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        <title>Podcast17</title>
        <link>https://redcircle.com/shows/podcast17</link>
        <language>en-US</language>
        <copyright>All rights reserved.</copyright>
        <itunes:subtitle>Discussion of mods and news from the Valve/Half-Life/Indie gaming sphere</itunes:subtitle>
        <itunes:author>Podcast17</itunes:author>
        <itunes:summary>Podcast 17 is a weekly audio show in which William and a selection of co-hosts discuss mods and news from the Valve/Half-Life/Indie gaming sphere.</itunes:summary>
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        <description><![CDATA[<p>Podcast 17 is a weekly audio show in which William and a selection of co-hosts discuss mods and news from the Valve/Half-Life/Indie gaming sphere.</p>]]></description>
        
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            <itunes:name>Podcast17</itunes:name>
            <itunes:email>kilaco7581@cupbest.com</itunes:email>
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                <itunes:title>Episode #47</itunes:title>
                <title>Episode #47</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 16433 (#47)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 · </strong>William and Thomas are alone. (Emanuel was having mic issues and Phillip was having internet problems)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:01:30 · </strong>Phillip is back from holiday.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:01:50 · </strong>Team Fortress 2 Updates Released.</li><li><strong>00:03:15 · </strong>Garry’s Mod Update Released.</li><li><strong>00:03:50 · </strong>Team Fortress 2 clamps down on external app idlers.</li><li><strong>00:06:00 · </strong>Destructoid: Left 4 Dead 2: Meet the Jockey.</li><li><strong>00:07:00 · </strong>Eurogamer: Dark Carnival unveiled and L4D x360 DLC pricing not Valve’s decision.</li><li><strong>00:12:00 · </strong>Kotaku:Left 4 Dead 2 Impressions: Jockeys and Swords</li><li><strong>00:12:00 · </strong>Left 4 Dead 2 footage, crowbar on Coach’s back.</li><li><strong>00:12:00 · </strong>Halflife2.net: Left 4 Dead 2 at PAX – The Jockey</li><li><strong>00:14:00 · </strong>Steam Hardware Survey: August 2009</li><li><strong>00:16:40 · </strong>Steam client update released.</li><li><strong>00:17:15 · </strong>Halflife2.net: L4D2 PAX Gameplay Collection.</li><li><strong>00:18:15 · </strong>Gamasutra: Valve’s Chet on how L4D2 works as a ‘cohesive single statement’.</li><li><strong>00:18:15 · </strong>No More Game Blogs’ Chet interview.</li></ul><h4>Releases</h4><ul><li><strong>00:20:00 · </strong>Cooldiradical (HL2:Ep2)</li></ul><h4>Updates</h4><ul><li><strong>00:21:00 · </strong>Synergy updated – adds autosaves, City 7 third-party support.</li></ul><h4>Media Blitz</h4><ul><li><strong>00:25:00 · </strong>BlackSector – Character Production – The Wraith Horde</li><li><strong>00:28:30 · </strong>Resistance &amp; Liberation – Carentan Causeway</li><li><strong>00:32:30 · </strong>Torn – 4 images to keep you going</li><li><strong>00:35:00 · </strong>Dear Esther Remake – Update 2</li><li><strong>00:37:00 · </strong>No More Room in Hell – Weekly Update August 31st, 2009</li><li><strong>00:40:15 · </strong>Quick rundown of extra ModDB updates</li></ul><h4>Articles</h4><ul><li><strong>00:45:00 · </strong>Smashing Magazine: Large Maya 3D Tutorial Roundup</li><li><strong>00:48:00 · </strong>ModDB Video Spotlight – August 2009</li><li><strong>00:49:00 · </strong>Goldeneye: Source/Half-Life 2 – Python for gamemodes</li></ul><h4>Question/Discussion</h4><ul><li><strong>00:54:20 · </strong>Capt Quark asks: “From what I understand, Goldsrc engine did not have the ability to show true reflective mirrors (for example, the bathroom mirrors were always grayed out). When HL2 was released, mirrors were still rendered this way. Even in L4D. Why? Is this a limitation of the engine itself?”</li><li><strong>00:58:40 · </strong>Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 16433 (#47)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 · &lt;/strong&gt;William and Thomas are alone. (Emanuel was having mic issues and Phillip was having internet problems)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:30 · &lt;/strong&gt;Phillip is back from holiday.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:50 · &lt;/strong&gt;Team Fortress 2 Updates Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:15 · &lt;/strong&gt;Garry’s Mod Update Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:50 · &lt;/strong&gt;Team Fortress 2 clamps down on external app idlers.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:00 · &lt;/strong&gt;Destructoid: Left 4 Dead 2: Meet the Jockey.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:00 · &lt;/strong&gt;Eurogamer: Dark Carnival unveiled and L4D x360 DLC pricing not Valve’s decision.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:00 · &lt;/strong&gt;Kotaku:Left 4 Dead 2 Impressions: Jockeys and Swords&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:00 · &lt;/strong&gt;Left 4 Dead 2 footage, crowbar on Coach’s back.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:00 · &lt;/strong&gt;Halflife2.net: Left 4 Dead 2 at PAX – The Jockey&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:00 · &lt;/strong&gt;Steam Hardware Survey: August 2009&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:40 · &lt;/strong&gt;Steam client update released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:15 · &lt;/strong&gt;Halflife2.net: L4D2 PAX Gameplay Collection.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:15 · &lt;/strong&gt;Gamasutra: Valve’s Chet on how L4D2 works as a ‘cohesive single statement’.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:15 · &lt;/strong&gt;No More Game Blogs’ Chet interview.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:20:00 · &lt;/strong&gt;Cooldiradical (HL2:Ep2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Updates&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:21:00 · &lt;/strong&gt;Synergy updated – adds autosaves, City 7 third-party support.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:25:00 · &lt;/strong&gt;BlackSector – Character Production – The Wraith Horde&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:30 · &lt;/strong&gt;Resistance &amp;amp; Liberation – Carentan Causeway&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:30 · &lt;/strong&gt;Torn – 4 images to keep you going&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:00 · &lt;/strong&gt;Dear Esther Remake – Update 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:00 · &lt;/strong&gt;No More Room in Hell – Weekly Update August 31st, 2009&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:15 · &lt;/strong&gt;Quick rundown of extra ModDB updates&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:45:00 · &lt;/strong&gt;Smashing Magazine: Large Maya 3D Tutorial Roundup&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:48:00 · &lt;/strong&gt;ModDB Video Spotlight – August 2009&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:00 · &lt;/strong&gt;Goldeneye: Source/Half-Life 2 – Python for gamemodes&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question/Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:54:20 · &lt;/strong&gt;Capt Quark asks: “From what I understand, Goldsrc engine did not have the ability to show true reflective mirrors (for example, the bathroom mirrors were always grayed out). When HL2 was released, mirrors were still rendered this way. Even in L4D. Why? Is this a limitation of the engine itself?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:40 · &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Mon, 29 Aug 2022 18:55:12 &#43;0000</pubDate>
                <itunes:duration>3586</itunes:duration>
                
                
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                <itunes:title>Episode #46</itunes:title>
                <title>Episode #46</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 16265 (#46)</h3><p>A shorter episode again this week because less releases than usual, and no interview.</p><h3>Extended Show Notes</h3><h4>Introductions</h4><ul><li><strong>00:00:40 – </strong>William and Emanuel are joined by Thomas who has returned after an 8 week gap.</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:04:50 – </strong>Provenance</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:07:00 – </strong>Apology to the Jailbreak! team.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:08:40 – </strong>Counter-Strike: Source Update Released</li><li><strong>00:09:10 – </strong>Garry’s Mod Update Released</li><li><strong>00:10:00 – </strong>Left 4 Dead 2 Swarming Penny Arcade Expo (PAX)</li><li><strong>00:11:05 – </strong>Steam Client Update</li><li><strong>00:12:30 – </strong><img src="https://web.archive.org/web/20150119025431im_/http://www.podcast17.com/public_files/not-segue.png" width="12" height="16">Segway: Garry’s Mod Achievements</li><li><strong>00:14:40 – </strong><img src="https://web.archive.org/web/20150119025431im_/http://www.podcast17.com/public_files/not-segue.png" width="12" height="16">Segway: Thomas’ Tales</li></ul><h4>Releases</h4><ul><li><strong>00:17:50 – </strong>Fight for Life</li><li><strong>00:19:15 – </strong>The Event in the Village</li><li><strong>00:21:50 – </strong>Zombie Master Black Edition 1.2e</li><li><strong>00:26:20 – </strong>Female Assassins in Half-Life 2</li><li><strong>00:27:40 – </strong><img src="https://web.archive.org/web/20150119025431im_/http://www.podcast17.com/public_files/not-segue.png" width="12" height="16">Segway: Slogan brainstorming.</li></ul><h4>Updates</h4><ul><li><strong>00:29:40 – </strong>Modular Combat v1.76</li></ul><h4>Media Blitz</h4><ul><li><strong>00:32:20 – </strong>HL Opposing Force – Firestorm – Newstime</li><li><strong>00:34:20 – </strong>Final Stand: fight for humanity – 1st New/Dev Post</li><li><strong>00:37:04 – </strong>SMOD: Tactical – Delta 6 Progress Update – August 27th</li><li><strong>00:39:36 – </strong>Epsilon Eridani – August 2009 Recap</li><li><strong>00:41:26 – </strong>The Mortewood Plaza – Development Status Update 1</li><li><strong>00:45:58 – </strong>City17: Episode 1 – August Update | Day 1 &amp; 2</li><li><strong>00:50:30 – </strong>Jurassic Life – End of Holidays!</li><li><strong>00:52:00 – </strong>Experiment 04 – Teaser Trailer</li></ul><h4>Articles</h4><ul><li><strong>00:53:25 – </strong>ModDB – SOMI: Age of Chivalry Overview</li><li><strong>00:57:30 – </strong>Smashball University Training Video: Speed</li><li><strong>00:58:50 – </strong>ModDB – Why Should I Play: Dreamball</li><li><strong>01:00:30 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 16265 (#46)&lt;/h3&gt;&lt;p&gt;A shorter episode again this week because less releases than usual, and no interview.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introductions&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William and Emanuel are joined by Thomas who has returned after an 8 week gap.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:50 – &lt;/strong&gt;Provenance&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:07:00 – &lt;/strong&gt;Apology to the Jailbreak! team.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:40 – &lt;/strong&gt;Counter-Strike: Source Update Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:09:10 – &lt;/strong&gt;Garry’s Mod Update Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:00 – &lt;/strong&gt;Left 4 Dead 2 Swarming Penny Arcade Expo (PAX)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:05 – &lt;/strong&gt;Steam Client Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:30 – &lt;/strong&gt;&lt;img src=&#34;https://web.archive.org/web/20150119025431im_/http://www.podcast17.com/public_files/not-segue.png&#34; width=&#34;12&#34; height=&#34;16&#34;&gt;Segway: Garry’s Mod Achievements&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:40 – &lt;/strong&gt;&lt;img src=&#34;https://web.archive.org/web/20150119025431im_/http://www.podcast17.com/public_files/not-segue.png&#34; width=&#34;12&#34; height=&#34;16&#34;&gt;Segway: Thomas’ Tales&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:17:50 – &lt;/strong&gt;Fight for Life&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:15 – &lt;/strong&gt;The Event in the Village&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:50 – &lt;/strong&gt;Zombie Master Black Edition 1.2e&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:20 – &lt;/strong&gt;Female Assassins in Half-Life 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:40 – &lt;/strong&gt;&lt;img src=&#34;https://web.archive.org/web/20150119025431im_/http://www.podcast17.com/public_files/not-segue.png&#34; width=&#34;12&#34; height=&#34;16&#34;&gt;Segway: Slogan brainstorming.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Updates&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:29:40 – &lt;/strong&gt;Modular Combat v1.76&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:32:20 – &lt;/strong&gt;HL Opposing Force – Firestorm – Newstime&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:20 – &lt;/strong&gt;Final Stand: fight for humanity – 1st New/Dev Post&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:04 – &lt;/strong&gt;SMOD: Tactical – Delta 6 Progress Update – August 27th&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:36 – &lt;/strong&gt;Epsilon Eridani – August 2009 Recap&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:26 – &lt;/strong&gt;The Mortewood Plaza – Development Status Update 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:58 – &lt;/strong&gt;City17: Episode 1 – August Update | Day 1 &amp;amp; 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:30 – &lt;/strong&gt;Jurassic Life – End of Holidays!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:00 – &lt;/strong&gt;Experiment 04 – Teaser Trailer&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:53:25 – &lt;/strong&gt;ModDB – SOMI: Age of Chivalry Overview&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:30 – &lt;/strong&gt;Smashball University Training Video: Speed&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:50 – &lt;/strong&gt;ModDB – Why Should I Play: Dreamball&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:00:30 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 29 Aug 2022 18:45:09 &#43;0000</pubDate>
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                <itunes:title>Episode #45 – ft. Situation Outbreak</itunes:title>
                <title>Episode #45 – ft. Situation Outbreak</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 16097 (#45)</h3><p>A shorter than usual episode this week because Phillip is on holiday, so there aren’t any SP releases on PlanetPhillip to cover. Special thanks to James (£cho) who was pulled in literally 10 minutes before recording for an imprumptu interview.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William and Emanuel are joined by James (£cho) of Situation Outbreak (Previously known as ZMS/Zombie Mod: Source)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:50 – </strong>ModDB changes &amp; we are now on the rotator of ModDB.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:03:50 – </strong>Team Fortress 2/Day of Defeat: Source/Left 4 Dead Updates Released</li><li><strong>00:04:45 – </strong>Team Fortress 2 Blog: This point ain’t gonna cap itself!</li><li><strong>00:05:35 – </strong>Ragdoll Metaphysics: Chet Faliszek on Valve Culture, why AI Constructs are Depressing, and the Larger World Behind Left 4 Dead.</li></ul><h4>Releases</h4><ul><li><strong>00:10:20 – </strong>Monster_Survival (Half-Life 2: Deathmatch Cooperative map)</li><li><strong>00:10:55 – </strong>Provenance</li></ul><h4>Media Blitz</h4><ul><li><strong>00:15:20 – </strong>Dark City 17 Trailer (pulled)</li><li><strong>00:15:55 – </strong>Prison Island – a progress update</li><li><strong>00:18:00 – </strong>NMRiH – Weekly Update August 17th, 2009</li><li><strong>00:21:40 – </strong>HL1 inside HL2 – Media Release 3</li><li><strong>00:22:30 – </strong>Shotgun Sunrise – A Status Update For You Duders</li><li><strong>00:25:40 – </strong>Radiator 1-3, Much Madness – Progress Report</li><li><strong>00:27:25 – </strong>Dear Ester Redux – Painting and Sculpting</li><li><strong>00:29:30 – </strong>Firearms: Source – Stoner Rifle-25, M1911, and Status Updates</li><li><strong>00:30:45 – </strong>Blacksector – Wraith Horde Emergency</li></ul><h4>Articles</h4><ul><li><strong>00:32:15 – </strong>Eternal Silence Post-Mortem – Parts 1 &amp; 2</li><li><strong>00:36:10 – </strong>Noesis Presents: Jailbreak! Interviews</li></ul><h4>Interview</h4><ul><li><strong>00:38:40 – </strong>Interview with James (£cho) from Situation Outbreak.</li><li><strong>01:03:00 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 16097 (#45)&lt;/h3&gt;&lt;p&gt;A shorter than usual episode this week because Phillip is on holiday, so there aren’t any SP releases on PlanetPhillip to cover. Special thanks to James (£cho) who was pulled in literally 10 minutes before recording for an imprumptu interview.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William and Emanuel are joined by James (£cho) of Situation Outbreak (Previously known as ZMS/Zombie Mod: Source)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:50 – &lt;/strong&gt;ModDB changes &amp;amp; we are now on the rotator of ModDB.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:50 – &lt;/strong&gt;Team Fortress 2/Day of Defeat: Source/Left 4 Dead Updates Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:45 – &lt;/strong&gt;Team Fortress 2 Blog: This point ain’t gonna cap itself!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:35 – &lt;/strong&gt;Ragdoll Metaphysics: Chet Faliszek on Valve Culture, why AI Constructs are Depressing, and the Larger World Behind Left 4 Dead.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:20 – &lt;/strong&gt;Monster_Survival (Half-Life 2: Deathmatch Cooperative map)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:55 – &lt;/strong&gt;Provenance&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:15:20 – &lt;/strong&gt;Dark City 17 Trailer (pulled)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:55 – &lt;/strong&gt;Prison Island – a progress update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;NMRiH – Weekly Update August 17th, 2009&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:40 – &lt;/strong&gt;HL1 inside HL2 – Media Release 3&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:30 – &lt;/strong&gt;Shotgun Sunrise – A Status Update For You Duders&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:40 – &lt;/strong&gt;Radiator 1-3, Much Madness – Progress Report&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:25 – &lt;/strong&gt;Dear Ester Redux – Painting and Sculpting&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:30 – &lt;/strong&gt;Firearms: Source – Stoner Rifle-25, M1911, and Status Updates&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:45 – &lt;/strong&gt;Blacksector – Wraith Horde Emergency&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:32:15 – &lt;/strong&gt;Eternal Silence Post-Mortem – Parts 1 &amp;amp; 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:10 – &lt;/strong&gt;Noesis Presents: Jailbreak! Interviews&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:38:40 – &lt;/strong&gt;Interview with James (£cho) from Situation Outbreak.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:03:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Mon, 29 Aug 2022 18:39:20 &#43;0000</pubDate>
                <itunes:duration>3955</itunes:duration>
                
                
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                <itunes:title>Episode #44 – ft. Stargate: Legacy</itunes:title>
                <title>Episode #44 – ft. Stargate: Legacy</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 15929 (#44)</h3><p>The audio quality of the interview is bad in places because we were having connection issues and Noodles was having microphone issues.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William and Emanuel are joined by Phillip. Also later on by Dainis (FuriousFurling), Evan (Archaic) and Noodles of Stargate: Legacy</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:30 – </strong>ModDB Page undergoing renovations.</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:03:30 – </strong>Perfect Stride Continuum</li><li><strong>00:06:30 – </strong>SHIFT: In game video coming soon.</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:10:15 – </strong>Emanuel apologises for pwning noobs at a LAN party and also apologises to the SHIFT team for being so critical.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:12:00 – </strong>Team Fortress 2 Classless Update</li><li><strong>00:18:00 – </strong>Game Trailers TV Interview with Gabe Newell and Chet</li></ul><h4>Releases</h4><ul><li><strong>00:37:45 – </strong>Induction</li><li><strong>00:39:30 – </strong>Finding a Lost Dog: Escape</li><li><strong>00:42:20 – </strong>Half Life 2: Dawn</li><li><strong>00:44:45 – </strong>Mandate of Liberation</li></ul><h4>Updates</h4><ul><li><strong>00:46:15 – </strong>Sandpit</li><li><strong>00:47:15 – </strong>Dreamball</li></ul><h4>Media Blitz</h4><ul><li><strong>00:48:15 – </strong>Sven Co-op – Map Contest Update</li><li><strong>00:49:30 – </strong>NMRiH – Weekly Update – August 10th, 2009</li><li><strong>00:50:00 – </strong>Nightmare House 2 – New trailer!</li><li><strong>00:51:00 – </strong>Combine Insurrection – Facebook/Myspace and Media Update #1</li><li><strong>00:53:15 – </strong>Natural Selection 2 – Armory Reveal</li><li><strong>00:55:30 – </strong>Grey – Some Progress</li><li><strong>00:56:30 – </strong>Star Trek: Enterprise TCW – Media Release 23</li><li><strong>00:58:50 – </strong>TEAR – Cathedral</li></ul><h4>Articles</h4><ul><li><strong>01:00:00 – </strong>ModDB: Why Should I Play – Research &amp; Development</li><li><strong>01:01:50 – </strong>Stealth Deathmatch Announced</li></ul><h4>Interview</h4><ul><li><strong>01:03:00 – </strong>Interview with Dainis (FuriousFurling), Evan (Archaic) and Noodles from Stargate: Legacy.</li><li><strong>01:06:00 – </strong>What sets Stargate: Legacy apart from other Stargate Mods?</li><li><strong>01:07:00 – </strong>Do you have any plans to integrate the SP and MP aspects of the game?</li><li><strong>01:09:45 – </strong>What steps do you take to stay on canon with the series and movie?</li><li><strong>01:11:50 – </strong>What was your largest inspiration from the canon?</li><li><strong>01:12:30 – </strong>What have you done to avoid potential cease and desist orders?</li><li><strong>01:15:00 – </strong>Short talk about the Stargate: Legacy community</li><li><strong>01:16:20 – </strong>Do you have any plans to add vehicles?</li><li><strong>01:16:40 – </strong>Tell us a little about your development cycle and behind the scenes work.</li><li><strong>01:17:20 – </strong>What are the most and least entertaining things during development of your mod?</li><li><strong>01:19:20 – </strong>Phillip is very confrontational about the planned single player aspects of the mod.</li><li><strong>01:19:00 – </strong>Phillip talks about his love for Stargate.</li><li><strong>01:32:05 – </strong>A few details about Stargate: Legacy Beta 2</li><li><strong>01:34:00 – </strong>Phillip asks questions about gameplay.</li><li><strong>01:36:00 – </strong>What limitations have you encountered while working with the source engine?</li><li><strong>01:37:50 – </strong>Exclusive audio sample of intro music from coomdoom.</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:43:45 – </strong>PlanetPhillip Poll Question 136 – Do you think the R &amp; D mod will spawn more puzzle mods?</li><li><strong>01:48:40 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 15929 (#44)&lt;/h3&gt;&lt;p&gt;The audio quality of the interview is bad in places because we were having connection issues and Noodles was having microphone issues.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William and Emanuel are joined by Phillip. Also later on by Dainis (FuriousFurling), Evan (Archaic) and Noodles of Stargate: Legacy&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:30 – &lt;/strong&gt;ModDB Page undergoing renovations.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – &lt;/strong&gt;Perfect Stride Continuum&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:30 – &lt;/strong&gt;SHIFT: In game video coming soon.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:15 – &lt;/strong&gt;Emanuel apologises for pwning noobs at a LAN party and also apologises to the SHIFT team for being so critical.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:00 – &lt;/strong&gt;Team Fortress 2 Classless Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;Game Trailers TV Interview with Gabe Newell and Chet&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:37:45 – &lt;/strong&gt;Induction&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:30 – &lt;/strong&gt;Finding a Lost Dog: Escape&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:20 – &lt;/strong&gt;Half Life 2: Dawn&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:45 – &lt;/strong&gt;Mandate of Liberation&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Updates&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:46:15 – &lt;/strong&gt;Sandpit&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:15 – &lt;/strong&gt;Dreamball&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:48:15 – &lt;/strong&gt;Sven Co-op – Map Contest Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:30 – &lt;/strong&gt;NMRiH – Weekly Update – August 10th, 2009&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Nightmare House 2 – New trailer!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:00 – &lt;/strong&gt;Combine Insurrection – Facebook/Myspace and Media Update #1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:15 – &lt;/strong&gt;Natural Selection 2 – Armory Reveal&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:55:30 – &lt;/strong&gt;Grey – Some Progress&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:56:30 – &lt;/strong&gt;Star Trek: Enterprise TCW – Media Release 23&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:50 – &lt;/strong&gt;TEAR – Cathedral&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:00:00 – &lt;/strong&gt;ModDB: Why Should I Play – Research &amp;amp; Development&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:01:50 – &lt;/strong&gt;Stealth Deathmatch Announced&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:03:00 – &lt;/strong&gt;Interview with Dainis (FuriousFurling), Evan (Archaic) and Noodles from Stargate: Legacy.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:06:00 – &lt;/strong&gt;What sets Stargate: Legacy apart from other Stargate Mods?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:07:00 – &lt;/strong&gt;Do you have any plans to integrate the SP and MP aspects of the game?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:09:45 – &lt;/strong&gt;What steps do you take to stay on canon with the series and movie?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:11:50 – &lt;/strong&gt;What was your largest inspiration from the canon?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:12:30 – &lt;/strong&gt;What have you done to avoid potential cease and desist orders?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:15:00 – &lt;/strong&gt;Short talk about the Stargate: Legacy community&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:16:20 – &lt;/strong&gt;Do you have any plans to add vehicles?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:16:40 – &lt;/strong&gt;Tell us a little about your development cycle and behind the scenes work.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:17:20 – &lt;/strong&gt;What are the most and least entertaining things during development of your mod?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:19:20 – &lt;/strong&gt;Phillip is very confrontational about the planned single player aspects of the mod.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:19:00 – &lt;/strong&gt;Phillip talks about his love for Stargate.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:32:05 – &lt;/strong&gt;A few details about Stargate: Legacy Beta 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:34:00 – &lt;/strong&gt;Phillip asks questions about gameplay.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:36:00 – &lt;/strong&gt;What limitations have you encountered while working with the source engine?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:37:50 – &lt;/strong&gt;Exclusive audio sample of intro music from coomdoom.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:43:45 – &lt;/strong&gt;PlanetPhillip Poll Question 136 – Do you think the R &amp;amp; D mod will spawn more puzzle mods?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:48:40 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 10:05:51 &#43;0000</pubDate>
                <itunes:duration>6684</itunes:duration>
                
                
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                <itunes:title>Episode #43</itunes:title>
                <title>Episode #43</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 15761 (#43)</h3><p>The sound echoes a little because William recorded Emanuel and Dave via. his speakers and didn’t realise how much his apartment echoed.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William and Emanuel are joined by Dave Traeger of ModDB and Matthew Dryden of Modular Combat.</li><li><strong>00:04:00 – </strong>Emanuel’s Apology Section</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:05:00 – </strong>Left 4 Dead DLC Announced – Crash Course Campaign Due in September</li><li>Segway into custom campaigns.</li><li><strong>00:11:30 – </strong>Team Fortress 2 Closed Beta for testing competetive tweaks.</li><li>Segway into Killing Floor</li><li><strong>00:24:00 – </strong>HL2.net: Gabe Newell: Supporting Deaf Gamers</li></ul><h4>Releases</h4><ul><li><strong>00:31:40 – </strong>Drowned World</li><li><strong>00:40:00 – </strong>sp_lockdown (Half-Life 2 Map)</li><li><strong>00:41:45 – </strong>Slums 2</li><li><strong>00:50:00 – </strong>coop_manticore (HL2DM Map)</li><li><strong>00:52:00 – </strong>sp_balcony (Half-Life 2 Map)</li><li><strong>00:57:00 – </strong>Half-Life: Wilson Chronicles – The Unfinished Edition</li><li>Segway into releasing unfinished content for public use or open source.</li><li><strong>01:05:50 – </strong>What have you been playing outside Half-Life?</li></ul><h4>Media Blitz</h4><ul><li><strong>01:15:00 – </strong>Outbreak: Condemned – The Outbreak is Spreading</li><li><strong>01:18:00 – </strong>Stargate: Legacy – August 09 News</li><li><strong>01:20:00 – </strong>Prison Island – Media Update pt.2</li><li><strong>01:21:50 – </strong>SHIFT – News Update #2</li></ul><h4>Articles</h4><ul><li><strong>01:37:15 – </strong>Waterloo Labs – FPS with Real Guns</li></ul><h4>Topic of the Week</h4><ul><li><strong>01:39:30 – </strong>PlanetPhillip: Ghost in the Game</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:51:00 – </strong>PlanetPhillip Poll Question 135: Would you prefer bad voice acting or no voice acting?</li><li><strong>01:59:30 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 15761 (#43)&lt;/h3&gt;&lt;p&gt;The sound echoes a little because William recorded Emanuel and Dave via. his speakers and didn’t realise how much his apartment echoed.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William and Emanuel are joined by Dave Traeger of ModDB and Matthew Dryden of Modular Combat.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;Emanuel’s Apology Section&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:05:00 – &lt;/strong&gt;Left 4 Dead DLC Announced – Crash Course Campaign Due in September&lt;/li&gt;&lt;li&gt;Segway into custom campaigns.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:30 – &lt;/strong&gt;Team Fortress 2 Closed Beta for testing competetive tweaks.&lt;/li&gt;&lt;li&gt;Segway into Killing Floor&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:00 – &lt;/strong&gt;HL2.net: Gabe Newell: Supporting Deaf Gamers&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:31:40 – &lt;/strong&gt;Drowned World&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:00 – &lt;/strong&gt;sp_lockdown (Half-Life 2 Map)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:45 – &lt;/strong&gt;Slums 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;coop_manticore (HL2DM Map)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:00 – &lt;/strong&gt;sp_balcony (Half-Life 2 Map)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:00 – &lt;/strong&gt;Half-Life: Wilson Chronicles – The Unfinished Edition&lt;/li&gt;&lt;li&gt;Segway into releasing unfinished content for public use or open source.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:05:50 – &lt;/strong&gt;What have you been playing outside Half-Life?&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:15:00 – &lt;/strong&gt;Outbreak: Condemned – The Outbreak is Spreading&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:18:00 – &lt;/strong&gt;Stargate: Legacy – August 09 News&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:20:00 – &lt;/strong&gt;Prison Island – Media Update pt.2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:21:50 – &lt;/strong&gt;SHIFT – News Update #2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:37:15 – &lt;/strong&gt;Waterloo Labs – FPS with Real Guns&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:39:30 – &lt;/strong&gt;PlanetPhillip: Ghost in the Game&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:51:00 – &lt;/strong&gt;PlanetPhillip Poll Question 135: Would you prefer bad voice acting or no voice acting?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:59:30 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:52:40 &#43;0000</pubDate>
                <itunes:duration>7311</itunes:duration>
                
                
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                <itunes:title>Episode #42 – ft. Radiator</itunes:title>
                <title>Episode #42 – ft. Radiator</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 15593 (#42)</h3><p>Posted a little later than usual this week. – Nic</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William and Emanuel are joined by guest-host Phillip Marlowe and later on by Robert Yang of Radiator.</li><li>Segway: Phillip shares his likes and dislikes around the topic of Radiator – Emanuel decides to dig into him a bit.</li><li>Segway: Talk a little about Research and Development.</li><li>Segway: “The Bad Mod Mentality”</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:09:30 – </strong>Phillip announces the closing details of the dm2sp.com competition.</li><li>Segway: Discussion about different competitions and possibly how another one could do better.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:13:20 – </strong>Zeno Clash SDK released</li><li>Segway: Should SP Mods go straight to retail? Should MP Mods go straight to retail?</li><li>Segway: Are you willing to pay for something that could be a mod that goes retail?</li><li><strong>00:20:19 – </strong>Left 4 Dead Update Released</li><li>Segway: Hint at the new TF2 Update, that turned out to be fake.</li></ul><h4>Releases</h4><ul><li><strong>00:21:14 – </strong>Level 0-0 Rebuild (HL2 Map)</li><li><strong>00:22:25 – </strong>The Great Escape</li><li>Segway: PlanetPhillip yearly awards + hints at a Podcast 17 mod of the year</li><li><strong>00:27:55 – </strong>Physics Drydock (HL2 Map)</li><li><strong>00:32:15 – </strong>Beyond Reality</li><li><strong>00:34:15 – </strong>Pulse Episode One Beta 1</li><li>Segway: Discussion about Demos.</li></ul><h4>Updates</h4><ul><li><strong>00:37:11 – </strong>Modular Combat 1.75 Released</li></ul><h4>Media Blitz</h4><ul><li><strong>00:40:10 – </strong>Obsidian Conflict’s birthday, 1.35 heads up.</li><li>Segway: SMod and Counter-Life.</li><li><strong>00:42:40 – </strong>Combine Insurrection Weekly Progress Report #2</li><li><strong>00:44:00 – </strong>Blue Shift: Reassignment Media Release</li><li><strong>00:46:00 – </strong>Morning Faith Development Special #1</li><li>Segway: Discussion about narration.</li><li><strong>00:48:45 – </strong>Logistique – Short News…</li><li><strong>00:49:40 – </strong>Orion – IRC Server Relaunched.</li><li><strong>00:51:20 – </strong>“Yama” L4D Campaign is beautiful.</li><li><strong>00:53:15 – </strong>Triage – Just a quick little update.</li><li><strong>00:56:00 – </strong>Firearms: Source – Blue Player Model, Map Updates, and Sako Rk.95 Showcase.</li><li><strong>00:56:40 – </strong>The Lost World: Source – Weekly Update 03</li><li><strong>00:57:48 – Robert Yang of Radiator arrives.</strong></li><li><strong>00:58:15 – </strong>L4D: Dead Before Dawn Trailer</li><li><strong>00:58:54 – </strong>Insurgency Media Update</li><li><strong>00:59:30 – </strong>Perfect Stride Continuum – v2 Coming Next Week</li><li>Segway: Emanuel and Phillip argue about technicalities again.</li><li><strong>01:04:10 – </strong>For Hire – Media Update</li><li><strong>01:05:11 – </strong>BLACKSECTOR – Update #9 – Prepare For War</li><li><strong>01:06:00 – </strong>Jailbreak! – King of the Hill</li></ul><h4>Articles</h4><ul><li><strong>01:07:16 – </strong>Modular Combat: Server Files Coming Soon!</li></ul><h4>Interview</h4><ul><li><strong>01:07:40 – </strong>Interview with Robert “campaignjunkie” Yang from Radiator.</li><li>01:11:04 – Connections between player and character + details on how a mod like Radiator can emotionally touch gamers.</li><li>01:16:30 – Details about the characters in the Radiator Series with a segway towards how he came to develop 1-2.</li><li>01:20:25 – Developers being Typecasted.</li><li>01:21:48 – Information about voice acting.</li><li>01:25:50 – Discussion about immersion.</li><li>01:35:32 – Why didn’t 1-2 have a time limit?</li><li>01:36:00 – Let’s talk game design school.</li><li>01:39:25 – Let’s talk about the difficulty and lack of “tutorial”.</li><li>01:42:50 – How many people actually beat the mod?</li><li>01:46:00 – Information about Radiator 1-3</li><li>01:48:18 – Engine limitations and further development.</li><li>01:51:30 – What’s more important, dialog or gameplay?</li><li>01:53:00 – What is in the future of Radiator?</li><li>01:55:15 – Development Cycle</li><li>01:57:00 – End of Interview</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:58:40 – </strong>PlanetPhillip Poll Question 134 – Do you kill when you don’t “need” to?</li><li><strong>02:09:15 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 15593 (#42)&lt;/h3&gt;&lt;p&gt;Posted a little later than usual this week. – Nic&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William and Emanuel are joined by guest-host Phillip Marlowe and later on by Robert Yang of Radiator.&lt;/li&gt;&lt;li&gt;Segway: Phillip shares his likes and dislikes around the topic of Radiator – Emanuel decides to dig into him a bit.&lt;/li&gt;&lt;li&gt;Segway: Talk a little about Research and Development.&lt;/li&gt;&lt;li&gt;Segway: “The Bad Mod Mentality”&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:09:30 – &lt;/strong&gt;Phillip announces the closing details of the dm2sp.com competition.&lt;/li&gt;&lt;li&gt;Segway: Discussion about different competitions and possibly how another one could do better.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:20 – &lt;/strong&gt;Zeno Clash SDK released&lt;/li&gt;&lt;li&gt;Segway: Should SP Mods go straight to retail? Should MP Mods go straight to retail?&lt;/li&gt;&lt;li&gt;Segway: Are you willing to pay for something that could be a mod that goes retail?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:19 – &lt;/strong&gt;Left 4 Dead Update Released&lt;/li&gt;&lt;li&gt;Segway: Hint at the new TF2 Update, that turned out to be fake.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:21:14 – &lt;/strong&gt;Level 0-0 Rebuild (HL2 Map)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:25 – &lt;/strong&gt;The Great Escape&lt;/li&gt;&lt;li&gt;Segway: PlanetPhillip yearly awards &#43; hints at a Podcast 17 mod of the year&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:55 – &lt;/strong&gt;Physics Drydock (HL2 Map)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:15 – &lt;/strong&gt;Beyond Reality&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:15 – &lt;/strong&gt;Pulse Episode One Beta 1&lt;/li&gt;&lt;li&gt;Segway: Discussion about Demos.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Updates&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:37:11 – &lt;/strong&gt;Modular Combat 1.75 Released&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:40:10 – &lt;/strong&gt;Obsidian Conflict’s birthday, 1.35 heads up.&lt;/li&gt;&lt;li&gt;Segway: SMod and Counter-Life.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:40 – &lt;/strong&gt;Combine Insurrection Weekly Progress Report #2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:00 – &lt;/strong&gt;Blue Shift: Reassignment Media Release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:00 – &lt;/strong&gt;Morning Faith Development Special #1&lt;/li&gt;&lt;li&gt;Segway: Discussion about narration.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:48:45 – &lt;/strong&gt;Logistique – Short News…&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:40 – &lt;/strong&gt;Orion – IRC Server Relaunched.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:20 – &lt;/strong&gt;“Yama” L4D Campaign is beautiful.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:15 – &lt;/strong&gt;Triage – Just a quick little update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:56:00 – &lt;/strong&gt;Firearms: Source – Blue Player Model, Map Updates, and Sako Rk.95 Showcase.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:56:40 – &lt;/strong&gt;The Lost World: Source – Weekly Update 03&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:48 – Robert Yang of Radiator arrives.&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:15 – &lt;/strong&gt;L4D: Dead Before Dawn Trailer&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:54 – &lt;/strong&gt;Insurgency Media Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:59:30 – &lt;/strong&gt;Perfect Stride Continuum – v2 Coming Next Week&lt;/li&gt;&lt;li&gt;Segway: Emanuel and Phillip argue about technicalities again.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:04:10 – &lt;/strong&gt;For Hire – Media Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:05:11 – &lt;/strong&gt;BLACKSECTOR – Update #9 – Prepare For War&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:06:00 – &lt;/strong&gt;Jailbreak! – King of the Hill&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:07:16 – &lt;/strong&gt;Modular Combat: Server Files Coming Soon!&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:07:40 – &lt;/strong&gt;Interview with Robert “campaignjunkie” Yang from Radiator.&lt;/li&gt;&lt;li&gt;01:11:04 – Connections between player and character &#43; details on how a mod like Radiator can emotionally touch gamers.&lt;/li&gt;&lt;li&gt;01:16:30 – Details about the characters in the Radiator Series with a segway towards how he came to develop 1-2.&lt;/li&gt;&lt;li&gt;01:20:25 – Developers being Typecasted.&lt;/li&gt;&lt;li&gt;01:21:48 – Information about voice acting.&lt;/li&gt;&lt;li&gt;01:25:50 – Discussion about immersion.&lt;/li&gt;&lt;li&gt;01:35:32 – Why didn’t 1-2 have a time limit?&lt;/li&gt;&lt;li&gt;01:36:00 – Let’s talk game design school.&lt;/li&gt;&lt;li&gt;01:39:25 – Let’s talk about the difficulty and lack of “tutorial”.&lt;/li&gt;&lt;li&gt;01:42:50 – How many people actually beat the mod?&lt;/li&gt;&lt;li&gt;01:46:00 – Information about Radiator 1-3&lt;/li&gt;&lt;li&gt;01:48:18 – Engine limitations and further development.&lt;/li&gt;&lt;li&gt;01:51:30 – What’s more important, dialog or gameplay?&lt;/li&gt;&lt;li&gt;01:53:00 – What is in the future of Radiator?&lt;/li&gt;&lt;li&gt;01:55:15 – Development Cycle&lt;/li&gt;&lt;li&gt;01:57:00 – End of Interview&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:58:40 – &lt;/strong&gt;PlanetPhillip Poll Question 134 – Do you kill when you don’t “need” to?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;02:09:15 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:49:13 &#43;0000</pubDate>
                <itunes:duration>8183</itunes:duration>
                
                
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                <itunes:title>Episode #41 – ft. Modular Combat</itunes:title>
                <title>Episode #41 – ft. Modular Combat</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 15425 (#41)</h3><p>Yo dawg. I heard you don’t like to listen to a stream within a stream within a stream. So I <em>finally</em> made it so you can skip without the trip. <em>- Nic</em></p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William and Emanuel are joined by Daniel “Ackart” Glenn, Matthew Dryden, Andrew “Winston” Watkins and Joe Castagnino from Modular Combat.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:04:00 – </strong>Winners of the Modular Combat – Create a Module will be annouced at the end of the interview.</li><li><strong>00:04:15 – </strong>Livestream account is re-verified so we have increased slots again.</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:04:45 – </strong>Emanuel apologises for his racial slurs.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:04:50 – </strong>GoodGame Episode 24: Inside Valve Software.</li><li><strong>00:06:20 – </strong>Left 4 Dead Update Released.</li><li><strong>00:07:20 – </strong>CommunityFortress: Robin Walker Interview.</li><li><strong>00:09:00 – </strong>Discussion of the accusation of Valve stealing the idea for the Spitter.</li><li><strong>00:10:00 – </strong>Left 4 Dead 1 DLC Announcement Coming Shortly, Sequel’s Pre-orders Double Those of Original.</li><li><strong>00:11:00 – </strong>Kotaku: Left 4 Dead 2 “Swamp Fever” Hands-On Impressions</li><li><strong>00:12:30 – </strong>More discussion of Good Game’s interview with Gabe Newell.</li></ul><h4>Releases</h4><ul><li><strong>00:23:30 – </strong>Prison (Half-Life 2 Map)</li></ul><h4>Media Blitz</h4><ul><li><strong>00:25:20 – </strong>Wilson Chronicles Trailer 1</li><li><strong>00:27:00 – </strong>AuHeppa’s This is Human Error – Episode 2</li><li><strong>00:28:20 – </strong>City Freerun Update</li><li><strong>00:30:00 – </strong>Killing Floor DLC (Katana)</li><li><strong>00:32:00 – </strong>Portal: The Nightmare Trailer</li></ul><h4>Articles</h4><ul><li><strong>00:35:00 – </strong>Research and Development on Rock Paper Shotgu.n</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:36:00 – </strong>Overgrowth</li></ul><h4>Interview</h4><ul><li><strong>00:40:20 – </strong>Interview with Matthew Dryden, Andrew “Winston” Watkins and Joe Castagnino from Modular Combat.</li><li>01:34:00 – Contest Winners Announced</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:47:30 – </strong>Last weeks PlanetPhillip Poll question: “Is copyrighted Music in a Mod OK?”</li><li><strong>01:51:00 – </strong>This weeks Poll Question: “Does the history of a mod affect your review?”</li><li><strong>01:59:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 15425 (#41)&lt;/h3&gt;&lt;p&gt;Yo dawg. I heard you don’t like to listen to a stream within a stream within a stream. So I &lt;em&gt;finally&lt;/em&gt; made it so you can skip without the trip. &lt;em&gt;- Nic&lt;/em&gt;&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William and Emanuel are joined by Daniel “Ackart” Glenn, Matthew Dryden, Andrew “Winston” Watkins and Joe Castagnino from Modular Combat.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;Winners of the Modular Combat – Create a Module will be annouced at the end of the interview.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:15 – &lt;/strong&gt;Livestream account is re-verified so we have increased slots again.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:45 – &lt;/strong&gt;Emanuel apologises for his racial slurs.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:50 – &lt;/strong&gt;GoodGame Episode 24: Inside Valve Software.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:20 – &lt;/strong&gt;Left 4 Dead Update Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:20 – &lt;/strong&gt;CommunityFortress: Robin Walker Interview.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:09:00 – &lt;/strong&gt;Discussion of the accusation of Valve stealing the idea for the Spitter.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:00 – &lt;/strong&gt;Left 4 Dead 1 DLC Announcement Coming Shortly, Sequel’s Pre-orders Double Those of Original.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:00 – &lt;/strong&gt;Kotaku: Left 4 Dead 2 “Swamp Fever” Hands-On Impressions&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:30 – &lt;/strong&gt;More discussion of Good Game’s interview with Gabe Newell.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:23:30 – &lt;/strong&gt;Prison (Half-Life 2 Map)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:25:20 – &lt;/strong&gt;Wilson Chronicles Trailer 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:00 – &lt;/strong&gt;AuHeppa’s This is Human Error – Episode 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:20 – &lt;/strong&gt;City Freerun Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:00 – &lt;/strong&gt;Killing Floor DLC (Katana)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:00 – &lt;/strong&gt;Portal: The Nightmare Trailer&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:35:00 – &lt;/strong&gt;Research and Development on Rock Paper Shotgu.n&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:36:00 – &lt;/strong&gt;Overgrowth&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:40:20 – &lt;/strong&gt;Interview with Matthew Dryden, Andrew “Winston” Watkins and Joe Castagnino from Modular Combat.&lt;/li&gt;&lt;li&gt;01:34:00 – Contest Winners Announced&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:47:30 – &lt;/strong&gt;Last weeks PlanetPhillip Poll question: “Is copyrighted Music in a Mod OK?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:51:00 – &lt;/strong&gt;This weeks Poll Question: “Does the history of a mod affect your review?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:59:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:43:33 &#43;0000</pubDate>
                <itunes:duration>7301</itunes:duration>
                
                
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                <itunes:title>Episode #40 – ft. Accursed Farms</itunes:title>
                <title>Episode #40 – ft. Accursed Farms</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 15257 (#40)</h3><p>Apologies if the show is a little more hectic in places than usual, there were 9 people present.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Thomas and Emanuel are joined by Daniel “Ackart” Glenn, Dave “Henley” Traeger; Ross Scott, Craig Mengel and Ryan McDonald.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:10 – </strong>Podcast 17 is teaming with Mod Fidelity (the team behind Modular Combat) to hold a contest in which you can win one of three copies of Half-Life 2: Episode Two.</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:04:30 – </strong>William apologizes for the late start of live stream and late show posting last week.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:05:10 – </strong>Team Fortress 2 Update Released</li><li><strong>00:05:30 – </strong>Team Fortress 2 avatars, possible new game mode hint.</li><li><strong>00:10:20 – </strong>Left 4 Dead Update Released</li></ul><h4>Releases</h4><ul><li><strong>00:12:40 – </strong>July 12th Single Player Preview Part 1 and 2</li><li><strong>00:14:30 – </strong>SinglePlayer Release Previews dictated by Phillip from Planet Phillip.</li><li>Onav Prison (Half-Life 2)</li><li>Before (Half-Life)</li><li>Black Operations mod redux. (Half-Life)</li><li>Mars 002 (Half-Life 2: Episode 2)</li><li>Mission to Mars</li><li>Research and Development (Half-Life 2: Episode Two)</li><li><strong>00:17:00 – </strong>Before (Half-Life)</li><li><strong>00:18:00 – </strong>Radiator 1-2: Handle With Care (Half-Life 2: Episode Two)</li><li><strong>00:23:10 – </strong>Research and Development (Half-Life 2: Episode Two)</li></ul><h4>Updates</h4><ul><li><strong>00:29:20 – </strong>Bisounours Party 4.1.962 Beta</li></ul><h4>Media Blitz</h4><ul><li><strong>00:30:10 – </strong>Dead Before Dawn – Sooner Than You Think</li><li><strong>00:32:00 – </strong>City 17: Episode 1 | July Media Release – Part Two</li></ul><h4>Articles</h4><ul><li><strong>00:38:00 – </strong>ModDB: Summer of Mods &amp; Indies IS LIVE!</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:43:30 – </strong>Team Fortress 2 Characters on Facebook</li></ul><h4>Interview</h4><ul><li><strong>00:50:00 – </strong>Interview with Ross Scott, Craig Mengel and Ryan McDonald from Civil Protection.</li><li><strong>02:09:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 15257 (#40)&lt;/h3&gt;&lt;p&gt;Apologies if the show is a little more hectic in places than usual, there were 9 people present.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Thomas and Emanuel are joined by Daniel “Ackart” Glenn, Dave “Henley” Traeger; Ross Scott, Craig Mengel and Ryan McDonald.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:10 – &lt;/strong&gt;Podcast 17 is teaming with Mod Fidelity (the team behind Modular Combat) to hold a contest in which you can win one of three copies of Half-Life 2: Episode Two.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;William apologizes for the late start of live stream and late show posting last week.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:05:10 – &lt;/strong&gt;Team Fortress 2 Update Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:30 – &lt;/strong&gt;Team Fortress 2 avatars, possible new game mode hint.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:20 – &lt;/strong&gt;Left 4 Dead Update Released&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:40 – &lt;/strong&gt;July 12th Single Player Preview Part 1 and 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:30 – &lt;/strong&gt;SinglePlayer Release Previews dictated by Phillip from Planet Phillip.&lt;/li&gt;&lt;li&gt;Onav Prison (Half-Life 2)&lt;/li&gt;&lt;li&gt;Before (Half-Life)&lt;/li&gt;&lt;li&gt;Black Operations mod redux. (Half-Life)&lt;/li&gt;&lt;li&gt;Mars 002 (Half-Life 2: Episode 2)&lt;/li&gt;&lt;li&gt;Mission to Mars&lt;/li&gt;&lt;li&gt;Research and Development (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:00 – &lt;/strong&gt;Before (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;Radiator 1-2: Handle With Care (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:10 – &lt;/strong&gt;Research and Development (Half-Life 2: Episode Two)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Updates&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:29:20 – &lt;/strong&gt;Bisounours Party 4.1.962 Beta&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:30:10 – &lt;/strong&gt;Dead Before Dawn – Sooner Than You Think&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:00 – &lt;/strong&gt;City 17: Episode 1 | July Media Release – Part Two&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:38:00 – &lt;/strong&gt;ModDB: Summer of Mods &amp;amp; Indies IS LIVE!&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:43:30 – &lt;/strong&gt;Team Fortress 2 Characters on Facebook&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Interview with Ross Scott, Craig Mengel and Ryan McDonald from Civil Protection.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;02:09:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:33:36 &#43;0000</pubDate>
                <itunes:duration>8133</itunes:duration>
                
                
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                <itunes:title>Episode #39 – ft. Age of Chivalry</itunes:title>
                <title>Episode #39 – ft. Age of Chivalry</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 15089 (#39)</h3><p>A little late this week because William was in Toronto over the weekend and Monday.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>Emanuel is joined by Dave “Henley” Traeger &amp; Ryan “Stenchy” Anderson of ModDB and Steve (Tiberius Bane) of Age of Chivalry.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:20 – </strong>We can now host our own servers thanks to StrikerGameServers.com.</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:05:00 – </strong>Emanuel apologises to Firearms: Source for using incorrect information a few shows ago.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:12:40 – </strong>TFPortal.de – Robin Walker Interview</li><li><strong>00:15:20 – </strong>BitTech.net – Left 4 Dead 2 Interview: A Chat with Chet</li><li><strong>00:15:20+ </strong>Left 4 Dead 2 at comic-con.</li></ul><h4>Releases</h4><ul><li><strong>00:22:20 – </strong>Mission Improbable</li><li><strong>00:28:30 – </strong>William shows up to clear up some things about the single player releases.</li><li><strong>00:30:20 – </strong>The Mansion 4: G-Man’s Residence</li><li><strong>00:31:45 – </strong>Deserted Countdown</li><li><strong>00:33:00 – </strong>The Mansion 2</li><li><strong>00:34:40 – </strong>Phantom of Mars</li></ul><h4>Updates</h4><ul><li><strong>00:37:50 – </strong>Age of Chivalry, Steam Stats Arrive!</li><li><strong>00:40:40 – </strong>Eternal Silence: Balance Patch.</li><li><strong>00:42:20 – </strong>NEOTOKYO° Server Patch</li><li><strong>00:44:00 – </strong>Insurgency: Summer of Updates</li></ul><h4>Media Blitz</h4><ul><li><strong>00:46:40 – </strong>Kingdoms Collide – Alpha testing moments.</li><li><strong>00:50:00 – </strong>Zeitgeist Media Update</li><li><strong>00:50:50 – </strong>MarioKart: Source – Piranh’news #3!</li><li><strong>00:53:20 – </strong>City 17: Episode 1 | July Media Release</li><li><strong>00:54:10 – </strong>ORION – T-rex images and seeking talent!</li><li><strong>00:56:30 – </strong>The Citizen 2 – Pre-Release</li><li><strong>00:58:20 – </strong>Modular Combat will require Episode Two.</li><li><strong>01:02:00 – </strong>Earths Special Forces – Reflecting Textures</li><li><strong>01:03:10 – </strong>Half-Life: Destruction</li></ul><h4>Articles</h4><ul><li><strong>01:04:20 – </strong>Modular Combat: “How we develop the mod.” #1</li></ul><h4>Topic of the Week</h4><ul><li><strong>01:04:40 – </strong>ASCII pOrtal</li></ul><h4>Interview</h4><ul><li><strong>01:06:00 – </strong>Interview with Steve (Tiberius Bane) from Age of Chivalry.</li><li>01:07:30 – Age of Chivalry being compared to other mods.</li><li>01:09:00 – What does Steve enjoy most about AOC?</li><li>01:09:40 – What’s the best/worst part about the source Engine?</li><li>01:11:40 – Age of Chivalry vs. Fistful of Frags.</li><li>01:12:10 – What does the future have in store of AOC? Hints of Singleplayer.</li><li>01:17:40 – Info on the stats / Working with Valve.</li><li>01:19:00 – Info about the audio of AoC.</li><li>01:20:30 – Details about the Gore System.</li><li>01:21:20 – Details about performance.</li><li>01:22:10 – Horses? or Pipe-dream?</li><li>01:24:30 – Details on Balancing</li><li>01:25:30 – Inspiration.</li><li>01:26:50 – Development Stress.</li><li>01:28:50 – Near Future Updates – July Update coming soon – TK Punishment.</li><li>01:30:00 – When is AoC done?</li><li><strong>01:31:40 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 15089 (#39)&lt;/h3&gt;&lt;p&gt;A little late this week because William was in Toronto over the weekend and Monday.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;Emanuel is joined by Dave “Henley” Traeger &amp;amp; Ryan “Stenchy” Anderson of ModDB and Steve (Tiberius Bane) of Age of Chivalry.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:20 – &lt;/strong&gt;We can now host our own servers thanks to StrikerGameServers.com.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:05:00 – &lt;/strong&gt;Emanuel apologises to Firearms: Source for using incorrect information a few shows ago.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:40 – &lt;/strong&gt;TFPortal.de – Robin Walker Interview&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:20 – &lt;/strong&gt;BitTech.net – Left 4 Dead 2 Interview: A Chat with Chet&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:20&#43; &lt;/strong&gt;Left 4 Dead 2 at comic-con.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:22:20 – &lt;/strong&gt;Mission Improbable&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:30 – &lt;/strong&gt;William shows up to clear up some things about the single player releases.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:20 – &lt;/strong&gt;The Mansion 4: G-Man’s Residence&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:45 – &lt;/strong&gt;Deserted Countdown&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:00 – &lt;/strong&gt;The Mansion 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:40 – &lt;/strong&gt;Phantom of Mars&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Updates&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:37:50 – &lt;/strong&gt;Age of Chivalry, Steam Stats Arrive!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:40 – &lt;/strong&gt;Eternal Silence: Balance Patch.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:20 – &lt;/strong&gt;NEOTOKYO° Server Patch&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:00 – &lt;/strong&gt;Insurgency: Summer of Updates&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:46:40 – &lt;/strong&gt;Kingdoms Collide – Alpha testing moments.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Zeitgeist Media Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:50 – &lt;/strong&gt;MarioKart: Source – Piranh’news #3!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:20 – &lt;/strong&gt;City 17: Episode 1 | July Media Release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:54:10 – &lt;/strong&gt;ORION – T-rex images and seeking talent!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:56:30 – &lt;/strong&gt;The Citizen 2 – Pre-Release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:20 – &lt;/strong&gt;Modular Combat will require Episode Two.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:02:00 – &lt;/strong&gt;Earths Special Forces – Reflecting Textures&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:03:10 – &lt;/strong&gt;Half-Life: Destruction&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Articles&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:04:20 – &lt;/strong&gt;Modular Combat: “How we develop the mod.” #1&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:04:40 – &lt;/strong&gt;ASCII pOrtal&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:06:00 – &lt;/strong&gt;Interview with Steve (Tiberius Bane) from Age of Chivalry.&lt;/li&gt;&lt;li&gt;01:07:30 – Age of Chivalry being compared to other mods.&lt;/li&gt;&lt;li&gt;01:09:00 – What does Steve enjoy most about AOC?&lt;/li&gt;&lt;li&gt;01:09:40 – What’s the best/worst part about the source Engine?&lt;/li&gt;&lt;li&gt;01:11:40 – Age of Chivalry vs. Fistful of Frags.&lt;/li&gt;&lt;li&gt;01:12:10 – What does the future have in store of AOC? Hints of Singleplayer.&lt;/li&gt;&lt;li&gt;01:17:40 – Info on the stats / Working with Valve.&lt;/li&gt;&lt;li&gt;01:19:00 – Info about the audio of AoC.&lt;/li&gt;&lt;li&gt;01:20:30 – Details about the Gore System.&lt;/li&gt;&lt;li&gt;01:21:20 – Details about performance.&lt;/li&gt;&lt;li&gt;01:22:10 – Horses? or Pipe-dream?&lt;/li&gt;&lt;li&gt;01:24:30 – Details on Balancing&lt;/li&gt;&lt;li&gt;01:25:30 – Inspiration.&lt;/li&gt;&lt;li&gt;01:26:50 – Development Stress.&lt;/li&gt;&lt;li&gt;01:28:50 – Near Future Updates – July Update coming soon – TK Punishment.&lt;/li&gt;&lt;li&gt;01:30:00 – When is AoC done?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:31:40 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:26:49 &#43;0000</pubDate>
                <itunes:duration>5709</itunes:duration>
                
                
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                <itunes:title>Episode #38</itunes:title>
                <title>Episode #38</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 14921 (#38)</h3><p>Emanuel was having some latency issues this week, so in a few isolated areas the sound quality degrades, or the pitch changes – It goes away quickly for the most part though.</p><p>This is why we keep telling Emanuel to get callburner, so feel free to complain in his general direction.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William and Emanuel are joined by Daniel “Ackart” Glenn (various mods) and Dave “Henley” Traeger (Moddb.com)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:01:00 – </strong>No Ross Scott interview. Postponed til either ther 12th or the 19th..</li><li><strong>00:03:30 – </strong>We can now host our own servers for post-stream play sessions thanks to <a href="https://web.archive.org/web/20130120223407/http://strikergameservers.com/" rel="nofollow">Striker Game Servers</a>.</li><li><strong>00:05:50 – </strong>Phillip is looking for someone to maintain/update ValveCommunity.net</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:08:20 – </strong>Steam client update released – fixed cloud sync issues in offline mode and various other fixes.</li><li><strong>00:08:40 – </strong>Source SDK update released – bugfixes and Google Sketchup to Hammer exporter now ships in the SDK.</li><li><strong>00:09:20 – </strong>CVG: Left 4 Dead 2 Interview with Doug Lombardi</li><li><strong>00:09:20 – </strong>Joystiq: Interview: Valve’s Doug Lombardi</li><li><strong>00:10:30 – </strong>Korean PC game H.A.V.E – TF2 ripoff, homage or neither?</li></ul><h4>Releases</h4><ul><li><strong>00:13:20 – </strong>NEOTOKYO° released!</li><li><strong>00:35:30 – </strong>Thomas returns from the dead!!</li><li><strong>00:59:40 – </strong>Age of Chivalry Toe-to-Toe Update.</li><li><strong>01:03:30 – </strong>Heart of Evil: Napalm Edition.</li><li><strong>01:14:00 – </strong>Bisounours Party</li><li><strong>01:20:00 – </strong>Very Hard Mod</li><li><strong>01:20:00 – </strong>After-Life 2</li></ul><h4>Media Blitz</h4><ul><li><strong>01:26:20 – </strong>ModDB’s interview with Ed Harrison, composer of the NEOTOKYO° soundtrack.</li><li><strong>01:27:30 – </strong>Modular Combat: One Year Ago #1</li><li><strong>01:29:30 – </strong>HL2 Short Stories Developer Diary – Ep1</li></ul><h4>Topic of the Week</h4><ul><li><strong>01:36:00 – </strong>PlanetPhillip Poll Question 130 – Would you like to go back to Xen in Ep3?</li><li><strong>01:47:50 – </strong>Dave mentions Summer of Mods on moddb.</li><li><strong>01:48:15 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 14921 (#38)&lt;/h3&gt;&lt;p&gt;Emanuel was having some latency issues this week, so in a few isolated areas the sound quality degrades, or the pitch changes – It goes away quickly for the most part though.&lt;/p&gt;&lt;p&gt;This is why we keep telling Emanuel to get callburner, so feel free to complain in his general direction.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William and Emanuel are joined by Daniel “Ackart” Glenn (various mods) and Dave “Henley” Traeger (Moddb.com)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:00 – &lt;/strong&gt;No Ross Scott interview. Postponed til either ther 12th or the 19th..&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – &lt;/strong&gt;We can now host our own servers for post-stream play sessions thanks to &lt;a href=&#34;https://web.archive.org/web/20130120223407/http://strikergameservers.com/&#34; rel=&#34;nofollow&#34;&gt;Striker Game Servers&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:50 – &lt;/strong&gt;Phillip is looking for someone to maintain/update ValveCommunity.net&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:20 – &lt;/strong&gt;Steam client update released – fixed cloud sync issues in offline mode and various other fixes.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:40 – &lt;/strong&gt;Source SDK update released – bugfixes and Google Sketchup to Hammer exporter now ships in the SDK.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:09:20 – &lt;/strong&gt;CVG: Left 4 Dead 2 Interview with Doug Lombardi&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:09:20 – &lt;/strong&gt;Joystiq: Interview: Valve’s Doug Lombardi&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:30 – &lt;/strong&gt;Korean PC game H.A.V.E – TF2 ripoff, homage or neither?&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:20 – &lt;/strong&gt;NEOTOKYO° released!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:30 – &lt;/strong&gt;Thomas returns from the dead!!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:59:40 – &lt;/strong&gt;Age of Chivalry Toe-to-Toe Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:03:30 – &lt;/strong&gt;Heart of Evil: Napalm Edition.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:14:00 – &lt;/strong&gt;Bisounours Party&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:20:00 – &lt;/strong&gt;Very Hard Mod&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:20:00 – &lt;/strong&gt;After-Life 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:26:20 – &lt;/strong&gt;ModDB’s interview with Ed Harrison, composer of the NEOTOKYO° soundtrack.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:27:30 – &lt;/strong&gt;Modular Combat: One Year Ago #1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:29:30 – &lt;/strong&gt;HL2 Short Stories Developer Diary – Ep1&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:36:00 – &lt;/strong&gt;PlanetPhillip Poll Question 130 – Would you like to go back to Xen in Ep3?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:47:50 – &lt;/strong&gt;Dave mentions Summer of Mods on moddb.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:48:15 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:24:22 &#43;0000</pubDate>
                <itunes:duration>6774</itunes:duration>
                
                
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                <itunes:title>Episode #37 – ft. Smashball</itunes:title>
                <title>Episode #37 – ft. Smashball</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 14753 (#37)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Emanuel and Ackart from Ragnarok Arena</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:01:30 – </strong>Info on Thomas’ absence</li><li><strong>00:04:00 – </strong>Info on Heart of Evil Napalm Edition</li><li><strong>00:05:00 – </strong>Looking for someone to do an intro/credits video for Podcast17</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:07:00 – </strong>Team Fortress 2, Half-Life 2: Episode 1 &amp; 2, and Portal Update Released. – Adds Novint Falcon support.</li><li><strong>00:12:10 – </strong>Steam client update released.</li><li><strong>00:13:00 – </strong>Team Fortress 2 Update Released.</li><li><strong>00:13:30 – </strong>Left 4 Dead Update Released. – Includes add-on campaign support.</li></ul><h4>Releases</h4><ul><li><strong>00:17:10 – </strong>Insurgency June update</li><li><strong>00:18:00 – </strong>Half-Life : Residual Life</li><li><strong>00:23:00 – </strong>Headcrab-BOSS</li><li><strong>00:23:40 – </strong>Fistful of Frags Beta 2.6</li><li><strong>00:24:30 – </strong>Zombie Panic Source 1.6</li></ul><h4>Media Blitz</h4><ul><li><strong>00:29:00 – </strong>Zombie Master source code has been released.</li><li><strong>00:31:00 – </strong>Sven Co-op Mapping Contest Update: More Prizes!</li><li><strong>00:34:15 – </strong>City 17: Episode 1 | 3 Day Update – Maxsi Distribution System.</li><li><strong>00:34:15 – </strong>City 17: Episode 1 | 3 Day Update – Head Tracking &amp; Ironsights.</li><li><strong>00:43:40 – </strong>Firearms: Source – Player Head Customization, M82A1, and Crossfire Revisions.</li><li><strong>00:46:00 – </strong>Bisounours Party – Team Deathmatch dm_sacred gameplay video.</li><li><strong>00:47:50 – </strong>Orion – New video! Showcasing nature elements!</li><li><strong>00:49:30 – </strong>Modular Combat 1.75 Turrets</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:51:20 – </strong>Team Fortress 2: Moments with Heavy – Heavy Orders an Xbox 360</li></ul><h4>Blast from the Past</h4><ul><li><strong>00:52:10 – </strong>Listen Carefully 2</li></ul><h4>Interview</h4><ul><li><strong>00:54:10 – </strong>Interview with Justin (Krenzo) and Mike (WarmFuzzy) from Smashball.</li><li><strong>01:30:10 – </strong>Podcast 17 exclusive about the monetisation of Smashball.</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:42:00 – </strong>Rukus asks about BlackMesa Source media.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:45:00 – </strong>PlanetPhillip Poll: “Do you prefer a mapper or gamer to do a review?”</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 14753 (#37)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Emanuel and Ackart from Ragnarok Arena&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:30 – &lt;/strong&gt;Info on Thomas’ absence&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;Info on Heart of Evil Napalm Edition&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:00 – &lt;/strong&gt;Looking for someone to do an intro/credits video for Podcast17&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:07:00 – &lt;/strong&gt;Team Fortress 2, Half-Life 2: Episode 1 &amp;amp; 2, and Portal Update Released. – Adds Novint Falcon support.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10 – &lt;/strong&gt;Steam client update released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:00 – &lt;/strong&gt;Team Fortress 2 Update Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:30 – &lt;/strong&gt;Left 4 Dead Update Released. – Includes add-on campaign support.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:17:10 – &lt;/strong&gt;Insurgency June update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;Half-Life : Residual Life&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Headcrab-BOSS&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:40 – &lt;/strong&gt;Fistful of Frags Beta 2.6&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:30 – &lt;/strong&gt;Zombie Panic Source 1.6&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:29:00 – &lt;/strong&gt;Zombie Master source code has been released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:00 – &lt;/strong&gt;Sven Co-op Mapping Contest Update: More Prizes!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:15 – &lt;/strong&gt;City 17: Episode 1 | 3 Day Update – Maxsi Distribution System.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:15 – &lt;/strong&gt;City 17: Episode 1 | 3 Day Update – Head Tracking &amp;amp; Ironsights.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:43:40 – &lt;/strong&gt;Firearms: Source – Player Head Customization, M82A1, and Crossfire Revisions.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:00 – &lt;/strong&gt;Bisounours Party – Team Deathmatch dm_sacred gameplay video.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:50 – &lt;/strong&gt;Orion – New video! Showcasing nature elements!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:30 – &lt;/strong&gt;Modular Combat 1.75 Turrets&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:51:20 – &lt;/strong&gt;Team Fortress 2: Moments with Heavy – Heavy Orders an Xbox 360&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Blast from the Past&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:52:10 – &lt;/strong&gt;Listen Carefully 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:54:10 – &lt;/strong&gt;Interview with Justin (Krenzo) and Mike (WarmFuzzy) from Smashball.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:30:10 – &lt;/strong&gt;Podcast 17 exclusive about the monetisation of Smashball.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:42:00 – &lt;/strong&gt;Rukus asks about BlackMesa Source media.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:45:00 – &lt;/strong&gt;PlanetPhillip Poll: “Do you prefer a mapper or gamer to do a review?”&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:21:13 &#43;0000</pubDate>
                <itunes:duration>7052</itunes:duration>
                
                
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                <itunes:title>Episode #36</itunes:title>
                <title>Episode #36</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 14585 (#36)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Emanuel and Thomas are joined by Phillip and Glenn from Half-Life 2.net</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:40 – </strong>Stratofarius’ June-July P17 Community Calendar.</li><li><strong>00:03:20 – </strong>Phillip from PlanetPhillip announces <a href="https://web.archive.org/web/20130120192017/http://dm2sp.com/" rel="nofollow">dm2sp.com</a>.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:16:10 – </strong>Steam Community Feature Additions</li><li><strong>00:16:40 – </strong>Steam client update released</li><li><strong>00:18:20 – </strong>Source SDK Update Released</li><li><strong>00:21:40 – </strong>Smashball now availiable on Steam.</li><li><strong>00:22:50 – </strong>Left 4 Dead Authoring Tools/SDK Update and Integration Details.</li></ul><h4>Releases</h4><ul><li><strong>00:24:10 – </strong>Wasteland w/Combat (Half-Life 2: Episode Two)</li><li><strong>00:27:10 – </strong>City 45 (Half-Life 2: Episode Two)</li><li><strong>00:30:20 – </strong>Ghost in the Machine (Half-Life 2: Episode Two)</li><li><strong>00:34:00 – </strong>Flash Flood (Half-Life 2: Episode Two)</li><li><strong>00:29:30 – </strong>Rat’s Nest (Half-Life 2: Episode Two)</li><li><strong>00:41:50 – </strong>Escape by =EX-Mo= (Half-Life 2)</li><li><strong>00:44:20 – </strong>Smashball on Steam (Half-Life 2)</li><li><strong>00:44:45 – </strong>ZombieMod: Source v1.40 (Half-Life 2)</li></ul><h4>Media Blitz</h4><ul><li><strong>00:46:10 – </strong>Heart of Evil: Napalm Edition – Release Date June 24th.</li><li><strong>00:51:10 – </strong>Neotokyo Noob Hints.</li><li><strong>00:51:10 – </strong>ModDB: NEOTOKYO° – Humble Beginnings.</li><li><strong>00:59:30 – </strong>JailBreak: Source Update.</li><li><strong>01:02:00 – </strong>No More Room in Hell is back in action on ModDB!</li><li><strong>01:05:00 – </strong>City 17: Episode 1 – 3 Day Update.</li><li><strong>01:06:00 – </strong>Age of Chivalry CR2 Update Due in June!</li><li><strong>01:07:35 – </strong>Black Mesa – ST Skybox Video.</li><li>There were a lot more videos by Black Mesa on the same day, some better than this one, but somehow we didn’t to notice them until after recording.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:08:35 – </strong>Nighthawk from CSNation.com asks us about ways modding effects the gaming industry.</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:19:00 – </strong>Is Half-Life 2 just a First Person Shooter?</li><li>Can Half-Life 2 be modded for gameplay styles other than FPS?</li><li>Why there are only a few HL2 mods using other gameplay styles?</li><li>Did Portal inspire people to make non-shooting mods?</li><li><strong>01:24:50 – </strong>Planet Phillip Poll “Why don’t modders use the Magnusson Device?”</li><li><strong>01:29:20 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 14585 (#36)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Emanuel and Thomas are joined by Phillip and Glenn from Half-Life 2.net&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:40 – &lt;/strong&gt;Stratofarius’ June-July P17 Community Calendar.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:20 – &lt;/strong&gt;Phillip from PlanetPhillip announces &lt;a href=&#34;https://web.archive.org/web/20130120192017/http://dm2sp.com/&#34; rel=&#34;nofollow&#34;&gt;dm2sp.com&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:16:10 – &lt;/strong&gt;Steam Community Feature Additions&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:40 – &lt;/strong&gt;Steam client update released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:20 – &lt;/strong&gt;Source SDK Update Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:40 – &lt;/strong&gt;Smashball now availiable on Steam.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:50 – &lt;/strong&gt;Left 4 Dead Authoring Tools/SDK Update and Integration Details.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:24:10 – &lt;/strong&gt;Wasteland w/Combat (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:10 – &lt;/strong&gt;City 45 (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:20 – &lt;/strong&gt;Ghost in the Machine (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:00 – &lt;/strong&gt;Flash Flood (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:30 – &lt;/strong&gt;Rat’s Nest (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:50 – &lt;/strong&gt;Escape by =EX-Mo= (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:20 – &lt;/strong&gt;Smashball on Steam (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:45 – &lt;/strong&gt;ZombieMod: Source v1.40 (Half-Life 2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:46:10 – &lt;/strong&gt;Heart of Evil: Napalm Edition – Release Date June 24th.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:10 – &lt;/strong&gt;Neotokyo Noob Hints.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:10 – &lt;/strong&gt;ModDB: NEOTOKYO° – Humble Beginnings.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:59:30 – &lt;/strong&gt;JailBreak: Source Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:02:00 – &lt;/strong&gt;No More Room in Hell is back in action on ModDB!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:05:00 – &lt;/strong&gt;City 17: Episode 1 – 3 Day Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:06:00 – &lt;/strong&gt;Age of Chivalry CR2 Update Due in June!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:07:35 – &lt;/strong&gt;Black Mesa – ST Skybox Video.&lt;/li&gt;&lt;li&gt;There were a lot more videos by Black Mesa on the same day, some better than this one, but somehow we didn’t to notice them until after recording.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:08:35 – &lt;/strong&gt;Nighthawk from CSNation.com asks us about ways modding effects the gaming industry.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:19:00 – &lt;/strong&gt;Is Half-Life 2 just a First Person Shooter?&lt;/li&gt;&lt;li&gt;Can Half-Life 2 be modded for gameplay styles other than FPS?&lt;/li&gt;&lt;li&gt;Why there are only a few HL2 mods using other gameplay styles?&lt;/li&gt;&lt;li&gt;Did Portal inspire people to make non-shooting mods?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:24:50 – &lt;/strong&gt;Planet Phillip Poll “Why don’t modders use the Magnusson Device?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:29:20 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 03 Jul 2022 09:18:39 &#43;0000</pubDate>
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                <itunes:title>Episode #35 - Radiator</itunes:title>
                <title>Episode #35 - Radiator</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 14417 (#35)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Emanuel, Thomas and Robert “Campaignjunkie” Yang from Radiator.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:30 – </strong>Twitter + apology for the wrong date on the agenda.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:04:30 – </strong>Valve’s Mr. Awesome, Chet Faliszek, responds to L4D 2 criticism and reiterates that we should give them some trust in this. (CVG)</li><li><strong>00:08:30 – </strong>Team Fortress 2 Update Released with sneaky DOD:S crash fix for dod_jagd.</li><li><strong>00:08:30 – </strong>Valve’s VP of marketing, Doug Lombardi, On What Happened To Turtle Rock. (Gamasutra)</li><li><strong>00:14:00 – </strong>Opening The Valve: The Gabe Newell Interview. (G4)</li></ul><h4>Releases</h4><ul><li><strong>00:25:30 – </strong>Radiator 1-1, Polaris (Half-Life 2: Episode Two)</li><li><strong>00:32:30 – </strong>The Day I Tried To Live (Half-Life 2: Episode Two)</li><li><strong>00:33:30 – </strong>City 5 (Half-Life 2: Episode Two)</li><li><strong>00:34:30 – </strong>Curse Episodes v1.01 (Half-Life 2: Episode Two)</li><li><strong>00:36:50 – </strong>Akimbo: Half-Life (Half-Life)</li><li><strong>00:37:50 – </strong>Infestation (Half-Life 2)</li></ul><h4>Media Blitz</h4><ul><li><strong>00:40:00 – </strong>Firearms:Source – Red Player Model, Prone, and TC_Rubble Showcase.</li><li><strong>00:45:30 – </strong>Curse Preview from Planet Half-Life with video.</li><li><strong>00:46:30 – </strong>Deadlock – Voice Acting &amp; Repathing Video.</li><li><strong>00:49:00 – </strong>Sven-Coop mapping contest.</li><li><strong>00:49:00 – </strong>ZombieMod: Source mapping contest.</li></ul><h4>Interview</h4><ul><li><strong>00:52:00 – </strong>Interview with Robert “Campaignjunkie” Yang from <em>Radiator</em>.</li></ul><h4>Question / Discussion</h4><ul><li><strong>01:18:30 – </strong>Planet Phillip Poll – Will we be playing Half-Life in 20 years?</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 14417 (#35)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Emanuel, Thomas and Robert “Campaignjunkie” Yang from Radiator.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:30 – &lt;/strong&gt;Twitter &#43; apology for the wrong date on the agenda.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;Valve’s Mr. Awesome, Chet Faliszek, responds to L4D 2 criticism and reiterates that we should give them some trust in this. (CVG)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:30 – &lt;/strong&gt;Team Fortress 2 Update Released with sneaky DOD:S crash fix for dod_jagd.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:30 – &lt;/strong&gt;Valve’s VP of marketing, Doug Lombardi, On What Happened To Turtle Rock. (Gamasutra)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:00 – &lt;/strong&gt;Opening The Valve: The Gabe Newell Interview. (G4)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:25:30 – &lt;/strong&gt;Radiator 1-1, Polaris (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:30 – &lt;/strong&gt;The Day I Tried To Live (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:30 – &lt;/strong&gt;City 5 (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:30 – &lt;/strong&gt;Curse Episodes v1.01 (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:50 – &lt;/strong&gt;Akimbo: Half-Life (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:50 – &lt;/strong&gt;Infestation (Half-Life 2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:40:00 – &lt;/strong&gt;Firearms:Source – Red Player Model, Prone, and TC_Rubble Showcase.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:30 – &lt;/strong&gt;Curse Preview from Planet Half-Life with video.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:30 – &lt;/strong&gt;Deadlock – Voice Acting &amp;amp; Repathing Video.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:00 – &lt;/strong&gt;Sven-Coop mapping contest.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:00 – &lt;/strong&gt;ZombieMod: Source mapping contest.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:52:00 – &lt;/strong&gt;Interview with Robert “Campaignjunkie” Yang from &lt;em&gt;Radiator&lt;/em&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question / Discussion&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:18:30 – &lt;/strong&gt;Planet Phillip Poll – Will we be playing Half-Life in 20 years?&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 05 Jun 2022 15:49:22 &#43;0000</pubDate>
                <itunes:duration>5021</itunes:duration>
                
                
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                <itunes:title>Episode #34</itunes:title>
                <title>Episode #34</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 14249 (#34)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:01:20 – </strong>William and Emanuel are joined by Dave “Henley” Traeger of ModDB.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:04:30 – </strong>Thomas’ Left 4 Dead 2 thoughts video, with guest.</li><li><strong>00:04:30 – </strong>The Podcast 17 YouTube account.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:13:00 – </strong>Left 4 Dead 2 discussion which goes on for far too long.</li></ul><h4>Releases</h4><ul><li><strong>00:44:00 – </strong>Random Quest (Half-Life 2)</li><li><strong>00:46:30 – </strong>AV2 (Half-Life 2)</li><li><strong>00:49:40 – </strong>Police Raid (Half-Life 2)</li><li><strong>00:51:00 – </strong>Apocalypse (Half-Life 2: Episode Two)</li><li><strong>00:51:30 – </strong>Dooleus’ Zombie Doom Chamber, Temple Arena Showdown &amp; Rumble Remix Arena. (Half-Life 2)</li><li><strong>00:53:00 – </strong>Modular Combat v1.74.1 (Half-Life 2)</li></ul><h4>Media Blitz</h4><ul><li><strong>01:01:00 – </strong>Curse – Release date and an old screenshot. (Half-Life 2)</li><li><strong>01:05:00 – </strong>Stargate: Legacy – June 09 News.</li><li><strong>01:07:00 – </strong>Orion – Media Release 18 (Half-Life 2)</li><li><strong>01:07:30 – </strong>Resistance &amp; Liberation – June 1st Road to the Future (Half-Life 2: Episode Two)</li></ul><h4>Topic of the Week</h4><ul><li><strong>01:11:00 – </strong>Half-Life: Full Life Consequences</li></ul><h4>Listener Audio Questions</h4><ul><li><strong>01:15:00 – </strong>Phillip’s Audio Rant</li><li><strong>01:30:00 – </strong>Stratofarius’ Machinma question</li><li><strong>01:33:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 14249 (#34)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:20 – &lt;/strong&gt;William and Emanuel are joined by Dave “Henley” Traeger of ModDB.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;Thomas’ Left 4 Dead 2 thoughts video, with guest.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;The Podcast 17 YouTube account.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:00 – &lt;/strong&gt;Left 4 Dead 2 discussion which goes on for far too long.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:44:00 – &lt;/strong&gt;Random Quest (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:30 – &lt;/strong&gt;AV2 (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:40 – &lt;/strong&gt;Police Raid (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:00 – &lt;/strong&gt;Apocalypse (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:30 – &lt;/strong&gt;Dooleus’ Zombie Doom Chamber, Temple Arena Showdown &amp;amp; Rumble Remix Arena. (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:00 – &lt;/strong&gt;Modular Combat v1.74.1 (Half-Life 2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:01:00 – &lt;/strong&gt;Curse – Release date and an old screenshot. (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:05:00 – &lt;/strong&gt;Stargate: Legacy – June 09 News.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:07:00 – &lt;/strong&gt;Orion – Media Release 18 (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:07:30 – &lt;/strong&gt;Resistance &amp;amp; Liberation – June 1st Road to the Future (Half-Life 2: Episode Two)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:11:00 – &lt;/strong&gt;Half-Life: Full Life Consequences&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Questions&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:15:00 – &lt;/strong&gt;Phillip’s Audio Rant&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:30:00 – &lt;/strong&gt;Stratofarius’ Machinma question&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:33:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 05 Jun 2022 15:46:03 &#43;0000</pubDate>
                <itunes:duration>5840</itunes:duration>
                
                
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                <itunes:title>Episode #33</itunes:title>
                <title>Episode #33</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 14081 (#33)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Thomas and Emanuel.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:15 – </strong>You can now comment on the agendas.</li><li><strong>00:03:30 – </strong>Tom Templar’s Detective Adventures Episode 1 Released.</li><li><strong>00:10:00 – </strong>Phillip’s ValveCommunity.net vacancy and Podcast 17 poll.</li><li><strong>00:12:00 – </strong>The Podcast 17 Direction</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:22:00 – </strong>Emanuel apologises to the Action Half-Life 2 team and the Natural Selection 2 discussion he sparks later in the show.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:23:00 – </strong>Team Fortress 2 Updates – Milestones are back!</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:28:00 – </strong>City Park</li><li><strong>00:28:00 – </strong>Nacht der Untoten</li><li><strong>00:28:00 – </strong>Checkpoint</li><li><strong>00:28:00 – </strong>Deserted Storage</li><li><strong>00:28:00 – </strong>Law Office v2</li><li><strong>00:28:00 – </strong>Death Bowl</li><li><strong>00:28:00 – </strong>Warehouse 23 Survival</li><li><strong>00:28:00 – </strong>Unsafe Room</li></ul><h4>Releases</h4><ul><li><strong>00:35:00 – </strong>Little Escape (Opposing Force)</li><li><strong>00:36:00 – </strong>Independence Demo (Half-Life 2)</li><li><strong>00:37:30 – </strong>Facility (Half-Life)</li><li><strong>00:38:00 – </strong>Rodion (Half-Life 2)</li><li><strong>00:39:00 – </strong>Calamity (Half-Life 2)</li><li><strong>00:50:00 – </strong>Wasteland</li><li><strong>00:51:30 – </strong>Action Half Life 2 (Half-Life 2)</li></ul><h4>Media Blitz</h4><ul><li><strong>00:54:00 – </strong>Opposing Force 2 Mod – Official Teaser</li><li><strong>00:57:00 – </strong>Natural Selection 2 Trailer</li><li><strong>01:07:00 – </strong>Zombie Co-Op – Media and Lore (Half-Life 2)</li><li><strong>01:12:00 – </strong>Heart of Evil: Napalm Edition – Fan Fiction (Half-Life)</li><li><strong>01:14:00 – </strong>Star Wars : The New Era – Maps, Maps and even more maps (Half-Life 2)</li><li><strong>01:17:00 – </strong>Noesis Presents: Dystopia Interview (Parts 1 &amp; 2)</li><li><strong>01:20:00 – </strong>Orion – Good News Bears (Half-Life 2)</li><li><strong>01:22:00 – </strong>Grey – Media Update #2 (Half-Life 2)</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:23:00 – </strong>Stratofarius’ apology</li><li><strong>01:27:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 14081 (#33)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Thomas and Emanuel.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:15 – &lt;/strong&gt;You can now comment on the agendas.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – &lt;/strong&gt;Tom Templar’s Detective Adventures Episode 1 Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:00 – &lt;/strong&gt;Phillip’s ValveCommunity.net vacancy and Podcast 17 poll.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:00 – &lt;/strong&gt;The Podcast 17 Direction&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:22:00 – &lt;/strong&gt;Emanuel apologises to the Action Half-Life 2 team and the Natural Selection 2 discussion he sparks later in the show.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Team Fortress 2 Updates – Milestones are back!&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;City Park&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Nacht der Untoten&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Checkpoint&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Deserted Storage&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Law Office v2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Death Bowl&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Warehouse 23 Survival&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Unsafe Room&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:35:00 – &lt;/strong&gt;Little Escape (Opposing Force)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:00 – &lt;/strong&gt;Independence Demo (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:30 – &lt;/strong&gt;Facility (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:00 – &lt;/strong&gt;Rodion (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:00 – &lt;/strong&gt;Calamity (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Wasteland&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:30 – &lt;/strong&gt;Action Half Life 2 (Half-Life 2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:54:00 – &lt;/strong&gt;Opposing Force 2 Mod – Official Teaser&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:00 – &lt;/strong&gt;Natural Selection 2 Trailer&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:07:00 – &lt;/strong&gt;Zombie Co-Op – Media and Lore (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:12:00 – &lt;/strong&gt;Heart of Evil: Napalm Edition – Fan Fiction (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:14:00 – &lt;/strong&gt;Star Wars : The New Era – Maps, Maps and even more maps (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:17:00 – &lt;/strong&gt;Noesis Presents: Dystopia Interview (Parts 1 &amp;amp; 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:20:00 – &lt;/strong&gt;Orion – Good News Bears (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:22:00 – &lt;/strong&gt;Grey – Media Update #2 (Half-Life 2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:23:00 – &lt;/strong&gt;Stratofarius’ apology&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:27:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 05 Jun 2022 15:42:08 &#43;0000</pubDate>
                <itunes:duration>5368</itunes:duration>
                
                
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                <itunes:title>Episode #32 - NeoTokyo</itunes:title>
                <title>Episode #32 - NeoTokyo</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 13913 (#32)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Thomas, Emanuel, Tatsur0, Deej, TheBlackKnight, Stratofarious</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:03:00 – </strong>Stratofarious talks about this weeks Dev In-sight</li><li><strong>00:06:00 – </strong>William comments on comments on the show notes</li><li><strong>00:08:00 – </strong>Phillip from PlanetPhillip joins Podcast last min</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:11:30 – </strong>Meet the Spy Video</li><li><strong>00:11:30+ </strong>Sniper vs. Spy update released</li><li><strong>00:11:30+ </strong>Valves funny, leak investigation posts.</li><li><strong>00:11:30+ </strong>Every one of you deserves a medal! (answers to update questions) Let’s talk Team Fortress 2 and their current direction</li><li><strong>00:17:00 – </strong>Steam client update released.</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:23:00 – </strong>House Arrest Dev4</li><li><strong>00:23:00 – </strong>Death Bowl</li><li><strong>00:23:00 – </strong>Bedroom Survival Beta 1</li><li><strong>00:23:00 – </strong>Planet Express</li><li><strong>00:23:00 – </strong>L4D_Sv_ShippingCo</li><li><strong>00:23:00 – </strong>l4d_sv_sauna</li><li><strong>00:25:00 – </strong>Shoutout to the live listeners</li></ul><h4>Releases</h4><ul><li><strong>00:27:00 – </strong>Hostage (Half-Life 2)</li><li><strong>00:29:00 – </strong>No Freedom (Half-Life 2)</li><li><strong>00:30:30 – </strong>Run From Hell (Half-Life)</li><li><strong>00:31:30 – </strong>Escape from Shalkamaz (Half-Life 2)</li><li><strong>00:32:30 – </strong>Lost Concept Dev4 Release</li><li><strong>00:34:30 – </strong>Emanuel and Phillip talk Missing Information and the EP3 fan-made maps</li><li><strong>00:38:00 – </strong>Modular Combat (Half-Life 2)</li><li><strong>00:41:00 – </strong>Go-Mod (Half-Life)</li><li><strong>00:45:00 – </strong>Empires 2.24 Full Client and 2.24d Hotfix</li><li><strong>00:46:00 – </strong>ZombieMod: Source v1.20 to v1.30 Patch</li><li><strong>00:48:30 – </strong>HMS Defiance 2 v1.1 Full</li></ul><h4>Media Blitz</h4><ul><li><strong>00:50:00 – </strong>Curse episodes – The mod’s feature list, and some details on the release.</li><li><strong>00:53:00 – </strong>ModDB’s Developer Banter with Eternal Silence</li><li><strong>00:53:40 – </strong>The Nightmare Chronicles – Video and media.</li><li><strong>00:57:30 – </strong>The Hammer Mod Update 22/05/2009</li></ul><h4>Blast from the Past</h4><ul><li><strong>01:00:00 – </strong>William’s Half-life.org posts from eons ago.</li></ul><h4>Interview</h4><ul><li><strong>01:00:00 – </strong>Interview with Tatsur0 and Deej from Neotokyo.</li><li><strong>02:00:00 – </strong>Thomas announces his mystery project “TT”</li><li><strong>02:05:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 13913 (#32)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Thomas, Emanuel, Tatsur0, Deej, TheBlackKnight, Stratofarious&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:00 – &lt;/strong&gt;Stratofarious talks about this weeks Dev In-sight&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:00 – &lt;/strong&gt;William comments on comments on the show notes&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:00 – &lt;/strong&gt;Phillip from PlanetPhillip joins Podcast last min&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:11:30 – &lt;/strong&gt;Meet the Spy Video&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:30&#43; &lt;/strong&gt;Sniper vs. Spy update released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:30&#43; &lt;/strong&gt;Valves funny, leak investigation posts.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:30&#43; &lt;/strong&gt;Every one of you deserves a medal! (answers to update questions) Let’s talk Team Fortress 2 and their current direction&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:00 – &lt;/strong&gt;Steam client update released.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;House Arrest Dev4&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Death Bowl&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Bedroom Survival Beta 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Planet Express&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;L4D_Sv_ShippingCo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;l4d_sv_sauna&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:00 – &lt;/strong&gt;Shoutout to the live listeners&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:27:00 – &lt;/strong&gt;Hostage (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:00 – &lt;/strong&gt;No Freedom (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:30 – &lt;/strong&gt;Run From Hell (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:30 – &lt;/strong&gt;Escape from Shalkamaz (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:30 – &lt;/strong&gt;Lost Concept Dev4 Release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:30 – &lt;/strong&gt;Emanuel and Phillip talk Missing Information and the EP3 fan-made maps&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:00 – &lt;/strong&gt;Modular Combat (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:00 – &lt;/strong&gt;Go-Mod (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:00 – &lt;/strong&gt;Empires 2.24 Full Client and 2.24d Hotfix&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:00 – &lt;/strong&gt;ZombieMod: Source v1.20 to v1.30 Patch&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:48:30 – &lt;/strong&gt;HMS Defiance 2 v1.1 Full&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Curse episodes – The mod’s feature list, and some details on the release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:00 – &lt;/strong&gt;ModDB’s Developer Banter with Eternal Silence&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:40 – &lt;/strong&gt;The Nightmare Chronicles – Video and media.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:30 – &lt;/strong&gt;The Hammer Mod Update 22/05/2009&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Blast from the Past&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:00:00 – &lt;/strong&gt;William’s Half-life.org posts from eons ago.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:00:00 – &lt;/strong&gt;Interview with Tatsur0 and Deej from Neotokyo.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;02:00:00 – &lt;/strong&gt;Thomas announces his mystery project “TT”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;02:05:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 05 Jun 2022 15:38:11 &#43;0000</pubDate>
                <itunes:duration>7616</itunes:duration>
                
                
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                <itunes:title>Episode #31 - Modular Combat</itunes:title>
                <title>Episode #31 - Modular Combat</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 13745 (#31)</h3><p>This weeks show was focused more on the live listeners than usual, so apologies if you feel you miss some things.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William and Emanuel are joined by Matthew Dryden from Modular Combat mid-show.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:03:30 – </strong>Mogulus live stream information</li><li><strong>00:04:30 – </strong>Stratofarius is the new community manager. Check the website Wednesday!!!</li><li><strong>00:04:30+ </strong>Know of big news outside our usual area within the Half-Life community? Now you can tip us!</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:06:30 – </strong>Varion 1.0</li><li><strong>00:10:45 – </strong>Duct Tape</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:13:30 – </strong>Sniper update, with surprise Spy update.</li><li><strong>00:16:00 – </strong>Left 4 Dead Authoring Tools Open Beta and Level Design Basics Tutorial added to Valve Developer Community.</li><li><strong>00:18:10 – </strong>SketchUp Source Tools – Create 3D content for the Source engine using Google SketchUp.</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:22:00 – </strong>Cottage of Doom</li><li><strong>00:22:00 – </strong>Supermarket Funtimes</li><li><strong>00:22:00 – </strong>Roadwarrior</li><li><strong>00:22:00 – </strong>Minimart</li><li><strong>00:22:00 – </strong>Dead Town</li></ul><h4>Releases</h4><ul><li><strong>00:24:30 – </strong>The Zeno Clash Model Pack for Garry’s Mod</li><li><strong>00:25:10 – </strong>Lot (Half-Life 2)</li><li><strong>00:26:30 – </strong>Fake Episode 3 Maps (Half-Life 2: Episode Two)</li><li><strong>00:30:30 – </strong>Operation Firesweep (Half-Life)</li><li><strong>00:31:10 – </strong>ZombieMod: Source v1.2</li><li><strong>00:34:30 – </strong>Supernova Space Station</li><li><strong>00:35:30 – </strong>SvenCoop Update</li></ul><h4>Host Catch-up</h4><ul><li><strong>00:36:30 – </strong>What has Emanuel been up to</li><li><strong>00:39:30 – </strong>What has William been up to</li></ul><h4>Media Blitz</h4><ul><li><strong>00:41:50 – </strong>Ham and Jam Media blitz</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:46:00 – </strong>SteamCard</li><li><strong>00:47:00 – </strong>Article: How Valve can fix Counter Strike.</li></ul><h4>Interview</h4><ul><li><strong>00:51:30 – </strong>Interview with Matthew Dryden from Modular Combat.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:05:30 – </strong>Stratofarious asks about creativity in the mod community and technical details about Podcast 17</li><li><strong>01:10:00 – </strong>Penis asks about a Cat mod</li><li><strong>01:14:00 – </strong>Stephen wants to know about the live stream</li><li><strong>01:19:00 – </strong>Penis wants to know when he can see Williams chest</li><li><strong>01:24:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 13745 (#31)&lt;/h3&gt;&lt;p&gt;This weeks show was focused more on the live listeners than usual, so apologies if you feel you miss some things.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William and Emanuel are joined by Matthew Dryden from Modular Combat mid-show.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – &lt;/strong&gt;Mogulus live stream information&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;Stratofarius is the new community manager. Check the website Wednesday!!!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:30&#43; &lt;/strong&gt;Know of big news outside our usual area within the Half-Life community? Now you can tip us!&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:30 – &lt;/strong&gt;Varion 1.0&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:45 – &lt;/strong&gt;Duct Tape&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:30 – &lt;/strong&gt;Sniper update, with surprise Spy update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:00 – &lt;/strong&gt;Left 4 Dead Authoring Tools Open Beta and Level Design Basics Tutorial added to Valve Developer Community.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:10 – &lt;/strong&gt;SketchUp Source Tools – Create 3D content for the Source engine using Google SketchUp.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:22:00 – &lt;/strong&gt;Cottage of Doom&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:00 – &lt;/strong&gt;Supermarket Funtimes&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:00 – &lt;/strong&gt;Roadwarrior&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:00 – &lt;/strong&gt;Minimart&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:00 – &lt;/strong&gt;Dead Town&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:24:30 – &lt;/strong&gt;The Zeno Clash Model Pack for Garry’s Mod&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:10 – &lt;/strong&gt;Lot (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:30 – &lt;/strong&gt;Fake Episode 3 Maps (Half-Life 2: Episode Two)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:30 – &lt;/strong&gt;Operation Firesweep (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:10 – &lt;/strong&gt;ZombieMod: Source v1.2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:30 – &lt;/strong&gt;Supernova Space Station&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:30 – &lt;/strong&gt;SvenCoop Update&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Host Catch-up&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:36:30 – &lt;/strong&gt;What has Emanuel been up to&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:30 – &lt;/strong&gt;What has William been up to&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:41:50 – &lt;/strong&gt;Ham and Jam Media blitz&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:46:00 – &lt;/strong&gt;SteamCard&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:00 – &lt;/strong&gt;Article: How Valve can fix Counter Strike.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:51:30 – &lt;/strong&gt;Interview with Matthew Dryden from Modular Combat.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:05:30 – &lt;/strong&gt;Stratofarious asks about creativity in the mod community and technical details about Podcast 17&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:10:00 – &lt;/strong&gt;Penis asks about a Cat mod&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:14:00 – &lt;/strong&gt;Stephen wants to know about the live stream&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:19:00 – &lt;/strong&gt;Penis wants to know when he can see Williams chest&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:24:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 05 Jun 2022 15:34:11 &#43;0000</pubDate>
                <itunes:duration>5153</itunes:duration>
                
                
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                <itunes:title>Episode #30 - Situation Outbreak</itunes:title>
                <title>Episode #30 - Situation Outbreak</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 13577 (#30)</h3><p>Next weeks live transmission will be using <a href="https://web.archive.org/web/20160812224935/http://www.mogulus.com/podcast17" rel="nofollow">Mogulus</a> and should be on <a href="https://web.archive.org/web/20160812224935/http://www.worldtimeserver.com/convert_time_in_CA-ON.aspx?d=16&h=10&mn=0&mo=5&y=2009" rel="nofollow">May 16th at 10:00am EST</a>. If not 10am we’ll post about it on Thursday.</p><p>Apologies to those who were present at the live streams this week and last week for the stream breaking towards the end of the recording and the lack of <a href="https://web.archive.org/web/20160812224935/http://www.half-lifecreations.com/forums/index.php?topic=638.0" rel="nofollow">accurate explanations as to why</a>. (as usual, the main post of the show is fine though)</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William and Emanuel are joined by James Pizzurro, Jordan Nolan, Ryan Gaston and Stephen Swires from ZombieMod: Source</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:03:30 – </strong>Next week we will be recording on Saturday.</li><li><strong>00:04:30 – </strong>Live stream details.</li><li><strong>00:06:00 – </strong>All you iTunes listeners give us feedback, comment on the show and rate the show</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:07:30 – </strong>Get a Life</li><li><strong>00:08:30 – </strong>Coastline Atmosphere and Synergy – How often do you play the Half-Life series?</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:11:30 – </strong>Apology for the abysmal mod community.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:12:00 – </strong>First Team Fortress 2 Sniper Unlockable Information.</li><li><strong>00:12:30 – </strong>Fortress Forever, TF2 Debate.</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:14:00 – </strong>Intersection (Survival)</li><li><strong>00:14:30 – </strong>Barricade Builder Map (Needs Barricade Builder Script)</li><li><strong>00:15:00 – </strong>Let’s compare Zombie Mod Source and L4D</li><li><strong>00:17:00 – </strong>Decadence chit-chat</li></ul><h4>Releases</h4><ul><li><strong>00:17:30 – </strong>Sven Co-op v4.06 Hot Fix Patch Released</li><li><strong>00:23:30 – </strong>Underhalls (Opposing Force)</li><li><strong>00:25:00 – </strong>Space Disaster (Opposing Force)</li><li><strong>00:26:00 – </strong>Campaign Part 1 (Opposing Force)</li><li><strong>00:28:00 – </strong>Varion 1.0 Released (Half-Life 2)</li></ul><h4>Media Blitz</h4><ul><li><strong>00:29:30 – </strong>Firearms: Source – Cinco De Mayo Update</li><li><strong>00:32:30 – </strong>Age of Chivalry Map and Gameflow Restructuring</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:36:30 – </strong>Freeman’s Mind – A hilarious machinima about what Gordon might be thinking.</li><li><strong>00:39:30 – </strong>Duct Tape – A development integration and project building tool for Source Engine modders.</li><li><strong>00:42:00 – </strong>Source Sauce</li></ul><h4>Interview</h4><ul><li><strong>00:42:00 – </strong>Interview with Stephen, Jordan, James, and Ryan from <em>Zombie Mod: Source</em>.</li><li><strong>01:28:00 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 13577 (#30)&lt;/h3&gt;&lt;p&gt;Next weeks live transmission will be using &lt;a href=&#34;https://web.archive.org/web/20160812224935/http://www.mogulus.com/podcast17&#34; rel=&#34;nofollow&#34;&gt;Mogulus&lt;/a&gt; and should be on &lt;a href=&#34;https://web.archive.org/web/20160812224935/http://www.worldtimeserver.com/convert_time_in_CA-ON.aspx?d=16&amp;h=10&amp;mn=0&amp;mo=5&amp;y=2009&#34; rel=&#34;nofollow&#34;&gt;May 16th at 10:00am EST&lt;/a&gt;. If not 10am we’ll post about it on Thursday.&lt;/p&gt;&lt;p&gt;Apologies to those who were present at the live streams this week and last week for the stream breaking towards the end of the recording and the lack of &lt;a href=&#34;https://web.archive.org/web/20160812224935/http://www.half-lifecreations.com/forums/index.php?topic=638.0&#34; rel=&#34;nofollow&#34;&gt;accurate explanations as to why&lt;/a&gt;. (as usual, the main post of the show is fine though)&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William and Emanuel are joined by James Pizzurro, Jordan Nolan, Ryan Gaston and Stephen Swires from ZombieMod: Source&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – &lt;/strong&gt;Next week we will be recording on Saturday.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;Live stream details.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:00 – &lt;/strong&gt;All you iTunes listeners give us feedback, comment on the show and rate the show&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:07:30 – &lt;/strong&gt;Get a Life&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:30 – &lt;/strong&gt;Coastline Atmosphere and Synergy – How often do you play the Half-Life series?&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:11:30 – &lt;/strong&gt;Apology for the abysmal mod community.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:00 – &lt;/strong&gt;First Team Fortress 2 Sniper Unlockable Information.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:30 – &lt;/strong&gt;Fortress Forever, TF2 Debate.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:14:00 – &lt;/strong&gt;Intersection (Survival)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:30 – &lt;/strong&gt;Barricade Builder Map (Needs Barricade Builder Script)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:00 – &lt;/strong&gt;Let’s compare Zombie Mod Source and L4D&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:00 – &lt;/strong&gt;Decadence chit-chat&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:17:30 – &lt;/strong&gt;Sven Co-op v4.06 Hot Fix Patch Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:30 – &lt;/strong&gt;Underhalls (Opposing Force)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:00 – &lt;/strong&gt;Space Disaster (Opposing Force)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:00 – &lt;/strong&gt;Campaign Part 1 (Opposing Force)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Varion 1.0 Released (Half-Life 2)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:29:30 – &lt;/strong&gt;Firearms: Source – Cinco De Mayo Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:30 – &lt;/strong&gt;Age of Chivalry Map and Gameflow Restructuring&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:36:30 – &lt;/strong&gt;Freeman’s Mind – A hilarious machinima about what Gordon might be thinking.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:30 – &lt;/strong&gt;Duct Tape – A development integration and project building tool for Source Engine modders.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:00 – &lt;/strong&gt;Source Sauce&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:42:00 – &lt;/strong&gt;Interview with Stephen, Jordan, James, and Ryan from &lt;em&gt;Zombie Mod: Source&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:28:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 05 Jun 2022 15:29:15 &#43;0000</pubDate>
                <itunes:duration>5555</itunes:duration>
                
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #29 - Action Half-Life 2</itunes:title>
                <title>Episode #29 - Action Half-Life 2</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 13409 (#29)</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:02:30 – </strong>William, Thomas &amp; Emanuel are joined by ChristianF (The Black Knight) and James Moverley (sykes) from Action Half-Life 2.</li></ul><h4>Emanuel Apology Section</h4><ul><li><strong>00:10:00 – </strong>Emanuel NeoTokyo Rant</li><li><strong>00:13:00 – </strong>ZombieMod: Source Review</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:16:30 – </strong>Left 4 Dead, by the Numbers</li><li><strong>00:19:00 – </strong>Item Drops and the Future of Team Fortress 2</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:25:00 – </strong>Dead Zone</li><li><strong>00:25:00 – </strong>Wall of Death</li></ul><h4>Releases</h4><ul><li><strong>00:27:00 – </strong>Dark World (Half-Life 2)</li><li><strong>00:35:00 – </strong>Find Alyx (Half-Life 2)</li><li><strong>00:37:00 – </strong>Frontiers (Half-Life 2)</li><li><strong>00:42:00 – </strong>Need For Energy (Half-Life)</li><li><strong>00:43:30 – </strong>Guild Hall students release their final projects</li></ul><h4>What’s everyone up to?</h4><ul><li><strong>00:58:00 – </strong>Catchup with the crew.</li></ul><h4>Media Blitz</h4><ul><li><strong>01:01:00 – </strong>Operation Black Mesa April 2009 media release.</li><li><strong>01:05:30 – </strong>The Curse is being released May 18th</li></ul><h4>Interview</h4><ul><li><strong>01:06:00 – </strong>Interview with The Black Knight and sykes from Action Half-Life 2.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:47:00 – </strong>Stratofarious asks us how we feel about the other side of the HL scene, aka. Machinima and such.</li><li><strong>01:57:00 – </strong>Penis asks us about pros and cons of maps.</li><li><strong>02:00:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 13409 (#29)&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:30 – &lt;/strong&gt;William, Thomas &amp;amp; Emanuel are joined by ChristianF (The Black Knight) and James Moverley (sykes) from Action Half-Life 2.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:00 – &lt;/strong&gt;Emanuel NeoTokyo Rant&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:00 – &lt;/strong&gt;ZombieMod: Source Review&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:16:30 – &lt;/strong&gt;Left 4 Dead, by the Numbers&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:00 – &lt;/strong&gt;Item Drops and the Future of Team Fortress 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:25:00 – &lt;/strong&gt;Dead Zone&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:00 – &lt;/strong&gt;Wall of Death&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:27:00 – &lt;/strong&gt;Dark World (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:00 – &lt;/strong&gt;Find Alyx (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:00 – &lt;/strong&gt;Frontiers (Half-Life 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:00 – &lt;/strong&gt;Need For Energy (Half-Life)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:43:30 – &lt;/strong&gt;Guild Hall students release their final projects&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;What’s everyone up to?&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:58:00 – &lt;/strong&gt;Catchup with the crew.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:01:00 – &lt;/strong&gt;Operation Black Mesa April 2009 media release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:05:30 – &lt;/strong&gt;The Curse is being released May 18th&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:06:00 – &lt;/strong&gt;Interview with The Black Knight and sykes from Action Half-Life 2.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:47:00 – &lt;/strong&gt;Stratofarious asks us how we feel about the other side of the HL scene, aka. Machinima and such.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:57:00 – &lt;/strong&gt;Penis asks us about pros and cons of maps.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;02:00:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 16:41:47 &#43;0000</pubDate>
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                <itunes:title>Episode #28</itunes:title>
                <title>Episode #28</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 13241</h3><p>Next weeks live transmission will be using <a href="https://web.archive.org/web/20160812195324/http://www.mogulus.com/podcast17" rel="nofollow">Mogulus</a> on <a href="https://web.archive.org/web/20160812195324/http://www.worldtimeserver.com/convert_time_in_CA-ON.aspx?d=3&h=10&mn=0&mo=5&y=2009" rel="nofollow">May 3rd at 10:00am EST</a>.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – Off-Topic: </strong>Cat Discussion</li><li><strong>00:01:39 – </strong>William, Emanuel and Thomas</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:04:00 – </strong>Retro gaming segment.</li><li><strong>00:04:00+ </strong>William and Emanuel’s Action Half-Life 2 Competition.</li><li><strong>00:08:30 – </strong>Emanuel’s Hard-drive issues.</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:10:00 – </strong>Mad World – Half-Life 2</li><li><strong>00:11:30 – </strong>Modular Combat – Half-Life 2</li></ul><h4>Emanuel’s Apology Section</h4><ul><li><strong>00:15:30 – </strong>Emanuel apologizes for William not being here last week.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:17:00 – </strong>Left 4 Dead: Survival Pack released.</li><li><strong>00:20:00 – </strong>Team Fortress 2 Mystery Update, with hat slots.</li><li><strong>00:23:00 – </strong>Steam Client Update released.</li><li><strong>00:24:00 – Off-Topic: </strong>Back to Team Fortress 2 hat slots.</li></ul><h4>Portal Releases</h4><ul><li><strong>00:25:30 – </strong>Rockfinger DEMO *Update*</li><li><strong>00:25:30+ </strong>The Beta Complex</li><li><strong>00:25:30+ </strong>Scrobesoft test chamber 2</li></ul><h4>Left 4 Dead Releases News</h4><ul><li><strong>00:26:30 – </strong>Left 8 Surviving (8 player survival mode)</li></ul><h4>Releases</h4><ul><li><strong>00:28:30 – </strong>Zeno Clash</li><li><strong>00:29:30 – Off-Topic: </strong>Emanuel talks about swine flu.</li><li><strong>00:32:00 – </strong>Combine Insurrection Demo – Half-Life 2</li><li><strong>00:33:00 – </strong>Combine Survival Beta – Half-Life 2: Ep1</li><li><strong>00:35:00 – </strong>ZombieMod: Source v1.10 – Half-Life 2</li><li><strong>00:38:30 – </strong>Sandpit – Half-Life</li><li><strong>00:40:30 – </strong>Countryside v2.0 – Half-Life 2: Ep2</li><li><strong>00:42:30 – </strong>Dangerous World Demo – Half-Life 2: Ep2</li><li><strong>00:47:30 – </strong>Manhack Arcade – Half-Life 2 and Missing Information 1.5</li><li><strong>00:50:30 – </strong>Let’s catch up with everyone’s lives (What did everyone play?)</li></ul><h4>Media Blitz</h4><ul><li><strong>00:55:30 – </strong>Kingdoms Collide</li><li><strong>00:56:30 – </strong>Versus: Blind Edge (p.k.a. Berimbau)</li><li><strong>00:59:30 – </strong>CURSE – The release date + the manual + the music + the secret.</li><li><strong>01:01:30 – </strong>Logistique Media</li></ul><h4>Listener Question</h4><ul><li><strong>01:03:00 – </strong>Jared Samples asks us about the reasons behind our stances on DLC.</li><li><strong>01:20:00 – </strong>Wrap-up.</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 13241&lt;/h3&gt;&lt;p&gt;Next weeks live transmission will be using &lt;a href=&#34;https://web.archive.org/web/20160812195324/http://www.mogulus.com/podcast17&#34; rel=&#34;nofollow&#34;&gt;Mogulus&lt;/a&gt; on &lt;a href=&#34;https://web.archive.org/web/20160812195324/http://www.worldtimeserver.com/convert_time_in_CA-ON.aspx?d=3&amp;h=10&amp;mn=0&amp;mo=5&amp;y=2009&#34; rel=&#34;nofollow&#34;&gt;May 3rd at 10:00am EST&lt;/a&gt;.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – Off-Topic: &lt;/strong&gt;Cat Discussion&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:39 – &lt;/strong&gt;William, Emanuel and Thomas&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;Retro gaming segment.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:00&#43; &lt;/strong&gt;William and Emanuel’s Action Half-Life 2 Competition.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:30 – &lt;/strong&gt;Emanuel’s Hard-drive issues.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:00 – &lt;/strong&gt;Mad World – Half-Life 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:30 – &lt;/strong&gt;Modular Combat – Half-Life 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel’s Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:15:30 – &lt;/strong&gt;Emanuel apologizes for William not being here last week.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:17:00 – &lt;/strong&gt;Left 4 Dead: Survival Pack released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:00 – &lt;/strong&gt;Team Fortress 2 Mystery Update, with hat slots.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Steam Client Update released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:00 – Off-Topic: &lt;/strong&gt;Back to Team Fortress 2 hat slots.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:25:30 – &lt;/strong&gt;Rockfinger DEMO *Update*&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:30&#43; &lt;/strong&gt;The Beta Complex&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:30&#43; &lt;/strong&gt;Scrobesoft test chamber 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:26:30 – &lt;/strong&gt;Left 8 Surviving (8 player survival mode)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:28:30 – &lt;/strong&gt;Zeno Clash&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:30 – Off-Topic: &lt;/strong&gt;Emanuel talks about swine flu.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:00 – &lt;/strong&gt;Combine Insurrection Demo – Half-Life 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:00 – &lt;/strong&gt;Combine Survival Beta – Half-Life 2: Ep1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:00 – &lt;/strong&gt;ZombieMod: Source v1.10 – Half-Life 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:30 – &lt;/strong&gt;Sandpit – Half-Life&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:30 – &lt;/strong&gt;Countryside v2.0 – Half-Life 2: Ep2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:30 – &lt;/strong&gt;Dangerous World Demo – Half-Life 2: Ep2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:30 – &lt;/strong&gt;Manhack Arcade – Half-Life 2 and Missing Information 1.5&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:30 – &lt;/strong&gt;Let’s catch up with everyone’s lives (What did everyone play?)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:55:30 – &lt;/strong&gt;Kingdoms Collide&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:56:30 – &lt;/strong&gt;Versus: Blind Edge (p.k.a. Berimbau)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:59:30 – &lt;/strong&gt;CURSE – The release date &#43; the manual &#43; the music &#43; the secret.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:01:30 – &lt;/strong&gt;Logistique Media&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:03:00 – &lt;/strong&gt;Jared Samples asks us about the reasons behind our stances on DLC.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:20:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 16:32:05 &#43;0000</pubDate>
                <itunes:duration>4991</itunes:duration>
                
                
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                <itunes:title>Episode #27</itunes:title>
                <title>Episode #27</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 13073</h3><p>We’ll be streaming on Mogulus again next week, hopefully this time we’ll be able to find time to prepare. Thanks to all who listened live and put up with the ridiculous echoing for the first 15mins. (the echoing isn’t present on this version, was only on the live stream)</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:35 – </strong>Emanuel and Thomas (William is not going for colonic work; he was looking at apartments)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:30 – </strong>Streaming on Mogulus</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:02:45 – </strong>Epic Talez</li></ul><h4>Emanuel Apology Section</h4><ul><li><strong>00:03:10 – </strong>Emanuel Apologises for something.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:04:30 – </strong>Steam Comments</li><li><strong>00:05:20 – </strong>Half-Life Engine Beta Update</li><li><strong>00:05:50 – </strong>Left 4 Dead Survival Mode – 360 Version is free, Emanuel was wrong.</li></ul><h4>Portal Releases</h4><ul><li><strong>00:08:10 – </strong>Anyxius Chamber 4</li><li><strong>00:08:10+ </strong>Spiderbug2′s Test Chamber 2</li><li><strong>00:08:10+ </strong>Spiderbug2′s Test Chamber 1</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:09:20 – </strong>Nothing</li></ul><h4>Releases</h4><ul><li><strong>00:11:30 – </strong>Unic Amped Test</li><li><strong>00:12:50 – </strong>Urban Wars</li><li><strong>00:14:00 – </strong>Strider Mountain Talk</li><li><strong>00:14:50 – </strong>MadWorld</li><li><strong>00:17:00 – </strong>Kleiners Adventures</li><li><strong>00:18:10 – </strong>The Bana</li><li><strong>00:21:10 – </strong>Let’s Phone William</li><li><strong>00:24:00 – </strong>Project 25</li><li><strong>00:29:00 – </strong>Dangerous World</li><li><strong>00:29:40 – </strong>Game to Player Communication</li><li><strong>00:30:40 – </strong>Fist Full of Frags Dedicated Server</li><li><strong>00:31:50 – </strong>Modular Combat</li></ul><h4>Media Blitz</h4><ul><li><strong>00:34:10 – </strong>Nightmare Chronicles</li><li><strong>00:35:10 – </strong>Action Half-Life 2 Chat</li><li><strong>00:36:10 – </strong>Pirates Vikings and Knights New Player Character</li><li><strong>00:37:10 – </strong>Ivans Secrets</li><li><strong>00:37:50 – </strong>Fragout Trailer + Media</li><li><strong>00:38:30 – </strong>Steam Card</li></ul><h4>Lets Talk to the Audience</h4><ul><li><strong>00:39:30 – </strong>What do you guys think makes a crappy map/mod?</li></ul><h4>Blast from the Past</h4><ul><li><strong>00:47:20 – </strong>Wanted for Half-Life 1</li></ul><h4>Question of the Week</h4><ul><li><strong>00:48:00 – </strong>Would people be interested in reviving old mods?</li><li><strong>00:54:00 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 13073&lt;/h3&gt;&lt;p&gt;We’ll be streaming on Mogulus again next week, hopefully this time we’ll be able to find time to prepare. Thanks to all who listened live and put up with the ridiculous echoing for the first 15mins. (the echoing isn’t present on this version, was only on the live stream)&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:35 – &lt;/strong&gt;Emanuel and Thomas (William is not going for colonic work; he was looking at apartments)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:30 – &lt;/strong&gt;Streaming on Mogulus&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:45 – &lt;/strong&gt;Epic Talez&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:10 – &lt;/strong&gt;Emanuel Apologises for something.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;Steam Comments&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:20 – &lt;/strong&gt;Half-Life Engine Beta Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:50 – &lt;/strong&gt;Left 4 Dead Survival Mode – 360 Version is free, Emanuel was wrong.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:10 – &lt;/strong&gt;Anyxius Chamber 4&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:10&#43; &lt;/strong&gt;Spiderbug2′s Test Chamber 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:10&#43; &lt;/strong&gt;Spiderbug2′s Test Chamber 1&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:09:20 – &lt;/strong&gt;Nothing&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:11:30 – &lt;/strong&gt;Unic Amped Test&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:50 – &lt;/strong&gt;Urban Wars&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:00 – &lt;/strong&gt;Strider Mountain Talk&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:50 – &lt;/strong&gt;MadWorld&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:00 – &lt;/strong&gt;Kleiners Adventures&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:10 – &lt;/strong&gt;The Bana&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:10 – &lt;/strong&gt;Let’s Phone William&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:00 – &lt;/strong&gt;Project 25&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:00 – &lt;/strong&gt;Dangerous World&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:40 – &lt;/strong&gt;Game to Player Communication&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:40 – &lt;/strong&gt;Fist Full of Frags Dedicated Server&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:50 – &lt;/strong&gt;Modular Combat&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:34:10 – &lt;/strong&gt;Nightmare Chronicles&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:10 – &lt;/strong&gt;Action Half-Life 2 Chat&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:10 – &lt;/strong&gt;Pirates Vikings and Knights New Player Character&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:10 – &lt;/strong&gt;Ivans Secrets&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:50 – &lt;/strong&gt;Fragout Trailer &#43; Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:30 – &lt;/strong&gt;Steam Card&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Lets Talk to the Audience&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:39:30 – &lt;/strong&gt;What do you guys think makes a crappy map/mod?&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Blast from the Past&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:47:20 – &lt;/strong&gt;Wanted for Half-Life 1&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Question of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:48:00 – &lt;/strong&gt;Would people be interested in reviving old mods?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:54:00 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 16:27:35 &#43;0000</pubDate>
                <itunes:duration>3431</itunes:duration>
                
                
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                <itunes:title>Episode #26 - Ragnarok Arena</itunes:title>
                <title>Episode #26 - Ragnarok Arena</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 12905</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>Introduction Emanuel, Thomas, Daniel (Ackart – Ragnarok Arena Remastered)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:40 – </strong>Fooling around with live stream – Maybe <a href="https://web.archive.org/web/20160812210350/http://www.mogulus.com/podcast17" rel="nofollow">Mogulus</a> next week – More information coming Friday. (It’s pronounced Mogul-us. William fails at English.)</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:03:40 – </strong>No Escape</li><li><strong>00:05:00 – </strong>Opposing Force Ravenholm</li></ul><h4>Emanuel Apology Section</h4><ul><li><strong>00:06:10 – </strong>Emanuel apologies for not being on the show</li><li><strong>00:06:40 – </strong>Neo Tokyo OST</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:12:10 – </strong>Downsized</li><li><strong>00:12:10+ </strong>The Agony of Mankind</li><li><strong>00:12:10+ </strong>I hate corn fields</li><li><strong>00:12:10+ </strong>Blood Moon</li><li><strong>00:12:10+ </strong>Final Garage</li><li><strong>00:12:10+ </strong>House: Level One redux</li><li><strong>00:12:10+ </strong>Heaven can wait</li></ul><h4>Releases</h4><ul><li><strong>00:16:50 – </strong>Zombie Panic Source Update</li><li><strong>00:17:20 – </strong>Ant Lion Valley</li><li><strong>00:17:40 – </strong>Epic TaleZ</li><li><strong>00:18:50 – </strong>Decadence Quick Update</li><li><strong>00:19:30 – </strong>The Thing – This isn’t new, William just thought it was.</li><li><strong>00:20:40 – </strong>Ragnarok Arena Remastered Changes</li></ul><h4>Media Blitz</h4><ul><li><strong>00:22:50 – </strong>Raindrop Media</li><li><strong>00:24:30 – </strong>Resistance and Liberation Media</li></ul><h4>Interview</h4><ul><li><strong>00:25:10 – </strong>Interview with Daniel from <em>Ragnarok Arena Remastered</em>.</li><li><strong>00:27:50 – </strong><img src="https://web.archive.org/web/20160812210350im_/http://podcast17.com/public_files/not-segue.png" width="12" height="16">Segway: Cinematic Mod</li><li><strong>00:30:30 – </strong><img src="https://web.archive.org/web/20160812210350im_/http://podcast17.com/public_files/not-segue.png" width="12" height="16">Segway: Action Half-Life 2 Media</li><li><strong>00:32:40 – </strong>Daniel talks Ragnorak Arena</li><li><strong>00:38:30 – </strong>Daniel’s roots</li><li><strong>00:40:30 – </strong>Difficulties with Source and development</li><li><strong>00:46:30 – </strong>Mods and Communities</li><li><strong>00:50:00 – </strong>Interview Wrap-Up</li></ul><h4>Listener Question</h4><ul><li><strong>00:56:50 – </strong>What got us Hooked into Half-Life?</li><li><strong>01:00:30 – </strong>Wrap-up. – Listeners post your funniest Half-Life moments</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 12905&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;Introduction Emanuel, Thomas, Daniel (Ackart – Ragnarok Arena Remastered)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:40 – &lt;/strong&gt;Fooling around with live stream – Maybe &lt;a href=&#34;https://web.archive.org/web/20160812210350/http://www.mogulus.com/podcast17&#34; rel=&#34;nofollow&#34;&gt;Mogulus&lt;/a&gt; next week – More information coming Friday. (It’s pronounced Mogul-us. William fails at English.)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:40 – &lt;/strong&gt;No Escape&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:00 – &lt;/strong&gt;Opposing Force Ravenholm&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:10 – &lt;/strong&gt;Emanuel apologies for not being on the show&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:40 – &lt;/strong&gt;Neo Tokyo OST&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:10 – &lt;/strong&gt;Downsized&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10&#43; &lt;/strong&gt;The Agony of Mankind&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10&#43; &lt;/strong&gt;I hate corn fields&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10&#43; &lt;/strong&gt;Blood Moon&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10&#43; &lt;/strong&gt;Final Garage&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10&#43; &lt;/strong&gt;House: Level One redux&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:10&#43; &lt;/strong&gt;Heaven can wait&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:16:50 – &lt;/strong&gt;Zombie Panic Source Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:20 – &lt;/strong&gt;Ant Lion Valley&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:40 – &lt;/strong&gt;Epic TaleZ&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:50 – &lt;/strong&gt;Decadence Quick Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:30 – &lt;/strong&gt;The Thing – This isn’t new, William just thought it was.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:40 – &lt;/strong&gt;Ragnarok Arena Remastered Changes&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:22:50 – &lt;/strong&gt;Raindrop Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:30 – &lt;/strong&gt;Resistance and Liberation Media&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:25:10 – &lt;/strong&gt;Interview with Daniel from &lt;em&gt;Ragnarok Arena Remastered&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:50 – &lt;/strong&gt;&lt;img src=&#34;https://web.archive.org/web/20160812210350im_/http://podcast17.com/public_files/not-segue.png&#34; width=&#34;12&#34; height=&#34;16&#34;&gt;Segway: Cinematic Mod&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:30 – &lt;/strong&gt;&lt;img src=&#34;https://web.archive.org/web/20160812210350im_/http://podcast17.com/public_files/not-segue.png&#34; width=&#34;12&#34; height=&#34;16&#34;&gt;Segway: Action Half-Life 2 Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:40 – &lt;/strong&gt;Daniel talks Ragnorak Arena&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:30 – &lt;/strong&gt;Daniel’s roots&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:30 – &lt;/strong&gt;Difficulties with Source and development&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:30 – &lt;/strong&gt;Mods and Communities&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Interview Wrap-Up&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:56:50 – &lt;/strong&gt;What got us Hooked into Half-Life?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:00:30 – &lt;/strong&gt;Wrap-up. – Listeners post your funniest Half-Life moments&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 16:21:52 &#43;0000</pubDate>
                <itunes:duration>4031</itunes:duration>
                
                
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                <itunes:title>Episode #25 - Shotgun Sunrise</itunes:title>
                <title>Episode #25 - Shotgun Sunrise</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 12737</h3><p>Apologies for William’s low quality audio, his recording messed up. But everyone else sounds fine. – <em>Nic</em></p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:45 – </strong>William, Thomas are joined by Matt and Aaron from Shotgun Sunrise.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:04:21 – </strong>Left 4 Dead Team-based Versus Match Making System</li></ul><h4>Portal Releases</h4><ul><li><strong>00:05:57 – </strong>portal_wp_beta</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:06:32 – </strong>L4D Server Hack allows for 12 Player slots</li><li><strong>00:07:35 – </strong>I Hate Mountains</li><li><strong>00:08:35 – </strong>Alpha Masta Beta</li></ul><h4>Releases</h4><ul><li><strong>00:09:45 – </strong>Dead Shift Beta 2</li><li><strong>00:12:15 – </strong>Betrayal (HL2:Ep2)</li><li><strong>00:13:15 – </strong>Trapped (HL2:Ep2)</li><li><strong>00:14:15 – </strong>Traget Practice (HL2:Ep2)</li><li><strong>00:15:25 – </strong>Opposing Force Ravenholm</li><li><strong>00:16:35 – </strong>No Escape (HL2:Ep2)</li><li><strong>00:17:25 – </strong>Interns Story</li><li><strong>00:20:45 – </strong>Shotgun Sunrise Version 1.5 Update</li></ul><h4>Media Blitz</h4><ul><li><strong>00:22:55 – </strong>Off-limits Trailer</li><li><strong>00:24:15 – </strong>Black Sector Interview</li><li><strong>00:25:35 – </strong>FireArms Renders</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:26:45 – </strong>Neosis Source Developer School</li><li><strong>00:29:35 – </strong>Filefront is not shutting down</li></ul><h4>Interview</h4><ul><li><strong>00:33:05 – </strong>Interview with Matt and Aaron from <em>Shotgun Sunrise</em>.</li><li><strong>00:33:15 – </strong>What is Shotgun Sunrise?</li><li><strong>00:38:45 – </strong>Shotgun Sunrise? Little fish? Big Pond?</li><li><strong>00:40:45 – </strong>Future weapons</li><li><strong>00:41:55 – </strong>Voice Acting and Outsourcing</li><li><strong>00:45:15 – </strong>Gameplay Mechanics</li><li><strong>00:47:55 – </strong>Vehicle Code</li><li><strong>00:49:15 – </strong>Map Oriented Design</li><li><strong>00:54:45 – </strong>Team Design and Cooperation</li><li><strong>00:57:45 – </strong>NPC Placement</li><li><strong>01:02:15 – </strong>L4D SDK. What does it mean for Shotgun Sunrise?</li><li><strong>01:03:25 – </strong>Shotgun Sunrise… less of a job.</li><li><strong>01:04:25 – </strong>Obsticles and Advice</li><li><strong>01:11:35 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 12737&lt;/h3&gt;&lt;p&gt;Apologies for William’s low quality audio, his recording messed up. But everyone else sounds fine. – &lt;em&gt;Nic&lt;/em&gt;&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:45 – &lt;/strong&gt;William, Thomas are joined by Matt and Aaron from Shotgun Sunrise.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:21 – &lt;/strong&gt;Left 4 Dead Team-based Versus Match Making System&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:05:57 – &lt;/strong&gt;portal_wp_beta&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:32 – &lt;/strong&gt;L4D Server Hack allows for 12 Player slots&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:35 – &lt;/strong&gt;I Hate Mountains&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:35 – &lt;/strong&gt;Alpha Masta Beta&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:09:45 – &lt;/strong&gt;Dead Shift Beta 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:15 – &lt;/strong&gt;Betrayal (HL2:Ep2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:15 – &lt;/strong&gt;Trapped (HL2:Ep2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:15 – &lt;/strong&gt;Traget Practice (HL2:Ep2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:25 – &lt;/strong&gt;Opposing Force Ravenholm&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:35 – &lt;/strong&gt;No Escape (HL2:Ep2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:25 – &lt;/strong&gt;Interns Story&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:45 – &lt;/strong&gt;Shotgun Sunrise Version 1.5 Update&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:22:55 – &lt;/strong&gt;Off-limits Trailer&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:15 – &lt;/strong&gt;Black Sector Interview&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:35 – &lt;/strong&gt;FireArms Renders&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:26:45 – &lt;/strong&gt;Neosis Source Developer School&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:35 – &lt;/strong&gt;Filefront is not shutting down&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:33:05 – &lt;/strong&gt;Interview with Matt and Aaron from &lt;em&gt;Shotgun Sunrise&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:15 – &lt;/strong&gt;What is Shotgun Sunrise?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:45 – &lt;/strong&gt;Shotgun Sunrise? Little fish? Big Pond?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:45 – &lt;/strong&gt;Future weapons&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:55 – &lt;/strong&gt;Voice Acting and Outsourcing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:15 – &lt;/strong&gt;Gameplay Mechanics&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:55 – &lt;/strong&gt;Vehicle Code&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:15 – &lt;/strong&gt;Map Oriented Design&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:54:45 – &lt;/strong&gt;Team Design and Cooperation&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:45 – &lt;/strong&gt;NPC Placement&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:02:15 – &lt;/strong&gt;L4D SDK. What does it mean for Shotgun Sunrise?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:03:25 – &lt;/strong&gt;Shotgun Sunrise… less of a job.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:04:25 – &lt;/strong&gt;Obsticles and Advice&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:11:35 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 16:19:00 &#43;0000</pubDate>
                <itunes:duration>4466</itunes:duration>
                
                
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                <itunes:title>Episode #24 - Decadence</itunes:title>
                <title>Episode #24 - Decadence</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 12569</h3><h3>The Decadence team were all sharing a single microphone, so we apologize if their audio quality isn’t perfect. I just did the iTunes post because William usually forgets, so it should be up on iTunes whenever they next scan us for updates or whatever. – <em>Nic</em>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Emanuel, Entire Decadence Team</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:06:00 – </strong>Live broadcast details.</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:06:40 – </strong>Crates and Barrels Information</li><li><strong>00:07:30 – </strong>Reaction Information</li></ul><h4>Emanuels Apology Section</h4><ul><li><strong>00:08:20 – </strong>Emanuel wants to say some things about DLC.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:09:10 – </strong>Valve DRM Policy</li><li><strong>00:10:40 – </strong>Left 4 Dead DLC (Survival Pack) Dated</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:11:10 – </strong>SubAway Train</li><li><strong>00:11:10+ </strong>Museum Of UnNatural History</li><li><strong>00:11:10+ </strong>Last Resort</li><li><strong>00:11:10+ </strong>Death Knell</li><li><strong>00:11:10+ </strong>Back to School</li><li><strong>00:11:10+ </strong>Collaboration</li></ul><h4>Releases</h4><ul><li><strong>00:13:50 – </strong>DRA Escape 1</li><li><strong>00:14:20 – </strong>Zombie Mod: Source</li><li><strong>00:14:20 – </strong>Kill Gman City 7</li><li><strong>00:14:40 – </strong>HeadCrab Survival: Middle of Nowhere</li><li><strong>00:15:00 – </strong>Emanuel shares his experience of Shotgun Survival</li></ul><h4>Media Blitz</h4><ul><li><strong>00:18:00 – </strong>Walkthrough of the Spencer Mansion from the Resident Evil: Prologue Project</li><li><strong>00:18:30 – </strong>Bisounours Party Trailer</li><li><strong>00:19:00 – </strong>Ham and Jam</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:19:30 – </strong>Filefront Shutting Down</li></ul><h4>Interview</h4><ul><li><strong>00:21:40 – </strong>Interview with the team from <em>Decadence</em>.</li><li><strong>00:24:40 – </strong>We fixed Emanuel’s Microphone</li><li><strong>00:30:30 – </strong>Art Direction</li><li><strong>00:32:50 – </strong>Story and Plot</li><li><strong>00:41:30 – </strong>Development Cycle</li><li><strong>00:47:10 – </strong>Coping with Limited Resources / Gameplay Choices</li><li><strong>00:53:10 – </strong>Reliance of having friends to play with.</li><li><strong>01:00:10 – </strong>Character Development</li><li><strong>01:04:30 – </strong>Decadence on Source</li><li><strong>01:12:10 – </strong>Release Stragety / Beta-Testing</li><li><strong>01:14:30 – </strong>Game-modes</li><li><strong>01:17:30 – </strong>Advice</li><li><strong>01:23:30 – </strong>Presentation</li><li><strong>01:26:30 – </strong>Conclusion</li><li><strong>01:38:20 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 12569&lt;/h3&gt;&lt;h3&gt;The Decadence team were all sharing a single microphone, so we apologize if their audio quality isn’t perfect. I just did the iTunes post because William usually forgets, so it should be up on iTunes whenever they next scan us for updates or whatever. – &lt;em&gt;Nic&lt;/em&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Emanuel, Entire Decadence Team&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:00 – &lt;/strong&gt;Live broadcast details.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:40 – &lt;/strong&gt;Crates and Barrels Information&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:30 – &lt;/strong&gt;Reaction Information&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuels Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:20 – &lt;/strong&gt;Emanuel wants to say some things about DLC.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:09:10 – &lt;/strong&gt;Valve DRM Policy&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:40 – &lt;/strong&gt;Left 4 Dead DLC (Survival Pack) Dated&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:11:10 – &lt;/strong&gt;SubAway Train&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:10&#43; &lt;/strong&gt;Museum Of UnNatural History&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:10&#43; &lt;/strong&gt;Last Resort&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:10&#43; &lt;/strong&gt;Death Knell&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:10&#43; &lt;/strong&gt;Back to School&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:10&#43; &lt;/strong&gt;Collaboration&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:50 – &lt;/strong&gt;DRA Escape 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:20 – &lt;/strong&gt;Zombie Mod: Source&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:20 – &lt;/strong&gt;Kill Gman City 7&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:40 – &lt;/strong&gt;HeadCrab Survival: Middle of Nowhere&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:00 – &lt;/strong&gt;Emanuel shares his experience of Shotgun Survival&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;Walkthrough of the Spencer Mansion from the Resident Evil: Prologue Project&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:30 – &lt;/strong&gt;Bisounours Party Trailer&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:00 – &lt;/strong&gt;Ham and Jam&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:19:30 – &lt;/strong&gt;Filefront Shutting Down&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:21:40 – &lt;/strong&gt;Interview with the team from &lt;em&gt;Decadence&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:40 – &lt;/strong&gt;We fixed Emanuel’s Microphone&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:30 – &lt;/strong&gt;Art Direction&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:50 – &lt;/strong&gt;Story and Plot&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:30 – &lt;/strong&gt;Development Cycle&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:10 – &lt;/strong&gt;Coping with Limited Resources / Gameplay Choices&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:10 – &lt;/strong&gt;Reliance of having friends to play with.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:00:10 – &lt;/strong&gt;Character Development&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:04:30 – &lt;/strong&gt;Decadence on Source&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:12:10 – &lt;/strong&gt;Release Stragety / Beta-Testing&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:14:30 – &lt;/strong&gt;Game-modes&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:17:30 – &lt;/strong&gt;Advice&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:23:30 – &lt;/strong&gt;Presentation&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:26:30 – &lt;/strong&gt;Conclusion&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:38:20 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <link>https://www.podcast17.com/</link>
                <pubDate>Sat, 28 May 2022 16:08:23 &#43;0000</pubDate>
                <itunes:duration>6102</itunes:duration>
                
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #23 - GoldenEye: Source</itunes:title>
                <title>Episode #23 - GoldenEye: Source</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 12401</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Thomas, Emanuel, Nick Cook (Wake – GoldenEye: Source)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:03:00 – </strong>Photoshop vacation Photos Contest</li><li>Entries can be found at <a href="https://web.archive.org/web/20160812233642/http://podcast17.com/competitions/vegas/" rel="nofollow">podcast17.com/competitions/vegas/</a></li><li>Winner: azelito – William’s Eleven</li><li><strong>00:11:00 – </strong>Fake Planet Phillip argument clarification.</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:13:20 – </strong>Heart of Evil NE Dev Video</li><li><strong>00:14:00 – </strong>Neo Tokyo Media Blitz + OST – William says Download, but he means purchase.</li></ul><h4>Emanuels Apology Section</h4><ul><li><strong>00:21:20 – </strong>Emanuel apologies for this weeks podcast.</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:21:40 – </strong>Team Fortress 2 Server Ranking System.</li><li><strong>00:24:20 – </strong>Multi-core rendering in Team Fortress 2.</li><li><strong>00:26:50 – </strong>SDK Beta. Source code for the shader.</li></ul><h4>Portal Releases</h4><ul><li><strong>00:27:00 – </strong>MTN Portal Stories.</li><li><strong>00:28:30 – </strong>Infestation.</li><li><strong>00:28:40 – </strong>MAZE: Escape from Aperture Science.</li></ul><h4>Release List</h4><ul><li><strong>00:29:00 – </strong>Factory Defense</li><li><strong>00:31:00 – </strong>Moose Mod Tech Demo</li><li><strong>00:31:20 – </strong>Zombie Mod Source</li><li><strong>00:34:20 – </strong>Haunted House Beta 1</li><li><strong>00:38:40 – </strong>Combine Combat Demo</li><li><strong>00:46:10 – </strong>Face-off</li><li><strong>00:46:10+ </strong>Headcrab Panic</li><li><strong>00:46:10+ </strong>Effect Map</li><li><strong>00:46:10+ </strong>StormFront</li><li><strong>00:46:10+ </strong>Crates and Barrels</li><li><strong>00:46:10+ </strong>Reaction Version 1</li><li><strong>00:46:10+ </strong>Empires 2.23</li></ul><h4>Media Blitz</h4><ul><li><strong>00:51:10 – </strong>Crashdown</li><li><strong>00:52:00 – </strong>BlackSector Concept Art</li><li><strong>00:53:40 – </strong>Decadence Preview on PHL</li><li><strong>00:55:20 – </strong>Arrangement Q&amp;A</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:57:10 – </strong>PlanetPhillip posts Source Sauce</li><li><strong>00:57:10+ </strong>William Rants about game configurations.</li><li><strong>00:58:30 – </strong>Private Build of Vice:GRIP</li><li><strong>01:01:10 – </strong>MAW DLC isn’t Free</li><li><strong>01:04:20 – </strong>Noesis Training DVDs for Source Coregraphy and In-game Cinematics Guide</li><li><strong>01:06:10 – </strong>What’s in the Box?</li><li><strong>01:08:20 – </strong>Gunman Chronicles Demo posted on ModDB</li></ul><h4>Interview</h4><ul><li><strong>01:09:30 – </strong>Interview with Nick Cook, PR Rep from <em>GoldenEye: Source</em>.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:41:10 – </strong>Radu IceMan Audio Question – How do we find the time to play/make mods?</li><li><strong>01:46:00 – </strong>Brian wants to know our suggestions for HL1 Mods.</li><li><strong>01:49:40 – </strong>Wrap-up.</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 12401&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Thomas, Emanuel, Nick Cook (Wake – GoldenEye: Source)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:00 – &lt;/strong&gt;Photoshop vacation Photos Contest&lt;/li&gt;&lt;li&gt;Entries can be found at &lt;a href=&#34;https://web.archive.org/web/20160812233642/http://podcast17.com/competitions/vegas/&#34; rel=&#34;nofollow&#34;&gt;podcast17.com/competitions/vegas/&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Winner: azelito – William’s Eleven&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:00 – &lt;/strong&gt;Fake Planet Phillip argument clarification.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:20 – &lt;/strong&gt;Heart of Evil NE Dev Video&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:00 – &lt;/strong&gt;Neo Tokyo Media Blitz &#43; OST – William says Download, but he means purchase.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuels Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:21:20 – &lt;/strong&gt;Emanuel apologies for this weeks podcast.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:21:40 – &lt;/strong&gt;Team Fortress 2 Server Ranking System.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:20 – &lt;/strong&gt;Multi-core rendering in Team Fortress 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:50 – &lt;/strong&gt;SDK Beta. Source code for the shader.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:27:00 – &lt;/strong&gt;MTN Portal Stories.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:30 – &lt;/strong&gt;Infestation.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:40 – &lt;/strong&gt;MAZE: Escape from Aperture Science.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:29:00 – &lt;/strong&gt;Factory Defense&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:00 – &lt;/strong&gt;Moose Mod Tech Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:20 – &lt;/strong&gt;Zombie Mod Source&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:20 – &lt;/strong&gt;Haunted House Beta 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:40 – &lt;/strong&gt;Combine Combat Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10 – &lt;/strong&gt;Face-off&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10&#43; &lt;/strong&gt;Headcrab Panic&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10&#43; &lt;/strong&gt;Effect Map&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10&#43; &lt;/strong&gt;StormFront&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10&#43; &lt;/strong&gt;Crates and Barrels&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10&#43; &lt;/strong&gt;Reaction Version 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:10&#43; &lt;/strong&gt;Empires 2.23&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:51:10 – &lt;/strong&gt;Crashdown&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:00 – &lt;/strong&gt;BlackSector Concept Art&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:40 – &lt;/strong&gt;Decadence Preview on PHL&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:55:20 – &lt;/strong&gt;Arrangement Q&amp;amp;A&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:57:10 – &lt;/strong&gt;PlanetPhillip posts Source Sauce&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:10&#43; &lt;/strong&gt;William Rants about game configurations.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:58:30 – &lt;/strong&gt;Private Build of Vice:GRIP&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:01:10 – &lt;/strong&gt;MAW DLC isn’t Free&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:04:20 – &lt;/strong&gt;Noesis Training DVDs for Source Coregraphy and In-game Cinematics Guide&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:06:10 – &lt;/strong&gt;What’s in the Box?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:08:20 – &lt;/strong&gt;Gunman Chronicles Demo posted on ModDB&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:09:30 – &lt;/strong&gt;Interview with Nick Cook, PR Rep from &lt;em&gt;GoldenEye: Source&lt;/em&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:41:10 – &lt;/strong&gt;Radu IceMan Audio Question – How do we find the time to play/make mods?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:46:00 – &lt;/strong&gt;Brian wants to know our suggestions for HL1 Mods.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:49:40 – &lt;/strong&gt;Wrap-up.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 15:59:05 &#43;0000</pubDate>
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                <itunes:title>Episode #22 - HL2: Short Stories</itunes:title>
                <title>Episode #22 - HL2: Short Stories</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 12233</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William, Thomas, Emanuel and Au Heppa &amp; Psycho from Half-Life Short Stories</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:04:40 – </strong>Photoshop vacation Photos Contest</li><li>Photoshop (or gimp, or whatever) Williams Vegas Photos, best entry will win a copy of Half-Life 2 and HL2 Episode 2.</li><li> Send images to feedback@podcast17.com</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:08:20 – </strong>Deja Vudu – Thomas and William Share their Impressions.</li></ul><h4>Emanuel Apology Section</h4><ul><li><strong>00:13:20 – </strong>Emanuel clarifies his guild hall comment of last week.</li><li><strong>00:13:20+ </strong>Emanuel adds a bit to his comment about Jeffs question last week.</li><li><strong>00:13:20+ </strong>Emanuel bought a new computer!!</li></ul><h4>Straight from the Mouth of Valve</h4><ul><li><strong>00:16:00 – </strong>Left 4 Dead Survival Information + Update.</li><li><strong>00:18:00 – </strong>Lets talk about our Episode 3 Predictions.</li></ul><h4>Portal Releases</h4><ul><li><strong>00:20:40 – </strong>Anyxius Symmetry.</li><li><strong>00:20:40+ </strong>Anyxius Chamber3.</li><li><strong>00:20:40+ </strong>Spigot 37: Reject Pile 1.</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:20:40+ </strong>Train Station.</li><li><strong>00:20:40+ </strong>Fantazyland Castle.</li><li><strong>00:20:40+ </strong>NKPIT.</li></ul><h4>Release List</h4><ul><li><strong>00:23:00 – </strong>Fist full of Frags 2.5 Coop Mode!</li><li><strong>00:24:40 – </strong>Half-Life Before.</li><li><strong>00:27:10 – </strong>Johns Mod.</li><li><strong>00:29:00 – </strong>Citizen arms and the Half-Life FX Engine.</li><li><strong>00:33:40 – </strong>The Horror Example map.</li></ul><h4>Media Blitz</h4><ul><li><strong>00:34:20 – </strong>Decadence trailer and release date.</li><li><strong>00:35:50 – </strong>Pirates Vikings and Knights: New maps + Particles + face animations.</li><li><strong>00:36:25 – </strong>Alient Vs. Hunter Media.</li><li><strong>00:39:10 – </strong>Reaction Mod Trailers.</li><li><strong>00:40:30 – </strong>Heart of Evil Napalm Developer Videos.</li><li><strong>00:41:30 – </strong>Planet Phillip Month in Review.</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:44:00 – </strong>Edge article “Age of Steam”.</li><li><strong>00:51:00 – </strong>How to do achievements in gldsrc and the Half-Life tool kit.</li></ul><h4>Interview</h4><ul><li><strong>00:52:25 – </strong>Interview with Au Heppa and Psycho about <em>Half-Life: Short Stories</em>.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>01:10:10 – </strong>Jeff has another Listener Audio question about The Hammer Editor.</li><li><strong>01:18:00 – </strong>Wrap-up</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 12233&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William, Thomas, Emanuel and Au Heppa &amp;amp; Psycho from Half-Life Short Stories&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:40 – &lt;/strong&gt;Photoshop vacation Photos Contest&lt;/li&gt;&lt;li&gt;Photoshop (or gimp, or whatever) Williams Vegas Photos, best entry will win a copy of Half-Life 2 and HL2 Episode 2.&lt;/li&gt;&lt;li&gt; Send images to feedback@podcast17.com&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:20 – &lt;/strong&gt;Deja Vudu – Thomas and William Share their Impressions.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Emanuel Apology Section&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:20 – &lt;/strong&gt;Emanuel clarifies his guild hall comment of last week.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:20&#43; &lt;/strong&gt;Emanuel adds a bit to his comment about Jeffs question last week.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:20&#43; &lt;/strong&gt;Emanuel bought a new computer!!&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:16:00 – &lt;/strong&gt;Left 4 Dead Survival Information &#43; Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;Lets talk about our Episode 3 Predictions.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:20:40 – &lt;/strong&gt;Anyxius Symmetry.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:40&#43; &lt;/strong&gt;Anyxius Chamber3.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:40&#43; &lt;/strong&gt;Spigot 37: Reject Pile 1.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:20:40&#43; &lt;/strong&gt;Train Station.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:40&#43; &lt;/strong&gt;Fantazyland Castle.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:40&#43; &lt;/strong&gt;NKPIT.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:23:00 – &lt;/strong&gt;Fist full of Frags 2.5 Coop Mode!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:40 – &lt;/strong&gt;Half-Life Before.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:10 – &lt;/strong&gt;Johns Mod.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:00 – &lt;/strong&gt;Citizen arms and the Half-Life FX Engine.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:40 – &lt;/strong&gt;The Horror Example map.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:34:20 – &lt;/strong&gt;Decadence trailer and release date.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:50 – &lt;/strong&gt;Pirates Vikings and Knights: New maps &#43; Particles &#43; face animations.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:25 – &lt;/strong&gt;Alient Vs. Hunter Media.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:10 – &lt;/strong&gt;Reaction Mod Trailers.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:30 – &lt;/strong&gt;Heart of Evil Napalm Developer Videos.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:30 – &lt;/strong&gt;Planet Phillip Month in Review.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:44:00 – &lt;/strong&gt;Edge article “Age of Steam”.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:00 – &lt;/strong&gt;How to do achievements in gldsrc and the Half-Life tool kit.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:52:25 – &lt;/strong&gt;Interview with Au Heppa and Psycho about &lt;em&gt;Half-Life: Short Stories&lt;/em&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:10:10 – &lt;/strong&gt;Jeff has another Listener Audio question about The Hammer Editor.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:18:00 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 14:26:41 &#43;0000</pubDate>
                <itunes:duration>4903</itunes:duration>
                
                
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                <itunes:title>Episode #21</itunes:title>
                <title>Episode #21</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 12065</h3><p>We’re aware tracking in the streamer is broken and expected it to be fixed a couple of weeks ago, but I’ve been having weird hardware issues and have been very short on time for the last few weeks. – <em>Nic</em></p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Thomas, Emanuel (NoPK – PHL)</li></ul><h4>Podcast 17 Billy News</h4><ul><li><strong>00:02:00 – </strong>We discuss Vegas.</li><li><strong>00:04:40 – </strong>Photoshop vacation Photos Contest</li><li>Photoshop (or gimp, or whatever) Williams Vegas Photos, best entry will win a copy of Half-Life 2.</li><li> Send images to feedback@podcast17.com</li></ul><h4>From the Mouth of Valve</h4><ul><li><strong>00:08:30 – </strong>Left 4 Dead SDK Tutorials</li><li><strong>00:10:15 – </strong>Survival Pack Explained</li><li><strong>00:11:40 – </strong>Steam Update</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:13:05 – </strong>Brain for Dead Suburb</li><li><strong>00:13:40 – </strong><img src="https://web.archive.org/web/20160812203547im_/http://podcast17.com/public_files/not-segue.png" width="12" height="16">Segway: BrainBread</li></ul><h4>The Release List</h4><ul><li><strong>00:14:30 – </strong>Sity Released</li><li><strong>00:18:20 – </strong>The Real 1 &amp; 2 for Steam Released</li><li><strong>00:26:00 – </strong>Deju-Vudu Released</li></ul><h4>Media Blitz</h4><ul><li><strong>00:29:30 – </strong>How to make a Team Fortress 2 Map</li><li><strong>00:32:40 – </strong>Left 4 Dead Porno: Left 4 Head</li><li><strong>00:41:25 – </strong>Fist Full of Frags Coop Video</li><li><strong>00:42:30 – </strong>SHIFT: After Hours Racing Media</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:44:10 – </strong>Finally over. Summation of the ModDB Mod of the Year Awards 2008.</li></ul><h4>Listener Audio Question</h4><ul><li><strong>00:49:30 – </strong>Jeff’s Listener Audio Question</li><li><strong>01:01:40 – </strong>Wrap-up</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 12065&lt;/h3&gt;&lt;p&gt;We’re aware tracking in the streamer is broken and expected it to be fixed a couple of weeks ago, but I’ve been having weird hardware issues and have been very short on time for the last few weeks. – &lt;em&gt;Nic&lt;/em&gt;&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Thomas, Emanuel (NoPK – PHL)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 Billy News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:00 – &lt;/strong&gt;We discuss Vegas.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:40 – &lt;/strong&gt;Photoshop vacation Photos Contest&lt;/li&gt;&lt;li&gt;Photoshop (or gimp, or whatever) Williams Vegas Photos, best entry will win a copy of Half-Life 2.&lt;/li&gt;&lt;li&gt; Send images to feedback@podcast17.com&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;From the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:30 – &lt;/strong&gt;Left 4 Dead SDK Tutorials&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:15 – &lt;/strong&gt;Survival Pack Explained&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:40 – &lt;/strong&gt;Steam Update&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:13:05 – &lt;/strong&gt;Brain for Dead Suburb&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:40 – &lt;/strong&gt;&lt;img src=&#34;https://web.archive.org/web/20160812203547im_/http://podcast17.com/public_files/not-segue.png&#34; width=&#34;12&#34; height=&#34;16&#34;&gt;Segway: BrainBread&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;The Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:14:30 – &lt;/strong&gt;Sity Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:20 – &lt;/strong&gt;The Real 1 &amp;amp; 2 for Steam Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:00 – &lt;/strong&gt;Deju-Vudu Released&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:29:30 – &lt;/strong&gt;How to make a Team Fortress 2 Map&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:40 – &lt;/strong&gt;Left 4 Dead Porno: Left 4 Head&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:25 – &lt;/strong&gt;Fist Full of Frags Coop Video&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:30 – &lt;/strong&gt;SHIFT: After Hours Racing Media&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:44:10 – &lt;/strong&gt;Finally over. Summation of the ModDB Mod of the Year Awards 2008.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:49:30 – &lt;/strong&gt;Jeff’s Listener Audio Question&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:01:40 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 14:23:40 &#43;0000</pubDate>
                <itunes:duration>4031</itunes:duration>
                
                
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                <itunes:title>Episode #20 - Arcadium</itunes:title>
                <title>Episode #20 - Arcadium</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 11897</h3><p>Fun Fact: This post was done before we started recording on Sunday, but then Billy didn’t have time to edit. Then yesterday I went to bed literally 1 hour before he was done editing; So as a result you get this 7 hours later than you would have done. But I got awesome sleep. – <em>Nic</em></p><p><strong>Note</strong>: We forgot to mention Emanuel anywhere in the show notes so I will make up for it by talking about him here. Emanuel is pretty, funny, intelligent and in this episode.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:30 – </strong>William, Thomas, Dave Traeger (Henley – ModDB &amp; Arcadium), Emanuel (NoPK – PHL)</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:07:55 – </strong>Dave explains MOTY Editors Choice</li><li> Also Dave talks about Players Choice and we get into a heated debate</li></ul><h4>Straight from the mouth of Valve</h4><ul><li><strong>00:34:30 – </strong>Team Fortress Scout Update</li></ul><h4>Portal Releases</h4><ul><li><strong>00:37:20 – </strong>Spigot 37: Security Checkpoint</li><li><strong>00:00:00 – </strong>Spigot 37: Street Level</li><li><strong>00:00:00 – </strong>Portal Fun</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:37:50 – </strong>Ultimate Showdown, Basement Beta, AnotherTown, Blood Hospital, City Niniwa, Brain 4 Dead</li></ul><h4>The Release List</h4><ul><li><strong>00:41:10 – </strong>Nova Prospekt Under Attack</li><li>Segway into Paranoia</li><li>Segway into Story line development and reading</li><li><strong>00:45:20 – </strong>Hard Escape</li><li><strong>00:47:00 – </strong>Eternal Silence 3.3</li><li><strong>00:47:15 – </strong>Dead Shift Beta</li><li>Segway back to Eternal Silence</li><li><strong>00:52:00 – </strong>GoldenEye Source 3.1</li><li><strong>00:53:50 – </strong>Half-Life Visitors</li><li>Emanuel rants about the Tram</li><li>Segway into Doom3</li></ul><h4>Media Blitz</h4><ul><li><strong>01:08:00 – </strong>The Curse</li><li><strong>01:08:15 – </strong>Fragout: new maps, new models, new video</li><li><strong>01:09:00 – </strong>Pirates, Vikings and Knights</li><li><strong>01:10:00 – </strong>Firearms Source</li></ul><h4>Interview</h4><ul><li><strong>01:10:40 – </strong>Interview with Dave from <em>Arcadium</em>.</li><li><strong>01:28:40 – </strong>Wrap-up</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 11897&lt;/h3&gt;&lt;p&gt;Fun Fact: This post was done before we started recording on Sunday, but then Billy didn’t have time to edit. Then yesterday I went to bed literally 1 hour before he was done editing; So as a result you get this 7 hours later than you would have done. But I got awesome sleep. – &lt;em&gt;Nic&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Note&lt;/strong&gt;: We forgot to mention Emanuel anywhere in the show notes so I will make up for it by talking about him here. Emanuel is pretty, funny, intelligent and in this episode.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:30 – &lt;/strong&gt;William, Thomas, Dave Traeger (Henley – ModDB &amp;amp; Arcadium), Emanuel (NoPK – PHL)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:07:55 – &lt;/strong&gt;Dave explains MOTY Editors Choice&lt;/li&gt;&lt;li&gt; Also Dave talks about Players Choice and we get into a heated debate&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:34:30 – &lt;/strong&gt;Team Fortress Scout Update&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:37:20 – &lt;/strong&gt;Spigot 37: Security Checkpoint&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – &lt;/strong&gt;Spigot 37: Street Level&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – &lt;/strong&gt;Portal Fun&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:37:50 – &lt;/strong&gt;Ultimate Showdown, Basement Beta, AnotherTown, Blood Hospital, City Niniwa, Brain 4 Dead&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;The Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:41:10 – &lt;/strong&gt;Nova Prospekt Under Attack&lt;/li&gt;&lt;li&gt;Segway into Paranoia&lt;/li&gt;&lt;li&gt;Segway into Story line development and reading&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:20 – &lt;/strong&gt;Hard Escape&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:00 – &lt;/strong&gt;Eternal Silence 3.3&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:15 – &lt;/strong&gt;Dead Shift Beta&lt;/li&gt;&lt;li&gt;Segway back to Eternal Silence&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:00 – &lt;/strong&gt;GoldenEye Source 3.1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:50 – &lt;/strong&gt;Half-Life Visitors&lt;/li&gt;&lt;li&gt;Emanuel rants about the Tram&lt;/li&gt;&lt;li&gt;Segway into Doom3&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:08:00 – &lt;/strong&gt;The Curse&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:08:15 – &lt;/strong&gt;Fragout: new maps, new models, new video&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:09:00 – &lt;/strong&gt;Pirates, Vikings and Knights&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:10:00 – &lt;/strong&gt;Firearms Source&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:10:40 – &lt;/strong&gt;Interview with Dave from &lt;em&gt;Arcadium&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:28:40 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 14:19:18 &#43;0000</pubDate>
                <itunes:duration>5500</itunes:duration>
                
                
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                <itunes:title>Episode #19 - Age of Chivalry</itunes:title>
                <title>Episode #19 - Age of Chivalry</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 11561</h3><p>I’m really pressed for time this week so I haven’t checked the links on the right. If theyre marked as HL2 but are actually HL1 its my fault. But if they don’t work its Willams fault. – <em>Nic</em> <strong>Update:</strong> Check out the hit detection video under Other Links on the right. <a href="https://web.archive.org/web/20120307114205/http://www.podcast17.com/transmissions/c11728#comment-451" rel="nofollow">Steve said</a> it handles that question better than he did.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William, Thomas, Steve (Tibberius Bane – Age of Chivalry)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:30 – </strong>Still looking for Video Editors feedback@podcast17.com</li><li><strong>00:03:10 – </strong>Update on the web streaming</li></ul><h4>Follow-up &amp; Errata</h4><ul><li><strong>00:04:50 – </strong>Strider Mountain (Note: Phillip also has the moddb content)</li><li><strong>00:08:10 – </strong>Cyberscape</li></ul><h4>Straight from the Mouth of Valve</h4><ul><li><strong>00:10:30 – </strong>Team Fortress 2 and Day of Defeat: Source Update</li><li><strong>00:11:40 – </strong>Team Fortress 2 Scout Detail Updates</li><li><strong>00:16:30 – </strong>Gabe Newell DICE Keynote</li></ul><h4>Portal Releases</h4><ul><li><strong>00:19:05 – </strong>Kern Cores Chamber 1</li><li><strong>00:19:50 – </strong>Access all Areas Part 1</li></ul><h4>Left4Dead Releases</h4><ul><li><strong>00:20:50 – </strong>Gates of Hell, Road to Hell, Cottage of Doom, Last Chance, Sands of Hell, Zelda, Survival 101, Space Harrier, Death Aboard Update</li></ul><h4>Release List</h4><ul><li><strong>00:26:00 – </strong>Big Explosion Theory and I Hate Headcrabs</li><li><strong>00:29:00 – </strong>Thomas prematurely jumps to Sentenced to Death</li><li><strong>00:35:00 – </strong>Map the First</li><li><strong>00:25:10 – </strong>The Ten Levels</li><li><strong>00:36:20 – </strong>Combine Survalance Final</li></ul><h4>Media Blitz</h4><ul><li><strong>00:36:50 – </strong>Prison Island</li><li><strong>00:37:50 – </strong>The Union</li><li><strong>00:38:50 – </strong>BlackSector</li><li><strong>00:39:20 – </strong>Cry of Fear Video Cast</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:45:00 – </strong>Game-models.de</li><li><strong>00:46:00 – </strong>PlanetPhillip’s Jan 2009 Video Review</li><li><strong>00:46:40 – </strong>ModDB Editors Choice</li></ul><h4>Interview</h4><ul><li><strong>00:53:00 – </strong>Interview with Steve from <em>Age of Chivalry</em>.</li><li><strong>01:17:20 – </strong>Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 11561&lt;/h3&gt;&lt;p&gt;I’m really pressed for time this week so I haven’t checked the links on the right. If theyre marked as HL2 but are actually HL1 its my fault. But if they don’t work its Willams fault. – &lt;em&gt;Nic&lt;/em&gt; &lt;strong&gt;Update:&lt;/strong&gt; Check out the hit detection video under Other Links on the right. &lt;a href=&#34;https://web.archive.org/web/20120307114205/http://www.podcast17.com/transmissions/c11728#comment-451&#34; rel=&#34;nofollow&#34;&gt;Steve said&lt;/a&gt; it handles that question better than he did.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William, Thomas, Steve (Tibberius Bane – Age of Chivalry)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:30 – &lt;/strong&gt;Still looking for Video Editors feedback@podcast17.com&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:10 – &lt;/strong&gt;Update on the web streaming&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up &amp;amp; Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:50 – &lt;/strong&gt;Strider Mountain (Note: Phillip also has the moddb content)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:10 – &lt;/strong&gt;Cyberscape&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:30 – &lt;/strong&gt;Team Fortress 2 and Day of Defeat: Source Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:40 – &lt;/strong&gt;Team Fortress 2 Scout Detail Updates&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:30 – &lt;/strong&gt;Gabe Newell DICE Keynote&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:19:05 – &lt;/strong&gt;Kern Cores Chamber 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:50 – &lt;/strong&gt;Access all Areas Part 1&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left4Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:20:50 – &lt;/strong&gt;Gates of Hell, Road to Hell, Cottage of Doom, Last Chance, Sands of Hell, Zelda, Survival 101, Space Harrier, Death Aboard Update&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:26:00 – &lt;/strong&gt;Big Explosion Theory and I Hate Headcrabs&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:29:00 – &lt;/strong&gt;Thomas prematurely jumps to Sentenced to Death&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:00 – &lt;/strong&gt;Map the First&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:10 – &lt;/strong&gt;The Ten Levels&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:20 – &lt;/strong&gt;Combine Survalance Final&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:36:50 – &lt;/strong&gt;Prison Island&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:50 – &lt;/strong&gt;The Union&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:50 – &lt;/strong&gt;BlackSector&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:20 – &lt;/strong&gt;Cry of Fear Video Cast&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:45:00 – &lt;/strong&gt;Game-models.de&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:00 – &lt;/strong&gt;PlanetPhillip’s Jan 2009 Video Review&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:40 – &lt;/strong&gt;ModDB Editors Choice&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:53:00 – &lt;/strong&gt;Interview with Steve from &lt;em&gt;Age of Chivalry&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:17:20 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 14:14:50 &#43;0000</pubDate>
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                <itunes:title>Episode #18 - Dystopia</itunes:title>
                <title>Episode #18 - Dystopia</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 11561</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William, Thomas, Ryan (Stenchy – Moddb), Mike (Urinal Cake – Dystopia)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:03:00 – </strong>New Flash Stream on the website!</li><li><strong>00:03:40 – </strong>Neptune apology – We are sorry.</li></ul><h4>Follow-up/Errata</h4><ul><li><strong>00:04:40 – </strong>Strider Mountain Pre-Release</li><li><strong>00:05:10 – </strong>Goldeneye Source Beta 3</li></ul><h4>Straight from the mouth of Valve</h4><ul><li><strong>00:06:40 – </strong>Left 4 Dead Survival Pack to be free on the</li><li>360 too!</li></ul><h4>Portal Releases</h4><ul><li><strong>00:10:05 – </strong>Think with Portals – Anyxius Chamber 2</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:12:40 – </strong>Dead City &amp; Get out alive.</li></ul><h4>The Release List</h4><ul><li><strong>00:14:00 – </strong>Eye of the Storm Episode 1</li><li><strong>00:17:45 – </strong>Half-Life Rally 1.10 Beta 59 Maps</li><li><strong>00:18:40 – </strong>Portal Project Beta Demo</li><li><strong>00:19:00 – </strong>Coop Labyrinth</li><li><strong>00:20:20 – </strong>Combine Surveillance</li><li><strong>00:21:10 – </strong>Eternal Silence Update</li><li><strong>00:21:20 – </strong>The City Discussion</li><li><strong>00:27:25 – </strong>Fortress Forever 2.3</li><li><strong>00:28:30 – </strong>Cybercape</li></ul><h4>Media Blitz</h4><ul><li><strong>00:32:00 – </strong>My Wonderful Nightmare</li><li><strong>00:32:50 – </strong>The Citizen Part 2</li><li><strong>00:33:20 – </strong>Half-Life Arangement Coop</li><li><strong>00:37:10 – </strong>Petrified Media</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:39:20 – </strong>Half-life Escape from City 17 Episode 1</li><li><strong>00:48:15 – </strong>Jailbreak gives us a demo tutorial</li></ul><h4>Listener Audio Question</h4><ul><li><strong>00:49:40 – </strong>Jeff asks about first maps and passes on some details about the L4D SDK he came across.</li></ul><h4>Interview</h4><ul><li><strong>01:03:20 – </strong>Extended interview with Mike from <em>Dystopia</em>.</li><li><strong>01:52:40 – </strong>Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 11561&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William, Thomas, Ryan (Stenchy – Moddb), Mike (Urinal Cake – Dystopia)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:00 – &lt;/strong&gt;New Flash Stream on the website!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:40 – &lt;/strong&gt;Neptune apology – We are sorry.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Follow-up/Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:04:40 – &lt;/strong&gt;Strider Mountain Pre-Release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:10 – &lt;/strong&gt;Goldeneye Source Beta 3&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:40 – &lt;/strong&gt;Left 4 Dead Survival Pack to be free on the&lt;/li&gt;&lt;li&gt;360 too!&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:05 – &lt;/strong&gt;Think with Portals – Anyxius Chamber 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:40 – &lt;/strong&gt;Dead City &amp;amp; Get out alive.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;The Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:14:00 – &lt;/strong&gt;Eye of the Storm Episode 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:45 – &lt;/strong&gt;Half-Life Rally 1.10 Beta 59 Maps&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:40 – &lt;/strong&gt;Portal Project Beta Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:00 – &lt;/strong&gt;Coop Labyrinth&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:20 – &lt;/strong&gt;Combine Surveillance&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:10 – &lt;/strong&gt;Eternal Silence Update&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:20 – &lt;/strong&gt;The City Discussion&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:25 – &lt;/strong&gt;Fortress Forever 2.3&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:30 – &lt;/strong&gt;Cybercape&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:32:00 – &lt;/strong&gt;My Wonderful Nightmare&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:50 – &lt;/strong&gt;The Citizen Part 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:20 – &lt;/strong&gt;Half-Life Arangement Coop&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:10 – &lt;/strong&gt;Petrified Media&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:39:20 – &lt;/strong&gt;Half-life Escape from City 17 Episode 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:48:15 – &lt;/strong&gt;Jailbreak gives us a demo tutorial&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener Audio Question&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:49:40 – &lt;/strong&gt;Jeff asks about first maps and passes on some details about the L4D SDK he came across.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:03:20 – &lt;/strong&gt;Extended interview with Mike from &lt;em&gt;Dystopia&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:52:40 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 13:58:32 &#43;0000</pubDate>
                <itunes:duration>6824</itunes:duration>
                
                
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                <itunes:title>Episode #17 - Half-Quake</itunes:title>
                <title>Episode #17 - Half-Quake</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 11393</h3><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William, Thomas, James (from Cry of Fear), MuddaSheep (Half_Quake)</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:02:50 – </strong>HLC Radio Live</li><li><strong>00:03:50 – </strong>We need video editors: feedback@podcast17.com</li><li><strong>00:04:00 – </strong>Number Format</li></ul><h4>Straight from the mouth of Valve</h4><ul><li><strong>00:06:30 – </strong>Valve Community Updates</li><li><strong>00:07:00 – </strong>Left 4 Dead reaches 1.8 million retail sales.</li><li><strong>00:08:40 – </strong>L4D DLC/SDK LMNOP, QRSTUV Details</li><li><strong>00:10:30 – </strong>Steam Client Update</li></ul><h4>Left 4 Dead Releases</h4><ul><li><strong>00:12:00 – City Minami &amp; Death Aboard</strong></li></ul><h4>Portal Releases</h4><ul><li><strong>00:14:05 – </strong>Anxius Chamber 1</li><li><strong>00:14:30 – </strong>Escape from CryoLab</li><li><strong>00:15:00 – </strong>Irrational Chamber</li><li><strong>00:15:10 – </strong>Map 2</li></ul><h4>The Release List</h4><ul><li><strong>00:17:40 – </strong>Sector 9</li><li><strong>00:18:00 – </strong>Camp Trip</li><li><strong>00:20:50 – </strong>Beta 3 Of Golden Eye Source</li><li><strong>00:22:40 – </strong>Portal Prelude 1.1.5 Released</li><li><strong>00:25:00 – </strong>The Great Forever Tomorrow</li><li><strong>00:28:30 – </strong>StarGate Last Stand</li><li><strong>00:28:40 – </strong>Dark World Demo</li><li><strong>00:30:30 – </strong>Secret Lab Assault</li><li><strong>00:31:20 – </strong>Eternal Silence on Steam</li><li><strong>00:32:40 – </strong>Dystopia on Steam</li><li><strong>00:33:40 – </strong>Online Gallery SP Demo</li><li><strong>00:38:10 – </strong>Rebellion 1.3</li><li><strong>00:40:00 – </strong>Half-Life 2 Strider Mountain Pre-Release</li></ul><h4>Media Blitz</h4><ul><li><strong>00:41:20 – </strong>Decadence</li><li><strong>00:44:50 – </strong>Natural Selection 2 Media</li><li><strong>00:49:30 – </strong>Neo Tokyo Media</li><li><strong>00:50:00 – </strong>New Fragout Maps</li></ul><h4>Topic of the Week</h4><ul><li><strong>00:51:10 – </strong>Albaster Slim</li><li><strong>00:52:30 – </strong>Source Engine used in virtual fire drill</li><li><strong>00:57:10 – </strong>Faceposer Tutorials</li></ul><h4>Interview</h4><ul><li><strong>00:58:00 – </strong>Interview with MuddaSheep from <em>Half-Quake</em>.</li></ul><p><strong>01:21:00 – </strong>Wrap-up</p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 11393&lt;/h3&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William, Thomas, James (from Cry of Fear), MuddaSheep (Half_Quake)&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:50 – &lt;/strong&gt;HLC Radio Live&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:50 – &lt;/strong&gt;We need video editors: feedback@podcast17.com&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;Number Format&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:06:30 – &lt;/strong&gt;Valve Community Updates&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:00 – &lt;/strong&gt;Left 4 Dead reaches 1.8 million retail sales.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:40 – &lt;/strong&gt;L4D DLC/SDK LMNOP, QRSTUV Details&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:30 – &lt;/strong&gt;Steam Client Update&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Left 4 Dead Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:00 – City Minami &amp;amp; Death Aboard&lt;/strong&gt;&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:14:05 – &lt;/strong&gt;Anxius Chamber 1&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:30 – &lt;/strong&gt;Escape from CryoLab&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:00 – &lt;/strong&gt;Irrational Chamber&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:10 – &lt;/strong&gt;Map 2&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;The Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:17:40 – &lt;/strong&gt;Sector 9&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00 – &lt;/strong&gt;Camp Trip&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:50 – &lt;/strong&gt;Beta 3 Of Golden Eye Source&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:40 – &lt;/strong&gt;Portal Prelude 1.1.5 Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:00 – &lt;/strong&gt;The Great Forever Tomorrow&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:30 – &lt;/strong&gt;StarGate Last Stand&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:40 – &lt;/strong&gt;Dark World Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:30 – &lt;/strong&gt;Secret Lab Assault&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:20 – &lt;/strong&gt;Eternal Silence on Steam&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:40 – &lt;/strong&gt;Dystopia on Steam&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:40 – &lt;/strong&gt;Online Gallery SP Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:10 – &lt;/strong&gt;Rebellion 1.3&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:00 – &lt;/strong&gt;Half-Life 2 Strider Mountain Pre-Release&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:41:20 – &lt;/strong&gt;Decadence&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:50 – &lt;/strong&gt;Natural Selection 2 Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:30 – &lt;/strong&gt;Neo Tokyo Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;New Fragout Maps&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:51:10 – &lt;/strong&gt;Albaster Slim&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:30 – &lt;/strong&gt;Source Engine used in virtual fire drill&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:57:10 – &lt;/strong&gt;Faceposer Tutorials&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:58:00 – &lt;/strong&gt;Interview with MuddaSheep from &lt;em&gt;Half-Quake&lt;/em&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;strong&gt;01:21:00 – &lt;/strong&gt;Wrap-up&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 13:45:02 &#43;0000</pubDate>
                <itunes:duration>5147</itunes:duration>
                
                
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                <itunes:title>Episode #16 - Curse</itunes:title>
                <title>Episode #16 - Curse</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 11225</h3><p>Apologies for the Skype chat sounds later on, there was a small hiccup with the recording so they where picked up too. They’re few and far between though so it shouldn’t effect your enjoyment of Phillips sexy accent.</p><h3>Follow-up/Errata</h3><p>Zombie Panic Co-founder Tatsur0 has given answers to our ZP:S 1.5 gripes <a href="https://web.archive.org/web/20150118143956/http://www.podcast17.com/episodes/16/#comment-395" rel="nofollow">in the comments</a>.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:00:40 – </strong>William, Thomas, Gabor (From the Curse) and Phillip.</li></ul><h4>Podcast 17 News</h4><ul><li>Removed the flash stream.</li><li>A call to video editors. (feedback@podcast17.com)</li><li>We will be interviewing people outside the mod development realm in the near future.</li><li>Details about next week.</li></ul><h4>In before the main show.</h4><ul><li><strong>00:08:10 – </strong>Phillips special announcement regarding Strider Mountain.</li></ul><h4>Straight from the Life of Valve</h4><ul><li><strong>00:10:10 – </strong>Massive Source Update.</li></ul><h4>Portal Releases</h4><ul><li><strong>00:12:45 – </strong>Spielkammer Release.</li><li><strong>00:13:25 – </strong>Map1.</li><li><strong>00:14:00 – </strong>Scrobelsoft Map Pack.</li><li><strong>00:15:00 – </strong>Some Assembly Required.</li></ul><h4>Release List</h4><ul><li><strong>00:16:30 – </strong>Zombie Panic Source 1.5.</li><li><strong>00:23:50 – </strong>Half-Life Rally Re-release.</li><li><strong>00:26:30 – </strong>New Victim</li><li><strong>00:28:10 – </strong>Dylan Holcomb 2 Hour Challenge</li><li><strong>00:30:10 – </strong>Maria Haunted</li><li><strong>00:31:30 – </strong>Aftermath</li><li><strong>00:34:50 – </strong>Re-search and destroy</li><li><strong>00:35:30 – </strong>2009EB Russian Release</li></ul><h4>Media Blitz</h4><ul><li><strong>00:36:50 – </strong>Black Sector Media Dump</li><li><strong>00:38:30 – </strong>Goldeneye Source Update… AGAIN</li><li><strong>00:40:00 – </strong>Berimbau Videos + Maps</li><li><strong>00:42:30 – </strong>Neptune Walkthrough video</li><li><strong>00:44:10 – </strong>Arrangement Video Release</li><li><strong>00:46:40 – </strong>PlanetPhillip MOTY Competition</li></ul><h4>Interview</h4><ul><li><strong>00:50:00 – </strong>Interview with Gabor from <em>The Curse</em>.</li><li><strong>01:11:00 – </strong>Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 11225&lt;/h3&gt;&lt;p&gt;Apologies for the Skype chat sounds later on, there was a small hiccup with the recording so they where picked up too. They’re few and far between though so it shouldn’t effect your enjoyment of Phillips sexy accent.&lt;/p&gt;&lt;h3&gt;Follow-up/Errata&lt;/h3&gt;&lt;p&gt;Zombie Panic Co-founder Tatsur0 has given answers to our ZP:S 1.5 gripes &lt;a href=&#34;https://web.archive.org/web/20150118143956/http://www.podcast17.com/episodes/16/#comment-395&#34; rel=&#34;nofollow&#34;&gt;in the comments&lt;/a&gt;.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:40 – &lt;/strong&gt;William, Thomas, Gabor (From the Curse) and Phillip.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;Removed the flash stream.&lt;/li&gt;&lt;li&gt;A call to video editors. (feedback@podcast17.com)&lt;/li&gt;&lt;li&gt;We will be interviewing people outside the mod development realm in the near future.&lt;/li&gt;&lt;li&gt;Details about next week.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;In before the main show.&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:08:10 – &lt;/strong&gt;Phillips special announcement regarding Strider Mountain.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the Life of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:10:10 – &lt;/strong&gt;Massive Source Update.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Portal Releases&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:45 – &lt;/strong&gt;Spielkammer Release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:25 – &lt;/strong&gt;Map1.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:00 – &lt;/strong&gt;Scrobelsoft Map Pack.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:00 – &lt;/strong&gt;Some Assembly Required.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:16:30 – &lt;/strong&gt;Zombie Panic Source 1.5.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:50 – &lt;/strong&gt;Half-Life Rally Re-release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:30 – &lt;/strong&gt;New Victim&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:10 – &lt;/strong&gt;Dylan Holcomb 2 Hour Challenge&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:10 – &lt;/strong&gt;Maria Haunted&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:30 – &lt;/strong&gt;Aftermath&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:50 – &lt;/strong&gt;Re-search and destroy&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:30 – &lt;/strong&gt;2009EB Russian Release&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:36:50 – &lt;/strong&gt;Black Sector Media Dump&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:30 – &lt;/strong&gt;Goldeneye Source Update… AGAIN&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:00 – &lt;/strong&gt;Berimbau Videos &#43; Maps&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:30 – &lt;/strong&gt;Neptune Walkthrough video&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:10 – &lt;/strong&gt;Arrangement Video Release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:40 – &lt;/strong&gt;PlanetPhillip MOTY Competition&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:50:00 – &lt;/strong&gt;Interview with Gabor from &lt;em&gt;The Curse&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:11:00 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 12:48:24 &#43;0000</pubDate>
                <itunes:duration>4536</itunes:duration>
                
                
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                <itunes:title>Episode #15 - Jailbreak</itunes:title>
                <title>Episode #15 - Jailbreak</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 11067</h3><p>A slight delay this week, but still with in the “sometime late Sunday or during Monday” guidelines we try to stick to. The reason for the delay is a new recording technique we are trying, utilising Skype and CallBurner for recording and then editing with Adobe Audition instead of our usual method of recording with Ventrilo and editing with Audacity.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:01:00 – </strong>William &amp; Thomas along with Wills and DogMeat from Jailbreak Source.</li></ul><h4>Release List</h4><ul><li><strong>00:02:42 – </strong>Sanity in progress.</li><li><strong>00:04:00 – </strong>Wills talks about first map releases.</li><li><strong>00:05:30 – </strong>Half-Life Deathmatch Puzzle of Love.</li><li><strong>00:08:30 – </strong>Fortress Forever Release.</li><li><strong>00:11:14 – </strong>StarGate Last Stand Release.</li><li><strong>00:15:00 – </strong>Dear Esther Re-release.</li><li><strong>00:22:40 – </strong>Occupation CS Source.</li><li><strong>00:28:00 – </strong>Nuke Test.</li><li><strong>00:30:00 – </strong>Empires 2.22 Release.</li></ul><h4>Media Blitz</h4><ul><li><strong>00:30:30 – </strong>Golden Eye Source Media</li><li><strong>00:33:00 – </strong>Raindrop Media Drop</li><li><strong>00:36:30 – </strong>Jailbreak Source Media</li></ul><h4>Blast from the Past</h4><ul><li><strong>00:37:42 – </strong>The Wastes</li></ul><h4>Interview</h4><ul><li><strong>00:41:20 – </strong>Interview with Wills and DogMeat from <em>Jailbreak Source</em>.</li></ul><h4>Listener audio Questions</h4><ul><li><strong>01:13:30 – </strong>What mods have we played more than once?</li><li><strong>01:18:00 – </strong>Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 11067&lt;/h3&gt;&lt;p&gt;A slight delay this week, but still with in the “sometime late Sunday or during Monday” guidelines we try to stick to. The reason for the delay is a new recording technique we are trying, utilising Skype and CallBurner for recording and then editing with Adobe Audition instead of our usual method of recording with Ventrilo and editing with Audacity.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:00 – &lt;/strong&gt;William &amp;amp; Thomas along with Wills and DogMeat from Jailbreak Source.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:02:42 – &lt;/strong&gt;Sanity in progress.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;Wills talks about first map releases.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:30 – &lt;/strong&gt;Half-Life Deathmatch Puzzle of Love.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:30 – &lt;/strong&gt;Fortress Forever Release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:14 – &lt;/strong&gt;StarGate Last Stand Release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:00 – &lt;/strong&gt;Dear Esther Re-release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:40 – &lt;/strong&gt;Occupation CS Source.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – &lt;/strong&gt;Nuke Test.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:00 – &lt;/strong&gt;Empires 2.22 Release.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:30:30 – &lt;/strong&gt;Golden Eye Source Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:00 – &lt;/strong&gt;Raindrop Media Drop&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:30 – &lt;/strong&gt;Jailbreak Source Media&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Blast from the Past&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:37:42 – &lt;/strong&gt;The Wastes&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:41:20 – &lt;/strong&gt;Interview with Wills and DogMeat from &lt;em&gt;Jailbreak Source&lt;/em&gt;.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener audio Questions&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:13:30 – &lt;/strong&gt;What mods have we played more than once?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:18:00 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 12:42:30 &#43;0000</pubDate>
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                <itunes:title>Episode #14 - FragOut</itunes:title>
                <title>Episode #14 - FragOut</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 10909</h3><p>A few changes this week. We’ve split up the Half-Life news round-up section into more specific subsections and put together a new intro which still needs more refining.</p><p>We created a ModDB group as another way for people to get updates. Thank you to ModDB for the support during the creation of the group and help with posting last weeks show.</p><p>Our forums moved to HLCreations and we opened up an irc channel.</p><p>Also, the show was broadcast live for the first time this week thanks to HLCreations. It wasn’t perfect, so apologies to those who listened live about the occasional dead air and unbalanced voice levels on the live stream. Both of those issues were our fault rather than HLCreations.</p><h3>Extended Show Notes</h3><h4>Introduction</h4><ul><li><strong>00:01:15 – </strong>William, Ackart – ragnorakarena source, Thomas half-lifecreations.com, DuckSauce &amp; PhanracK from Fragout.</li></ul><h4>Podcast 17 News</h4><ul><li><strong>00:03:30 – </strong>Live on Half-Life Creations now 10AM EST every Sunday.</li><li><strong>00:04:00 – </strong>IRC Channel: #podcast17 irc.gamesurge.net.</li><li><strong>00:04:30 – </strong>Forums have been relocated to Half-Life Creations.</li><li><strong>00:05:00 – </strong>Podcast 17 ModDB profile online.</li></ul><h4>Followup/Errata</h4><ul><li><strong>00:05:30 – </strong>Rebellion Discussion.</li></ul><h4>Straight from the Mouth of Valve</h4><ul><li><strong>00:09:00 – </strong>L4D Update (no SDK), exploit fixes + versus changes.</li><li><strong>00:10:15 – </strong>Steam update / Internet browsing in game.</li></ul><h4>Release List</h4><ul><li><strong>00:12:15 – </strong>Legacy Single Player.</li><li><strong>00:16:15 – </strong>Custom Coop Demo Released.</li><li><strong>00:19:45 – </strong>Fireguns 1.4.3 Released.</li><li><strong>00:22:15 – </strong>HDHL from playground.ru</li><li><strong>00:25:00 – </strong>Scientist Slaughter House Mod Messup Beta 2.</li><li><strong>00:30:15 – </strong>Smashball 0.9.2 Released with Stat Tracking.</li></ul><h4>Media Blitz</h4><ul><li><strong>00:31:15 – </strong>Jailbreak Source Deathball Video.</li><li><strong>00:34:00 – </strong>Age of Chivalry announced a release date: Feb 20th.</li><li><strong>00:35:00 – </strong>Future of Suicide Survival.</li><li><strong>00:36:50 – </strong>Zombie Panic Source Media release.</li><li><strong>00:39:00 – </strong>Dead before Dawn Trailer.</li></ul><h4>Topic of the Week (Scientist Slaughter House)</h4><ul><li><strong>00:40:15 – </strong>Thomas talks about SSH and DoD1.3.</li><li><strong>00:40:45 – </strong>Ackart is speechless.</li><li><strong>00:41:00 – </strong>Ducksauce and PhanracK choose Left 4 Dead.</li><li><strong>00:41:15 – </strong>William Chooses SSH or the MOTY awards.</li></ul><h4>Blast from the Past</h4><ul><li><strong>00:41:45 – </strong>Day of Defeat 3.1Beta.</li></ul><h4>Interview</h4><ul><li><strong>00:45:30 – </strong>Interview with DuckSauce and PhanracK from <em>Fragout</em>.</li><li>Introduction to Fragout</li><li>Grenade Abilities</li><li>Various Gameplay Modes</li><li>Fragout Maps</li><li>Future of Fragout</li><li>How can people start their own mod?</li></ul><h4>Listener audio Questions</h4><ul><li><strong>00:53:45 – </strong>Com-Rante asks what colour are our cats.</li><li><strong>00:55:15 – </strong>Phillip asks “What is the most innovative or interesting game play mechanic we’ve played over the past couple of months”.</li><li><strong>00:59:15 – </strong>Alex asks “what should happened with unfinished mods?”.</li></ul><h4>Last Minute Interview</h4><ul><li><strong>01:02:30 – </strong>Thomas interviews Ackart and his newest project Paradigm Shift.</li><li>Why is it called Paradigm Shift?</li><li>What direction is Paradigm Shift going in?</li><li>What will set Paradigm shift apart from other mods?</li><li>What should the player be aware of?</li><li><strong>01:10:15 – </strong>Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 10909&lt;/h3&gt;&lt;p&gt;A few changes this week. We’ve split up the Half-Life news round-up section into more specific subsections and put together a new intro which still needs more refining.&lt;/p&gt;&lt;p&gt;We created a ModDB group as another way for people to get updates. Thank you to ModDB for the support during the creation of the group and help with posting last weeks show.&lt;/p&gt;&lt;p&gt;Our forums moved to HLCreations and we opened up an irc channel.&lt;/p&gt;&lt;p&gt;Also, the show was broadcast live for the first time this week thanks to HLCreations. It wasn’t perfect, so apologies to those who listened live about the occasional dead air and unbalanced voice levels on the live stream. Both of those issues were our fault rather than HLCreations.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;h4&gt;Introduction&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:01:15 – &lt;/strong&gt;William, Ackart – ragnorakarena source, Thomas half-lifecreations.com, DuckSauce &amp;amp; PhanracK from Fragout.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Podcast 17 News&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – &lt;/strong&gt;Live on Half-Life Creations now 10AM EST every Sunday.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:00 – &lt;/strong&gt;IRC Channel: #podcast17 irc.gamesurge.net.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:30 – &lt;/strong&gt;Forums have been relocated to Half-Life Creations.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:00 – &lt;/strong&gt;Podcast 17 ModDB profile online.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Followup/Errata&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:05:30 – &lt;/strong&gt;Rebellion Discussion.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Straight from the Mouth of Valve&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:09:00 – &lt;/strong&gt;L4D Update (no SDK), exploit fixes &#43; versus changes.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:15 – &lt;/strong&gt;Steam update / Internet browsing in game.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Release List&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:12:15 – &lt;/strong&gt;Legacy Single Player.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:15 – &lt;/strong&gt;Custom Coop Demo Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:19:45 – &lt;/strong&gt;Fireguns 1.4.3 Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:22:15 – &lt;/strong&gt;HDHL from playground.ru&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:00 – &lt;/strong&gt;Scientist Slaughter House Mod Messup Beta 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:15 – &lt;/strong&gt;Smashball 0.9.2 Released with Stat Tracking.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Media Blitz&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:31:15 – &lt;/strong&gt;Jailbreak Source Deathball Video.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:00 – &lt;/strong&gt;Age of Chivalry announced a release date: Feb 20th.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:35:00 – &lt;/strong&gt;Future of Suicide Survival.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:50 – &lt;/strong&gt;Zombie Panic Source Media release.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:00 – &lt;/strong&gt;Dead before Dawn Trailer.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Topic of the Week (Scientist Slaughter House)&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:40:15 – &lt;/strong&gt;Thomas talks about SSH and DoD1.3.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:45 – &lt;/strong&gt;Ackart is speechless.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:00 – &lt;/strong&gt;Ducksauce and PhanracK choose Left 4 Dead.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:15 – &lt;/strong&gt;William Chooses SSH or the MOTY awards.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Blast from the Past&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:41:45 – &lt;/strong&gt;Day of Defeat 3.1Beta.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:45:30 – &lt;/strong&gt;Interview with DuckSauce and PhanracK from &lt;em&gt;Fragout&lt;/em&gt;.&lt;/li&gt;&lt;li&gt;Introduction to Fragout&lt;/li&gt;&lt;li&gt;Grenade Abilities&lt;/li&gt;&lt;li&gt;Various Gameplay Modes&lt;/li&gt;&lt;li&gt;Fragout Maps&lt;/li&gt;&lt;li&gt;Future of Fragout&lt;/li&gt;&lt;li&gt;How can people start their own mod?&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Listener audio Questions&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:53:45 – &lt;/strong&gt;Com-Rante asks what colour are our cats.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:55:15 – &lt;/strong&gt;Phillip asks “What is the most innovative or interesting game play mechanic we’ve played over the past couple of months”.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:59:15 – &lt;/strong&gt;Alex asks “what should happened with unfinished mods?”.&lt;/li&gt;&lt;/ul&gt;&lt;h4&gt;Last Minute Interview&lt;/h4&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;01:02:30 – &lt;/strong&gt;Thomas interviews Ackart and his newest project Paradigm Shift.&lt;/li&gt;&lt;li&gt;Why is it called Paradigm Shift?&lt;/li&gt;&lt;li&gt;What direction is Paradigm Shift going in?&lt;/li&gt;&lt;li&gt;What will set Paradigm shift apart from other mods?&lt;/li&gt;&lt;li&gt;What should the player be aware of?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:10:15 – &lt;/strong&gt;Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 12:21:46 &#43;0000</pubDate>
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                <itunes:duration>4317</itunes:duration>
                
                
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                <itunes:title>Episode #13 - Berimbau</itunes:title>
                <title>Episode #13 - Berimbau</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 10751</h3><p>This week we interview Chris (producer) and Mike (coder/founder) from Berimbau and Your Evil Twin joins us too.</p><h4>Update</h4><p>We have fixed the file. We are sorry for the inconvience and confusion. The MP3 now contains the entire podcast.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:15 – Introductions00:00:45</strong> – William, Thomas/Editor321 (Half-Lifecreations.org), Alex/YourEvilTwin (former planethalflife.com), Chris (producer) &amp; Mike (coder, founder) from Berimbau</li><li><strong>00:03:00 – Podcast 17 News</strong>First episode without Phillip as co-host.</li><li>Forums are active – get your post on!</li><li><strong>00:03:30 – Round up of Half-Life news00:03:45</strong> – No more Room in Hell closed</li><li>Thomas was able to get an exclusive interview with former members of the team.</li><li>Why did No More Room in Hell fail?</li><li>Will the content be ported to Left 4 Dead?</li><li><strong>00:13:00</strong> – SourceForts 1.9.4.1 Released.</li><li><strong>00:16:15</strong> – Sniper Division Trailer and Media.</li><li><strong>00:23:00</strong> – Dead before Dawn Teaser Trailer.</li><li><strong>00:26:00</strong> – Earth Special Forces Update.</li><li><strong>00:31:30</strong> – RiverPool for TWHL create a Room Competition.</li><li><strong>00:34:00</strong> – Rebellion for Half-Life 2.</li><li><strong>00:36:30</strong> – Joutomaa Chapter 1 Half-Life 2 Episode 2.</li><li><strong>00:39:45</strong> – VaultTec Source Trailer.</li><li><strong>00:42:30</strong> – Stargate Trailer and Jailbreak 0.5 Trailer.</li><li><strong>00:45:30</strong> – Zombie Master 1.2.1 Released – Last release for the team.</li><li><strong>00:46:00</strong> – Fake Factory Cinematic Update 9.5.</li><li><strong>00:53:45</strong> – Corridors Singleplayer Map.</li><li><strong>00:54:15</strong> – Zombie Panic Source Mapping Competition.</li><li><strong>00:56:15 – Blast from the past: <em>Half-Quake Amen</em>.</strong></li><li><strong>01:01:45 – Interview with Chris and Mike from <em>Berimbau</em>.</strong>What is Berimbau?</li><li>How does one code such a complex melee system?</li><li>History of Berimbau.</li><li>Details about the combat system.</li><li>When does something become too complex?</li><li>Beta team details.</li><li>Configurable options in servers.</li><li>Chances for multiple characters.</li><li>Character personality.</li><li>Berimbau as a cinematic.</li><li>Details on game extras.</li><li>Details on maps and environments.</li><li>Multiduel details.</li><li>How are the Berimbau developers eliminating the element of chance?</li><li>The future of Berimbau.</li><li>When can we expect to see Berimbau?</li><li><strong>01:33:45</strong> – Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 10751&lt;/h3&gt;&lt;p&gt;This week we interview Chris (producer) and Mike (coder/founder) from Berimbau and Your Evil Twin joins us too.&lt;/p&gt;&lt;h4&gt;Update&lt;/h4&gt;&lt;p&gt;We have fixed the file. We are sorry for the inconvience and confusion. The MP3 now contains the entire podcast.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:15 – Introductions00:00:45&lt;/strong&gt; – William, Thomas/Editor321 (Half-Lifecreations.org), Alex/YourEvilTwin (former planethalflife.com), Chris (producer) &amp;amp; Mike (coder, founder) from Berimbau&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:00 – Podcast 17 News&lt;/strong&gt;First episode without Phillip as co-host.&lt;/li&gt;&lt;li&gt;Forums are active – get your post on!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:30 – Round up of Half-Life news00:03:45&lt;/strong&gt; – No more Room in Hell closed&lt;/li&gt;&lt;li&gt;Thomas was able to get an exclusive interview with former members of the team.&lt;/li&gt;&lt;li&gt;Why did No More Room in Hell fail?&lt;/li&gt;&lt;li&gt;Will the content be ported to Left 4 Dead?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:13:00&lt;/strong&gt; – SourceForts 1.9.4.1 Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:15&lt;/strong&gt; – Sniper Division Trailer and Media.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:00&lt;/strong&gt; – Dead before Dawn Teaser Trailer.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:00&lt;/strong&gt; – Earth Special Forces Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:30&lt;/strong&gt; – RiverPool for TWHL create a Room Competition.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:00&lt;/strong&gt; – Rebellion for Half-Life 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:30&lt;/strong&gt; – Joutomaa Chapter 1 Half-Life 2 Episode 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:45&lt;/strong&gt; – VaultTec Source Trailer.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:30&lt;/strong&gt; – Stargate Trailer and Jailbreak 0.5 Trailer.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:30&lt;/strong&gt; – Zombie Master 1.2.1 Released – Last release for the team.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:00&lt;/strong&gt; – Fake Factory Cinematic Update 9.5.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:45&lt;/strong&gt; – Corridors Singleplayer Map.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:54:15&lt;/strong&gt; – Zombie Panic Source Mapping Competition.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:56:15 – Blast from the past: &lt;em&gt;Half-Quake Amen&lt;/em&gt;.&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:01:45 – Interview with Chris and Mike from &lt;em&gt;Berimbau&lt;/em&gt;.&lt;/strong&gt;What is Berimbau?&lt;/li&gt;&lt;li&gt;How does one code such a complex melee system?&lt;/li&gt;&lt;li&gt;History of Berimbau.&lt;/li&gt;&lt;li&gt;Details about the combat system.&lt;/li&gt;&lt;li&gt;When does something become too complex?&lt;/li&gt;&lt;li&gt;Beta team details.&lt;/li&gt;&lt;li&gt;Configurable options in servers.&lt;/li&gt;&lt;li&gt;Chances for multiple characters.&lt;/li&gt;&lt;li&gt;Character personality.&lt;/li&gt;&lt;li&gt;Berimbau as a cinematic.&lt;/li&gt;&lt;li&gt;Details on game extras.&lt;/li&gt;&lt;li&gt;Details on maps and environments.&lt;/li&gt;&lt;li&gt;Multiduel details.&lt;/li&gt;&lt;li&gt;How are the Berimbau developers eliminating the element of chance?&lt;/li&gt;&lt;li&gt;The future of Berimbau.&lt;/li&gt;&lt;li&gt;When can we expect to see Berimbau?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:33:45&lt;/strong&gt; – Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 12:17:40 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2022/5/28/14/9f47c44b-2a51-4000-b924-a7daab675856_3c217762-dc92-484d-b595-af02b0661bed_logo.jpg"/>
                <itunes:duration>5779</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
            </item>
        
            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #12 - Calamity Fuse</itunes:title>
                <title>Episode #12 - Calamity Fuse</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 10593</h3><p>A quite big show this week. We have Vino from Calamity Fuse with us, briefly talk about Berimbau and Phillip has two announcements to make.</p><h4>Sven Coop 4 Inconsistency</h4><p>The SVN logs posted along with the release of SC4.0B in fact showed changes over the last four months, not the entire development cycle as stated in the podcast.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:00 – Introductions00:00:15</strong> – William, Phillip and Thomas from Half-Life Creations. Special guest Vino from Calamity Fuse.</li><li><strong>00:01:15 – Podcast 17 News00:01:45</strong> – Mod of the Year award on planetphillip.com</li><li><strong>00:02:27</strong> – Phillip launches new website: valvecommunity.net – Showcases websites dedicated to valve games</li><li><strong>00:06:00</strong> – Follow-up and errata</li><li><strong>00:06:25</strong> – SvenViking clears up the proper installation procedure of SvenCoop 4.0 and SvenCoop Map packs</li><li><strong>00:07:23</strong> – Soulfather tells us that there are tons of gameplay modes for Kreedz Beta4</li><li><strong>00:11:33 – Round up of Half-Life news00:11:38</strong> – Plasma Alpha Beta Release</li><li>Thomas and William talk about Plasma</li><li><strong>00:15:45</strong> – Raindrop Media + Trailer.</li><li><strong>00:16:45</strong> – Shed Defence for Half-Life 2.</li><li><strong>00:18:10</strong> – Kreedz Released 4.1 Update.</li><li><strong>00:18:30</strong> – Mall Standoff for Half-Life 2 Episode 2.</li><li><strong>00:21:00</strong> – Canals Version 2 for Half-Life 2.</li><li><strong>00:23:35</strong> – Survival for Half-Life 2.</li><li><strong>00:25:35</strong> – Deal with Destiny for Half-Life 2.</li><li><strong>00:31:30</strong> – Empires 2.21 update.</li><li><strong>00:32:15</strong> – 2008 Mod Database Mod of the Year Awards.</li><li><strong>00:38:15</strong> – Mario Kart Source Update.</li><li><strong>00:41:50</strong> – Fragout Update.</li><li><strong>00:45:15</strong> – Combine Force Citadel City 17 Demo 1.1 Out. William and Phillip discuss what this mod is doing wrong.</li><li><strong>00:51:35</strong> – Missing information 1.5 Released on Interlopers.</li><li><strong>00:53:10</strong> – Thomas, William and Nick got a chance to play Berimbau privately with one of the developers. They share their experiences.</li><li><strong>01:01:35</strong> – GoldenEye Source 1.1h Update.</li><li><strong> – Interview with Vino from <em>Calamity Fuse</em>.</strong> – What is Calamity Fuse?</li><li>– Comments on the difficulty.</li><li>– Combining magic with various other equipment</li><li>– A talk about tutorial systems</li><li>– Dealing with balance issue</li><li>– Future of Calamity Fuse</li><li>– When is the feature list complete/Drive of the Mod?</li><li>– Obstacles with Calamity Fuse.</li><li><strong>01:24:20</strong> – Phillips departure speech.</li><li><strong>01:26:00</strong> – Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 10593&lt;/h3&gt;&lt;p&gt;A quite big show this week. We have Vino from Calamity Fuse with us, briefly talk about Berimbau and Phillip has two announcements to make.&lt;/p&gt;&lt;h4&gt;Sven Coop 4 Inconsistency&lt;/h4&gt;&lt;p&gt;The SVN logs posted along with the release of SC4.0B in fact showed changes over the last four months, not the entire development cycle as stated in the podcast.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – Introductions00:00:15&lt;/strong&gt; – William, Phillip and Thomas from Half-Life Creations. Special guest Vino from Calamity Fuse.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:15 – Podcast 17 News00:01:45&lt;/strong&gt; – Mod of the Year award on planetphillip.com&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:27&lt;/strong&gt; – Phillip launches new website: valvecommunity.net – Showcases websites dedicated to valve games&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:00&lt;/strong&gt; – Follow-up and errata&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:25&lt;/strong&gt; – SvenViking clears up the proper installation procedure of SvenCoop 4.0 and SvenCoop Map packs&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:23&lt;/strong&gt; – Soulfather tells us that there are tons of gameplay modes for Kreedz Beta4&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:33 – Round up of Half-Life news00:11:38&lt;/strong&gt; – Plasma Alpha Beta Release&lt;/li&gt;&lt;li&gt;Thomas and William talk about Plasma&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:45&lt;/strong&gt; – Raindrop Media &#43; Trailer.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:16:45&lt;/strong&gt; – Shed Defence for Half-Life 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:10&lt;/strong&gt; – Kreedz Released 4.1 Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:30&lt;/strong&gt; – Mall Standoff for Half-Life 2 Episode 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:00&lt;/strong&gt; – Canals Version 2 for Half-Life 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:23:35&lt;/strong&gt; – Survival for Half-Life 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:35&lt;/strong&gt; – Deal with Destiny for Half-Life 2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:31:30&lt;/strong&gt; – Empires 2.21 update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:15&lt;/strong&gt; – 2008 Mod Database Mod of the Year Awards.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:38:15&lt;/strong&gt; – Mario Kart Source Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:50&lt;/strong&gt; – Fragout Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:15&lt;/strong&gt; – Combine Force Citadel City 17 Demo 1.1 Out. William and Phillip discuss what this mod is doing wrong.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:35&lt;/strong&gt; – Missing information 1.5 Released on Interlopers.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:10&lt;/strong&gt; – Thomas, William and Nick got a chance to play Berimbau privately with one of the developers. They share their experiences.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:01:35&lt;/strong&gt; – GoldenEye Source 1.1h Update.&lt;/li&gt;&lt;li&gt;&lt;strong&gt; – Interview with Vino from &lt;em&gt;Calamity Fuse&lt;/em&gt;.&lt;/strong&gt; – What is Calamity Fuse?&lt;/li&gt;&lt;li&gt;– Comments on the difficulty.&lt;/li&gt;&lt;li&gt;– Combining magic with various other equipment&lt;/li&gt;&lt;li&gt;– A talk about tutorial systems&lt;/li&gt;&lt;li&gt;– Dealing with balance issue&lt;/li&gt;&lt;li&gt;– Future of Calamity Fuse&lt;/li&gt;&lt;li&gt;– When is the feature list complete/Drive of the Mod?&lt;/li&gt;&lt;li&gt;– Obstacles with Calamity Fuse.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:24:20&lt;/strong&gt; – Phillips departure speech.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:26:00&lt;/strong&gt; – Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 12:14:14 &#43;0000</pubDate>
                <itunes:image href="https://media.redcircle.com/images/2022/5/28/14/6be4a400-6d78-4534-b6c5-df43e1279e47_3b8ae744-9135-4d17-82c8-af70a4b7c66d_logo.jpg"/>
                <itunes:duration>5327</itunes:duration>
                
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #11 - ModDB 2008 MotY Awards</itunes:title>
                <title>Episode #11 - ModDB 2008 MotY Awards</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 10435</h3><p>NeoTokyo couldn’t make it this week, so we managed to bring in Ryan (Stenchy of ModDB.com) for a general discussion show. We discuss a number of mods, have a brief discussion about ModDB stuff and respond to an audio question.</p><p>We will be rescheduling with NeoTokyo to bring them in on a future show.</p><h4>Sven Coop 4 Inconsistencies</h4><p>We made a number of mistakes during the show when talking about Sven Coop, so here are some corrections.</p><ul><li>You do not need to install 3.0 before installing 4.0.</li><li>The maps we thought were missing are available in the Sven Coop 3.0 Map Pack, availible at the <a href="https://web.archive.org/web/20150119015543/http://www.svencoop.com/files.php" rel="nofollow">Sven Coop Files Section</a>.</li><li>The SVN logs posted along with the release of SC4.0B showed changes over the last four months, not the entire development cycle.</li></ul><h3>Extended Show Notes</h3><ul><li><strong>00:00:00 – Introductions00:00:15</strong> – William, Phillip, Ryan (Stenchy)</li><li><strong>00:01:55 – Podcast 17 News00:01:56</strong> – Keep the audio questions coming in!</li><li><strong>00:02:16</strong> – PlanetPhillip added a new recommendation image</li><li><strong>00:02:58 – Round up of HL news00:02:55</strong> – SvenCoop 4.0 Released – We discuss impressions, comments and what to expect.</li><li><strong>00:11:55</strong> – Resistence and Liberation Alpha 3 Released – William and Ryan talk about Project Reality for BF2.</li><li><strong>00:15:48</strong> – <strong>OFF-TOPIC:</strong> What is it about realism?</li><li><strong>00:21:50</strong> – Kreedz Beta 4 Out.</li><li><strong>00:24:25</strong> – <strong>OFF-TOPIC:</strong> Kreedz as a social activity.</li><li><strong>00:27:15</strong> – Stay Alive 1.0 Released.</li><li><strong>00:30:45</strong> – Hammy Bob Mod Christmas Nightmare Released</li><li><strong>00:34:50</strong> – Pyramid for Half-Life 2 EP2</li><li><strong>00:40:35</strong> – Calamity Fuse Beta 2 Released</li><li><strong>00:44:40</strong> – Cry of Fear Trailer + Media</li><li><strong>00:47:15</strong> – <strong>OFF-TOPIC:</strong> Resurgence in Half-Life Mods?</li><li><strong>00:49:40</strong> – The Whole Half-Life “Map a Puzzle Competition”</li><li><strong>00:50:00</strong> – City 17 Episode 1 Content</li><li><strong>00:52:00</strong> – The Underground – HL2EP2</li><li><strong>00:53:20</strong> – Assassinate Dr. Kleiner</li><li><strong>00:55:40</strong> – The Curse Media</li><li><strong>01:00:50</strong> – 1187 Demo 2 – Christmas Demo</li><li><strong>01:07:50</strong> – Varion 0.5 Beta</li><li><strong>01:10:05</strong> – Zombie Coop Level 1 Demo</li><li><strong>01:10:53</strong> – Nightmare Project Died</li><li><strong>01:11:35 – <em>Pseudo</em> interview with Ryan about <em>The 2008 Mod of the Year Awards</em>.</strong></li><li><strong>01:21:00</strong> – Listener Question from static, “What do we think of SMOD: Tactical?”</li><li><strong>01:28:00</strong> – Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 10435&lt;/h3&gt;&lt;p&gt;NeoTokyo couldn’t make it this week, so we managed to bring in Ryan (Stenchy of ModDB.com) for a general discussion show. We discuss a number of mods, have a brief discussion about ModDB stuff and respond to an audio question.&lt;/p&gt;&lt;p&gt;We will be rescheduling with NeoTokyo to bring them in on a future show.&lt;/p&gt;&lt;h4&gt;Sven Coop 4 Inconsistencies&lt;/h4&gt;&lt;p&gt;We made a number of mistakes during the show when talking about Sven Coop, so here are some corrections.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;You do not need to install 3.0 before installing 4.0.&lt;/li&gt;&lt;li&gt;The maps we thought were missing are available in the Sven Coop 3.0 Map Pack, availible at the &lt;a href=&#34;https://web.archive.org/web/20150119015543/http://www.svencoop.com/files.php&#34; rel=&#34;nofollow&#34;&gt;Sven Coop Files Section&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;The SVN logs posted along with the release of SC4.0B showed changes over the last four months, not the entire development cycle.&lt;/li&gt;&lt;/ul&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – Introductions00:00:15&lt;/strong&gt; – William, Phillip, Ryan (Stenchy)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:55 – Podcast 17 News00:01:56&lt;/strong&gt; – Keep the audio questions coming in!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:16&lt;/strong&gt; – PlanetPhillip added a new recommendation image&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:58 – Round up of HL news00:02:55&lt;/strong&gt; – SvenCoop 4.0 Released – We discuss impressions, comments and what to expect.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:55&lt;/strong&gt; – Resistence and Liberation Alpha 3 Released – William and Ryan talk about Project Reality for BF2.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:15:48&lt;/strong&gt; – &lt;strong&gt;OFF-TOPIC:&lt;/strong&gt; What is it about realism?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:50&lt;/strong&gt; – Kreedz Beta 4 Out.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:25&lt;/strong&gt; – &lt;strong&gt;OFF-TOPIC:&lt;/strong&gt; Kreedz as a social activity.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:15&lt;/strong&gt; – Stay Alive 1.0 Released.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:45&lt;/strong&gt; – Hammy Bob Mod Christmas Nightmare Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:34:50&lt;/strong&gt; – Pyramid for Half-Life 2 EP2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:35&lt;/strong&gt; – Calamity Fuse Beta 2 Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:40&lt;/strong&gt; – Cry of Fear Trailer &#43; Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:47:15&lt;/strong&gt; – &lt;strong&gt;OFF-TOPIC:&lt;/strong&gt; Resurgence in Half-Life Mods?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:49:40&lt;/strong&gt; – The Whole Half-Life “Map a Puzzle Competition”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:50:00&lt;/strong&gt; – City 17 Episode 1 Content&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:00&lt;/strong&gt; – The Underground – HL2EP2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:20&lt;/strong&gt; – Assassinate Dr. Kleiner&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:55:40&lt;/strong&gt; – The Curse Media&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:00:50&lt;/strong&gt; – 1187 Demo 2 – Christmas Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:07:50&lt;/strong&gt; – Varion 0.5 Beta&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:10:05&lt;/strong&gt; – Zombie Coop Level 1 Demo&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:10:53&lt;/strong&gt; – Nightmare Project Died&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:11:35 – &lt;em&gt;Pseudo&lt;/em&gt; interview with Ryan about &lt;em&gt;The 2008 Mod of the Year Awards&lt;/em&gt;.&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:21:00&lt;/strong&gt; – Listener Question from static, “What do we think of SMOD: Tactical?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:28:00&lt;/strong&gt; – Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 12:09:47 &#43;0000</pubDate>
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                <itunes:duration>5436</itunes:duration>
                
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #10 - Enterprise: Temporal Cold War</itunes:title>
                <title>Episode #10 - Enterprise: Temporal Cold War</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 10277</h3><p>Last week we all drooled over the latest media from Start Trek Enterprise: Temporal Cold War. Well, this week we get to chat with some of the team members. There’s also details of some interesting and not so interesting releases. Phillip wonders about Portal maps releases and whether L4D will be the same.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:00 – Introductions00:00:15</strong> – William, Phillip, Chris, Marc and Flanker</li><li><strong>00:01:30 – Podcast 17 news is scarse</strong></li><li><strong>00:01:58 – Round up of HL news00:02:00</strong> – Followup errata – Empires 2.2 is AWESOME! Go download NOW!</li><li><strong>00:03:30</strong> – Ragnorak Arena Remastered Released; Williams Impressions</li><li><strong>00:05:15</strong> – Smashball Open Beta Released</li><li><strong>00:06:45</strong> – HMS Defiance 2 Released</li><li><strong>00:10:00</strong> – Calamity Fuse Open Beta Released</li><li><strong>00:12:50</strong> – Afinity Portal for Portal released</li><li><strong>00:14:15</strong> – Tower Part 1 Half-Life 2 Episode 2 Map – Half-Life Episode 2 Achievements</li><li><strong>00:18:00</strong> – Lamarr Incident for Half-Life 2</li><li><strong>00:20:00</strong> – Red Mesa Singleplayer Coop for Half-Life 2 DM</li><li><strong>00:24:15</strong> – SvenCoop release on its way + SvenCoop FGD!!</li><li><strong>00:25:15</strong> – Half-Life Wilson Chronicles Trailer</li><li><strong>00:27:00</strong> – HammyBob Mod Christmas Edition released on Tuesday – Steam Community pick of the week</li><li><strong>00:28:00 – Interview with Marc, Chris and Flanker about <em>Star Trek Enterprise: Temporal Cold War</em></strong></li><li><strong>01:02:15</strong> – Question/Discussion: Are portal maps dying?</li><li><strong>01:13:30</strong> – Listener audio question: “What are our favourite source mods?”</li><li><strong>01:18:00</strong> – Wrap-up</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 10277&lt;/h3&gt;&lt;p&gt;Last week we all drooled over the latest media from Start Trek Enterprise: Temporal Cold War. Well, this week we get to chat with some of the team members. There’s also details of some interesting and not so interesting releases. Phillip wonders about Portal maps releases and whether L4D will be the same.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – Introductions00:00:15&lt;/strong&gt; – William, Phillip, Chris, Marc and Flanker&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:30 – Podcast 17 news is scarse&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:58 – Round up of HL news00:02:00&lt;/strong&gt; – Followup errata – Empires 2.2 is AWESOME! Go download NOW!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:30&lt;/strong&gt; – Ragnorak Arena Remastered Released; Williams Impressions&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:15&lt;/strong&gt; – Smashball Open Beta Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:45&lt;/strong&gt; – HMS Defiance 2 Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:10:00&lt;/strong&gt; – Calamity Fuse Open Beta Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:50&lt;/strong&gt; – Afinity Portal for Portal released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:14:15&lt;/strong&gt; – Tower Part 1 Half-Life 2 Episode 2 Map – Half-Life Episode 2 Achievements&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:00&lt;/strong&gt; – Lamarr Incident for Half-Life 2&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:20:00&lt;/strong&gt; – Red Mesa Singleplayer Coop for Half-Life 2 DM&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:24:15&lt;/strong&gt; – SvenCoop release on its way &#43; SvenCoop FGD!!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:15&lt;/strong&gt; – Half-Life Wilson Chronicles Trailer&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:27:00&lt;/strong&gt; – HammyBob Mod Christmas Edition released on Tuesday – Steam Community pick of the week&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:28:00 – Interview with Marc, Chris and Flanker about &lt;em&gt;Star Trek Enterprise: Temporal Cold War&lt;/em&gt;&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:02:15&lt;/strong&gt; – Question/Discussion: Are portal maps dying?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:13:30&lt;/strong&gt; – Listener audio question: “What are our favourite source mods?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:18:00&lt;/strong&gt; – Wrap-up&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 28 May 2022 11:57:00 &#43;0000</pubDate>
                <itunes:duration>4737</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #9 - The Forgotten</itunes:title>
                <title>Episode #9 - The Forgotten</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 10119</h3><p>More news than you can shake a crowbar at, and that’s a lot! Brief discussion about the quality of video releases from mods in recent weeks and we all drool over the latest media from Start Trek Enterprise: Temporal Cold War.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:00 – Introductions00:00:01 – </strong>Phillip, William, Alistair (The Forgotten) and Thomas (Half-LifeCreations.com)</li><li><strong>00:01:39 – Podcast 17 News00:01:25</strong> – No interruption in transmissions over Christmas</li><li><strong>00:01:40</strong> – Send listeners questions (feedback@podcast17.com)</li><li><strong>00:02:00</strong> – Info about the playing events. This weeks playing event: Empires 2.2. Join our <a href="https://web.archive.org/web/20160812203743/http://steamcommunity.com/groups/podcast17" rel="nofollow">Steam community</a></li><li><strong>00:02:55</strong> – Wednesday night playing event (around 8PM EST; maybe… check the site for details)</li><li><strong>00:04:01 – Round up of HL news00:04:01</strong> – Suicide Survival 1.1 Released</li><li><strong>00:05:15</strong> – Empires 2.2 Released – Let’s talk Empires</li><li><strong>00:08:15</strong> – Why don’t multiplayer mods have tutorials?</li><li><strong>00:12:15</strong> – NeoTokyo Trailer Released – Discussion about professional trailers, trailers as a first impression</li><li><strong>00:17:00</strong> – Kreedz Beta4 Trailer – Compared against the NeoTokyo Trailer; difference between visual and informative trailers</li><li><strong>00:18:30</strong> – Back to NeoTokyo Trailer – Phillip mentions a UT mod (Union City Blue)</li><li><strong>00:21:00</strong> – Appeltart discussion – Pros/Cons</li><li><strong>00:25:45</strong> – SvenCoop Media Update – William rambles about SvenCoop and why people should play it</li><li><strong>00:32:00</strong> – Strider Mountain Media – Does Valve accept Singleplayer mods for steamworks?</li><li><strong>00:33:45</strong> – Eternal Silence 3.2 on SteamWorks – Thomas tells us about Eternal Silence</li><li><strong>00:36:15</strong> – No Shelter HDR Single player – Short discussion</li><li><strong>00:37:45</strong> – Operation Black Mesa trailer (Opposing Force Remake)</li><li><strong>00:39:30</strong> – Ragnorak Arena Remastered – Thomas tells us about this through his beta tests</li><li><strong>00:41:30</strong> – NovaFall a 3rd person Half-Life Map</li><li><strong>00:44:15</strong> – Citizen 2 Media posting on PlanetPhillip</li><li><strong>00:46:50</strong> – Star Trek Enterprise Temporal Cold War Media/Trailer – Look at this now!</li><li><strong>00:51:45</strong> – Copyrights and mods – Paramount vs. Star Trek</li><li><strong>00:53:30</strong> – Fragout Media/Discussion</li><li><strong>00:54:45 – Blast Form The Past00:54:46 – </strong>USS Darkstar; Let’s get nostalgic. Who is this mysterious Bob?</li><li><strong>01:03:15 – Interview with Alistair about <em>The Forgotten</em>01:03:16 – </strong>What The Forgotten is about – Influences – Why third person? – Why gldsrc? – Who is part of your team – Release time – Graphic novel sequences</li><li><strong>01:22:30 – Outro01:22:30 – </strong>Reminder about Listeners’ Questions, reminder about Podcast 17′s playing event, don’t forget to join the steam community group and the guest thank yous and goodbyes</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 10119&lt;/h3&gt;&lt;p&gt;More news than you can shake a crowbar at, and that’s a lot! Brief discussion about the quality of video releases from mods in recent weeks and we all drool over the latest media from Start Trek Enterprise: Temporal Cold War.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – Introductions00:00:01 – &lt;/strong&gt;Phillip, William, Alistair (The Forgotten) and Thomas (Half-LifeCreations.com)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:39 – Podcast 17 News00:01:25&lt;/strong&gt; – No interruption in transmissions over Christmas&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:40&lt;/strong&gt; – Send listeners questions (feedback@podcast17.com)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:00&lt;/strong&gt; – Info about the playing events. This weeks playing event: Empires 2.2. Join our &lt;a href=&#34;https://web.archive.org/web/20160812203743/http://steamcommunity.com/groups/podcast17&#34; rel=&#34;nofollow&#34;&gt;Steam community&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:55&lt;/strong&gt; – Wednesday night playing event (around 8PM EST; maybe… check the site for details)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:01 – Round up of HL news00:04:01&lt;/strong&gt; – Suicide Survival 1.1 Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:15&lt;/strong&gt; – Empires 2.2 Released – Let’s talk Empires&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:15&lt;/strong&gt; – Why don’t multiplayer mods have tutorials?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:12:15&lt;/strong&gt; – NeoTokyo Trailer Released – Discussion about professional trailers, trailers as a first impression&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:17:00&lt;/strong&gt; – Kreedz Beta4 Trailer – Compared against the NeoTokyo Trailer; difference between visual and informative trailers&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:18:30&lt;/strong&gt; – Back to NeoTokyo Trailer – Phillip mentions a UT mod (Union City Blue)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:00&lt;/strong&gt; – Appeltart discussion – Pros/Cons&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:25:45&lt;/strong&gt; – SvenCoop Media Update – William rambles about SvenCoop and why people should play it&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:32:00&lt;/strong&gt; – Strider Mountain Media – Does Valve accept Singleplayer mods for steamworks?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:45&lt;/strong&gt; – Eternal Silence 3.2 on SteamWorks – Thomas tells us about Eternal Silence&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:15&lt;/strong&gt; – No Shelter HDR Single player – Short discussion&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:37:45&lt;/strong&gt; – Operation Black Mesa trailer (Opposing Force Remake)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:30&lt;/strong&gt; – Ragnorak Arena Remastered – Thomas tells us about this through his beta tests&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:41:30&lt;/strong&gt; – NovaFall a 3rd person Half-Life Map&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:44:15&lt;/strong&gt; – Citizen 2 Media posting on PlanetPhillip&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:46:50&lt;/strong&gt; – Star Trek Enterprise Temporal Cold War Media/Trailer – Look at this now!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:51:45&lt;/strong&gt; – Copyrights and mods – Paramount vs. Star Trek&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:53:30&lt;/strong&gt; – Fragout Media/Discussion&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:54:45 – Blast Form The Past00:54:46 – &lt;/strong&gt;USS Darkstar; Let’s get nostalgic. Who is this mysterious Bob?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:03:15 – Interview with Alistair about &lt;em&gt;The Forgotten&lt;/em&gt;01:03:16 – &lt;/strong&gt;What The Forgotten is about – Influences – Why third person? – Why gldsrc? – Who is part of your team – Release time – Graphic novel sequences&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:22:30 – Outro01:22:30 – &lt;/strong&gt;Reminder about Listeners’ Questions, reminder about Podcast 17′s playing event, don’t forget to join the steam community group and the guest thank yous and goodbyes&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 22 May 2022 11:06:24 &#43;0000</pubDate>
                <itunes:duration>5090</itunes:duration>
                
                
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                <itunes:title>Episode #8 - Suicide Survival</itunes:title>
                <title>Episode #8 - Suicide Survival</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 9961</h3><p>Plenty of discussion in this week’s show, with Phillip in quite a negative mood. William once again offers us some sanity and Tobias allows us a glimpse into a developers mind. Your Evil Twin saves the day by replacing two last minute cancellations.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:16 – Introductions00:00:17 – </strong>Phillip, William, Tobias (Suicide Survival) and Alexander (Your Evil Twin)</li><li><strong>00:01:40 – </strong>William grills Tobias on game design study</li><li><strong>00:02:44 – Podcast 17 News00:02:46 – </strong>Survey Replies and Feedback</li><li><strong>00:03:17 – </strong>A few changes to the agenda</li><li><strong>00:04:14 – </strong>Audio and Video Comments now online</li><li><strong>00:05:26 – </strong>Vimeo channel now online</li><li><strong>00:06:06 – </strong>Regular online Podcast 17 playing event</li><li><strong>00:07:42 – </strong>Looking for a video guy to help create a videocast.</li><li><strong>00:08:18 – Follow-up/Errata00:08:22 – </strong>Survivors vs. Suiciders mini review</li><li><strong>00:08:48 – </strong>DavSub Source IS NOT OUT… the link on the DavSub source ModDB profile was just DavSub GLDSRC; hence the confusion.</li><li><strong>00:09:50 – </strong>Project RE “What is done” is not worth it.</li><li><strong>00:11:40 – </strong>Round up of HL news</li><li><strong>00:11:53 – </strong>HL Short Stories new episode and a winding follow on discussion</li><li><strong>00:21:03 – </strong>Black Mesa Source Official Trailer, plus Phillip begs for an interview, the disccussion moves onto Half-Life Source</li><li><strong>00:30:21 – </strong>DreamBall 1.2 Released</li><li><strong>00:33:26 – </strong>Black Mess Demo Released</li><li><strong>00:36:17 – </strong>Decadence Dev Kit</li><li><strong>00:40:04 – </strong>Who like sword fighting? Berimbau does!</li><li><strong>00:42:57 – </strong>Scary Map on PP</li><li><strong>00:45:30 – </strong>Blockwork on PP, plus some discussion on moral choices.</li><li><strong>00:52:33 – Interview with Tobias about Suicide Survival00:52:35 – </strong>William asks a bunch of clever questions</li><li><strong>01:02:30 – </strong>And then Phillip ask a bunch more from a beginner’s point of view.</li><li><strong>01:08:40 – Discussion Point</strong>Valve’s lifetime sales figures</li><li><strong>01:19:26 – Video of the Month</strong>The Road to Ravenholm, a documentary style video about Headcrab migration.</li><li><strong>01:21:15 – Outro01:21:16 – </strong>Audio and Video Comments and Questions reminder</li><li><strong>01:21:36 – </strong>Reminder to join Podcast 17 on Steam and Playing event.</li><li><strong>01:22:00 – </strong>The thank yous and goodbyes</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 9961&lt;/h3&gt;&lt;p&gt;Plenty of discussion in this week’s show, with Phillip in quite a negative mood. William once again offers us some sanity and Tobias allows us a glimpse into a developers mind. Your Evil Twin saves the day by replacing two last minute cancellations.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:16 – Introductions00:00:17 – &lt;/strong&gt;Phillip, William, Tobias (Suicide Survival) and Alexander (Your Evil Twin)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:40 – &lt;/strong&gt;William grills Tobias on game design study&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:44 – Podcast 17 News00:02:46 – &lt;/strong&gt;Survey Replies and Feedback&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:17 – &lt;/strong&gt;A few changes to the agenda&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:04:14 – &lt;/strong&gt;Audio and Video Comments now online&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:05:26 – &lt;/strong&gt;Vimeo channel now online&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:06 – &lt;/strong&gt;Regular online Podcast 17 playing event&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:07:42 – &lt;/strong&gt;Looking for a video guy to help create a videocast.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:18 – Follow-up/Errata00:08:22 – &lt;/strong&gt;Survivors vs. Suiciders mini review&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:08:48 – &lt;/strong&gt;DavSub Source IS NOT OUT… the link on the DavSub source ModDB profile was just DavSub GLDSRC; hence the confusion.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:09:50 – &lt;/strong&gt;Project RE “What is done” is not worth it.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:40 – &lt;/strong&gt;Round up of HL news&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:11:53 – &lt;/strong&gt;HL Short Stories new episode and a winding follow on discussion&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:21:03 – &lt;/strong&gt;Black Mesa Source Official Trailer, plus Phillip begs for an interview, the disccussion moves onto Half-Life Source&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:30:21 – &lt;/strong&gt;DreamBall 1.2 Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:33:26 – &lt;/strong&gt;Black Mess Demo Released&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:36:17 – &lt;/strong&gt;Decadence Dev Kit&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:40:04 – &lt;/strong&gt;Who like sword fighting? Berimbau does!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:42:57 – &lt;/strong&gt;Scary Map on PP&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:45:30 – &lt;/strong&gt;Blockwork on PP, plus some discussion on moral choices.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:33 – Interview with Tobias about Suicide Survival00:52:35 – &lt;/strong&gt;William asks a bunch of clever questions&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:02:30 – &lt;/strong&gt;And then Phillip ask a bunch more from a beginner’s point of view.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:08:40 – Discussion Point&lt;/strong&gt;Valve’s lifetime sales figures&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:19:26 – Video of the Month&lt;/strong&gt;The Road to Ravenholm, a documentary style video about Headcrab migration.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:21:15 – Outro01:21:16 – &lt;/strong&gt;Audio and Video Comments and Questions reminder&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:21:36 – &lt;/strong&gt;Reminder to join Podcast 17 on Steam and Playing event.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;01:22:00 – &lt;/strong&gt;The thank yous and goodbyes&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 22 May 2022 10:24:31 &#43;0000</pubDate>
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                <itunes:duration>4965</itunes:duration>
                
                
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                <itunes:title>Episode #7 - Combine Destiny 2</itunes:title>
                <title>Episode #7 - Combine Destiny 2</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 9803</h3><p>Sadly Phillip couldn’t be with here this week, but we persevere. This week we have the first set of audio questions, a brief Combine Destiny 2 interview, an update on Arrangement and our listener feedback survey is live.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:00 – Introductions</strong>William, Thomas (Editor321 – HLCreations), Emanuel (NoPK – Planet HL), BladeSinger (Combine Destiny 2)</li><li><strong>00:01:30 – Podcast News</strong>00:02:20 – This week we will be adding to the FAQ how listeners can listen live.</li><li>00:02:45 – Podcast 17 Survey Up!! Check out the link at the top of the site.</li><li><strong>00:03:20 – Round up of HL news</strong>00:03:20 – Half-Life News. SvenCoop will include They Hunger.</li><li>00:06:05 – Suicide Survival Released!!</li><li>00:09:05 – DavSub Released for Steam!!</li><li>00:10:20 – Project RE Cancelledâ€¦ PRE Unfinished pack released.</li><li>00:13:00 – Talking about Ackart and Ragnorak Arena.</li><li>00:14:20 – Firearms 2 Media + The story of Firearms.</li><li>00:23:15 – Two new Half-Life 2 Single Player maps. SP_Trainstation and starshiptroopers_V2.</li><li>00:24:45 – The Curse Media. This mod looks beautiful!</li><li>00:27:40 – William mentions Poke646.</li><li>00:27:50 – DIPRIP Update via Steam.</li><li>00:30:20 – Dystopia over Steamworks.</li><li>00:32:20 – NeoTokyo Media update.</li><li>00:36:40 – Arrangement update from Thomas. First ever news!</li><li><strong>00:39:00 – Interview</strong>00:39:00 – Combine Destiny 2 Interview. We were able to get a sneak preview of this mod in action!</li><li><strong>00:52:30 – Audio Questions</strong>00:53:05 – Riven from SnarkPit.net wishes to discuss level design layouts.</li><li>01:08:00 – Bart wants to talk about episodic content and Valveâ€™s new focus.</li><li><strong>Website of the Week</strong>01:20:00 – HL2Mods.co.uk</li><li><strong>Video of the Week</strong>01:22:15 – Video of the week: Use the WiiMote to play HL2 on your computer.</li><li><strong>Discussion</strong>01:24:10 – Letâ€™s talk about current gen consoles.</li><li>01:30:15 – Outro</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 9803&lt;/h3&gt;&lt;p&gt;Sadly Phillip couldn’t be with here this week, but we persevere. This week we have the first set of audio questions, a brief Combine Destiny 2 interview, an update on Arrangement and our listener feedback survey is live.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – Introductions&lt;/strong&gt;William, Thomas (Editor321 – HLCreations), Emanuel (NoPK – Planet HL), BladeSinger (Combine Destiny 2)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:01:30 – Podcast News&lt;/strong&gt;00:02:20 – This week we will be adding to the FAQ how listeners can listen live.&lt;/li&gt;&lt;li&gt;00:02:45 – Podcast 17 Survey Up!! Check out the link at the top of the site.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:03:20 – Round up of HL news&lt;/strong&gt;00:03:20 – Half-Life News. SvenCoop will include They Hunger.&lt;/li&gt;&lt;li&gt;00:06:05 – Suicide Survival Released!!&lt;/li&gt;&lt;li&gt;00:09:05 – DavSub Released for Steam!!&lt;/li&gt;&lt;li&gt;00:10:20 – Project RE Cancelledâ€¦ PRE Unfinished pack released.&lt;/li&gt;&lt;li&gt;00:13:00 – Talking about Ackart and Ragnorak Arena.&lt;/li&gt;&lt;li&gt;00:14:20 – Firearms 2 Media &#43; The story of Firearms.&lt;/li&gt;&lt;li&gt;00:23:15 – Two new Half-Life 2 Single Player maps. SP_Trainstation and starshiptroopers_V2.&lt;/li&gt;&lt;li&gt;00:24:45 – The Curse Media. This mod looks beautiful!&lt;/li&gt;&lt;li&gt;00:27:40 – William mentions Poke646.&lt;/li&gt;&lt;li&gt;00:27:50 – DIPRIP Update via Steam.&lt;/li&gt;&lt;li&gt;00:30:20 – Dystopia over Steamworks.&lt;/li&gt;&lt;li&gt;00:32:20 – NeoTokyo Media update.&lt;/li&gt;&lt;li&gt;00:36:40 – Arrangement update from Thomas. First ever news!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:39:00 – Interview&lt;/strong&gt;00:39:00 – Combine Destiny 2 Interview. We were able to get a sneak preview of this mod in action!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:52:30 – Audio Questions&lt;/strong&gt;00:53:05 – Riven from SnarkPit.net wishes to discuss level design layouts.&lt;/li&gt;&lt;li&gt;01:08:00 – Bart wants to talk about episodic content and Valveâ€™s new focus.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Website of the Week&lt;/strong&gt;01:20:00 – HL2Mods.co.uk&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Video of the Week&lt;/strong&gt;01:22:15 – Video of the week: Use the WiiMote to play HL2 on your computer.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Discussion&lt;/strong&gt;01:24:10 – Letâ€™s talk about current gen consoles.&lt;/li&gt;&lt;li&gt;01:30:15 – Outro&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 22 May 2022 10:16:27 &#43;0000</pubDate>
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                <itunes:duration>5582</itunes:duration>
                
                
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                <itunes:title>Episode #6</itunes:title>
                <title>Episode #6</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 9645</h3><p>We had some cancellations on us this week and thankfully we found a group of stand-ins at the last moment (In fact on Sunday morning!). Stan AKA Slappybag, Alexander AKA Your Evil Twin and Daniel AKA Ackart join us for some topical chat.</p><h3>Extended Show Notes</h3><ul><li><strong>00:00:00 – Introductions</strong>– Phillip and William. Daniel Ackart (Ragnorak Arena, RE:ColdBlood). Stan SlappyBag (Interlopers generally dev). Alex Evil Twin (staff writer PHL)</li><li><strong>00:02:35 – Podcast News.</strong>Contact page is live!</li><li>Participants page is live!</li><li>Features page is live!</li><li>Listeners question feature information. Send in your audio questions! feedback@podcast17.com</li><li>Don’t forget to rate the podcasts!</li><li>Lots of forums activity!</li><li><strong>00:06:50 – L4D News</strong>00:07:10 – Gabe presses the big red button (L4D Released!)</li><li>00:07:40 – Guests opinion on L4D</li><li>00:09:15 – Phillip clarifies his opinions.</li><li>00:10:00 – L4D Mega discussion</li><li>00:19:00 – 30k players for L4D!!</li><li>00:19:25 – L4D Swag. Packages/Pricing/Review Scores</li><li>00:21:00 – “Only One Game Mode” Genre Discussion</li><li>00:26:10 – Post-Release Demo Information</li><li><strong>00:26:50 – Half-Life News</strong>00:27:00 – Half-Life Zombie Edition Demo</li><li>00:31:00 – Half-Life Wilson Chronicles Beta</li><li>00:33:55 – Transistions review Half-Life 2 – Will’s Rant</li><li>00:41:00 – Lost Canyon Release</li><li>00:41:50 – Half-Life Dav Sub Demo Release</li><li>00:42:45 – Half-Life History on Planet Half-Life</li><li>00:43:20 – ModDB’s Half-Life history</li><li>00:44:45 – Black Mesa Media Release!</li><li>00:48:20 – FireArms 2 Media</li><li>00:48:40 – Fragout Discussion</li><li>00:50:10 – Akard announces his new Source mod “Trial by Fire” Top-down Coop</li><li><strong>Discussion</strong>00:53:00 – “Do you spend time playing more mods or games?”</li><li><strong>Trivia</strong>01:01:27 – What is the true purpose of the Combine on Earth”?</li><li><strong>Website of the Week</strong>01:10:15 – Tweakguides.com</li><li><strong>Video of the Week</strong>01:12:45 – Half-Life Anxiety</li><li>01:15:33 – Outro</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 9645&lt;/h3&gt;&lt;p&gt;We had some cancellations on us this week and thankfully we found a group of stand-ins at the last moment (In fact on Sunday morning!). Stan AKA Slappybag, Alexander AKA Your Evil Twin and Daniel AKA Ackart join us for some topical chat.&lt;/p&gt;&lt;h3&gt;Extended Show Notes&lt;/h3&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;00:00:00 – Introductions&lt;/strong&gt;– Phillip and William. Daniel Ackart (Ragnorak Arena, RE:ColdBlood). Stan SlappyBag (Interlopers generally dev). Alex Evil Twin (staff writer PHL)&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:02:35 – Podcast News.&lt;/strong&gt;Contact page is live!&lt;/li&gt;&lt;li&gt;Participants page is live!&lt;/li&gt;&lt;li&gt;Features page is live!&lt;/li&gt;&lt;li&gt;Listeners question feature information. Send in your audio questions! feedback@podcast17.com&lt;/li&gt;&lt;li&gt;Don’t forget to rate the podcasts!&lt;/li&gt;&lt;li&gt;Lots of forums activity!&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:06:50 – L4D News&lt;/strong&gt;00:07:10 – Gabe presses the big red button (L4D Released!)&lt;/li&gt;&lt;li&gt;00:07:40 – Guests opinion on L4D&lt;/li&gt;&lt;li&gt;00:09:15 – Phillip clarifies his opinions.&lt;/li&gt;&lt;li&gt;00:10:00 – L4D Mega discussion&lt;/li&gt;&lt;li&gt;00:19:00 – 30k players for L4D!!&lt;/li&gt;&lt;li&gt;00:19:25 – L4D Swag. Packages/Pricing/Review Scores&lt;/li&gt;&lt;li&gt;00:21:00 – “Only One Game Mode” Genre Discussion&lt;/li&gt;&lt;li&gt;00:26:10 – Post-Release Demo Information&lt;/li&gt;&lt;li&gt;&lt;strong&gt;00:26:50 – Half-Life News&lt;/strong&gt;00:27:00 – Half-Life Zombie Edition Demo&lt;/li&gt;&lt;li&gt;00:31:00 – Half-Life Wilson Chronicles Beta&lt;/li&gt;&lt;li&gt;00:33:55 – Transistions review Half-Life 2 – Will’s Rant&lt;/li&gt;&lt;li&gt;00:41:00 – Lost Canyon Release&lt;/li&gt;&lt;li&gt;00:41:50 – Half-Life Dav Sub Demo Release&lt;/li&gt;&lt;li&gt;00:42:45 – Half-Life History on Planet Half-Life&lt;/li&gt;&lt;li&gt;00:43:20 – ModDB’s Half-Life history&lt;/li&gt;&lt;li&gt;00:44:45 – Black Mesa Media Release!&lt;/li&gt;&lt;li&gt;00:48:20 – FireArms 2 Media&lt;/li&gt;&lt;li&gt;00:48:40 – Fragout Discussion&lt;/li&gt;&lt;li&gt;00:50:10 – Akard announces his new Source mod “Trial by Fire” Top-down Coop&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Discussion&lt;/strong&gt;00:53:00 – “Do you spend time playing more mods or games?”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Trivia&lt;/strong&gt;01:01:27 – What is the true purpose of the Combine on Earth”?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Website of the Week&lt;/strong&gt;01:10:15 – Tweakguides.com&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Video of the Week&lt;/strong&gt;01:12:45 – Half-Life Anxiety&lt;/li&gt;&lt;li&gt;01:15:33 – Outro&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <link>https://www.podcast17.com/</link>
                <pubDate>Sun, 22 May 2022 09:59:18 &#43;0000</pubDate>
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                <itunes:duration>4608</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #5</itunes:title>
                <title>Episode #5</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 9477</h3><p>There are only three of us on this week’s show; Emanuel is MIA but that doesn’t stop us from chatting about L4D, Half-Life related news, Editors321′s projects: Heart of Evil Napalm Edition and Half-Life Creations dot com.</p><ul><li><strong>Introductions</strong>00:00:00 – Introduction, welcome William, Phillip and Thomas (Editor321 from Half-Life Creations).</li><li><strong>Podcast 17 News</strong>00:02:45 – Forum link is now live</li><li><strong>Left for Dead News</strong>00:04:30 – Left4Dead Patch</li><li>00:06:18 – New Valve Package (The Complete Package)</li><li>00:08:15 – Microsoft Digital Distribution platform</li><li>00:08:43 – More Left4Dead Updates</li><li>00:09:15 – Left4Dead Public Demo/Preload</li><li>00:09:32 – Left4Dead impressions from Phillip/William/Thomas</li><li>Lacks the feature list of some other already existing mods</li><li>Emperer’s new clothes syndrome</li><li>Companies developing games strickly with multiplayer in mind</li><li>Let’s talk singleplayer!</li><li>Singleplayer Editors</li><li>00:21:15 – Drag and Drop maps into Left4Dead (link for Nemesis GCFSCape)</li><li>00:24:15 – Future of the Left4Dead Demo after retail release</li><li><strong>Half-Life News</strong>00:26:48 – Zombie Panic Source Patch via Steam</li><li>00:27:30 – Thomas tells us about Zombie Panic Source</li><li><strong>Age of Chiverly Update</strong>00:28:25 – William contrasts Age of Chiverly against BattleGrounds 2</li><li>00:30:00 – Half-Life Melee system</li><li><strong>They Hunger Steam Update</strong>00:31:22 – Phillip doesn’t like zombies</li><li>00:33:00 – They Hunger future projects</li><li><strong>Fist full of Frags Update</strong>00:35:15 – Thomas tells us about Fist Full of Frags</li><li>00:38:15 – SvenCoop has a new spin-off addon (Legends by Hezus)</li><li>00:40:15 – Outbreak Episode 1 released. Phillips and Williams thoughts.</li><li><strong>Night Terror HL2 Ep1 Beta Released</strong>00:47:09 – - Phillip fills us in on this upcoming single player mod</li><li>00:50:00 – - Should single player developers release betas?</li><li><strong>Heart of Evil Napalm Edition Exclusive Trailer</strong>00:53:02 – Phillip and Thomas announce an exclusive teaser trailer for Heart of Evil Napalm Edition</li><li>00:54:00 – Lets talk about Heart of Evil Napalm Edition</li><li>00:55:00 – Thomas announces a never before heard secret of Heart of Evil Napalm</li><li>00:56:00 – History of Heart of Evil Napalm Edition</li><li>00:57:00 – Heart of Evil Napalms support from the original Heart of Evil team</li><li><strong>Half-Life Creations Interview</strong>00:59:28 – What is Half-Life Creations?</li><li>01:01:00 – Mods hosted at Half-Life Creations</li><li><strong>Half-Life Meetup</strong>01:04:55 – France Saturday, November 22nd at 12:00PM under the Eiffel Tower</li><li>01:06:00 – Should Valve do an official meetup?</li><li><strong>Discussion</strong>01:08:13 – “HL2 is four years old. Do we think we will be playing HL2 in six years time?”</li><li>01:10:00 – Rock Paper Shotgun compares Half-Life 1 and Half-Life 2. What are the differences?</li><li><strong>Website of the Week</strong>01:12:46 – Lit Fuse Machinima – Creator of “War of the Servers”, “Ignus Solus”, “ThunderMelon”</li><li><strong>Video of the Week</strong>01:15:15 – Half-Life in 60 seconds</li><li>01:16:42 – Shoutout to Bizarre Creations office!</li><li>01:18:15 – Outro</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 9477&lt;/h3&gt;&lt;p&gt;There are only three of us on this week’s show; Emanuel is MIA but that doesn’t stop us from chatting about L4D, Half-Life related news, Editors321′s projects: Heart of Evil Napalm Edition and Half-Life Creations dot com.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Introductions&lt;/strong&gt;00:00:00 – Introduction, welcome William, Phillip and Thomas (Editor321 from Half-Life Creations).&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Podcast 17 News&lt;/strong&gt;00:02:45 – Forum link is now live&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Left for Dead News&lt;/strong&gt;00:04:30 – Left4Dead Patch&lt;/li&gt;&lt;li&gt;00:06:18 – New Valve Package (The Complete Package)&lt;/li&gt;&lt;li&gt;00:08:15 – Microsoft Digital Distribution platform&lt;/li&gt;&lt;li&gt;00:08:43 – More Left4Dead Updates&lt;/li&gt;&lt;li&gt;00:09:15 – Left4Dead Public Demo/Preload&lt;/li&gt;&lt;li&gt;00:09:32 – Left4Dead impressions from Phillip/William/Thomas&lt;/li&gt;&lt;li&gt;Lacks the feature list of some other already existing mods&lt;/li&gt;&lt;li&gt;Emperer’s new clothes syndrome&lt;/li&gt;&lt;li&gt;Companies developing games strickly with multiplayer in mind&lt;/li&gt;&lt;li&gt;Let’s talk singleplayer!&lt;/li&gt;&lt;li&gt;Singleplayer Editors&lt;/li&gt;&lt;li&gt;00:21:15 – Drag and Drop maps into Left4Dead (link for Nemesis GCFSCape)&lt;/li&gt;&lt;li&gt;00:24:15 – Future of the Left4Dead Demo after retail release&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Half-Life News&lt;/strong&gt;00:26:48 – Zombie Panic Source Patch via Steam&lt;/li&gt;&lt;li&gt;00:27:30 – Thomas tells us about Zombie Panic Source&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Age of Chiverly Update&lt;/strong&gt;00:28:25 – William contrasts Age of Chiverly against BattleGrounds 2&lt;/li&gt;&lt;li&gt;00:30:00 – Half-Life Melee system&lt;/li&gt;&lt;li&gt;&lt;strong&gt;They Hunger Steam Update&lt;/strong&gt;00:31:22 – Phillip doesn’t like zombies&lt;/li&gt;&lt;li&gt;00:33:00 – They Hunger future projects&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Fist full of Frags Update&lt;/strong&gt;00:35:15 – Thomas tells us about Fist Full of Frags&lt;/li&gt;&lt;li&gt;00:38:15 – SvenCoop has a new spin-off addon (Legends by Hezus)&lt;/li&gt;&lt;li&gt;00:40:15 – Outbreak Episode 1 released. Phillips and Williams thoughts.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Night Terror HL2 Ep1 Beta Released&lt;/strong&gt;00:47:09 – - Phillip fills us in on this upcoming single player mod&lt;/li&gt;&lt;li&gt;00:50:00 – - Should single player developers release betas?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Heart of Evil Napalm Edition Exclusive Trailer&lt;/strong&gt;00:53:02 – Phillip and Thomas announce an exclusive teaser trailer for Heart of Evil Napalm Edition&lt;/li&gt;&lt;li&gt;00:54:00 – Lets talk about Heart of Evil Napalm Edition&lt;/li&gt;&lt;li&gt;00:55:00 – Thomas announces a never before heard secret of Heart of Evil Napalm&lt;/li&gt;&lt;li&gt;00:56:00 – History of Heart of Evil Napalm Edition&lt;/li&gt;&lt;li&gt;00:57:00 – Heart of Evil Napalms support from the original Heart of Evil team&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Half-Life Creations Interview&lt;/strong&gt;00:59:28 – What is Half-Life Creations?&lt;/li&gt;&lt;li&gt;01:01:00 – Mods hosted at Half-Life Creations&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Half-Life Meetup&lt;/strong&gt;01:04:55 – France Saturday, November 22nd at 12:00PM under the Eiffel Tower&lt;/li&gt;&lt;li&gt;01:06:00 – Should Valve do an official meetup?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Discussion&lt;/strong&gt;01:08:13 – “HL2 is four years old. Do we think we will be playing HL2 in six years time?”&lt;/li&gt;&lt;li&gt;01:10:00 – Rock Paper Shotgun compares Half-Life 1 and Half-Life 2. What are the differences?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Website of the Week&lt;/strong&gt;01:12:46 – Lit Fuse Machinima – Creator of “War of the Servers”, “Ignus Solus”, “ThunderMelon”&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Video of the Week&lt;/strong&gt;01:15:15 – Half-Life in 60 seconds&lt;/li&gt;&lt;li&gt;01:16:42 – Shoutout to Bizarre Creations office!&lt;/li&gt;&lt;li&gt;01:18:15 – Outro&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 22 May 2022 09:48:12 &#43;0000</pubDate>
                <itunes:duration>4755</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #4</itunes:title>
                <title>Episode #4</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 9309</h3><p>We were lucky enough to have Ryan AKA Stenchy from <a href="https://web.archive.org/web/20160813015642/http://www.moddb.com/" rel="nofollow">ModDB</a> and Matt AKA CrowBarSka developer of <a href="https://web.archive.org/web/20160813015642/http://www.planetphillip.com/posts/union-half-life-2-ep2/" rel="nofollow">Union</a> for Half-Life 2: Episode 2. They discuss the week’s news with William and Phillip, along with an interview with Ryan about ModDB. There’s also a discussion about an idea Phillip posted on <a href="https://web.archive.org/web/20160813015642/http://www.planetphillip.com/" rel="nofollow">PlanetPhillip.com</a> called <a href="https://web.archive.org/web/20160813015642/http://www.planetphillip.com/posts/game-community-academy/" rel="nofollow">Game Community Academy</a>.</p><p><strong>Note:</strong> The L4D Infected Hack mentioned in this podcast is no longer available. We recorded the Podcast BEFORE Valve patched the L4D Demo.</p><ul><li><strong>Introductions</strong>00:01 – Phillip, William, Ryan (stenchy – moddb), Matt (crowbarska – Union).</li><li>01:30 – Ryan introduces himself</li><li>02:42 – Matt introduces himself</li><li>03:25 – Half-Life Anniversary</li><li>04:51 – Half-Life bundles and a discussion on release schedules.</li><li>05:54 – Crossplayer – Valve’s new game?</li><li><strong>Podcast News:</strong>07:52 – New links coming – we promise!</li><li>08:06 – Apologies for previous late episode</li><li>08:32 – Forums are up, coming up on the menu soon. <a href="https://web.archive.org/web/20160813015642/http://podcast17.com/forum" rel="nofollow">www.podcast17.com/forum</a></li><li>09:13 – Farcrab Demo – corrections and comments from last week</li><li><strong>Left 4 Dead Dig</strong>00:10:51 – Left 4 Dead Demo discussion</li><li>00:11:59 – Play the infected over Left 4 Dead/console commands – No longer doable since November 11th</li><li>00:14:52 – Left For Dead randomization</li><li>00:16:33 – Custom Left 4 Dead maps</li><li>00:17:46 – Convincing Phillip to get Left 4 Dead</li><li>00:22:27 – Replayability of Left 4 Dead</li><li><strong>Half-Life News</strong>00:26:02 – omfgzombieslol update/Review</li><li>00:27:50 – The Combine Force, Citadel 17 Update/Review</li><li>00:32:24 – Discussion on the Steam Cloud</li><li>00:35:20 – ESF Special Effects Editor Video</li><li>00:37:02 – Mortewood Plaza/Mentality Mod discussion</li><li>00:39:00 – Mods press release scheduling</li><li>00:41:50 – Greyshot concept</li><li>00:43:24 – Project Resident Evil Updates</li><li>00:44:44 – Does nostalgia take over aspects of gameplay?</li><li>00:46:56 – Half-Life 2 Short Stories… what is this?</li><li>00:48:41 – HoloReality discussion</li><li>00:51:12 – Teddy Wars. We discover it!</li><li>00:53:16 – Facewound. A third party platformer.</li><li>00:53:51 – Cry of Fear.</li><li><strong>Interview with Stenchy (Ryan) From ModDB</strong>00:55:52 – Why is ModDB the best mod site out there?</li><li>00:57:36 – ModDB’s approval process</li><li>00:58:51 – What does the future hold?</li><li>00:59:53 – How to get your post on the front page of ModDB.</li><li>01:01:01 – What happened to addonDB?</li><li>01:02:08 – What happened to TopSites?</li><li>01:02:40 – New Feature: ModDB’s media profile.</li><li>01:04:01 – ModDB Staff count.</li><li>01:04:52 – Does ModDB stifle smaller sites?</li><li>01:15:22 – Discussion topic: “Game Community Academy”</li><li>01:27:39 – Website of the Week: Half-Life saga story guide – Half-life’s complexity</li><li><strong>Notes</strong>01:30:49 – Transmission Sponsors Announcement</li><li>01:31:28 – Also looking for News Partners!</li><li>01:31:47 – Guest cancellation (16 Nov 08) :( Wanna replace him? email: feedback@podcast17.com</li><li>01:32:13 – Another ppology for the lateness of last weeks show.</li><li>01:32:22 – Who is Dyson Poincare? Answer within!</li><li>01:33:29 – Wrapup</li></ul><p><br></p>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 9309&lt;/h3&gt;&lt;p&gt;We were lucky enough to have Ryan AKA Stenchy from &lt;a href=&#34;https://web.archive.org/web/20160813015642/http://www.moddb.com/&#34; rel=&#34;nofollow&#34;&gt;ModDB&lt;/a&gt; and Matt AKA CrowBarSka developer of &lt;a href=&#34;https://web.archive.org/web/20160813015642/http://www.planetphillip.com/posts/union-half-life-2-ep2/&#34; rel=&#34;nofollow&#34;&gt;Union&lt;/a&gt; for Half-Life 2: Episode 2. They discuss the week’s news with William and Phillip, along with an interview with Ryan about ModDB. There’s also a discussion about an idea Phillip posted on &lt;a href=&#34;https://web.archive.org/web/20160813015642/http://www.planetphillip.com/&#34; rel=&#34;nofollow&#34;&gt;PlanetPhillip.com&lt;/a&gt; called &lt;a href=&#34;https://web.archive.org/web/20160813015642/http://www.planetphillip.com/posts/game-community-academy/&#34; rel=&#34;nofollow&#34;&gt;Game Community Academy&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;strong&gt;Note:&lt;/strong&gt; The L4D Infected Hack mentioned in this podcast is no longer available. We recorded the Podcast BEFORE Valve patched the L4D Demo.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;&lt;strong&gt;Introductions&lt;/strong&gt;00:01 – Phillip, William, Ryan (stenchy – moddb), Matt (crowbarska – Union).&lt;/li&gt;&lt;li&gt;01:30 – Ryan introduces himself&lt;/li&gt;&lt;li&gt;02:42 – Matt introduces himself&lt;/li&gt;&lt;li&gt;03:25 – Half-Life Anniversary&lt;/li&gt;&lt;li&gt;04:51 – Half-Life bundles and a discussion on release schedules.&lt;/li&gt;&lt;li&gt;05:54 – Crossplayer – Valve’s new game?&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Podcast News:&lt;/strong&gt;07:52 – New links coming – we promise!&lt;/li&gt;&lt;li&gt;08:06 – Apologies for previous late episode&lt;/li&gt;&lt;li&gt;08:32 – Forums are up, coming up on the menu soon. &lt;a href=&#34;https://web.archive.org/web/20160813015642/http://podcast17.com/forum&#34; rel=&#34;nofollow&#34;&gt;www.podcast17.com/forum&lt;/a&gt;&lt;/li&gt;&lt;li&gt;09:13 – Farcrab Demo – corrections and comments from last week&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Left 4 Dead Dig&lt;/strong&gt;00:10:51 – Left 4 Dead Demo discussion&lt;/li&gt;&lt;li&gt;00:11:59 – Play the infected over Left 4 Dead/console commands – No longer doable since November 11th&lt;/li&gt;&lt;li&gt;00:14:52 – Left For Dead randomization&lt;/li&gt;&lt;li&gt;00:16:33 – Custom Left 4 Dead maps&lt;/li&gt;&lt;li&gt;00:17:46 – Convincing Phillip to get Left 4 Dead&lt;/li&gt;&lt;li&gt;00:22:27 – Replayability of Left 4 Dead&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Half-Life News&lt;/strong&gt;00:26:02 – omfgzombieslol update/Review&lt;/li&gt;&lt;li&gt;00:27:50 – The Combine Force, Citadel 17 Update/Review&lt;/li&gt;&lt;li&gt;00:32:24 – Discussion on the Steam Cloud&lt;/li&gt;&lt;li&gt;00:35:20 – ESF Special Effects Editor Video&lt;/li&gt;&lt;li&gt;00:37:02 – Mortewood Plaza/Mentality Mod discussion&lt;/li&gt;&lt;li&gt;00:39:00 – Mods press release scheduling&lt;/li&gt;&lt;li&gt;00:41:50 – Greyshot concept&lt;/li&gt;&lt;li&gt;00:43:24 – Project Resident Evil Updates&lt;/li&gt;&lt;li&gt;00:44:44 – Does nostalgia take over aspects of gameplay?&lt;/li&gt;&lt;li&gt;00:46:56 – Half-Life 2 Short Stories… what is this?&lt;/li&gt;&lt;li&gt;00:48:41 – HoloReality discussion&lt;/li&gt;&lt;li&gt;00:51:12 – Teddy Wars. We discover it!&lt;/li&gt;&lt;li&gt;00:53:16 – Facewound. A third party platformer.&lt;/li&gt;&lt;li&gt;00:53:51 – Cry of Fear.&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Interview with Stenchy (Ryan) From ModDB&lt;/strong&gt;00:55:52 – Why is ModDB the best mod site out there?&lt;/li&gt;&lt;li&gt;00:57:36 – ModDB’s approval process&lt;/li&gt;&lt;li&gt;00:58:51 – What does the future hold?&lt;/li&gt;&lt;li&gt;00:59:53 – How to get your post on the front page of ModDB.&lt;/li&gt;&lt;li&gt;01:01:01 – What happened to addonDB?&lt;/li&gt;&lt;li&gt;01:02:08 – What happened to TopSites?&lt;/li&gt;&lt;li&gt;01:02:40 – New Feature: ModDB’s media profile.&lt;/li&gt;&lt;li&gt;01:04:01 – ModDB Staff count.&lt;/li&gt;&lt;li&gt;01:04:52 – Does ModDB stifle smaller sites?&lt;/li&gt;&lt;li&gt;01:15:22 – Discussion topic: “Game Community Academy”&lt;/li&gt;&lt;li&gt;01:27:39 – Website of the Week: Half-Life saga story guide – Half-life’s complexity&lt;/li&gt;&lt;li&gt;&lt;strong&gt;Notes&lt;/strong&gt;01:30:49 – Transmission Sponsors Announcement&lt;/li&gt;&lt;li&gt;01:31:28 – Also looking for News Partners!&lt;/li&gt;&lt;li&gt;01:31:47 – Guest cancellation (16 Nov 08) :( Wanna replace him? email: feedback@podcast17.com&lt;/li&gt;&lt;li&gt;01:32:13 – Another ppology for the lateness of last weeks show.&lt;/li&gt;&lt;li&gt;01:32:22 – Who is Dyson Poincare? Answer within!&lt;/li&gt;&lt;li&gt;01:33:29 – Wrapup&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;br&gt;&lt;/p&gt;</content:encoded>
                
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                <pubDate>Sun, 22 May 2022 09:35:01 &#43;0000</pubDate>
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                <itunes:duration>5660</itunes:duration>
                
                
                <itunes:explicit>no</itunes:explicit>
                
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                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #3 - Interlopers.net</itunes:title>
                <title>Episode #3 - Interlopers.net</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<h3>Transmission Code: 9161</h3><p>In this episode we conduct an interview with Blink from <a href="https://web.archive.org/web/20150119112910/http://www.interlopers.net/" rel="nofollow">Interlopers</a> of course nopk, from <a href="https://web.archive.org/web/20150119112910/http://www.planethalflife.com/" rel="nofollow">Planet Half-Life</a> has returned to provide William and Phillip with some valuable insight. We also look into some of this weeks biggest Left for Dead News, some various Half-Life updates and Phillip and NoPK have a heated discussion about single player stories. We hope you enjoy it!</p><p>This podcast was recorded using our latest equalizer so the quality is exponentially better than last weeks. Also, as promised, there are no Window’s beeps. See below for extended show notes:</p><ul><li>00:00:00 – <strong>Introduction</strong></li><li>00:00:30 – Welcome the guests. (NOPK of PHL and Blink of Interlopers.net)</li><li>00:02:55 – Quick roundup of website updates.</li><li>00:06:16 – <strong>Left4Dead News Dig.</strong></li><li>00:11:37 – <strong>Round-Up of Half-Life News.</strong></li><li>00:11:44 – Dystopia Update.</li><li>00:13:27 – <strong>Off Topic</strong> – Whatever happenned to Plan of attack?</li><li>00:13:58 – <strong>Off Topic</strong> – Coastline to Atmosphere is awesome.</li><li>00:15:10 – <strong>Off Topic</strong> – Nic and William completed Decay on hard!</li><li>00:15:40 – The Ship Update.</li><li>00:17:33 – Zombie Master Update</li><li>00:18:15 – <strong>Off Topic</strong> – Too many good mods and games.</li><li>00:22:29 – Insurgency Update on its way.</li><li>00:22:40 – <strong>Off Topic</strong> – Too Many good mods and games continued.</li><li>00:26:14 – Insurgency Update on its way continued.</li><li>00:27:16 – Portal Prelude Update.</li><li>00:27:53 – The Trap Update.</li><li>00:28:11 – Kreedz Source Update.</li><li>00:30:40 – <strong>Off Topic</strong> – Kreedz: HL1/Svencoop</li><li>00:31:24 – <strong>Off Topic</strong> – Mirrors Edge Source</li><li>00:32:53 – <strong>Off Topic</strong> – Remakes of other games in Source.</li><li>00:33:29 – FarCrab Demo 2.</li><li>00:34:05 – International Online Soccer Server Patch.</li><li>00:35:56 – Very interesting mod called The Curse.</li><li>00:37:19 – <strong>Off Topic</strong> – The Ball (UT3 Mod).</li><li>00:37:15 – <strong>Off Topic</strong> – Earths Special Forces Editor.</li><li>00:40:12 – <strong>Off Topic</strong> Mod’s releasing own editors.</li><li>00:41:35 – Jailbreak Source.</li><li>00:43:22 – <strong>Off Topic</strong> – Mod’s/sites bending to their fans will, or not.</li><li>00:47:55 – <strong>Off Topic</strong> – Very similar mods.</li><li>00:49:09 – <strong>Off Topic (again…)</strong> – Premature Modification Announcements.</li><li>00:52:05 – <strong>Epic discussion</strong>, starting with a misunderstanding. :P</li><li>00:56:28 – <strong>Interview:</strong> Blink – Interlopers.net</li><li>00:56:39 – Tell us about interlopers.net</li><li>00:57:53 – Did you always intend for interlopers to be how it is now, or was it originally a news site?</li><li>00:59:30 – At what point does a large site seem to lose its sense of its community?</li><li>01:05:51 – What does the future hold for Interlopers?</li><li>01:06:44 – <strong>Off Topic</strong> – Are they going to be using the same Development Kit as Source for Left 4 Dead?</li><li>01:07:14 – Something about the tagline.</li><li>01:07:52 – Something about the Portfolio Section.</li><li>01:09:11 – <strong>Off Topic</strong> – MapBook</li><li>01:10:07 – <strong>Blast from the Past</strong>: Das Roboss.</li><li>01:14:29 – <strong>Question/Discussion:</strong> Should beginning developers release their “first try maps”?</li><li>01:20:48 – <strong>Website of the week:</strong> 3dshooterlegends.6x.to</li><li>01:24:46 – <strong>Outro</strong></li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Transmission Code: 9161&lt;/h3&gt;&lt;p&gt;In this episode we conduct an interview with Blink from &lt;a href=&#34;https://web.archive.org/web/20150119112910/http://www.interlopers.net/&#34; rel=&#34;nofollow&#34;&gt;Interlopers&lt;/a&gt; of course nopk, from &lt;a href=&#34;https://web.archive.org/web/20150119112910/http://www.planethalflife.com/&#34; rel=&#34;nofollow&#34;&gt;Planet Half-Life&lt;/a&gt; has returned to provide William and Phillip with some valuable insight. We also look into some of this weeks biggest Left for Dead News, some various Half-Life updates and Phillip and NoPK have a heated discussion about single player stories. We hope you enjoy it!&lt;/p&gt;&lt;p&gt;This podcast was recorded using our latest equalizer so the quality is exponentially better than last weeks. Also, as promised, there are no Window’s beeps. See below for extended show notes:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;00:00:00 – &lt;strong&gt;Introduction&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;00:00:30 – Welcome the guests. (NOPK of PHL and Blink of Interlopers.net)&lt;/li&gt;&lt;li&gt;00:02:55 – Quick roundup of website updates.&lt;/li&gt;&lt;li&gt;00:06:16 – &lt;strong&gt;Left4Dead News Dig.&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;00:11:37 – &lt;strong&gt;Round-Up of Half-Life News.&lt;/strong&gt;&lt;/li&gt;&lt;li&gt;00:11:44 – Dystopia Update.&lt;/li&gt;&lt;li&gt;00:13:27 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Whatever happenned to Plan of attack?&lt;/li&gt;&lt;li&gt;00:13:58 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Coastline to Atmosphere is awesome.&lt;/li&gt;&lt;li&gt;00:15:10 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Nic and William completed Decay on hard!&lt;/li&gt;&lt;li&gt;00:15:40 – The Ship Update.&lt;/li&gt;&lt;li&gt;00:17:33 – Zombie Master Update&lt;/li&gt;&lt;li&gt;00:18:15 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Too many good mods and games.&lt;/li&gt;&lt;li&gt;00:22:29 – Insurgency Update on its way.&lt;/li&gt;&lt;li&gt;00:22:40 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Too Many good mods and games continued.&lt;/li&gt;&lt;li&gt;00:26:14 – Insurgency Update on its way continued.&lt;/li&gt;&lt;li&gt;00:27:16 – Portal Prelude Update.&lt;/li&gt;&lt;li&gt;00:27:53 – The Trap Update.&lt;/li&gt;&lt;li&gt;00:28:11 – Kreedz Source Update.&lt;/li&gt;&lt;li&gt;00:30:40 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Kreedz: HL1/Svencoop&lt;/li&gt;&lt;li&gt;00:31:24 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Mirrors Edge Source&lt;/li&gt;&lt;li&gt;00:32:53 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Remakes of other games in Source.&lt;/li&gt;&lt;li&gt;00:33:29 – FarCrab Demo 2.&lt;/li&gt;&lt;li&gt;00:34:05 – International Online Soccer Server Patch.&lt;/li&gt;&lt;li&gt;00:35:56 – Very interesting mod called The Curse.&lt;/li&gt;&lt;li&gt;00:37:19 – &lt;strong&gt;Off Topic&lt;/strong&gt; – The Ball (UT3 Mod).&lt;/li&gt;&lt;li&gt;00:37:15 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Earths Special Forces Editor.&lt;/li&gt;&lt;li&gt;00:40:12 – &lt;strong&gt;Off Topic&lt;/strong&gt; Mod’s releasing own editors.&lt;/li&gt;&lt;li&gt;00:41:35 – Jailbreak Source.&lt;/li&gt;&lt;li&gt;00:43:22 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Mod’s/sites bending to their fans will, or not.&lt;/li&gt;&lt;li&gt;00:47:55 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Very similar mods.&lt;/li&gt;&lt;li&gt;00:49:09 – &lt;strong&gt;Off Topic (again…)&lt;/strong&gt; – Premature Modification Announcements.&lt;/li&gt;&lt;li&gt;00:52:05 – &lt;strong&gt;Epic discussion&lt;/strong&gt;, starting with a misunderstanding. :P&lt;/li&gt;&lt;li&gt;00:56:28 – &lt;strong&gt;Interview:&lt;/strong&gt; Blink – Interlopers.net&lt;/li&gt;&lt;li&gt;00:56:39 – Tell us about interlopers.net&lt;/li&gt;&lt;li&gt;00:57:53 – Did you always intend for interlopers to be how it is now, or was it originally a news site?&lt;/li&gt;&lt;li&gt;00:59:30 – At what point does a large site seem to lose its sense of its community?&lt;/li&gt;&lt;li&gt;01:05:51 – What does the future hold for Interlopers?&lt;/li&gt;&lt;li&gt;01:06:44 – &lt;strong&gt;Off Topic&lt;/strong&gt; – Are they going to be using the same Development Kit as Source for Left 4 Dead?&lt;/li&gt;&lt;li&gt;01:07:14 – Something about the tagline.&lt;/li&gt;&lt;li&gt;01:07:52 – Something about the Portfolio Section.&lt;/li&gt;&lt;li&gt;01:09:11 – &lt;strong&gt;Off Topic&lt;/strong&gt; – MapBook&lt;/li&gt;&lt;li&gt;01:10:07 – &lt;strong&gt;Blast from the Past&lt;/strong&gt;: Das Roboss.&lt;/li&gt;&lt;li&gt;01:14:29 – &lt;strong&gt;Question/Discussion:&lt;/strong&gt; Should beginning developers release their “first try maps”?&lt;/li&gt;&lt;li&gt;01:20:48 – &lt;strong&gt;Website of the week:&lt;/strong&gt; 3dshooterlegends.6x.to&lt;/li&gt;&lt;li&gt;01:24:46 – &lt;strong&gt;Outro&lt;/strong&gt;&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sun, 22 May 2022 09:25:24 &#43;0000</pubDate>
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                <itunes:duration>5206</itunes:duration>
                
                
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            <item>
                <itunes:episodeType>full</itunes:episodeType>
                <itunes:title>Episode #2 - Strider Mountain</itunes:title>
                <title>Episode #2 - Strider Mountain</title>

                
                
                <itunes:author>Podcast17</itunes:author>
                
                <description><![CDATA[<p>In this episode we conduct an interview with TB Biggs and Spy from <a href="https://web.archive.org/web/20160812215222/http://stridermountain.com/" rel="nofollow">Strider Mountain</a> and introduce our first guest speaker, Nopk from <a href="https://web.archive.org/web/20160812215222/http://planethalflife.gamespy.com/" rel="nofollow">Planet Half-Life</a>. We also contemplate video games as art, speak a little about this weeks blast from the past, name our first website of the week, ask why people seem to think the modding community is dying and much more, listed below.</p><p>We deeply apologize for the insane amount of Window Beeps. Unfortunately we noticed the recording PC was doing this AFTER we recorded the podcast. We promise this will never happen again; we do have a backup, but the sound quality was much worse so we figured the Windows Beeps were barable. Once again we are deeply sorry. We promise after about 10mins into the podcast the Beeps are fewer inbetween.</p><p>If you hover over a listed topic it should show the time it happened. It’s not much use if you’re listening with the inline stream but could be of use if you download the show or use <a href="https://web.archive.org/web/20160812215222/http://www.apple.com/itunes/" rel="nofollow">iTunes</a> (or <a href="https://web.archive.org/web/20160812215222/http://getsongbird.com/" rel="nofollow">Songbird</a>!).</p><p>Thank you to “the grand finale” for suggesting the timestamps. They were added as an afterhtought here but we will be extending it more in future show notes.</p><ul><li>00:00:00 – Introduction.</li><li>00:01:04 – Nopk introduces himself.</li><li>00:01:48 – Information about podcast17.com – Email address <a href="https://web.archive.org/web/20160812215222/mailto:feedback@podcast17.com" rel="nofollow">feedback@podcast17.com</a> and contest winner information.</li><li>00:03:20 – Back to Nopk and his history with Half-Life, Counter-Strike, <a href="https://web.archive.org/web/20160812215222/http://podcast17.com/episodes/2/www.planethalflife.com" rel="nofollow">PHL</a>.</li><li>00:04:22 – TramRide and a brief discussion about <a href="https://web.archive.org/web/20160812215222/http://www.planetphillip.com/posts/half-secret-half-life/" rel="nofollow">Half-Secret</a>.</li><li>00:05:10 – Introductions to Half-Life.</li><li>00:06:42 – Early connectivity of Half-Life. <a href="https://web.archive.org/web/20160812215222/http://en.wikipedia.org/wiki/World_Opponent_Network" rel="nofollow">WON</a> and <a href="https://web.archive.org/web/20160812215222/http://www.gamespyarcade.com/" rel="nofollow">GameSpy Arcade</a>.</li><li>00:08:47 – Singleplayer vs. Multiplayer communities. What is Singleplayer and story telling?</li><li>00:09:46 – Are video games Art?</li><li>00:14:14 – Podcast competition information. Meaning behind the name.</li><li>00:16:55 – Week’s News.</li><li>00:17:06 – <a href="https://web.archive.org/web/20160812215222/http://l4d.com/" rel="nofollow">Left 4 Dead</a> Achievements</li><li>00:20:11 – <a href="https://web.archive.org/web/20160812215222/http://l4d.com/" rel="nofollow">Left 4 Dead</a> in Time’s Square &amp; Left 4 Dead Publicity.</li><li>00:22:13 – Growing a community.</li><li>00:23:48 – More <a href="https://web.archive.org/web/20160812215222/http://www.planetphillip.com/posts/half-secret-half-life/" rel="nofollow">Half-Secret</a>.</li><li>00:29:15 – Small discussion about skipping uneventful parts of games.</li><li>00:32:17 – Back to <a href="https://web.archive.org/web/20160812215222/http://www.planetphillip.com/posts/half-secret-half-life/" rel="nofollow">Half-Secret</a>.</li><li>00:33:18 – Half-Life 1 on Hard.</li><li>00:34:18 – <a href="https://web.archive.org/web/20160812215222/http://decay.half-lifecreations.com/" rel="nofollow">Half-Life Decay</a>.</li><li>00:40:25 – <a href="https://web.archive.org/web/20160812215222/http://www.moddb.com/mods/omfgzombieslol" rel="nofollow">OMFG, ZOMBIES! LOL!</a></li><li>– 00:44:55<a href="https://web.archive.org/web/20160812215222/http://stridermountain.com/" rel="nofollow">Strider Mountain</a> Interview with TB Biggs and Spy.</li><li>00:71:52 – Mods in Magazines.</li><li>00:72:35 – Blast from the Past: <a href="https://web.archive.org/web/20160812215222/http://hosted.planethalflife.gamespy.com/heartofevil/default.asp" rel="nofollow">Heart of Evil</a></li><li>00:74:35 – A discussion about non-linear modifications.</li><li>00:78:26 – Question discussion: “Why does everyone think the mod community is dying?”.</li><li>00:87:33 – <a href="https://web.archive.org/web/20160812215222/http://www.unknownworlds.com/ns2" rel="nofollow">Natural Selection Source</a> and a rant about Flayra.</li><li>00:90:35 – Trivia Question. “Who is Dyson Poincare?”</li><li>00:91:37 – Website of the week: <a href="https://web.archive.org/web/20160812215222/http://necromanthus.com/" rel="nofollow">Necromanthus.com</a>‘s <a href="https://web.archive.org/web/20160812215222/http://necromanthus.com/Games/ShockWave/half-life.html" rel="nofollow">Half-Life Reloaded</a>.</li><li>00:94:45 – Closing comments.</li><li>00:96:58 – Final Question of the Day “How many of you have sat through an entire Half-Life game in one sitting?”</li></ul>]]></description>
                <content:encoded>&lt;p&gt;In this episode we conduct an interview with TB Biggs and Spy from &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://stridermountain.com/&#34; rel=&#34;nofollow&#34;&gt;Strider Mountain&lt;/a&gt; and introduce our first guest speaker, Nopk from &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://planethalflife.gamespy.com/&#34; rel=&#34;nofollow&#34;&gt;Planet Half-Life&lt;/a&gt;. We also contemplate video games as art, speak a little about this weeks blast from the past, name our first website of the week, ask why people seem to think the modding community is dying and much more, listed below.&lt;/p&gt;&lt;p&gt;We deeply apologize for the insane amount of Window Beeps. Unfortunately we noticed the recording PC was doing this AFTER we recorded the podcast. We promise this will never happen again; we do have a backup, but the sound quality was much worse so we figured the Windows Beeps were barable. Once again we are deeply sorry. We promise after about 10mins into the podcast the Beeps are fewer inbetween.&lt;/p&gt;&lt;p&gt;If you hover over a listed topic it should show the time it happened. It’s not much use if you’re listening with the inline stream but could be of use if you download the show or use &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.apple.com/itunes/&#34; rel=&#34;nofollow&#34;&gt;iTunes&lt;/a&gt; (or &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://getsongbird.com/&#34; rel=&#34;nofollow&#34;&gt;Songbird&lt;/a&gt;!).&lt;/p&gt;&lt;p&gt;Thank you to “the grand finale” for suggesting the timestamps. They were added as an afterhtought here but we will be extending it more in future show notes.&lt;/p&gt;&lt;ul&gt;&lt;li&gt;00:00:00 – Introduction.&lt;/li&gt;&lt;li&gt;00:01:04 – Nopk introduces himself.&lt;/li&gt;&lt;li&gt;00:01:48 – Information about podcast17.com – Email address &lt;a href=&#34;https://web.archive.org/web/20160812215222/mailto:feedback@podcast17.com&#34; rel=&#34;nofollow&#34;&gt;feedback@podcast17.com&lt;/a&gt; and contest winner information.&lt;/li&gt;&lt;li&gt;00:03:20 – Back to Nopk and his history with Half-Life, Counter-Strike, &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://podcast17.com/episodes/2/www.planethalflife.com&#34; rel=&#34;nofollow&#34;&gt;PHL&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:04:22 – TramRide and a brief discussion about &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.planetphillip.com/posts/half-secret-half-life/&#34; rel=&#34;nofollow&#34;&gt;Half-Secret&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:05:10 – Introductions to Half-Life.&lt;/li&gt;&lt;li&gt;00:06:42 – Early connectivity of Half-Life. &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://en.wikipedia.org/wiki/World_Opponent_Network&#34; rel=&#34;nofollow&#34;&gt;WON&lt;/a&gt; and &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.gamespyarcade.com/&#34; rel=&#34;nofollow&#34;&gt;GameSpy Arcade&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:08:47 – Singleplayer vs. Multiplayer communities. What is Singleplayer and story telling?&lt;/li&gt;&lt;li&gt;00:09:46 – Are video games Art?&lt;/li&gt;&lt;li&gt;00:14:14 – Podcast competition information. Meaning behind the name.&lt;/li&gt;&lt;li&gt;00:16:55 – Week’s News.&lt;/li&gt;&lt;li&gt;00:17:06 – &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://l4d.com/&#34; rel=&#34;nofollow&#34;&gt;Left 4 Dead&lt;/a&gt; Achievements&lt;/li&gt;&lt;li&gt;00:20:11 – &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://l4d.com/&#34; rel=&#34;nofollow&#34;&gt;Left 4 Dead&lt;/a&gt; in Time’s Square &amp;amp; Left 4 Dead Publicity.&lt;/li&gt;&lt;li&gt;00:22:13 – Growing a community.&lt;/li&gt;&lt;li&gt;00:23:48 – More &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.planetphillip.com/posts/half-secret-half-life/&#34; rel=&#34;nofollow&#34;&gt;Half-Secret&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:29:15 – Small discussion about skipping uneventful parts of games.&lt;/li&gt;&lt;li&gt;00:32:17 – Back to &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.planetphillip.com/posts/half-secret-half-life/&#34; rel=&#34;nofollow&#34;&gt;Half-Secret&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:33:18 – Half-Life 1 on Hard.&lt;/li&gt;&lt;li&gt;00:34:18 – &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://decay.half-lifecreations.com/&#34; rel=&#34;nofollow&#34;&gt;Half-Life Decay&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:40:25 – &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.moddb.com/mods/omfgzombieslol&#34; rel=&#34;nofollow&#34;&gt;OMFG, ZOMBIES! LOL!&lt;/a&gt;&lt;/li&gt;&lt;li&gt;– 00:44:55&lt;a href=&#34;https://web.archive.org/web/20160812215222/http://stridermountain.com/&#34; rel=&#34;nofollow&#34;&gt;Strider Mountain&lt;/a&gt; Interview with TB Biggs and Spy.&lt;/li&gt;&lt;li&gt;00:71:52 – Mods in Magazines.&lt;/li&gt;&lt;li&gt;00:72:35 – Blast from the Past: &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://hosted.planethalflife.gamespy.com/heartofevil/default.asp&#34; rel=&#34;nofollow&#34;&gt;Heart of Evil&lt;/a&gt;&lt;/li&gt;&lt;li&gt;00:74:35 – A discussion about non-linear modifications.&lt;/li&gt;&lt;li&gt;00:78:26 – Question discussion: “Why does everyone think the mod community is dying?”.&lt;/li&gt;&lt;li&gt;00:87:33 – &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://www.unknownworlds.com/ns2&#34; rel=&#34;nofollow&#34;&gt;Natural Selection Source&lt;/a&gt; and a rant about Flayra.&lt;/li&gt;&lt;li&gt;00:90:35 – Trivia Question. “Who is Dyson Poincare?”&lt;/li&gt;&lt;li&gt;00:91:37 – Website of the week: &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://necromanthus.com/&#34; rel=&#34;nofollow&#34;&gt;Necromanthus.com&lt;/a&gt;‘s &lt;a href=&#34;https://web.archive.org/web/20160812215222/http://necromanthus.com/Games/ShockWave/half-life.html&#34; rel=&#34;nofollow&#34;&gt;Half-Life Reloaded&lt;/a&gt;.&lt;/li&gt;&lt;li&gt;00:94:45 – Closing comments.&lt;/li&gt;&lt;li&gt;00:96:58 – Final Question of the Day “How many of you have sat through an entire Half-Life game in one sitting?”&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <itunes:title>Episode #1</itunes:title>
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                <description><![CDATA[<h3>Welcome to the first transmission!</h3><p>In this broadcast William and Phillip introduce themselves and discuss their plans for the show. They also talk about how the shows will work, how you, the listener, can contribute, future feature ideas, what’s being played at the moment plus lots more listed below:</p><ul><li>What is the Show?</li><li>Future show line-up!</li><li>Who is William and Phillip?</li><li>A talk about “Half-Life; A Multi-Cultural Community”</li><li>Contest Information. Choose our name!! Reasons behind the names: Podcast 17 and AboutThatBeer</li><li>Information about the next show – Sunday the 2nd or the 9th. Possibly an interview with Strider Mountain.</li><li>Want to be on the show? Find out how!</li><li>What are we currently playing? The Trap, Offshore, Resistence and Liberation, Mistake, Fist Full of Frags</li><li>A talk about “AutoSaves” and “HUDless gaming”</li><li>Phillip talks about BlazeBolden</li><li>Lets talk Digital Distribution: IronGrip, ISOtx, Crosus.</li><li>Is Half-Life the mother of all games?</li><li>The Half-Life Nostalgia Project.</li><li>WrapUp!</li></ul>]]></description>
                <content:encoded>&lt;h3&gt;Welcome to the first transmission!&lt;/h3&gt;&lt;p&gt;In this broadcast William and Phillip introduce themselves and discuss their plans for the show. They also talk about how the shows will work, how you, the listener, can contribute, future feature ideas, what’s being played at the moment plus lots more listed below:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;What is the Show?&lt;/li&gt;&lt;li&gt;Future show line-up!&lt;/li&gt;&lt;li&gt;Who is William and Phillip?&lt;/li&gt;&lt;li&gt;A talk about “Half-Life; A Multi-Cultural Community”&lt;/li&gt;&lt;li&gt;Contest Information. Choose our name!! Reasons behind the names: Podcast 17 and AboutThatBeer&lt;/li&gt;&lt;li&gt;Information about the next show – Sunday the 2nd or the 9th. Possibly an interview with Strider Mountain.&lt;/li&gt;&lt;li&gt;Want to be on the show? Find out how!&lt;/li&gt;&lt;li&gt;What are we currently playing? The Trap, Offshore, Resistence and Liberation, Mistake, Fist Full of Frags&lt;/li&gt;&lt;li&gt;A talk about “AutoSaves” and “HUDless gaming”&lt;/li&gt;&lt;li&gt;Phillip talks about BlazeBolden&lt;/li&gt;&lt;li&gt;Lets talk Digital Distribution: IronGrip, ISOtx, Crosus.&lt;/li&gt;&lt;li&gt;Is Half-Life the mother of all games?&lt;/li&gt;&lt;li&gt;The Half-Life Nostalgia Project.&lt;/li&gt;&lt;li&gt;WrapUp!&lt;/li&gt;&lt;/ul&gt;</content:encoded>
                
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                <pubDate>Sat, 21 May 2022 23:05:50 &#43;0000</pubDate>
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