt;em&gt;Amiga&lt;/em&gt; games).&lt;/p&gt;&lt;p&gt;We also have a look at a very difficult game to remember: &lt;strong&gt;Unholy Night: The Darkness Hunter&lt;/strong&gt; (&lt;em&gt;SNES&lt;/em&gt;) and &lt;strong&gt;Top &amp;amp; Tom 2&lt;/strong&gt; (&lt;em&gt;Atari 2600&lt;/em&gt;), what a treat!&lt;/p&gt;&lt;p&gt;As usual all this and a lot more in this mid October episode.&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://discord.gg/AP2p4dZCUe&#34; rel=&#34;nofollow&#34;&gt;Discord&lt;/a&gt; ---- &lt;a href=&#34;https://twitter.com/NewGameOldFlame&#34; rel=&#34;nofollow&#34;&gt;Twitter&lt;/a&gt; ---- &lt;a href=&#34;https://www.twitch.tv/newgameoldflame&#34; rel=&#34;nofollow&#34;&gt;Twitch&lt;/a&gt; ---- &lt;a href=&#34;https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ&#34; rel=&#34;nofollow&#34;&gt;Youtube&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 14 Oct 2023 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/19/6316532a-4574-4367-927a-5a74db01b4b0_85fff-dbe4-4f61-8a09-9df249ff837b_bgtest-large.jpg"/>
                <itunes:duration>7556</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/31.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>30. Sauna beans</itunes:title>
                <title>30. Sauna beans</title>

                <itunes:episode>30</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Back from holidays with Heroes against Demons (SMS), News Stand, Metal Warrior Ultra (C=64), Banger Management (ZX Spectrum) and Taco Princess Moon (SNES)!</itunes:subtitle>
                <itunes:summary>We&#39;re back from the holidays and we have a lot to talk about! Heroes against Demons (Master System), News Stand, Metal Warrior Ultra (Commodore 64), Banger management (ZX Spectrum) and Taco Princess Moon (SNES) are some of the games we played.We also talk about some Danish liquorice candy, lots of hardware improvements and Wiedo&#39;s new job; Diego explains which are the perfect tortilla fillings and Andy delves into some Diablo 4 thoughts; all this and lots more!</itunes:summary>
                <description><![CDATA[<p>We&#39;re back from the holidays and we have a lot to talk about! <strong>Heroes against Demons</strong> (<em>Sega Master System</em>), <strong>News Stand</strong>, <strong>Metal Warrior Ultra</strong> (<em>Commodore 64</em>), <strong>Banger management </strong>(<em>ZX Spectrum</em>) and <strong>Taco Princess Moon</strong> (<em>SNES</em>) are some of the games we played.We also talk about some Danish liquorice candy, lots of hardware improvements and Wiedo&#39;s new job; Diego explains which are the perfect tortilla fillings and Andy delves into some Diablo 4 thoughts; all this and lots more!</p><p><a href="https://discord.gg/AP2p4dZCUe" rel="nofollow">Discord</a> ---- <a href="https://twitter.com/NewGameOldFlame" rel="nofollow">Twitter</a> ---- <a href="https://www.twitch.tv/newgameoldflame" rel="nofollow">Twitch</a> ---- <a href="https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ" rel="nofollow">Youtube</a></p>]]></description>
                <content:encoded>&lt;p&gt;We&amp;#39;re back from the holidays and we have a lot to talk about! &lt;strong&gt;Heroes against Demons&lt;/strong&gt; (&lt;em&gt;Sega Master System&lt;/em&gt;), &lt;strong&gt;News Stand&lt;/strong&gt;, &lt;strong&gt;Metal Warrior Ultra&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;), &lt;strong&gt;Banger management &lt;/strong&gt;(&lt;em&gt;ZX Spectrum&lt;/em&gt;) and &lt;strong&gt;Taco Princess Moon&lt;/strong&gt; (&lt;em&gt;SNES&lt;/em&gt;) are some of the games we played.We also talk about some Danish liquorice candy, lots of hardware improvements and Wiedo&amp;#39;s new job; Diego explains which are the perfect tortilla fillings and Andy delves into some Diablo 4 thoughts; all this and lots more!&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://discord.gg/AP2p4dZCUe&#34; rel=&#34;nofollow&#34;&gt;Discord&lt;/a&gt; ---- &lt;a href=&#34;https://twitter.com/NewGameOldFlame&#34; rel=&#34;nofollow&#34;&gt;Twitter&lt;/a&gt; ---- &lt;a href=&#34;https://www.twitch.tv/newgameoldflame&#34; rel=&#34;nofollow&#34;&gt;Twitch&lt;/a&gt; ---- &lt;a href=&#34;https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ&#34; rel=&#34;nofollow&#34;&gt;Youtube&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 16 Sep 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>7276</itunes:duration>
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                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>29. Interview: C64 OS (Gregorio Naçu)</itunes:title>
                <title>29. Interview: C64 OS (Gregorio Naçu)</title>

                <itunes:episode>29</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We interview Greg Naçu, the author of Commodore 64 OS to find out more about this new produtivity tool for the old breadbin!</itunes:subtitle>
                <itunes:summary>Today we talk about an exciting operating system Diego discovered some time ago: C64 OS!
We learn from a VERY PASSIONATE Greg the intricacies of developing an operating system with such a small amount of RAM and the huge amount of work he has done to make his dream come true.
First, but not least we talk again about Canadian. snacks!</itunes:summary>
                <description><![CDATA[<p>Today we talk about an exciting operating system Diego discovered some time ago: C64 OS! We learn from a VERY PASSIONATE Greg the intricacies of developing an operating system with such a small amount of RAM and the huge amount of work he has done to make his dream come true. First, but not least we talk again about Canadian. snacks!</p>]]></description>
                <content:encoded>&lt;p&gt;Today we talk about an exciting operating system Diego discovered some time ago: C64 OS! We learn from a VERY PASSIONATE Greg the intricacies of developing an operating system with such a small amount of RAM and the huge amount of work he has done to make his dream come true. First, but not least we talk again about Canadian. snacks!&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 12 Aug 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>6216</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>28. Special: Text adventures</itunes:title>
                <title>28. Special: Text adventures</title>

                <itunes:episode>28</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Delve into the rich history world of text adventures. We interview Enrico Colombini and the producers of the AI-enhanced adventure &#39;[I] doesn&#39;t exist&#39;.</itunes:subtitle>
                <itunes:summary>In this special episode, we talk about a unique genre of computer games that has a long history, and has evolved through time without ever going away completely: text adventures! We explore the genre through the words of Enrico Colombini, a legendary figure on the Italian computer programming scene, as well as Lu and Al, the two young and brilliant desigers of the coming soon AI-enhanced text adventure &#34;[I] doesn&#39;t exist&#34;.</itunes:summary>
                <description><![CDATA[<p>In this special episode, we talk about a unique genre of computer games that has a long history, and has evolved through time without ever going away completely: text adventures! We explore the genre through the words of Enrico Colombini, a legendary figure on the Italian computer programming scene, as well as Lu and Al, the two young and brilliant desigers of the coming soon AI-enhanced text adventure &#34;[I] doesn&#39;t exist&#34;.</p><p><a href="https://discord.gg/AP2p4dZCUe" rel="nofollow">Discord</a> ---- <a href="https://twitter.com/NewGameOldFlame" rel="nofollow">Twitter</a> ---- <a href="https://www.twitch.tv/newgameoldflame" rel="nofollow">Twitch</a> ---- <a href="https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ" rel="nofollow">Youtube</a></p>]]></description>
                <content:encoded>&lt;p&gt;In this special episode, we talk about a unique genre of computer games that has a long history, and has evolved through time without ever going away completely: text adventures! We explore the genre through the words of Enrico Colombini, a legendary figure on the Italian computer programming scene, as well as Lu and Al, the two young and brilliant desigers of the coming soon AI-enhanced text adventure &amp;#34;[I] doesn&amp;#39;t exist&amp;#34;.&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://discord.gg/AP2p4dZCUe&#34; rel=&#34;nofollow&#34;&gt;Discord&lt;/a&gt; ---- &lt;a href=&#34;https://twitter.com/NewGameOldFlame&#34; rel=&#34;nofollow&#34;&gt;Twitter&lt;/a&gt; ---- &lt;a href=&#34;https://www.twitch.tv/newgameoldflame&#34; rel=&#34;nofollow&#34;&gt;Twitch&lt;/a&gt; ---- &lt;a href=&#34;https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ&#34; rel=&#34;nofollow&#34;&gt;Youtube&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 29 Jul 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>6790</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/28.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>27. Don&#39;t touch your worm</itunes:title>
                <title>27. Don&#39;t touch your worm</title>

                <itunes:episode>27</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>More gems: Tapeworm Disco Puzzle (NES/Multi), Stevedore (MSX). Quick peeks at Traumatarium (GB) and Astebros (Megadrive).</itunes:subtitle>
                <itunes:summary>Whilst I fix some more retro hardware and Diego does some sport, Wiedo pulls a hole in his roof in hope to get some fresh air! As busy as we are fixing things and improving ourselves, today we look at: Tapeworm Disco Puzzle (NES/Multi platform), Stevedore (MSX) and I take a VERY quick look at Traumatarium (Gameboy) and Astebros (Megadrive). We also talk KFC Diablo IV Cosmetics, Grimace&#39;s Brithday, Apple Vision Pro, some expensive Starfield controllers and much more!</itunes:summary>
                <description><![CDATA[<p>Whilst I fix some more retro hardware and Diego does some sport, Wiedo pulls a hole in his roof in hope to get some fresh air! As busy as we are fixing things and improving ourselves, today we look at: <strong>Tapeworm Disco Puzzle</strong> (<em>NES</em>/Multi platform), <strong>Stevedore</strong> (<em>MSX</em>) and I take a VERY quick look at <strong>Traumatarium</strong> (<em>Gameboy</em>) and <strong>Astebros</strong> (<em>Sega Megadrive</em>). We also talk KFC Diablo IV Cosmetics, Grimace&#39;s Brithday, Apple Vision Pro, some expensive Starfield controllers and much more!</p><p><a href="https://discord.gg/AP2p4dZCUe" rel="nofollow">Discord</a> ---- <a href="https://twitter.com/NewGameOldFlame" rel="nofollow">Twitter</a> ---- <a href="https://www.twitch.tv/newgameoldflame" rel="nofollow">Twitch</a> ---- <a href="https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ" rel="nofollow">Youtube</a></p>]]></description>
                <content:encoded>&lt;p&gt;Whilst I fix some more retro hardware and Diego does some sport, Wiedo pulls a hole in his roof in hope to get some fresh air! As busy as we are fixing things and improving ourselves, today we look at: &lt;strong&gt;Tapeworm Disco Puzzle&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;/Multi platform), &lt;strong&gt;Stevedore&lt;/strong&gt; (&lt;em&gt;MSX&lt;/em&gt;) and I take a VERY quick look at &lt;strong&gt;Traumatarium&lt;/strong&gt; (&lt;em&gt;Gameboy&lt;/em&gt;) and &lt;strong&gt;Astebros&lt;/strong&gt; (&lt;em&gt;Sega Megadrive&lt;/em&gt;). We also talk KFC Diablo IV Cosmetics, Grimace&amp;#39;s Brithday, Apple Vision Pro, some expensive Starfield controllers and much more!&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://discord.gg/AP2p4dZCUe&#34; rel=&#34;nofollow&#34;&gt;Discord&lt;/a&gt; ---- &lt;a href=&#34;https://twitter.com/NewGameOldFlame&#34; rel=&#34;nofollow&#34;&gt;Twitter&lt;/a&gt; ---- &lt;a href=&#34;https://www.twitch.tv/newgameoldflame&#34; rel=&#34;nofollow&#34;&gt;Twitch&lt;/a&gt; ---- &lt;a href=&#34;https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ&#34; rel=&#34;nofollow&#34;&gt;Youtube&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 15 Jul 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>7664</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/27.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>26. Game Club: Gobliiins 5</itunes:title>
                <title>26. Game Club: Gobliiins 5</title>

                <itunes:episode>26</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Embark on a comedic adventure in Gobliiins 5 with special guest Mads. Join us as we explore the whimsical world created by Pierre Gilhodes!</itunes:subtitle>
                <itunes:summary>Wiedo, Diego and special guest Mads together with myself delve into the first game club episode where half of the participants have not even played the game!

We point-and-click our way through potatous(?) adventures in Gobliiins 5 on PC from Pierre Gilhodes.

Whilst not strictly retro, this game has a place in most of our hearts and was made nearly exclusively by the same author that did them in the 90s!

Get on the snail-bus and tag along in a journey with lots of humor and dubious-looking frogs!</itunes:summary>
                <description><![CDATA[<p>Wiedo, Diego and special guest Mads together with myself delve into the first game club episode where half of the participants have not even played the game! We point-and-click our way through potatous(?) adventures in <strong>Gobliiins 5</strong> on <em>PC</em> from Pierre Gilhodes. Whilst not strictly retro, this game has a place in most of our hearts and was made nearly exclusively by the same author that did them in the 90s!</p><p>Get on the snail-bus and tag along in a journey with lots of humor and dubious-looking frogs!</p>]]></description>
                <content:encoded>&lt;p&gt;Wiedo, Diego and special guest Mads together with myself delve into the first game club episode where half of the participants have not even played the game! We point-and-click our way through potatous(?) adventures in &lt;strong&gt;Gobliiins 5&lt;/strong&gt; on &lt;em&gt;PC&lt;/em&gt; from Pierre Gilhodes. Whilst not strictly retro, this game has a place in most of our hearts and was made nearly exclusively by the same author that did them in the 90s!&lt;/p&gt;&lt;p&gt;Get on the snail-bus and tag along in a journey with lots of humor and dubious-looking frogs!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 01 Jul 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>6076</itunes:duration>
                <podcast:transcript url="https://www.newgameoldflame.com/wp-content/uploads/2023/11/26.vtt" type="text/vtt" />
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>25. Interview: Protovision 64</itunes:title>
                <title>25. Interview: Protovision 64</title>

                <itunes:episode>25</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Special episode with Malte (Thunderblade) from Protovision 64. We explore games: Sam&#39;s Journey, Muddy Racers, and Cursed Tomb for the Commodore 64!</itunes:subtitle>
                <itunes:summary>In this episode we take a break from the usual format and talk to Malte (aka Thunderblade) from publisher Protovision 64 to find out more of their world and endeavours. Diego, Wiedo and myself also talk about one of the publisher&#39;s game each: Sam&#39;s journey, Muddy racers and Cursed Tomb, all for the most popular microcomputer of the 80s, the Commodore 64!</itunes:summary>
                <description><![CDATA[<p>In this episode we take a break from the usual format and talk to Malte (aka Thunderblade) from publisher Protovision 64 to find out more of their world and endeavours. Diego, Wiedo and myself also talk about one of the publisher&#39;s game each: <strong>Sam&#39;s journey</strong>, <strong>Muddy racers</strong> and <strong>Cursed Tomb</strong>, all for the most popular microcomputer of the 80s, the <em>Commodore 64</em>!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we take a break from the usual format and talk to Malte (aka Thunderblade) from publisher Protovision 64 to find out more of their world and endeavours. Diego, Wiedo and myself also talk about one of the publisher&amp;#39;s game each: &lt;strong&gt;Sam&amp;#39;s journey&lt;/strong&gt;, &lt;strong&gt;Muddy racers&lt;/strong&gt; and &lt;strong&gt;Cursed Tomb&lt;/strong&gt;, all for the most popular microcomputer of the 80s, the &lt;em&gt;Commodore 64&lt;/em&gt;!&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 17 Jun 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>7887</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>24. Little cloud nozzles</itunes:title>
                <title>24. Little cloud nozzles</title>

                <itunes:episode>24</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Sunny chat with Skittles about &#39;Repugnant Bounty&#39; (GB Color), Zeta Wing 2 (C=64), and Tactus (NES). Discover surprises in gaming history!</itunes:subtitle>
                <itunes:summary>It’s a sunny day today and we are joined by Skittles to discuss his game (Repugnant bounty) for Gameboy color and many other topics including our beloved snacks, Zelda and more. Other games include Zeta Wing 2 for C=64 and Tactus (NES)! My mind is blown as I discover Antonio Savona has been in a fighting movie and the virtual boy is a standalone console. We have some buff Goku and Vegeta too!</itunes:summary>
                <description><![CDATA[<p>It’s a sunny day today and we are joined by Skittles to discuss his game <strong>Repugnant Bounty</strong> for <em>Gameboy Color</em> and many other topics including our beloved snacks, Zelda and more. Other games include <strong>Zeta Wing 2</strong> for <em>Commodore 64</em> and <strong>Tactus</strong> (<em>NES</em>)! My mind is blown as I discover Antonio Savona has been in a fighting movie and the virtual boy is a standalone console. We have some buff Goku and Vegeta too!</p>]]></description>
                <content:encoded>&lt;p&gt;It’s a sunny day today and we are joined by Skittles to discuss his game &lt;strong&gt;Repugnant Bounty&lt;/strong&gt; for &lt;em&gt;Gameboy Color&lt;/em&gt; and many other topics including our beloved snacks, Zelda and more. Other games include &lt;strong&gt;Zeta Wing 2&lt;/strong&gt; for &lt;em&gt;Commodore 64&lt;/em&gt; and &lt;strong&gt;Tactus&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;)! My mind is blown as I discover Antonio Savona has been in a fighting movie and the virtual boy is a standalone console. We have some buff Goku and Vegeta too!&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 03 Jun 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>7959</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>23. Karate eyes</itunes:title>
                <title>23. Karate eyes</title>

                <itunes:episode>23</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Nebs’n’Debs (NES), Looptris (NEO GEO), Apotris (GBA), Space Station 23(C=64), Full Quiet (NES). Dive in and game on!</itunes:subtitle>
                <itunes:summary>Relinquish all anxiety as you listen to us play some modern games for old platforms in this content-packed episode!

Nebs’n’Debs (NES), Looptris (NEO GEO), Apotris (GBA) are a few of the titles we are talking about today, we expand in further dimensions with Space Station 23(C64) and Full Quiet (NES) and we have a micro-review of Arkagis Revolution (Megadrive)!

We finally get to grips on where Wiedo lives and we talk about the menacing NEStroyer as well as more snacks!</itunes:summary>
                <description><![CDATA[<p>Relinquish all anxiety as you listen to us play some modern games for old platforms in this content-packed episode!</p><p><strong>Nebs’n’Debs</strong> (<em>NES</em>), <strong>Looptris</strong> (<em>NEO GEO</em>), <strong>Apotris</strong> (<em>Gameboy Advance</em>) are a few of the titles we are talking about today, we expand in further dimensions with <strong>Space Station 23</strong> (<em>Commodore 64</em>) and <strong>Full Quiet</strong> (<em>NES</em>) and we have a micro-review of <strong>Arkagis Revolution</strong> (<em>Sega Megadrive</em>)!</p><p>We finally get to grips on where Wiedo lives and we talk about the menacing NEStroyer as well as more snacks!</p><p><a href="https://discord.gg/AP2p4dZCUe" rel="nofollow">Discord</a> <a href="https://twitter.com/NewGameOldFlame" rel="nofollow">Twitter</a> <a href="https://www.twitch.tv/newgameoldflame" rel="nofollow">Twitch</a> <a href="https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ" rel="nofollow">Youtube</a></p>]]></description>
                <content:encoded>&lt;p&gt;Relinquish all anxiety as you listen to us play some modern games for old platforms in this content-packed episode!&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Nebs’n’Debs&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), &lt;strong&gt;Looptris&lt;/strong&gt; (&lt;em&gt;NEO GEO&lt;/em&gt;), &lt;strong&gt;Apotris&lt;/strong&gt; (&lt;em&gt;Gameboy Advance&lt;/em&gt;) are a few of the titles we are talking about today, we expand in further dimensions with &lt;strong&gt;Space Station 23&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and &lt;strong&gt;Full Quiet&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;) and we have a micro-review of &lt;strong&gt;Arkagis Revolution&lt;/strong&gt; (&lt;em&gt;Sega Megadrive&lt;/em&gt;)!&lt;/p&gt;&lt;p&gt;We finally get to grips on where Wiedo lives and we talk about the menacing NEStroyer as well as more snacks!&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://discord.gg/AP2p4dZCUe&#34; rel=&#34;nofollow&#34;&gt;Discord&lt;/a&gt; &lt;a href=&#34;https://twitter.com/NewGameOldFlame&#34; rel=&#34;nofollow&#34;&gt;Twitter&lt;/a&gt; &lt;a href=&#34;https://www.twitch.tv/newgameoldflame&#34; rel=&#34;nofollow&#34;&gt;Twitch&lt;/a&gt; &lt;a href=&#34;https://www.youtube.com/channel/UCuiwueHxWxEJvpvZ3wwUdLQ&#34; rel=&#34;nofollow&#34;&gt;Youtube&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 20 May 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>8434</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>22. Banana is the reference</itunes:title>
                <title>22. Banana is the reference</title>

                <itunes:episode>22</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Explore games: Hime’s Quest (NES), Alter Ego (Megadrive), Star Evil (NES), and Cecconoid (Amiga) in this episode. Also hardware updates and more!</itunes:subtitle>
                <itunes:summary>Backlog anxiety starts to creep on us as we explore this episode’s round of games: Hime’s Quest, Alter Ego, Star Evil and Cecconoid!
Lots of hardware updates, the art of game design, and the Italian ban on ChatGPT also make it in this episode together with loads more!</itunes:summary>
                <description><![CDATA[<p>Backlog anxiety starts to creep on us as we explore this episode’s round of games: <strong>Hime’s Quest</strong> (<em>Gameboy Color</em>), <strong>Alter Ego</strong> (<em>Sega Megadrive</em>), <strong>Star Evil</strong> (<em>NES</em>) and <strong>Cecconoid</strong> (<em>Amiga</em>)!</p><p>Lots of hardware updates, the art of game design, and the Italian ban on ChatGPT also make it in this episode together with loads more!</p>]]></description>
                <content:encoded>&lt;p&gt;Backlog anxiety starts to creep on us as we explore this episode’s round of games: &lt;strong&gt;Hime’s Quest&lt;/strong&gt; (&lt;em&gt;Gameboy Color&lt;/em&gt;), &lt;strong&gt;Alter Ego&lt;/strong&gt; (&lt;em&gt;Sega Megadrive&lt;/em&gt;), &lt;strong&gt;Star Evil&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;) and &lt;strong&gt;Cecconoid&lt;/strong&gt; (&lt;em&gt;Amiga&lt;/em&gt;)!&lt;/p&gt;&lt;p&gt;Lots of hardware updates, the art of game design, and the Italian ban on ChatGPT also make it in this episode together with loads more!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com/episode/2023/22/banana_is_the_reference/</link>
                <pubDate>Sat, 15 Apr 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>8648</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>21. Pac to the future</itunes:title>
                <title>21. Pac to the future</title>

                <itunes:episode>21</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Kyle Thomson explains his PC Engine game Jessie Jaeger in Cleopatra&#39;s Curse; more Supercooked (SNES), Hero Core (GBA) and Vectorblade (VECTREX)</itunes:subtitle>
                <itunes:summary>Love peanuts and games? This whopping episode is for you! Join the crew together with Mark (Kitt) and developer Kyle Thompson while we explore the depths of Cleopatra’s Pyramid to save our grandpa! We also look at Supercooked, Hero core, and Vectorblade after coming to know Wiedo has a dishwasher that has more functions than a swiss knife! This and much much more awaits inside!</itunes:summary>
                <description><![CDATA[<p>Love peanuts and games? This whopping episode is for you!  Join the crew together with Mark (Kitt) and developer Kyle Thomson while we explore the depths of <strong>Jessie Jaeger in Cleopatra&#39;s Curse</strong> (<em>PC ENGINE</em>) to save our grandpa! We also look at <strong>Supercooked</strong> (<em>SNES</em>), <strong>Hero core</strong> (<em>Gameboy Advance</em>), and <strong>Vectorblade</strong> (<em>Vectrex</em>) after coming to know Wiedo has a dishwasher that has more functions than a swiss knife! This and much much more awaits inside!</p>]]></description>
                <content:encoded>&lt;p&gt;Love peanuts and games? This whopping episode is for you!  Join the crew together with Mark (Kitt) and developer Kyle Thomson while we explore the depths of &lt;strong&gt;Jessie Jaeger in Cleopatra&amp;#39;s Curse&lt;/strong&gt; (&lt;em&gt;PC ENGINE&lt;/em&gt;) to save our grandpa! We also look at &lt;strong&gt;Supercooked&lt;/strong&gt; (&lt;em&gt;SNES&lt;/em&gt;), &lt;strong&gt;Hero core&lt;/strong&gt; (&lt;em&gt;Gameboy Advance&lt;/em&gt;), and &lt;strong&gt;Vectorblade&lt;/strong&gt; (&lt;em&gt;Vectrex&lt;/em&gt;) after coming to know Wiedo has a dishwasher that has more functions than a swiss knife! This and much much more awaits inside!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldlfame.com</link>
                <pubDate>Sat, 01 Apr 2023 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>9968</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>20. Focus: A Pig Quest</itunes:title>
                <title>20. Focus: A Pig Quest</title>

                <itunes:episode>20</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Explore the impressive Commodore 64 pigverse with the whole crew in our game club episode, celebrating this technical feat on the classic 8-bit machine!</itunes:subtitle>
                <itunes:summary>Do you like Pigs? Do you like the C64? Then join us as we delve into our first book club episode of 2023 where we talk about Frank&#39;s endeavours with the whole crew who made this impressive technical feat possible on the classic 8bit Commodore machine!</itunes:summary>
                <description><![CDATA[<p>Do you like Pigs? Do you like the <em>Commodore 64</em>? Then join us as we delve into our first book club episode of 2023 where we talk about Frank&#39;s endeavours with the whole crew who made this impressive technical feat possible on the classic 8bit Commodore machine!</p>]]></description>
                <content:encoded>&lt;p&gt;Do you like Pigs? Do you like the &lt;em&gt;Commodore 64&lt;/em&gt;? Then join us as we delve into our first book club episode of 2023 where we talk about Frank&amp;#39;s endeavours with the whole crew who made this impressive technical feat possible on the classic 8bit Commodore machine!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 18 Mar 2023 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>6735</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>19. Goat Shooter</itunes:title>
                <title>19. Goat Shooter</title>

                <itunes:episode>19</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Today we talk about Lester (Commodore 64), Ramiro el Vampiro, Bufonada (ZX Spectrum), and the Gruniozerca trilogy (NES) in our packed episode!</itunes:subtitle>
                <itunes:summary>No animal has been harmed for the selection of this title. After the death of our laptop, we&#39;re back with some exciting games: Lester for the C64, Ramiro el Vampiro, Bufonada (for the Speccy) and the Gruniozerca trilogy for the NES! As usual there is much more as we delve into random online courses, survival swimming, the Aegis Rider and the usual Chat GPT funny moments!


</itunes:summary>
                <description><![CDATA[<p>No animal has been harmed for the selection of this title. After the death of our laptop, we&#39;re back with some exciting games: <strong>Lester</strong> for the <em>Commodore 64</em>, <strong>Ramiro el Vampiro IV</strong>(<em>ZX Spectrum, Amstrad CPC</em>), <strong>Bufonada</strong> (ZX Spectruma, MSX) and the <strong>Gruniozerca trilogy</strong> for the <em>NES</em>! As usual there is much more as we delve into random online courses, survival swimming, the Aegis Rider and the usual Chat GPT funny moments!</p>]]></description>
                <content:encoded>&lt;p&gt;No animal has been harmed for the selection of this title. After the death of our laptop, we&amp;#39;re back with some exciting games: &lt;strong&gt;Lester&lt;/strong&gt; for the &lt;em&gt;Commodore 64&lt;/em&gt;, &lt;strong&gt;Ramiro el Vampiro IV&lt;/strong&gt;(&lt;em&gt;ZX Spectrum, Amstrad CPC&lt;/em&gt;), &lt;strong&gt;Bufonada&lt;/strong&gt; (ZX Spectruma, MSX) and the &lt;strong&gt;Gruniozerca trilogy&lt;/strong&gt; for the &lt;em&gt;NES&lt;/em&gt;! As usual there is much more as we delve into random online courses, survival swimming, the Aegis Rider and the usual Chat GPT funny moments!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameo</link>
                <pubDate>Sat, 04 Mar 2023 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/12/3/15/f418a881-adc2-489d-8dda-7e3ea9a5e501__fc8b01bc-0b92-4180-877e-54db4e016849_goat-big.jpg"/>
                <itunes:duration>8475</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>18. Drinking with the donkeys</itunes:title>
                <title>18. Drinking with the donkeys</title>

                <itunes:episode>18</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Explore exciting games like Bulb (Gameboy), Amstrad CPC 2022 compo picks, Pio Pow (NES), Rogue64 (Commodore 64) and Trophy (NES/Switch).</itunes:subtitle>
                <itunes:summary>Another whopping episode with so much to talk about! Off we go with a particular focus on Bulb, some CPC 2022 competition picks and an in depth talk about Pio Pow. We also express our love for Rogue64 and touch on the Wonderboy anniversay collection as well as Dwell 2 and Trophy for the NES/Switch.All this together with usual waffling: public transport saftey, fine dining and identity theft involving some sneaky fish all make the cut!</itunes:summary>
                <description><![CDATA[<p>Another whopping episode with so much to talk about! Off we go with a particular focus on <strong>Bulb</strong> (<em>Gameboy Color</em>), some <em>Amstrad CPC</em> 2022 competition picks and an in depth talk about <strong>Pio Pow</strong> (NES). We also express our love for <strong>Rogue64</strong> (<em>Commodore 64</em>) and touch on the Wonderboy anniversay collection as well as Dwell 2 and <strong>Trophy</strong> for the <em>NES</em>/Switch.All this together with usual waffling: public transport saftey, fine dining and identity theft involving some sneaky fish all make the cut!</p>]]></description>
                <content:encoded>&lt;p&gt;Another whopping episode with so much to talk about! Off we go with a particular focus on &lt;strong&gt;Bulb&lt;/strong&gt; (&lt;em&gt;Gameboy Color&lt;/em&gt;), some &lt;em&gt;Amstrad CPC&lt;/em&gt; 2022 competition picks and an in depth talk about &lt;strong&gt;Pio Pow&lt;/strong&gt; (NES). We also express our love for &lt;strong&gt;Rogue64&lt;/strong&gt; (&lt;em&gt;Commodore 64&lt;/em&gt;) and touch on the Wonderboy anniversay collection as well as Dwell 2 and &lt;strong&gt;Trophy&lt;/strong&gt; for the &lt;em&gt;NES&lt;/em&gt;/Switch.All this together with usual waffling: public transport saftey, fine dining and identity theft involving some sneaky fish all make the cut!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 11 Feb 2023 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>8361</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>17. Blue chat of death</itunes:title>
                <title>17. Blue chat of death</title>

                <itunes:episode>17</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We delve into Nescape (NES), Bruce Lee sequels (Commodore 64), Tanzer (Megadrive) and Piopow (NES) with a tangent on retro game producers!</itunes:subtitle>
                <itunes:summary>Broken ankles and toes make it in this caffeinated late-night episode, together with the Analogue pocket, Chat GPT and much more. We explore Nescape, some Bruce Lee sequels, Tanzer for Megadrive and we touch on Piopow, Ghost chase, Portal 2 and the usual Children of Morta. We also go on a tangent and ramble on about big game producers in retro gaming!</itunes:summary>
                <description><![CDATA[<p>Broken ankles and toes make it in this caffeinated late-night episode, together with the Analogue pocket, Chat GPT and much more. We explore <strong>Nescape</strong> (<em>NES</em>), some <strong>Bruce Lee</strong> sequels (<em>Commodore 64</em>), <strong>Tanzer</strong> for <em>Sega Megadrive</em> and we touch on <strong>Piopow</strong> (NES), Ghost chase, Portal 2 and the usual Children of Morta. We also go on a tangent and ramble on about big game producers in retro gaming!</p>]]></description>
                <content:encoded>&lt;p&gt;Broken ankles and toes make it in this caffeinated late-night episode, together with the Analogue pocket, Chat GPT and much more. We explore &lt;strong&gt;Nescape&lt;/strong&gt; (&lt;em&gt;NES&lt;/em&gt;), some &lt;strong&gt;Bruce Lee&lt;/strong&gt; sequels (&lt;em&gt;Commodore 64&lt;/em&gt;), &lt;strong&gt;Tanzer&lt;/strong&gt; for &lt;em&gt;Sega Megadrive&lt;/em&gt; and we touch on &lt;strong&gt;Piopow&lt;/strong&gt; (NES), Ghost chase, Portal 2 and the usual Children of Morta. We also go on a tangent and ramble on about big game producers in retro gaming!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 28 Jan 2023 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>7889</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>16. Happy new year!</itunes:title>
                <title>16. Happy new year!</title>

                <itunes:episode>16</itunes:episode>
                <itunes:season>2023</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>In this special episode, we send New Year wishes and discuss upcoming changes. Thanks for listening and here&#39;s to a happy 2023!</itunes:subtitle>
                <itunes:summary>A small special episode where we want to wish you all a happy new year and talk about the upcoming changes to New Game Old Flame! We touch on Overcooked and a couple of other topics in this first 2023 episode, thank you all for listening and we hope you have a happy 2023!</itunes:summary>
                <description><![CDATA[<p>A small special episode where we want to wish you all a happy new year and talk about the upcoming changes to New Game Old Flame! We touch on Overcooked and a couple of other topics in this first 2023 episode, thank you all for listening and we hope you have a happy 2023!</p>]]></description>
                <content:encoded>&lt;p&gt;A small special episode where we want to wish you all a happy new year and talk about the upcoming changes to New Game Old Flame! We touch on Overcooked and a couple of other topics in this first 2023 episode, thank you all for listening and we hope you have a happy 2023!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 07 Jan 2023 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>1330</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>15. Briley Witch Chronicles</itunes:title>
                <title>15. Briley Witch Chronicles</title>

                <itunes:episode>14</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Before diving in this spellbound Commodore 64 RPG world by Sarah Jane Avery we touch on Pier Solar, Paprium and Insane Pain for Megadrive!</itunes:subtitle>
                <itunes:summary>We&#39;re all a bit ill on this Christmas episode where we talk about some off topic modern releases including Diablo 4, Children of Morta and Terra Nil. More on the retro-scene we talk about Pier Solar, Paprium and Water Melon studios and the recent Insane Pain for Megadrive! We also touch on Warcraft and Baldur&#39;s gate as we read our first emails!</itunes:summary>
                <description><![CDATA[<p>We&#39;re all a bit ill on this Christmas episode as we look at Sarah Jane Avory&#39;s RGP for the <em>Commodore 64</em>. We talk about some off topic modern releases including Diablo 4, Children of Morta and Terra Nil. More on the retro-scene we talk about Pier Solar, Paprium and Water Melon studios and the recent Insane Pain for Megadrive! We also touch on Warcraft and Baldur&#39;s gate as we read our first emails!</p>]]></description>
                <content:encoded>&lt;p&gt;We&amp;#39;re all a bit ill on this Christmas episode as we look at Sarah Jane Avory&amp;#39;s RGP for the &lt;em&gt;Commodore 64&lt;/em&gt;. We talk about some off topic modern releases including Diablo 4, Children of Morta and Terra Nil. More on the retro-scene we talk about Pier Solar, Paprium and Water Melon studios and the recent Insane Pain for Megadrive! We also touch on Warcraft and Baldur&amp;#39;s gate as we read our first emails!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 24 Dec 2022 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/4803cfe6-fbb5-4ede-8cb7-1047250e1453_8d0-15eb-4e60-94e9-d38b971de89c_briley_podcast.jpg"/>
                <itunes:duration>5044</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
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                <itunes:title>14. Magiduck!</itunes:title>
                <title>14. Magiduck!</title>

                <itunes:episode>14</itunes:episode>
                <itunes:season>2021</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Interview with Magiduck (DOS) author Toni Sventrom, plus discussions on NES Retromining, Konix joysticks, Teletext, Picoboot, PS2 MC2SIO, and more!</itunes:subtitle>
                <itunes:summary>Join the crew and Pix as we interview Toni Sventrom the author of Magiduck! We also waffle on about Northern lights, Retromining on a NES, Konix joysticks, Teletext, Picoboot, PS2 MC2SIO, Gardacon 2022 and much much more!</itunes:summary>
                <description><![CDATA[<p>Join the crew and Pix as we interview Toni Sventrom the author of <strong>Magiduck</strong> for DOS <em>PC</em>! We also waffle on about Northern lights, Retromining on a NES, Konix joysticks, Teletext, Picoboot, PS2 MC2SIO, Gardacon 2022 and much much more!</p>]]></description>
                <content:encoded>&lt;p&gt;Join the crew and Pix as we interview Toni Sventrom the author of &lt;strong&gt;Magiduck&lt;/strong&gt; for DOS &lt;em&gt;PC&lt;/em&gt;! We also waffle on about Northern lights, Retromining on a NES, Konix joysticks, Teletext, Picoboot, PS2 MC2SIO, Gardacon 2022 and much much more!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 10 Dec 2022 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>3976</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>13. Textorcist</itunes:title>
                <title>13. Textorcist</title>

                <itunes:episode>13</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>This Halloween episode sees us take on daring mission involving a Bible: Textorcist(DC)!  Driving games and cube escape games also make it in the show!</itunes:subtitle>
                <itunes:summary>In this spooky episode we talk about Halloween, driving games, cube escape games and Minekart madness from Matt Hughson. We discover Diego&#39;s nerdy love for marine traffic monitoring and the sad news of Google Stadia passing away. All this before delving into saving really poorly people with a bible!</itunes:summary>
                <description><![CDATA[<p>In this spooky episode we talk about Halloween, driving games, cube escape games and Minekart madness from Matt Hughson. We discover Diego&#39;s nerdy love for marine traffic monitoring and the sad news of Google Stadia passing away. All this before delving into saving really poorly people with a bible on the <em>Dreamcast</em>!</p>]]></description>
                <content:encoded>&lt;p&gt;In this spooky episode we talk about Halloween, driving games, cube escape games and Minekart madness from Matt Hughson. We discover Diego&amp;#39;s nerdy love for marine traffic monitoring and the sad news of Google Stadia passing away. All this before delving into saving really poorly people with a bible on the &lt;em&gt;Dreamcast&lt;/em&gt;!&lt;/p&gt;</content:encoded>
                
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                <link>https:///www.newgameoldflame.com</link>
                <pubDate>Sat, 12 Nov 2022 09:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/f2054104-cdf6-4367-a331-c08512a84eff_b2e5c0ed-24b4-44de-83b9-634f34548afa_redcircle.jpg"/>
                <itunes:duration>5918</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>12. Witch n&#39;Wiz</itunes:title>
                <title>12. Witch n&#39;Wiz</title>

                <itunes:episode>12</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Joined by Wiedo and game author Matt Hughson, we talk snacks, modern game design, and the latest Witch n&#39; Wiz (NES) over Horlicks and tea!</itunes:subtitle>
                <itunes:summary>In this episode we are joined by Wiedo and Matt Hughson (author of the game) and we partake in friendly snack chats with Horlicks and tea as we talk modern game design and the latest Witch n&#39; Wiz for the NES!</itunes:summary>
                <description><![CDATA[<p>In this episode we are joined by Wiedo and Matt Hughson (author of the game) and we partake in friendly snack chats with Horlicks and tea as we talk modern game design and the latest <strong>Witch n&#39; Wiz</strong> for the <em>NES</em>!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we are joined by Wiedo and Matt Hughson (author of the game) and we partake in friendly snack chats with Horlicks and tea as we talk modern game design and the latest &lt;strong&gt;Witch n&amp;#39; Wiz&lt;/strong&gt; for the &lt;em&gt;NES&lt;/em&gt;!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 15 Oct 2022 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/4fb655c9-2f12-4e0e-ac8e-898d57b9bcc9_2feb-4e84-9b62-a7c72b59de72_witch_n_wiz-podcas.jpg"/>
                <itunes:duration>6460</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>11. Xeno Crisis</itunes:title>
                <title>11. Xeno Crisis</title>

                <itunes:episode>11</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Exploring the arena shooter Xeno Crisis (NEO GEO) with Mark, we also talk Portland Expo and touch on Inviyya, Unseen 64, Tattoo Assassins.</itunes:subtitle>
                <itunes:summary>Today we are looking at Xeno Crisis, an arena shooter, but we also talk coffee, Portland Expo and swap meets with Mark!
Shooting our way through really tough monsters we try to reach the end, but we also touch on Inviyya, Unseen 64, Tattoo Assassins and make a plan for a Monkey Island episode! Talk about efficiency eh!</itunes:summary>
                <description><![CDATA[<p>Today we are looking at the arena shooter <strong>Xeno Crisis</strong> on the <em>NEO GEO</em>/<em>Sega Megadrive</em>. We also talk coffee, Portland Expo and swap meets with Mark!</p><p>Shooting our way through really tough monsters we try to reach the end, but we also touch on Inviyya, Unseen 64, Tattoo Assassins and make a plan for a Monkey Island episode! Talk about efficiency eh!</p>]]></description>
                <content:encoded>&lt;p&gt;Today we are looking at the arena shooter &lt;strong&gt;Xeno Crisis&lt;/strong&gt; on the &lt;em&gt;NEO GEO&lt;/em&gt;/&lt;em&gt;Sega Megadrive&lt;/em&gt;. We also talk coffee, Portland Expo and swap meets with Mark!&lt;/p&gt;&lt;p&gt;Shooting our way through really tough monsters we try to reach the end, but we also touch on Inviyya, Unseen 64, Tattoo Assassins and make a plan for a Monkey Island episode! Talk about efficiency eh!&lt;/p&gt;</content:encoded>
                
                <enclosure length="97589707" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/b5165881-6353-4775-b4d9-5697886973a1/stream.mp3"/>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 01 Oct 2022 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/f22d0c5a-5e2b-444c-8675-330db3b2f063__f333bfef-1488-48e1-a7d9-b96390ffc436_xeno-app.jpg"/>
                <itunes:duration>6099</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>10. Yazzie</itunes:title>
                <title>10. Yazzie</title>

                <itunes:episode>10</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>We navigate Yazzie&#39;s (MSX/Megadrive) rooms for gold ingots, discuss controller thumbsticks, new Commodore 64 releases, and share other current games.</itunes:subtitle>
                <itunes:summary>In this episode we look at collecting gold ingots in a critter infested mansion as well as expressing our sympthies for the Queen passinig away.
We talk about unaligned controller thumbsticks and some new commodore 64 stuff as well as a quick peak in some other games we&#39;re currently playing!
More snacks and more keycaps!</itunes:summary>
                <description><![CDATA[<p>In this episode we look at collecting gold ingots in a critter infested mansion on the <em>MSX</em> as well as expressing our sympthies for the Queen passinig away.</p><p>We talk about unaligned controller thumbsticks and some new commodore 64 stuff as well as a quick peak in some other games we&#39;re currently playing!</p><p>More snacks and more keycaps!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we look at collecting gold ingots in a critter infested mansion on the &lt;em&gt;MSX&lt;/em&gt; as well as expressing our sympthies for the Queen passinig away.&lt;/p&gt;&lt;p&gt;We talk about unaligned controller thumbsticks and some new commodore 64 stuff as well as a quick peak in some other games we&amp;#39;re currently playing!&lt;/p&gt;&lt;p&gt;More snacks and more keycaps!&lt;/p&gt;</content:encoded>
                
                <enclosure length="64828813" type="audio/mpeg" url="https://audio4.redcircle.com/episodes/b1c1069e-40ea-4aa8-b48e-94f0c79937a8/stream.mp3"/>
                
                <guid isPermaLink="false">e372d419-8172-44be-bacc-8fe616ce6f62</guid>
                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 17 Sep 2022 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/5f68fd24-3b81-4a2f-9a6e-42708bbd1a38_62f-b72d-4d03-a8aa-030dd28c3cbd_yazzie-podcast.jpg"/>
                <itunes:duration>4051</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>9. Rat Catcher</itunes:title>
                <title>9. Rat Catcher</title>

                <itunes:episode>9</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Get into the rodent-catching action with Rat Catcher (MSX). We digress on Rocksmith and tracktor software and Diego finally plays Temple of Elemental Evil!</itunes:subtitle>
                <itunes:summary>Do you love catching rats, electric rats and flying tomatoes? Then this game is for you! Get into the rodent catching through ambiguous pipes and extra coin levels. We digress on Rocksmith and tracktor software and Diego finally gets to play Temple of Elemental Evil!</itunes:summary>
                <description><![CDATA[<p>Do you have an <em>Atari 5200</em>? Do you love catching rats, electric rats and flying tomatoes? Then this game is for you! Get into the rodent catching through ambiguous pipes and extra coin levels. We digress on Rocksmith and tracktor software and Diego finally gets to play Temple of Elemental Evil!</p>]]></description>
                <content:encoded>&lt;p&gt;Do you have an &lt;em&gt;Atari 5200&lt;/em&gt;? Do you love catching rats, electric rats and flying tomatoes? Then this game is for you! Get into the rodent catching through ambiguous pipes and extra coin levels. We digress on Rocksmith and tracktor software and Diego finally gets to play Temple of Elemental Evil!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 03 Sep 2022 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2023/11/7/10/5610296b-32d9-4905-8d3f-2bc2edd8af53_5111-463e-b555-c21519d8bd25_ratcatcher-podcast.jpg"/>
                <itunes:duration>4370</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:title>8. Flight of Pigarus</itunes:title>
                <title>8. Flight of Pigarus</title>

                <itunes:episode>8</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Together with Mark, we interview Alex about his caravan shooter for the NES. Southern German pretzels, Monkey Island and more also make it to the show!</itunes:subtitle>
                <itunes:summary>Our first episode with guests! Thanks to Alex (game creator) and Kitt (Mark) for joining us in exploring playing arcades while fueling a car, having peanut butter and southern Germany pretzels as snacks!

Monkey Island, a modern cart dumper and more indie games introduce this awesome caravan shooter!</itunes:summary>
                <description><![CDATA[<p>Our first episode with guests where we play a lovely caravan shooter on the <em>Sega Master System</em>! Thanks to Alex (game creator) and Kitt (Mark) for joining us in exploring playing arcades while fueling a car, having peanut butter and southern Germany pretzels as snacks!</p><p>Monkey Island, a modern cart dumper and more indie games also introduce this awesome caravan shooter!</p>]]></description>
                <content:encoded>&lt;p&gt;Our first episode with guests where we play a lovely caravan shooter on the &lt;em&gt;Sega Master System&lt;/em&gt;! Thanks to Alex (game creator) and Kitt (Mark) for joining us in exploring playing arcades while fueling a car, having peanut butter and southern Germany pretzels as snacks!&lt;/p&gt;&lt;p&gt;Monkey Island, a modern cart dumper and more indie games also introduce this awesome caravan shooter!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 20 Aug 2022 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/5654f6a4-518e-40d5-936a-6ac217904be5_f_3dd0df8a-32f5-43cd-97e1-ed9041dd3134_pigarus.jpg"/>
                <itunes:duration>5550</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
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                <itunes:title>7. The abduction of Oscar Z</itunes:title>
                <title>7. The abduction of Oscar Z</title>

                <itunes:episode>7</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Run run and rescue your farm animals!</itunes:subtitle>
                <itunes:summary>Smashed monitors and a new RTS for the ZX Sepctrum whilst enjoying breaded peanuts with onions, what a day to talk about Oscar Z! With a set of pets to rescue and a great running stamina, who can stop us? Aliens? Nahhh. Run Oscar, run!</itunes:summary>
                <description><![CDATA[<p>Smashed monitors and a new RTS for the ZX Sepctrum whilst enjoying breaded peanuts with onions, what a day to talk about Oscar Z on the <em>Amstrad CPC</em>! With a set of pets to rescue and a great running stamina, who can stop us? Aliens? Nahhh. Run Oscar, run!</p>]]></description>
                <content:encoded>&lt;p&gt;Smashed monitors and a new RTS for the ZX Sepctrum whilst enjoying breaded peanuts with onions, what a day to talk about Oscar Z on the &lt;em&gt;Amstrad CPC&lt;/em&gt;! With a set of pets to rescue and a great running stamina, who can stop us? Aliens? Nahhh. Run Oscar, run!&lt;/p&gt;</content:encoded>
                
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                <link>https://www.newgameoldflame.com</link>
                <pubDate>Sat, 06 Aug 2022 08:00:00 &#43;0000</pubDate>
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                <itunes:duration>4549</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
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                <itunes:title>6. Inca Man</itunes:title>
                <title>6. Inca Man</title>

                <itunes:episode>6</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Collect, fetch the key and exit, rinse and repeat!</itunes:subtitle>
                <itunes:summary>Collecting jewels from an ancient Peruvian ruin is one of our favorite hobbies during the weekends, so why not delve in this puzzle game that lets us do exactly that after exploring Bury&#39;s Arcade club? Some holiday gaming takes place and we look at some new form of text adventure.</itunes:summary>
                <description><![CDATA[<p>Collecting jewels from an ancient Peruvian ruin on our <em>Amiga</em> is one of our favorite hobbies during the weekends, so why not delve in this puzzle game that lets us do exactly that once we have explored Bury&#39;s Arcade Club? Some holiday gaming takes place and we look at some new form of text adventure.</p>]]></description>
                <content:encoded>&lt;p&gt;Collecting jewels from an ancient Peruvian ruin on our &lt;em&gt;Amiga&lt;/em&gt; is one of our favorite hobbies during the weekends, so why not delve in this puzzle game that lets us do exactly that once we have explored Bury&amp;#39;s Arcade Club? Some holiday gaming takes place and we look at some new form of text adventure.&lt;/p&gt;</content:encoded>
                
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                <guid isPermaLink="false">c8162e94-e2a2-4620-b8e8-0a5b7f650599</guid>
                <link>https://www,newgameoldflame.com</link>
                <pubDate>Sat, 23 Jul 2022 08:00:00 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2024/2/13/20/5820a2eb-aa90-4d40-9c7c-3d61967578b7_3_ff38045e-5e14-4eaf-b6c0-572f70e558ce_incaman.jpg"/>
                <itunes:duration>5068</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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            <item>
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                <itunes:title>5. Sam Mallard, the case of the missing swan</itunes:title>
                <title>5. Sam Mallard, the case of the missing swan</title>

                <itunes:episode>5</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>It&#39;s not a Swan and it has nails!</itunes:subtitle>
                <itunes:summary>The quackiest detective in town has a new case in his hands... well his wings (with nails). Will he be able to solve it? Enjoy this game on Gameboy and ZX Spectrum and listen to us praise the qualities of Finnish snacks and old videogame mags!</itunes:summary>
                <description><![CDATA[<p>The quackiest detective in town has a new case in his hands... well his wings (with nails). Will he be able to solve it? Enjoy this game on <em>Gameboy</em> and <em>ZX Spectrum</em> and listen to us praise the qualities of Finnish snacks and old videogame mags!</p>]]></description>
                <content:encoded>&lt;p&gt;The quackiest detective in town has a new case in his hands... well his wings (with nails). Will he be able to solve it? Enjoy this game on &lt;em&gt;Gameboy&lt;/em&gt; and &lt;em&gt;ZX Spectrum&lt;/em&gt; and listen to us praise the qualities of Finnish snacks and old videogame mags!&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 09 Jul 2022 08:00:00 &#43;0000</pubDate>
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                <itunes:title>4. Dottie dreads nought</itunes:title>
                <title>4. Dottie dreads nought</title>

                <itunes:episode>4</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>The little SNES Witch!</itunes:subtitle>
                <itunes:summary>In this episode we rave about new controllers for old platforms, we have some Marble Madness insights and dwell on chines carts and then talk about a little SNES witch that REALLY loves her flowers, to a point where she&#39;s willing to die over and over and over again to decorate her house!</itunes:summary>
                <description><![CDATA[<p>In this episode we rave about new controllers for old platforms, we have some Marble Madness insights and dwell on chines carts and then talk about a little <em>SNES</em> witch that REALLY loves her flowers, to a point where she&#39;s willing to die over and over and over again to decorate her house!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we rave about new controllers for old platforms, we have some Marble Madness insights and dwell on chines carts and then talk about a little &lt;em&gt;SNES&lt;/em&gt; witch that REALLY loves her flowers, to a point where she&amp;#39;s willing to die over and over and over again to decorate her house!&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 25 Jun 2022 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>4437</itunes:duration>
                
                
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                <itunes:title>3. Cheesy trials</itunes:title>
                <title>3. Cheesy trials</title>

                <itunes:episode>3</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:subtitle>Are you hungry for some cheesy puzzles? Find out if this VIC20 Game is for you.</itunes:subtitle>
                <itunes:summary>In this episode we talk about some new exciting games on Megadrive, we have a peak at what&#39;s upcoming and look at an addictive VIC20 Game by Andy Hewitt, featuring Echo the mouse.</itunes:summary>
                <description><![CDATA[<p>In this episode we talk about some new exciting games on Megadrive, we have a peak at what&#39;s upcoming and look at an addictive <em>VIC 20</em> Game by Andy Hewitt, featuring Echo the mouse.</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we talk about some new exciting games on Megadrive, we have a peak at what&amp;#39;s upcoming and look at an addictive &lt;em&gt;VIC 20&lt;/em&gt; Game by Andy Hewitt, featuring Echo the mouse.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 11 Jun 2022 09:00:00 &#43;0000</pubDate>
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                <itunes:duration>3644</itunes:duration>
                
                
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                <itunes:title>2. Misplaced</itunes:title>
                <title>2. Misplaced</title>

                <itunes:episode>2</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:summary>In this episode we catchup on music and old trackers and look at Misplaced from Retrosouls. A brilliant puzzler with a twist!</itunes:summary>
                <description><![CDATA[<p>In this episode we catchup on music and old trackers and look at Misplaced from Retrosouls for the <em>Sega Megadrive</em>. A brilliant puzzler with a twist!</p>]]></description>
                <content:encoded>&lt;p&gt;In this episode we catchup on music and old trackers and look at Misplaced from Retrosouls for the &lt;em&gt;Sega Megadrive&lt;/em&gt;. A brilliant puzzler with a twist!&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 19:27:43 &#43;0000</pubDate>
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                <itunes:duration>3541</itunes:duration>
                
                
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                <itunes:title>1. Pilot</itunes:title>
                <title>1. Pilot</title>

                <itunes:episode>1</itunes:episode>
                <itunes:season>2022</itunes:season>
                <itunes:author>The NGOF Crew</itunes:author>
                <itunes:summary>The pilot! Hopefully it will be the first of many episodes of NGOF! In this episode we do introductions and talk about why this podcast exist, we give some information on our backgrounds and establish in broad brush strokes what we&#39;re going to cover.</itunes:summary>
                <description><![CDATA[<p>The pilot! Hopefully it will be the first of many episodes of NGOF! In this episode we do introductions and talk about why this podcast exist, we give some information on our backgrounds and establish in broad brush strokes what we&#39;re going to cover.</p>]]></description>
                <content:encoded>&lt;p&gt;The pilot! Hopefully it will be the first of many episodes of NGOF! In this episode we do introductions and talk about why this podcast exist, we give some information on our backgrounds and establish in broad brush strokes what we&amp;#39;re going to cover.&lt;/p&gt;</content:encoded>
                
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                <pubDate>Tue, 10 May 2022 16:42:21 &#43;0000</pubDate>
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                <itunes:duration>4185</itunes:duration>
                
                
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