<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:podcast="https://podcastindex.org/namespace/1.0">
    <channel>
        <generator>RedCircle VERIFY_TOKEN_89f2a7fd-a083-40a2-8b17-0fca0f74d491  -- Rendered At Sun, 05 Apr 2026 13:24:07 &#43;0000</generator>
        <title>Blood &amp; Scales - Nerd Squad</title>
        <link>https://redcircle.com/shows/blood-and-scales-nerd-squad</link>
        <language>en-US</language>
        <copyright>All rights reserved.</copyright>
        <itunes:author>Nerd Squad</itunes:author>
        <itunes:summary>A private podcast for the Nerd Squad</itunes:summary>
        <podcast:guid>89f2a7fd-a083-40a2-8b17-0fca0f74d491</podcast:guid>
        
        <description><![CDATA[<p>A private podcast for the Nerd Squad</p>]]></description>
        
        <itunes:type>episodic</itunes:type>
        <podcast:locked>no</podcast:locked>
        <itunes:owner>
            <itunes:name>Nerd Squad</itunes:name>
            <itunes:email>nvbvideo@gmail.com</itunes:email>
        </itunes:owner>
        
        <itunes:image href="https://media.redcircle.com/images/2022/12/27/6/00ebb274-d247-4e0f-968d-a7defd59810f_b6100-7d18-4f15-8b78-f0af6f202aaf_kaspur_front.jpg"/>
        
        
        
            
            <itunes:category text="Leisure">

            
                <itunes:category text="Games"/>
            

        </itunes:category>
        

        
        <itunes:explicit>no</itunes:explicit>
        
        
        
        
        
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 40 - A Sour Sillage</itunes:title>
                <title>Episode 40 - A Sour Sillage</title>

                <itunes:episode>40</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The party leaves Casiq in a rush after dispatching with the Mage Hunters. </p>]]></description>
                <content:encoded>&lt;p&gt;The party leaves Casiq in a rush after dispatching with the Mage Hunters. &lt;/p&gt;</content:encoded>
                
                <enclosure length="160084218" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/f566c224-ed80-4f2f-b505-1c176c5d3b4a/stream.mp3"/>
                
                <guid isPermaLink="false">6ba9e32b-5128-4316-a7df-84c7b431df50</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/f566c224-ed80-4f2f-b505-1c176c5d3b4a</link>
                <pubDate>Wed, 28 Dec 2022 08:18:55 &#43;0000</pubDate>
                <itunes:duration>10005</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 39 - The Mage Hunters Attack!</itunes:title>
                <title>Episode 39 - The Mage Hunters Attack!</title>

                <itunes:episode>40</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>After making their way through the Royal Perfuming Academy and learning about some suspicious events, the party is attacked by the Mage Hunters. </p>]]></description>
                <content:encoded>&lt;p&gt;After making their way through the Royal Perfuming Academy and learning about some suspicious events, the party is attacked by the Mage Hunters. &lt;/p&gt;</content:encoded>
                
                <enclosure length="127149453" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/0491f4da-3fcb-4bf0-89d3-b91570ed0319/stream.mp3"/>
                
                <guid isPermaLink="false">8ba8a39d-0f1a-4017-9aea-76a8fcd8f1b3</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/0491f4da-3fcb-4bf0-89d3-b91570ed0319</link>
                <pubDate>Wed, 28 Dec 2022 07:59:55 &#43;0000</pubDate>
                <itunes:duration>7946</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 38 - The Heratics</itunes:title>
                <title>Episode 38 - The Heratics</title>

                <itunes:episode>38</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The Party speaks to the high priest of the Sanamee Cult while evading the Mage Hunters</p>]]></description>
                <content:encoded>&lt;p&gt;The Party speaks to the high priest of the Sanamee Cult while evading the Mage Hunters&lt;/p&gt;</content:encoded>
                
                <enclosure length="137300427" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/8b07d6f6-e1b0-4b17-9d39-4746a4b015d8/stream.mp3"/>
                
                <guid isPermaLink="false">b29cb856-289b-42ee-ba03-ce175bd3c161</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/8b07d6f6-e1b0-4b17-9d39-4746a4b015d8</link>
                <pubDate>Wed, 28 Dec 2022 07:55:09 &#43;0000</pubDate>
                <itunes:duration>8581</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 37 - Another Witch Hunt</itunes:title>
                <title>Episode 37 - Another Witch Hunt</title>

                <itunes:episode>37</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The party investigates what has got the city of Casiq so terrified only to find out they might be hunted themselves. </p>]]></description>
                <content:encoded>&lt;p&gt;The party investigates what has got the city of Casiq so terrified only to find out they might be hunted themselves. &lt;/p&gt;</content:encoded>
                
                <enclosure length="161091500" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/019880c3-d657-4d4f-8f67-479f1f05ec06/stream.mp3"/>
                
                <guid isPermaLink="false">20498b6a-aa2e-46a7-88ce-bd9d5fc6fcd8</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/019880c3-d657-4d4f-8f67-479f1f05ec06</link>
                <pubDate>Wed, 28 Dec 2022 07:35:22 &#43;0000</pubDate>
                <itunes:duration>10068</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 36 - The City of Scents</itunes:title>
                <title>Episode 36 - The City of Scents</title>

                <itunes:episode>36</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The party arrives in the city of Casiq to find it eerily quiet.</p>]]></description>
                <content:encoded>&lt;p&gt;The party arrives in the city of Casiq to find it eerily quiet.&lt;/p&gt;</content:encoded>
                
                <enclosure length="163254439" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/7e5aed4f-408b-445c-8a28-4a8940ffbd80/stream.mp3"/>
                
                <guid isPermaLink="false">163b222d-ecff-476a-a2f5-f2b7366c418c</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/7e5aed4f-408b-445c-8a28-4a8940ffbd80</link>
                <pubDate>Wed, 28 Dec 2022 06:21:34 &#43;0000</pubDate>
                <itunes:duration>10203</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 35 - Along the Sanamee River</itunes:title>
                <title>Episode 35 - Along the Sanamee River</title>

                <itunes:episode>35</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The party heads north out of Babbenburg towards Casiq.</p>]]></description>
                <content:encoded>&lt;p&gt;The party heads north out of Babbenburg towards Casiq.&lt;/p&gt;</content:encoded>
                
                <enclosure length="139946527" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/9ed2a8d0-2db4-4eb4-8d6c-117fe2eb3351/stream.mp3"/>
                
                <guid isPermaLink="false">eed13c6f-de90-4b1e-925b-4bb0467579d4</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/9ed2a8d0-2db4-4eb4-8d6c-117fe2eb3351</link>
                <pubDate>Wed, 28 Dec 2022 05:26:48 &#43;0000</pubDate>
                <itunes:duration>8746</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 34 - Troubles Brewing Underground</itunes:title>
                <title>Episode 34 - Troubles Brewing Underground</title>

                <itunes:episode>34</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The group tracks down the perpetrators planning attacks on the refugees.</p>]]></description>
                <content:encoded>&lt;p&gt;The group tracks down the perpetrators planning attacks on the refugees.&lt;/p&gt;</content:encoded>
                
                <enclosure length="273743621" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/fbf0042b-01f8-4bf8-a40a-f696d13304fd/stream.mp3"/>
                
                <guid isPermaLink="false">c1ee5f85-fa58-48bc-baae-140598f12ba1</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/fbf0042b-01f8-4bf8-a40a-f696d13304fd</link>
                <pubDate>Wed, 28 Dec 2022 04:39:48 &#43;0000</pubDate>
                <itunes:duration>17108</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 33 - Wolves Behind the Walls</itunes:title>
                <title>Episode 33 - Wolves Behind the Walls</title>

                <itunes:episode>33</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Continuing the conversation with the refugee woman, <a href="https://kanka.io/en/campaign/83150/characters/702698" rel="nofollow">Gema</a> at the cemetery, Firn tentatively agrees to perform the burial rites of her brother. The woman asks that the prayer indicate that her brother would be sent to a City of the Dead known as <a href="https://kanka.io/en/campaign/83150/locations/635729" rel="nofollow">Bana</a>. The woman tearfully thanks Firn and heads back in the direction of the camp.</p><p>A man comes out of a chapel near the graveyard and asks Firn and the party about their business here since the Mielu are not scheduled to visit for another 5 weeks. He says he will relay Firn&#39;s name and the town where she comes from to the next Mielu.</p><p>Your group decides to head towards the refugee camp and you pass an old ruined guard tower near the edge of the forest, but find nothing of interest there.</p><p>You reach the guards at the entrance of the camp and they allow you to enter temporarily but make you sign your names, of which everyone makes a fake. </p><p><br></p><p>Inside the camp you notice that the <a href="https://kanka.io/en/campaign/83150/races/188086" rel="nofollow">Aigrei</a> refugees seem to be segregated off into one corner of the camp with perfectly constructed tents set on a grid. The rest of the camp seems to be filled with humans who either have their tents in circles around a firepit or randomly where there is space. This is the 9th night of the camp. </p><p>There are a few signs of tents that have burned down, but they are covered up or ignored.</p><p><strong>Confidence (as Georgiana)</strong> asks two women that say that the guards have reported <a href="https://kanka.io/en/campaign/83150/races/188089" rel="nofollow">Azhiraxu(pa)</a> scouting parties that have been shooting burning arrows into the camp. One woman mentions that most of the victims have been humans, but there might have been an elf that was killed earlier on in the week before she arrived.</p><p><strong>Ioanna </strong>spots a man that she is certain was a blacksmith around the corner from where she briefly lived in <a href="https://kanka.io/en/campaign/83150/locations/492127" rel="nofollow">Grenna</a>. The blacksmith, whose name is <a href="https://kanka.io/en/campaign/83150/characters/702699" rel="nofollow">Raoul</a>, mentions that in addition to the fires that have occurred there have been murders. People being pulled out of their tents, their throats slit. One man was beheaded and they found his fingers cut off and put on a string. She gives him 10 <a href="https://kanka.io/en/campaign/83150/items/208670" rel="nofollow">katspr</a></p><p><strong>Imarra </strong>notices a man in a tent near the Aigrei that seems to be elven, but has solid orange eyes, with no iris, or pupil. <strong>Odi </strong>and <strong>Imarra</strong> approach the man&#39;s tent and the man looks away towards the ground. He tells them that he is from a city called <a href="https://kanka.io/en/campaign/83150/locations/635730" rel="nofollow">Banan Bas</a> on an island to the west. He is of a species called the <a href="https://kanka.io/en/campaign/83150/races/188088" rel="nofollow">Yeni</a> of which he admits to being an outcast. He tells you that he encountered one of the men attacking the camp and managed to cut the man on his shoulder before he fled. After this encounter it seems that the attackers avoided this side of the camp and no longer attacked any of the Aigrei. The Yeni&#39;s name is <a href="https://kanka.io/en/campaign/83150/characters/702700" rel="nofollow">Tamo</a>.</p><p>It begins to rain. Odi and Firn decide to stay with Tamo while the rest of the group hops the fence of the camp and finds a spot to jump over the walls of Babbenberg.</p><p>Jar takes to Tamo very quickly and they learn that Yeni are incredibly sensitive to others emotions, which is part of the reason he decided to trust them so quickly. While they are there they see a couple of men that they recognize from the Archduke&#39;s ship hauling a large chest into the city.</p><p>Back in the city Confidence speaks to a merchant who sells secondhand goods, many of which seem to be sourced from some of the refugees. The group heads down to the docks to find a bar and gain some intel.</p><p>Tamo tells Odi more about the Yeni. They have a very rigid and organized society that prides itself on the function of the society as a unit. Tamo doesn&#39;t talk much about why he was outcast, but says that it is a punishment that is intended to inflict a death sentence but he refused to willingly meet his fate and ran away to the western nations.</p><p>Firn asks Tamo what he knows about the Mielu. He says that occasionally Yeni take pilgrimages to Yuliaelus. They do not have &#34;guiding stones&#34; like the Mielu but they have a certain intuition on navigating throughout Kaios. He says that the island has island within the island, and lakes within lakes. A stairway down to a portal of the underworld. Tamo speaks of a city called <a href="https://kanka.io/en/campaign/83150/locations/635731" rel="nofollow">Nianama</a> which is allegedly bursting with life, both in the food and plants to the wild and chaotic culture of the people.</p><p>The first bar that the group enters is full of sailors and soldiers. They hear people talk about the murder of the Bataras Guild leader and how they suspect it was a job from their rival town <a href="https://kanka.io/en/campaign/83150/locations/635732" rel="nofollow">Aestig</a>.</p><p>At the second bar the group notices a young man who appears to be meeting with another man supplying food and weapons to the group organizing attacks on the refugees. The supplier leaves and the young man stays to drink. After awhile another man of some sort of high military rank meets with the young man and appears to be approving the actions of the attacking group.</p>]]></description>
                <content:encoded>&lt;p&gt;Continuing the conversation with the refugee woman, &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/702698&#34; rel=&#34;nofollow&#34;&gt;Gema&lt;/a&gt; at the cemetery, Firn tentatively agrees to perform the burial rites of her brother. The woman asks that the prayer indicate that her brother would be sent to a City of the Dead known as &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/635729&#34; rel=&#34;nofollow&#34;&gt;Bana&lt;/a&gt;. The woman tearfully thanks Firn and heads back in the direction of the camp.&lt;/p&gt;&lt;p&gt;A man comes out of a chapel near the graveyard and asks Firn and the party about their business here since the Mielu are not scheduled to visit for another 5 weeks. He says he will relay Firn&amp;#39;s name and the town where she comes from to the next Mielu.&lt;/p&gt;&lt;p&gt;Your group decides to head towards the refugee camp and you pass an old ruined guard tower near the edge of the forest, but find nothing of interest there.&lt;/p&gt;&lt;p&gt;You reach the guards at the entrance of the camp and they allow you to enter temporarily but make you sign your names, of which everyone makes a fake. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Inside the camp you notice that the &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188086&#34; rel=&#34;nofollow&#34;&gt;Aigrei&lt;/a&gt; refugees seem to be segregated off into one corner of the camp with perfectly constructed tents set on a grid. The rest of the camp seems to be filled with humans who either have their tents in circles around a firepit or randomly where there is space. This is the 9th night of the camp. &lt;/p&gt;&lt;p&gt;There are a few signs of tents that have burned down, but they are covered up or ignored.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Confidence (as Georgiana)&lt;/strong&gt; asks two women that say that the guards have reported &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188089&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu(pa)&lt;/a&gt; scouting parties that have been shooting burning arrows into the camp. One woman mentions that most of the victims have been humans, but there might have been an elf that was killed earlier on in the week before she arrived.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Ioanna &lt;/strong&gt;spots a man that she is certain was a blacksmith around the corner from where she briefly lived in &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/492127&#34; rel=&#34;nofollow&#34;&gt;Grenna&lt;/a&gt;. The blacksmith, whose name is &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/702699&#34; rel=&#34;nofollow&#34;&gt;Raoul&lt;/a&gt;, mentions that in addition to the fires that have occurred there have been murders. People being pulled out of their tents, their throats slit. One man was beheaded and they found his fingers cut off and put on a string. She gives him 10 &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/208670&#34; rel=&#34;nofollow&#34;&gt;katspr&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Imarra &lt;/strong&gt;notices a man in a tent near the Aigrei that seems to be elven, but has solid orange eyes, with no iris, or pupil. &lt;strong&gt;Odi &lt;/strong&gt;and &lt;strong&gt;Imarra&lt;/strong&gt; approach the man&amp;#39;s tent and the man looks away towards the ground. He tells them that he is from a city called &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/635730&#34; rel=&#34;nofollow&#34;&gt;Banan Bas&lt;/a&gt; on an island to the west. He is of a species called the &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188088&#34; rel=&#34;nofollow&#34;&gt;Yeni&lt;/a&gt; of which he admits to being an outcast. He tells you that he encountered one of the men attacking the camp and managed to cut the man on his shoulder before he fled. After this encounter it seems that the attackers avoided this side of the camp and no longer attacked any of the Aigrei. The Yeni&amp;#39;s name is &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/702700&#34; rel=&#34;nofollow&#34;&gt;Tamo&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;It begins to rain. Odi and Firn decide to stay with Tamo while the rest of the group hops the fence of the camp and finds a spot to jump over the walls of Babbenberg.&lt;/p&gt;&lt;p&gt;Jar takes to Tamo very quickly and they learn that Yeni are incredibly sensitive to others emotions, which is part of the reason he decided to trust them so quickly. While they are there they see a couple of men that they recognize from the Archduke&amp;#39;s ship hauling a large chest into the city.&lt;/p&gt;&lt;p&gt;Back in the city Confidence speaks to a merchant who sells secondhand goods, many of which seem to be sourced from some of the refugees. The group heads down to the docks to find a bar and gain some intel.&lt;/p&gt;&lt;p&gt;Tamo tells Odi more about the Yeni. They have a very rigid and organized society that prides itself on the function of the society as a unit. Tamo doesn&amp;#39;t talk much about why he was outcast, but says that it is a punishment that is intended to inflict a death sentence but he refused to willingly meet his fate and ran away to the western nations.&lt;/p&gt;&lt;p&gt;Firn asks Tamo what he knows about the Mielu. He says that occasionally Yeni take pilgrimages to Yuliaelus. They do not have &amp;#34;guiding stones&amp;#34; like the Mielu but they have a certain intuition on navigating throughout Kaios. He says that the island has island within the island, and lakes within lakes. A stairway down to a portal of the underworld. Tamo speaks of a city called &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/635731&#34; rel=&#34;nofollow&#34;&gt;Nianama&lt;/a&gt; which is allegedly bursting with life, both in the food and plants to the wild and chaotic culture of the people.&lt;/p&gt;&lt;p&gt;The first bar that the group enters is full of sailors and soldiers. They hear people talk about the murder of the Bataras Guild leader and how they suspect it was a job from their rival town &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/635732&#34; rel=&#34;nofollow&#34;&gt;Aestig&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;At the second bar the group notices a young man who appears to be meeting with another man supplying food and weapons to the group organizing attacks on the refugees. The supplier leaves and the young man stays to drink. After awhile another man of some sort of high military rank meets with the young man and appears to be approving the actions of the attacking group.&lt;/p&gt;</content:encoded>
                
                <enclosure length="298587533" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/5ab7625b-53c8-4d92-bf81-685edd486484/stream.mp3"/>
                
                <guid isPermaLink="false">ad68aee0-fa98-4363-bb3e-c84f51938ef8</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/5ab7625b-53c8-4d92-bf81-685edd486484</link>
                <pubDate>Wed, 28 Dec 2022 04:35:45 &#43;0000</pubDate>
                <itunes:duration>18661</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 32 - Squatting in the Bataras Guild</itunes:title>
                <title>Episode 32 - Squatting in the Bataras Guild</title>

                <itunes:episode>32</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>-Infiltrate the former Bataras Guild and apprehend the squatters within</p><p>-Learn that the squatters are refugees who were trying to avoid persecution for being scalers</p><p>-Learn about murders in the refugee camp</p><p>-Stay the night at the Bataras Guild</p><p>-Shop in Babbenburg</p><p>-Travel to the city graveyard</p><p>-Travel to the graveyard north of the city</p>]]></description>
                <content:encoded>&lt;p&gt;-Infiltrate the former Bataras Guild and apprehend the squatters within&lt;/p&gt;&lt;p&gt;-Learn that the squatters are refugees who were trying to avoid persecution for being scalers&lt;/p&gt;&lt;p&gt;-Learn about murders in the refugee camp&lt;/p&gt;&lt;p&gt;-Stay the night at the Bataras Guild&lt;/p&gt;&lt;p&gt;-Shop in Babbenburg&lt;/p&gt;&lt;p&gt;-Travel to the city graveyard&lt;/p&gt;&lt;p&gt;-Travel to the graveyard north of the city&lt;/p&gt;</content:encoded>
                
                <enclosure length="178434716" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/6e7646b5-b08f-4d83-a273-a290255d831f/stream.mp3"/>
                
                <guid isPermaLink="false">58abe37f-e33f-4709-9b46-98a7a7419ad7</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/6e7646b5-b08f-4d83-a273-a290255d831f</link>
                <pubDate>Wed, 28 Dec 2022 01:39:28 &#43;0000</pubDate>
                <itunes:duration>11152</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 31 - Meeting with Ninatsu</itunes:title>
                <title>Episode 31 - Meeting with Ninatsu</title>

                <itunes:episode>31</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>-Awoke on the beach again. Dumuzi leads group to an island via a shallow tombolo</p><p>-Meet with Ninatsu. Tells you that the rifts will get worse, that you seem to be connected to Immeshar</p><p>-Gifts you conch shell.</p><p>-Allows you to reappear on your boat anywhere the water touches. You decide to crash land the boat near Babbenburg</p><p>-You escape the boat crash and make your way through the forest towards Babbenburg.</p><p>-Jarles says you can stay at the Bataras Guild but you find it barricaded.</p>]]></description>
                <content:encoded>&lt;p&gt;-Awoke on the beach again. Dumuzi leads group to an island via a shallow tombolo&lt;/p&gt;&lt;p&gt;-Meet with Ninatsu. Tells you that the rifts will get worse, that you seem to be connected to Immeshar&lt;/p&gt;&lt;p&gt;-Gifts you conch shell.&lt;/p&gt;&lt;p&gt;-Allows you to reappear on your boat anywhere the water touches. You decide to crash land the boat near Babbenburg&lt;/p&gt;&lt;p&gt;-You escape the boat crash and make your way through the forest towards Babbenburg.&lt;/p&gt;&lt;p&gt;-Jarles says you can stay at the Bataras Guild but you find it barricaded.&lt;/p&gt;</content:encoded>
                
                <enclosure length="167496306" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/89c81c79-79af-4c6d-9dc4-569f2cb95634/stream.mp3"/>
                
                <guid isPermaLink="false">d6f10243-f780-4ccc-a5e2-d54a3af852d3</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/89c81c79-79af-4c6d-9dc4-569f2cb95634</link>
                <pubDate>Wed, 28 Dec 2022 01:32:38 &#43;0000</pubDate>
                <itunes:duration>10468</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 30 - An Island Under the Ocean</itunes:title>
                <title>Episode 30 - An Island Under the Ocean</title>

                <itunes:episode>30</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The party wakes up on the shore of a sandy beach with the startling image of the ocean high above you. Looking around you see a tropical forest, and water around the island, but absolutely nothing else in view besides yourselves.</p><p>Ioanna sends Tundi to the sky to get a view of the island but can see little other than forest. Walking to the edge of it you can see a trail and decide to follow.</p><p>After following the trail for awhile, you find some fruit, strange fruit that you&#39;ve never seen before. Firn climbs a tree to gather some.</p><p>A little farther down, you blink, and Ferron disappears after traveling behind a tree. Trying to look for his tracks and sent leads to nothing, as if he disappeared into thin air. Then one by one, everyone begins to disappear. You try to keep eye contact and hold hands but as soon as you blink, the others disappear. Confidence is the last one left, alone in the woods, and she starts hearing voices. The voices are the voices of the group.</p><p>Everyone else feels themselves transported to a pitch black void. They feel a pressure, the sensation of floating. Then they blink, and they see into the forest again. However upon further examination, they realize they are seeing through Confidence&#39;s body. Everyone that is, minus Ferron.</p><p>After reconciling with what has happened Ioanna attempts to cast <em>eldrich blast</em> through Confidence and is shocked to find out that it works. Confidence tries to test her strength to see if Firn&#39;s strength has carried over.. but it definitely doesn&#39;t.</p><p>With nothing else to do, Confidence continues through the forest. As she does, she begins to make out the image of some sort of large structure through the trees. The structure appears to be some sort of temple, one that&#39;s been long forgotten about that the forest has begun to reclaim.</p><p>Confidence (and everyone else) begins to hear a voice in the forest.</p><p><em>Defiler. </em></p><p><em>Fool. </em></p><p><em>You wander from the mainland, you come to destroy our home. You come seeking secrets that should remain buried. </em></p><p><em>You come with the others. </em></p><p>Then from out of the forest, a <a href="https://kanka.io/en/campaign/83150/races/223741" rel="nofollow">yuan-ti</a> bursts out of the forest and swings its sword in Confidence&#39;s direction. With the help of the group&#39;s magic, she manages to fend off this and two other Yuan-ti.</p><p>After defeating them you notice the door of the temple is ajar. A dragonborn limps out of the entrance, wounded and bloody. You recognize him immediately as <a href="https://kanka.io/en/campaign/83150/characters/536194" rel="nofollow">Immeshar iRa&#39;uel</a>.</p><p>Seeing him in his weakened state you approach him. He seems suspicious, asks if you came to hunt him down, but he doesn&#39;t seem to recognize you.</p><p>Immeshar has blood on his arms from a self inflicted wound. There are letters written with a blade.</p><p><em>Save family with 5</em></p><p>and on the other arm</p><p><em>Destroy Aigrei</em></p><p>As you question him he seems to be experiencing some sort of memory loss as he can&#39;t even remember the names of his brother and niece (<a href="https://kanka.io/en/campaign/83150/characters/539722" rel="nofollow">Aben iRa&#39;uel</a> and <a href="https://kanka.io/en/campaign/83150/characters/539723" rel="nofollow">Ryn Abenxu iRa&#39;uel</a>). He carries the staff you&#39;ve seen before and a leather gauntlet with metal woven in which Ioanna knows was not present in her vision. He tells you that his own men tried to kill him for the gauntlet. He asks for your advice.</p><p><em>Tell me traveler, what is worth more to you, the way you treat your allies, and loved ones moment per moment, or the ultimate good you&#39;re able to do with your life? </em></p><p><em>Who to you is a better person? A person who loves their spouse, gives offerings at temple, tends to their farm well, but is cowardly to oppose a cruel master who oppresses them</em></p><p><em>or a person who will slay and torture all who oppose, whom may even treat their friends with cruelty for the sake of dramatically improving the lives of thousands, freeing the slaves, and fostering a future for their people?</em></p><p><br></p><p>He gives you brief debate on the subject, but sensing your hesitancy to help him he becomes disinterested and uses the gauntlet to cast a spell on himself, though you know not what it does. Immeshar notices some Yuan-ti in the forest starting to move towards you and asks for your loyalty.</p><p>At this time, Confidence hears a voice from within the temple beckoning her to come. </p><p><br></p><p><em>CON FI DANCE. YOU NEED TO LEAVE NOW</em></p><p>Confidence ducks quickly into the temple which seems to be another black void but she sees a figure that seems to be lit somehow. He is young and muscular and bald, with both dark and pale skin in patches on his body, specifically pale around his eyes which make his face extra expressive. He tells Confidence to let go of her surroundings, to swim upwards. To her surprise she begins to swim up and as they do, the man begins to turn into an orca whale. This is <a href="https://kanka.io/en/campaign/83150/characters/549477" rel="nofollow">Dumuzi</a>. Dumuzi asks Confidence to put her mind at peace but realizes all of the voices in her head are too loud, he addresses the <em>PASSENGERS </em>in her head and everyone feels a state of calm come over them. </p><p>You wake up, yet again on the shores of a sandy beach. This time with Dumuzi next to you and an island on the horizon. There is a thin trail of sand that sits just above the waves that makes its way out to the island.</p>]]></description>
                <content:encoded>&lt;p&gt;The party wakes up on the shore of a sandy beach with the startling image of the ocean high above you. Looking around you see a tropical forest, and water around the island, but absolutely nothing else in view besides yourselves.&lt;/p&gt;&lt;p&gt;Ioanna sends Tundi to the sky to get a view of the island but can see little other than forest. Walking to the edge of it you can see a trail and decide to follow.&lt;/p&gt;&lt;p&gt;After following the trail for awhile, you find some fruit, strange fruit that you&amp;#39;ve never seen before. Firn climbs a tree to gather some.&lt;/p&gt;&lt;p&gt;A little farther down, you blink, and Ferron disappears after traveling behind a tree. Trying to look for his tracks and sent leads to nothing, as if he disappeared into thin air. Then one by one, everyone begins to disappear. You try to keep eye contact and hold hands but as soon as you blink, the others disappear. Confidence is the last one left, alone in the woods, and she starts hearing voices. The voices are the voices of the group.&lt;/p&gt;&lt;p&gt;Everyone else feels themselves transported to a pitch black void. They feel a pressure, the sensation of floating. Then they blink, and they see into the forest again. However upon further examination, they realize they are seeing through Confidence&amp;#39;s body. Everyone that is, minus Ferron.&lt;/p&gt;&lt;p&gt;After reconciling with what has happened Ioanna attempts to cast &lt;em&gt;eldrich blast&lt;/em&gt; through Confidence and is shocked to find out that it works. Confidence tries to test her strength to see if Firn&amp;#39;s strength has carried over.. but it definitely doesn&amp;#39;t.&lt;/p&gt;&lt;p&gt;With nothing else to do, Confidence continues through the forest. As she does, she begins to make out the image of some sort of large structure through the trees. The structure appears to be some sort of temple, one that&amp;#39;s been long forgotten about that the forest has begun to reclaim.&lt;/p&gt;&lt;p&gt;Confidence (and everyone else) begins to hear a voice in the forest.&lt;/p&gt;&lt;p&gt;&lt;em&gt;Defiler. &lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Fool. &lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;You wander from the mainland, you come to destroy our home. You come seeking secrets that should remain buried. &lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;You come with the others. &lt;/em&gt;&lt;/p&gt;&lt;p&gt;Then from out of the forest, a &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/223741&#34; rel=&#34;nofollow&#34;&gt;yuan-ti&lt;/a&gt; bursts out of the forest and swings its sword in Confidence&amp;#39;s direction. With the help of the group&amp;#39;s magic, she manages to fend off this and two other Yuan-ti.&lt;/p&gt;&lt;p&gt;After defeating them you notice the door of the temple is ajar. A dragonborn limps out of the entrance, wounded and bloody. You recognize him immediately as &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536194&#34; rel=&#34;nofollow&#34;&gt;Immeshar iRa&amp;#39;uel&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Seeing him in his weakened state you approach him. He seems suspicious, asks if you came to hunt him down, but he doesn&amp;#39;t seem to recognize you.&lt;/p&gt;&lt;p&gt;Immeshar has blood on his arms from a self inflicted wound. There are letters written with a blade.&lt;/p&gt;&lt;p&gt;&lt;em&gt;Save family with 5&lt;/em&gt;&lt;/p&gt;&lt;p&gt;and on the other arm&lt;/p&gt;&lt;p&gt;&lt;em&gt;Destroy Aigrei&lt;/em&gt;&lt;/p&gt;&lt;p&gt;As you question him he seems to be experiencing some sort of memory loss as he can&amp;#39;t even remember the names of his brother and niece (&lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/539722&#34; rel=&#34;nofollow&#34;&gt;Aben iRa&amp;#39;uel&lt;/a&gt; and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/539723&#34; rel=&#34;nofollow&#34;&gt;Ryn Abenxu iRa&amp;#39;uel&lt;/a&gt;). He carries the staff you&amp;#39;ve seen before and a leather gauntlet with metal woven in which Ioanna knows was not present in her vision. He tells you that his own men tried to kill him for the gauntlet. He asks for your advice.&lt;/p&gt;&lt;p&gt;&lt;em&gt;Tell me traveler, what is worth more to you, the way you treat your allies, and loved ones moment per moment, or the ultimate good you&amp;#39;re able to do with your life? &lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Who to you is a better person? A person who loves their spouse, gives offerings at temple, tends to their farm well, but is cowardly to oppose a cruel master who oppresses them&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;or a person who will slay and torture all who oppose, whom may even treat their friends with cruelty for the sake of dramatically improving the lives of thousands, freeing the slaves, and fostering a future for their people?&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;He gives you brief debate on the subject, but sensing your hesitancy to help him he becomes disinterested and uses the gauntlet to cast a spell on himself, though you know not what it does. Immeshar notices some Yuan-ti in the forest starting to move towards you and asks for your loyalty.&lt;/p&gt;&lt;p&gt;At this time, Confidence hears a voice from within the temple beckoning her to come. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;CON FI DANCE. YOU NEED TO LEAVE NOW&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Confidence ducks quickly into the temple which seems to be another black void but she sees a figure that seems to be lit somehow. He is young and muscular and bald, with both dark and pale skin in patches on his body, specifically pale around his eyes which make his face extra expressive. He tells Confidence to let go of her surroundings, to swim upwards. To her surprise she begins to swim up and as they do, the man begins to turn into an orca whale. This is &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/549477&#34; rel=&#34;nofollow&#34;&gt;Dumuzi&lt;/a&gt;. Dumuzi asks Confidence to put her mind at peace but realizes all of the voices in her head are too loud, he addresses the &lt;em&gt;PASSENGERS &lt;/em&gt;in her head and everyone feels a state of calm come over them. &lt;/p&gt;&lt;p&gt;You wake up, yet again on the shores of a sandy beach. This time with Dumuzi next to you and an island on the horizon. There is a thin trail of sand that sits just above the waves that makes its way out to the island.&lt;/p&gt;</content:encoded>
                
                <enclosure length="119250024" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/a1394579-9266-4492-b8a8-1d3f02066976/stream.mp3"/>
                
                <guid isPermaLink="false">dfa2004d-9d9a-4ea6-9889-dfd6a4859a58</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/a1394579-9266-4492-b8a8-1d3f02066976</link>
                <pubDate>Wed, 28 Dec 2022 00:46:17 &#43;0000</pubDate>
                <itunes:duration>7453</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 29 - Over and Under</itunes:title>
                <title>Episode 29 - Over and Under</title>

                <itunes:episode>29</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>-Tricked crew into hiding aboard the boat</p><p>-Met Dario Gobleki, associate of Devin Seboya</p><p>-Odi spied on Dario while the other&#39;s stayed in the Master suite</p><p>-Spotted a whalefolk sharpening his sword on a a shipwreck</p><p>-Ship stops moving, wall of bubbles</p><p>-Whalefolk start pulling the boat down. PCs blow their cover and start to fight the whalefolk but are unable to stop them from pulling the ship under water</p><p>-Wake up on a tropical island beach</p><p>-Alone. All NPCs including Dario, Jarles, Aurelia, and Ursula are gone, with the exception of Ferron.</p>]]></description>
                <content:encoded>&lt;p&gt;-Tricked crew into hiding aboard the boat&lt;/p&gt;&lt;p&gt;-Met Dario Gobleki, associate of Devin Seboya&lt;/p&gt;&lt;p&gt;-Odi spied on Dario while the other&amp;#39;s stayed in the Master suite&lt;/p&gt;&lt;p&gt;-Spotted a whalefolk sharpening his sword on a a shipwreck&lt;/p&gt;&lt;p&gt;-Ship stops moving, wall of bubbles&lt;/p&gt;&lt;p&gt;-Whalefolk start pulling the boat down. PCs blow their cover and start to fight the whalefolk but are unable to stop them from pulling the ship under water&lt;/p&gt;&lt;p&gt;-Wake up on a tropical island beach&lt;/p&gt;&lt;p&gt;-Alone. All NPCs including Dario, Jarles, Aurelia, and Ursula are gone, with the exception of Ferron.&lt;/p&gt;</content:encoded>
                
                <enclosure length="161501100" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/04d07937-925f-419f-86c8-fbcd001dfc0b/stream.mp3"/>
                
                <guid isPermaLink="false">4a5d7918-7645-47ec-81d4-a3ea1cb9f3ae</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/04d07937-925f-419f-86c8-fbcd001dfc0b</link>
                <pubDate>Wed, 28 Dec 2022 00:43:14 &#43;0000</pubDate>
                <itunes:duration>10093</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 28 - The Last Night in Crandlewood (Part 2)</itunes:title>
                <title>Episode 28 - The Last Night in Crandlewood (Part 2)</title>

                <itunes:episode>28</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Imma throws on a towel quietly and makes her way over to Ioanna to alert her about the potential threat. They make their way to Firn, Odi, and Ferron while debating whether to fight or run, with Confidence&#39;s sleep ultimately being prioritized. Odi wakes up <a href="https://kanka.io/en/campaign/83150/characters/536198" rel="nofollow">Jarles</a>. </p><p>Ioanna is able to hide herself and spy on the group as they begin to ascend the stairs. There are eight men, with covered faces and large swords. As they get to the top of the stairs Ioanna uses <em>mind sliver</em> on the first man, causing him scream out in pain and falls back into the other men. They&#39;re surprised at first but seeing Ioanna they regain their composure and begin to rush, being suddenly bombarded by attacks. Only moments after the initial clash, three men suddenly turn and attack the other mercs. An attack by Jarles sends them all tumbling down to the bottom of the stairs where the fight resumes. The three traitors fight with your group against the remaining 3 mercs and one by one you take them out, leaving one mercenary alive to be questioned. Firn holds back the traitors from killing the remaining man. </p><p>Odi casts <em>zone of truth</em>. One of the traitors tells Odi that they can&#39;t risk keeping this man alive, as he would put their lives in jeopardy. Odi asks him to wait till they ask the merc a few questions. </p><p><em>Who sent you?</em></p><p>&#34;<a href="https://kanka.io/en/campaign/83150/characters/581554" rel="nofollow">Sighota</a> sends his regards&#34;</p><p><em>What was your mission?</em></p><p>&#34;We were sent to take you out in your sleep&#34;</p><p>He doesn&#39;t know any other information about why he was sent to kill you, but guesses that you&#39;ve made some powerful enemies in this city. Odi asks him what he would do if you left him go and he replies &#34;<em>I would go back to Sighota, inform him that we have failed and advise him to root out the rats within our ranks.</em>&#34;</p><p>The traitors inform you that they can&#39;t allow this man to leave alive, but that they also must kill <a href="https://kanka.io/en/campaign/83150/characters/549660" rel="nofollow">Ursula</a> and her daughter as they were the ones that sent for the assassination. When asked who hired them, they answer that Sighota also hired them, but that their loyalty is superseded by loyalty to a &#34;<em>cunning young lady, named </em><a href="https://kanka.io/en/campaign/83150/characters/548875" rel="nofollow">Ivette</a>&#34; </p><p>Odi offers to take Ursula and Aurelia with you overseas to spare them. You advise the traitors to come back to Sighota and report that the other men betrayed them and allowed you to get away. </p><p>The traitor mentions that Ivette will meet you at the docks before you go, if you are open to it. </p><p>The traitor mercs leave. You approach Ursula and Aurelia and begin to question them, quickly finding out that Ursula bought in to the narrative that your group are working for the elves to destroy the other factions. Unable to dissuade her you find that her daughter is much more agreeable and is just happy to be escaping this whole mess alive. Furthermore Aurelia seems exited to finally be leaving this island. </p><p>You decide you&#39;ll put Ursula, Aurelia, and Firn in crates since they would be the most difficult to hide, and you&#39;ll pack them on board the ship when you sneak on. </p><p>At 8am Firn goes to wake up Confidence and collectively you give her the run down on the events of the night. You&#39;re now ready to head to the ship. </p><p>Meanwhile Tundi intercepts a carrier pigeon successfully down by the docks. It says that <a href="https://kanka.io/en/campaign/83150/characters/548878" rel="nofollow">Isabella Maveli</a> will be awaiting the boat at the estate, and that they have already sent word to the crown. Odi attempts to forge a note using the style of this letter. He writes that the couple made a stop within the city and will be arriving momentarily. </p>]]></description>
                <content:encoded>&lt;p&gt;Imma throws on a towel quietly and makes her way over to Ioanna to alert her about the potential threat. They make their way to Firn, Odi, and Ferron while debating whether to fight or run, with Confidence&amp;#39;s sleep ultimately being prioritized. Odi wakes up &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536198&#34; rel=&#34;nofollow&#34;&gt;Jarles&lt;/a&gt;. &lt;/p&gt;&lt;p&gt;Ioanna is able to hide herself and spy on the group as they begin to ascend the stairs. There are eight men, with covered faces and large swords. As they get to the top of the stairs Ioanna uses &lt;em&gt;mind sliver&lt;/em&gt; on the first man, causing him scream out in pain and falls back into the other men. They&amp;#39;re surprised at first but seeing Ioanna they regain their composure and begin to rush, being suddenly bombarded by attacks. Only moments after the initial clash, three men suddenly turn and attack the other mercs. An attack by Jarles sends them all tumbling down to the bottom of the stairs where the fight resumes. The three traitors fight with your group against the remaining 3 mercs and one by one you take them out, leaving one mercenary alive to be questioned. Firn holds back the traitors from killing the remaining man. &lt;/p&gt;&lt;p&gt;Odi casts &lt;em&gt;zone of truth&lt;/em&gt;. One of the traitors tells Odi that they can&amp;#39;t risk keeping this man alive, as he would put their lives in jeopardy. Odi asks him to wait till they ask the merc a few questions. &lt;/p&gt;&lt;p&gt;&lt;em&gt;Who sent you?&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&amp;#34;&lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/581554&#34; rel=&#34;nofollow&#34;&gt;Sighota&lt;/a&gt; sends his regards&amp;#34;&lt;/p&gt;&lt;p&gt;&lt;em&gt;What was your mission?&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&amp;#34;We were sent to take you out in your sleep&amp;#34;&lt;/p&gt;&lt;p&gt;He doesn&amp;#39;t know any other information about why he was sent to kill you, but guesses that you&amp;#39;ve made some powerful enemies in this city. Odi asks him what he would do if you left him go and he replies &amp;#34;&lt;em&gt;I would go back to Sighota, inform him that we have failed and advise him to root out the rats within our ranks.&lt;/em&gt;&amp;#34;&lt;/p&gt;&lt;p&gt;The traitors inform you that they can&amp;#39;t allow this man to leave alive, but that they also must kill &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/549660&#34; rel=&#34;nofollow&#34;&gt;Ursula&lt;/a&gt; and her daughter as they were the ones that sent for the assassination. When asked who hired them, they answer that Sighota also hired them, but that their loyalty is superseded by loyalty to a &amp;#34;&lt;em&gt;cunning young lady, named &lt;/em&gt;&lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548875&#34; rel=&#34;nofollow&#34;&gt;Ivette&lt;/a&gt;&amp;#34; &lt;/p&gt;&lt;p&gt;Odi offers to take Ursula and Aurelia with you overseas to spare them. You advise the traitors to come back to Sighota and report that the other men betrayed them and allowed you to get away. &lt;/p&gt;&lt;p&gt;The traitor mentions that Ivette will meet you at the docks before you go, if you are open to it. &lt;/p&gt;&lt;p&gt;The traitor mercs leave. You approach Ursula and Aurelia and begin to question them, quickly finding out that Ursula bought in to the narrative that your group are working for the elves to destroy the other factions. Unable to dissuade her you find that her daughter is much more agreeable and is just happy to be escaping this whole mess alive. Furthermore Aurelia seems exited to finally be leaving this island. &lt;/p&gt;&lt;p&gt;You decide you&amp;#39;ll put Ursula, Aurelia, and Firn in crates since they would be the most difficult to hide, and you&amp;#39;ll pack them on board the ship when you sneak on. &lt;/p&gt;&lt;p&gt;At 8am Firn goes to wake up Confidence and collectively you give her the run down on the events of the night. You&amp;#39;re now ready to head to the ship. &lt;/p&gt;&lt;p&gt;Meanwhile Tundi intercepts a carrier pigeon successfully down by the docks. It says that &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548878&#34; rel=&#34;nofollow&#34;&gt;Isabella Maveli&lt;/a&gt; will be awaiting the boat at the estate, and that they have already sent word to the crown. Odi attempts to forge a note using the style of this letter. He writes that the couple made a stop within the city and will be arriving momentarily. &lt;/p&gt;</content:encoded>
                
                <enclosure length="173283787" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/914ec743-3fd2-4c7c-bf39-ac7e463d8f0d/stream.mp3"/>
                
                <guid isPermaLink="false">f95f04c8-09f2-420c-ab7a-a7feccd3c5ff</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/914ec743-3fd2-4c7c-bf39-ac7e463d8f0d</link>
                <pubDate>Wed, 28 Dec 2022 00:40:19 &#43;0000</pubDate>
                <itunes:duration>10830</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 27 - The Last Night In Crandlewood</itunes:title>
                <title>Episode 27 - The Last Night In Crandlewood</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Having dropped off <a href="https://kanka.io/en/campaign/83150/characters/548970" rel="nofollow">Cherbalee</a> and <a href="https://kanka.io/en/campaign/83150/characters/548971" rel="nofollow">Karris</a> the six of you, plus <a href="https://kanka.io/en/campaign/83150/characters/536198" rel="nofollow">Jarles</a>, discuss ideas on how to get off of Crandlewood.</p><p>Jarles presents some options:</p><ul><li>Get hired as security on a ship</li><li>Stowaway</li><li>Pay for passage</li></ul><p>You decide to head back to <a href="https://kanka.io/en/campaign/83150/locations/503794" rel="nofollow">Ursula&#39;s Bar &amp; Inn</a> and offer to pay for a room for Jarles.</p><p>When you get to Ursula&#39;s the inn is cleared of people except for <a href="https://kanka.io/en/campaign/83150/characters/549659" rel="nofollow">Aurelia</a> As you begin to check out she takes a moment and then offers you a deal, she&#39;ll check out the entire floor for you and give you privacy so you can have less sharing per room. You agree and Ioanna gives her 2 Katspr for the floor.</p><p>Firn gives a lightly veiled threat to Jarles not to betray them, but he calmly tells the group he has no reason to switch sides and looks forward to returning home.</p><p>The group, minus Jarles, meet in a single room upstairs to go over some things by yourselves. Ioanna, Ferron, Firn, and Confidence explain to Odi and Imarra that they killed <a href="https://kanka.io/en/campaign/83150/characters/536185" rel="nofollow">Sigeric Maveli</a>, and listened in to a meeting of the <a href="https://kanka.io/en/campaign/83150/organisations/107929" rel="nofollow">Ravensquill Association</a> (leaving out the murder of <a href="https://kanka.io/en/campaign/83150/characters/536187" rel="nofollow">Luta Alrik</a>) while they were separated. They discuss that not everyone was on Sigeric&#39;s side and that they hope that leaving the quill in Sigeric&#39;s wound may start some infighting.</p><p>Everyone goes down to the bar and Ferron buys everyone drinks. Odi asks if <a href="https://kanka.io/en/campaign/83150/characters/549660" rel="nofollow">Ursula</a> herself is in but Aurelia says that her mother is out on some errands tonight. Odi buys hot toddys for everyone and teacher Aurelia how to make the drink.</p><p>Confidence starts playing a new song that she wrote about a pirate girl named Celia. Ferron tears up, remembering his daughter.</p><p>After Ferron gets a bit drunk he suggests a new idea how you will all be able to leave. <a href="https://kanka.io/en/campaign/83150/characters/536185" rel="nofollow">Sigeric</a> had a ship, and it should still be docked down at the <a href="https://kanka.io/en/campaign/83150/locations/503822" rel="nofollow">Wharf</a> , he suggests stealing it. The group discusses the pros and cons of capturing the ship, which would still need a capable crew to sail it and you can&#39;t simply hold the crew hostage since you don&#39;t want word to get out that you were the ones who stole it, implicating yourselves with Sigeric&#39;s murder.</p><p>You come up with a plan to disguise yourselves as the Archduke and Archduchess, with the rest coming along in other service disguises. Ioanna also decides to use Tundi to guard against possible messenger pigeons that might carry the word that Sigeric is dead.</p><p>Imarra and Ferron are chosen to go investigate the ship and speak to the crew. Firn hangs behind them to make sure they are safe.</p><p><img src="https://images.kanka.io/user/GMVoZSxu0rDTfvcq-yuHjpb430c=/smart/src/campaigns%2F83150%2F7d453354-471b-488e-a00e-7678aa1a443d.jpg?webpfallback="></p><p><em>Reference for Sigeric&#39;s boat The Second Knot</em></p><p>Imarra, Ferron and Firn make it down to the dock and head towards Sigeric&#39;s boat. <a href="https://kanka.io/en/campaign/83150/items/165813" rel="nofollow">Second Knot</a>. A man sits aboard the ship, asleep in a chair near a lantern. Imarra tells him that the Archduchess isn&#39;t feeling well and that they&#39;ll be heading back home in the morning. He tells you the captain&#39;s name is <a href="https://kanka.io/en/campaign/83150/characters/549661" rel="nofollow">Captain Bruno</a> and he can be found over in the <a href="https://kanka.io/en/campaign/83150/locations/503816" rel="nofollow">Boat Bar</a> in the <a href="https://kanka.io/en/campaign/83150/locations/503767" rel="nofollow">Briny District</a>.</p><p>They start heading towards the Briny District, through the city center and see an incredibly large raven take off from its perch on a statue. They make their way through to the Briny District, past the alarming amount of soldiers throughout <a href="https://kanka.io/en/campaign/83150/locations/503272" rel="nofollow">KAAHRP District</a> and head down to the <a href="https://kanka.io/en/campaign/83150/locations/503816" rel="nofollow">Boat Bar</a> in <a href="https://kanka.io/en/campaign/83150/locations/503813" rel="nofollow">Cove Rot.</a> A bartender points you to a man in the back of the bar sitting at a table with a young boy. <a href="https://kanka.io/en/campaign/83150/characters/549661" rel="nofollow">Captain Bruno</a> is incredibly drunk and the young boy translates his drunken gibberish. They ask Bruno what needs to happen for the boat to leave the port and he &#34;replies&#34; that he&#39;ll have to talk to the officer at the <a href="https://kanka.io/en/campaign/83150/locations/503974" rel="nofollow">KAAHRP Navel Office</a> when it opens in the morning. Bruno pays for his enormous tab and Imarra, Ferron, and Firn head back to the inn.</p><p>Everyone heads to bed but Imarra who starts up a bath. Imarra gets settled in but is interrupted by sounds coming from downstairs. She can just make out the voices of Aurelia and her mother Ursula.</p><p><em>Oh. Hi mum. I did what you said, they have the whole top floor. I think they should be asleep now.</em></p><p><em>Alright good. The rest are outside, make sure you give them a nice brew once their done. It&#39;s awfully early for this sort of thing. </em></p>]]></description>
                <content:encoded>&lt;p&gt;Having dropped off &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548970&#34; rel=&#34;nofollow&#34;&gt;Cherbalee&lt;/a&gt; and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548971&#34; rel=&#34;nofollow&#34;&gt;Karris&lt;/a&gt; the six of you, plus &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536198&#34; rel=&#34;nofollow&#34;&gt;Jarles&lt;/a&gt;, discuss ideas on how to get off of Crandlewood.&lt;/p&gt;&lt;p&gt;Jarles presents some options:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Get hired as security on a ship&lt;/li&gt;&lt;li&gt;Stowaway&lt;/li&gt;&lt;li&gt;Pay for passage&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;You decide to head back to &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503794&#34; rel=&#34;nofollow&#34;&gt;Ursula&amp;#39;s Bar &amp;amp; Inn&lt;/a&gt; and offer to pay for a room for Jarles.&lt;/p&gt;&lt;p&gt;When you get to Ursula&amp;#39;s the inn is cleared of people except for &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/549659&#34; rel=&#34;nofollow&#34;&gt;Aurelia&lt;/a&gt; As you begin to check out she takes a moment and then offers you a deal, she&amp;#39;ll check out the entire floor for you and give you privacy so you can have less sharing per room. You agree and Ioanna gives her 2 Katspr for the floor.&lt;/p&gt;&lt;p&gt;Firn gives a lightly veiled threat to Jarles not to betray them, but he calmly tells the group he has no reason to switch sides and looks forward to returning home.&lt;/p&gt;&lt;p&gt;The group, minus Jarles, meet in a single room upstairs to go over some things by yourselves. Ioanna, Ferron, Firn, and Confidence explain to Odi and Imarra that they killed &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536185&#34; rel=&#34;nofollow&#34;&gt;Sigeric Maveli&lt;/a&gt;, and listened in to a meeting of the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/107929&#34; rel=&#34;nofollow&#34;&gt;Ravensquill Association&lt;/a&gt; (leaving out the murder of &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536187&#34; rel=&#34;nofollow&#34;&gt;Luta Alrik&lt;/a&gt;) while they were separated. They discuss that not everyone was on Sigeric&amp;#39;s side and that they hope that leaving the quill in Sigeric&amp;#39;s wound may start some infighting.&lt;/p&gt;&lt;p&gt;Everyone goes down to the bar and Ferron buys everyone drinks. Odi asks if &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/549660&#34; rel=&#34;nofollow&#34;&gt;Ursula&lt;/a&gt; herself is in but Aurelia says that her mother is out on some errands tonight. Odi buys hot toddys for everyone and teacher Aurelia how to make the drink.&lt;/p&gt;&lt;p&gt;Confidence starts playing a new song that she wrote about a pirate girl named Celia. Ferron tears up, remembering his daughter.&lt;/p&gt;&lt;p&gt;After Ferron gets a bit drunk he suggests a new idea how you will all be able to leave. &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536185&#34; rel=&#34;nofollow&#34;&gt;Sigeric&lt;/a&gt; had a ship, and it should still be docked down at the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503822&#34; rel=&#34;nofollow&#34;&gt;Wharf&lt;/a&gt; , he suggests stealing it. The group discusses the pros and cons of capturing the ship, which would still need a capable crew to sail it and you can&amp;#39;t simply hold the crew hostage since you don&amp;#39;t want word to get out that you were the ones who stole it, implicating yourselves with Sigeric&amp;#39;s murder.&lt;/p&gt;&lt;p&gt;You come up with a plan to disguise yourselves as the Archduke and Archduchess, with the rest coming along in other service disguises. Ioanna also decides to use Tundi to guard against possible messenger pigeons that might carry the word that Sigeric is dead.&lt;/p&gt;&lt;p&gt;Imarra and Ferron are chosen to go investigate the ship and speak to the crew. Firn hangs behind them to make sure they are safe.&lt;/p&gt;&lt;p&gt;&lt;img src=&#34;https://images.kanka.io/user/GMVoZSxu0rDTfvcq-yuHjpb430c=/smart/src/campaigns%2F83150%2F7d453354-471b-488e-a00e-7678aa1a443d.jpg?webpfallback=&#34;&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Reference for Sigeric&amp;#39;s boat The Second Knot&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Imarra, Ferron and Firn make it down to the dock and head towards Sigeric&amp;#39;s boat. &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165813&#34; rel=&#34;nofollow&#34;&gt;Second Knot&lt;/a&gt;. A man sits aboard the ship, asleep in a chair near a lantern. Imarra tells him that the Archduchess isn&amp;#39;t feeling well and that they&amp;#39;ll be heading back home in the morning. He tells you the captain&amp;#39;s name is &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/549661&#34; rel=&#34;nofollow&#34;&gt;Captain Bruno&lt;/a&gt; and he can be found over in the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503816&#34; rel=&#34;nofollow&#34;&gt;Boat Bar&lt;/a&gt; in the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503767&#34; rel=&#34;nofollow&#34;&gt;Briny District&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;They start heading towards the Briny District, through the city center and see an incredibly large raven take off from its perch on a statue. They make their way through to the Briny District, past the alarming amount of soldiers throughout &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503272&#34; rel=&#34;nofollow&#34;&gt;KAAHRP District&lt;/a&gt; and head down to the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503816&#34; rel=&#34;nofollow&#34;&gt;Boat Bar&lt;/a&gt; in &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503813&#34; rel=&#34;nofollow&#34;&gt;Cove Rot.&lt;/a&gt; A bartender points you to a man in the back of the bar sitting at a table with a young boy. &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/549661&#34; rel=&#34;nofollow&#34;&gt;Captain Bruno&lt;/a&gt; is incredibly drunk and the young boy translates his drunken gibberish. They ask Bruno what needs to happen for the boat to leave the port and he &amp;#34;replies&amp;#34; that he&amp;#39;ll have to talk to the officer at the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503974&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Navel Office&lt;/a&gt; when it opens in the morning. Bruno pays for his enormous tab and Imarra, Ferron, and Firn head back to the inn.&lt;/p&gt;&lt;p&gt;Everyone heads to bed but Imarra who starts up a bath. Imarra gets settled in but is interrupted by sounds coming from downstairs. She can just make out the voices of Aurelia and her mother Ursula.&lt;/p&gt;&lt;p&gt;&lt;em&gt;Oh. Hi mum. I did what you said, they have the whole top floor. I think they should be asleep now.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Alright good. The rest are outside, make sure you give them a nice brew once their done. It&amp;#39;s awfully early for this sort of thing. &lt;/em&gt;&lt;/p&gt;</content:encoded>
                
                <enclosure length="173283787" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/dbf6f8a2-557e-492b-bbc3-6d1c00d76b49/stream.mp3"/>
                
                <guid isPermaLink="false">f2c0e1cc-f039-4af0-9bb0-43b430fec908</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/dbf6f8a2-557e-492b-bbc3-6d1c00d76b49</link>
                <pubDate>Wed, 28 Dec 2022 00:36:56 &#43;0000</pubDate>
                <itunes:duration>10830</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 26 - The Manor Party (Part 3)</itunes:title>
                <title>Episode 26 - The Manor Party (Part 3)</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Firn, Confidence, and Ioanna rush into the hallway where Odi and Imarra are fighting armed guards. </p><p>With the full party, you are able to defeat two of the guards and you order the third guard to drop his sword. He does so. You push him into the next room and drag in the other bodies.</p><p>You all come into the service room where you find the two elves who are gagged and bound. <a href="https://kanka.io/en/campaign/83150/characters/548970" rel="nofollow">Cherbalee</a> and <a href="https://kanka.io/en/campaign/83150/characters/548971" rel="nofollow">Karris</a>. You free them from their constraints and they quickly tell you about how they were kidnapped and brought in a carriage to the dungeon of this mansion. The guards accused them of spying on the archduke, and other lies but they wouldn&#39;t listen to anything they had to say.</p><p>You strip the dead guards of their armor and begin to outfit the elves with it in order to hide their identities and species.</p><p>Karris tells you that a serviceman tried to force them to change into some grubby outfits and he had knocked the serviceman out, but when Sigeric came down later he stepped on the serviceman&#39;s neck until he stopped moving.</p><p>Ioanna asks the remaining guard&#39;s name. <a href="https://kanka.io/en/campaign/83150/characters/536198" rel="nofollow">Jarles</a> tells you and agrees to help you try and escape the mansion. He tells you that you can either go up to the attic and then head down to the other side of the house, or go through a bedroom across the hall and go straight down. He says the carriages are held south of the estate about a ten minute walk away.</p><p>Jarles guides you up through the service hallway you fought in and out into the chaotic hallway connecting to the vestibule. There is screaming and crying and yelling everywhere. People are clumped up, trying to push their way out. <a href="https://kanka.io/en/campaign/83150/characters/548883" rel="nofollow">Payton Twoorb</a> sees Confidence and approaches, clearly panicking and trying to follow you all out. Ioanna takes advantages of the chaos and pushes Payton away and he falls over a couch. Confidence uses <em>knock</em> to gain entry to the bedroom off of the Library and you see a young couple, sheltering behind the bed, they scream as you all enter, but the group moves past them and tries not to engage them. You leave the room and head to the stairway across the hall going downwards.</p><p>You enter into an antichamber and approach a guard blocking the exit. He informs you that nobody is allowed to leave the mansion and that there are cannons pointed towards the entrances with order to shoot if anybody tries to leave.</p><p>You leave again, going back down to the room with the stairs and open the trap door into the basement. The trap door leads into the kitchen and you find your way over to a room to the south of the kitchen which is dark and open, and filled with the metal barrels of blood. Several of the barrels are being drained out in a large grate in the floor. There is also a large desk with some alchemy equipment similar to what you saw in <a href="https://kanka.io/en/campaign/83150/characters/548941" rel="nofollow">Rasmus</a>&#39;s lair as well as some documents. Confidence grabs one and Ferron grabs another paper.</p><p>Firn and Ferron start moving boxes to create a barricade in front of the entrance and you decide to try and exit via the sewer pipes. Firn easily pops the grate of the sewer drain off and one by one you start to head into the sewer. The elves are deeply disturbed by the blood that coats the walls and floor of the sewer.</p><p>You follow the pipes for what seems like ages. The exit, blocked by another grate, shoots out over the river that you passed on your way there. Jarles jumps out and immediately is struggling to stay above water with the armor. The current is stronger and the river is deeper than you expect and Ioanna rushes to help him. Odi uses <em>phantom steed</em> again to catch up to Jarles and Ioanna who are both able to grab onto the elk to pull themselves above water. The elves take off their armor before jumping in and eventually everyone is able to make it back to to the river bank.</p><p>You head back towards the mansion now and Jarles leads towards the lot of carriages and the stable. You&#39;re able to get there and take your carriage back, and you ask Jarles if he wants to be taken back to Crandlewood, he accepts your invitation and hops in with you. </p><p>On the road back everyone talks a bit. Jarles tells you that he&#39;s going to head back home to <a href="https://kanka.io/en/campaign/83150/locations/492162" rel="nofollow">Babbenburg</a> and if you ask around you will likely meet his family with the last name Turess.</p><p>Confidence and Ioanna read the letters they found on Sigeric&#39;s desk.</p><p><a href="https://kanka.io/en/campaign/83150/items/165650" rel="nofollow">Sigeric&#39;s Letter</a></p><p><a href="https://kanka.io/en/campaign/83150/items/165651" rel="nofollow">Itzal&#39;s Letter</a></p><p>From these letters you find out a few important things:</p><ul><li>Sigeric was planning on presenting a motion to the <a href="https://kanka.io/en/campaign/83150/organisations/107929" rel="nofollow">Ravensquill Association</a> on the existence of several powerful magical items</li><li><a href="https://kanka.io/en/campaign/83150/characters/548941" rel="nofollow">Rasmus Vasa</a> had been excavating a tomb on the island of <a href="https://kanka.io/en/campaign/83150/locations/503270" rel="nofollow">Mathis</a> and found evidence of such an item, but found it missing</li><li>Sigeric expects that <a href="https://kanka.io/en/campaign/83150/characters/536194" rel="nofollow">Immeshar iRa&#39;uel</a> may have used the magic items to aid in gathering soldiers and ascending to leadership of the <a href="https://kanka.io/en/campaign/83150/races/188089" rel="nofollow">Azhiraxu</a></li><li>These magic items are known as the <a href="https://kanka.io/en/campaign/83150/items/165652" rel="nofollow">Vestiments of Attagat</a> and are related to the ancient Sorcerer-king turned Isoxu called <a href="https://kanka.io/en/campaign/83150/characters/548982" rel="nofollow">Attagat</a></li><li>The <a href="https://kanka.io/en/campaign/83150/races/188086" rel="nofollow">Aigrei</a> created a group of their own magical items to counter Attagat&#39;s. These are known as the <a href="https://kanka.io/en/campaign/83150/items/165653" rel="nofollow">Vestiments of Komany</a></li><li>While nobody knows where the remaining Vestiments of Attagat are, <a href="https://kanka.io/en/campaign/83150/characters/536195" rel="nofollow">Itzal</a> mentioned that at least one of the Vestiments of Komany lies on the island of <a href="https://kanka.io/en/campaign/83150/locations/492180" rel="nofollow">Yuliaelus</a> which Itzal cites as the homeland of the <a href="https://kanka.io/en/campaign/83150/races/188094" rel="nofollow">Mielu</a>, after Confidence repeats this word out loud, <a href="https://kanka.io/en/campaign/83150/characters/548970" rel="nofollow">Cherbalee</a> remarks that it is the endonym of the Tabaxi people in this world</li><li><br></li></ul><p>After another three hours, you head back into Crandlewood, drop off the carriage in the <a href="https://kanka.io/en/campaign/83150/locations/503271" rel="nofollow">Morningstar District</a> and head back to <a href="https://kanka.io/en/campaign/83150/locations/503272" rel="nofollow">KAAHRP District</a> to reunite <a href="https://kanka.io/en/campaign/83150/characters/548971" rel="nofollow">Karris</a> and <a href="https://kanka.io/en/campaign/83150/characters/548970" rel="nofollow">Cherbalee</a> with <a href="https://kanka.io/en/campaign/83150/characters/548983" rel="nofollow">Aisla</a></p>]]></description>
                <content:encoded>&lt;p&gt;Firn, Confidence, and Ioanna rush into the hallway where Odi and Imarra are fighting armed guards. &lt;/p&gt;&lt;p&gt;With the full party, you are able to defeat two of the guards and you order the third guard to drop his sword. He does so. You push him into the next room and drag in the other bodies.&lt;/p&gt;&lt;p&gt;You all come into the service room where you find the two elves who are gagged and bound. &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548970&#34; rel=&#34;nofollow&#34;&gt;Cherbalee&lt;/a&gt; and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548971&#34; rel=&#34;nofollow&#34;&gt;Karris&lt;/a&gt;. You free them from their constraints and they quickly tell you about how they were kidnapped and brought in a carriage to the dungeon of this mansion. The guards accused them of spying on the archduke, and other lies but they wouldn&amp;#39;t listen to anything they had to say.&lt;/p&gt;&lt;p&gt;You strip the dead guards of their armor and begin to outfit the elves with it in order to hide their identities and species.&lt;/p&gt;&lt;p&gt;Karris tells you that a serviceman tried to force them to change into some grubby outfits and he had knocked the serviceman out, but when Sigeric came down later he stepped on the serviceman&amp;#39;s neck until he stopped moving.&lt;/p&gt;&lt;p&gt;Ioanna asks the remaining guard&amp;#39;s name. &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536198&#34; rel=&#34;nofollow&#34;&gt;Jarles&lt;/a&gt; tells you and agrees to help you try and escape the mansion. He tells you that you can either go up to the attic and then head down to the other side of the house, or go through a bedroom across the hall and go straight down. He says the carriages are held south of the estate about a ten minute walk away.&lt;/p&gt;&lt;p&gt;Jarles guides you up through the service hallway you fought in and out into the chaotic hallway connecting to the vestibule. There is screaming and crying and yelling everywhere. People are clumped up, trying to push their way out. &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548883&#34; rel=&#34;nofollow&#34;&gt;Payton Twoorb&lt;/a&gt; sees Confidence and approaches, clearly panicking and trying to follow you all out. Ioanna takes advantages of the chaos and pushes Payton away and he falls over a couch. Confidence uses &lt;em&gt;knock&lt;/em&gt; to gain entry to the bedroom off of the Library and you see a young couple, sheltering behind the bed, they scream as you all enter, but the group moves past them and tries not to engage them. You leave the room and head to the stairway across the hall going downwards.&lt;/p&gt;&lt;p&gt;You enter into an antichamber and approach a guard blocking the exit. He informs you that nobody is allowed to leave the mansion and that there are cannons pointed towards the entrances with order to shoot if anybody tries to leave.&lt;/p&gt;&lt;p&gt;You leave again, going back down to the room with the stairs and open the trap door into the basement. The trap door leads into the kitchen and you find your way over to a room to the south of the kitchen which is dark and open, and filled with the metal barrels of blood. Several of the barrels are being drained out in a large grate in the floor. There is also a large desk with some alchemy equipment similar to what you saw in &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548941&#34; rel=&#34;nofollow&#34;&gt;Rasmus&lt;/a&gt;&amp;#39;s lair as well as some documents. Confidence grabs one and Ferron grabs another paper.&lt;/p&gt;&lt;p&gt;Firn and Ferron start moving boxes to create a barricade in front of the entrance and you decide to try and exit via the sewer pipes. Firn easily pops the grate of the sewer drain off and one by one you start to head into the sewer. The elves are deeply disturbed by the blood that coats the walls and floor of the sewer.&lt;/p&gt;&lt;p&gt;You follow the pipes for what seems like ages. The exit, blocked by another grate, shoots out over the river that you passed on your way there. Jarles jumps out and immediately is struggling to stay above water with the armor. The current is stronger and the river is deeper than you expect and Ioanna rushes to help him. Odi uses &lt;em&gt;phantom steed&lt;/em&gt; again to catch up to Jarles and Ioanna who are both able to grab onto the elk to pull themselves above water. The elves take off their armor before jumping in and eventually everyone is able to make it back to to the river bank.&lt;/p&gt;&lt;p&gt;You head back towards the mansion now and Jarles leads towards the lot of carriages and the stable. You&amp;#39;re able to get there and take your carriage back, and you ask Jarles if he wants to be taken back to Crandlewood, he accepts your invitation and hops in with you. &lt;/p&gt;&lt;p&gt;On the road back everyone talks a bit. Jarles tells you that he&amp;#39;s going to head back home to &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/492162&#34; rel=&#34;nofollow&#34;&gt;Babbenburg&lt;/a&gt; and if you ask around you will likely meet his family with the last name Turess.&lt;/p&gt;&lt;p&gt;Confidence and Ioanna read the letters they found on Sigeric&amp;#39;s desk.&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165650&#34; rel=&#34;nofollow&#34;&gt;Sigeric&amp;#39;s Letter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165651&#34; rel=&#34;nofollow&#34;&gt;Itzal&amp;#39;s Letter&lt;/a&gt;&lt;/p&gt;&lt;p&gt;From these letters you find out a few important things:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Sigeric was planning on presenting a motion to the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/107929&#34; rel=&#34;nofollow&#34;&gt;Ravensquill Association&lt;/a&gt; on the existence of several powerful magical items&lt;/li&gt;&lt;li&gt;&lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548941&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt; had been excavating a tomb on the island of &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503270&#34; rel=&#34;nofollow&#34;&gt;Mathis&lt;/a&gt; and found evidence of such an item, but found it missing&lt;/li&gt;&lt;li&gt;Sigeric expects that &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536194&#34; rel=&#34;nofollow&#34;&gt;Immeshar iRa&amp;#39;uel&lt;/a&gt; may have used the magic items to aid in gathering soldiers and ascending to leadership of the &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188089&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu&lt;/a&gt;&lt;/li&gt;&lt;li&gt;These magic items are known as the &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165652&#34; rel=&#34;nofollow&#34;&gt;Vestiments of Attagat&lt;/a&gt; and are related to the ancient Sorcerer-king turned Isoxu called &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548982&#34; rel=&#34;nofollow&#34;&gt;Attagat&lt;/a&gt;&lt;/li&gt;&lt;li&gt;The &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188086&#34; rel=&#34;nofollow&#34;&gt;Aigrei&lt;/a&gt; created a group of their own magical items to counter Attagat&amp;#39;s. These are known as the &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165653&#34; rel=&#34;nofollow&#34;&gt;Vestiments of Komany&lt;/a&gt;&lt;/li&gt;&lt;li&gt;While nobody knows where the remaining Vestiments of Attagat are, &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536195&#34; rel=&#34;nofollow&#34;&gt;Itzal&lt;/a&gt; mentioned that at least one of the Vestiments of Komany lies on the island of &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/492180&#34; rel=&#34;nofollow&#34;&gt;Yuliaelus&lt;/a&gt; which Itzal cites as the homeland of the &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188094&#34; rel=&#34;nofollow&#34;&gt;Mielu&lt;/a&gt;, after Confidence repeats this word out loud, &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548970&#34; rel=&#34;nofollow&#34;&gt;Cherbalee&lt;/a&gt; remarks that it is the endonym of the Tabaxi people in this world&lt;/li&gt;&lt;li&gt;&lt;br&gt;&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;After another three hours, you head back into Crandlewood, drop off the carriage in the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503271&#34; rel=&#34;nofollow&#34;&gt;Morningstar District&lt;/a&gt; and head back to &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503272&#34; rel=&#34;nofollow&#34;&gt;KAAHRP District&lt;/a&gt; to reunite &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548971&#34; rel=&#34;nofollow&#34;&gt;Karris&lt;/a&gt; and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548970&#34; rel=&#34;nofollow&#34;&gt;Cherbalee&lt;/a&gt; with &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548983&#34; rel=&#34;nofollow&#34;&gt;Aisla&lt;/a&gt;&lt;/p&gt;</content:encoded>
                
                <enclosure length="123365250" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/2b555d76-44b8-44f3-9ea3-264c9de6e714/stream.mp3"/>
                
                <guid isPermaLink="false">1ade5498-4058-44c8-9af9-04c504791856</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/2b555d76-44b8-44f3-9ea3-264c9de6e714</link>
                <pubDate>Wed, 28 Dec 2022 00:34:07 &#43;0000</pubDate>
                <itunes:duration>7710</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 25 - The Manor Party (Part 2)</itunes:title>
                <title>Episode 25 - The Manor Party (Part 2)</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p><strong>Attic: </strong>Firn, Ioanna, and Confidence continue listening into the secretive room. There are footsteps, proceeded by what sounds like thunder from within the room.</p><p>The persons in the room voice their displeasure with <a href="https://kanka.io/en/campaign/83150/characters/536185" rel="nofollow">Sigeric Maveli</a>. Another references <a href="https://kanka.io/en/campaign/83150/characters/539721" rel="nofollow">Devin Seboya</a> in association with their organization.</p><p><br></p><p><strong>1st Floor:</strong> Odi, Imarra, and Ferron head back out into the vestibule. Odi pretends to chastise the others to disguise their unorthodox entrance. <a href="https://kanka.io/en/campaign/83150/characters/548878" rel="nofollow">Isabella Maveli</a> is on her knees and crying, being comforted by a serviceman. The door opens from the dining room and <a href="https://kanka.io/en/campaign/83150/characters/536185" rel="nofollow">Sigeric Maveli</a> walks out and approaches his wife while speaking to the crowd. He tells the crowd that the perpetrator of the murder of a serviceman was caught and that there was no further danger. He encourages his guests to enjoy the party. Sigeric and Isabella heads away from the group to the South Ward. Odi offers his condolences to Sigeric and asks if he can be any help but Sigeric brushes him off.</p><p><br></p><p><strong>Attic:</strong> Ioanna attempts to quietly open the door to the secret meeting but is surprised to find her hand in an immense jolt of pain after touching it. Firn moves around to the opposite side of the room which features a similar door. The conversation inside continues, speaking on the merits of backing a single faction within Crandlewood to unify the city and increase its trade value throughout the bay.</p><p><br></p><p><strong>1st Floor:</strong> <a href="https://kanka.io/en/campaign/83150/characters/548877" rel="nofollow">Pascal</a> is spotted by Odi, unaware of the hole that has come undone in his pants. Odi approaches him and Pascal laments about <a href="https://kanka.io/en/campaign/83150/characters/548876" rel="nofollow">Karmen Kenezzar</a> and the death of his former boss <a href="https://kanka.io/en/campaign/83150/characters/548941" rel="nofollow">Rasmus Vasa</a>. He says he is at the party hoping to gain favor from Sigeric and others in the <a href="https://kanka.io/en/campaign/83150/organisations/108720" rel="nofollow">The Conclave</a>.</p><p>Imarra comes across two women who are gossiping about the murder. They&#39;re both from the <a href="https://kanka.io/en/campaign/83150/organisations/108725" rel="nofollow">Stormfair</a> district and seem to thrive in the political chaos the Conclave finds themselves in. They mention that the <a href="https://kanka.io/en/campaign/83150/organisations/108725" rel="nofollow">Stormfair</a> having been militarizing themselves lately as well.</p><p><br></p><p><strong>Attic: </strong>Ioanna casts <em>prestidigitation</em> outside the door of the room to sound like a crying baby. Someone inside remarks that perhaps Sigeric knocked up a maid and is keeping them in the attic. They pressure someone named <a href="https://kanka.io/en/campaign/83150/characters/536187" rel="nofollow">Luta</a> to go investigate as &#34;he is the youngest&#34;. The door opens, then closes and they hear footsteps coming towards them. Luta is a very tall, thin man, perhaps in his early 40s with long black hair.</p><p>Confidence uses <em>suggestion</em> and tells him to &#34;stop walking and tell us everything that happened tonight&#34;. He tells them his full name, and says that he was there for the meeting itself, separate from the party. He spills that Sigeric was planning on framing the murder of his serviceman on elves that they had captured from the city. He would expose the murder to the crowds and use it as an excuse to rally their anger against a common enemy. Confidence asks if the Duchess Isabella was in on the rouse and Luta she is not.</p><p>Ioanna asks about the meeting. Luta says the organization meets all over the <a href="https://kanka.io/en/campaign/83150/locations/492128" rel="nofollow">Bay of Kamard.</a> Sigeric and Devin are both council members but there is no designated leader. He says all the members present tonight are from the immediate area with the exception of <a href="https://kanka.io/en/campaign/83150/characters/536199" rel="nofollow">Sarai Leng</a> from <a href="https://kanka.io/en/campaign/83150/locations/492170" rel="nofollow">Jornbury</a>.</p><p><br></p><p><strong>1st Floor: </strong>Odi regroups with Imarra and notices that Ferron has followed <a href="https://kanka.io/en/campaign/83150/characters/548877" rel="nofollow">Pascal</a> into the ballroom. Odi then approaches <a href="https://kanka.io/en/campaign/83150/characters/548882" rel="nofollow">Peronell Morningfall</a> and warns her about the poison wine. Peronell hints that the person that she has been tracking works closely with a person that has been responsible for setting up the new <a href="https://kanka.io/en/campaign/83150/items/165642" rel="nofollow">sap</a> trade within Crandlewood. That person is <a href="https://kanka.io/en/campaign/83150/characters/539721" rel="nofollow">Devin Seboya.</a> Imarra follows Ferron into the ballroom and watches as he slips into a room adjacent to the ballroom. Imarra attempts to create coded message to Odi pointing towards the room using food on the buffet table. Imarra then enters the room and notices it looks like someone fell directly through the center table, smashing it. She opens a door in the back of the room and hears footsteps going up a staircase, Imarra pursues.</p><p><strong>2nd Floor: </strong>Imarra makes her way up to the 2nd floor and finds Ferron pushing <a href="https://kanka.io/en/campaign/83150/characters/548877" rel="nofollow">Pascal</a> against a bookshelf with a knife against his throat.</p><p><strong>1st Floor: </strong>Odi tries to convince a footman that a child he was responsible for ran down into the basement.</p><p><strong>Attic: </strong>Firn successfully knocks out Luta and he crumples down. Firn and Ioanna take him around the corner and Confidence uses <em>disguise self</em> to don the appearance of Luta. The door of the room opens again and they hear a voice. &#34;Luta?!? Did you adopt the fucking baby?&#34;</p><p>Ioanna and Firn finds a pouch of gold and a black feather with a notch at the end.</p><p>Confidence walks into the room, it is ornate and tidy and completely unlike the rest of the spaces in the Attic. There are large ceramic pots similar to the ones you saw on the ships and you see four flickering lights on the wall that look unlike any flame or magical lights you&#39;ve ever seen. The secret group carry on their conversation, debating on whether to foster Crandlewood and help it grow or to abandon it and let it crumble, putting their resources elsewhere.</p><p>Ioanna and Firn stash Luta in a hole of unfinished flooring. They manage to successfully put him in under the floor just in time for a serviceman to notice the two and approach them. The awkward serviceman tells them they are going to have to leave for the lower floors but Firn lunges at the man and knocks him out as well, gagging and tying him and stashing him out near the defensive hallways facing the outside walls.</p><p><strong>2nd Floor: </strong>Imarra walks into the room and acts as if she is interrupting. Pascal pleads her to stop him and Ferron tells her not to interfere. Imarra informs Pascal about the hole in his pants. Ferron presses Pascal on what else lies in the dungeon of this building and Pascal reveals that the barrels of blood are there. Ferron asks Imarra if she has any issues with him killing Pascal and begins to strangle him. Imarra fails to convince him to stop.</p><p>Odi notices Imarra&#39;s coded message at last and follows the trail of cheese towards the room. He rushes up the stairs and pulls Ferron off of Pascal. Odi slaps Ferron and reprimands him for risking the whole group. Ferron sighs and kicks Pascal in the face. </p><p>Odi casts <em>command</em> on Pascal and tells him to go home. Pascal groans, slowly picks himself off the ground and leaves the room. </p><p><br></p><p><strong>Attic: </strong>Confidence is asked what &#34;his&#34; opinions are of Sigeric&#39;s request to assist with the Crandlewood takeover. They say that since his city is notably in danger of being overtaken by the elves. Ioanna places the notched feather in a hole by the door handle and a loud clack is heard. The room falls silent and a man stands to investigate. Ioanna manages to hide but peeks through the crack in the door and uses <em>misty step</em> to displace herself into the room next to Confidence. A man in the rooms reasons with the group that it wouldn&#39;t take an outlandish amount of investment to aid <a href="https://kanka.io/en/campaign/83150/organisations/108720" rel="nofollow">The Conclave</a> to kick out the <a href="https://kanka.io/en/campaign/83150/races/188086" rel="nofollow">Aigrei</a> . He guesses they would suffer 100 casualties maximum. The man calls a vote to the group, citing a passage that claims they are 6 of the 30 members of the <a href="https://kanka.io/en/campaign/83150/organisations/107929" rel="nofollow">Ravensquill Association</a> . Everyone votes, minus Sigeric who is still out, but they put a &#34;pass&#34; token in for Sigeric since he put forth the motion in the first place. The man also seems surprised that <a href="https://kanka.io/en/campaign/83150/characters/536199" rel="nofollow">Sarai Leng</a> votes in favor of the Archduke. After the vote they call the meeting to a close, and the group leaves with Confidence hanging back, claiming to catch up with the others soon. Confidence and Ioanna investigate the room for anything interesting, they find a map of the greater <a href="https://kanka.io/en/campaign/83150/maps/22037" rel="nofollow">Bay of Kamard.</a></p><p><br></p><p><strong>1st Floor: </strong>Odi, Imarra, and Ferron return to the Ballroom. Tundi, in the form of a bird signals to Odi, via a clock, that something is happening in 15 minutes. They make their way into the service hallway and wander through the various rooms until they find a staircase descending downwards. It leads to a large sturdy, steel enforced door. It is locked.</p><p><strong>Attic: </strong>Realizing now that the <a href="https://kanka.io/en/campaign/83150/organisations/107929" rel="nofollow">Ravensquill Association</a> is much larger than you originally thought, Firn, Ioanna, and Confidence agree they need to kill Luta since he&#39;s seen their faces. Firn does the deed and leaves the body down below the Attic floor. The trio wander until they eventually make their way down to the same staircase as the others, rejoining the group.</p><p><br></p><p><strong>Basement: </strong>Ferron manages to pick the lock and the group heads down into the basement. You see an empty, blood stained torture rack and a hallway with rooms that have barred entrances. In one of the rooms you find the body of what looks like a serviceman. In the cell next to him you see a large figure sitting on a cot. He is a large, blue <a href="https://kanka.io/en/campaign/83150/races/188089" rel="nofollow">Azhiraxu</a>. He claims that he works for Sigeric and that he&#39;s only in the cell for his own safety. The group finds this unusual but since they don&#39;t find the elves you rush out of the basement and head back upstairs.</p><p><strong>1st Floor: </strong>You head back into the vestibule, Odi casts <em>fine steed</em> and rides a spectral elk into the room. You burst into the vestibule into what seems like a quiet room. The crowd is gathered around the hostess who explains again through gritted teeth that she&#39;s sure you, the honored guests would love to join them on the 2nd floor.</p><p><strong>2nd Floor: </strong>In the upper vestibule you see a stage area and Sigeric stands, with guards on either side of him. The entire group minus Odi try to create as much ruckus as possible while Odi rushes past the duke, guided by <em>locate creature</em>.</p><p>Odi opens a door into a service hall to find three armed guards who tense up upon seeing him. Imarra follows Odi into the hallway and tries to convince them that the Archduke is under attack. They refuse to budge and Imarra and Odi engage in combat.</p><p>As Sigeric commands the room to silence the rest of the party moves to surround him.</p><p><em>Hello again my friends. Apologies once more for the distress you may have been caused but I assure you my family and staff are well. My footman Seril is being treated for injuries to the best of our ability. I will not make light of the situation and tell you that things have been going well for Crandlewood and the island Nel. We sit at a pivotal moment of our collective histories, eight districts have held peace for 75 years but over and over again we find ourselves, the hardworking men and women of Crandlewood fighting for our freedom from outsider politics and law. Some of you may even view me as a foreigner, but my family has owned this land for generations, and though many of my responsibilities lie on Sver, I dedicate my life to serving the virtues and liberty of cities… human cities just like this, that thrive in a function that no Aigrei settlement could ever hope to achieve. I say that the events that transpired this week must be put to a stop. We need a return to normalcy, or pending that, I personally pledge to fight for change to secure our city from invaders once and for all. Does anybody wish to join my pledge? </em></p><h5>There is a beat, before one by one people start to raise their glasses and cheer. </h5><h5>Confidence and Ioanna try to pursuade the crowd against Sigeric.</h5><p>Sigeric says</p><p><em>change of plans</em></p><p>while glaring at them. Then Ioanna casts <em>darkness. </em></p><p>Ferron lunges at Sigeric and knocks him off the stage, onto his back, stabbing him in the gut. Ioanna, Confidence, and Firn take turns stabbing, shooting, and whispering to Sigeric how awful of a person he is. Sigeric and his guards are never able to regain their composition and finally Ferron makes the final move.</p><p><em>These are the eyes that watched all the destruction you caused and did nothing. </em></p><p>Ferron stabs Sigeric in the eyes.</p><p><em>And this is the throat that uttered the words that killed my daughter.</em></p><p>Ferron slashes Sigeric&#39;s throat. As a final motion, Ioanna takes out the featherquill and stabs it into the wound in Sigerics neck, leaving it for the crowd to see. </p><p>The group rushes off into the darkness and run into the hallway where Odi and Imarra are fighting the guards. A collective scream is heard behind you. Having been overpowered, Odi pushed into the room where he sensed the elves being held and used <a href="https://kanka.io/en/campaign/83150/items/165645" rel="nofollow">Grandpappy&#39;s Fence</a> to create a barrier in between him and the guards.</p><p><em>continued in part 3...</em></p>]]></description>
                <content:encoded>&lt;p&gt;&lt;strong&gt;Attic: &lt;/strong&gt;Firn, Ioanna, and Confidence continue listening into the secretive room. There are footsteps, proceeded by what sounds like thunder from within the room.&lt;/p&gt;&lt;p&gt;The persons in the room voice their displeasure with &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536185&#34; rel=&#34;nofollow&#34;&gt;Sigeric Maveli&lt;/a&gt;. Another references &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/539721&#34; rel=&#34;nofollow&#34;&gt;Devin Seboya&lt;/a&gt; in association with their organization.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1st Floor:&lt;/strong&gt; Odi, Imarra, and Ferron head back out into the vestibule. Odi pretends to chastise the others to disguise their unorthodox entrance. &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548878&#34; rel=&#34;nofollow&#34;&gt;Isabella Maveli&lt;/a&gt; is on her knees and crying, being comforted by a serviceman. The door opens from the dining room and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536185&#34; rel=&#34;nofollow&#34;&gt;Sigeric Maveli&lt;/a&gt; walks out and approaches his wife while speaking to the crowd. He tells the crowd that the perpetrator of the murder of a serviceman was caught and that there was no further danger. He encourages his guests to enjoy the party. Sigeric and Isabella heads away from the group to the South Ward. Odi offers his condolences to Sigeric and asks if he can be any help but Sigeric brushes him off.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Attic:&lt;/strong&gt; Ioanna attempts to quietly open the door to the secret meeting but is surprised to find her hand in an immense jolt of pain after touching it. Firn moves around to the opposite side of the room which features a similar door. The conversation inside continues, speaking on the merits of backing a single faction within Crandlewood to unify the city and increase its trade value throughout the bay.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1st Floor:&lt;/strong&gt; &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548877&#34; rel=&#34;nofollow&#34;&gt;Pascal&lt;/a&gt; is spotted by Odi, unaware of the hole that has come undone in his pants. Odi approaches him and Pascal laments about &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548876&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt; and the death of his former boss &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548941&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;. He says he is at the party hoping to gain favor from Sigeric and others in the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/108720&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;Imarra comes across two women who are gossiping about the murder. They&amp;#39;re both from the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/108725&#34; rel=&#34;nofollow&#34;&gt;Stormfair&lt;/a&gt; district and seem to thrive in the political chaos the Conclave finds themselves in. They mention that the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/108725&#34; rel=&#34;nofollow&#34;&gt;Stormfair&lt;/a&gt; having been militarizing themselves lately as well.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Attic: &lt;/strong&gt;Ioanna casts &lt;em&gt;prestidigitation&lt;/em&gt; outside the door of the room to sound like a crying baby. Someone inside remarks that perhaps Sigeric knocked up a maid and is keeping them in the attic. They pressure someone named &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536187&#34; rel=&#34;nofollow&#34;&gt;Luta&lt;/a&gt; to go investigate as &amp;#34;he is the youngest&amp;#34;. The door opens, then closes and they hear footsteps coming towards them. Luta is a very tall, thin man, perhaps in his early 40s with long black hair.&lt;/p&gt;&lt;p&gt;Confidence uses &lt;em&gt;suggestion&lt;/em&gt; and tells him to &amp;#34;stop walking and tell us everything that happened tonight&amp;#34;. He tells them his full name, and says that he was there for the meeting itself, separate from the party. He spills that Sigeric was planning on framing the murder of his serviceman on elves that they had captured from the city. He would expose the murder to the crowds and use it as an excuse to rally their anger against a common enemy. Confidence asks if the Duchess Isabella was in on the rouse and Luta she is not.&lt;/p&gt;&lt;p&gt;Ioanna asks about the meeting. Luta says the organization meets all over the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/492128&#34; rel=&#34;nofollow&#34;&gt;Bay of Kamard.&lt;/a&gt; Sigeric and Devin are both council members but there is no designated leader. He says all the members present tonight are from the immediate area with the exception of &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536199&#34; rel=&#34;nofollow&#34;&gt;Sarai Leng&lt;/a&gt; from &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/492170&#34; rel=&#34;nofollow&#34;&gt;Jornbury&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1st Floor: &lt;/strong&gt;Odi regroups with Imarra and notices that Ferron has followed &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548877&#34; rel=&#34;nofollow&#34;&gt;Pascal&lt;/a&gt; into the ballroom. Odi then approaches &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548882&#34; rel=&#34;nofollow&#34;&gt;Peronell Morningfall&lt;/a&gt; and warns her about the poison wine. Peronell hints that the person that she has been tracking works closely with a person that has been responsible for setting up the new &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165642&#34; rel=&#34;nofollow&#34;&gt;sap&lt;/a&gt; trade within Crandlewood. That person is &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/539721&#34; rel=&#34;nofollow&#34;&gt;Devin Seboya.&lt;/a&gt; Imarra follows Ferron into the ballroom and watches as he slips into a room adjacent to the ballroom. Imarra attempts to create coded message to Odi pointing towards the room using food on the buffet table. Imarra then enters the room and notices it looks like someone fell directly through the center table, smashing it. She opens a door in the back of the room and hears footsteps going up a staircase, Imarra pursues.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;2nd Floor: &lt;/strong&gt;Imarra makes her way up to the 2nd floor and finds Ferron pushing &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548877&#34; rel=&#34;nofollow&#34;&gt;Pascal&lt;/a&gt; against a bookshelf with a knife against his throat.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1st Floor: &lt;/strong&gt;Odi tries to convince a footman that a child he was responsible for ran down into the basement.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Attic: &lt;/strong&gt;Firn successfully knocks out Luta and he crumples down. Firn and Ioanna take him around the corner and Confidence uses &lt;em&gt;disguise self&lt;/em&gt; to don the appearance of Luta. The door of the room opens again and they hear a voice. &amp;#34;Luta?!? Did you adopt the fucking baby?&amp;#34;&lt;/p&gt;&lt;p&gt;Ioanna and Firn finds a pouch of gold and a black feather with a notch at the end.&lt;/p&gt;&lt;p&gt;Confidence walks into the room, it is ornate and tidy and completely unlike the rest of the spaces in the Attic. There are large ceramic pots similar to the ones you saw on the ships and you see four flickering lights on the wall that look unlike any flame or magical lights you&amp;#39;ve ever seen. The secret group carry on their conversation, debating on whether to foster Crandlewood and help it grow or to abandon it and let it crumble, putting their resources elsewhere.&lt;/p&gt;&lt;p&gt;Ioanna and Firn stash Luta in a hole of unfinished flooring. They manage to successfully put him in under the floor just in time for a serviceman to notice the two and approach them. The awkward serviceman tells them they are going to have to leave for the lower floors but Firn lunges at the man and knocks him out as well, gagging and tying him and stashing him out near the defensive hallways facing the outside walls.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;2nd Floor: &lt;/strong&gt;Imarra walks into the room and acts as if she is interrupting. Pascal pleads her to stop him and Ferron tells her not to interfere. Imarra informs Pascal about the hole in his pants. Ferron presses Pascal on what else lies in the dungeon of this building and Pascal reveals that the barrels of blood are there. Ferron asks Imarra if she has any issues with him killing Pascal and begins to strangle him. Imarra fails to convince him to stop.&lt;/p&gt;&lt;p&gt;Odi notices Imarra&amp;#39;s coded message at last and follows the trail of cheese towards the room. He rushes up the stairs and pulls Ferron off of Pascal. Odi slaps Ferron and reprimands him for risking the whole group. Ferron sighs and kicks Pascal in the face. &lt;/p&gt;&lt;p&gt;Odi casts &lt;em&gt;command&lt;/em&gt; on Pascal and tells him to go home. Pascal groans, slowly picks himself off the ground and leaves the room. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Attic: &lt;/strong&gt;Confidence is asked what &amp;#34;his&amp;#34; opinions are of Sigeric&amp;#39;s request to assist with the Crandlewood takeover. They say that since his city is notably in danger of being overtaken by the elves. Ioanna places the notched feather in a hole by the door handle and a loud clack is heard. The room falls silent and a man stands to investigate. Ioanna manages to hide but peeks through the crack in the door and uses &lt;em&gt;misty step&lt;/em&gt; to displace herself into the room next to Confidence. A man in the rooms reasons with the group that it wouldn&amp;#39;t take an outlandish amount of investment to aid &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/108720&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt; to kick out the &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188086&#34; rel=&#34;nofollow&#34;&gt;Aigrei&lt;/a&gt; . He guesses they would suffer 100 casualties maximum. The man calls a vote to the group, citing a passage that claims they are 6 of the 30 members of the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/107929&#34; rel=&#34;nofollow&#34;&gt;Ravensquill Association&lt;/a&gt; . Everyone votes, minus Sigeric who is still out, but they put a &amp;#34;pass&amp;#34; token in for Sigeric since he put forth the motion in the first place. The man also seems surprised that &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536199&#34; rel=&#34;nofollow&#34;&gt;Sarai Leng&lt;/a&gt; votes in favor of the Archduke. After the vote they call the meeting to a close, and the group leaves with Confidence hanging back, claiming to catch up with the others soon. Confidence and Ioanna investigate the room for anything interesting, they find a map of the greater &lt;a href=&#34;https://kanka.io/en/campaign/83150/maps/22037&#34; rel=&#34;nofollow&#34;&gt;Bay of Kamard.&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1st Floor: &lt;/strong&gt;Odi, Imarra, and Ferron return to the Ballroom. Tundi, in the form of a bird signals to Odi, via a clock, that something is happening in 15 minutes. They make their way into the service hallway and wander through the various rooms until they find a staircase descending downwards. It leads to a large sturdy, steel enforced door. It is locked.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Attic: &lt;/strong&gt;Realizing now that the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/107929&#34; rel=&#34;nofollow&#34;&gt;Ravensquill Association&lt;/a&gt; is much larger than you originally thought, Firn, Ioanna, and Confidence agree they need to kill Luta since he&amp;#39;s seen their faces. Firn does the deed and leaves the body down below the Attic floor. The trio wander until they eventually make their way down to the same staircase as the others, rejoining the group.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Basement: &lt;/strong&gt;Ferron manages to pick the lock and the group heads down into the basement. You see an empty, blood stained torture rack and a hallway with rooms that have barred entrances. In one of the rooms you find the body of what looks like a serviceman. In the cell next to him you see a large figure sitting on a cot. He is a large, blue &lt;a href=&#34;https://kanka.io/en/campaign/83150/races/188089&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu&lt;/a&gt;. He claims that he works for Sigeric and that he&amp;#39;s only in the cell for his own safety. The group finds this unusual but since they don&amp;#39;t find the elves you rush out of the basement and head back upstairs.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;1st Floor: &lt;/strong&gt;You head back into the vestibule, Odi casts &lt;em&gt;fine steed&lt;/em&gt; and rides a spectral elk into the room. You burst into the vestibule into what seems like a quiet room. The crowd is gathered around the hostess who explains again through gritted teeth that she&amp;#39;s sure you, the honored guests would love to join them on the 2nd floor.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;2nd Floor: &lt;/strong&gt;In the upper vestibule you see a stage area and Sigeric stands, with guards on either side of him. The entire group minus Odi try to create as much ruckus as possible while Odi rushes past the duke, guided by &lt;em&gt;locate creature&lt;/em&gt;.&lt;/p&gt;&lt;p&gt;Odi opens a door into a service hall to find three armed guards who tense up upon seeing him. Imarra follows Odi into the hallway and tries to convince them that the Archduke is under attack. They refuse to budge and Imarra and Odi engage in combat.&lt;/p&gt;&lt;p&gt;As Sigeric commands the room to silence the rest of the party moves to surround him.&lt;/p&gt;&lt;p&gt;&lt;em&gt;Hello again my friends. Apologies once more for the distress you may have been caused but I assure you my family and staff are well. My footman Seril is being treated for injuries to the best of our ability. I will not make light of the situation and tell you that things have been going well for Crandlewood and the island Nel. We sit at a pivotal moment of our collective histories, eight districts have held peace for 75 years but over and over again we find ourselves, the hardworking men and women of Crandlewood fighting for our freedom from outsider politics and law. Some of you may even view me as a foreigner, but my family has owned this land for generations, and though many of my responsibilities lie on Sver, I dedicate my life to serving the virtues and liberty of cities… human cities just like this, that thrive in a function that no Aigrei settlement could ever hope to achieve. I say that the events that transpired this week must be put to a stop. We need a return to normalcy, or pending that, I personally pledge to fight for change to secure our city from invaders once and for all. Does anybody wish to join my pledge? &lt;/em&gt;&lt;/p&gt;&lt;h5&gt;There is a beat, before one by one people start to raise their glasses and cheer. &lt;/h5&gt;&lt;h5&gt;Confidence and Ioanna try to pursuade the crowd against Sigeric.&lt;/h5&gt;&lt;p&gt;Sigeric says&lt;/p&gt;&lt;p&gt;&lt;em&gt;change of plans&lt;/em&gt;&lt;/p&gt;&lt;p&gt;while glaring at them. Then Ioanna casts &lt;em&gt;darkness. &lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ferron lunges at Sigeric and knocks him off the stage, onto his back, stabbing him in the gut. Ioanna, Confidence, and Firn take turns stabbing, shooting, and whispering to Sigeric how awful of a person he is. Sigeric and his guards are never able to regain their composition and finally Ferron makes the final move.&lt;/p&gt;&lt;p&gt;&lt;em&gt;These are the eyes that watched all the destruction you caused and did nothing. &lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ferron stabs Sigeric in the eyes.&lt;/p&gt;&lt;p&gt;&lt;em&gt;And this is the throat that uttered the words that killed my daughter.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;Ferron slashes Sigeric&amp;#39;s throat. As a final motion, Ioanna takes out the featherquill and stabs it into the wound in Sigerics neck, leaving it for the crowd to see. &lt;/p&gt;&lt;p&gt;The group rushes off into the darkness and run into the hallway where Odi and Imarra are fighting the guards. A collective scream is heard behind you. Having been overpowered, Odi pushed into the room where he sensed the elves being held and used &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165645&#34; rel=&#34;nofollow&#34;&gt;Grandpappy&amp;#39;s Fence&lt;/a&gt; to create a barrier in between him and the guards.&lt;/p&gt;&lt;p&gt;&lt;em&gt;continued in part 3...&lt;/em&gt;&lt;/p&gt;</content:encoded>
                
                <enclosure length="172864574" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/09dd0373-ca18-4dec-8ca7-14a34e7777c0/stream.mp3"/>
                
                <guid isPermaLink="false">fc0b8407-94cf-462e-895a-bf9fa8f701a5</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/09dd0373-ca18-4dec-8ca7-14a34e7777c0</link>
                <pubDate>Wed, 28 Dec 2022 00:29:43 &#43;0000</pubDate>
                <itunes:duration>10804</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 24 - The Manor Party</itunes:title>
                <title>Episode 24 - The Manor Party</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Imarra finds a <a href="https://kanka.io/en/campaign/83150/items/165629" rel="nofollow">Red Cedar Cape</a><a href="https://www.worldanvil.com/world/item/bd3c7f65-4bca-4dd1-b880-7a54b95642c5/edit" rel="nofollow"> </a> under some collapsed shelves and Ioanna goes to unlock a coffin that was left last time you were there... a coffin that had some weight to it. Opening it you find <a href="https://kanka.io/en/campaign/83150/characters/548875" rel="nofollow">Ivette Domineus</a>, delerious and dehydrated, but alive. You immediately bring her back to the surface and call <a href="https://kanka.io/en/campaign/83150/characters/548876" rel="nofollow">Karmen Kenezzar</a> over to help. Ferron sticks by her side the whole time. Karmen has one of her aides send for Che.</p><p>Meanwhile Odi finds another disturbing sight down in the labs, a dead pseudodragon, this one golden among the shards of broken glass. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jar-article?preview=true" rel="nofollow">Jar</a><a href="https://www.worldanvil.com/world/article/ebec5d1c-be0c-4daf-bc76-402667dbc66c/edit" rel="nofollow"> </a></p><p>acknowledges that there were once many being held captive there, then only two. Jar approves the idea of burying their dead.</p><p><br></p><p><em>Born from earth. Return to earth. Return to mother alligator.</em></p><p><br></p><p>You bury the pseudodragon in the courtyard above.</p><p><br></p><p>Che arrives at the headquarters and rushes over to his daughter, thanking you for finding her but saying he wants to detangle her from the danger you have brought. He hands you a letter addressed to you, that was given to him this morning under his door. It is an invitation to <a href="https://kanka.io/en/campaign/83150/tags/151668" rel="nofollow">Archduke Sigeric Maveli</a>&#39;s Estate for a party and banquet. Karmen gives you payment for clearing out the labs and offers a discount at a local tailor for proper non-elven party-garb. After picking up some decent threads, the party decides to make a quick stop by <a href="https://kanka.io/en/campaign/83150/characters/548877" rel="nofollow">Pascal</a>&#39;s house and finds it, yet again, empty. After some scouting you do manage to find a similar invitation to Sigeric&#39;s party and some nice clothes laid out on the bed. Firn makes a light cut in the back hem.</p><p><br></p><p>You head to the stables and Karmen has arranged for your travel via stagecoach. You decline a driver and drive yourselves.</p><p><br></p><p>You head up north through the woods towards the Maveli estate untill you see a strange sight, the color of blood, diluted in the river. As you continue north you notice a horse and cart with four guards walking alongside. You keep out of sight but eventually decide to pass them.</p><p><br></p><p>You begin to make your way past the vast Maveli Estate and their sugarcane plantation and vineyard. You stash the coach for awhile to do some reconaissance before making a grand entrance. Firn rides on top of the coach as Confidence blasts out a tune. An unamused housekeeper approaches you and offers to have someone take your ride, and if you want a tour of the premesis. She takes you through a few rooms but eventually you press her buttons enough that she leaves you alone. The party searches the Grand Hall before some commotion in the adjacent room stops you. In walks your host <a href="https://kanka.io/en/campaign/83150/characters/536185" rel="nofollow">Sigeric Maveli</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a></p><p>and his wife <a href="https://kanka.io/en/campaign/83150/characters/548878" rel="nofollow">Isabella Maveli</a>The party decides to take his advice and heads to the lawn where you are split into three groups with other party guests. Ioanna and Firn are partnered with <a href="https://kanka.io/en/campaign/83150/characters/548879" rel="nofollow">Cassius de Bolbec</a> and <a href="https://kanka.io/en/campaign/83150/characters/548880" rel="nofollow">Alys de Bolbec</a><a href="https://www.worldanvil.com/world/person/7c7d65b1-88b3-435e-bcb1-1b8f56b0ae7e/edit" rel="nofollow"> </a>, who are known for being part of the <a href="https://kanka.io/en/campaign/83150/organisations/110281" rel="nofollow">Iron Lords</a><a href="https://www.worldanvil.com/world/article/755cd81f-9b34-42ab-8331-d032643c249f/edit" rel="nofollow"> </a> . Odi and Ferron are partnered with <a href="https://kanka.io/en/campaign/83150/characters/548881" rel="nofollow">Millicent Boulderdown</a><a href="https://www.worldanvil.com/world/person/6efeb3a6-4545-42ed-ab1e-1d8c80b0873b/edit" rel="nofollow"> </a> , and <a href="https://kanka.io/en/campaign/83150/characters/548882" rel="nofollow">Peronell Morningfall</a><a href="https://www.worldanvil.com/world/person/e5ffc766-29c4-49e3-a521-27e75cb7bb91/edit" rel="nofollow"> </a> . Millicent is from <a href="https://kanka.io/en/campaign/83150/locations/503181" rel="nofollow">Trastamara</a><a href="https://www.worldanvil.com/world/settlement/96ecaa4c-7492-429b-94ae-c7266dc8d9e8/edit" rel="nofollow"> </a> but Peronell stays oddly quiet. Lastly Confidence and Imarra are partnered with <a href="https://kanka.io/en/campaign/83150/characters/548883" rel="nofollow">Payton Twoorb</a><a href="https://www.worldanvil.com/world/person/ef9cae04-b6b1-4cd6-9555-e8d1a27744cc/edit" rel="nofollow"> </a> and <a href="https://kanka.io/en/campaign/83150/characters/548884" rel="nofollow">Robin Glorybuff</a><a href="https://www.worldanvil.com/world/person/45b1b545-db38-4efc-96db-81eb42e805d9/edit" rel="nofollow"> </a>, two young men from the <a href="https://kanka.io/en/campaign/83150/locations/495165" rel="nofollow">Conclave District</a> who Confidence and Imarra are immediately repelled by.   Ioanna and Firn find out that their partners are nervously hoping to gain favor of members of <a href="https://kanka.io/en/campaign/83150/organisations/108720" rel="nofollow">The Conclave</a><a href="https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit" rel="nofollow"> </a> should a dramatic political upheval take place.   Odi and Ferron find out that Peronell was following Millicent looking for somebody from Eastern Karmard at this party who may be trying to cause trouble. She doesn&#39;t beleive Millicent is that person.   Confidence and Imarra find out that Peyton and Robin are even bigger tools than they thought they were and thoroughly enjoy making them look like fools by sabotaging their swings.   After croquettes the banquet is announced to be open and party guests begin to funnel in the house to get food. Odi decides to try and sneak into the Kitchen and manages to witness the chefs alude to a particular bottle of wine that is poison and should not be revealed till later. Odi is caught and ushered back out. Ioanna, Firn and Confidence decide to see how far they can get exploring the house by just acting like they are looking for Sigeric and manage to get pretty far, making their way past several housekeepers and onto the second floor and then into the attic where they find a suspicious room where they identify the voice of <a href="https://kanka.io/en/campaign/83150/characters/536185" rel="nofollow">Sigeric Maveli</a>   Odi probes some guests and finds that several of them have a fear about change coming to Crandlewood but know that things are about to boil over. Odi, Ferron, and Imarra head through a service door and hide amongst an empty laundry room. Outside they hear running through the hallway and a shreik as a woman runs into the vestibule, tearfully claiming a footman was slain by an Elf trespassing in the south wing.   Above in the attic Firn hears a voice in the room say &#34;It&#39;s time&#34;.</p>]]></description>
                <content:encoded>&lt;p&gt;Imarra finds a &lt;a href=&#34;https://kanka.io/en/campaign/83150/items/165629&#34; rel=&#34;nofollow&#34;&gt;Red Cedar Cape&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/item/bd3c7f65-4bca-4dd1-b880-7a54b95642c5/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; under some collapsed shelves and Ioanna goes to unlock a coffin that was left last time you were there... a coffin that had some weight to it. Opening it you find &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548875&#34; rel=&#34;nofollow&#34;&gt;Ivette Domineus&lt;/a&gt;, delerious and dehydrated, but alive. You immediately bring her back to the surface and call &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548876&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt; over to help. Ferron sticks by her side the whole time. Karmen has one of her aides send for Che.&lt;/p&gt;&lt;p&gt;Meanwhile Odi finds another disturbing sight down in the labs, a dead pseudodragon, this one golden among the shards of broken glass. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jar-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Jar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ebec5d1c-be0c-4daf-bc76-402667dbc66c/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;&lt;/p&gt;&lt;p&gt;acknowledges that there were once many being held captive there, then only two. Jar approves the idea of burying their dead.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;Born from earth. Return to earth. Return to mother alligator.&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;You bury the pseudodragon in the courtyard above.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;Che arrives at the headquarters and rushes over to his daughter, thanking you for finding her but saying he wants to detangle her from the danger you have brought. He hands you a letter addressed to you, that was given to him this morning under his door. It is an invitation to &lt;a href=&#34;https://kanka.io/en/campaign/83150/tags/151668&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Maveli&lt;/a&gt;&amp;#39;s Estate for a party and banquet. Karmen gives you payment for clearing out the labs and offers a discount at a local tailor for proper non-elven party-garb. After picking up some decent threads, the party decides to make a quick stop by &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548877&#34; rel=&#34;nofollow&#34;&gt;Pascal&lt;/a&gt;&amp;#39;s house and finds it, yet again, empty. After some scouting you do manage to find a similar invitation to Sigeric&amp;#39;s party and some nice clothes laid out on the bed. Firn makes a light cut in the back hem.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;You head to the stables and Karmen has arranged for your travel via stagecoach. You decline a driver and drive yourselves.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;You head up north through the woods towards the Maveli estate untill you see a strange sight, the color of blood, diluted in the river. As you continue north you notice a horse and cart with four guards walking alongside. You keep out of sight but eventually decide to pass them.&lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;You begin to make your way past the vast Maveli Estate and their sugarcane plantation and vineyard. You stash the coach for awhile to do some reconaissance before making a grand entrance. Firn rides on top of the coach as Confidence blasts out a tune. An unamused housekeeper approaches you and offers to have someone take your ride, and if you want a tour of the premesis. She takes you through a few rooms but eventually you press her buttons enough that she leaves you alone. The party searches the Grand Hall before some commotion in the adjacent room stops you. In walks your host &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536185&#34; rel=&#34;nofollow&#34;&gt;Sigeric Maveli&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;&lt;/p&gt;&lt;p&gt;and his wife &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548878&#34; rel=&#34;nofollow&#34;&gt;Isabella Maveli&lt;/a&gt;The party decides to take his advice and heads to the lawn where you are split into three groups with other party guests. Ioanna and Firn are partnered with &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548879&#34; rel=&#34;nofollow&#34;&gt;Cassius de Bolbec&lt;/a&gt; and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548880&#34; rel=&#34;nofollow&#34;&gt;Alys de Bolbec&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/7c7d65b1-88b3-435e-bcb1-1b8f56b0ae7e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, who are known for being part of the &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/110281&#34; rel=&#34;nofollow&#34;&gt;Iron Lords&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/755cd81f-9b34-42ab-8331-d032643c249f/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Odi and Ferron are partnered with &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548881&#34; rel=&#34;nofollow&#34;&gt;Millicent Boulderdown&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/6efeb3a6-4545-42ed-ab1e-1d8c80b0873b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548882&#34; rel=&#34;nofollow&#34;&gt;Peronell Morningfall&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/e5ffc766-29c4-49e3-a521-27e75cb7bb91/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Millicent is from &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/503181&#34; rel=&#34;nofollow&#34;&gt;Trastamara&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/96ecaa4c-7492-429b-94ae-c7266dc8d9e8/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; but Peronell stays oddly quiet. Lastly Confidence and Imarra are partnered with &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548883&#34; rel=&#34;nofollow&#34;&gt;Payton Twoorb&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ef9cae04-b6b1-4cd6-9555-e8d1a27744cc/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/548884&#34; rel=&#34;nofollow&#34;&gt;Robin Glorybuff&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/45b1b545-db38-4efc-96db-81eb42e805d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, two young men from the &lt;a href=&#34;https://kanka.io/en/campaign/83150/locations/495165&#34; rel=&#34;nofollow&#34;&gt;Conclave District&lt;/a&gt; who Confidence and Imarra are immediately repelled by.   Ioanna and Firn find out that their partners are nervously hoping to gain favor of members of &lt;a href=&#34;https://kanka.io/en/campaign/83150/organisations/108720&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; should a dramatic political upheval take place.   Odi and Ferron find out that Peronell was following Millicent looking for somebody from Eastern Karmard at this party who may be trying to cause trouble. She doesn&amp;#39;t beleive Millicent is that person.   Confidence and Imarra find out that Peyton and Robin are even bigger tools than they thought they were and thoroughly enjoy making them look like fools by sabotaging their swings.   After croquettes the banquet is announced to be open and party guests begin to funnel in the house to get food. Odi decides to try and sneak into the Kitchen and manages to witness the chefs alude to a particular bottle of wine that is poison and should not be revealed till later. Odi is caught and ushered back out. Ioanna, Firn and Confidence decide to see how far they can get exploring the house by just acting like they are looking for Sigeric and manage to get pretty far, making their way past several housekeepers and onto the second floor and then into the attic where they find a suspicious room where they identify the voice of &lt;a href=&#34;https://kanka.io/en/campaign/83150/characters/536185&#34; rel=&#34;nofollow&#34;&gt;Sigeric Maveli&lt;/a&gt;   Odi probes some guests and finds that several of them have a fear about change coming to Crandlewood but know that things are about to boil over. Odi, Ferron, and Imarra head through a service door and hide amongst an empty laundry room. Outside they hear running through the hallway and a shreik as a woman runs into the vestibule, tearfully claiming a footman was slain by an Elf trespassing in the south wing.   Above in the attic Firn hears a voice in the room say &amp;#34;It&amp;#39;s time&amp;#34;.&lt;/p&gt;</content:encoded>
                
                <enclosure length="213316754" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/ffdf4878-08e3-4c23-8a8e-51dae0a2caef/stream.mp3"/>
                
                <guid isPermaLink="false">9f4a7609-a20e-41fa-ba12-8cb58c350571</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/ffdf4878-08e3-4c23-8a8e-51dae0a2caef</link>
                <pubDate>Wed, 28 Dec 2022 00:27:10 &#43;0000</pubDate>
                <itunes:duration>13332</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 23 - Smoke Above the City</itunes:title>
                <title>Episode 23 - Smoke Above the City</title>

                <itunes:episode>23</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>It is late as you make your way on to the wharf. A young Aigrei soldier mans the gondola and condesendingly implies that things are much safer now that the Aigrei have control of the docks. You walk through the city, much emptier than you had experienced before, until you run into a familiar face in the abandoned bar where you slew <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true" rel="nofollow">Tulio Fonstiwere</a><a href="https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit" rel="nofollow"> </a> only a couple days before. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/che-person?preview=true" rel="nofollow">Che</a><a href="https://www.worldanvil.com/world/person/fd9f1ffe-9c11-4291-9f03-df53d6a1e226/edit" rel="nofollow"> </a> , the father of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person" rel="nofollow">Ivette</a><a href="https://www.worldanvil.com/world/person/0ac5bccb-24ce-498f-a988-a4518081115d/edit" rel="nofollow"> </a> sits at the bar with his face buried in his arms and a drink at his side. You wake him and he tells you that he&#39;s been out looking for his daughter, who hasn&#39;t come home since the ball two nights ago. You agree to keep an eye out for her while you are in the city. Next you go to see <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true" rel="nofollow">Daylor Kenezzar</a><a href="https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit" rel="nofollow"> </a>. He fills you in on how things have been in Crandlewood since you left, and why the building next to his still smoulders from a fire. Daylor lets you crash for the night at his flat, and arranges for a meeting with his sister <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true" rel="nofollow">Karmen Kenezzar</a><a href="https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit" rel="nofollow"> </a> , now installed again as leader of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar District</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a> .</p>]]></description>
                <content:encoded>&lt;p&gt;It is late as you make your way on to the wharf. A young Aigrei soldier mans the gondola and condesendingly implies that things are much safer now that the Aigrei have control of the docks. You walk through the city, much emptier than you had experienced before, until you run into a familiar face in the abandoned bar where you slew &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tulio Fonstiwere&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; only a couple days before. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/che-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Che&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/fd9f1ffe-9c11-4291-9f03-df53d6a1e226/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , the father of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person&#34; rel=&#34;nofollow&#34;&gt;Ivette&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0ac5bccb-24ce-498f-a988-a4518081115d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; sits at the bar with his face buried in his arms and a drink at his side. You wake him and he tells you that he&amp;#39;s been out looking for his daughter, who hasn&amp;#39;t come home since the ball two nights ago. You agree to keep an eye out for her while you are in the city. Next you go to see &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Daylor Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. He fills you in on how things have been in Crandlewood since you left, and why the building next to his still smoulders from a fire. Daylor lets you crash for the night at his flat, and arranges for a meeting with his sister &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , now installed again as leader of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; .&lt;/p&gt;</content:encoded>
                
                <enclosure length="299785822" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/905b6501-18f6-4eb3-a31c-8eaa43080ae3/stream.mp3"/>
                
                <guid isPermaLink="false">00a54ebd-2a07-440c-81eb-28455c34da3c</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/905b6501-18f6-4eb3-a31c-8eaa43080ae3</link>
                <pubDate>Wed, 28 Dec 2022 00:22:32 &#43;0000</pubDate>
                <itunes:duration>18736</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 22 - Returning to Crandlewood</itunes:title>
                <title>Episode 22 - Returning to Crandlewood</title>

                <itunes:episode>22</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Firn wakes up first the next morning to a tapping at the window. She gets up quickly and heads over to find a crow, with more perched on the roof behind them. Confidence seems to be extremely hungover and the rest of you feel quite groggy. Kelvin stands outside the door and Odi attempts to explain the concept of brunch to him. Ioanna opens the window to see the crow and manages to have Firn catch it and hold it.   At last, you head down to the boat, witnessing a magical tattoo parlor on your way. She asks the tattoo artist how much a large tattoo like that costs. &#34;This one costs a forest&#34;. Ioanna asks Kelvin what that means and he responds that the pine-like currency will form into a leaf, which will combine with other leaves to become what is called a &#34;tree&#34;. Many trees become a forest.   Kelvin accompanies you as you head back onto the boat to Crandlewood and you are each given your own rooms aboard the vessel for the 12 hour journey. Odi spends time with Jar and he tries to encourage jar to hone his breath weapon. Ioanna tries to interact with the crow but finds it doesn&#39;t seem to be able to talk or show any sign of intelligence.   Everyone is able to get a full rest and sober up on the boat. Ferron asks more about what is waiting for you all once you get back. He says that if there is a way for him to accompany you all back to your world he might consider it, since there is little left for him in this one.   Firn studies the boatswain giving orders to his crew for awhile. Odi takes nice long shower. Ioanna asks Ferron to help her unlock a chest in the cannon chamber of the boat. They steal a couple fancy looking iridescent robes.   You hear shouting up above and Ioanna sends Tundi to fly out and look. On the horizon two ships are heading straight towards yours. The crew seems alarmed and begins to pivot away. They have purple flags, which would align them with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-organization?preview=true" rel="nofollow">Stormfair</a><a href="https://www.worldanvil.com/world/organization/34d9d186-576a-43bf-bd44-466546a7a9ee/edit" rel="nofollow"> </a> . Kelvin tries to usher you down below decks so that you don&#39;t cause trouble. After a few minutes a bell starts ringing above deck, and you see one of the ships begins to flank your ship. You hear the stormfair captain calling out to the elves. They seem to know that the boat is carrying distinguished guests and they are holding the boat hostage until they can take them as captives.   Through some collaboration of your party, you decide to try and trick the humans that Confidence is a bonefide isoxuatua and that attacking your vessel would incur the wrath of the Isoxu Zamak. You tell your plan to Kelvin and he says that while he believes in you, he can&#39;t let you out. You knock him out. Confidence bursts out out the hull, calling to the Stormfair and telling them to stop. Ioanna shoots Eldrich Blast behind her and Confidence manages to sell the speech.   A figure rises from the deck of the other ship, antlers rising from their head. He draws a bow, and then lowers it.   The captain calls out and says they have reconsidered their advance. They wish Confidence a safe trip and begin to sail away.   The rest of your journey goes smoothly, and you arrive at Crandlewood as the sun sets on the cloudy seas. As you sail into the bay, you see things are very much as they were when you left, Aigrei warships line the harbor and smoke lingers above the city.</p>]]></description>
                <content:encoded>&lt;p&gt;Firn wakes up first the next morning to a tapping at the window. She gets up quickly and heads over to find a crow, with more perched on the roof behind them. Confidence seems to be extremely hungover and the rest of you feel quite groggy. Kelvin stands outside the door and Odi attempts to explain the concept of brunch to him. Ioanna opens the window to see the crow and manages to have Firn catch it and hold it.   At last, you head down to the boat, witnessing a magical tattoo parlor on your way. She asks the tattoo artist how much a large tattoo like that costs. &amp;#34;This one costs a forest&amp;#34;. Ioanna asks Kelvin what that means and he responds that the pine-like currency will form into a leaf, which will combine with other leaves to become what is called a &amp;#34;tree&amp;#34;. Many trees become a forest.   Kelvin accompanies you as you head back onto the boat to Crandlewood and you are each given your own rooms aboard the vessel for the 12 hour journey. Odi spends time with Jar and he tries to encourage jar to hone his breath weapon. Ioanna tries to interact with the crow but finds it doesn&amp;#39;t seem to be able to talk or show any sign of intelligence.   Everyone is able to get a full rest and sober up on the boat. Ferron asks more about what is waiting for you all once you get back. He says that if there is a way for him to accompany you all back to your world he might consider it, since there is little left for him in this one.   Firn studies the boatswain giving orders to his crew for awhile. Odi takes nice long shower. Ioanna asks Ferron to help her unlock a chest in the cannon chamber of the boat. They steal a couple fancy looking iridescent robes.   You hear shouting up above and Ioanna sends Tundi to fly out and look. On the horizon two ships are heading straight towards yours. The crew seems alarmed and begins to pivot away. They have purple flags, which would align them with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Stormfair&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/34d9d186-576a-43bf-bd44-466546a7a9ee/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Kelvin tries to usher you down below decks so that you don&amp;#39;t cause trouble. After a few minutes a bell starts ringing above deck, and you see one of the ships begins to flank your ship. You hear the stormfair captain calling out to the elves. They seem to know that the boat is carrying distinguished guests and they are holding the boat hostage until they can take them as captives.   Through some collaboration of your party, you decide to try and trick the humans that Confidence is a bonefide isoxuatua and that attacking your vessel would incur the wrath of the Isoxu Zamak. You tell your plan to Kelvin and he says that while he believes in you, he can&amp;#39;t let you out. You knock him out. Confidence bursts out out the hull, calling to the Stormfair and telling them to stop. Ioanna shoots Eldrich Blast behind her and Confidence manages to sell the speech.   A figure rises from the deck of the other ship, antlers rising from their head. He draws a bow, and then lowers it.   The captain calls out and says they have reconsidered their advance. They wish Confidence a safe trip and begin to sail away.   The rest of your journey goes smoothly, and you arrive at Crandlewood as the sun sets on the cloudy seas. As you sail into the bay, you see things are very much as they were when you left, Aigrei warships line the harbor and smoke lingers above the city.&lt;/p&gt;</content:encoded>
                
                <enclosure length="143866148" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/51772b88-f2c1-48c9-89ac-234e341cba06/stream.mp3"/>
                
                <guid isPermaLink="false">347f7ab7-7af6-4add-bdf9-cfa82c950515</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/51772b88-f2c1-48c9-89ac-234e341cba06</link>
                <pubDate>Wed, 28 Dec 2022 00:20:41 &#43;0000</pubDate>
                <itunes:duration>8991</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 21 - Lore and Shopping</itunes:title>
                <title>Episode 21 - Lore and Shopping</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Still in the library, Firn begins to grow impatient. As she starts knocking artifacts off of shelves <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/olgarch-person?preview=true" rel="nofollow">Olgarch</a><a href="https://www.worldanvil.com/world/person/48b3950f-f67d-4c8e-9037-35337aabc08e/edit" rel="nofollow"> </a> suggests it might be time for you to leave. Odi takes note that Ferron seems incredibly engrossed in the novel he was reading, &#34;<a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/a-liaison-in-lasias-document?preview=true" rel="nofollow">A Liaison in Lasias</a><a href="https://www.worldanvil.com/world/document/4feb78c0-654b-428f-9ccc-93fcc6125882/edit" rel="nofollow"> </a> &#34; by a <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/melisende-nuno-person?preview=true" rel="nofollow">Melisende Nuno</a><a href="https://www.worldanvil.com/world/person/e34998f7-8e12-4c82-8aad-5951e94b744e/edit" rel="nofollow"> </a> .   Asking what your shopping goals are for the day, Kelvin guides you to an Apothecary. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/allivand-s-apothecary-article?preview=true" rel="nofollow">Allivand&#39;s Apothecary</a><a href="https://www.worldanvil.com/world/article/1cffb471-cb3d-4f1d-996d-35867b1a7188/edit" rel="nofollow"> </a> . The titular Allivand offers the group a punch card for future purchases. Allivand is impressed by Firn and asks her if she&#39;s &#34;<em>been there</em>&#34;, giving the group a bonus 20% off of purchases for the day.   Odi stops into a bookstore nearby and find that the shopkeep is not present but working &#34;remotely&#34;. The shopkeep who identifies himself as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/garlock-person?preview=true" rel="nofollow">Garlock</a><a href="https://www.worldanvil.com/world/person/d3bf1b13-24c9-4270-9e9c-b5d19ed1e404/edit" rel="nofollow"> </a> voice guides Odi to a set of the books Ferron loves so much, along with some bookmarks.   The party sells off some of their extra jewles gifted to them by <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true" rel="nofollow">Moritz</a><a href="https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a>, and then heads off down to a blacksmith.   After going on a bit of a buying spree you go back to the guest suites and enjoy some of the free food and drink left out for you. Ferron speaks with you about plans for returning to Crandlewood, and the potential reckoning with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a> .   As you talk, Ferron does mention a few details of the world that you hadn&#39;t heard before. The Ilse of the Damned is the land where the Panther Isoxu <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person" rel="nofollow">Enzu</a><a href="https://www.worldanvil.com/world/person/73a74ecc-a535-4125-a7f3-47379dcec433/edit" rel="nofollow"> </a> lives, and also where the Tabaxi seem to be. Another detail is that there are two ferrymen who bring the souls of the dead to the afterlife. Their names are <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true" rel="nofollow">Muagu</a><a href="https://www.worldanvil.com/world/person/8c20407d-10fe-4b4d-af93-02f1cfa82620/edit" rel="nofollow"> </a> , and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lamash-ti-person?preview=true" rel="nofollow">Lamash-ti</a><a href="https://www.worldanvil.com/world/person/79d6cc37-06bb-4cc2-8567-3dada8caaeb9/edit" rel="nofollow"> </a> . They are both former humans who are now Isoxu, along with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-person?preview=true" rel="nofollow">Attagat</a><a href="https://www.worldanvil.com/world/person/70835e39-305e-49db-bc11-3f33eebf2870/edit" rel="nofollow"> </a> . Ioanna met <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lamash-ti-person?preview=true" rel="nofollow">Lamash-ti</a><a href="https://www.worldanvil.com/world/person/79d6cc37-06bb-4cc2-8567-3dada8caaeb9/edit" rel="nofollow"> </a> previously when she was having visions in the aftermath of speaking the phrase of the curse.   Ferron also mentions the existence of the &#34;people of the forrest&#34;, giants, and people of the sea.   The party decides to head back out to the tavern for the evening. With some help from her friends, Confidence is able to succesfully flirt with an elven woman, however they have to make due with finding a room upstairs as Kelvin won&#39;t let the group separate for long. You head back to the guest suites... late... but having had a good bit of fun for once.</p>]]></description>
                <content:encoded>&lt;p&gt;Still in the library, Firn begins to grow impatient. As she starts knocking artifacts off of shelves &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/olgarch-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Olgarch&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/48b3950f-f67d-4c8e-9037-35337aabc08e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; suggests it might be time for you to leave. Odi takes note that Ferron seems incredibly engrossed in the novel he was reading, &amp;#34;&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/a-liaison-in-lasias-document?preview=true&#34; rel=&#34;nofollow&#34;&gt;A Liaison in Lasias&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/document/4feb78c0-654b-428f-9ccc-93fcc6125882/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; &amp;#34; by a &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/melisende-nuno-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Melisende Nuno&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/e34998f7-8e12-4c82-8aad-5951e94b744e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; .   Asking what your shopping goals are for the day, Kelvin guides you to an Apothecary. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/allivand-s-apothecary-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Allivand&amp;#39;s Apothecary&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/1cffb471-cb3d-4f1d-996d-35867b1a7188/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . The titular Allivand offers the group a punch card for future purchases. Allivand is impressed by Firn and asks her if she&amp;#39;s &amp;#34;&lt;em&gt;been there&lt;/em&gt;&amp;#34;, giving the group a bonus 20% off of purchases for the day.   Odi stops into a bookstore nearby and find that the shopkeep is not present but working &amp;#34;remotely&amp;#34;. The shopkeep who identifies himself as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/garlock-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Garlock&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d3bf1b13-24c9-4270-9e9c-b5d19ed1e404/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; voice guides Odi to a set of the books Ferron loves so much, along with some bookmarks.   The party sells off some of their extra jewles gifted to them by &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Moritz&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, and then heads off down to a blacksmith.   After going on a bit of a buying spree you go back to the guest suites and enjoy some of the free food and drink left out for you. Ferron speaks with you about plans for returning to Crandlewood, and the potential reckoning with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; .   As you talk, Ferron does mention a few details of the world that you hadn&amp;#39;t heard before. The Ilse of the Damned is the land where the Panther Isoxu &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person&#34; rel=&#34;nofollow&#34;&gt;Enzu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/73a74ecc-a535-4125-a7f3-47379dcec433/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; lives, and also where the Tabaxi seem to be. Another detail is that there are two ferrymen who bring the souls of the dead to the afterlife. Their names are &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Muagu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/8c20407d-10fe-4b4d-af93-02f1cfa82620/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lamash-ti-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lamash-ti&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/79d6cc37-06bb-4cc2-8567-3dada8caaeb9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . They are both former humans who are now Isoxu, along with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Attagat&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/70835e39-305e-49db-bc11-3f33eebf2870/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Ioanna met &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lamash-ti-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lamash-ti&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/79d6cc37-06bb-4cc2-8567-3dada8caaeb9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; previously when she was having visions in the aftermath of speaking the phrase of the curse.   Ferron also mentions the existence of the &amp;#34;people of the forrest&amp;#34;, giants, and people of the sea.   The party decides to head back out to the tavern for the evening. With some help from her friends, Confidence is able to succesfully flirt with an elven woman, however they have to make due with finding a room upstairs as Kelvin won&amp;#39;t let the group separate for long. You head back to the guest suites... late... but having had a good bit of fun for once.&lt;/p&gt;</content:encoded>
                
                <enclosure length="163652336" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/c89fc19b-f3d1-4e00-9e82-53b3f78a4ddd/stream.mp3"/>
                
                <guid isPermaLink="false">b427e507-fe42-4f25-9ae5-25fda5f5299b</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/c89fc19b-f3d1-4e00-9e82-53b3f78a4ddd</link>
                <pubDate>Wed, 28 Dec 2022 00:18:42 &#43;0000</pubDate>
                <itunes:duration>10228</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 20 - Breaking Curses</itunes:title>
                <title>Episode 20 - Breaking Curses</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p><strong>6:00AM</strong> <em>You wake up to the sound of thunder. The type of thunder that can rattle a whole Aigrei clipper and reverberate through your bones. You&#39;ve slept a good while of your journey but there is still a ways</em> <em>left.</em>   <em>Outside the seas are harsh. You see lightning in the distance revealing the many jagged, rocky, islands that poke out from the waves.</em>   Odi and Confidence leave their rooms to investigate the sound of a stringed instrument being played to find <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kelvin--person" rel="nofollow">Kelvin </a><a href="https://www.worldanvil.com/world/person/4c7902f1-8c05-4a0e-8eed-b7cd6a7320de/edit" rel="nofollow"> </a> in the common area with a Qanun. He speaks that war might be inevitable in the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-bay-of-kamard-article" rel="nofollow">The Bay of Kamard</a><a href="https://www.worldanvil.com/world/location/c02a09cb-e0c4-47ec-b16d-f014d36b2514/edit" rel="nofollow"> </a> between Elves and Humans. He lets Confidence play the instrument for a bit.   In Ioanna&#39;s room there is a tapping outside of her window. She looks out to see a crow. One of the crows flies inside, seemingly very curious about Ioanna. One by one more crows fly in until around 60 crows are now hopping about Ioanna&#39;s room.   Firn, along with the rest of the party notices the growing squaking and comes to investigate. The crows don&#39;t attack anyone but they seem agitated as soon as Firn enters. As Odi and Kelvin come to see what is going on the crows take off and fly out the door into the ship and head to the top deck. The crows sit on a mast, watching Ioanna. A single crow moves forward and chirps at Ioanna which <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jar-article?preview=true" rel="nofollow">Jar</a><a href="https://www.worldanvil.com/world/article/ebec5d1c-be0c-4daf-bc76-402667dbc66c/edit" rel="nofollow"> </a> translates...   <em>Bad magic... here to watch... don&#39;t trust the elves...</em> Unnerved by the appearance of the crows, Ioanna decides to try a new convenient spell, <em>remove curse</em>. She touches where the staff had touched her... and falls unconcious to the floor. At the suggestion of Kelvin you bring her down to the surgeon&#39;s quarters and place Ioanna on a table. The sergeon readies to determine the source of her illness, until Ioanna wakes up. Ioanna awakes noticing that the curse still remains but remarks that she had a very strange dream. She asks the group to come back to her room. Ioanna tells the group she woke up in a different body, and saw Immeshar, though she spoke with him and he appeared not to know her. She says she was in the town of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/welf-article?preview=true" rel="nofollow">Welf</a><a href="https://www.worldanvil.com/world/article/6f73c334-1fe0-4b99-8fab-705c33af3883/edit" rel="nofollow"> </a> and that Immeshar had seen her in the town before. He was hungry and asked for food, he seemed to be in hiding. Immeshar asked her to apologize to a man named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/itzal--person?preview=true" rel="nofollow">Itzal </a><a href="https://www.worldanvil.com/world/person/6db0f5b1-6cdf-42ac-9c1b-96ff41b7c93f/edit" rel="nofollow"> </a> for him. You are told there is only an hour left before arriving in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article" rel="nofollow">Ilstese</a><a href="https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit" rel="nofollow"> </a>. The group decides to ask Imarra about her powers she demonstrated in the fight against <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> and she reveals she is an Aasimar.   At long last you finally arrive in Ilstese. You enter the citadel through a waterway that makes its way into the center of the city. As you start to look around the town that expands outwards from you, you notice that the entire city is eerily calm, in fact, you don&#39;t see a soul. As you start to approach the docks, robed figures appear from behind buildings on all sides of the boat and slowly begin approaching the boat in unison. A voice booms from above, telling the elves to escort your party to <em>the colliseum.</em>   Kelvin escorts you off the boat and you are flanked by the robed elves. You are lead through the town where you see elves of all sorts peeking out at you from inside windows. After about 15 minutes you enter into a beautiful colliseum, made of a marble-like stone. More robed figures are up in the stands, in a circle stretching completely around the arena. An older elf now approaches you, he introduces himself as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/viceroy-peressy-person" rel="nofollow">Viceroy Peressy</a><a href="https://www.worldanvil.com/world/person/151175e7-23e7-457c-ae73-123e79217405/edit" rel="nofollow"> </a> and greets you, specifically for being the first non-Aigrei persons to enter the city of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article" rel="nofollow">Ilstese</a><a href="https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit" rel="nofollow"> </a> . Peressy questions the group a bit where you are from and how you came around the powers that you posess. He also asks about your reason for needing to travel to Ilstese, and the curse Ioanna has. Peressy informs you that this is all a precaution to protect the citizens of his city from a potential timebomb in Ioanna.   Peressy informs you that your group must stay by her side while she delivers the message. He dismisses his guards around you, and Ioanna says:     <em>Align the powers of Kamard to pledge fealty under my Empire, or the Fey of Aigreigos will suffer the same fate as my kindred.</em>   Ioanna stands rigid and the black of the curse quickly spreads to every last visible bit of skin. As this happens, the two closest to Ioanna, Odi and Imarra fall unconcious to the ground.   Firn, Confidence, and Ferron start to hear a bubbling sound and you see what looks like black ooze, flowing from Ioanna&#39;s legs. It bubbles and spits and they see black shadowy tendrils starting to reach out, growing bigger every second. Firn jumps in between Ioanna and Odi and begins hacking at the tendrils while Ferron pulls Imarra&#39;s body away.   They find out that the tendrils are weak to fire, but every time they are hit they find some of the black mark on themselves, and its growing quickly. Slowly chipping away at it, when they hit the shadowy arms it solidifies and cracks apart. They manage to neutralize almost all of it when Confidence falls to the ground, Firn burns up the rest of the ooze, and slowly, they start to see the curse start to flake off of Ioanna, and then Confidence and Firn as well.   As the curse fades from Ioanna, she wakes, along with Odi, Imarra and Confidence. Peressy informs the group that now that they are no longer a threat they will have a room waiting for them at their royal guest suites. He dissapears along with the other elves except for Kelvin. Odi and Imarra rush to help heal Confidence and Firn and Confidence catch the others up to what happened with the ooze monster.   Kelvin leads the group through town over to the inner walls and takes you through a series of tunnels before arriving at the guest suites. Kelvin leaves you and Firn begins to investigate the room for signs of traps or listening devices. Odi casts <em>detect magic</em> to discover the door has some sort of charm on it to alert others if it is opened. Firn finds a panel behind a painting by the bed that contains nice elven smithed weapons.   Ioanna tells the group that while she was unconcious she spoke to her patron, a fey god called the Frost Prince, and that he has commanded her to find a way to bring him to the land you are in. She was given a choice to continue to the city of the dead or return back to the living.   Odi says that when him and Imarra were unconcious they shared a dream from the perspective of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/itzal--person?preview=true" rel="nofollow">Itzal </a><a href="https://www.worldanvil.com/world/person/6db0f5b1-6cdf-42ac-9c1b-96ff41b7c93f/edit" rel="nofollow"> </a> who was rowing to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true" rel="nofollow">Ra&#39;uel</a><a href="https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit" rel="nofollow"> </a> . They headed into the cave you previously found on the island and retrieved a staff that used to be held by the statue, but in order to take the staff he needed to cut out Itzal&#39;s tongue. Imarra also mentioned that Itzal appeared to be an old friend of Immeshar&#39;s family, a sympathetic soul outside of their island.</p>]]></description>
                <content:encoded>&lt;p&gt;&lt;strong&gt;6:00AM&lt;/strong&gt; &lt;em&gt;You wake up to the sound of thunder. The type of thunder that can rattle a whole Aigrei clipper and reverberate through your bones. You&amp;#39;ve slept a good while of your journey but there is still a ways&lt;/em&gt; &lt;em&gt;left.&lt;/em&gt;   &lt;em&gt;Outside the seas are harsh. You see lightning in the distance revealing the many jagged, rocky, islands that poke out from the waves.&lt;/em&gt;   Odi and Confidence leave their rooms to investigate the sound of a stringed instrument being played to find &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kelvin--person&#34; rel=&#34;nofollow&#34;&gt;Kelvin &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/4c7902f1-8c05-4a0e-8eed-b7cd6a7320de/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; in the common area with a Qanun. He speaks that war might be inevitable in the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-bay-of-kamard-article&#34; rel=&#34;nofollow&#34;&gt;The Bay of Kamard&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/c02a09cb-e0c4-47ec-b16d-f014d36b2514/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; between Elves and Humans. He lets Confidence play the instrument for a bit.   In Ioanna&amp;#39;s room there is a tapping outside of her window. She looks out to see a crow. One of the crows flies inside, seemingly very curious about Ioanna. One by one more crows fly in until around 60 crows are now hopping about Ioanna&amp;#39;s room.   Firn, along with the rest of the party notices the growing squaking and comes to investigate. The crows don&amp;#39;t attack anyone but they seem agitated as soon as Firn enters. As Odi and Kelvin come to see what is going on the crows take off and fly out the door into the ship and head to the top deck. The crows sit on a mast, watching Ioanna. A single crow moves forward and chirps at Ioanna which &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jar-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Jar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ebec5d1c-be0c-4daf-bc76-402667dbc66c/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; translates...   &lt;em&gt;Bad magic... here to watch... don&amp;#39;t trust the elves...&lt;/em&gt; Unnerved by the appearance of the crows, Ioanna decides to try a new convenient spell, &lt;em&gt;remove curse&lt;/em&gt;. She touches where the staff had touched her... and falls unconcious to the floor. At the suggestion of Kelvin you bring her down to the surgeon&amp;#39;s quarters and place Ioanna on a table. The sergeon readies to determine the source of her illness, until Ioanna wakes up. Ioanna awakes noticing that the curse still remains but remarks that she had a very strange dream. She asks the group to come back to her room. Ioanna tells the group she woke up in a different body, and saw Immeshar, though she spoke with him and he appeared not to know her. She says she was in the town of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/welf-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Welf&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/6f73c334-1fe0-4b99-8fab-705c33af3883/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and that Immeshar had seen her in the town before. He was hungry and asked for food, he seemed to be in hiding. Immeshar asked her to apologize to a man named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/itzal--person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Itzal &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/6db0f5b1-6cdf-42ac-9c1b-96ff41b7c93f/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; for him. You are told there is only an hour left before arriving in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article&#34; rel=&#34;nofollow&#34;&gt;Ilstese&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. The group decides to ask Imarra about her powers she demonstrated in the fight against &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and she reveals she is an Aasimar.   At long last you finally arrive in Ilstese. You enter the citadel through a waterway that makes its way into the center of the city. As you start to look around the town that expands outwards from you, you notice that the entire city is eerily calm, in fact, you don&amp;#39;t see a soul. As you start to approach the docks, robed figures appear from behind buildings on all sides of the boat and slowly begin approaching the boat in unison. A voice booms from above, telling the elves to escort your party to &lt;em&gt;the colliseum.&lt;/em&gt;   Kelvin escorts you off the boat and you are flanked by the robed elves. You are lead through the town where you see elves of all sorts peeking out at you from inside windows. After about 15 minutes you enter into a beautiful colliseum, made of a marble-like stone. More robed figures are up in the stands, in a circle stretching completely around the arena. An older elf now approaches you, he introduces himself as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/viceroy-peressy-person&#34; rel=&#34;nofollow&#34;&gt;Viceroy Peressy&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/151175e7-23e7-457c-ae73-123e79217405/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and greets you, specifically for being the first non-Aigrei persons to enter the city of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article&#34; rel=&#34;nofollow&#34;&gt;Ilstese&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Peressy questions the group a bit where you are from and how you came around the powers that you posess. He also asks about your reason for needing to travel to Ilstese, and the curse Ioanna has. Peressy informs you that this is all a precaution to protect the citizens of his city from a potential timebomb in Ioanna.   Peressy informs you that your group must stay by her side while she delivers the message. He dismisses his guards around you, and Ioanna says:     &lt;em&gt;Align the powers of Kamard to pledge fealty under my Empire, or the Fey of Aigreigos will suffer the same fate as my kindred.&lt;/em&gt;   Ioanna stands rigid and the black of the curse quickly spreads to every last visible bit of skin. As this happens, the two closest to Ioanna, Odi and Imarra fall unconcious to the ground.   Firn, Confidence, and Ferron start to hear a bubbling sound and you see what looks like black ooze, flowing from Ioanna&amp;#39;s legs. It bubbles and spits and they see black shadowy tendrils starting to reach out, growing bigger every second. Firn jumps in between Ioanna and Odi and begins hacking at the tendrils while Ferron pulls Imarra&amp;#39;s body away.   They find out that the tendrils are weak to fire, but every time they are hit they find some of the black mark on themselves, and its growing quickly. Slowly chipping away at it, when they hit the shadowy arms it solidifies and cracks apart. They manage to neutralize almost all of it when Confidence falls to the ground, Firn burns up the rest of the ooze, and slowly, they start to see the curse start to flake off of Ioanna, and then Confidence and Firn as well.   As the curse fades from Ioanna, she wakes, along with Odi, Imarra and Confidence. Peressy informs the group that now that they are no longer a threat they will have a room waiting for them at their royal guest suites. He dissapears along with the other elves except for Kelvin. Odi and Imarra rush to help heal Confidence and Firn and Confidence catch the others up to what happened with the ooze monster.   Kelvin leads the group through town over to the inner walls and takes you through a series of tunnels before arriving at the guest suites. Kelvin leaves you and Firn begins to investigate the room for signs of traps or listening devices. Odi casts &lt;em&gt;detect magic&lt;/em&gt; to discover the door has some sort of charm on it to alert others if it is opened. Firn finds a panel behind a painting by the bed that contains nice elven smithed weapons.   Ioanna tells the group that while she was unconcious she spoke to her patron, a fey god called the Frost Prince, and that he has commanded her to find a way to bring him to the land you are in. She was given a choice to continue to the city of the dead or return back to the living.   Odi says that when him and Imarra were unconcious they shared a dream from the perspective of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/itzal--person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Itzal &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/6db0f5b1-6cdf-42ac-9c1b-96ff41b7c93f/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who was rowing to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ra&amp;#39;uel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . They headed into the cave you previously found on the island and retrieved a staff that used to be held by the statue, but in order to take the staff he needed to cut out Itzal&amp;#39;s tongue. Imarra also mentioned that Itzal appeared to be an old friend of Immeshar&amp;#39;s family, a sympathetic soul outside of their island.&lt;/p&gt;</content:encoded>
                
                <enclosure length="203808182" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/1b57f099-30f9-4a65-9c69-89c4bf581898/stream.mp3"/>
                
                <guid isPermaLink="false">995f07f7-ce93-4f28-92fd-714f91ea6d9c</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/1b57f099-30f9-4a65-9c69-89c4bf581898</link>
                <pubDate>Wed, 28 Dec 2022 00:15:42 &#43;0000</pubDate>
                <itunes:duration>12738</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 19 - An Offer of Allegiance</itunes:title>
                <title>Episode 19 - An Offer of Allegiance</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Taking some time to recover from the day&#39;s events, the group rests in the &#39;Guest Suite&#39; and Odi and Ioanna do their best to recall and record details from the visions they experienced.   The door opens and several guards make way to present the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/viceroy-peressy-person" rel="nofollow">Viceroy Peressy</a><a href="https://www.worldanvil.com/world/person/151175e7-23e7-457c-ae73-123e79217405/edit" rel="nofollow"> </a>. He apologized for the theatrics with the colleseum previously but explains that they were warned ahead of time by the surgeon of the ship you rode over on that a very ancient magic inhabited Ioanna and they had no way of knowing how explosive her situation might be. The group avoids direct answers when he asks more about you but eventually Peressy gets around to asking if you would like to have a professional relationship with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article" rel="nofollow">Aigrei Alliance</a><a href="https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit" rel="nofollow"> </a>.   Peressy tells you that the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article" rel="nofollow">Azhiraxu</a><a href="https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit" rel="nofollow"> </a> , are a naturally violent species and while they didn&#39;t forsee their army coming, they don&#39;t view themselves as being at all responsible for provoking the threat. Should you meet <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/beowa-immeshar-ra-uel-article" rel="nofollow">Beowa Immeshar Ra&#39;uel</a><a href="https://www.worldanvil.com/world/person/d7a16d0f-6e8c-4193-8515-e01e49a5cc6a/edit" rel="nofollow"> </a> again he says to tell him that the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article" rel="nofollow">Aigrei Alliance</a><a href="https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit" rel="nofollow"> </a> will not bow down to barbarian threats.   He asks if you might have any insight into Immeshar&#39;s methods and how he cursed Ioanna. Ioanna neglects to tell him that Immeshar had a staff and he seems surprised, asking if he had any magic items on his person that he used for the curse. The group backs her up and hides the information of the staff from Peressy. He moves on to ask specifically about the naval battle that happened outside Grenna. Odi recalls a beam of energy shooting out of Immeshar&#39;s ship.   The group declines to take any work from the Aigrei directly. Peressy says if you are to come across any insights into Immeshar&#39;s motives or military intel they would compensate you handsomely. Closing the conversation, he says that if you wish to be ferried to another location other than Crandlewood you may ride on a trading ship to a nearby port. Peressy leaves.   Ferron reminds the group that he has some unsettled business with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a> back in Crandlewood that the group pledged to help him with.   Confidence remembers that she still has a box that she took from back in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> &#39;s lab. She opens it and finds a small piece of wood. The box claims that is it wood from the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elder-tree-article?preview=true" rel="nofollow">Elder Tree</a><a href="https://www.worldanvil.com/world/article/a057fbe8-aac7-499b-bb7a-61dff5ca4536/edit" rel="nofollow"> </a> . Casting identify, she is able to tell that it is a wand that will grant bonuses specifically to evocation spells.   You leave, with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kelvin--person" rel="nofollow">Kelvin </a><a href="https://www.worldanvil.com/world/person/4c7902f1-8c05-4a0e-8eed-b7cd6a7320de/edit" rel="nofollow"> </a> , to the nearby pub. Everyone except <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article" rel="nofollow">Imarra</a><a href="https://www.worldanvil.com/world/person/bc51ac98-2051-4be0-8b2d-333a53035ca6/edit" rel="nofollow"> </a> gets a shot of tranquil to get the party started and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/confidence-article" rel="nofollow">Confidence</a><a href="https://www.worldanvil.com/world/person/e83dfae4-6533-470c-b4fa-7ae206550300/edit" rel="nofollow"> </a> begins playing music on her hurdy gurdy.     As the group finally enjoys some time together without the threat of a curse hanging over them. Odi, seeing Kelvin sitting alone comes over and tries to get him to dance and firn manages to persuade some elves to join the fun. Kelvin attempts to deflect Odi&#39;s insistance that he needs to flirt with another elf. Kelvin ends up taking his own try at playing for the bar on his Qanun.   While Kelvin is playing Odi talks to an elven man at the bar who seems to be watching Kelvin a bit more than the rest. He convinces the elf to ask Kelvin to dance. Firn and Ioanna demonstrate dances from their homelands and Kelvin looks quite taken with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/galen-person?preview=true" rel="nofollow">Galen</a><a href="https://www.worldanvil.com/world/person/dcbd0d4a-feba-46a9-9ba1-d75c8600e8e5/edit" rel="nofollow"> </a> .   You head out of the bar and the group meanders over to the city library and meet <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/olgarch-person?preview=true" rel="nofollow">Olgarch</a><a href="https://www.worldanvil.com/world/person/48b3950f-f67d-4c8e-9037-35337aabc08e/edit" rel="nofollow"> </a>  Odi finds a Pexwa-Aigrei Elven Dictionary and begins to take notes.   Ioanna finds a spellbook in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/pexwa-language?preview=true" rel="nofollow">Pexwa</a><a href="https://www.worldanvil.com/world/language/5aea35ba-ce81-4955-890b-8c2850671a01/edit" rel="nofollow"> </a> , called &#34;Tianih Spells&#34;. She learns this is named after the homeland of the halflings in this world.   Confidence finds a scroll in Pexwa which appears to be an <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/atharia-organization?preview=true" rel="nofollow">Atharia</a><a href="https://www.worldanvil.com/world/organization/f04ec0c8-6b5b-4547-a183-1ec57cb9e5e7/edit" rel="nofollow"> </a> historical text and speaks about &#34;The War of Flames&#34;. Confidence jots down some notes.   The scroll tells you of an ancient king known as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/komeleon-vekriat-person?preview=true" rel="nofollow">Komeleon Vekriat</a><a href="https://www.worldanvil.com/world/person/99b0ce0b-8184-4fe3-a16a-058db2b09783/edit" rel="nofollow"> </a> , who ruled <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/atharia-organization?preview=true" rel="nofollow">Atharia</a><a href="https://www.worldanvil.com/world/organization/f04ec0c8-6b5b-4547-a183-1ec57cb9e5e7/edit" rel="nofollow"> </a> when it was at war with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article" rel="nofollow">Azhiraxu</a><a href="https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit" rel="nofollow"> </a> . He was a powerful sorcerer and used the power of the land as a weapon against his enemy but drained the life from his people and land as a result.   Odi speaks to Olgarch about his research into the elven language and she helps him understand some of the puzzling anomalies within the syntax and grammer.   Sensing that she was missing some vital information, Confidence decided to takes notes on the previous chapter as well. &#34;Attagat Who Challenged the World&#34;   This scroll tells the story about a human named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-person?preview=true" rel="nofollow">Attagat</a><a href="https://www.worldanvil.com/world/person/70835e39-305e-49db-bc11-3f33eebf2870/edit" rel="nofollow"> </a> who shot the raven isoxu <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaxu-person?preview=true" rel="nofollow">Kaxu</a><a href="https://www.worldanvil.com/world/person/d477d6ac-936a-4fe3-928d-2072b07ef3f4/edit" rel="nofollow"> </a> . Kaxu gave him the power of magic in exchange for his release. Attagat used this magic to conquer other tribes and rule over the human lands. Another human named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true" rel="nofollow">Muagu</a><a href="https://www.worldanvil.com/world/person/8c20407d-10fe-4b4d-af93-02f1cfa82620/edit" rel="nofollow"> </a> defected and came to another fey group called the <strong>[Yeni</strong> , for help. Kaxu tricked the Yeni to bring more of their people from another realm this time bringing the Aigrei with them and convinced them to take down a &#34;Tree that Touched the Sky&#34;. After the tree fell the fey peoples realized they could no longer leave this world. Attagat would wage a war against the Isoxu itself and with the Aigrei&#39;s help he was finally brought down.   After reading through this lore, Imarra realized that the name Attagat was the same as the name Immeshar spoke of the staff he obtained from <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true" rel="nofollow">Ra&#39;uel</a><a href="https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit" rel="nofollow"> </a> . The same staff that Immeshar used to curse Ioanna.   You all speak about Immeshar. Wondering how he managed to amass such a powerful army in just four years. How the dragonborn ended up in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true" rel="nofollow">Ra&#39;uel</a><a href="https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit" rel="nofollow"> </a> , and the other mysteries you&#39;ve encountered.</p>]]></description>
                <content:encoded>&lt;p&gt;Taking some time to recover from the day&amp;#39;s events, the group rests in the &amp;#39;Guest Suite&amp;#39; and Odi and Ioanna do their best to recall and record details from the visions they experienced.   The door opens and several guards make way to present the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/viceroy-peressy-person&#34; rel=&#34;nofollow&#34;&gt;Viceroy Peressy&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/151175e7-23e7-457c-ae73-123e79217405/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. He apologized for the theatrics with the colleseum previously but explains that they were warned ahead of time by the surgeon of the ship you rode over on that a very ancient magic inhabited Ioanna and they had no way of knowing how explosive her situation might be. The group avoids direct answers when he asks more about you but eventually Peressy gets around to asking if you would like to have a professional relationship with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article&#34; rel=&#34;nofollow&#34;&gt;Aigrei Alliance&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;.   Peressy tells you that the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , are a naturally violent species and while they didn&amp;#39;t forsee their army coming, they don&amp;#39;t view themselves as being at all responsible for provoking the threat. Should you meet &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/beowa-immeshar-ra-uel-article&#34; rel=&#34;nofollow&#34;&gt;Beowa Immeshar Ra&amp;#39;uel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d7a16d0f-6e8c-4193-8515-e01e49a5cc6a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; again he says to tell him that the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article&#34; rel=&#34;nofollow&#34;&gt;Aigrei Alliance&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; will not bow down to barbarian threats.   He asks if you might have any insight into Immeshar&amp;#39;s methods and how he cursed Ioanna. Ioanna neglects to tell him that Immeshar had a staff and he seems surprised, asking if he had any magic items on his person that he used for the curse. The group backs her up and hides the information of the staff from Peressy. He moves on to ask specifically about the naval battle that happened outside Grenna. Odi recalls a beam of energy shooting out of Immeshar&amp;#39;s ship.   The group declines to take any work from the Aigrei directly. Peressy says if you are to come across any insights into Immeshar&amp;#39;s motives or military intel they would compensate you handsomely. Closing the conversation, he says that if you wish to be ferried to another location other than Crandlewood you may ride on a trading ship to a nearby port. Peressy leaves.   Ferron reminds the group that he has some unsettled business with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; back in Crandlewood that the group pledged to help him with.   Confidence remembers that she still has a box that she took from back in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; &amp;#39;s lab. She opens it and finds a small piece of wood. The box claims that is it wood from the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elder-tree-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Elder Tree&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/a057fbe8-aac7-499b-bb7a-61dff5ca4536/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Casting identify, she is able to tell that it is a wand that will grant bonuses specifically to evocation spells.   You leave, with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kelvin--person&#34; rel=&#34;nofollow&#34;&gt;Kelvin &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/4c7902f1-8c05-4a0e-8eed-b7cd6a7320de/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , to the nearby pub. Everyone except &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article&#34; rel=&#34;nofollow&#34;&gt;Imarra&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/bc51ac98-2051-4be0-8b2d-333a53035ca6/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; gets a shot of tranquil to get the party started and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/confidence-article&#34; rel=&#34;nofollow&#34;&gt;Confidence&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/e83dfae4-6533-470c-b4fa-7ae206550300/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; begins playing music on her hurdy gurdy.     As the group finally enjoys some time together without the threat of a curse hanging over them. Odi, seeing Kelvin sitting alone comes over and tries to get him to dance and firn manages to persuade some elves to join the fun. Kelvin attempts to deflect Odi&amp;#39;s insistance that he needs to flirt with another elf. Kelvin ends up taking his own try at playing for the bar on his Qanun.   While Kelvin is playing Odi talks to an elven man at the bar who seems to be watching Kelvin a bit more than the rest. He convinces the elf to ask Kelvin to dance. Firn and Ioanna demonstrate dances from their homelands and Kelvin looks quite taken with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/galen-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Galen&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/dcbd0d4a-feba-46a9-9ba1-d75c8600e8e5/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; .   You head out of the bar and the group meanders over to the city library and meet &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/olgarch-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Olgarch&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/48b3950f-f67d-4c8e-9037-35337aabc08e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;  Odi finds a Pexwa-Aigrei Elven Dictionary and begins to take notes.   Ioanna finds a spellbook in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/pexwa-language?preview=true&#34; rel=&#34;nofollow&#34;&gt;Pexwa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/language/5aea35ba-ce81-4955-890b-8c2850671a01/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , called &amp;#34;Tianih Spells&amp;#34;. She learns this is named after the homeland of the halflings in this world.   Confidence finds a scroll in Pexwa which appears to be an &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/atharia-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Atharia&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/f04ec0c8-6b5b-4547-a183-1ec57cb9e5e7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; historical text and speaks about &amp;#34;The War of Flames&amp;#34;. Confidence jots down some notes.   The scroll tells you of an ancient king known as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/komeleon-vekriat-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Komeleon Vekriat&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/99b0ce0b-8184-4fe3-a16a-058db2b09783/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , who ruled &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/atharia-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Atharia&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/f04ec0c8-6b5b-4547-a183-1ec57cb9e5e7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; when it was at war with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . He was a powerful sorcerer and used the power of the land as a weapon against his enemy but drained the life from his people and land as a result.   Odi speaks to Olgarch about his research into the elven language and she helps him understand some of the puzzling anomalies within the syntax and grammer.   Sensing that she was missing some vital information, Confidence decided to takes notes on the previous chapter as well. &amp;#34;Attagat Who Challenged the World&amp;#34;   This scroll tells the story about a human named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Attagat&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/70835e39-305e-49db-bc11-3f33eebf2870/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who shot the raven isoxu &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaxu-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kaxu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d477d6ac-936a-4fe3-928d-2072b07ef3f4/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Kaxu gave him the power of magic in exchange for his release. Attagat used this magic to conquer other tribes and rule over the human lands. Another human named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Muagu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/8c20407d-10fe-4b4d-af93-02f1cfa82620/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; defected and came to another fey group called the &lt;strong&gt;[Yeni&lt;/strong&gt; , for help. Kaxu tricked the Yeni to bring more of their people from another realm this time bringing the Aigrei with them and convinced them to take down a &amp;#34;Tree that Touched the Sky&amp;#34;. After the tree fell the fey peoples realized they could no longer leave this world. Attagat would wage a war against the Isoxu itself and with the Aigrei&amp;#39;s help he was finally brought down.   After reading through this lore, Imarra realized that the name Attagat was the same as the name Immeshar spoke of the staff he obtained from &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ra&amp;#39;uel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . The same staff that Immeshar used to curse Ioanna.   You all speak about Immeshar. Wondering how he managed to amass such a powerful army in just four years. How the dragonborn ended up in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ra&amp;#39;uel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , and the other mysteries you&amp;#39;ve encountered.&lt;/p&gt;</content:encoded>
                
                <enclosure length="175178814" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/399d0187-de66-40ae-a745-27caf5ca06d6/stream.mp3"/>
                
                <guid isPermaLink="false">3ac08725-af75-4902-84cc-aed5b6eaede2</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/399d0187-de66-40ae-a745-27caf5ca06d6</link>
                <pubDate>Wed, 28 Dec 2022 00:12:33 &#43;0000</pubDate>
                <itunes:duration>10948</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 18 - The Killer &amp; the Alchemist</itunes:title>
                <title>Episode 18 - The Killer &amp; the Alchemist</title>

                <itunes:episode>18</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p><strong>8:00PM</strong> Firn breaks through the lock of an empty restaurant accross the street and Imarra runs up to the Inn to bring Ferron back down. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true" rel="nofollow">Tulio Fonstiwere</a><a href="https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit" rel="nofollow"> </a> gets tied down and carried to the bartop of the restaurant for interrogation.   As Confidence moves to pick up the sword that Tulio was carrying, it dissolves to dust in her hands, and so does the hand cannon he had and the mechanical owl. Confidence uses the spell <em>Command</em> to force him to tell you everything he knows.   Tulio reveals that he&#39;s from the town <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gatana-settlement?preview=true" rel="nofollow">Gataña</a><a href="https://www.worldanvil.com/world/settlement/d4c71baf-ac8e-403e-b209-539a7bc21a55/edit" rel="nofollow"> </a> which Odi knows from when he first arrived in this world. He seems to imply that the elves have taken over the human settlement to extract their own needs out of their mines. When asked more specifically about the killings, he replies that while he wasn&#39;t extremely familar with the process, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> made a poison out of the blood of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article" rel="nofollow">Azhiraxu</a><a href="https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit" rel="nofollow"> </a> from the dragonborn colonies that were being wiped out by the <strong>[Aigrei</strong> . At first they thought they might be able to coat a blade with it, so their first victim was cut many times but ultimately they had to finish the job by other means.   Tulio mentions that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a> was a large part of the funding for the operation and he&#39;s invested in mass producing the poison once they&#39;ve perfected it. He implies that this is all part of a larger movement to push back the elves within <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-bay-of-kamard-article" rel="nofollow">The Bay of Kamard</a><a href="https://www.worldanvil.com/world/location/c02a09cb-e0c4-47ec-b16d-f014d36b2514/edit" rel="nofollow"> </a> . He says that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/devin-seboya-person" rel="nofollow">Devin Seboya</a><a href="https://www.worldanvil.com/world/person/1a4ec875-b711-421f-b9db-66b30f96c688/edit" rel="nofollow"> </a> was the man who traveled with the elves on their genocidal tour and harvested the blood from the Dragonborn bodies.   Him and Rasmus aquired magic abilities after investigating some ruins down in the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/islands-of-mathis-location?preview=true" rel="nofollow">Islands of Mathis</a><a href="https://www.worldanvil.com/world/location/eda788b1-43d3-434e-aa81-66daacba928e/edit" rel="nofollow"> </a> . They beleive that everything they do is in the right since they must be blessed by the Isoxu.   He says he doesn&#39;t work with any Aigrei himself, but he lets <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> work with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a> on the sap trade.   Tulio says that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> &#39;s premiere will be his last game. He doesn&#39;t know the details but tells you Rasmus is planning on assassinating him tonight.   As you huddle again away from Tulio, discussing what to do now you start to hear the sounds of an angry mob. Tulio tells you <em>The anger is rising. I told you already, you&#39;re at the tip of the iceberg. The war has already begun.</em>   Tulio suddenly emits a thunderous sound and his binds snap all around him. He makes a move to escape but he&#39;s caught in mid-air by Odi&#39;s <em>Hold Person </em>and Imarra casts <em>Guiding Bolt </em>which instantly kills him and he falls to the floor.   Catching up with the mob you find out that Iago was killed in the middle of the arena, and the crowd is blaming an elf that was found on the scene. You work your way to the front of the crowd and you find, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true" rel="nofollow">Daylor Kenezzar</a><a href="https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit" rel="nofollow"> </a> tearfully shouting to the crowd. <em>We tried to ignore their agressions. And now my friend is dead. </em><a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> stands utop one of the gondola cranes and in front of him is <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true" rel="nofollow">Lydiala</a><a href="https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit" rel="nofollow"> </a> , bound and gagged and looking quite wounded. Rasmus holds a hand cannon to Lydiala&#39;s back. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true" rel="nofollow">Ona</a><a href="https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit" rel="nofollow"> </a> stands behind a table in a small kiost nearby, filled with crates of gunpowder and handcannons.   Odi casts <em>Calm Emotions </em>which works on all but some of the crowd, and Rasmus. Firn rushes forwards towards Rasmus but he shouts back at her <em>Stop or i shoot!</em> Odi throws his dancing sword at Rasmus and hits him in the hand, causing him to drop the cannon but not before triggering it, sending a bullet straight into Lydiala.   Firn tries to grapple Rasmus while Ioanna and Imarra attempt to reason with the crowd but quickly get called out as <strong>[Aigrei</strong> sympathizers. Ioanna reaches out to Daylor, and tries to convince him that Rasmus is lying to them all but he doesn&#39;t understand how a <em>human</em> could use magic. Ioanna responds by using <em>fly. </em>The crowd gasps and Ioanna floats up to Lydiala and grabs her, taking her down near Odi. As she lets Lydiala down black smoke starts to come from Lydiala&#39;s mouth, and from the wound in her back. Lydiala starts convulsing and weakly asks Odi whether you were able to find Gesper. He tells her you did and manages to get a small smile out of her before her eyes fall back into her head and bone spikes start erupting out of her body with her skin warping into scales.   Confidence uses <em>Dissonant Whispers </em>as Rasmus tries to rile up the crowd and goads him into teleporting away from Firn. <em>Ah to hell with it</em>. He says as he rears up to attack.   The crowd flees as your battle ensues. In a climactic moment a flock of crows gather around Rasmus&#39; mechanical hawk, Rasmus takes a potion to grant himself the ability of flight, and Imarra sprouts wings and joins Ioanna and Rasmus in an aerial battle. Firn delivers the finishing blow as she jumps from a crane to Rasmus in the air and hit him square in the chest with her axe.   You scare Ona away from her kiosk and destroy as much of the handcannons that you can.   You collect the bodies of Rasmus, Tulio, and Lydiala in a cart and bring Daylor back to his flat. He is flustered but willing to trust you. You tell him that the Morningstar need a leader like him, but he is still insistent you look to see if the Aigrei took his sister <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true" rel="nofollow">Karmen Kenezzar</a><a href="https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit" rel="nofollow"> </a> . He gives you back the amulet of his brother, knowing that you will likely travel to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tariel-settlement?preview=true" rel="nofollow">Tariel</a><a href="https://www.worldanvil.com/world/settlement/4f395fee-b3a0-4aa9-84ea-4ca46a190bb7/edit" rel="nofollow"> </a> before he is ever allowed to set foot there.   Returning to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true" rel="nofollow">Seldarine Hotel</a><a href="https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit" rel="nofollow"> </a> you bring the body of Lydiala up to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true" rel="nofollow">Moritz</a><a href="https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a> . Firn and Ferron stay behind to watch over the cart with the other two bodies.   You talk to Mortiz and Linory who are greif stricken with the loss of Lydiala. Linory tears up and thanks you for bringing her body home, as well as Gesper and gives you credit for a royal reward. He also dubs you, for whatever its worth, the title Knights of Grenna. They wish you well and bid you goodbye.   Down below Ferron and Firn are approached by a squad of mages baring the authority of the <strong>[KAAHRP District</strong> they move to arrest them as the rest of the the party is heading down from Linory&#39;s room.   As the whole group joins in to resist the arrest another elf tells the group of mages to stand down. He explains that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a> has been suspended from his post and all arrests and processing have been stalled until <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true" rel="nofollow">Maruk</a><a href="https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit" rel="nofollow"> </a> arrives in an hour. The elf&#39;s name is <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kelvin-person?preview=true" rel="nofollow">Kelvin</a><a href="https://www.worldanvil.com/world/person/b3ad3c69-8e47-40a9-be4e-56e849897f21/edit" rel="nofollow"> </a> and he offers to let you wait for Maruk back at <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-castle-landmark?preview=true" rel="nofollow">KAAHRP Castle</a><a href="https://www.worldanvil.com/world/landmark/6465c608-0a00-469d-b8bc-d1935a92720a/edit" rel="nofollow"> </a> in a lounge with food and drinks.   You rest while you wait. After an hour the doors open and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true" rel="nofollow">Maruk</a><a href="https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit" rel="nofollow"> </a> is introduced to you. He questions you further for your reasons that you need to travel to Ilstese and offers to hear you out there. Ioanna at last informs him about the curse she is under, and that she will die unless she travels to Ilstese by tomorrow, as well as a brief of your travels so far.   You tell Maruk about your discoveries about the murders. He admits to you that he was the one that ordered the kidnapping of Karmen due to Sylvester informing Maruk that she had been ordering the killings herself. He says he will release her by the end of the night and they will do their best to make sure she resumes her role as the head of the Morningstar Essembly.   You request to talk to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true" rel="nofollow">Karmen Kenezzar</a><a href="https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit" rel="nofollow"> </a> yourselves and he grants the request. You head down under the castle to the holding cells and the guard allows you to enter her cell and take off the blindfold. She is suspicious of you after being manipulated and tortured but you request that she be allowed to come up to the lounge with you. The guard allows it and as you head up the elevator she seems to slowly understand you are the real thing and that she&#39;s going to be released.   You speak with Karmen for awhile in the lounge. She is relieved to hear that Rasmus is dead and was also taken aback by Tulio&#39;s envolvement in the schemes.   Ioanna asks about her previous life in Tariel. She was in line for the throne, ahead of her younger brothers, but she and Daylor were exiled after being accused of funneling taxpayer money away from Tariel corporations and towards the royal family, which she denies fully.   Maruk enters the room again and apologizes to Karmen for everything that they&#39;ve done to her. He also apologizes to you as well and you trade in your Quester bages in for a small green stone with the symbol of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elder-tree-article?preview=true" rel="nofollow">Elder Tree</a><a href="https://www.worldanvil.com/world/article/a057fbe8-aac7-499b-bb7a-61dff5ca4536/edit" rel="nofollow"> </a> , the symbol of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article" rel="nofollow">Aigrei Alliance</a><a href="https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit" rel="nofollow"> </a> . Maruk gives you a guard, named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/zillopher-person?preview=true" rel="nofollow">Zillopher</a><a href="https://www.worldanvil.com/world/person/44c2188f-3ecc-488e-b643-c08175fe927f/edit" rel="nofollow"> </a> to accompany you until you drop Karmen off at Daylor&#39;s flat and head to the boat.   You wait only a moment as Daylor and Karmen reunite. They ask you to reach out to them again if you come back to Crandlewood.   As you head down to the docks you pass what sound like several street fights, and at the wharf the elves have taken what looks like complete control. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/zillopher-person?preview=true" rel="nofollow">Zillopher</a><a href="https://www.worldanvil.com/world/person/44c2188f-3ecc-488e-b643-c08175fe927f/edit" rel="nofollow"> </a> takes you down the dock to a clipper where you ask Ferron if he still wants to travel with them. Of course he does. You each find a cabin in the ship, and try and get some sleep as the boat rocks to the wind and waves, sailing out to Ilstese. </p>]]></description>
                <content:encoded>&lt;p&gt;&lt;strong&gt;8:00PM&lt;/strong&gt; Firn breaks through the lock of an empty restaurant accross the street and Imarra runs up to the Inn to bring Ferron back down. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tulio Fonstiwere&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; gets tied down and carried to the bartop of the restaurant for interrogation.   As Confidence moves to pick up the sword that Tulio was carrying, it dissolves to dust in her hands, and so does the hand cannon he had and the mechanical owl. Confidence uses the spell &lt;em&gt;Command&lt;/em&gt; to force him to tell you everything he knows.   Tulio reveals that he&amp;#39;s from the town &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gatana-settlement?preview=true&#34; rel=&#34;nofollow&#34;&gt;Gataña&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/d4c71baf-ac8e-403e-b209-539a7bc21a55/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; which Odi knows from when he first arrived in this world. He seems to imply that the elves have taken over the human settlement to extract their own needs out of their mines. When asked more specifically about the killings, he replies that while he wasn&amp;#39;t extremely familar with the process, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; made a poison out of the blood of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; from the dragonborn colonies that were being wiped out by the &lt;strong&gt;[Aigrei&lt;/strong&gt; . At first they thought they might be able to coat a blade with it, so their first victim was cut many times but ultimately they had to finish the job by other means.   Tulio mentions that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; was a large part of the funding for the operation and he&amp;#39;s invested in mass producing the poison once they&amp;#39;ve perfected it. He implies that this is all part of a larger movement to push back the elves within &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-bay-of-kamard-article&#34; rel=&#34;nofollow&#34;&gt;The Bay of Kamard&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/c02a09cb-e0c4-47ec-b16d-f014d36b2514/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . He says that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/devin-seboya-person&#34; rel=&#34;nofollow&#34;&gt;Devin Seboya&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1a4ec875-b711-421f-b9db-66b30f96c688/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; was the man who traveled with the elves on their genocidal tour and harvested the blood from the Dragonborn bodies.   Him and Rasmus aquired magic abilities after investigating some ruins down in the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/islands-of-mathis-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Islands of Mathis&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/eda788b1-43d3-434e-aa81-66daacba928e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . They beleive that everything they do is in the right since they must be blessed by the Isoxu.   He says he doesn&amp;#39;t work with any Aigrei himself, but he lets &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; work with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; on the sap trade.   Tulio says that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; &amp;#39;s premiere will be his last game. He doesn&amp;#39;t know the details but tells you Rasmus is planning on assassinating him tonight.   As you huddle again away from Tulio, discussing what to do now you start to hear the sounds of an angry mob. Tulio tells you &lt;em&gt;The anger is rising. I told you already, you&amp;#39;re at the tip of the iceberg. The war has already begun.&lt;/em&gt;   Tulio suddenly emits a thunderous sound and his binds snap all around him. He makes a move to escape but he&amp;#39;s caught in mid-air by Odi&amp;#39;s &lt;em&gt;Hold Person &lt;/em&gt;and Imarra casts &lt;em&gt;Guiding Bolt &lt;/em&gt;which instantly kills him and he falls to the floor.   Catching up with the mob you find out that Iago was killed in the middle of the arena, and the crowd is blaming an elf that was found on the scene. You work your way to the front of the crowd and you find, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Daylor Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; tearfully shouting to the crowd. &lt;em&gt;We tried to ignore their agressions. And now my friend is dead. &lt;/em&gt;&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; stands utop one of the gondola cranes and in front of him is &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lydiala&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , bound and gagged and looking quite wounded. Rasmus holds a hand cannon to Lydiala&amp;#39;s back. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ona&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; stands behind a table in a small kiost nearby, filled with crates of gunpowder and handcannons.   Odi casts &lt;em&gt;Calm Emotions &lt;/em&gt;which works on all but some of the crowd, and Rasmus. Firn rushes forwards towards Rasmus but he shouts back at her &lt;em&gt;Stop or i shoot!&lt;/em&gt; Odi throws his dancing sword at Rasmus and hits him in the hand, causing him to drop the cannon but not before triggering it, sending a bullet straight into Lydiala.   Firn tries to grapple Rasmus while Ioanna and Imarra attempt to reason with the crowd but quickly get called out as &lt;strong&gt;[Aigrei&lt;/strong&gt; sympathizers. Ioanna reaches out to Daylor, and tries to convince him that Rasmus is lying to them all but he doesn&amp;#39;t understand how a &lt;em&gt;human&lt;/em&gt; could use magic. Ioanna responds by using &lt;em&gt;fly. &lt;/em&gt;The crowd gasps and Ioanna floats up to Lydiala and grabs her, taking her down near Odi. As she lets Lydiala down black smoke starts to come from Lydiala&amp;#39;s mouth, and from the wound in her back. Lydiala starts convulsing and weakly asks Odi whether you were able to find Gesper. He tells her you did and manages to get a small smile out of her before her eyes fall back into her head and bone spikes start erupting out of her body with her skin warping into scales.   Confidence uses &lt;em&gt;Dissonant Whispers &lt;/em&gt;as Rasmus tries to rile up the crowd and goads him into teleporting away from Firn. &lt;em&gt;Ah to hell with it&lt;/em&gt;. He says as he rears up to attack.   The crowd flees as your battle ensues. In a climactic moment a flock of crows gather around Rasmus&amp;#39; mechanical hawk, Rasmus takes a potion to grant himself the ability of flight, and Imarra sprouts wings and joins Ioanna and Rasmus in an aerial battle. Firn delivers the finishing blow as she jumps from a crane to Rasmus in the air and hit him square in the chest with her axe.   You scare Ona away from her kiosk and destroy as much of the handcannons that you can.   You collect the bodies of Rasmus, Tulio, and Lydiala in a cart and bring Daylor back to his flat. He is flustered but willing to trust you. You tell him that the Morningstar need a leader like him, but he is still insistent you look to see if the Aigrei took his sister &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . He gives you back the amulet of his brother, knowing that you will likely travel to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tariel-settlement?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tariel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/4f395fee-b3a0-4aa9-84ea-4ca46a190bb7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; before he is ever allowed to set foot there.   Returning to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Seldarine Hotel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; you bring the body of Lydiala up to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Moritz&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Firn and Ferron stay behind to watch over the cart with the other two bodies.   You talk to Mortiz and Linory who are greif stricken with the loss of Lydiala. Linory tears up and thanks you for bringing her body home, as well as Gesper and gives you credit for a royal reward. He also dubs you, for whatever its worth, the title Knights of Grenna. They wish you well and bid you goodbye.   Down below Ferron and Firn are approached by a squad of mages baring the authority of the &lt;strong&gt;[KAAHRP District&lt;/strong&gt; they move to arrest them as the rest of the the party is heading down from Linory&amp;#39;s room.   As the whole group joins in to resist the arrest another elf tells the group of mages to stand down. He explains that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; has been suspended from his post and all arrests and processing have been stalled until &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Maruk&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; arrives in an hour. The elf&amp;#39;s name is &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kelvin-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kelvin&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/b3ad3c69-8e47-40a9-be4e-56e849897f21/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and he offers to let you wait for Maruk back at &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-castle-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Castle&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/6465c608-0a00-469d-b8bc-d1935a92720a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; in a lounge with food and drinks.   You rest while you wait. After an hour the doors open and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Maruk&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; is introduced to you. He questions you further for your reasons that you need to travel to Ilstese and offers to hear you out there. Ioanna at last informs him about the curse she is under, and that she will die unless she travels to Ilstese by tomorrow, as well as a brief of your travels so far.   You tell Maruk about your discoveries about the murders. He admits to you that he was the one that ordered the kidnapping of Karmen due to Sylvester informing Maruk that she had been ordering the killings herself. He says he will release her by the end of the night and they will do their best to make sure she resumes her role as the head of the Morningstar Essembly.   You request to talk to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; yourselves and he grants the request. You head down under the castle to the holding cells and the guard allows you to enter her cell and take off the blindfold. She is suspicious of you after being manipulated and tortured but you request that she be allowed to come up to the lounge with you. The guard allows it and as you head up the elevator she seems to slowly understand you are the real thing and that she&amp;#39;s going to be released.   You speak with Karmen for awhile in the lounge. She is relieved to hear that Rasmus is dead and was also taken aback by Tulio&amp;#39;s envolvement in the schemes.   Ioanna asks about her previous life in Tariel. She was in line for the throne, ahead of her younger brothers, but she and Daylor were exiled after being accused of funneling taxpayer money away from Tariel corporations and towards the royal family, which she denies fully.   Maruk enters the room again and apologizes to Karmen for everything that they&amp;#39;ve done to her. He also apologizes to you as well and you trade in your Quester bages in for a small green stone with the symbol of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elder-tree-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Elder Tree&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/a057fbe8-aac7-499b-bb7a-61dff5ca4536/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , the symbol of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article&#34; rel=&#34;nofollow&#34;&gt;Aigrei Alliance&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Maruk gives you a guard, named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/zillopher-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Zillopher&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/44c2188f-3ecc-488e-b643-c08175fe927f/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to accompany you until you drop Karmen off at Daylor&amp;#39;s flat and head to the boat.   You wait only a moment as Daylor and Karmen reunite. They ask you to reach out to them again if you come back to Crandlewood.   As you head down to the docks you pass what sound like several street fights, and at the wharf the elves have taken what looks like complete control. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/zillopher-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Zillopher&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/44c2188f-3ecc-488e-b643-c08175fe927f/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; takes you down the dock to a clipper where you ask Ferron if he still wants to travel with them. Of course he does. You each find a cabin in the ship, and try and get some sleep as the boat rocks to the wind and waves, sailing out to Ilstese. &lt;/p&gt;</content:encoded>
                
                <enclosure length="282690455" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/df07795c-f51b-4a63-a39d-ec924bf4a4c9/stream.mp3"/>
                
                <guid isPermaLink="false">fa9e04f7-ac3a-45f0-8708-98ae4aaaf687</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/df07795c-f51b-4a63-a39d-ec924bf4a4c9</link>
                <pubDate>Tue, 27 Dec 2022 20:37:10 &#43;0000</pubDate>
                <itunes:duration>17668</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 17 - The Hidden Laboratory</itunes:title>
                <title>Episode 17 - The Hidden Laboratory</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>As a group you head towards the hallway at the far end of the room as Imarra uses <em>mage hand</em> on the lever to make the stairs rise again and buy you some time. The hallway is lined with shelves, sporting all sorts of oddities. Noticing that the shelves have a labeling system the group slows down to investigate.   Confidence and Odi each take a page of parchment with pressed <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kordali-flower-item?preview=true" rel="nofollow">Kordali Flower</a><a href="https://www.worldanvil.com/world/item/31c2f13c-fff2-496b-8c1f-242085e7c9d5/edit" rel="nofollow"> </a> (3 flowers each)   Odi also takes a jar that seems to be moving slightly, as if it has a small creature skittering around in it.   Confidence also grabs a small chest labeled &#34;Twig. Elder Tree&#34;   Firn, unable to read, grabs a jar at random.   You also find several coffins, one which might have something inside of it and is locked. On the shelves you detect that one of the small chests is actually a mimic, which Firn motions to attack but Odi steps in and flings the mimic towards the direction of the hallway you came from. </p><p>  You continue forward down the hallway which becomes more rudimentary and rocky until you come to a small opening only big enough for a single person to crawl through at a time. Through the other side it opens up again, only to face what looks like a cave in. A small amount of light escapes in from a crack in between the rocks. You notice the floor of this room is different, made up of what appears to be a fine sand.   Attempting to work on the hole in the wall Ioanna notices a figure cross in front. She quiets the group and listens to hear the voice of a child. She calls out and you find out the child is a <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true" rel="nofollow">Korsu</a><a href="https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit" rel="nofollow"> </a> and this passage connects to one of their many underground tunnels. The child&#39;s name is <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mura-person?preview=true" rel="nofollow">Mura</a><a href="https://www.worldanvil.com/world/person/8d11b5b6-c737-4b01-97d2-037b7b23347b/edit" rel="nofollow"> </a> and he&#39;s hesitant to let you through since &#34;uplanders&#34; are not allowed in the tunnels. Once he learns that you are Questers he realizes that he knows about the note that you were left by the other Korsu. He says that there may be a secret message hidden in it.   After some looking over the message yet again Ferron gets an idea. He lights a small flame on the sandy floor and begins to sing.  <em>Xusase mu bobretu kunteruethu eltu xe&#39; tsasmaii tas petre gi witwalaha gurleda gihakue fein tas</em>  As he does you see the small flame start to grow and slowly move across the sand like a snake. It moves in a circle around the center flame and expands outwards beginning to fill up the whole room. As he finishes his song, the flame, now lighting up the entire room suddenly goes out and Ferron, as if falling into water, sinks completely through the sand, disappearing. After a few moments you hear his voice through the crack.   Ferron teaches the group the song, which he says is a prayer to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/xali-a-person?preview=true" rel="nofollow">Xali&#39;a</a><a href="https://www.worldanvil.com/world/person/b06ab378-ee92-4218-868c-18f77d7e6365/edit" rel="nofollow"> </a>. You all fall through the sand and end up in a small room in a pile of sand, the room connects to the hallway and Mura leads you through the passageways. You follow him until you arrive at a ladder, Mura tells you to &#34;tip the doorman&#34; and says goodbye. Ioanna gives Mura an <em>emmis</em>.   You ascend the ladder and find yourself in a small shack, inhabited only by an old blind man. Everyone in the group tips him one <em>katspr</em>. Outside the shack you find yourself behind the statue of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-person?preview=true" rel="nofollow">Attagat</a><a href="https://www.worldanvil.com/world/person/70835e39-305e-49db-bc11-3f33eebf2870/edit" rel="nofollow"> </a> in the center of town. You notice an abnormal amount of crows flying overhead. Northbound.   You head straight down to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true" rel="nofollow">KAAHRP Anthropology Office</a><a href="https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit" rel="nofollow"> </a> finding the door locked. Confidence opens it with a spell and you find <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true" rel="nofollow">Kwesk Andalus</a><a href="https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit" rel="nofollow"> </a> still sitting in the back of the room, he doesn&#39;t even notice you enter. You grab the dictionary of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/athari-las-article" rel="nofollow">Athari&#39;las</a><a href="https://www.worldanvil.com/world/language/a957a149-95b4-4d50-889d-b9bd59594d0d/edit" rel="nofollow"> </a> and set down the tablet to decipher.   The tablet reads: <em>Burtu tenoed gi olas gi OleonDweba bur Azhiraxu demu batawitKomeleon Vekriat galtaed klibili hei Azhiraxu tethwanamuCandxu, yiniatua, bordaTalb itu den Canxu den batakorsa</em>  Question brought forth in a seminar in Olean (holy place): is eating dragonborn flesh sinful? Leader Vekriat (ancient human ruler) ordered an inspection for dragonborn ancestry. Humans, fey, other. Answer: if not human, not legal. (Can&#39;t eat part-human dragonborn) - <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article" rel="nofollow">Imarra</a><a href="https://www.worldanvil.com/world/person/bc51ac98-2051-4be0-8b2d-333a53035ca6/edit" rel="nofollow"> </a> <em>Demuai sang ha gestu.Lema hei solmgayi Sizat demuai glabutri yew xe aotasi, tindemola batasang ha tsisa</em>  Leather and flexible/good handbag for/ polish leather slowly for the duration two day otherwise / becomes stiff and splits - <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/firn-article" rel="nofollow">Firn</a><a href="https://www.worldanvil.com/world/person/a7863ab7-edb6-4f99-9552-e45ded10f840/edit" rel="nofollow"> </a> (or whoever filled in for Firn)  <em>Balsku kin tra gelsk candxu ja Yiniatua,hacaku wew Azhiraxu tethwanamuAzhiraxu xu, dwi, obudenteyu,bo gagated famazanad suna halaTiciten zel dweba ja jio kistana</em>  Poison which can kill humans or fey depending on dragonborn (&#34;born of dragons&#34;) anscestry. Dragonborn blood boil distill plus pummelled Sharpscale with whispers Victim must eat or be injected   -<a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/confidence-article" rel="nofollow">Confidence</a><a href="https://www.worldanvil.com/world/person/e83dfae4-6533-470c-b4fa-7ae206550300/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ferron-albright-article" rel="nofollow">Ferron Albright</a><a href="https://www.worldanvil.com/world/person/583e99bb-cf7f-4218-aa8a-7bcca3b1e2d6/edit" rel="nofollow"> </a> <em>Lukusku mu wa sisitiaLorbiu mu haxala melaku, drutua tanur juebiuLior tanur eltu, dwebaFamfam ha Famfarutint sisitia busiadwiArraku sisitia Azhira balskuQuaran’bak Famtint ha Quaran’korsu ha Faru sisitia vo ahiatimoruFamarraku ha Quaran’bak Tint sisitia gexiQuaran’kilsa ha yityit sisitia demueltuDen dweba demu mu sorbuleon azhiraxu</em>  [it is a] medicine of many cures Find [the] bladder of [its] breath weapon above [the] kidney Cook above [a] flame [and] eat Black and copper cures heartburn Green cures dragon poison Brass and gold red cures libido Blue and ancient metal yellow cures to be tired brass and silver cures fever not eat body of priest Born of Dragons  <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person" rel="nofollow">Ioanna Silversnake</a><a href="https://www.worldanvil.com/world/person/cf794dcb-adff-4778-bd62-5dcc1482466e/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/odinfell-E2809CodiE2809D-tellwylde-article" rel="nofollow">Odinfell “Odi” Tellwylde</a><a href="https://www.worldanvil.com/world/person/5844325b-ca89-42fd-be6f-999b419d1c68/edit" rel="nofollow"> </a>  From this tablet and from the information you had learned before, you feel fairly confident saying that there is an attempt to use Dragonborn blood, harvested from the genocide Dragonborn of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true" rel="nofollow">Ra&#39;uel</a><a href="https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit" rel="nofollow"> </a> and possibly elsewhere, and turn it into a bio-weapon that could be used against the <strong>[Aigrei</strong> <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true" rel="nofollow">Kwesk Andalus</a><a href="https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit" rel="nofollow"> </a> confirms that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article" rel="nofollow">Azhiraxu</a><a href="https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit" rel="nofollow"> </a> (dragonborn), can only be created by a dragon mating with an elf or a human.   From the tablet, you also find out that the random jar that Firn grabbed earlier is a preserved &#34;breath weapon bladder&#34; that allegedly cures &#34;poor libido&#34;.   You stash the tablet with the other materials in the room.</p>]]></description>
                <content:encoded>&lt;p&gt;As a group you head towards the hallway at the far end of the room as Imarra uses &lt;em&gt;mage hand&lt;/em&gt; on the lever to make the stairs rise again and buy you some time. The hallway is lined with shelves, sporting all sorts of oddities. Noticing that the shelves have a labeling system the group slows down to investigate.   Confidence and Odi each take a page of parchment with pressed &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kordali-flower-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kordali Flower&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/item/31c2f13c-fff2-496b-8c1f-242085e7c9d5/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; (3 flowers each)   Odi also takes a jar that seems to be moving slightly, as if it has a small creature skittering around in it.   Confidence also grabs a small chest labeled &amp;#34;Twig. Elder Tree&amp;#34;   Firn, unable to read, grabs a jar at random.   You also find several coffins, one which might have something inside of it and is locked. On the shelves you detect that one of the small chests is actually a mimic, which Firn motions to attack but Odi steps in and flings the mimic towards the direction of the hallway you came from. &lt;/p&gt;&lt;p&gt;  You continue forward down the hallway which becomes more rudimentary and rocky until you come to a small opening only big enough for a single person to crawl through at a time. Through the other side it opens up again, only to face what looks like a cave in. A small amount of light escapes in from a crack in between the rocks. You notice the floor of this room is different, made up of what appears to be a fine sand.   Attempting to work on the hole in the wall Ioanna notices a figure cross in front. She quiets the group and listens to hear the voice of a child. She calls out and you find out the child is a &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Korsu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and this passage connects to one of their many underground tunnels. The child&amp;#39;s name is &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mura-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Mura&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/8d11b5b6-c737-4b01-97d2-037b7b23347b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and he&amp;#39;s hesitant to let you through since &amp;#34;uplanders&amp;#34; are not allowed in the tunnels. Once he learns that you are Questers he realizes that he knows about the note that you were left by the other Korsu. He says that there may be a secret message hidden in it.   After some looking over the message yet again Ferron gets an idea. He lights a small flame on the sandy floor and begins to sing.  &lt;em&gt;Xusase mu bobretu kunteruethu eltu xe&amp;#39; tsasmaii tas petre gi witwalaha gurleda gihakue fein tas&lt;/em&gt;  As he does you see the small flame start to grow and slowly move across the sand like a snake. It moves in a circle around the center flame and expands outwards beginning to fill up the whole room. As he finishes his song, the flame, now lighting up the entire room suddenly goes out and Ferron, as if falling into water, sinks completely through the sand, disappearing. After a few moments you hear his voice through the crack.   Ferron teaches the group the song, which he says is a prayer to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/xali-a-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Xali&amp;#39;a&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/b06ab378-ee92-4218-868c-18f77d7e6365/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. You all fall through the sand and end up in a small room in a pile of sand, the room connects to the hallway and Mura leads you through the passageways. You follow him until you arrive at a ladder, Mura tells you to &amp;#34;tip the doorman&amp;#34; and says goodbye. Ioanna gives Mura an &lt;em&gt;emmis&lt;/em&gt;.   You ascend the ladder and find yourself in a small shack, inhabited only by an old blind man. Everyone in the group tips him one &lt;em&gt;katspr&lt;/em&gt;. Outside the shack you find yourself behind the statue of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Attagat&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/70835e39-305e-49db-bc11-3f33eebf2870/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; in the center of town. You notice an abnormal amount of crows flying overhead. Northbound.   You head straight down to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Anthropology Office&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; finding the door locked. Confidence opens it with a spell and you find &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kwesk Andalus&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; still sitting in the back of the room, he doesn&amp;#39;t even notice you enter. You grab the dictionary of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/athari-las-article&#34; rel=&#34;nofollow&#34;&gt;Athari&amp;#39;las&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/language/a957a149-95b4-4d50-889d-b9bd59594d0d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and set down the tablet to decipher.   The tablet reads: &lt;em&gt;Burtu tenoed gi olas gi OleonDweba bur Azhiraxu demu batawitKomeleon Vekriat galtaed klibili hei Azhiraxu tethwanamuCandxu, yiniatua, bordaTalb itu den Canxu den batakorsa&lt;/em&gt;  Question brought forth in a seminar in Olean (holy place): is eating dragonborn flesh sinful? Leader Vekriat (ancient human ruler) ordered an inspection for dragonborn ancestry. Humans, fey, other. Answer: if not human, not legal. (Can&amp;#39;t eat part-human dragonborn) - &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article&#34; rel=&#34;nofollow&#34;&gt;Imarra&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/bc51ac98-2051-4be0-8b2d-333a53035ca6/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; &lt;em&gt;Demuai sang ha gestu.Lema hei solmgayi Sizat demuai glabutri yew xe aotasi, tindemola batasang ha tsisa&lt;/em&gt;  Leather and flexible/good handbag for/ polish leather slowly for the duration two day otherwise / becomes stiff and splits - &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/firn-article&#34; rel=&#34;nofollow&#34;&gt;Firn&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7863ab7-edb6-4f99-9552-e45ded10f840/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; (or whoever filled in for Firn)  &lt;em&gt;Balsku kin tra gelsk candxu ja Yiniatua,hacaku wew Azhiraxu tethwanamuAzhiraxu xu, dwi, obudenteyu,bo gagated famazanad suna halaTiciten zel dweba ja jio kistana&lt;/em&gt;  Poison which can kill humans or fey depending on dragonborn (&amp;#34;born of dragons&amp;#34;) anscestry. Dragonborn blood boil distill plus pummelled Sharpscale with whispers Victim must eat or be injected   -&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/confidence-article&#34; rel=&#34;nofollow&#34;&gt;Confidence&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/e83dfae4-6533-470c-b4fa-7ae206550300/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ferron-albright-article&#34; rel=&#34;nofollow&#34;&gt;Ferron Albright&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/583e99bb-cf7f-4218-aa8a-7bcca3b1e2d6/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; &lt;em&gt;Lukusku mu wa sisitiaLorbiu mu haxala melaku, drutua tanur juebiuLior tanur eltu, dwebaFamfam ha Famfarutint sisitia busiadwiArraku sisitia Azhira balskuQuaran’bak Famtint ha Quaran’korsu ha Faru sisitia vo ahiatimoruFamarraku ha Quaran’bak Tint sisitia gexiQuaran’kilsa ha yityit sisitia demueltuDen dweba demu mu sorbuleon azhiraxu&lt;/em&gt;  [it is a] medicine of many cures Find [the] bladder of [its] breath weapon above [the] kidney Cook above [a] flame [and] eat Black and copper cures heartburn Green cures dragon poison Brass and gold red cures libido Blue and ancient metal yellow cures to be tired brass and silver cures fever not eat body of priest Born of Dragons  &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person&#34; rel=&#34;nofollow&#34;&gt;Ioanna Silversnake&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf794dcb-adff-4778-bd62-5dcc1482466e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/odinfell-E2809CodiE2809D-tellwylde-article&#34; rel=&#34;nofollow&#34;&gt;Odinfell “Odi” Tellwylde&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/5844325b-ca89-42fd-be6f-999b419d1c68/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;  From this tablet and from the information you had learned before, you feel fairly confident saying that there is an attempt to use Dragonborn blood, harvested from the genocide Dragonborn of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ra&amp;#39;uel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/b0e27506-036f-470a-a511-b7291ff5e28e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and possibly elsewhere, and turn it into a bio-weapon that could be used against the &lt;strong&gt;[Aigrei&lt;/strong&gt; &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kwesk Andalus&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; confirms that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxu-article&#34; rel=&#34;nofollow&#34;&gt;Azhiraxu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/species/a8833bf9-e8c8-4688-a66e-7703bcf1057e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; (dragonborn), can only be created by a dragon mating with an elf or a human.   From the tablet, you also find out that the random jar that Firn grabbed earlier is a preserved &amp;#34;breath weapon bladder&amp;#34; that allegedly cures &amp;#34;poor libido&amp;#34;.   You stash the tablet with the other materials in the room.&lt;/p&gt;</content:encoded>
                
                <enclosure length="293377253" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/e0993ae0-1752-4ae0-b4ac-8a4fa75ba486/stream.mp3"/>
                
                <guid isPermaLink="false">7ade6481-ddbf-4b04-b065-5ec53705b3cb</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/e0993ae0-1752-4ae0-b4ac-8a4fa75ba486</link>
                <pubDate>Tue, 27 Dec 2022 20:29:56 &#43;0000</pubDate>
                <itunes:duration>18336</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 16 - The Fires of Ferron</itunes:title>
                <title>Episode 16 - The Fires of Ferron</title>

                <itunes:episode>16</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The next morning you wake to the alarm and Ferron groaning, surprised why he is tied to a plank. Odi demands that he explain his actions from the preivous night and the truth he was going to tell you. Once everyone is up, and you have your morning coffee, he tells you.   Ferron never had any information that Iago would be at the ball. He only told you this so that you would attend the ball. He didn&#39;t believe Iago was the killer and wanted to try and convince you that Sigeric was guilty so that you might frame him. From his view the elves would be none the wiser, we would get to Ilstese and a terrible man would be punished.   You ask why he hates Sigeric so much, and he tells you that Sigeric is the reason his daughter was burned alive. Ferron grew up on <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tiridasa-settlement?preview=true" rel="nofollow">Tiridasa</a><a href="https://www.worldanvil.com/world/settlement/5916dd9a-40a7-4085-ae4e-8aff1d0bcdbe/edit" rel="nofollow"> </a> as an orphan raised by fisherman. He entered the business himself when he grew older, found a loving wife and had a child. His wife passed away after a couple years and he raised the daughter by himself. One day when he was returning from was returning from work and saw smoke in the sky in the direction of his village. He encountered some soldiers who laughed at him, saying the town chose their punishment when they refused to pay their taxes. The archduke had ordered the entire town be burned to the ground and when Ferron returned he found his house was destroyed, with the body of his daughter inside, a drawing she had made showed Ferron and her on a boat together. It&#39;s been nine years since.   Ferron turned to piracy as a career but kept an eye out for the Archduke, vowing for revenge. He found out that Sigeric owned an estate outside of Crandlewood that he visited a few times a year and Ferron decided to stay in the city to find a way to take him down. Several jobs got him close but not close enough.   Of course you all are understanding with his story and tell him after Ioanna is saved you might be able to come back and help him seek his revenge, as long as he doesn&#39;t double cross you again.</p>]]></description>
                <content:encoded>&lt;p&gt;The next morning you wake to the alarm and Ferron groaning, surprised why he is tied to a plank. Odi demands that he explain his actions from the preivous night and the truth he was going to tell you. Once everyone is up, and you have your morning coffee, he tells you.   Ferron never had any information that Iago would be at the ball. He only told you this so that you would attend the ball. He didn&amp;#39;t believe Iago was the killer and wanted to try and convince you that Sigeric was guilty so that you might frame him. From his view the elves would be none the wiser, we would get to Ilstese and a terrible man would be punished.   You ask why he hates Sigeric so much, and he tells you that Sigeric is the reason his daughter was burned alive. Ferron grew up on &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tiridasa-settlement?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tiridasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/5916dd9a-40a7-4085-ae4e-8aff1d0bcdbe/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; as an orphan raised by fisherman. He entered the business himself when he grew older, found a loving wife and had a child. His wife passed away after a couple years and he raised the daughter by himself. One day when he was returning from was returning from work and saw smoke in the sky in the direction of his village. He encountered some soldiers who laughed at him, saying the town chose their punishment when they refused to pay their taxes. The archduke had ordered the entire town be burned to the ground and when Ferron returned he found his house was destroyed, with the body of his daughter inside, a drawing she had made showed Ferron and her on a boat together. It&amp;#39;s been nine years since.   Ferron turned to piracy as a career but kept an eye out for the Archduke, vowing for revenge. He found out that Sigeric owned an estate outside of Crandlewood that he visited a few times a year and Ferron decided to stay in the city to find a way to take him down. Several jobs got him close but not close enough.   Of course you all are understanding with his story and tell him after Ioanna is saved you might be able to come back and help him seek his revenge, as long as he doesn&amp;#39;t double cross you again.&lt;/p&gt;</content:encoded>
                
                <enclosure length="192502804" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/0a09af9b-81e4-4333-81da-a6db14d25e0c/stream.mp3"/>
                
                <guid isPermaLink="false">de833eb9-7d4d-47c4-8e97-7b8bdb9507d4</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/0a09af9b-81e4-4333-81da-a6db14d25e0c</link>
                <pubDate>Tue, 27 Dec 2022 20:07:23 &#43;0000</pubDate>
                <itunes:duration>12031</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 15 - Jar</itunes:title>
                <title>Episode 15 - Jar</title>

                <itunes:episode>15</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p><strong>3:30pm</strong> Heading out from the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true" rel="nofollow">KAAHRP Anthropology Office</a><a href="https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit" rel="nofollow"> </a> you decide to give a visit to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a> at the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true" rel="nofollow">Seldarine Hotel</a><a href="https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit" rel="nofollow"> </a> to see if he has any insights into <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true" rel="nofollow">Gesper&#39;s</a><a href="https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit" rel="nofollow"> </a> disappearance.   After being stopped briefly by the hotel clerk you make your way to Linory&#39;s room. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true" rel="nofollow">Moritz</a><a href="https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit" rel="nofollow"> </a> speaks through the door and gives permission to talk to Linory, who is thrilled to hear from you. He tells you that Gesper had spoken of being interested in trying some mind altering substances and that he might be wandering near the bars by the cliffside. Gesper was wearing a bright orange tunic and holding a satchel and a coin pouch, stolen from Moritz. Odi talks them into letting him look through Gesper&#39;s room for a moment and manages to find a scrap of what looks like a promo for an event. Linory asks that before you leave Crandlewood that you stop by to say goodbye.   Heading into the city center you find a board of flyers and find a paper that matches the scrap that Odi found, it is for an &#34;All Aigrei Dance at the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a> . You decide to head down and get a room at the inn in order to rest, however before you do, you remember that you know the location of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true" rel="nofollow">Daylor Kenezzar</a><a href="https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit" rel="nofollow"> </a> &#39;s house which is conveniently in the same direction within the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true" rel="nofollow">The Conclave</a><a href="https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit" rel="nofollow"> </a> district.   Ioanna and Firn stay behind in an alleyway while the rest of the group continues up to see Daylor. Ioanna summons Tundi to fly up and investigate the murder of crows. The rest of the group knocks on Daylor&#39;s door and immediately warns him to look after Iago tonight after the Aggro fight. Daylor mentions that Iago&#39;s trainer will be at the game as well as, an assistant from the Conclave, and lastely <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> .   As this is happening, Tundi joins the flock above, and while Ioanna isn&#39;t able to view through her eyes, she quickly finds out that Tundi&#39;s path is cut short. Tundi&#39;s been killed.   The group heads down to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a>, straight up to the inn at the top of the building. You encounter the old man at the front desk of the inn and breeze past him after you spot Gesper&#39;s name in the ledger on his desk and get his room number. You find a leather satchel in the room and traces of a liquid you are able to identify as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sap-item?preview=true" rel="nofollow"><em>sap</em></a><a href="https://www.worldanvil.com/world/item/bbbc20c3-99ab-4649-8ddc-475b489118d7/edit" rel="nofollow"><em> </em></a><em>, </em>as well as what looks like fresh vomit, which is still warm. You all rush up to the rooftop.   On the roof you see a figure with platnum blond hair wavering by the edge. Firn and Odi rush in, grabbing him by the tunic and throwing him backwards. It&#39;s Gesper, and he&#39;s very intoxicated. You take him back down to the hotel room and lay him down, to which he immediately throws up. As you talk, debating what to do you notice that Gesper seems terrified, and seems to think you&#39;re Dragonborn. Odi casts sleep on him.   You rest there for a bit, and Gesper asks where &#34;his guy&#34; went. You find out he&#39;s talking about the drug dealer who gave him sap, a human with black hair and sharp cheekbones. He calls him &#34;Mr. FunStory&#34;, who dropped Gesper off at the inn and said he&#39;d be back later. You try your best to disguise Gesper, making his hair dirty and covering him with a poncho, and hiding his ears.   On your way back, Odi hears a skittering from within the jar in his sack. A voice which Odi has never heard before echoes through his head.   <em>Hungry</em>   Odi thinks back to the voice. &#34;What do you want?&#34;   <em>Meat</em>   Odi grabs some kababs from a nearby street stand.   You return to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true" rel="nofollow">Seldarine Hotel</a><a href="https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit" rel="nofollow"> </a> and bring Gesper in. Moritz and Linory are shocked and thankful to you and Linory promises to be nice to him.     Odi goes to the bathroom and carefully unscrews the jar, revealing a <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/pseudodragon-article?preview=true" rel="nofollow">Pseudodragon</a><a href="https://www.worldanvil.com/world/article/777d8960-e0ad-4883-b96a-f193ce306d12/edit" rel="nofollow"> </a>. You ask for its name and it responds.   <em>...I am Jar</em></p>]]></description>
                <content:encoded>&lt;p&gt;&lt;strong&gt;3:30pm&lt;/strong&gt; Heading out from the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Anthropology Office&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; you decide to give a visit to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; at the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Seldarine Hotel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to see if he has any insights into &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Gesper&amp;#39;s&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; disappearance.   After being stopped briefly by the hotel clerk you make your way to Linory&amp;#39;s room. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Moritz&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; speaks through the door and gives permission to talk to Linory, who is thrilled to hear from you. He tells you that Gesper had spoken of being interested in trying some mind altering substances and that he might be wandering near the bars by the cliffside. Gesper was wearing a bright orange tunic and holding a satchel and a coin pouch, stolen from Moritz. Odi talks them into letting him look through Gesper&amp;#39;s room for a moment and manages to find a scrap of what looks like a promo for an event. Linory asks that before you leave Crandlewood that you stop by to say goodbye.   Heading into the city center you find a board of flyers and find a paper that matches the scrap that Odi found, it is for an &amp;#34;All Aigrei Dance at the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . You decide to head down and get a room at the inn in order to rest, however before you do, you remember that you know the location of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Daylor Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; &amp;#39;s house which is conveniently in the same direction within the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; district.   Ioanna and Firn stay behind in an alleyway while the rest of the group continues up to see Daylor. Ioanna summons Tundi to fly up and investigate the murder of crows. The rest of the group knocks on Daylor&amp;#39;s door and immediately warns him to look after Iago tonight after the Aggro fight. Daylor mentions that Iago&amp;#39;s trainer will be at the game as well as, an assistant from the Conclave, and lastely &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; .   As this is happening, Tundi joins the flock above, and while Ioanna isn&amp;#39;t able to view through her eyes, she quickly finds out that Tundi&amp;#39;s path is cut short. Tundi&amp;#39;s been killed.   The group heads down to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, straight up to the inn at the top of the building. You encounter the old man at the front desk of the inn and breeze past him after you spot Gesper&amp;#39;s name in the ledger on his desk and get his room number. You find a leather satchel in the room and traces of a liquid you are able to identify as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sap-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;em&gt;sap&lt;/em&gt;&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/item/bbbc20c3-99ab-4649-8ddc-475b489118d7/edit&#34; rel=&#34;nofollow&#34;&gt;&lt;em&gt; &lt;/em&gt;&lt;/a&gt;&lt;em&gt;, &lt;/em&gt;as well as what looks like fresh vomit, which is still warm. You all rush up to the rooftop.   On the roof you see a figure with platnum blond hair wavering by the edge. Firn and Odi rush in, grabbing him by the tunic and throwing him backwards. It&amp;#39;s Gesper, and he&amp;#39;s very intoxicated. You take him back down to the hotel room and lay him down, to which he immediately throws up. As you talk, debating what to do you notice that Gesper seems terrified, and seems to think you&amp;#39;re Dragonborn. Odi casts sleep on him.   You rest there for a bit, and Gesper asks where &amp;#34;his guy&amp;#34; went. You find out he&amp;#39;s talking about the drug dealer who gave him sap, a human with black hair and sharp cheekbones. He calls him &amp;#34;Mr. FunStory&amp;#34;, who dropped Gesper off at the inn and said he&amp;#39;d be back later. You try your best to disguise Gesper, making his hair dirty and covering him with a poncho, and hiding his ears.   On your way back, Odi hears a skittering from within the jar in his sack. A voice which Odi has never heard before echoes through his head.   &lt;em&gt;Hungry&lt;/em&gt;   Odi thinks back to the voice. &amp;#34;What do you want?&amp;#34;   &lt;em&gt;Meat&lt;/em&gt;   Odi grabs some kababs from a nearby street stand.   You return to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Seldarine Hotel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and bring Gesper in. Moritz and Linory are shocked and thankful to you and Linory promises to be nice to him.     Odi goes to the bathroom and carefully unscrews the jar, revealing a &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/pseudodragon-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Pseudodragon&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/777d8960-e0ad-4883-b96a-f193ce306d12/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. You ask for its name and it responds.   &lt;em&gt;...I am Jar&lt;/em&gt;&lt;/p&gt;</content:encoded>
                
                <enclosure length="155533479" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/b1832277-92f6-4260-8908-abe54556d9c8/stream.mp3"/>
                
                <guid isPermaLink="false">4dea3abf-2191-4225-8e0a-e24657c5d30f</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/b1832277-92f6-4260-8908-abe54556d9c8</link>
                <pubDate>Tue, 27 Dec 2022 20:04:26 &#43;0000</pubDate>
                <itunes:duration>9720</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 14 - Finding Gesper</itunes:title>
                <title>Episode 14 - Finding Gesper</title>

                <itunes:episode>14</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p><strong>6:00PM</strong> The party debates the merits of disguising Confidence as Gesper and travelling back to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a> since you learned that the killer was set to meet back up with Gesper later that night.   You head into <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ursula-s-bar-26-inn-landmark?preview=true" rel="nofollow">Ursula&#39;s Bar &amp; Inn</a><a href="https://www.worldanvil.com/world/landmark/a7bee09e-aad3-4737-b4a7-4016e0cf4fc7/edit" rel="nofollow"> </a> . Back in your room, Odi introduces the group to Jar whom Odi identifies as a Pseudodragon.   The group exits through the back of the bar and you keep a lookout for anybody following. You make it to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a> which is slowly gaining <strong>[Aigrei</strong> patrons for the dance. You head up to the inn on the top floor and make camp in Gesper&#39;s room. Confidence disguises herself as Gesper while Odi, Imarra, and Ferron try to enter the dance to keep an eye on her while keeping their distance from the elves.   Back at the top floor, Firn hears a mysterious ticking noise coming from the room next door. She goes to investigate and finds a mechanical frog with lights coming from its eyes. <em>Gesper! Gesper! It is time to meet!</em> it says. Firn promptly throws the frog out a window as soon as it says <em>I will self destruct in 10-</em>   At the party a drunk looking young elf has stumbled up to the stage and gives a speech to the rest of the party on how disenfranchised their generation is, and how they&#39;re going to fight for their right to stay in Crandlewood. Ferron and Imarra get pushed out of the dance. Confidence is approached by an aigrei girl named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aisla-person?preview=true" rel="nofollow">Aisla</a><a href="https://www.worldanvil.com/world/person/f78c8ef1-8168-4b04-853e-f150ba9b902e/edit" rel="nofollow"> </a> who asks if she wants to take <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sap-item?preview=true" rel="nofollow">sap</a><a href="https://www.worldanvil.com/world/item/bbbc20c3-99ab-4649-8ddc-475b489118d7/edit" rel="nofollow"> </a> up on the rooftop.   Ioanna is at last able to summon Tundi who tells her that he was killed by a large metal owl.   Confidence heads to the roof and meets with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aisla-person?preview=true" rel="nofollow">Aisla</a><a href="https://www.worldanvil.com/world/person/f78c8ef1-8168-4b04-853e-f150ba9b902e/edit" rel="nofollow"> </a> who offers to take sap with her. Tundi, who is now riding on Confidence jumps at Aisla and forces her to drop her pipe, breaking it. Confidence says she has a pipe back in her room and the two walk back down the stairs, past the rest of the group moving to intervene.   As soon as Confidence and Aisla walk into Gesper&#39;s room the rest of the party storm the room. You learn that Aisla saw the man less than 30 minutes ago and that he threatened to kill her if she didn&#39;t deliver the drugs to Gesper.   Ferron stays to watch over Aisla and Jar while the rest of the party leaves to see if they can track down the dealer. Heading down to street Confidence wanders out, disguised as Gesper still and a voice beacons out to her. Confidence isn&#39;t able to see anyone and Ioanna sends Tundi out to investigate. Suddenly Tundi flies through the air as if it was kicked. Ioanna rushes in to try and grab whoever is invisible but finds herself pierced by a blade, but, she manages to get a hold of their clothes.   After a few chaotic attacks in confusion the invisibility is cut to reveal <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true" rel="nofollow">Tulio Fonstiwere</a><a href="https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit" rel="nofollow"> </a> . He fights with magic and casts out of a large hand cannon as well as from a mechanical owl which joins the fray from above. He gives you a good fight but you manage to team up to take him down and pin him to the ground without killing him.</p>]]></description>
                <content:encoded>&lt;p&gt;&lt;strong&gt;6:00PM&lt;/strong&gt; The party debates the merits of disguising Confidence as Gesper and travelling back to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; since you learned that the killer was set to meet back up with Gesper later that night.   You head into &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ursula-s-bar-26-inn-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ursula&amp;#39;s Bar &amp;amp; Inn&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/a7bee09e-aad3-4737-b4a7-4016e0cf4fc7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . Back in your room, Odi introduces the group to Jar whom Odi identifies as a Pseudodragon.   The group exits through the back of the bar and you keep a lookout for anybody following. You make it to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; which is slowly gaining &lt;strong&gt;[Aigrei&lt;/strong&gt; patrons for the dance. You head up to the inn on the top floor and make camp in Gesper&amp;#39;s room. Confidence disguises herself as Gesper while Odi, Imarra, and Ferron try to enter the dance to keep an eye on her while keeping their distance from the elves.   Back at the top floor, Firn hears a mysterious ticking noise coming from the room next door. She goes to investigate and finds a mechanical frog with lights coming from its eyes. &lt;em&gt;Gesper! Gesper! It is time to meet!&lt;/em&gt; it says. Firn promptly throws the frog out a window as soon as it says &lt;em&gt;I will self destruct in 10-&lt;/em&gt;   At the party a drunk looking young elf has stumbled up to the stage and gives a speech to the rest of the party on how disenfranchised their generation is, and how they&amp;#39;re going to fight for their right to stay in Crandlewood. Ferron and Imarra get pushed out of the dance. Confidence is approached by an aigrei girl named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aisla-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Aisla&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/f78c8ef1-8168-4b04-853e-f150ba9b902e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who asks if she wants to take &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sap-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;sap&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/item/bbbc20c3-99ab-4649-8ddc-475b489118d7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; up on the rooftop.   Ioanna is at last able to summon Tundi who tells her that he was killed by a large metal owl.   Confidence heads to the roof and meets with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aisla-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Aisla&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/f78c8ef1-8168-4b04-853e-f150ba9b902e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who offers to take sap with her. Tundi, who is now riding on Confidence jumps at Aisla and forces her to drop her pipe, breaking it. Confidence says she has a pipe back in her room and the two walk back down the stairs, past the rest of the group moving to intervene.   As soon as Confidence and Aisla walk into Gesper&amp;#39;s room the rest of the party storm the room. You learn that Aisla saw the man less than 30 minutes ago and that he threatened to kill her if she didn&amp;#39;t deliver the drugs to Gesper.   Ferron stays to watch over Aisla and Jar while the rest of the party leaves to see if they can track down the dealer. Heading down to street Confidence wanders out, disguised as Gesper still and a voice beacons out to her. Confidence isn&amp;#39;t able to see anyone and Ioanna sends Tundi out to investigate. Suddenly Tundi flies through the air as if it was kicked. Ioanna rushes in to try and grab whoever is invisible but finds herself pierced by a blade, but, she manages to get a hold of their clothes.   After a few chaotic attacks in confusion the invisibility is cut to reveal &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tulio Fonstiwere&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . He fights with magic and casts out of a large hand cannon as well as from a mechanical owl which joins the fray from above. He gives you a good fight but you manage to team up to take him down and pin him to the ground without killing him.&lt;/p&gt;</content:encoded>
                
                <enclosure length="183709361" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/bb1575d7-120f-4fa5-915d-87a174bf7d1f/stream.mp3"/>
                
                <guid isPermaLink="false">44a6fd9f-9cdf-43a4-9f1e-c009e3efe0e1</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/bb1575d7-120f-4fa5-915d-87a174bf7d1f</link>
                <pubDate>Tue, 27 Dec 2022 19:48:02 &#43;0000</pubDate>
                <itunes:duration>11481</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 13 - A Letter From the Korsu</itunes:title>
                <title>Episode 13 - A Letter From the Korsu</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>It has begun to rain. Since you have a bit of time before the &#34;brunch&#34; appointment with Iago you decide to head over to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true" rel="nofollow">KAAHRP Anthropology Office</a><a href="https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit" rel="nofollow"> </a> to speak to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true" rel="nofollow">Flanders</a><a href="https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit" rel="nofollow"> </a> about the mysterious notes you discovered. After asking the innkeeper <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ursula-person?preview=true" rel="nofollow">Ursula</a><a href="https://www.worldanvil.com/world/person/735ca9e8-2653-43e8-a51e-9ba9e1b64739/edit" rel="nofollow"> </a> for some rain gear you head out into the storm. You find Flanders on his way out the door and show him the mysterious notes. He guesses that this may have been given to you by the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true" rel="nofollow">Korsu</a><a href="https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit" rel="nofollow"> </a>, as they would be the only people who may still be fluent in the ancient language. Since he was heading to a meeting, Flanders leaves you in his office with access to his <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/athari-las-article" rel="nofollow">Athari&#39;las</a><a href="https://www.worldanvil.com/world/language/a957a149-95b4-4d50-889d-b9bd59594d0d/edit" rel="nofollow"> </a> language resources. You decide to try and power through with as much of the translation as possible. The pictographs can be transliterated into Athari words, and the Athari can be translated into Pexwa (common) <em><u>Transliteration:</u></em> Sul famdemu mu tannon Satum derusulpetre nin Te’ esanu nineltu mu eltu mu Xali’a Mai felue sul tas sitasa kaks Se kaksabat thuxa Iso thued xe’ Within the shadow of the wall Under a courtyard where You smell smoke from the flame of Xali’a (an isoxu) Someone at this dance works They pervert the gifts Iso (god of the isoxu) gave us Leaving the Anthropology Office you head up to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-inner-ward-landmark?preview=true" rel="nofollow">The Inner Ward</a><a href="https://www.worldanvil.com/world/landmark/187591b2-b308-44e3-8fb1-610d4cb233ce/edit" rel="nofollow"> </a>, a walled district deep within <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true" rel="nofollow">The Conclave</a><a href="https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit" rel="nofollow"> </a> district and make your way over to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/palace-5Bconclave5D-landmark?preview=true" rel="nofollow">Palace [Conclave]</a><a href="https://www.worldanvil.com/world/landmark/8953c00b-c704-427a-9874-2dceeb638dfa/edit" rel="nofollow"> </a>. On the way, you decide to go over your leads and tactics you should use when questioning <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a>. Once you finally sit down, face to face with him, he seems friendly and mentions he is nervous for his big night tonight, entering the Aggro ring for the first time in years. He trains with his personal trainer <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jaris-person?preview=true" rel="nofollow">Jaris</a><a href="https://www.worldanvil.com/world/person/92776208-5a91-499f-b3f5-c85f713f465c/edit" rel="nofollow"> </a>, whom he also went to the theater with in a timeframe that matches up with the third murder. Iago mentions that the crowd that tends to hang out around <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a> tend to be much younger than <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> so he doesn&#39;t visit often. He skirts around the topic of why he was in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true" rel="nofollow">The Briny District</a><a href="https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit" rel="nofollow"> </a> but eventually divulges that he was visiting <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/selia-the-oracle-person-1?preview=true" rel="nofollow">Selia the Oracle</a><a href="https://www.worldanvil.com/world/person/19b410e7-2fc0-4656-995c-a210b41af157/edit" rel="nofollow"> </a> to try and get his fortune read. Iago willingly speaks about his version of events from the night of the fourth murder. He claims that he was the one who trailed a suspicious man and an elven girl and rushed in to help the girl only to find her suffocating, alone, before smoke begins coming out her mouth, and spikes of bone erupt from her skin, then she dies. Iago yelled for help until an elf came wandering by, taking the girl off his hands. Iago describes the alleged killer as tall, skinny, black of hair, younger than himself, and wearing a trenchcoat. Iago also reveals that he suspects the disappearance of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true" rel="nofollow">Karmen Kenezzar</a><a href="https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit" rel="nofollow"> </a> has to do with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sap-item?preview=true" rel="nofollow">sap</a><a href="https://www.worldanvil.com/world/item/bbbc20c3-99ab-4649-8ddc-475b489118d7/edit" rel="nofollow"> </a> blackmarket trade. Iago is conducting his own investigation into the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar District</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a> involvment in buying sap from <strong>[KAAHRP District</strong>. He says he thinks this con runs to the top of both organizations. Iago gives you the address of this training facility in the Conclave. You warn Iago to stay with friends tonight, for he may be in grave danger. In order to head north you have to walk east, past the city walls, and then up into the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar District</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a> near where you met <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enrique-person?preview=true" rel="nofollow">Enrique</a><a href="https://www.worldanvil.com/world/person/72ddbd24-cb72-4215-9b5d-3d69cd32ca84/edit" rel="nofollow"> </a>. On the way there you run into <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true" rel="nofollow">Lydiala</a><a href="https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit" rel="nofollow"> </a>, Linory&#39;s guard who franticly informs you that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true" rel="nofollow">Gesper</a><a href="https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit" rel="nofollow"> </a> has run off the previous night. You decide to stop by Enrique&#39;s building and ask his neighbor if she had seen him recently. The neighbor tells you that she only knows that there is a Pascal who lives next door, but no Enrique. You knock on his door and when you don&#39;t hear an answer, send Tundi through the space under the door. Nothing seems too amiss, until you notice four metal barrels. Finding this odd you decide to knock down the door. After investigating you try and open one of the barrels and are shocked to find them filled, completely, with blood. Within the apartment you also find a small bottle of sap, and notes dated for a meeting with Rasmus and participating in some sort of vote. With much debate, you crack open the other barrels, which are also filled with blood, and fix the door to mask the intrusion. You take a growler full of blood... just in case you need it. You continue heading north till you get to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/temple-of-the-isoxu-article?preview=true" rel="nofollow">Temple of the Isoxu</a><a href="https://www.worldanvil.com/world/article/2c16252f-f3a0-4c3b-b3b8-86a04dca7da5/edit" rel="nofollow"> </a>, where a sweet smelling smoke drafts from the chimney. You look over the map with Ferron and decide to check out the headquarters of the Morningstar Assembly, which looks like it has a quartyard. After using Tundi to get a quick look around the ground floor you find that there seems to be fairly vacent, with activity only on the second floor. Firn decides to shimmy up to a ventilation shaft to sneak inside, as she does so she overhears a conversation. In the room above Firn, she recognizes the voices of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> , <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enrique-person?preview=true" rel="nofollow">Enrique</a><a href="https://www.worldanvil.com/world/person/72ddbd24-cb72-4215-9b5d-3d69cd32ca84/edit" rel="nofollow"> </a> , and others that you don&#39;t recognize. Firn makes her way around to the other side of the door and unlocks it for you. You all successfully rush in and hide within a storage closet while the people in the meeting upstairs pass by, unsuspecting, breaking from their meeting. investigating the ground floor, you find: -A dissasembled mechanical crane -Letters addressed from <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/devin-seboya-person" rel="nofollow">Devin Seboya</a><a href="https://www.worldanvil.com/world/person/1a4ec875-b711-421f-b9db-66b30f96c688/edit" rel="nofollow"> </a> -A large clock that does not tell the time -Notes to a councilmember from <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true" rel="nofollow">Tulio Fonstiwere</a><a href="https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit" rel="nofollow"> </a> You investigate the large statue in the middle of the courtyard, It is of a woman, clad in armor and holding a morningstar mace with the ball towards the ground. You find that by pushing on the mace you it will click and move left and right. When you move the mace you then find that the minutehand on the clock also moves. After discovering that a dagger on her belt also moves and turns the hour hand, you figure out that the clock needed to be at 7:35. The tiles underneath the statue shift and form a staircase spiraling down below the complex. As the Assembly reconvene, Ioanna sends Tundi to go and listen in. You hear <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true" rel="nofollow">Tulio Fonstiwere</a><a href="https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit" rel="nofollow"> </a>&#39;s voice. It seems like Rasmus is in control of much more information than the others. He hears the people in the conference notice the noise from the new staircase. Your group rushes down the stairs before anyone can catch you. Ioanna casts darkness above you and you pull a lever at the bottom of the stairs which retracts the spiral staircase. Around the room you see many scientific tools, and instruments, piles of junk and suits of armor as well as 30 barrels like the ones at Enrique&#39;s house. A suit of armor turns towards you, asks for the password, and not satisfied with your answer draws its sword and attacks, along with four other suits of armor. After a difficult battle, you hear the stairs beginning to make their way back down to you. Panicking you grab a tablet on the table, filled with Athari writing and head down a hallway, away from the sounds of Rasmus and others, walking down the stairs. </p>]]></description>
                <content:encoded>&lt;p&gt;It has begun to rain. Since you have a bit of time before the &amp;#34;brunch&amp;#34; appointment with Iago you decide to head over to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Anthropology Office&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to speak to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Flanders&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; about the mysterious notes you discovered. After asking the innkeeper &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ursula-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ursula&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/735ca9e8-2653-43e8-a51e-9ba9e1b64739/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; for some rain gear you head out into the storm. You find Flanders on his way out the door and show him the mysterious notes. He guesses that this may have been given to you by the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Korsu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, as they would be the only people who may still be fluent in the ancient language. Since he was heading to a meeting, Flanders leaves you in his office with access to his &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/athari-las-article&#34; rel=&#34;nofollow&#34;&gt;Athari&amp;#39;las&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/language/a957a149-95b4-4d50-889d-b9bd59594d0d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; language resources. You decide to try and power through with as much of the translation as possible. The pictographs can be transliterated into Athari words, and the Athari can be translated into Pexwa (common) &lt;em&gt;&lt;u&gt;Transliteration:&lt;/u&gt;&lt;/em&gt; Sul famdemu mu tannon Satum derusulpetre nin Te’ esanu nineltu mu eltu mu Xali’a Mai felue sul tas sitasa kaks Se kaksabat thuxa Iso thued xe’ Within the shadow of the wall Under a courtyard where You smell smoke from the flame of Xali’a (an isoxu) Someone at this dance works They pervert the gifts Iso (god of the isoxu) gave us Leaving the Anthropology Office you head up to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-inner-ward-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Inner Ward&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/187591b2-b308-44e3-8fb1-610d4cb233ce/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, a walled district deep within &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; district and make your way over to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/palace-5Bconclave5D-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Palace [Conclave]&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/8953c00b-c704-427a-9874-2dceeb638dfa/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. On the way, you decide to go over your leads and tactics you should use when questioning &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Once you finally sit down, face to face with him, he seems friendly and mentions he is nervous for his big night tonight, entering the Aggro ring for the first time in years. He trains with his personal trainer &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jaris-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Jaris&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/92776208-5a91-499f-b3f5-c85f713f465c/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, whom he also went to the theater with in a timeframe that matches up with the third murder. Iago mentions that the crowd that tends to hang out around &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; tend to be much younger than &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; so he doesn&amp;#39;t visit often. He skirts around the topic of why he was in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Briny District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; but eventually divulges that he was visiting &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/selia-the-oracle-person-1?preview=true&#34; rel=&#34;nofollow&#34;&gt;Selia the Oracle&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/19b410e7-2fc0-4656-995c-a210b41af157/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to try and get his fortune read. Iago willingly speaks about his version of events from the night of the fourth murder. He claims that he was the one who trailed a suspicious man and an elven girl and rushed in to help the girl only to find her suffocating, alone, before smoke begins coming out her mouth, and spikes of bone erupt from her skin, then she dies. Iago yelled for help until an elf came wandering by, taking the girl off his hands. Iago describes the alleged killer as tall, skinny, black of hair, younger than himself, and wearing a trenchcoat. Iago also reveals that he suspects the disappearance of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; has to do with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sap-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;sap&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/item/bbbc20c3-99ab-4649-8ddc-475b489118d7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; blackmarket trade. Iago is conducting his own investigation into the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; involvment in buying sap from &lt;strong&gt;[KAAHRP District&lt;/strong&gt;. He says he thinks this con runs to the top of both organizations. Iago gives you the address of this training facility in the Conclave. You warn Iago to stay with friends tonight, for he may be in grave danger. In order to head north you have to walk east, past the city walls, and then up into the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; near where you met &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enrique-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Enrique&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/72ddbd24-cb72-4215-9b5d-3d69cd32ca84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. On the way there you run into &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lydiala&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, Linory&amp;#39;s guard who franticly informs you that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Gesper&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; has run off the previous night. You decide to stop by Enrique&amp;#39;s building and ask his neighbor if she had seen him recently. The neighbor tells you that she only knows that there is a Pascal who lives next door, but no Enrique. You knock on his door and when you don&amp;#39;t hear an answer, send Tundi through the space under the door. Nothing seems too amiss, until you notice four metal barrels. Finding this odd you decide to knock down the door. After investigating you try and open one of the barrels and are shocked to find them filled, completely, with blood. Within the apartment you also find a small bottle of sap, and notes dated for a meeting with Rasmus and participating in some sort of vote. With much debate, you crack open the other barrels, which are also filled with blood, and fix the door to mask the intrusion. You take a growler full of blood... just in case you need it. You continue heading north till you get to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/temple-of-the-isoxu-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Temple of the Isoxu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/2c16252f-f3a0-4c3b-b3b8-86a04dca7da5/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, where a sweet smelling smoke drafts from the chimney. You look over the map with Ferron and decide to check out the headquarters of the Morningstar Assembly, which looks like it has a quartyard. After using Tundi to get a quick look around the ground floor you find that there seems to be fairly vacent, with activity only on the second floor. Firn decides to shimmy up to a ventilation shaft to sneak inside, as she does so she overhears a conversation. In the room above Firn, she recognizes the voices of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enrique-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Enrique&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/72ddbd24-cb72-4215-9b5d-3d69cd32ca84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , and others that you don&amp;#39;t recognize. Firn makes her way around to the other side of the door and unlocks it for you. You all successfully rush in and hide within a storage closet while the people in the meeting upstairs pass by, unsuspecting, breaking from their meeting. investigating the ground floor, you find: -A dissasembled mechanical crane -Letters addressed from &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/devin-seboya-person&#34; rel=&#34;nofollow&#34;&gt;Devin Seboya&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1a4ec875-b711-421f-b9db-66b30f96c688/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; -A large clock that does not tell the time -Notes to a councilmember from &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tulio Fonstiwere&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; You investigate the large statue in the middle of the courtyard, It is of a woman, clad in armor and holding a morningstar mace with the ball towards the ground. You find that by pushing on the mace you it will click and move left and right. When you move the mace you then find that the minutehand on the clock also moves. After discovering that a dagger on her belt also moves and turns the hour hand, you figure out that the clock needed to be at 7:35. The tiles underneath the statue shift and form a staircase spiraling down below the complex. As the Assembly reconvene, Ioanna sends Tundi to go and listen in. You hear &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tulio Fonstiwere&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;&amp;#39;s voice. It seems like Rasmus is in control of much more information than the others. He hears the people in the conference notice the noise from the new staircase. Your group rushes down the stairs before anyone can catch you. Ioanna casts darkness above you and you pull a lever at the bottom of the stairs which retracts the spiral staircase. Around the room you see many scientific tools, and instruments, piles of junk and suits of armor as well as 30 barrels like the ones at Enrique&amp;#39;s house. A suit of armor turns towards you, asks for the password, and not satisfied with your answer draws its sword and attacks, along with four other suits of armor. After a difficult battle, you hear the stairs beginning to make their way back down to you. Panicking you grab a tablet on the table, filled with Athari writing and head down a hallway, away from the sounds of Rasmus and others, walking down the stairs. &lt;/p&gt;</content:encoded>
                
                <enclosure length="361377123" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/8042b8a0-2450-49f9-840c-490180296174/stream.mp3"/>
                
                <guid isPermaLink="false">dd0868cf-5bb0-4ac0-92ca-6b1bee106664</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/8042b8a0-2450-49f9-840c-490180296174</link>
                <pubDate>Tue, 27 Dec 2022 08:13:11 &#43;0000</pubDate>
                <itunes:duration>22586</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 12 - Two Lies Five Truths</itunes:title>
                <title>Episode 12 - Two Lies Five Truths</title>

                <itunes:episode>12</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Taking some time to talk amongst yourselves and inform Ioanna about what you saw in the morgue since she had been using Tundi at the time, you come to terms that the elves are hiding a significant amound of information from you. Ferron offers to make a trip back to The Corner House Inn to check the registry for any of your suspected names and is quite insistant on going alone. You compromise and have him take Tundi with him.   Realizing that you don&#39;t have the whereabouts of the latter two witnesses you make a trip back to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-castle-landmark?preview=true" rel="nofollow">KAAHRP Castle</a><a href="https://www.worldanvil.com/world/landmark/6465c608-0a00-469d-b8bc-d1935a92720a/edit" rel="nofollow"> </a> to speak to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true" rel="nofollow">Ganonshe</a><a href="https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit" rel="nofollow"> </a> about the missing information. He is nervous while speaking to you and Odi presses him on the reason he left out so much vital information. You find out that Ganonshe was only placed onto this case in the last few days and that the prevous case lead took off with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true" rel="nofollow">Maruk</a><a href="https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit" rel="nofollow"> </a> to Ilstese before you arrived in Crandlewood. He admits that some of the information about the condition of the last two bodies were kept secret because his bosses were worried about the word of tortured elves breaking out after being leaked to an unaccountable third party. Ganonshe tells you that the first victim, Kleister, was being bound by magical means and alive when the cuts were applied to his body with a blade. He also reveals that the last witness claims to have seen <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> pull the victim into an alleyway which lead to their determination that he was the primary suspect.   You head over to the entrance of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar District</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a> to track down the house of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enrique-person?preview=true" rel="nofollow">Enrique</a><a href="https://www.worldanvil.com/world/person/72ddbd24-cb72-4215-9b5d-3d69cd32ca84/edit" rel="nofollow"> </a>, who found the body of the 3rd victim. You knock on the wrong door first by mistake though the resident inside is no help in pointing you towards Enrique. You find him in the next unit over and are suspicious from his nonchelant attitude towards finding a body outside his house.   Enrique tells you some information that you hadn&#39;t heard before. He tells you about the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true" rel="nofollow">Korsu</a><a href="https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit" rel="nofollow"> </a>, a secretive organization located under the city that your Quester badge bears the symbol of. You ask Enrique if he happened to see anything strange about the body of Flagan but he seems not to know anything outside of the strangle marks. He also mentions that he was at a show at the amphitheater that day, and that he happened to see <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> there.   Odi asks Enrique about the drug called Sap which <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true" rel="nofollow">Ganonshe</a><a href="https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit" rel="nofollow"> </a> mentioned earlier. Enrique says that you might want to speak to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a> if you want to know more about the Sap trade.   You head out of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar District</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a> and into <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true" rel="nofollow">The Briny District</a><a href="https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit" rel="nofollow"> </a> towards the location of the 4th witness.   After making your way through the district you find yourself at <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/cove-rot-location?preview=true" rel="nofollow">Cove Rot</a><a href="https://www.worldanvil.com/world/location/812fec70-d8eb-48a2-9a42-ca1c1c18a5f0/edit" rel="nofollow"> </a>. You find the bar that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/octavia-person?preview=true" rel="nofollow">Octavia</a><a href="https://www.worldanvil.com/world/person/c14bccfc-7a7f-465e-986f-3dfbd5bacf16/edit" rel="nofollow"> </a> works at and speak with her once she is able to get a moment away from her boss.   Octavia tells you that she was on her way home from work when she saw <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> and a young elf girl walking together when the man guided her into a dark alleyway. Octavia stayed nearby, sensing something was wrong and heard the girl gasping for breath, but by the time Octavia came over to her she was dying and lasted only moments. Iago had dissapeared. You ask her to take you back to the place where she saw the murder, she does, you investigate the area and manage to find a needle behind a crate.   After speaking to Octavia you see Ferron who was heading to find you. Tundi tells you that he made a stop on the way back that smelled like beer. Ferron explains that he wasn&#39;t able to find any of your suspected names on the list but did find a strange name, a royal from the city of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tiridasa-settlement?preview=true" rel="nofollow">Tiridasa</a><a href="https://www.worldanvil.com/world/settlement/5916dd9a-40a7-4085-ae4e-8aff1d0bcdbe/edit" rel="nofollow"> </a> named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a>. Ferron finds it strange that the Archduke would go to such a seedy inn, especially at the same time as the victim was there. Ferron stopped by a bar at the way back and found out from an old friend that Sigeric would be at a ball in the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true" rel="nofollow">The Briny District</a><a href="https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit" rel="nofollow"> </a> later that night, and so would <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a>. He tells you that The Armistice Ball is attended by many of the faction leaders every year and is a celebration of unity within the city. He also says that Sigeric is a person known throughout the city by many as a cruel man who uses fear tactics to get what he wants. The ball is at 10pm, 7 hours from now.   When asked about what Iago might have been doing in the Briny District, Ferron says that he might have been here to see <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/selia-the-oracle-person-1?preview=true" rel="nofollow">The Oracle</a><a href="https://www.worldanvil.com/world/person/19b410e7-2fc0-4656-995c-a210b41af157/edit" rel="nofollow"> </a>. You make your way over to her small residence and find a discheveled teenager, clearly going through some sort of withdrawl. You get a lot of sassy answers from her but she reveals that she is able to see the future when she uses the drug Sap, which is normally a hallucinogen. Unfortunately she is out and she already owes her dealer money. She offers to give you free readings if you meet with her dealer and obtain some Sap.   Reluctantly Odi and Confidence head to the dealer back in Cove Rot and talk to the dealer. You find out that the dealer and his crew are all elves so Confidence disguises herself as a young elf in order to pose as an innosent youth. After a stressful conversation the two manage to convince the dealer to sell them some of the Sap, though on the way back you notice an elf following you. You&#39;re able to make your way back to the Oracle and she happily gives you each a reading. To her surprise you are all quite difficult to read and she remarks about your disconnection to this world. By contrast she seems like she is able to read Ferron just fine.   <strong>Your readings are:</strong> Ioanna: <em>&#34;you are one with no future, you are one with no past, Iso does not see you in this realm, you are invisible, you are dead walking. I cannot tell you your future, as you do not exist. There is a glimmer in the past, and you must follow that glimmer. I do not know what that means, but there is no future for you in the present&#34;</em>   Confidence: <em>&#34;like your friend you are lost in time. You have messed with time. You are a victim and also the agitator. Things will get worse before they get better.</em>   <em>&#34;What about prince Linory?&#34;</em>   <em>&#34;Linory will be safe. His cousin is in terrible danger.&#34;</em>   Firn: <em>&#34;You are from a world outside of this one. There is a place for you here as well. You will need to die first. There is also a glimmer for you in the past. Things have not been uncovered. Look around, there is more than you saw before, when you are given the chance, seek it out.&#34;</em>   Odi: <em>&#34;There is a vast amoung of knowledge within you. Knowledge that is lost. Your knowledge is wasted here in this world and you do not belong. The more you learn, the deeper entrenched you will be, but only you can help your friends with what it takes to escape.&#34;</em>   <em>&#34;and what of Immeshar?&#34;</em>   <em>&#34;That future is dark. I cannot see one way or another. I see several times meeting with him. The blood of so many is at his hands. So many before. So many to come.</em>   <em>&#34;Can we stop him?&#34;</em>   <em>&#34;yes&#34;</em>   <em>&#34;What are we missing?&#34;</em>   <em>&#34;You will find it&#34;</em>   Imarra: <em>&#34;A voice from the past tells me that you are missed. You must guide someone. You must take shelter in the rain when you need to, but like your friends you do not belong. so although you will want to protect you cannot stay very long.&#34;</em>   Ferron: <em>&#34;You are not like them. Ferron Albright. You will find the revenge you seek. Your heart is dark and full of wanting, wanting for blood and solace. You will find it at some cost. There are words that you cannot read, words that are old and have been used for so much pain. Find these words, and you will find your revenge.&#34;</em>   Ioanna asks one more question. <em>&#34;Is anyone that I talked to today responsible for the killings?&#34;</em>   <em>&#34;No one who you spoke to has murdered... recently... or will murder soon.&#34;</em>   <em>&#34;What about Sylvester?&#34;</em>   <em>&#34;Sylvester... Sylvester is responsible for many deaths, he is not the committer of them.&#34;</em> </p>]]></description>
                <content:encoded>&lt;p&gt;Taking some time to talk amongst yourselves and inform Ioanna about what you saw in the morgue since she had been using Tundi at the time, you come to terms that the elves are hiding a significant amound of information from you. Ferron offers to make a trip back to The Corner House Inn to check the registry for any of your suspected names and is quite insistant on going alone. You compromise and have him take Tundi with him.   Realizing that you don&amp;#39;t have the whereabouts of the latter two witnesses you make a trip back to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-castle-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Castle&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/6465c608-0a00-469d-b8bc-d1935a92720a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to speak to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ganonshe&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; about the missing information. He is nervous while speaking to you and Odi presses him on the reason he left out so much vital information. You find out that Ganonshe was only placed onto this case in the last few days and that the prevous case lead took off with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Maruk&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to Ilstese before you arrived in Crandlewood. He admits that some of the information about the condition of the last two bodies were kept secret because his bosses were worried about the word of tortured elves breaking out after being leaked to an unaccountable third party. Ganonshe tells you that the first victim, Kleister, was being bound by magical means and alive when the cuts were applied to his body with a blade. He also reveals that the last witness claims to have seen &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; pull the victim into an alleyway which lead to their determination that he was the primary suspect.   You head over to the entrance of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to track down the house of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enrique-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Enrique&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/72ddbd24-cb72-4215-9b5d-3d69cd32ca84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, who found the body of the 3rd victim. You knock on the wrong door first by mistake though the resident inside is no help in pointing you towards Enrique. You find him in the next unit over and are suspicious from his nonchelant attitude towards finding a body outside his house.   Enrique tells you some information that you hadn&amp;#39;t heard before. He tells you about the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Korsu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, a secretive organization located under the city that your Quester badge bears the symbol of. You ask Enrique if he happened to see anything strange about the body of Flagan but he seems not to know anything outside of the strangle marks. He also mentions that he was at a show at the amphitheater that day, and that he happened to see &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; there.   Odi asks Enrique about the drug called Sap which &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ganonshe&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; mentioned earlier. Enrique says that you might want to speak to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; if you want to know more about the Sap trade.   You head out of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and into &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Briny District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; towards the location of the 4th witness.   After making your way through the district you find yourself at &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/cove-rot-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Cove Rot&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/location/812fec70-d8eb-48a2-9a42-ca1c1c18a5f0/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. You find the bar that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/octavia-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Octavia&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/c14bccfc-7a7f-465e-986f-3dfbd5bacf16/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; works at and speak with her once she is able to get a moment away from her boss.   Octavia tells you that she was on her way home from work when she saw &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and a young elf girl walking together when the man guided her into a dark alleyway. Octavia stayed nearby, sensing something was wrong and heard the girl gasping for breath, but by the time Octavia came over to her she was dying and lasted only moments. Iago had dissapeared. You ask her to take you back to the place where she saw the murder, she does, you investigate the area and manage to find a needle behind a crate.   After speaking to Octavia you see Ferron who was heading to find you. Tundi tells you that he made a stop on the way back that smelled like beer. Ferron explains that he wasn&amp;#39;t able to find any of your suspected names on the list but did find a strange name, a royal from the city of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tiridasa-settlement?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tiridasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/5916dd9a-40a7-4085-ae4e-8aff1d0bcdbe/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Ferron finds it strange that the Archduke would go to such a seedy inn, especially at the same time as the victim was there. Ferron stopped by a bar at the way back and found out from an old friend that Sigeric would be at a ball in the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Briny District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; later that night, and so would &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. He tells you that The Armistice Ball is attended by many of the faction leaders every year and is a celebration of unity within the city. He also says that Sigeric is a person known throughout the city by many as a cruel man who uses fear tactics to get what he wants. The ball is at 10pm, 7 hours from now.   When asked about what Iago might have been doing in the Briny District, Ferron says that he might have been here to see &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/selia-the-oracle-person-1?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Oracle&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/19b410e7-2fc0-4656-995c-a210b41af157/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. You make your way over to her small residence and find a discheveled teenager, clearly going through some sort of withdrawl. You get a lot of sassy answers from her but she reveals that she is able to see the future when she uses the drug Sap, which is normally a hallucinogen. Unfortunately she is out and she already owes her dealer money. She offers to give you free readings if you meet with her dealer and obtain some Sap.   Reluctantly Odi and Confidence head to the dealer back in Cove Rot and talk to the dealer. You find out that the dealer and his crew are all elves so Confidence disguises herself as a young elf in order to pose as an innosent youth. After a stressful conversation the two manage to convince the dealer to sell them some of the Sap, though on the way back you notice an elf following you. You&amp;#39;re able to make your way back to the Oracle and she happily gives you each a reading. To her surprise you are all quite difficult to read and she remarks about your disconnection to this world. By contrast she seems like she is able to read Ferron just fine.   &lt;strong&gt;Your readings are:&lt;/strong&gt; Ioanna: &lt;em&gt;&amp;#34;you are one with no future, you are one with no past, Iso does not see you in this realm, you are invisible, you are dead walking. I cannot tell you your future, as you do not exist. There is a glimmer in the past, and you must follow that glimmer. I do not know what that means, but there is no future for you in the present&amp;#34;&lt;/em&gt;   Confidence: &lt;em&gt;&amp;#34;like your friend you are lost in time. You have messed with time. You are a victim and also the agitator. Things will get worse before they get better.&lt;/em&gt;   &lt;em&gt;&amp;#34;What about prince Linory?&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;Linory will be safe. His cousin is in terrible danger.&amp;#34;&lt;/em&gt;   Firn: &lt;em&gt;&amp;#34;You are from a world outside of this one. There is a place for you here as well. You will need to die first. There is also a glimmer for you in the past. Things have not been uncovered. Look around, there is more than you saw before, when you are given the chance, seek it out.&amp;#34;&lt;/em&gt;   Odi: &lt;em&gt;&amp;#34;There is a vast amoung of knowledge within you. Knowledge that is lost. Your knowledge is wasted here in this world and you do not belong. The more you learn, the deeper entrenched you will be, but only you can help your friends with what it takes to escape.&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;and what of Immeshar?&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;That future is dark. I cannot see one way or another. I see several times meeting with him. The blood of so many is at his hands. So many before. So many to come.&lt;/em&gt;   &lt;em&gt;&amp;#34;Can we stop him?&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;yes&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;What are we missing?&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;You will find it&amp;#34;&lt;/em&gt;   Imarra: &lt;em&gt;&amp;#34;A voice from the past tells me that you are missed. You must guide someone. You must take shelter in the rain when you need to, but like your friends you do not belong. so although you will want to protect you cannot stay very long.&amp;#34;&lt;/em&gt;   Ferron: &lt;em&gt;&amp;#34;You are not like them. Ferron Albright. You will find the revenge you seek. Your heart is dark and full of wanting, wanting for blood and solace. You will find it at some cost. There are words that you cannot read, words that are old and have been used for so much pain. Find these words, and you will find your revenge.&amp;#34;&lt;/em&gt;   Ioanna asks one more question. &lt;em&gt;&amp;#34;Is anyone that I talked to today responsible for the killings?&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;No one who you spoke to has murdered... recently... or will murder soon.&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;What about Sylvester?&amp;#34;&lt;/em&gt;   &lt;em&gt;&amp;#34;Sylvester... Sylvester is responsible for many deaths, he is not the committer of them.&amp;#34;&lt;/em&gt; &lt;/p&gt;</content:encoded>
                
                <enclosure length="193888339" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/e7021c0f-4fdc-472d-a491-5f8603e80f97/stream.mp3"/>
                
                <guid isPermaLink="false">1dfd7a6b-7d3c-4146-ae8f-43ea879f1c4a</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/e7021c0f-4fdc-472d-a491-5f8603e80f97</link>
                <pubDate>Tue, 27 Dec 2022 08:09:56 &#43;0000</pubDate>
                <itunes:duration>12118</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 11 - The Crandlewood Killer</itunes:title>
                <title>Episode 11 - The Crandlewood Killer</title>

                <itunes:episode>11</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>You rise early the next day and head to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true" rel="nofollow">KAAHRP District(landmark:0f481f12-2ada-4309-b96c-7c3766b79a5a) towards the @[Seldarine Hotel</a><a href="https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit" rel="nofollow"> </a>. The elves aren&#39;t outside yet and you hear a bit of commotion from inside the hotel only to find <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true" rel="nofollow">Gesper</a><a href="https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit" rel="nofollow"> </a> being pushed out of the door by <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true" rel="nofollow">Moritz</a><a href="https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true" rel="nofollow">Lydiala</a><a href="https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit" rel="nofollow"> </a> with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a> following them.     You join the entourage and follow to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-castle-landmark?preview=true" rel="nofollow">KAAHRP Castle</a><a href="https://www.worldanvil.com/world/landmark/6465c608-0a00-469d-b8bc-d1935a92720a/edit" rel="nofollow"> </a>, encountering another guard in front who is suspicious of the large group but quickly scolded by Lydiala for treating a royal in such a way.   You are lead inside and on the way bump into an elf named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true" rel="nofollow">Flanders</a><a href="https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit" rel="nofollow"> </a> who seems fascinated with you, he invites you to come visit sometime if you ever need help with information about the city.   You continue on and reach a room with an elven man with a chisled jaw and dark green robes who introduces himself as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a>. Immediately after Lydiala introduced her leige to Sylvester, Linory excuses himself from the meeting, citing that your group has more pressing needs than his own. Linory, Gesper, Lydiala, and Moritz leave the room to leave you alone with Sylvester.   Your group tells him that you have valuable information on the war that needs to be shared with the military commanders at <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article" rel="nofollow">Ilstese</a><a href="https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit" rel="nofollow"> </a>. Sylvester deflects, claiming that you would be more of a risk to be brought to Ilstese than the risk of losing the information that you supposedly have. Instead, Sylvester offers an arrangement, your services as a non-partisan investigation group to track down and capture or kill a killer of elves, running amok around Crandlewood, in exchange for your guarenteed passage to Ilstese and/or a meeting with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true" rel="nofollow">Maruk</a><a href="https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit" rel="nofollow"> </a>.   Accepting the proposition, Maruk brings in the bailiff <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true" rel="nofollow">Ganonshe</a><a href="https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit" rel="nofollow"> </a> who runs down the details of the murders in question.   1. Kleister Sindalin, 92, Male, killed in the woods of the Stormfair district, throat slit. Found by a merchant named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true" rel="nofollow">Ona</a><a href="https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit" rel="nofollow"> </a> 2. Sorea Tisirel, 65, Female, found in the water just west of the wharf, drunk, shot with an unknown projectile. Found by a fisherman named Abel. 3. Flagan Parpestor, 101, Male, found across the river from the amphitheater, strangled. Found by Enrique. 4. Gaketa Mobien, 84, Female, found behind a house next to the city walls, autopsy under way. Found by Octavia in the Briny District.     -The primary suspect is a human male known as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> , personal muscle of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true" rel="nofollow">The Conclave</a><a href="https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit" rel="nofollow"> </a> -He was last seen yesterday entering the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true" rel="nofollow">The Briny District</a><a href="https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit" rel="nofollow"> </a> -Widely known for killing a man in a fight but did not stand trial -Trained soldier -Witness placed him at the scene of the crime -Likely a member of a dangerous Pro-Humanist group responsible for growing anti-elf resentment -Tan skin, Muscles, Crimson leather armor, black eyes, black hair, scar on cheek   Recognizing the name of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true" rel="nofollow">Ona</a><a href="https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit" rel="nofollow"> </a> you head back to the Stormfair district and Odi attempts to lead an effort to get her to offer information, but the old woman grows suspicious of your group and quickly throws you out.   You decide to stop by the house of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/che-person?preview=true" rel="nofollow">Che</a><a href="https://www.worldanvil.com/world/person/fd9f1ffe-9c11-4291-9f03-df53d6a1e226/edit" rel="nofollow"> </a>, father of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person" rel="nofollow">Ivette </a><a href="https://www.worldanvil.com/world/person/0ac5bccb-24ce-498f-a988-a4518081115d/edit" rel="nofollow"> </a> who heard about the elf body, found on the wharf and suggests you head down to the docks now in order to catch <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/abel-person?preview=true" rel="nofollow">Abel</a><a href="https://www.worldanvil.com/world/person/e8d839a8-f138-4cd4-b108-1038ca52cfc7/edit" rel="nofollow"> </a>. As you make your way down through the massive gondola system you catch the eye of a few suspicious sailor types but keep moving forward. You find Abel near the end of the docks and speak with him for awhile. He seems nearly insane but suggests the girl might have fallen off of the rooftop bar <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a>.   As you make your way back you are ambushed by a group of sailors wearing teal headbands. They are dealt with fairly quickly and you suspect they are from <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-lotan-briney-organization?preview=true" rel="nofollow">The Lotan Briney</a><a href="https://www.worldanvil.com/world/organization/ab4a2a9a-04b3-4e0f-aa91-3018a215a453/edit" rel="nofollow"> </a>, taking revenge for your acts on the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true" rel="nofollow">Erinyes</a><a href="https://www.worldanvil.com/world/vehicle/ae00e37e-f04e-4506-809f-3df37bb040bc/edit" rel="nofollow"> </a>. After the fight you intimidate the crowd and push forward to leave the docks first. You are questioned by a guard at the top but he lets you off easy, convinced by your story.   You head over to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true" rel="nofollow">The Corner House</a><a href="https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit" rel="nofollow"> </a> and split the party to investigate the Inn and the rooftop bar. Confidence, Ioanna, and Firn speak to an extremely bored innkeeper who looks up Sorea in his book of records and finds a match. He remembers her and a human man coming to the inn together, and leaving without paying. Confidence asks to see the room they had (which is currently occupied), and upon inspecting the room she realizes she is having terrible hallucinations and hearing singing in her ears. It goes away after a minute or so. The group heads back out to meet up with the group on the roof.   Odi, Imarra, and Ferron head to the rooftop and chat up the few people hanging out there. Two elves are making out in a lawn chair, two humans sit at the edge of the precarious edge of the roof and one stands back, apparently intoxicated. Odi is mocked by the elves but he does learn from one of the humans that her brother (Josef) saw the murder happen on this rooftop.   You meet back up together and decide to head out of the Corner House and over to see <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/josef-article?preview=true" rel="nofollow">Josef</a><a href="https://www.worldanvil.com/world/article/1b7707da-fc54-4e27-9a34-c5c2811fc776/edit" rel="nofollow"> </a>. Josef is initially suspicious of you but reveals that the man Sorea was with was on the roof with her that night and Josef heard a large cracking sound coming from a strange device held by the man.   Before you go any further you decide to stop in at the hospital in KAAHRP and see if you can get some more information from the autopsies. After meeting with the doctor, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/garren--person?preview=true" rel="nofollow">Garren </a><a href="https://www.worldanvil.com/world/person/a85bdf40-396d-4973-a4f4-19eb8efe8322/edit" rel="nofollow"> </a>, he takes you down to the morgue and prepares to show you the slabs themselves but has difficulty with finding the fourth slab. He shows you the first two bodies and you quickly find irregularities with the second body having an injection wound. The doctor moves to show you the remaining two but finds the slabs locked. Apologizing he claims that the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article" rel="nofollow">Aigrei Alliance</a><a href="https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit" rel="nofollow"> </a> authorities must have decided that these slabs be kept consealed for the moment. He offers to gather the coroner&#39;s notes for you and leaves you alone in the morgue for a moment. Confidence immediately casts a spell and unlocks the remaining slabs, unveiling a horrifying sight.   The third victim Flagan Parpestor is indeed strangled, but also has scales jutting out all over his body. He also has an injection wound.   The fourth victim Gaketa Mobien has sharp pieces of bone, breaking the skin and shooting out all over the body, like rapid growths, she has scales like Flagan and also has burn marks near her abdomen. She also has an injection site.   After leaving the hospital, Ferron leads you all to a public rest area, where you discuss the implications of what you just saw.</p>]]></description>
                <content:encoded>&lt;p&gt;You rise early the next day and head to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP District(landmark:0f481f12-2ada-4309-b96c-7c3766b79a5a) towards the @[Seldarine Hotel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. The elves aren&amp;#39;t outside yet and you hear a bit of commotion from inside the hotel only to find &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Gesper&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; being pushed out of the door by &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Moritz&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lydiala&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; following them.     You join the entourage and follow to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-castle-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Castle&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/6465c608-0a00-469d-b8bc-d1935a92720a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, encountering another guard in front who is suspicious of the large group but quickly scolded by Lydiala for treating a royal in such a way.   You are lead inside and on the way bump into an elf named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Flanders&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who seems fascinated with you, he invites you to come visit sometime if you ever need help with information about the city.   You continue on and reach a room with an elven man with a chisled jaw and dark green robes who introduces himself as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Immediately after Lydiala introduced her leige to Sylvester, Linory excuses himself from the meeting, citing that your group has more pressing needs than his own. Linory, Gesper, Lydiala, and Moritz leave the room to leave you alone with Sylvester.   Your group tells him that you have valuable information on the war that needs to be shared with the military commanders at &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article&#34; rel=&#34;nofollow&#34;&gt;Ilstese&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Sylvester deflects, claiming that you would be more of a risk to be brought to Ilstese than the risk of losing the information that you supposedly have. Instead, Sylvester offers an arrangement, your services as a non-partisan investigation group to track down and capture or kill a killer of elves, running amok around Crandlewood, in exchange for your guarenteed passage to Ilstese and/or a meeting with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Maruk&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;.   Accepting the proposition, Maruk brings in the bailiff &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ganonshe&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who runs down the details of the murders in question.   1. Kleister Sindalin, 92, Male, killed in the woods of the Stormfair district, throat slit. Found by a merchant named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ona&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; 2. Sorea Tisirel, 65, Female, found in the water just west of the wharf, drunk, shot with an unknown projectile. Found by a fisherman named Abel. 3. Flagan Parpestor, 101, Male, found across the river from the amphitheater, strangled. Found by Enrique. 4. Gaketa Mobien, 84, Female, found behind a house next to the city walls, autopsy under way. Found by Octavia in the Briny District.     -The primary suspect is a human male known as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , personal muscle of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; -He was last seen yesterday entering the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Briny District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; -Widely known for killing a man in a fight but did not stand trial -Trained soldier -Witness placed him at the scene of the crime -Likely a member of a dangerous Pro-Humanist group responsible for growing anti-elf resentment -Tan skin, Muscles, Crimson leather armor, black eyes, black hair, scar on cheek   Recognizing the name of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ona&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; you head back to the Stormfair district and Odi attempts to lead an effort to get her to offer information, but the old woman grows suspicious of your group and quickly throws you out.   You decide to stop by the house of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/che-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Che&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/fd9f1ffe-9c11-4291-9f03-df53d6a1e226/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, father of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person&#34; rel=&#34;nofollow&#34;&gt;Ivette &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0ac5bccb-24ce-498f-a988-a4518081115d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who heard about the elf body, found on the wharf and suggests you head down to the docks now in order to catch &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/abel-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Abel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/e8d839a8-f138-4cd4-b108-1038ca52cfc7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. As you make your way down through the massive gondola system you catch the eye of a few suspicious sailor types but keep moving forward. You find Abel near the end of the docks and speak with him for awhile. He seems nearly insane but suggests the girl might have fallen off of the rooftop bar &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;.   As you make your way back you are ambushed by a group of sailors wearing teal headbands. They are dealt with fairly quickly and you suspect they are from &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-lotan-briney-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Lotan Briney&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ab4a2a9a-04b3-4e0f-aa91-3018a215a453/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, taking revenge for your acts on the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true&#34; rel=&#34;nofollow&#34;&gt;Erinyes&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/vehicle/ae00e37e-f04e-4506-809f-3df37bb040bc/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. After the fight you intimidate the crowd and push forward to leave the docks first. You are questioned by a guard at the top but he lets you off easy, convinced by your story.   You head over to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-corner-house-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Corner House&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/47a213ce-f7de-48c5-a5b4-435207301a36/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and split the party to investigate the Inn and the rooftop bar. Confidence, Ioanna, and Firn speak to an extremely bored innkeeper who looks up Sorea in his book of records and finds a match. He remembers her and a human man coming to the inn together, and leaving without paying. Confidence asks to see the room they had (which is currently occupied), and upon inspecting the room she realizes she is having terrible hallucinations and hearing singing in her ears. It goes away after a minute or so. The group heads back out to meet up with the group on the roof.   Odi, Imarra, and Ferron head to the rooftop and chat up the few people hanging out there. Two elves are making out in a lawn chair, two humans sit at the edge of the precarious edge of the roof and one stands back, apparently intoxicated. Odi is mocked by the elves but he does learn from one of the humans that her brother (Josef) saw the murder happen on this rooftop.   You meet back up together and decide to head out of the Corner House and over to see &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/josef-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Josef&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/1b7707da-fc54-4e27-9a34-c5c2811fc776/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Josef is initially suspicious of you but reveals that the man Sorea was with was on the roof with her that night and Josef heard a large cracking sound coming from a strange device held by the man.   Before you go any further you decide to stop in at the hospital in KAAHRP and see if you can get some more information from the autopsies. After meeting with the doctor, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/garren--person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Garren &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a85bdf40-396d-4973-a4f4-19eb8efe8322/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, he takes you down to the morgue and prepares to show you the slabs themselves but has difficulty with finding the fourth slab. He shows you the first two bodies and you quickly find irregularities with the second body having an injection wound. The doctor moves to show you the remaining two but finds the slabs locked. Apologizing he claims that the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article&#34; rel=&#34;nofollow&#34;&gt;Aigrei Alliance&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/4b45f8dd-3b60-4fc0-a259-517c84652b16/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; authorities must have decided that these slabs be kept consealed for the moment. He offers to gather the coroner&amp;#39;s notes for you and leaves you alone in the morgue for a moment. Confidence immediately casts a spell and unlocks the remaining slabs, unveiling a horrifying sight.   The third victim Flagan Parpestor is indeed strangled, but also has scales jutting out all over his body. He also has an injection wound.   The fourth victim Gaketa Mobien has sharp pieces of bone, breaking the skin and shooting out all over the body, like rapid growths, she has scales like Flagan and also has burn marks near her abdomen. She also has an injection site.   After leaving the hospital, Ferron leads you all to a public rest area, where you discuss the implications of what you just saw.&lt;/p&gt;</content:encoded>
                
                <enclosure length="251383222" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/9e5aa8f2-fa22-444f-94e3-d4a72f768c94/stream.mp3"/>
                
                <guid isPermaLink="false">29213c86-e770-444f-b217-060ecbadb060</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/9e5aa8f2-fa22-444f-94e3-d4a72f768c94</link>
                <pubDate>Tue, 27 Dec 2022 07:57:23 &#43;0000</pubDate>
                <itunes:duration>15711</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 10 - The Armistice Ball</itunes:title>
                <title>Episode 10 - The Armistice Ball</title>

                <itunes:episode>10</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>You decide to confront Ferron after the troubling accusations made by Ivette. He tries to deflect but you pressure him on his relationship to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a> and with a sigh he admits that he may have told you all some lies.   Before Ferron can tell you more you see a man drunkenly walk onto the center stage calling for the crowd&#39;s attention. It&#39;s <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true" rel="nofollow">Daylor Kenezzar</a><a href="https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit" rel="nofollow"> </a> and he calls for a toast. He starts his speach with a sort of feigned pity for KAAHRP and the lives lost in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article" rel="nofollow">Grenna</a><a href="https://www.worldanvil.com/world/settlement/3449e5e6-f6ed-4981-b4c5-c3f13959121c/edit" rel="nofollow"> </a> then mentioning the serial killer running loose, before remarking on how peculiar it is that the elves only <em>just</em> began their investigation the day after his sister <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true" rel="nofollow">Karmen Kenezzar</a><a href="https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit" rel="nofollow"> </a>, disappeared. He points in your direction and accuses you all of being spies. Calling for your group to be taken to the court he marches forward and falls off the stage.   Ioanna heads towards Daylor before seeing him reach towards his sword. Odi casts <em>Calm Emotions</em> on the crowd which succeeds on Daylor, and Confidence begins to address the crowd in your defence. Firn launches a paella from the concessions table at Daylor and Imarra, Odi, and Ioanna try to jump in front of. Only Odi is able to jump in and the pie hits the back of his head. All the while the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true" rel="nofollow">Korsu</a><a href="https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit" rel="nofollow"> </a> begin moving towards the center and call out in unison that the festivities are now over. One Korsu stands between Ioanna and Daylor and she convinces the Korsu to let her talk to him. Daylor, now calm, apologizes and realizes he has deeply embarassed himself and agrees to hear you out by meeting at midnight at the statue at the center of town, even if he is still suspicious. None of you notice that Ferron has disappeared.   The crowd begins shuffling out, Odi casts a spell to look for Ferron and determines that he is somewhere outside the arena already. You find Ferron, unconcious on the ground next to a Korsu near the entrance. The Korsu mentions that Ferron was stalking another partygoer with the intention to kill and the Korsu neutralized him.   Doing your best to move Ferron back to the inn you head back and notice an odd sight, an entire flock of crows rest on top of the arena roof, they suddenly begin to move and the sound of cascading wings fills the air. On the way back you run into <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true" rel="nofollow">Ganonshe</a><a href="https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit" rel="nofollow"> </a> who mention that they don&#39;t seem to know anything about the disappearance of Karmen, however they say it may be related to the disappearance of their younger brother several months before.   You arrive at the inn and set Ferron down in his bed. As you are back in your rooms, changing into civilian clothes everyone in the group happens to notice a small scroll hidden somewhere on their person. The scrolls appear to be pieces of a whole message written in a language you don&#39;t understand. You decide to come back to these after you have your conversation with Daylor at the statue.   Daylor waits for you by the statue. Ioanna leads the conversation and tries to be as transparent as possible about your party&#39;s involvement in the investigation. Daylor tells you that Karmen was kidnapped three days ago, the day before you were hired on as Questers. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true" rel="nofollow">Karmen Kenezzar</a><a href="https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit" rel="nofollow"> </a> is the head of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar Assembly</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a> but Daylor, an employee of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true" rel="nofollow">The Conclave</a><a href="https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit" rel="nofollow"> </a> hasn&#39;t heard if they are investigating the disappearance. He also mentions his brother, Jerem, who disappeared much earlier.   Odi shows Daylor a sketch of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ruby-amulet-article" rel="nofollow">Ruby Amulet</a><a href="https://www.worldanvil.com/world/item/54cd0cf3-9c3f-48ea-90f9-d0ccf3e0e8b6/edit" rel="nofollow"> </a>, to which he looks grim and pulls out an identical amulet out of his breast pocket. He asks where you found the amulet and you mention that you found it on the body of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/unknownnpc1-article" rel="nofollow">Unknown_NPC1</a><a href="https://www.worldanvil.com/world/person/d803b7f7-5ae3-4729-8618-fae5e926710c/edit" rel="nofollow"> </a> back in the prisons of Grenna. Though you are unable to confirm that he was infact his brother, Daylor accepts that this may be proof it was him. Handing the amulet to him you see it glow with a sigil as he holds it. Ioanna shows proof of her curse and reiterate that you do not hold allegiance to the elves outside of your deal.   Asking further about the disappearance of Karmen, Daylor tells you that there appears to have been a struggle at her home, but no witnesses. She was a diplomatic leader that wasn&#39;t a fan of the elves but less extreme than many in her faction.   Ioanna asks Daylor about his familiarity with Hand Cannons. He is familiar with them, as they also come from Tariel from a prominent family named Silvio. Karmen was against the Morningstar Assembly obtaining Hand Cannons as she had seen how dangerous they could be firsthand.   You find out that Daylor is actually long time friends with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a> and he agrees to set you up for a meeting with him at 10am tomorrow at the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/palace-5Bconclave5D-landmark?preview=true" rel="nofollow">Palace [Conclave]</a><a href="https://www.worldanvil.com/world/landmark/8953c00b-c704-427a-9874-2dceeb638dfa/edit" rel="nofollow"> </a>. You two part ways and he wishes you luck on your investigation. Ioanna has Tundi follow him home to make sure he gets home ok.</p>]]></description>
                <content:encoded>&lt;p&gt;You decide to confront Ferron after the troubling accusations made by Ivette. He tries to deflect but you pressure him on his relationship to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and with a sigh he admits that he may have told you all some lies.   Before Ferron can tell you more you see a man drunkenly walk onto the center stage calling for the crowd&amp;#39;s attention. It&amp;#39;s &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Daylor Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and he calls for a toast. He starts his speach with a sort of feigned pity for KAAHRP and the lives lost in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article&#34; rel=&#34;nofollow&#34;&gt;Grenna&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/3449e5e6-f6ed-4981-b4c5-c3f13959121c/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; then mentioning the serial killer running loose, before remarking on how peculiar it is that the elves only &lt;em&gt;just&lt;/em&gt; began their investigation the day after his sister &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, disappeared. He points in your direction and accuses you all of being spies. Calling for your group to be taken to the court he marches forward and falls off the stage.   Ioanna heads towards Daylor before seeing him reach towards his sword. Odi casts &lt;em&gt;Calm Emotions&lt;/em&gt; on the crowd which succeeds on Daylor, and Confidence begins to address the crowd in your defence. Firn launches a paella from the concessions table at Daylor and Imarra, Odi, and Ioanna try to jump in front of. Only Odi is able to jump in and the pie hits the back of his head. All the while the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Korsu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; begin moving towards the center and call out in unison that the festivities are now over. One Korsu stands between Ioanna and Daylor and she convinces the Korsu to let her talk to him. Daylor, now calm, apologizes and realizes he has deeply embarassed himself and agrees to hear you out by meeting at midnight at the statue at the center of town, even if he is still suspicious. None of you notice that Ferron has disappeared.   The crowd begins shuffling out, Odi casts a spell to look for Ferron and determines that he is somewhere outside the arena already. You find Ferron, unconcious on the ground next to a Korsu near the entrance. The Korsu mentions that Ferron was stalking another partygoer with the intention to kill and the Korsu neutralized him.   Doing your best to move Ferron back to the inn you head back and notice an odd sight, an entire flock of crows rest on top of the arena roof, they suddenly begin to move and the sound of cascading wings fills the air. On the way back you run into &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ganonshe-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ganonshe&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0fd75381-4581-41cc-b967-af40035a528e/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who mention that they don&amp;#39;t seem to know anything about the disappearance of Karmen, however they say it may be related to the disappearance of their younger brother several months before.   You arrive at the inn and set Ferron down in his bed. As you are back in your rooms, changing into civilian clothes everyone in the group happens to notice a small scroll hidden somewhere on their person. The scrolls appear to be pieces of a whole message written in a language you don&amp;#39;t understand. You decide to come back to these after you have your conversation with Daylor at the statue.   Daylor waits for you by the statue. Ioanna leads the conversation and tries to be as transparent as possible about your party&amp;#39;s involvement in the investigation. Daylor tells you that Karmen was kidnapped three days ago, the day before you were hired on as Questers. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/karmen-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Karmen Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/35f619ce-9e3a-4735-bc70-281433c93c50/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; is the head of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar Assembly&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; but Daylor, an employee of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; hasn&amp;#39;t heard if they are investigating the disappearance. He also mentions his brother, Jerem, who disappeared much earlier.   Odi shows Daylor a sketch of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ruby-amulet-article&#34; rel=&#34;nofollow&#34;&gt;Ruby Amulet&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/item/54cd0cf3-9c3f-48ea-90f9-d0ccf3e0e8b6/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, to which he looks grim and pulls out an identical amulet out of his breast pocket. He asks where you found the amulet and you mention that you found it on the body of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/unknownnpc1-article&#34; rel=&#34;nofollow&#34;&gt;Unknown_NPC1&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d803b7f7-5ae3-4729-8618-fae5e926710c/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; back in the prisons of Grenna. Though you are unable to confirm that he was infact his brother, Daylor accepts that this may be proof it was him. Handing the amulet to him you see it glow with a sigil as he holds it. Ioanna shows proof of her curse and reiterate that you do not hold allegiance to the elves outside of your deal.   Asking further about the disappearance of Karmen, Daylor tells you that there appears to have been a struggle at her home, but no witnesses. She was a diplomatic leader that wasn&amp;#39;t a fan of the elves but less extreme than many in her faction.   Ioanna asks Daylor about his familiarity with Hand Cannons. He is familiar with them, as they also come from Tariel from a prominent family named Silvio. Karmen was against the Morningstar Assembly obtaining Hand Cannons as she had seen how dangerous they could be firsthand.   You find out that Daylor is actually long time friends with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and he agrees to set you up for a meeting with him at 10am tomorrow at the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/palace-5Bconclave5D-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Palace [Conclave]&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/8953c00b-c704-427a-9874-2dceeb638dfa/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. You two part ways and he wishes you luck on your investigation. Ioanna has Tundi follow him home to make sure he gets home ok.&lt;/p&gt;</content:encoded>
                
                <enclosure length="260516884" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/84eb6c35-4de4-4541-9263-af3fd34186e4/stream.mp3"/>
                
                <guid isPermaLink="false">f3bd561e-0396-460b-ba5e-5ab9f9efa593</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/84eb6c35-4de4-4541-9263-af3fd34186e4</link>
                <pubDate>Tue, 27 Dec 2022 07:39:56 &#43;0000</pubDate>
                <itunes:duration>16282</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 9 - Hell Cat</itunes:title>
                <title>Episode 9 - Hell Cat</title>

                <itunes:episode>9</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>Just as you are preparing to leave behind the Oracle you remember that you never got information on <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true" rel="nofollow">Iago Tridega</a><a href="https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit" rel="nofollow"> </a>, the reason you went to see her in the first place. You learn the Oracle&#39;s name is <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/selia-the-oracle-person-1?preview=true" rel="nofollow">Selia</a><a href="https://www.worldanvil.com/world/person/19b410e7-2fc0-4656-995c-a210b41af157/edit" rel="nofollow"> </a> and after a bit of pursuading she reveals that Iago came to her exactly one week ago. He asked if he would embarass himself if he went back to Aggro Fighting, but nothing else that Selia remembers. You discuss a game plan as a group the best way to be invited to the Armistice Ball. You debate whether you should talk to Linory again since his cousin is clearly in danger. You decide it might be best to talk to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true" rel="nofollow">Flanders</a><a href="https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit" rel="nofollow"> </a> the anthropologist, to see if he might be wililng to let you into the ball. On the way out of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true" rel="nofollow">The Briny District</a><a href="https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit" rel="nofollow"> </a> you detect another elf watching you from one of the rooftops. Ioanna sends Tundi to sneakily distract the elf so that you can leave his line of sight. You head on over to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true" rel="nofollow">KAAHRP Anthropology Office</a><a href="https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit" rel="nofollow"> </a> and meet <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true" rel="nofollow">Kwesk Andalus</a><a href="https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit" rel="nofollow"> </a>, a cartographer. He calls for <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true" rel="nofollow">Flanders</a><a href="https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit" rel="nofollow"> </a> and after peaking interest with his studies you make a deal with Flanders which would lead to him taking you with him to the Armistice Ball. You agree to record and deliver any ancient writings that you encounter on your journies of which Odi already has some to share. With your invite secured and out of the way you decide it may finally be time to head to the Aggro Fights. You head to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-s-fist-landmark?preview=true" rel="nofollow">Attagat&#39;s Fist</a><a href="https://www.worldanvil.com/world/landmark/cafadcd4-71b8-4ecd-833d-7e116e664ffa/edit" rel="nofollow"> </a>, a bar/venue in the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true" rel="nofollow">The Conclave</a><a href="https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit" rel="nofollow"> </a> district. Once you find yourway inside, the group scouts out the area for any signs of Iago, with no luck. Firn enters herself into the fights almost immediately and once the rules are explained, she is soon stepping on the stage. Meanwhile Ioanna, Ferron, and Odi scout around upstairs keeping an eye out for Iago. Once they sit down they find themselves talking with a man named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true" rel="nofollow">Tulio Fonstiwere</a><a href="https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit" rel="nofollow"> </a>. Odi chats with Tulio for awhile and learns a bit about what he knows about Iago, as he comes to find out, Tulio is actually friends with him. Tulio agrees to meet up with them at a nearby restaurant after the Aggro fights in case Iago happens to be around. Firn is several rounds in by now and hasn&#39;t lost a single match. While the effects of tranquil can give a variety of bonuses and penalties Firn seems to just keep getting stronger. After a couple rounds of nearly killing her opponents Ioanna decides to enter herself to see if she can stop Firn or at least prevent someone from being killed. Ioanna takes a hard first hit that might have KO&#39;d an NPC in the first round. Then, finally, on the second round with Ioanna vs Firn, Firn passes out after taking an 8th shot of tranquil. Though Firn lost the final match she is placed on &#39;The Winners Throne&#39; and celebrated by the crowd. Odi, Ioanna, and Ferron head to the bar to find Tulio again, though he said that they just missed Iago. Tulio speaks of his discontent with the elves and the tention between the factions heating up. Confidence, Firn, and Imarra head back to the inn to get dressed for the ball, discussing what to do about the unconcious Firn. The others join them after awhile and report back about what they found out. You all head over to KAAHRP again to meet up with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true" rel="nofollow">Flanders</a><a href="https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true" rel="nofollow">Kwesk</a><a href="https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit" rel="nofollow"> </a> with Firn being carried by Ferron. You walk to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/house-of-elli-las-landmark?preview=true" rel="nofollow">House of Elli&#39;las</a><a href="https://www.worldanvil.com/world/landmark/b4b54ce2-807f-4f35-b828-d8419a0965d7/edit" rel="nofollow"> </a> and are approached by a member of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true" rel="nofollow">Korsu</a><a href="https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit" rel="nofollow"> </a> standing outside the venue who warns you not to stir up trouble inside. At the ball you take in the music and ambiance as Firn wakes up, still quite drunk. After a bit of waiting around you see Ivette enter the ball on the arm of a yellow sashed man. Ferron doesn&#39;t recognize the man that she is with but does recognize a man who her date is friendly with, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true" rel="nofollow">Daylor Kenezzar</a><a href="https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit" rel="nofollow"> </a>, former royalty and brother to the head of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true" rel="nofollow">The Morningstar District</a><a href="https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit" rel="nofollow"> </a>. Imarra speaks with a member of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true" rel="nofollow">Korsu</a><a href="https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit" rel="nofollow"> </a>. He tells her that the Korsu is a name given to the group by the public meaning &#34;gold&#34;. He also tells her that this ball is an incredibly dangerous night, with all the tention between the factions one wrong move could restart the war. Ferron spots the man that he had been suspicious of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a> and tells you that he is from <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tiridasa-settlement?preview=true" rel="nofollow">Tiridasa</a><a href="https://www.worldanvil.com/world/settlement/5916dd9a-40a7-4085-ae4e-8aff1d0bcdbe/edit" rel="nofollow"> </a> which you also find out is where Ferron is from. Ivette makes her way over to your group and introduces you to her date, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true" rel="nofollow">Rasmus Vasa</a><a href="https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit" rel="nofollow"> </a>. Rasmus mentions that he is an investor in the Aggro Fights and wants to expand them to the &#34;New World&#34;. After Ivette and Rasmus walk off you see a spotlight light up on the stage. A woman introducing herself as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lord-vera-person?preview=true" rel="nofollow">Lord Vera</a><a href="https://www.worldanvil.com/world/person/728bb717-0fb3-4797-96f4-ae9f8e7d9922/edit" rel="nofollow"> </a>. With a crazed speech she offers to the crowd to throw out the armistice and start the bloodshed once more. She asks the crowd if anybody would be willing to support such a motion (to which Confidence and Ioanna immediately silence an excited Firn). The room is silent and Vera laughs off the stage wishing a Happy Armistice. Imarra goes to speak with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true" rel="nofollow">Archduke Sigeric Mavely</a><a href="https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit" rel="nofollow"> </a> she makes small talk with him and he notices that Firn is a member of Imarra&#39;s group. He asks a bit about her and recommends that if you ever travel to the Isle of the Damned you should speak with the nearby towns to coordinate travel as many people get stranded there. Sigeric also talks about the growing tension between the factions which he looks forward to seeing change. He even seems amused by the elf serial killer. Sigeric offers to host the group (specifying Firn) if you ever want to visit his estate outside the city. After speaking with him Ivette pulls Odi aside and asks him why your group is wasting time at the ball. She says that she is suspicious of Ferron and mentions he may have lied to you about Iago being at the ball in order to draw you here. Ivette thinks Ferron might be leading you down the wrong path and she is concerned he might be after people she wants to protect. Ivette also gives Odi the location of Iago&#39;s home, to steer you back in the right direction.</p>]]></description>
                <content:encoded>&lt;p&gt;Just as you are preparing to leave behind the Oracle you remember that you never got information on &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/iago-tridega-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Iago Tridega&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/9e80e28b-f135-4357-bfd9-68883b2e5915/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, the reason you went to see her in the first place. You learn the Oracle&amp;#39;s name is &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/selia-the-oracle-person-1?preview=true&#34; rel=&#34;nofollow&#34;&gt;Selia&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/19b410e7-2fc0-4656-995c-a210b41af157/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and after a bit of pursuading she reveals that Iago came to her exactly one week ago. He asked if he would embarass himself if he went back to Aggro Fighting, but nothing else that Selia remembers. You discuss a game plan as a group the best way to be invited to the Armistice Ball. You debate whether you should talk to Linory again since his cousin is clearly in danger. You decide it might be best to talk to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Flanders&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; the anthropologist, to see if he might be wililng to let you into the ball. On the way out of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-briny-district-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Briny District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/40bdffe2-2eda-4d5a-9910-4bf2148c6401/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; you detect another elf watching you from one of the rooftops. Ioanna sends Tundi to sneakily distract the elf so that you can leave his line of sight. You head on over to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-anthropology-office-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Anthropology Office&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/72112343-e500-4970-848e-52073003c018/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and meet &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kwesk Andalus&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, a cartographer. He calls for &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Flanders&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and after peaking interest with his studies you make a deal with Flanders which would lead to him taking you with him to the Armistice Ball. You agree to record and deliver any ancient writings that you encounter on your journies of which Odi already has some to share. With your invite secured and out of the way you decide it may finally be time to head to the Aggro Fights. You head to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/attagat-s-fist-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Attagat&amp;#39;s Fist&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/cafadcd4-71b8-4ecd-833d-7e116e664ffa/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, a bar/venue in the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-conclave-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Conclave&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/6491f0c2-d3f0-4cd2-8a9e-aebc459b83d9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; district. Once you find yourway inside, the group scouts out the area for any signs of Iago, with no luck. Firn enters herself into the fights almost immediately and once the rules are explained, she is soon stepping on the stage. Meanwhile Ioanna, Ferron, and Odi scout around upstairs keeping an eye out for Iago. Once they sit down they find themselves talking with a man named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tulio-fonstiwere-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tulio Fonstiwere&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a7167f3e-4137-46b2-83d0-5f4b4e70c595/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Odi chats with Tulio for awhile and learns a bit about what he knows about Iago, as he comes to find out, Tulio is actually friends with him. Tulio agrees to meet up with them at a nearby restaurant after the Aggro fights in case Iago happens to be around. Firn is several rounds in by now and hasn&amp;#39;t lost a single match. While the effects of tranquil can give a variety of bonuses and penalties Firn seems to just keep getting stronger. After a couple rounds of nearly killing her opponents Ioanna decides to enter herself to see if she can stop Firn or at least prevent someone from being killed. Ioanna takes a hard first hit that might have KO&amp;#39;d an NPC in the first round. Then, finally, on the second round with Ioanna vs Firn, Firn passes out after taking an 8th shot of tranquil. Though Firn lost the final match she is placed on &amp;#39;The Winners Throne&amp;#39; and celebrated by the crowd. Odi, Ioanna, and Ferron head to the bar to find Tulio again, though he said that they just missed Iago. Tulio speaks of his discontent with the elves and the tention between the factions heating up. Confidence, Firn, and Imarra head back to the inn to get dressed for the ball, discussing what to do about the unconcious Firn. The others join them after awhile and report back about what they found out. You all head over to KAAHRP again to meet up with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/flanders-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Flanders&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/ae8bb4e6-82e1-4821-9444-6c8d84b95eda/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kwesk-andalus-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kwesk&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/194d0438-95f7-4ec0-a7f6-15ee82468ef8/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; with Firn being carried by Ferron. You walk to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/house-of-elli-las-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;House of Elli&amp;#39;las&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/b4b54ce2-807f-4f35-b828-d8419a0965d7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and are approached by a member of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Korsu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; standing outside the venue who warns you not to stir up trouble inside. At the ball you take in the music and ambiance as Firn wakes up, still quite drunk. After a bit of waiting around you see Ivette enter the ball on the arm of a yellow sashed man. Ferron doesn&amp;#39;t recognize the man that she is with but does recognize a man who her date is friendly with, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/daylor-kenezzar-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Daylor Kenezzar&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1400b622-3338-499f-883c-87a6e6a8f2e2/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, former royalty and brother to the head of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-morningstar-district-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Morningstar District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/463c90c6-a03d-41a1-accb-e26db7ddb11a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Imarra speaks with a member of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/korsu-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;Korsu&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/organization/ee131674-5ac3-45b4-a607-9f43313895ae/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. He tells her that the Korsu is a name given to the group by the public meaning &amp;#34;gold&amp;#34;. He also tells her that this ball is an incredibly dangerous night, with all the tention between the factions one wrong move could restart the war. Ferron spots the man that he had been suspicious of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and tells you that he is from &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tiridasa-settlement?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tiridasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/5916dd9a-40a7-4085-ae4e-8aff1d0bcdbe/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; which you also find out is where Ferron is from. Ivette makes her way over to your group and introduces you to her date, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/rasmus-vasa-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Rasmus Vasa&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/946c7f47-3e43-4702-bc58-3a370fa37f65/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Rasmus mentions that he is an investor in the Aggro Fights and wants to expand them to the &amp;#34;New World&amp;#34;. After Ivette and Rasmus walk off you see a spotlight light up on the stage. A woman introducing herself as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lord-vera-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lord Vera&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/728bb717-0fb3-4797-96f4-ae9f8e7d9922/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. With a crazed speech she offers to the crowd to throw out the armistice and start the bloodshed once more. She asks the crowd if anybody would be willing to support such a motion (to which Confidence and Ioanna immediately silence an excited Firn). The room is silent and Vera laughs off the stage wishing a Happy Armistice. Imarra goes to speak with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/archduke-sigeric-mavely-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Archduke Sigeric Mavely&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/ccb16086-9c1c-411e-9b29-58a741eaba20/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; she makes small talk with him and he notices that Firn is a member of Imarra&amp;#39;s group. He asks a bit about her and recommends that if you ever travel to the Isle of the Damned you should speak with the nearby towns to coordinate travel as many people get stranded there. Sigeric also talks about the growing tension between the factions which he looks forward to seeing change. He even seems amused by the elf serial killer. Sigeric offers to host the group (specifying Firn) if you ever want to visit his estate outside the city. After speaking with him Ivette pulls Odi aside and asks him why your group is wasting time at the ball. She says that she is suspicious of Ferron and mentions he may have lied to you about Iago being at the ball in order to draw you here. Ivette thinks Ferron might be leading you down the wrong path and she is concerned he might be after people she wants to protect. Ivette also gives Odi the location of Iago&amp;#39;s home, to steer you back in the right direction.&lt;/p&gt;</content:encoded>
                
                <enclosure length="331209247" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/b4728669-1dce-43bb-9f7a-066ade92e660/stream.mp3"/>
                
                <guid isPermaLink="false">8dc07b8f-13bc-4e25-b30c-67a3fa42db14</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/b4728669-1dce-43bb-9f7a-066ade92e660</link>
                <pubDate>Tue, 27 Dec 2022 07:32:41 &#43;0000</pubDate>
                <itunes:duration>20700</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 8 - Spicy Noodles</itunes:title>
                <title>Episode 8 - Spicy Noodles</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>As the group meets the new day you find that some are having more difficulty with the after effects of <strong>[Tranquil</strong> than others.     A plan is formed to finally raise some funds, speculated to be especially important to have for passage to Ilstese. Odi, Imarra, and Ferron head to the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-district-landmark?preview=true" rel="nofollow">Stormfair District</a><a href="https://www.worldanvil.com/world/landmark/971656f0-258c-477f-b8fb-ccd508fb001b/edit" rel="nofollow"> </a> to sell the excess hand cannon&#39;s and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-myth?preview=true" rel="nofollow">Seldarine</a><a href="https://www.worldanvil.com/world/myth/df23391f-1da5-4984-aedb-6b4499ea8f0a/edit" rel="nofollow"> </a> idols, while Confidence, Ioanna, and Firn head to the market to busk.   In the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-district-landmark?preview=true" rel="nofollow">Stormfair District</a><a href="https://www.worldanvil.com/world/landmark/971656f0-258c-477f-b8fb-ccd508fb001b/edit" rel="nofollow"> </a> Odi, Imarra, and Ferron scout around to sell and come across the strange and sometimes grotesque open market, selling goods of all sorts. Eventually they come across a shop owned by a small woman named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true" rel="nofollow">Ona</a><a href="https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit" rel="nofollow"> </a> who is able to tell them about the hand cannons and how to use them.   In the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/soma-market-landmark?preview=true" rel="nofollow">SOMA Market</a><a href="https://www.worldanvil.com/world/landmark/f76ddd5d-dffa-44e2-b9ed-bae06a73d942/edit" rel="nofollow"> </a> Confidence, Ioanna, and Firn busk to the crowd near a small food-cart-house called <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-magic-noodle-shop-landmark?preview=true" rel="nofollow">The Magic Noodle Shop</a><a href="https://www.worldanvil.com/world/landmark/097da34c-887d-4777-8a7b-8e7e7d0ee059/edit" rel="nofollow"> </a>. After busking for a while one of the elves operating the shop call out and offer them some free noodles. The owners are very intrigued when they mention the coupons for EXTRA SPICY NOODLES and tell them to come back when you have the whole group.   After reconvening, you decide to check out the noodle shop. After showing the elves your coupons they dramatically close themselves off to business. You hear &#34;WELCOME...DEVIN...AND GUESTS... YOU ARE VALUED CUSTOMERS&#34; emanating from the building. You are told to head to an entrance in the back and you reluctantly enter into the dark hallway inside. It opens up to be impossibly big and eventually turns into a circus tent with the two elves <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fivin-person?preview=true" rel="nofollow">Fivin</a><a href="https://www.worldanvil.com/world/person/367ea50f-ad1a-4850-87e5-44abfb694f05/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mialee-person?preview=true" rel="nofollow">Mialee</a><a href="https://www.worldanvil.com/world/person/fb1839c7-77a9-4bd0-8114-3428fb37a8fb/edit" rel="nofollow"> </a> in the center next to a large machine with knobs and a lever and pipes connected to it that run to the top of the tent and out. You are invited to exchange your tokens for a prize and after doing so you find that you received a magical item. After everyone has received an item the world closes around you and you find yourselves back on the streets of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/soma-market-landmark?preview=true" rel="nofollow">SOMA Market</a><a href="https://www.worldanvil.com/world/landmark/f76ddd5d-dffa-44e2-b9ed-bae06a73d942/edit" rel="nofollow"> </a> with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-magic-noodle-shop-landmark?preview=true" rel="nofollow">The Magic Noodle Shop</a><a href="https://www.worldanvil.com/world/landmark/097da34c-887d-4777-8a7b-8e7e7d0ee059/edit" rel="nofollow"> </a> nowhere to be found.   Disguising Ioanna and Confidence as elves, you head over to the KAAHRP District and find the headquarters being guarded with orders not to let anyone in. You are given a cold shoulder and eventually you are told to speak to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-hospitality-services-article?preview=true" rel="nofollow">KAAHRP Hospitality Services</a><a href="https://www.worldanvil.com/world/article/9e17e638-3f8f-4173-92cf-c1a6f6aab0c9/edit" rel="nofollow"> </a>. An Aigrei man named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jeferik-person?preview=true" rel="nofollow">Jeferik</a><a href="https://www.worldanvil.com/world/person/3dceefc2-1f53-4554-8a92-61d81bd434e7/edit" rel="nofollow"> </a> lets slip that <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true" rel="nofollow">Maruk</a><a href="https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit" rel="nofollow"> </a> might not even be in the city at the moment and is being covered by his Head Prefect <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a>. A &#39;Zone of Truth&#39; spell from Odi reveals that there is a serial killer loose in Crandlewood that has been targeting Elves, which is the reason for the tightened security in addition to the tensions caused by the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/siege-of-grenna-article" rel="nofollow">Siege of Grenna</a><a href="https://www.worldanvil.com/world/militaryConflict/32ed8bb5-12e2-4e74-b006-1a84858a10f4/edit" rel="nofollow"> </a> . You also find out that some of the royalty from <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article" rel="nofollow">Grenna</a><a href="https://www.worldanvil.com/world/settlement/3449e5e6-f6ed-4981-b4c5-c3f13959121c/edit" rel="nofollow"> </a> managed to take refuge here. Including the prince; <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a>  whom <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article" rel="nofollow">Imarra</a><a href="https://www.worldanvil.com/world/person/bc51ac98-2051-4be0-8b2d-333a53035ca6/edit" rel="nofollow"> </a> had known in her time before the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/siege-of-grenna-article" rel="nofollow">Siege of Grenna</a><a href="https://www.worldanvil.com/world/militaryConflict/32ed8bb5-12e2-4e74-b006-1a84858a10f4/edit" rel="nofollow"> </a> .   Disguises fading you head back to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ursula-s-bar-26-inn-landmark?preview=true" rel="nofollow">Ursula&#39;s Bar &amp; Inn</a><a href="https://www.worldanvil.com/world/landmark/a7bee09e-aad3-4737-b4a7-4016e0cf4fc7/edit" rel="nofollow"> </a> to regroup and plan for your next move.</p>]]></description>
                <content:encoded>&lt;p&gt;As the group meets the new day you find that some are having more difficulty with the after effects of &lt;strong&gt;[Tranquil&lt;/strong&gt; than others.     A plan is formed to finally raise some funds, speculated to be especially important to have for passage to Ilstese. Odi, Imarra, and Ferron head to the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-district-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Stormfair District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/971656f0-258c-477f-b8fb-ccd508fb001b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to sell the excess hand cannon&amp;#39;s and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-myth?preview=true&#34; rel=&#34;nofollow&#34;&gt;Seldarine&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/myth/df23391f-1da5-4984-aedb-6b4499ea8f0a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; idols, while Confidence, Ioanna, and Firn head to the market to busk.   In the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-district-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Stormfair District&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/971656f0-258c-477f-b8fb-ccd508fb001b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; Odi, Imarra, and Ferron scout around to sell and come across the strange and sometimes grotesque open market, selling goods of all sorts. Eventually they come across a shop owned by a small woman named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ona-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ona&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d921dffa-f401-483e-89f2-71f6eeee389a/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who is able to tell them about the hand cannons and how to use them.   In the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/soma-market-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;SOMA Market&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/f76ddd5d-dffa-44e2-b9ed-bae06a73d942/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; Confidence, Ioanna, and Firn busk to the crowd near a small food-cart-house called &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-magic-noodle-shop-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Magic Noodle Shop&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/097da34c-887d-4777-8a7b-8e7e7d0ee059/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. After busking for a while one of the elves operating the shop call out and offer them some free noodles. The owners are very intrigued when they mention the coupons for EXTRA SPICY NOODLES and tell them to come back when you have the whole group.   After reconvening, you decide to check out the noodle shop. After showing the elves your coupons they dramatically close themselves off to business. You hear &amp;#34;WELCOME...DEVIN...AND GUESTS... YOU ARE VALUED CUSTOMERS&amp;#34; emanating from the building. You are told to head to an entrance in the back and you reluctantly enter into the dark hallway inside. It opens up to be impossibly big and eventually turns into a circus tent with the two elves &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fivin-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Fivin&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/367ea50f-ad1a-4850-87e5-44abfb694f05/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mialee-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Mialee&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/fb1839c7-77a9-4bd0-8114-3428fb37a8fb/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; in the center next to a large machine with knobs and a lever and pipes connected to it that run to the top of the tent and out. You are invited to exchange your tokens for a prize and after doing so you find that you received a magical item. After everyone has received an item the world closes around you and you find yourselves back on the streets of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/soma-market-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;SOMA Market&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/f76ddd5d-dffa-44e2-b9ed-bae06a73d942/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-magic-noodle-shop-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;The Magic Noodle Shop&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/097da34c-887d-4777-8a7b-8e7e7d0ee059/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; nowhere to be found.   Disguising Ioanna and Confidence as elves, you head over to the KAAHRP District and find the headquarters being guarded with orders not to let anyone in. You are given a cold shoulder and eventually you are told to speak to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kaahrp-hospitality-services-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;KAAHRP Hospitality Services&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/article/9e17e638-3f8f-4173-92cf-c1a6f6aab0c9/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. An Aigrei man named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/jeferik-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Jeferik&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/3dceefc2-1f53-4554-8a92-61d81bd434e7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; lets slip that &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/maruk-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Maruk&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d3b245d8-bc82-4d3f-9829-589e81c7a4bd/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; might not even be in the city at the moment and is being covered by his Head Prefect &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. A &amp;#39;Zone of Truth&amp;#39; spell from Odi reveals that there is a serial killer loose in Crandlewood that has been targeting Elves, which is the reason for the tightened security in addition to the tensions caused by the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/siege-of-grenna-article&#34; rel=&#34;nofollow&#34;&gt;Siege of Grenna&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/militaryConflict/32ed8bb5-12e2-4e74-b006-1a84858a10f4/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; . You also find out that some of the royalty from &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article&#34; rel=&#34;nofollow&#34;&gt;Grenna&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/3449e5e6-f6ed-4981-b4c5-c3f13959121c/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; managed to take refuge here. Including the prince; &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;  whom &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article&#34; rel=&#34;nofollow&#34;&gt;Imarra&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/bc51ac98-2051-4be0-8b2d-333a53035ca6/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; had known in her time before the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/siege-of-grenna-article&#34; rel=&#34;nofollow&#34;&gt;Siege of Grenna&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/militaryConflict/32ed8bb5-12e2-4e74-b006-1a84858a10f4/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; .   Disguises fading you head back to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ursula-s-bar-26-inn-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ursula&amp;#39;s Bar &amp;amp; Inn&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/a7bee09e-aad3-4737-b4a7-4016e0cf4fc7/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; to regroup and plan for your next move.&lt;/p&gt;</content:encoded>
                
                <enclosure length="244555859" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/7c983b77-1805-423f-9c74-f1b8e7eae5d2/stream.mp3"/>
                
                <guid isPermaLink="false">4a49ae15-a5a9-4958-b6b9-722d59e212a0</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/7c983b77-1805-423f-9c74-f1b8e7eae5d2</link>
                <pubDate>Tue, 27 Dec 2022 07:23:44 &#43;0000</pubDate>
                <itunes:duration>15284</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 7 - In the Presence of Royalty</itunes:title>
                <title>Episode 7 - In the Presence of Royalty</title>

                <itunes:episode>7</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>You spend some time as a group discussing whether you want to contact the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a> in order to convince him to let you tag along on his meeting with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a>. You head out, attracting a slight bit of attention since none of you are wearing disguises anymore. On your way over you briefly run into <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person" rel="nofollow">Ivette </a><a href="https://www.worldanvil.com/world/person/0ac5bccb-24ce-498f-a988-a4518081115d/edit" rel="nofollow"> </a> who offers to help you, should you continue to find issues getting off of Crandlewood. Once you make it into KAAHRP you arrive at the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true" rel="nofollow">Seldarine Hotel</a><a href="https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit" rel="nofollow"> </a> where <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a> is staying at. The elderly elf at the front door is wary of your arrival but you manage to convince her that Imarra was under Linory&#39;s employ back in Grenna and she lets you in, escorting you up to his room after you relinquish your weapons and armor. The elf knocks on Linory&#39;s door and immediately it swings open and you are greeted warmly by an excited <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true" rel="nofollow">Veia Linory</a><a href="https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit" rel="nofollow"> </a>. Inside Linory introduces you to his bodyguards, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true" rel="nofollow">Lydiala</a><a href="https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit" rel="nofollow"> </a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true" rel="nofollow">Moritz</a><a href="https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit" rel="nofollow"> </a> , and his cousin <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true" rel="nofollow">Gesper</a><a href="https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit" rel="nofollow"> </a> who laments how they are forced to stay under supervision. After Imarra and Linory catch up, Iohanna tells him about <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/immeshar-s-curse-spell?preview=true" rel="nofollow">Immeshar&#39;s Curse</a><a href="https://www.worldanvil.com/world/spell/e68ded49-27e2-478c-8ceb-111ebb1fbb04/edit" rel="nofollow"> </a> that was cast on her and their mission to travel to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article" rel="nofollow">Ilstese</a><a href="https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit" rel="nofollow"> </a>. Having an enthusiasm for heroics and adventure, Linory says that while he can&#39;t grant them passage to Ilstese, he can let you come with him on his meeting with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true" rel="nofollow">Sylvester</a><a href="https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit" rel="nofollow"> </a>, the Head Prefect of KAAHRP. First however, he insists that you go with Moritz to an elven clothing store and find some finer clothes so as not to draw too much suspicion. The group heartily agrees to go. Moritz takes you to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kartrioti-fabrics-landmark?preview=true" rel="nofollow">Kartrioti Fabrics</a><a href="https://www.worldanvil.com/world/landmark/8c41a3e5-f00e-4beb-a480-e812a16b4069/edit" rel="nofollow"> </a>, an Aigrei clothing store and gives everyone their pick of robes and dresses as well as a piece of jewelry if desired. After everyone settles on an outfit, the group returns to the hotel. Iohanna checks in on her curse which has now spread down to her navel and around to her back. Winding down, you talk more about your lives back in your previous realm. Ferron mentions in a conversation that the fey peoples, the <strong>[Aigrei</strong> and another group known as the <strong>[Yeni</strong>, did not originate in this realm and were not created by the Isoxu like the rest of the beings here. You speculate that the elves may be the same in your realm as in this one. You head to bed, preparing to join Linory&#39;s entourage in the morning.</p>]]></description>
                <content:encoded>&lt;p&gt;You spend some time as a group discussing whether you want to contact the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; in order to convince him to let you tag along on his meeting with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. You head out, attracting a slight bit of attention since none of you are wearing disguises anymore. On your way over you briefly run into &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person&#34; rel=&#34;nofollow&#34;&gt;Ivette &lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/0ac5bccb-24ce-498f-a988-a4518081115d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who offers to help you, should you continue to find issues getting off of Crandlewood. Once you make it into KAAHRP you arrive at the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/seldarine-hotel-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Seldarine Hotel&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/3a92fe98-88cc-4155-9339-7b2249b6133b/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; where &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; is staying at. The elderly elf at the front door is wary of your arrival but you manage to convince her that Imarra was under Linory&amp;#39;s employ back in Grenna and she lets you in, escorting you up to his room after you relinquish your weapons and armor. The elf knocks on Linory&amp;#39;s door and immediately it swings open and you are greeted warmly by an excited &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/veia-linory-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Veia Linory&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/a96f9afd-1e4c-411b-9a19-5ea0507c3d15/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Inside Linory introduces you to his bodyguards, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lydiala-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lydiala&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/1b70d65c-77fa-4294-b007-4a32f79a086d/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/moritz-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Moritz&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/d108f374-b8f9-41f5-af25-15c8519c7e84/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; , and his cousin &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gesper-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Gesper&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/83727253-3215-4841-b19c-3ac3f42b2841/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; who laments how they are forced to stay under supervision. After Imarra and Linory catch up, Iohanna tells him about &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/immeshar-s-curse-spell?preview=true&#34; rel=&#34;nofollow&#34;&gt;Immeshar&amp;#39;s Curse&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/spell/e68ded49-27e2-478c-8ceb-111ebb1fbb04/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt; that was cast on her and their mission to travel to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ilstese-article&#34; rel=&#34;nofollow&#34;&gt;Ilstese&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/settlement/fa05ca88-5eb9-48b7-ac39-5be051eb4aef/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;. Having an enthusiasm for heroics and adventure, Linory says that while he can&amp;#39;t grant them passage to Ilstese, he can let you come with him on his meeting with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sylvester-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Sylvester&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/person/cf15ed8d-b50c-443a-a9f6-a8e9982737ab/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, the Head Prefect of KAAHRP. First however, he insists that you go with Moritz to an elven clothing store and find some finer clothes so as not to draw too much suspicion. The group heartily agrees to go. Moritz takes you to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kartrioti-fabrics-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;Kartrioti Fabrics&lt;/a&gt;&lt;a href=&#34;https://www.worldanvil.com/world/landmark/8c41a3e5-f00e-4beb-a480-e812a16b4069/edit&#34; rel=&#34;nofollow&#34;&gt; &lt;/a&gt;, an Aigrei clothing store and gives everyone their pick of robes and dresses as well as a piece of jewelry if desired. After everyone settles on an outfit, the group returns to the hotel. Iohanna checks in on her curse which has now spread down to her navel and around to her back. Winding down, you talk more about your lives back in your previous realm. Ferron mentions in a conversation that the fey peoples, the &lt;strong&gt;[Aigrei&lt;/strong&gt; and another group known as the &lt;strong&gt;[Yeni&lt;/strong&gt;, did not originate in this realm and were not created by the Isoxu like the rest of the beings here. You speculate that the elves may be the same in your realm as in this one. You head to bed, preparing to join Linory&amp;#39;s entourage in the morning.&lt;/p&gt;</content:encoded>
                
                <enclosure length="246927777" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/c1e9eb97-aa4d-4267-aa44-c726e7da8b63/stream.mp3"/>
                
                <guid isPermaLink="false">7c68dded-c1c3-43dc-95f6-b6e6d5624c1e</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/c1e9eb97-aa4d-4267-aa44-c726e7da8b63</link>
                <pubDate>Tue, 27 Dec 2022 07:20:53 &#43;0000</pubDate>
                <itunes:duration>15432</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 6 - Bigger Gun Diplomacy</itunes:title>
                <title>Episode 6 - Bigger Gun Diplomacy</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The massive vessel named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sashelas-vehicle" rel="nofollow">Sashelas</a> moves towards your boat and the party springs into action to make yourselves less conspicuous. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/odinfell-E2809CodiE2809D-tellwylde-article" rel="nofollow">Odi</a> speaks with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gallo-person?preview=true" rel="nofollow">Gallo</a> and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mateu-person?preview=true" rel="nofollow">Mateu</a> who has a grievance against the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article" rel="nofollow">Aigrei </a> and talks them out of attacking the elves when they arrive. He heads down to the hull upon hearing that there may be some suspicious cargo and discovers a crate that is partially opened. When he investigates he finds that it contains a plain looking clay pot, with an iron nail wrapped in copper held at the top and filled with what appears to be vinegar.   On the top deck everyone is interrogated. Of note... -<a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/firn-article" rel="nofollow">Firn</a> is asked if she is associated with Enzu or the Isle of the Damned -<a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article" rel="nofollow">Imarra</a> is asked if she has ever killed or maimed someone, or if she had been maimed herself. Everyone else is asked fairly innocuous questions.   <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person" rel="nofollow">Ioanna</a> uses Tundi again to listen in to an elf having a conversation with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Captain Atawolf</a>. He is apparently being pressed on the contents of his cargo, something about vats of blood, but Atawolf insists they are merely carrying cabbages. The elf mentions that there is a <em>killer</em> on the loose that they are searching for.   Down in the hull <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true" rel="nofollow">Shera</a> follows an elf who starts poking around the cargo. When he asks to open up a crate she complies and tons of cabbages, nearly rotting, pile out of the crate.   After this the elves return back to their boat but not before giving a sharp warning that any &#34;non-licensed&#34; weaponry will be subject to being seized should the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article" rel="nofollow">Aigrei Alliance</a> find any aboard your vessel.   <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person" rel="nofollow">Ioanna</a> continues using Tundi to read some of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Captain Atawolf&#39;s</a> notes: &#34;...received correspondence with <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tariel-settlement?preview=true" rel="nofollow">Tariel</a> payload in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/crandlewood-location?preview=true" rel="nofollow">Crandlewood</a> transporting large amount of new tech. -number of recruits picked up in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lade-location?preview=true" rel="nofollow">Lade</a> -mentions &#34;three humans a halfling, a cat... thing, and an isoxuatua (good luck charm?... put her on the bow, if the figurehead gets destroyed boat=good)&#34;     Tundi looks through a drawer of items and is able to take a single gold piece and they scamper back down to the crew&#39;s quarters.     You sail on and everyone gets a bit of a rest before guiding the boat around the island where Crandlewood is located. As you get closer you round a bay on the far side of the island. You can see the city now, compact and bustling and bright, all perched on the top of a cliffside with large walls at its side and buildings that dangle precariously off of it. Below the cliff lies a series of piers connected to the city above by immense cranes for cargo and gondolas for people. The third thing you notice about the bay is that its littered with ships, some anchored in the bay, or waiting to dock, some float, in what appears to be a floating village off to the right, and down past the docks you see what looks like a ship junkyard, next to a walled marina near land that is only 30 or so feet above the water.     You start pulling into the port and towards a marina. Shera wishes you an awkward best of luck before Atawolf approaches you. He says that you can use his name for good favor throughout the Stormfair district in Crandlewood but also to warn you that if you speak ill of him or his crew, he will find out.   After exiting the boat you leave the marina into a market district and follow Ferron&#39;s suggestion to head towards the city center to stop at an inn. As you pass by the crumbling city walls a cloaked woman grabs Ferron by his shirt and points a knife to his throat. She says that she would kill him if she ever saw him in Crandlewood again. She introduces herself as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person" rel="nofollow">Ivette </a> and you manage to talk her out of harming Ferron for the moment. Ivette mentions that there is a killer on the loose who has been targeting elf civilians in Crandlewood which is the reason the Aigrei are on such high alert in addition to the fall of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article" rel="nofollow">Grenna</a> so you may have a difficult time getting in to get your papers. However she does confirm Ferron&#39;s remark that you will need to find a way to speak to Maruk, who is the head of the local Aigrei organization known as KAAHRP.   You part with Ivette and continue on into the city till you spot a sign that says Ursula&#39;s Bar and Inn. The innkeeper is fast asleep in her chair but her daughter Aurelia gets you some rooms set up and offers to serve drinks from the bar. One of the more interesting options at the bar is a drink known as <em>Tranquil </em>which has some interesting side effects. Ferron and Firn have an arm wrestling match after partaking in the drink and the rest enjoy the entertaining effects.   The rest of the party goes off to bed while Ferron and Odi stay up for awhile. A spell is cast on Ferron to compell him to tell the truth and Odi inquires what had happened between Ferron and Ivette. Ferron reveals that he and Ivette were partners working for the Zeta Squad on several missions to steal and sabotage throughout Crandlewood. On one mission Ivette blames Ferron for abandoning her during a mission, leading to her capture. He reveals that their employer is a mysterious fellow known as Sighota (see-ho-ta) often referred to as &#34;The Rat&#34;. It&#39;s possible that Ferron may still be on bad terms with him.   Ferron also reveals that there is a game referred to as <em>The Aggro Fights </em>that is often played in the Conclave district. It is a mix of a drinking game and a boxing match.   Firn looks desperately for someone to wrestle until Ioanna convinces her that they can wrestle if she comes back to their room. Ioanna and Confidence finally <em>suggest</em> Firn into getting some sleep. You head off to bed, your first time in a real bed since the seige of Grenna. Some of you haven&#39;t been in a bed in a city since you came to this world.</p>]]></description>
                <content:encoded>&lt;p&gt;The massive vessel named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sashelas-vehicle&#34; rel=&#34;nofollow&#34;&gt;Sashelas&lt;/a&gt; moves towards your boat and the party springs into action to make yourselves less conspicuous. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/odinfell-E2809CodiE2809D-tellwylde-article&#34; rel=&#34;nofollow&#34;&gt;Odi&lt;/a&gt; speaks with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gallo-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Gallo&lt;/a&gt; and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mateu-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Mateu&lt;/a&gt; who has a grievance against the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article&#34; rel=&#34;nofollow&#34;&gt;Aigrei &lt;/a&gt; and talks them out of attacking the elves when they arrive. He heads down to the hull upon hearing that there may be some suspicious cargo and discovers a crate that is partially opened. When he investigates he finds that it contains a plain looking clay pot, with an iron nail wrapped in copper held at the top and filled with what appears to be vinegar.   On the top deck everyone is interrogated. Of note... -&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/firn-article&#34; rel=&#34;nofollow&#34;&gt;Firn&lt;/a&gt; is asked if she is associated with Enzu or the Isle of the Damned -&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article&#34; rel=&#34;nofollow&#34;&gt;Imarra&lt;/a&gt; is asked if she has ever killed or maimed someone, or if she had been maimed herself. Everyone else is asked fairly innocuous questions.   &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person&#34; rel=&#34;nofollow&#34;&gt;Ioanna&lt;/a&gt; uses Tundi again to listen in to an elf having a conversation with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Captain Atawolf&lt;/a&gt;. He is apparently being pressed on the contents of his cargo, something about vats of blood, but Atawolf insists they are merely carrying cabbages. The elf mentions that there is a &lt;em&gt;killer&lt;/em&gt; on the loose that they are searching for.   Down in the hull &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Shera&lt;/a&gt; follows an elf who starts poking around the cargo. When he asks to open up a crate she complies and tons of cabbages, nearly rotting, pile out of the crate.   After this the elves return back to their boat but not before giving a sharp warning that any &amp;#34;non-licensed&amp;#34; weaponry will be subject to being seized should the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aigrei-alliance-article&#34; rel=&#34;nofollow&#34;&gt;Aigrei Alliance&lt;/a&gt; find any aboard your vessel.   &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person&#34; rel=&#34;nofollow&#34;&gt;Ioanna&lt;/a&gt; continues using Tundi to read some of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Captain Atawolf&amp;#39;s&lt;/a&gt; notes: &amp;#34;...received correspondence with &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/tariel-settlement?preview=true&#34; rel=&#34;nofollow&#34;&gt;Tariel&lt;/a&gt; payload in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/crandlewood-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Crandlewood&lt;/a&gt; transporting large amount of new tech. -number of recruits picked up in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lade-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lade&lt;/a&gt; -mentions &amp;#34;three humans a halfling, a cat... thing, and an isoxuatua (good luck charm?... put her on the bow, if the figurehead gets destroyed boat=good)&amp;#34;     Tundi looks through a drawer of items and is able to take a single gold piece and they scamper back down to the crew&amp;#39;s quarters.     You sail on and everyone gets a bit of a rest before guiding the boat around the island where Crandlewood is located. As you get closer you round a bay on the far side of the island. You can see the city now, compact and bustling and bright, all perched on the top of a cliffside with large walls at its side and buildings that dangle precariously off of it. Below the cliff lies a series of piers connected to the city above by immense cranes for cargo and gondolas for people. The third thing you notice about the bay is that its littered with ships, some anchored in the bay, or waiting to dock, some float, in what appears to be a floating village off to the right, and down past the docks you see what looks like a ship junkyard, next to a walled marina near land that is only 30 or so feet above the water.     You start pulling into the port and towards a marina. Shera wishes you an awkward best of luck before Atawolf approaches you. He says that you can use his name for good favor throughout the Stormfair district in Crandlewood but also to warn you that if you speak ill of him or his crew, he will find out.   After exiting the boat you leave the marina into a market district and follow Ferron&amp;#39;s suggestion to head towards the city center to stop at an inn. As you pass by the crumbling city walls a cloaked woman grabs Ferron by his shirt and points a knife to his throat. She says that she would kill him if she ever saw him in Crandlewood again. She introduces herself as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ivette--person&#34; rel=&#34;nofollow&#34;&gt;Ivette &lt;/a&gt; and you manage to talk her out of harming Ferron for the moment. Ivette mentions that there is a killer on the loose who has been targeting elf civilians in Crandlewood which is the reason the Aigrei are on such high alert in addition to the fall of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article&#34; rel=&#34;nofollow&#34;&gt;Grenna&lt;/a&gt; so you may have a difficult time getting in to get your papers. However she does confirm Ferron&amp;#39;s remark that you will need to find a way to speak to Maruk, who is the head of the local Aigrei organization known as KAAHRP.   You part with Ivette and continue on into the city till you spot a sign that says Ursula&amp;#39;s Bar and Inn. The innkeeper is fast asleep in her chair but her daughter Aurelia gets you some rooms set up and offers to serve drinks from the bar. One of the more interesting options at the bar is a drink known as &lt;em&gt;Tranquil &lt;/em&gt;which has some interesting side effects. Ferron and Firn have an arm wrestling match after partaking in the drink and the rest enjoy the entertaining effects.   The rest of the party goes off to bed while Ferron and Odi stay up for awhile. A spell is cast on Ferron to compell him to tell the truth and Odi inquires what had happened between Ferron and Ivette. Ferron reveals that he and Ivette were partners working for the Zeta Squad on several missions to steal and sabotage throughout Crandlewood. On one mission Ivette blames Ferron for abandoning her during a mission, leading to her capture. He reveals that their employer is a mysterious fellow known as Sighota (see-ho-ta) often referred to as &amp;#34;The Rat&amp;#34;. It&amp;#39;s possible that Ferron may still be on bad terms with him.   Ferron also reveals that there is a game referred to as &lt;em&gt;The Aggro Fights &lt;/em&gt;that is often played in the Conclave district. It is a mix of a drinking game and a boxing match.   Firn looks desperately for someone to wrestle until Ioanna convinces her that they can wrestle if she comes back to their room. Ioanna and Confidence finally &lt;em&gt;suggest&lt;/em&gt; Firn into getting some sleep. You head off to bed, your first time in a real bed since the seige of Grenna. Some of you haven&amp;#39;t been in a bed in a city since you came to this world.&lt;/p&gt;</content:encoded>
                
                <enclosure length="175907317" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/1f34f182-0f15-444b-9c4e-7df09bccb371/stream.mp3"/>
                
                <guid isPermaLink="false">74ad5672-54d9-48df-834b-ebe1f9afd2d8</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/1f34f182-0f15-444b-9c4e-7df09bccb371</link>
                <pubDate>Tue, 27 Dec 2022 07:14:24 &#43;0000</pubDate>
                <itunes:duration>10994</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 5 - All Arms on Deck</itunes:title>
                <title>Episode 5 - All Arms on Deck</title>

                <itunes:episode>5</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>The party springs into action to fight against the oozy menace as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true" rel="nofollow">Shera</a> yells out that the creature eats any organic matter, including the ship. While Fern takes several swipes in an attempt to make quick work of the ooze, chunks of the ooze fall back into the water and another mass of ooze can be seen funneling into a porthole on the lower deck. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/odinfell-E2809CodiE2809D-tellwylde-article" rel="nofollow">Odi</a> quickly makes his way to the private quarters, where the creature entered, and casts a spell to save a man being absorbed by the ooze. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/firn-article" rel="nofollow">Firn</a> , <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article" rel="nofollow">Imarra</a> , and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/confidence-article" rel="nofollow">Confidence</a> stay on the top deck, while Odi, <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person" rel="nofollow">Ioanna</a> , and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ferron-albright-article" rel="nofollow">Ferron</a> fight from below, learning from Ferron that a bit of ignited gunpowder can be used to burn the ooze when slashing does nothing. By the time that the ooze is repelled from the top deck and finished off in the private quarters, but Confidence sounds the alarm of more trouble, the bits of ooze that Firn hacked off are now moving on their own and making their way up both sides of the boat. This time with a plan in place, the ooze is taken care of before it can attack any of the other crew on board. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true" rel="nofollow">Shera</a> claps and congratulates the group, before ordering the crew to apprehend you. Feeling betrayed, Firn rushes at <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true" rel="nofollow">Shera</a> and a sleep spell is cast on her. While the group attempts wrestle control of the ship the ropes aboard the ship begin to move like snakes and the vessel lurches as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Captain Atawolf</a> steps out to quell the fighting. He invites the group to his private quarters to talk things over, citing that you have scared his poor crew enough. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Atawolf</a> interrogates the party to how a group of mostly humans, that was stranded in Lade, came to possess magic powers. He also wants to know what you know about his cargo. Odi starts sketching the map as quickly as he can in his notebook. The group deflects from the question successfully until a crewmember knocks at the door and enters, whispering to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Atawolf</a> something about &#34;a small boat... Lotan Briney&#34;. He offers you an opportunity to prove one and for all that you are willing to act under loyalty to the ship. In the mean time Ioanna&#39;s familiar Tundi explores down in the hull and discovers the smell of copper... and acid. But isn&#39;t able to make out what the source is. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Atawolf</a> takes the group outside and shows you a small boat that the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true" rel="nofollow">Erinyes</a> has pulled up next to. He says that the crew of this boat are operating some illegal hunting practices, hunting whales out of season, and by hunting the whales they risk angering the Isoxu which could make any maritime work dangerous. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Atawolf</a> asks you to make your way to the other boat and investigate if they are indeed hunting whales, and if so to make an example out of them. Heading down to the smaller vessel which you find out is named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mila-ti-s-bosom-vehicle?preview=true" rel="nofollow">Mila-ti&#39;s Bosom</a> you meet the captain <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fabrico-person?preview=true" rel="nofollow">Fabrico</a> who quickly spills information about their whaling practices after being charmed by Confidence. After <em>much </em>deliberation between the party, a choice is finally made to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fabrico-person?preview=true" rel="nofollow">Fabrico</a> that him and his crew can either become employed on the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true" rel="nofollow">Erinyes</a> , or he can lose his arm. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fabrico-person?preview=true" rel="nofollow">Fabrico</a> claims that as the captain of his ship he can not leave it, and Ioanna quickly tells Firn to cut off his arm which she does cleanly. Atawolf welcomes the group back aboard the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true" rel="nofollow">Erinyes</a> and heartily ensures your safety on the rest of the voyage. After a bit of rest, a commotion is heard on the top deck. You rush to check out what trouble has arisen to find an even larger vessel with immaculate woodwork and a green flag. An <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow">Aigrei(ethnicity:d386a7fc-c1b5-45fc-ac69-93d983579183) vessel. @[Captain Atawolf</a> shouts up at an Elven man looking over the side of the vessel. &#34;What can I do for you fine fairies?&#34; &#34;You are sailing within the Aigrei maritime territory, it is requested to let us board your ship to search the crew and contents.&#34; &#34;You know as well as I there is no recognized territory in the bay &#34; &#34;Due to recent events we are under a high threat level and need to verify your vessel and banner&#34; &#34;Shape up chaps, these folk wish to make sure we&#39;re not a threat to their state. Show some manners.&#34; </p>]]></description>
                <content:encoded>&lt;p&gt;The party springs into action to fight against the oozy menace as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Shera&lt;/a&gt; yells out that the creature eats any organic matter, including the ship. While Fern takes several swipes in an attempt to make quick work of the ooze, chunks of the ooze fall back into the water and another mass of ooze can be seen funneling into a porthole on the lower deck. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/odinfell-E2809CodiE2809D-tellwylde-article&#34; rel=&#34;nofollow&#34;&gt;Odi&lt;/a&gt; quickly makes his way to the private quarters, where the creature entered, and casts a spell to save a man being absorbed by the ooze. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/firn-article&#34; rel=&#34;nofollow&#34;&gt;Firn&lt;/a&gt; , &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/imarra-article&#34; rel=&#34;nofollow&#34;&gt;Imarra&lt;/a&gt; , and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/confidence-article&#34; rel=&#34;nofollow&#34;&gt;Confidence&lt;/a&gt; stay on the top deck, while Odi, &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ioanna-silversnake-person&#34; rel=&#34;nofollow&#34;&gt;Ioanna&lt;/a&gt; , and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ferron-albright-article&#34; rel=&#34;nofollow&#34;&gt;Ferron&lt;/a&gt; fight from below, learning from Ferron that a bit of ignited gunpowder can be used to burn the ooze when slashing does nothing. By the time that the ooze is repelled from the top deck and finished off in the private quarters, but Confidence sounds the alarm of more trouble, the bits of ooze that Firn hacked off are now moving on their own and making their way up both sides of the boat. This time with a plan in place, the ooze is taken care of before it can attack any of the other crew on board. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Shera&lt;/a&gt; claps and congratulates the group, before ordering the crew to apprehend you. Feeling betrayed, Firn rushes at &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Shera&lt;/a&gt; and a sleep spell is cast on her. While the group attempts wrestle control of the ship the ropes aboard the ship begin to move like snakes and the vessel lurches as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Captain Atawolf&lt;/a&gt; steps out to quell the fighting. He invites the group to his private quarters to talk things over, citing that you have scared his poor crew enough. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Atawolf&lt;/a&gt; interrogates the party to how a group of mostly humans, that was stranded in Lade, came to possess magic powers. He also wants to know what you know about his cargo. Odi starts sketching the map as quickly as he can in his notebook. The group deflects from the question successfully until a crewmember knocks at the door and enters, whispering to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Atawolf&lt;/a&gt; something about &amp;#34;a small boat... Lotan Briney&amp;#34;. He offers you an opportunity to prove one and for all that you are willing to act under loyalty to the ship. In the mean time Ioanna&amp;#39;s familiar Tundi explores down in the hull and discovers the smell of copper... and acid. But isn&amp;#39;t able to make out what the source is. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Atawolf&lt;/a&gt; takes the group outside and shows you a small boat that the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true&#34; rel=&#34;nofollow&#34;&gt;Erinyes&lt;/a&gt; has pulled up next to. He says that the crew of this boat are operating some illegal hunting practices, hunting whales out of season, and by hunting the whales they risk angering the Isoxu which could make any maritime work dangerous. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Atawolf&lt;/a&gt; asks you to make your way to the other boat and investigate if they are indeed hunting whales, and if so to make an example out of them. Heading down to the smaller vessel which you find out is named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/mila-ti-s-bosom-vehicle?preview=true&#34; rel=&#34;nofollow&#34;&gt;Mila-ti&amp;#39;s Bosom&lt;/a&gt; you meet the captain &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fabrico-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Fabrico&lt;/a&gt; who quickly spills information about their whaling practices after being charmed by Confidence. After &lt;em&gt;much &lt;/em&gt;deliberation between the party, a choice is finally made to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fabrico-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Fabrico&lt;/a&gt; that him and his crew can either become employed on the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true&#34; rel=&#34;nofollow&#34;&gt;Erinyes&lt;/a&gt; , or he can lose his arm. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/fabrico-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Fabrico&lt;/a&gt; claims that as the captain of his ship he can not leave it, and Ioanna quickly tells Firn to cut off his arm which she does cleanly. Atawolf welcomes the group back aboard the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true&#34; rel=&#34;nofollow&#34;&gt;Erinyes&lt;/a&gt; and heartily ensures your safety on the rest of the voyage. After a bit of rest, a commotion is heard on the top deck. You rush to check out what trouble has arisen to find an even larger vessel with immaculate woodwork and a green flag. An &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Aigrei(ethnicity:d386a7fc-c1b5-45fc-ac69-93d983579183) vessel. @[Captain Atawolf&lt;/a&gt; shouts up at an Elven man looking over the side of the vessel. &amp;#34;What can I do for you fine fairies?&amp;#34; &amp;#34;You are sailing within the Aigrei maritime territory, it is requested to let us board your ship to search the crew and contents.&amp;#34; &amp;#34;You know as well as I there is no recognized territory in the bay &amp;#34; &amp;#34;Due to recent events we are under a high threat level and need to verify your vessel and banner&amp;#34; &amp;#34;Shape up chaps, these folk wish to make sure we&amp;#39;re not a threat to their state. Show some manners.&amp;#34; &lt;/p&gt;</content:encoded>
                
                <enclosure length="191382256" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/27383e0c-70ed-4170-8240-c3e678c4d8c8/stream.mp3"/>
                
                <guid isPermaLink="false">e3a44334-1b78-4b11-8082-fdb5d8565f62</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/27383e0c-70ed-4170-8240-c3e678c4d8c8</link>
                <pubDate>Tue, 27 Dec 2022 07:09:43 &#43;0000</pubDate>
                <itunes:duration>11961</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 4 - To Find a Ship</itunes:title>
                <title>Episode 4 - To Find a Ship</title>

                <itunes:episode>4</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>That night Odi gets along famously with the innkeeper <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elba-person?preview=true" rel="nofollow"><strong><em>Elba</em></strong></a><strong><em> </em></strong>. He inquires who might be best to talk to in town in regards to your broken boat to which Elba mentions the name &#34;Roland&#34;. </p><p><br></p><p>The group meets up in the lobby of the inn the next morning and decides to head down to the docks after checking in. Ioanna leads the group towards the town market, hoping to sell some of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sharpscale-ore-item?preview=true" rel="nofollow"><strong><em>Sharpscale Ore</em></strong></a><strong><em> </em></strong>, and on the way runs into the family she met when she first arrived in this world. </p><p> After a quick chat, the group heads down to the docks, noticing the large trading ship that had not been docked when they arrived. A crowd has formed with several people angrily shouting towards an Elven man who seems to be a trader. Confidence and Ioanna make their way through the crowd to make a deal and after a bit of haggling manage to make a deal that earns you 125 <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/katspr-item" rel="nofollow"><strong><em>Katspr</em></strong></a><strong><em> </em></strong>(silver). When attempting to sweeten the deal they show the trader inside the chest of ore where they hid two hand cannons and the Elf&#39;s demeanor turns cold. He tells you not to show them to the Dragonborn who are now approaching and lifts his voice as they get closer. &#34;-and remember to praise the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiravoyana-organization?preview=true" rel="nofollow"><strong><em>Azhira Empire</em></strong></a><strong><em> </em></strong>!&#34; </p><p> Heading further towards the port you find <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/roland-person?preview=true" rel="nofollow"><strong><em>Roland</em></strong></a><strong><em> </em></strong>who informs you that purchasing a new mast or a ship would be pricey and time consuming, with few to no prospects willing to buy your boat. Ioanna shows him the curse mark on her chest which leads Roland to offer to fix up their boat while you are on your way to Crandlewood, but doesn&#39;t have any way to help with a ride. </p><p> Ferron takes out his spyglass and checks out the boat on the horizon, recognizing it&#39;s flag as the purple emblem of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-organization?preview=true" rel="nofollow"><strong><em>Stormfair</em></strong></a><strong><em> , </em></strong>whom Ferron knows operate in <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/crandlewood-location?preview=true" rel="nofollow">Crandlewood</a> . A single person on a rowboat heads your way from the larger vessel. As they approach she introduces herself as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true" rel="nofollow"><strong><em>Shera</em></strong></a><strong><em> </em></strong>and explains that she is looking for recruits for a year long service aboard the ship. Though she insists that they are not interested in simply ferrying people, she notices Confidence and begins to change her tone. You take turns proving a case for you to come aboard and eventually she accepts to take you to Crandlewood as long as you prove your worth on board. While you are thankful for the opportunity, Shera&#39;s tone makes you incredibly suspicious. She asks you to come back at noon to set sail. </p><p> You split up the katspr that you have (25 each) and the group splits up to take care of your remaining business in Lade while you&#39;re here. Ioanna settles the tab at Elba&#39;s Inn and gives Roland a few silver to thank him for his kindness. Ioanna also covertly shows Roland the hand cannons which he remarks look like eastern technology, perhaps from <strong><em>Tariel. </em></strong>She gives him two of the hand cannons, in the hope that he might be able to defend himself, and the town should trouble arise. </p><p> Odi makes his way over to an apothecary. He asks the eccentric shopkeep about sharpscale ore and she tells him that the stone stores whispers. Odi also asks about the Isoxu <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person" rel="nofollow"><strong><em>Enzu</em></strong></a><strong><em> </em></strong>, who she explains guides the spirits to the cities of the underworld, and how best to summon an Isoxu, which she advises to learn a bit of the ancient <strong><em>Atharian </em></strong>language. Odi buys some Clove Oil and some <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kota-fruit-item?preview=true" rel="nofollow"><strong><em>Kota Fruit Oil</em></strong></a><strong><em> </em></strong>. Confidence and Firn busk in the market for awhile and manage to pull in a bit of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/emmis-item?preview=true" rel="nofollow">Emmis</a> (copper). </p><p> You meet back up with Shera, who has gathered a few more recruits and three at a time she brings you aboard her rowboat to board the ship. After everyone is aboard Shera gives a speech to the crew. <em> </em></p><p><em>&#34;You have the honor to be sailing on the </em><a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true" rel="nofollow"><em>Erinyes</em></a><em> one of the finest ships in </em><a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-bay-of-kamard-article" rel="nofollow"><em>Kamard</em></a><em> . We sail under the banner of </em><strong><em>Stormfair</em></strong><em> but more importantly, under the command of</em><strong><em> </em></strong><a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true" rel="nofollow"><strong><em>Captain Atawolf Elison</em></strong></a><strong><em> </em></strong><em>. Some of your journeys will be shorter than others, but for your time on your ship, Captain&#39;s rule is law, no exceptions. You will man this ship, you will care for this ship, and if unfavorable circumstances arise, you will die for this ship. But of course we do have healthcare; compensation for any limbs lost. Make yourself at home, report for stations in one hour. </em></p><p> You all find space in the crew&#39;s quarters and Odi decides to look around for someone to talk to. Odi finds a teenage boy named <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gallo-person?preview=true" rel="nofollow"><strong><em>Gallo</em></strong></a><strong><em> </em></strong>who describes himself as the &#34;best powder monkey in the business&#34;, who seems a bit standoffish but warms up to Odi after he shares some malted milk. </p><p> You report upstairs to receive your stations. Odi offers his services to Shera as a scribe and to assist <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/creo-person?preview=true" rel="nofollow"><strong><em>Creo</em></strong></a><strong><em> </em></strong>the Sailing Master. Ferron is volunteered as an ABS (Able Bodied Seaman), Firn as a deckhand, Ioanna as a rigger, Imarra as a swabbie, and Confidence is told she should report to the bow for a special assignment. </p><p> Shera speaks to Confidence and it becomes quickly apparent that she believes Confidence to be an <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/isoxuatua-species?preview=true" rel="nofollow"><strong><em>Isoxuatua</em></strong></a><strong><em> </em></strong>, descended from the Isoxu. She asks Confidence to perch herself above the masthead and much to her reluctance, she complies. Ioanna&#39;s familiar Tundi keeps Confidence company. </p><p> As you head out to sea, your voyage is fairly calm. A fog slowly rolls in. Confidence and Ferron spot wreckage floating about and eventually see a body floating in the water which the crew quickly pull up. The man is dead, but bears a mark branded on his torso. The Captain Atawolf appears and looks disappointed at the dead man. </p><p> As you continue forward you all can feel the boat lurching to one side. Creo the sailing master struggles with the wheel and says there might be something caught on the rudder. Shera looks off the stern and summons the six of you forward as a sentient ooze can be seen making its way up the side of the ship.</p>]]></description>
                <content:encoded>&lt;p&gt;That night Odi gets along famously with the innkeeper &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elba-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Elba&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;. He inquires who might be best to talk to in town in regards to your broken boat to which Elba mentions the name &amp;#34;Roland&amp;#34;. &lt;/p&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;&lt;p&gt;The group meets up in the lobby of the inn the next morning and decides to head down to the docks after checking in. Ioanna leads the group towards the town market, hoping to sell some of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sharpscale-ore-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Sharpscale Ore&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;, and on the way runs into the family she met when she first arrived in this world. &lt;/p&gt;&lt;p&gt; After a quick chat, the group heads down to the docks, noticing the large trading ship that had not been docked when they arrived. A crowd has formed with several people angrily shouting towards an Elven man who seems to be a trader. Confidence and Ioanna make their way through the crowd to make a deal and after a bit of haggling manage to make a deal that earns you 125 &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/katspr-item&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Katspr&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;(silver). When attempting to sweeten the deal they show the trader inside the chest of ore where they hid two hand cannons and the Elf&amp;#39;s demeanor turns cold. He tells you not to show them to the Dragonborn who are now approaching and lifts his voice as they get closer. &amp;#34;-and remember to praise the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiravoyana-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Azhira Empire&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;!&amp;#34; &lt;/p&gt;&lt;p&gt; Heading further towards the port you find &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/roland-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Roland&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;who informs you that purchasing a new mast or a ship would be pricey and time consuming, with few to no prospects willing to buy your boat. Ioanna shows him the curse mark on her chest which leads Roland to offer to fix up their boat while you are on your way to Crandlewood, but doesn&amp;#39;t have any way to help with a ride. &lt;/p&gt;&lt;p&gt; Ferron takes out his spyglass and checks out the boat on the horizon, recognizing it&amp;#39;s flag as the purple emblem of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/stormfair-organization?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Stormfair&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; , &lt;/em&gt;&lt;/strong&gt;whom Ferron knows operate in &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/crandlewood-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Crandlewood&lt;/a&gt; . A single person on a rowboat heads your way from the larger vessel. As they approach she introduces herself as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/shera-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Shera&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;and explains that she is looking for recruits for a year long service aboard the ship. Though she insists that they are not interested in simply ferrying people, she notices Confidence and begins to change her tone. You take turns proving a case for you to come aboard and eventually she accepts to take you to Crandlewood as long as you prove your worth on board. While you are thankful for the opportunity, Shera&amp;#39;s tone makes you incredibly suspicious. She asks you to come back at noon to set sail. &lt;/p&gt;&lt;p&gt; You split up the katspr that you have (25 each) and the group splits up to take care of your remaining business in Lade while you&amp;#39;re here. Ioanna settles the tab at Elba&amp;#39;s Inn and gives Roland a few silver to thank him for his kindness. Ioanna also covertly shows Roland the hand cannons which he remarks look like eastern technology, perhaps from &lt;strong&gt;&lt;em&gt;Tariel. &lt;/em&gt;&lt;/strong&gt;She gives him two of the hand cannons, in the hope that he might be able to defend himself, and the town should trouble arise. &lt;/p&gt;&lt;p&gt; Odi makes his way over to an apothecary. He asks the eccentric shopkeep about sharpscale ore and she tells him that the stone stores whispers. Odi also asks about the Isoxu &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Enzu&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;, who she explains guides the spirits to the cities of the underworld, and how best to summon an Isoxu, which she advises to learn a bit of the ancient &lt;strong&gt;&lt;em&gt;Atharian &lt;/em&gt;&lt;/strong&gt;language. Odi buys some Clove Oil and some &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/kota-fruit-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Kota Fruit Oil&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;. Confidence and Firn busk in the market for awhile and manage to pull in a bit of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/emmis-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;Emmis&lt;/a&gt; (copper). &lt;/p&gt;&lt;p&gt; You meet back up with Shera, who has gathered a few more recruits and three at a time she brings you aboard her rowboat to board the ship. After everyone is aboard Shera gives a speech to the crew. &lt;em&gt; &lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;&amp;#34;You have the honor to be sailing on the &lt;/em&gt;&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/erinyes-vehicle?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;em&gt;Erinyes&lt;/em&gt;&lt;/a&gt;&lt;em&gt; one of the finest ships in &lt;/em&gt;&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-bay-of-kamard-article&#34; rel=&#34;nofollow&#34;&gt;&lt;em&gt;Kamard&lt;/em&gt;&lt;/a&gt;&lt;em&gt; . We sail under the banner of &lt;/em&gt;&lt;strong&gt;&lt;em&gt;Stormfair&lt;/em&gt;&lt;/strong&gt;&lt;em&gt; but more importantly, under the command of&lt;/em&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/captain-atawolf-elison-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Captain Atawolf Elison&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;&lt;em&gt;. Some of your journeys will be shorter than others, but for your time on your ship, Captain&amp;#39;s rule is law, no exceptions. You will man this ship, you will care for this ship, and if unfavorable circumstances arise, you will die for this ship. But of course we do have healthcare; compensation for any limbs lost. Make yourself at home, report for stations in one hour. &lt;/em&gt;&lt;/p&gt;&lt;p&gt; You all find space in the crew&amp;#39;s quarters and Odi decides to look around for someone to talk to. Odi finds a teenage boy named &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/gallo-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Gallo&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;who describes himself as the &amp;#34;best powder monkey in the business&amp;#34;, who seems a bit standoffish but warms up to Odi after he shares some malted milk. &lt;/p&gt;&lt;p&gt; You report upstairs to receive your stations. Odi offers his services to Shera as a scribe and to assist &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/creo-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Creo&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;the Sailing Master. Ferron is volunteered as an ABS (Able Bodied Seaman), Firn as a deckhand, Ioanna as a rigger, Imarra as a swabbie, and Confidence is told she should report to the bow for a special assignment. &lt;/p&gt;&lt;p&gt; Shera speaks to Confidence and it becomes quickly apparent that she believes Confidence to be an &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/isoxuatua-species?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Isoxuatua&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;, descended from the Isoxu. She asks Confidence to perch herself above the masthead and much to her reluctance, she complies. Ioanna&amp;#39;s familiar Tundi keeps Confidence company. &lt;/p&gt;&lt;p&gt; As you head out to sea, your voyage is fairly calm. A fog slowly rolls in. Confidence and Ferron spot wreckage floating about and eventually see a body floating in the water which the crew quickly pull up. The man is dead, but bears a mark branded on his torso. The Captain Atawolf appears and looks disappointed at the dead man. &lt;/p&gt;&lt;p&gt; As you continue forward you all can feel the boat lurching to one side. Creo the sailing master struggles with the wheel and says there might be something caught on the rudder. Shera looks off the stern and summons the six of you forward as a sentient ooze can be seen making its way up the side of the ship.&lt;/p&gt;</content:encoded>
                
                <enclosure length="194722168" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/9484cb71-a61f-4fea-8c8b-d56c423e528f/stream.mp3"/>
                
                <guid isPermaLink="false">d3c31427-5485-41e7-b808-0f12b9eacbf7</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/9484cb71-a61f-4fea-8c8b-d56c423e528f</link>
                <pubDate>Tue, 27 Dec 2022 07:06:39 &#43;0000</pubDate>
                <itunes:duration>12170</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 3 - Reunited in Death</itunes:title>
                <title>Episode 3 - Reunited in Death</title>

                
                
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p>It is the next day and Ferron rises with a seemingly great night of sleep. The rest of you wake and cautiously examine each other. The group goes to look further through the rubble of the old shrine and finds the trap door that Ryn had climbed out of before. They enter down into a cramped basement dwelling and find the large brass bell, though the place is also littered with ceremonial objects of two clearly distinct styles. One of which involves a great amount of Dragon shaped images while the others are determined to be reminiscent of Elven culture from your home plane. Some of you take a few Elven statues with the permission of Ryn but you decide to leave the Dragon statues there. Upon hitting the ancient bell a tone rings out that seems to reverberate in the very branches of the trees surrounding you making a strange harmony. Even as the tone fades you can still grasp what sounds like a deep voice in the wind and then, from the far side of the dome there is a rustling and a door opens up in the wall of green. Looking back at Ryn you see her swaying to a rhythm of her own. You leave through the door and decide to head towards the beach, where Ryn said her father might be still. As you head that way Odi is hurt falling into a pitfall trap that Ryn seems unfazed to see. You carefully proceed and finally get a glimpse of the beach to uncover what looks like a battlefield. Bodies like on the sand along with arrows and large scorch marks that have turned the sand to glass. A ship lies wrecked on the beach as well with its stern the only thing still above water. As you get closer to the bodies you realize that they&#39;re not dragonborn, but elves. Taking a closer look at them the sand starts flowing around one of their hands and they suddenly start to animate. You do your best to take care of the zombies quickly before two more appear, and then, dragging itself out of what looks like a hole in the distance is a large <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxubo-article?preview=true" rel="nofollow"><strong><em>Half-Dragon</em></strong></a><strong><em> </em></strong>zombie. As you fight on multiple fronts Ryn runs towards where the half-dragon came from and Ioanna stops her as you slowly fight your way towards the hole Firn is the first to see what appears to be a mass grave of dragonborn and half-dragons. When Ryn reaches the grave with Ioanna she yells at the zombies &#34;STOP! You need to go back to sleep&#34;. And with that the zombies stop in their pursuit and lay down with the dead. Ryn directs the group towards a cave in the side of the nearby mountain and says that her father might be in there with her uncle, and that it was a <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/cave-of-the-ancestors-landmark?preview=true" rel="nofollow">&#34;Cave of the Ancestors&#34;</a>. You head down a tight chamber with torches and magical light which reflects strangely in the glasslike rock. You hear a voice. &#34;Brother, have you come back?&#34; The voice does not seem to hear any response. After what seems like ages you enter into a small enclosed chamber, the six of you fit in tightly, however the ceiling stretches up now into pitch darkness. Your reflections are a teal-blue and look almost like paintings, and they&#39;re moving, like they&#39;re made of a gas. You can see beyond your reflections too, to what looks like another room beyond yours, and you can see the shape of a dragonborn, sitting crosslegged on the ground in front of what looks like a pulpit. Behind the pulpit you can also see a large statue of a Half-dragon, who looks like he used to be holding something. After some deliberation you find that your torch lights seems disembodied in their reflections and by moving them towards the stature it moves, opening up its hand and reaching down to send the flames towards the pulpit. The dragonborn on the floor breathes in the flames and exhales them towards the wall separating you. The wall melts and <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aben-ra-uel-person" rel="nofollow">Aben</a> stands before you, looking not entirely alive. &#34;Fleshfolk… I thought my brother… who are you then?&#34; Speaking with Aben for awhile you learn a few things: -Immeshar wasn&#39;t on Ra&#39;uel when the <strong>[Aigrei</strong> Elves came to kill the Dragonborn, when he came back he brought Aben to the cave and tried in vain to revive him. -Immeshar tried several times to revive his people and ended up turning them into zombies -Immeshar was a cleric and obsessed with the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/relics-of-the-old-world-item?preview=true" rel="nofollow"><strong><em>Relics of the Old World</em></strong></a> <strong><em>-</em></strong>Humans once became too powerful and challenged the Isoxu, but this ended in them being stripped from their ability to use magic You help Aben leave the cave. Seeing Ryn he lightens up and the two of them embrace you can start to see a bit of light passing through her body. Aben thanks the group for reuniting him with his daughter. He requests that you seal the mass grave of his people, and that you bury them in it. You talk to Aben a bit more, you learn: -Immeshar wants to establish a state lead by Dragonborns -Dragons have not been seen for many years -The Dragonborn come from a land called <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/krozea-location?preview=true" rel="nofollow">Krozea</a> -Half-Dragons are formed from Dragons mating with a human or elf. Dragonborn are formed from Half-dragons mating with other Half-dragons or dragonborn or dragonborn mating with each other. <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/scalers-ethnicity?preview=true" rel="nofollow">Scalers</a> are formed from Dragonborn mating with a human or elf. -Dragonborn mature very fast and were used to form entire armies within only a few decades. These armies (forcibly) absorbed many elven communities -Aben met his wife after saving an Elven man from an Isoxu of death known as <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true" rel="nofollow">Muagu</a> -Aben tried to secure a shipment of hand cannons from humans. The shipment was intercepted by elves and they decided to use it as an excuse to wipe out the Dragonborn of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true" rel="nofollow">Ra&#39;uel</a> . -The year Aben died was in 1198kdh. Five years ago. When Aben asks if there is anything that they can give the players Ryn interrupts him &#34;How about Money!?&#34; -Some of you check out the sunken ship Ryn leads you to. In the captain&#39;s quarters she tells you to open a drawer and Confidence opens a drawer to find <strong><em>Coupons </em></strong>for six free &#34;EXTRA SPICY NOODLES at <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-magic-noodle-shop-landmark?preview=true" rel="nofollow"><strong><em>The Magic Noodle Shop</em></strong></a><strong><em> </em></strong>&#34;... noting that this wasn&#39;t exactly the money you thought Ryn had in mind, Ryn also adds that there is a chest down in the hull of the ship. Before leaving, you open some crates to find 8 of the <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/hand-cannon-item?preview=true" rel="nofollow"><strong><em>metal tubes</em></strong></a><strong><em> </em></strong>from Imarra&#39;s dream. Down in the hull Confidence and Ioanna manage to pull the chest up by tying a rope around the chest using mage hand. Inside it is full of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sharpscale-ore-item?preview=true" rel="nofollow"><strong><em>Sharpscale Ore</em></strong></a><strong><em> . </em></strong>Aben tells you the Sharpscale is often used for projectile ammunition and has additional properties after it has been blessed at a shrine. Odi draws a picture of Aben and Ryn and the group prepares to put Aben and Ryn to rest. After bidding goodbye to them, they watch as the two hoist themselves down into the mass grave, and then holding each other, cease to move. After ensuring that the two are indeed gone, the group tearfully covers up the grave with sand. Ferron says a prayer in another language that you don&#39;t understand. You decide to walk back to the boat around the islands since its at low tide. On the way you see a shadow that seems to grow and once again you are face to face with the panther you saw earlier. You learn the panther&#39;s name is <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person" rel="nofollow"><strong><em>Enzu</em></strong></a><strong><em> :</em></strong> -She is an<strong><em> </em></strong><a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/isoxu-species?preview=true" rel="nofollow"><strong><em>Isoxu</em></strong></a><strong><em> </em></strong>and calls you planeswalkers -Her domain deals with the underworld or death... but she is NOT <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true" rel="nofollow">Muagu</a> and hates being confused with him -She scolds you for messing with time -She warns that if you die in this world you could be incredibly problematic for her -She doesn&#39;t know why or how you came here <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person" rel="nofollow">Enzu</a> shrinks down into the shadows again and you return to the boat. You determine that it would be a better move to travel to the town of <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lade-location?preview=true" rel="nofollow">Lade</a> first so that you can fix your broken mast. You wait until the tide comes in and then set out to sea. On the way to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lade-location?preview=true" rel="nofollow">Lade</a> you have plenty of time to chat and get to know each other better. Many of you learn more about each other&#39;s past and things you did before meeting each other in this world. On the trip Ioanna asks Ferron why crows have a negative connotation and he tells her <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/vi-attagat-who-challenged-the-world-myth?preview=true" rel="nofollow"><strong><em>A story about the Isoxu Kaxu</em></strong></a><strong><em> </em></strong>. You arrive in Lade in the dark of night. Nobody says a world to you as you enter the town. <strong><em>Ioanna</em></strong> leads you to an inn where you speak to <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elba-person?preview=true" rel="nofollow">Elba</a> the innkeeper. She remembers Ioanna and allows you to stay on the promise that you pay her back after making trades for cash the next day. You grab a couple rooms and enjoy sleeping in a bed for the first time in three days.</p>]]></description>
                <content:encoded>&lt;p&gt;It is the next day and Ferron rises with a seemingly great night of sleep. The rest of you wake and cautiously examine each other. The group goes to look further through the rubble of the old shrine and finds the trap door that Ryn had climbed out of before. They enter down into a cramped basement dwelling and find the large brass bell, though the place is also littered with ceremonial objects of two clearly distinct styles. One of which involves a great amount of Dragon shaped images while the others are determined to be reminiscent of Elven culture from your home plane. Some of you take a few Elven statues with the permission of Ryn but you decide to leave the Dragon statues there. Upon hitting the ancient bell a tone rings out that seems to reverberate in the very branches of the trees surrounding you making a strange harmony. Even as the tone fades you can still grasp what sounds like a deep voice in the wind and then, from the far side of the dome there is a rustling and a door opens up in the wall of green. Looking back at Ryn you see her swaying to a rhythm of her own. You leave through the door and decide to head towards the beach, where Ryn said her father might be still. As you head that way Odi is hurt falling into a pitfall trap that Ryn seems unfazed to see. You carefully proceed and finally get a glimpse of the beach to uncover what looks like a battlefield. Bodies like on the sand along with arrows and large scorch marks that have turned the sand to glass. A ship lies wrecked on the beach as well with its stern the only thing still above water. As you get closer to the bodies you realize that they&amp;#39;re not dragonborn, but elves. Taking a closer look at them the sand starts flowing around one of their hands and they suddenly start to animate. You do your best to take care of the zombies quickly before two more appear, and then, dragging itself out of what looks like a hole in the distance is a large &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxubo-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Half-Dragon&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;zombie. As you fight on multiple fronts Ryn runs towards where the half-dragon came from and Ioanna stops her as you slowly fight your way towards the hole Firn is the first to see what appears to be a mass grave of dragonborn and half-dragons. When Ryn reaches the grave with Ioanna she yells at the zombies &amp;#34;STOP! You need to go back to sleep&amp;#34;. And with that the zombies stop in their pursuit and lay down with the dead. Ryn directs the group towards a cave in the side of the nearby mountain and says that her father might be in there with her uncle, and that it was a &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/cave-of-the-ancestors-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;&amp;#34;Cave of the Ancestors&amp;#34;&lt;/a&gt;. You head down a tight chamber with torches and magical light which reflects strangely in the glasslike rock. You hear a voice. &amp;#34;Brother, have you come back?&amp;#34; The voice does not seem to hear any response. After what seems like ages you enter into a small enclosed chamber, the six of you fit in tightly, however the ceiling stretches up now into pitch darkness. Your reflections are a teal-blue and look almost like paintings, and they&amp;#39;re moving, like they&amp;#39;re made of a gas. You can see beyond your reflections too, to what looks like another room beyond yours, and you can see the shape of a dragonborn, sitting crosslegged on the ground in front of what looks like a pulpit. Behind the pulpit you can also see a large statue of a Half-dragon, who looks like he used to be holding something. After some deliberation you find that your torch lights seems disembodied in their reflections and by moving them towards the stature it moves, opening up its hand and reaching down to send the flames towards the pulpit. The dragonborn on the floor breathes in the flames and exhales them towards the wall separating you. The wall melts and &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aben-ra-uel-person&#34; rel=&#34;nofollow&#34;&gt;Aben&lt;/a&gt; stands before you, looking not entirely alive. &amp;#34;Fleshfolk… I thought my brother… who are you then?&amp;#34; Speaking with Aben for awhile you learn a few things: -Immeshar wasn&amp;#39;t on Ra&amp;#39;uel when the &lt;strong&gt;[Aigrei&lt;/strong&gt; Elves came to kill the Dragonborn, when he came back he brought Aben to the cave and tried in vain to revive him. -Immeshar tried several times to revive his people and ended up turning them into zombies -Immeshar was a cleric and obsessed with the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/relics-of-the-old-world-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Relics of the Old World&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt; &lt;strong&gt;&lt;em&gt;-&lt;/em&gt;&lt;/strong&gt;Humans once became too powerful and challenged the Isoxu, but this ended in them being stripped from their ability to use magic You help Aben leave the cave. Seeing Ryn he lightens up and the two of them embrace you can start to see a bit of light passing through her body. Aben thanks the group for reuniting him with his daughter. He requests that you seal the mass grave of his people, and that you bury them in it. You talk to Aben a bit more, you learn: -Immeshar wants to establish a state lead by Dragonborns -Dragons have not been seen for many years -The Dragonborn come from a land called &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/krozea-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Krozea&lt;/a&gt; -Half-Dragons are formed from Dragons mating with a human or elf. Dragonborn are formed from Half-dragons mating with other Half-dragons or dragonborn or dragonborn mating with each other. &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/scalers-ethnicity?preview=true&#34; rel=&#34;nofollow&#34;&gt;Scalers&lt;/a&gt; are formed from Dragonborn mating with a human or elf. -Dragonborn mature very fast and were used to form entire armies within only a few decades. These armies (forcibly) absorbed many elven communities -Aben met his wife after saving an Elven man from an Isoxu of death known as &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Muagu&lt;/a&gt; -Aben tried to secure a shipment of hand cannons from humans. The shipment was intercepted by elves and they decided to use it as an excuse to wipe out the Dragonborn of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ra-uel-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Ra&amp;#39;uel&lt;/a&gt; . -The year Aben died was in 1198kdh. Five years ago. When Aben asks if there is anything that they can give the players Ryn interrupts him &amp;#34;How about Money!?&amp;#34; -Some of you check out the sunken ship Ryn leads you to. In the captain&amp;#39;s quarters she tells you to open a drawer and Confidence opens a drawer to find &lt;strong&gt;&lt;em&gt;Coupons &lt;/em&gt;&lt;/strong&gt;for six free &amp;#34;EXTRA SPICY NOODLES at &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/the-magic-noodle-shop-landmark?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;The Magic Noodle Shop&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;&amp;#34;... noting that this wasn&amp;#39;t exactly the money you thought Ryn had in mind, Ryn also adds that there is a chest down in the hull of the ship. Before leaving, you open some crates to find 8 of the &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/hand-cannon-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;metal tubes&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;from Imarra&amp;#39;s dream. Down in the hull Confidence and Ioanna manage to pull the chest up by tying a rope around the chest using mage hand. Inside it is full of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/sharpscale-ore-item?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Sharpscale Ore&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; . &lt;/em&gt;&lt;/strong&gt;Aben tells you the Sharpscale is often used for projectile ammunition and has additional properties after it has been blessed at a shrine. Odi draws a picture of Aben and Ryn and the group prepares to put Aben and Ryn to rest. After bidding goodbye to them, they watch as the two hoist themselves down into the mass grave, and then holding each other, cease to move. After ensuring that the two are indeed gone, the group tearfully covers up the grave with sand. Ferron says a prayer in another language that you don&amp;#39;t understand. You decide to walk back to the boat around the islands since its at low tide. On the way you see a shadow that seems to grow and once again you are face to face with the panther you saw earlier. You learn the panther&amp;#39;s name is &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Enzu&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; :&lt;/em&gt;&lt;/strong&gt; -She is an&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;&lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/isoxu-species?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Isoxu&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;and calls you planeswalkers -Her domain deals with the underworld or death... but she is NOT &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/muagu-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Muagu&lt;/a&gt; and hates being confused with him -She scolds you for messing with time -She warns that if you die in this world you could be incredibly problematic for her -She doesn&amp;#39;t know why or how you came here &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/enzu-person&#34; rel=&#34;nofollow&#34;&gt;Enzu&lt;/a&gt; shrinks down into the shadows again and you return to the boat. You determine that it would be a better move to travel to the town of &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lade-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lade&lt;/a&gt; first so that you can fix your broken mast. You wait until the tide comes in and then set out to sea. On the way to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/lade-location?preview=true&#34; rel=&#34;nofollow&#34;&gt;Lade&lt;/a&gt; you have plenty of time to chat and get to know each other better. Many of you learn more about each other&amp;#39;s past and things you did before meeting each other in this world. On the trip Ioanna asks Ferron why crows have a negative connotation and he tells her &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/vi-attagat-who-challenged-the-world-myth?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;A story about the Isoxu Kaxu&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;. You arrive in Lade in the dark of night. Nobody says a world to you as you enter the town. &lt;strong&gt;&lt;em&gt;Ioanna&lt;/em&gt;&lt;/strong&gt; leads you to an inn where you speak to &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/elba-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;Elba&lt;/a&gt; the innkeeper. She remembers Ioanna and allows you to stay on the promise that you pay her back after making trades for cash the next day. You grab a couple rooms and enjoy sleeping in a bed for the first time in three days.&lt;/p&gt;</content:encoded>
                
                <enclosure length="194692493" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/77e81fd5-6757-404b-93cb-b4cd23189fa1/stream.mp3"/>
                
                <guid isPermaLink="false">74b26516-d6dd-42d7-ba4f-bb15a7917c26</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/77e81fd5-6757-404b-93cb-b4cd23189fa1</link>
                <pubDate>Tue, 27 Dec 2022 06:15:44 &#43;0000</pubDate>
                <itunes:duration>12168</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode 2 - Whispers from the Past</itunes:title>
                <title>Episode 2 - Whispers from the Past</title>

                <itunes:episode>2</itunes:episode>
                <itunes:season>1</itunes:season>
                <itunes:author>Nerd Squad</itunes:author>
                
                <description><![CDATA[<p><u>Chapter 2: Whispers from the Past</u> </p><p>You watch as the remaining green flagged frigates in the harbor of Grenna sail away in retreat, the mast of the first ship hit is now barely above water. Lifeboats tag along to the tails of the green flagged ships but as you watch you see the same scaly hands that hoisted themselves onto your ship violently breaking through the wood and capsizing the tiny vessels. You hear screams for a moment, and then no longer. Taking some time to asses the damage done, and express sorrow to the lives you could not save, it is determined that promptly getting out to see would greatly benefit everyone aboard. Below deck on <strong><em>The Drunken Harpy</em> </strong>a map is found in the same language that you had seen earlier on during your time in this world, however the more that you stop to look at <strong><em>the map</em></strong>, the more that the characters seem to shift and turn, until suddenly it looks no different than if it had been written in your home tongue. A voice is heard far, far above you... <em>&#34;Ugh... fine&#34;</em> The voice spooks everyone on board and you are puzzled to find that everyone can now read the language Ferron refers to as <strong><em>Pexwa</em></strong> (Pesh-wa). You travel to the city of<strong><em> Crandlewood</em></strong><em>, </em>which Ferron claims could give you a chance gain passage to <strong><em>Ilstese, </em></strong>and save Ioanna from <strong><em>Immeshar&#39;s curse.</em></strong> Ferron takes a moment to give everyone a quick run over on various nautical terms as its going to take the whole party to sail this ship. Everyone takes their positions and after a few mostly successful rounds <strong><em>The Drunken Harpy </em></strong>is catching the wind and traveling out into the <strong><em>Bay of Kamard</em></strong>. As you make your way out to sea you notice the early morning light seems to be completely devoid in the direction you are heading. Dark clouds loom on the horizon and the waves around you begin to chop. Ferron keeps steady at the wheel with little time to relax, the bay is filled with obstacles. Pillars of rock jut out of the water, some stretching hundreds of feet in the air, others large enough to be considered islands of the same rocky formations. You take your stations again but this time you have a harder time regaining control of the boat. Several times a few of you (Odi in particular) are bruised and battered by the relentless work of the sails. A group of tall, rocky islands with a beach around them comes into view and you decide to weigh anchor, almost able to complete the maneuver until the winds overcome the group and the main mast brakes at its base, falling off to the side. The party is a short ways from land and decide to use the raft found in the hull to get to shore. Built into the mountainous cliffside itself you see a steep set of stairs, ascending far up into the forested land above and sitting on the stairs is a large black panther, staring back at your with yellow eyes that seem to glow. &#34;Well, come on then. They&#39;re waiting.&#34; As soon as you step towards the panther she seems to sink into the shadows and disappears. At the top of the long staircase into the cliff there is what appears to be the remains of a small village. The party investigates the area only to see the shape of what looks like a dragonborn, rummaging about in a hut, and it doesn&#39;t appear completely alive. The <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/zombie-azhiraxu-article?preview=true" rel="nofollow">Zombie Dragonborn</a> notices Odi and Ioanna peering through the window and launches a blast of blue flame at them. Causing a commotion the party prepares to fight with this new enemy before two more zombies are found, one of them much larger than the others. This zombie resembles the the type of larger Dragonborn some of the party saw on the battlefields outside <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article" rel="nofollow">Grenna</a> , he is (was) a <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxubo-article?preview=true" rel="nofollow"><strong><em>Half-Dragon</em></strong></a><strong><em>.</em></strong> A fight ensues. You realize that death does not come as easy for zombies as it does for other enemies you have encountered. Multiple methods are attempted to knock them down for good, with varying results. After the battle ends, nothing else of value can be found in the area. One of the huts has a large vat that contains what looks like dried blood. Confidence hears the cry of a child coming from the furthest most hut. Inside you find a young elf girl with scales in patches on her skin. She is scared and shy at first but slowly begins to slowly trust the group and talks with you. She asks if you are with the &#34;bad elves&#34; and if you&#39;ve seen her papa. You learn her name is <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ryn-abenxu-ra-uel-person?preview=true" rel="nofollow"><strong><em>Ryn</em></strong></a><strong><em> </em></strong>, and she seems to be the daughter of a Dragonborn. The appearance of Firn lightens the mood as Ryn becomes very excited about the &#34;talking kittycat&#34;. Looking for a place to spend the night and regain energy, Ryn leads the party towards where she says there is a shrine, a &#34;safe space&#34;, which is on the other side of a chasm that opens up between two sections of the island. There is a bridge, but its incredibly rickety and sways with the wind. Ryn offers an alternative path. She climbs a tree and lets loose a rope swing and easily swings to the other side. Confidence and Odi decide to take the bridge and manage to make it across while the others use the rope. Luckily everybody makes it over. On the other side of the bridge the path leads to a wall of foliage that once pushed through reveals itself to be a dome made completely out of leaves. The walls of the dome are incredibly thick and appear to be a substantial barrier. Ryn realizes she has made a mistake by bringing the party here as the dome &#34;will not let you leave&#34; until the dawn. You&#39;re all generally fine with this as you need a rest anyways. At night it is Imarra&#39;s turn to take watch when she notices a strange sweet odor coming from the trees. She does her best to stay awake but is unable to resist nodding off. When she opens her eyes again she realizes that things are suddenly very different. The ruins of the shrine that was there before lies before her in its full stature, and none of the party remains by her side. Also, she can&#39;t move. The rest of the party (minus Ferron) realize also that they are perceiving what Imarra perceives and one at a time they can choose to delegate her movements, while Imarra remains trapped outside of her body. You decide to walk up to the tower and upon getting closer you hear a conversation going on inside. Looking through the window you hear two dragonborns talking. One of them is certainly the Dragonborn you had encountered earlier the previous day, the general <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/beowa-immeshar-ra-uel-article" rel="nofollow"><strong><em>Immeshar</em></strong></a><strong><em> </em></strong>, while the other has copper scales who Immeshar calls <a href="https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aben-ra-uel-person" rel="nofollow"><strong><em>Aben</em></strong></a><strong><em> </em></strong>his brother. They talk in a small wooden room with a large brass bell hanging above them. Immeshar urges Aben not to provoke a war with the Elves but Aben insists that they need to defend themselves. Aben opens a crate and reveals a strange metal tube with a handle attached like a crossbow. Immeshar scoffs at him and Aben leaves in a huff without noticing Imarra looking through the window. Then inside the shrine you see Ryn, with nicer clothes, climbing out of a door in the wooden floor. Immeshar greets her and asks if she can get home okay in the dark. Ryn smiles and says brightly &#34;My angel will guide me!&#34; at this Immeshar&#39;s expression falls and he turns at once to see Imarra... then you wake up. </p>]]></description>
                <content:encoded>&lt;p&gt;&lt;u&gt;Chapter 2: Whispers from the Past&lt;/u&gt; &lt;/p&gt;&lt;p&gt;You watch as the remaining green flagged frigates in the harbor of Grenna sail away in retreat, the mast of the first ship hit is now barely above water. Lifeboats tag along to the tails of the green flagged ships but as you watch you see the same scaly hands that hoisted themselves onto your ship violently breaking through the wood and capsizing the tiny vessels. You hear screams for a moment, and then no longer. Taking some time to asses the damage done, and express sorrow to the lives you could not save, it is determined that promptly getting out to see would greatly benefit everyone aboard. Below deck on &lt;strong&gt;&lt;em&gt;The Drunken Harpy&lt;/em&gt; &lt;/strong&gt;a map is found in the same language that you had seen earlier on during your time in this world, however the more that you stop to look at &lt;strong&gt;&lt;em&gt;the map&lt;/em&gt;&lt;/strong&gt;, the more that the characters seem to shift and turn, until suddenly it looks no different than if it had been written in your home tongue. A voice is heard far, far above you... &lt;em&gt;&amp;#34;Ugh... fine&amp;#34;&lt;/em&gt; The voice spooks everyone on board and you are puzzled to find that everyone can now read the language Ferron refers to as &lt;strong&gt;&lt;em&gt;Pexwa&lt;/em&gt;&lt;/strong&gt; (Pesh-wa). You travel to the city of&lt;strong&gt;&lt;em&gt; Crandlewood&lt;/em&gt;&lt;/strong&gt;&lt;em&gt;, &lt;/em&gt;which Ferron claims could give you a chance gain passage to &lt;strong&gt;&lt;em&gt;Ilstese, &lt;/em&gt;&lt;/strong&gt;and save Ioanna from &lt;strong&gt;&lt;em&gt;Immeshar&amp;#39;s curse.&lt;/em&gt;&lt;/strong&gt; Ferron takes a moment to give everyone a quick run over on various nautical terms as its going to take the whole party to sail this ship. Everyone takes their positions and after a few mostly successful rounds &lt;strong&gt;&lt;em&gt;The Drunken Harpy &lt;/em&gt;&lt;/strong&gt;is catching the wind and traveling out into the &lt;strong&gt;&lt;em&gt;Bay of Kamard&lt;/em&gt;&lt;/strong&gt;. As you make your way out to sea you notice the early morning light seems to be completely devoid in the direction you are heading. Dark clouds loom on the horizon and the waves around you begin to chop. Ferron keeps steady at the wheel with little time to relax, the bay is filled with obstacles. Pillars of rock jut out of the water, some stretching hundreds of feet in the air, others large enough to be considered islands of the same rocky formations. You take your stations again but this time you have a harder time regaining control of the boat. Several times a few of you (Odi in particular) are bruised and battered by the relentless work of the sails. A group of tall, rocky islands with a beach around them comes into view and you decide to weigh anchor, almost able to complete the maneuver until the winds overcome the group and the main mast brakes at its base, falling off to the side. The party is a short ways from land and decide to use the raft found in the hull to get to shore. Built into the mountainous cliffside itself you see a steep set of stairs, ascending far up into the forested land above and sitting on the stairs is a large black panther, staring back at your with yellow eyes that seem to glow. &amp;#34;Well, come on then. They&amp;#39;re waiting.&amp;#34; As soon as you step towards the panther she seems to sink into the shadows and disappears. At the top of the long staircase into the cliff there is what appears to be the remains of a small village. The party investigates the area only to see the shape of what looks like a dragonborn, rummaging about in a hut, and it doesn&amp;#39;t appear completely alive. The &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/zombie-azhiraxu-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;Zombie Dragonborn&lt;/a&gt; notices Odi and Ioanna peering through the window and launches a blast of blue flame at them. Causing a commotion the party prepares to fight with this new enemy before two more zombies are found, one of them much larger than the others. This zombie resembles the the type of larger Dragonborn some of the party saw on the battlefields outside &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/grenna-article&#34; rel=&#34;nofollow&#34;&gt;Grenna&lt;/a&gt; , he is (was) a &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/azhiraxubo-article?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Half-Dragon&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt;.&lt;/em&gt;&lt;/strong&gt; A fight ensues. You realize that death does not come as easy for zombies as it does for other enemies you have encountered. Multiple methods are attempted to knock them down for good, with varying results. After the battle ends, nothing else of value can be found in the area. One of the huts has a large vat that contains what looks like dried blood. Confidence hears the cry of a child coming from the furthest most hut. Inside you find a young elf girl with scales in patches on her skin. She is scared and shy at first but slowly begins to slowly trust the group and talks with you. She asks if you are with the &amp;#34;bad elves&amp;#34; and if you&amp;#39;ve seen her papa. You learn her name is &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/ryn-abenxu-ra-uel-person?preview=true&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Ryn&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;, and she seems to be the daughter of a Dragonborn. The appearance of Firn lightens the mood as Ryn becomes very excited about the &amp;#34;talking kittycat&amp;#34;. Looking for a place to spend the night and regain energy, Ryn leads the party towards where she says there is a shrine, a &amp;#34;safe space&amp;#34;, which is on the other side of a chasm that opens up between two sections of the island. There is a bridge, but its incredibly rickety and sways with the wind. Ryn offers an alternative path. She climbs a tree and lets loose a rope swing and easily swings to the other side. Confidence and Odi decide to take the bridge and manage to make it across while the others use the rope. Luckily everybody makes it over. On the other side of the bridge the path leads to a wall of foliage that once pushed through reveals itself to be a dome made completely out of leaves. The walls of the dome are incredibly thick and appear to be a substantial barrier. Ryn realizes she has made a mistake by bringing the party here as the dome &amp;#34;will not let you leave&amp;#34; until the dawn. You&amp;#39;re all generally fine with this as you need a rest anyways. At night it is Imarra&amp;#39;s turn to take watch when she notices a strange sweet odor coming from the trees. She does her best to stay awake but is unable to resist nodding off. When she opens her eyes again she realizes that things are suddenly very different. The ruins of the shrine that was there before lies before her in its full stature, and none of the party remains by her side. Also, she can&amp;#39;t move. The rest of the party (minus Ferron) realize also that they are perceiving what Imarra perceives and one at a time they can choose to delegate her movements, while Imarra remains trapped outside of her body. You decide to walk up to the tower and upon getting closer you hear a conversation going on inside. Looking through the window you hear two dragonborns talking. One of them is certainly the Dragonborn you had encountered earlier the previous day, the general &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/beowa-immeshar-ra-uel-article&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Immeshar&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;, while the other has copper scales who Immeshar calls &lt;a href=&#34;https://www.worldanvil.com/w/blood-26-scales-nicholas-van-buren/a/aben-ra-uel-person&#34; rel=&#34;nofollow&#34;&gt;&lt;strong&gt;&lt;em&gt;Aben&lt;/em&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;em&gt; &lt;/em&gt;&lt;/strong&gt;his brother. They talk in a small wooden room with a large brass bell hanging above them. Immeshar urges Aben not to provoke a war with the Elves but Aben insists that they need to defend themselves. Aben opens a crate and reveals a strange metal tube with a handle attached like a crossbow. Immeshar scoffs at him and Aben leaves in a huff without noticing Imarra looking through the window. Then inside the shrine you see Ryn, with nicer clothes, climbing out of a door in the wooden floor. Immeshar greets her and asks if she can get home okay in the dark. Ryn smiles and says brightly &amp;#34;My angel will guide me!&amp;#34; at this Immeshar&amp;#39;s expression falls and he turns at once to see Imarra... then you wake up. &lt;/p&gt;</content:encoded>
                
                <enclosure length="198897998" type="audio/mpeg" url="https://audio3.redcircle.com/episodes/feabd4fc-a858-49bd-aece-46b0496a57fa/stream.mp3"/>
                
                <guid isPermaLink="false">e7ed38e4-dd4c-4c3a-87e3-42aafa01c509</guid>
                <link>https://redcircle.com/shows/89f2a7fd-a083-40a2-8b17-0fca0f74d491/episodes/feabd4fc-a858-49bd-aece-46b0496a57fa</link>
                <pubDate>Mon, 26 Dec 2022 22:45:09 &#43;0000</pubDate>
                <itunes:duration>12431</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
    </channel>
</rss>
